mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-13 03:04:35 +01:00
Namespace refactor, basic Impl for PacketHandlers
This commit is contained in:
@@ -3,8 +3,9 @@ using Common.Resources.Proto;
|
||||
using Newtonsoft.Json;
|
||||
using Common.Utils;
|
||||
using ProtoBuf;
|
||||
using System.Reflection;
|
||||
|
||||
namespace PemukulPaku.Gameserver
|
||||
namespace PemukulPaku.GameServer
|
||||
{
|
||||
public class Packet
|
||||
{
|
||||
@@ -47,4 +48,56 @@ namespace PemukulPaku.Gameserver
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class PacketCmdId : Attribute
|
||||
{
|
||||
public CmdId Id { get; }
|
||||
|
||||
public PacketCmdId(CmdId id)
|
||||
{
|
||||
Id = id;
|
||||
}
|
||||
}
|
||||
|
||||
public interface IPacketHandler
|
||||
{
|
||||
public void Handle(Session session, Packet packet);
|
||||
}
|
||||
|
||||
public static class PacketFactory
|
||||
{
|
||||
public static readonly Dictionary<CmdId, IPacketHandler> Handlers = new();
|
||||
static readonly Logger c = new("PKT", ConsoleColor.Yellow);
|
||||
|
||||
public static void LoadPacketHandlers()
|
||||
{
|
||||
c.Log("Loading Packet Handlers...");
|
||||
|
||||
IEnumerable<Type> classes = from t in Assembly.GetExecutingAssembly().GetTypes()
|
||||
select t;
|
||||
|
||||
foreach ((Type t, PacketCmdId attr) in from Type? t in classes.ToList()
|
||||
let attrs = (Attribute[])t.GetCustomAttributes(typeof(PacketCmdId), false)
|
||||
where attrs.Length > 0
|
||||
let attr = (PacketCmdId)attrs[0]
|
||||
where !Handlers.ContainsKey(attr.Id)
|
||||
select (t, attr))
|
||||
{
|
||||
Handlers.Add(attr.Id, (IPacketHandler)Activator.CreateInstance(t));
|
||||
|
||||
c.Log($"Loaded PacketHandler {t.Name} for Packet Type {attr.Id}");
|
||||
}
|
||||
|
||||
c.Log("Finished Loading Packet Handlers");
|
||||
}
|
||||
}
|
||||
|
||||
[PacketCmdId(CmdId.PlayerLoginReq)]
|
||||
public class PlayerLoginReqHandler : IPacketHandler
|
||||
{
|
||||
public void Handle(Session session, Packet packet)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ using System.Net;
|
||||
using Common;
|
||||
using Common.Utils;
|
||||
|
||||
namespace PemukulPaku.Gameserver
|
||||
namespace PemukulPaku.GameServer
|
||||
{
|
||||
public class Server
|
||||
{
|
||||
@@ -11,7 +11,8 @@ namespace PemukulPaku.Gameserver
|
||||
public readonly Dictionary<string, Session> Sessions = new();
|
||||
private static Server? Instance;
|
||||
|
||||
public static Server GetInstance() {
|
||||
public static Server GetInstance()
|
||||
{
|
||||
return Instance ??= new Server();
|
||||
}
|
||||
|
||||
@@ -24,7 +25,7 @@ namespace PemukulPaku.Gameserver
|
||||
{
|
||||
TcpListener Listener = new(IPAddress.Parse("0.0.0.0"), (int)Global.config.Gameserver.Port);
|
||||
|
||||
while(true)
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
using System.Net.Sockets;
|
||||
using Common.Utils;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace PemukulPaku.Gameserver
|
||||
namespace PemukulPaku.GameServer
|
||||
{
|
||||
public class Session
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Common.Resources.Proto;
|
||||
using Common;
|
||||
using System.Net.NetworkInformation;
|
||||
using PemukulPaku.Gameserver;
|
||||
using PemukulPaku.GameServer;
|
||||
|
||||
namespace PemukulPaku
|
||||
{
|
||||
@@ -19,6 +19,7 @@ namespace PemukulPaku
|
||||
};
|
||||
|
||||
new Thread(HttpServer.Program.Main).Start();
|
||||
PacketFactory.LoadPacketHandlers();
|
||||
_ = Server.GetInstance();
|
||||
|
||||
Console.Read();
|
||||
|
||||
Reference in New Issue
Block a user