mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-12 22:44:36 +01:00
cursed but proper packet handling
This commit is contained in:
18
GameServer/Handlers/GetActivityMainDataReqHandler.cs
Normal file
18
GameServer/Handlers/GetActivityMainDataReqHandler.cs
Normal file
@@ -0,0 +1,18 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetActivityMainDataReq)]
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internal class GetActivityMainDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet _packet)
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{
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session.Send(Packet.FromProto(new GetActivityMainDataRsp()
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{
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retcode = GetActivityMainDataRsp.Retcode.Succ,
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ActivityModuleTypeLists = new uint[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 70, 72 }
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}, CmdId.GetActivityMainDataRsp));
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}
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}
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}
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@@ -54,6 +54,13 @@ namespace PemukulPaku.GameServer
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return SerializedBody;
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}
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public static bool IsValid(byte[] data)
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{
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string hexString = BitConverter.ToString(data).Replace("-", "");
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return hexString.StartsWith("01234567", StringComparison.OrdinalIgnoreCase) &&
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hexString.EndsWith("89ABCDEF", StringComparison.OrdinalIgnoreCase);
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}
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public static Packet FromProto<T>(T proto, CmdId cmdId)
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{
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MemoryStream stream = new ();
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@@ -1,4 +1,7 @@
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using System.Net.Sockets;
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using System.Data.SqlTypes;
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using System;
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using System.IO;
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using System.Net.Sockets;
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using Common;
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using Common.Resources.Proto;
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using Common.Utils;
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@@ -18,84 +21,65 @@ namespace PemukulPaku.GameServer
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Id = id;
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Client = client;
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c = new Logger(Id);
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Task.Run(() => ClientLoop(client));
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Task.Run(ClientLoop);
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}
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private void ClientLoop(TcpClient client)
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private void ClientLoop()
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{
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NetworkStream stream = client.GetStream();
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NetworkStream stream = Client.GetStream();
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byte[] packetMagic = { 0x01, 0x23, 0x45, 0x67 }; // Magic start pattern
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byte[] packetEnd = { 0x89, 0xAB, 0xCD, 0xEF }; // Magic end pattern
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byte[] buffer = new byte[4096];
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int bytesRead;
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byte[] msg = new byte[1 << 16];
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try
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while (Client.Connected)
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{
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while ((bytesRead = stream.Read(buffer, 0, buffer.Length)) > 0)
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Array.Clear(msg, 0, msg.Length);
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int len = stream.Read(msg, 0, msg.Length);
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if(len > 0)
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{
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// Process the received bytes
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for (int i = 0; i < bytesRead; i++)
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List<byte[]> packets = new ();
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string CursedMsg = BitConverter.ToString(msg).Replace("-", "");
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string CursedMagic = BitConverter.ToString(packetMagic).Replace("-", "");
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string CursedEnd = BitConverter.ToString(packetEnd).Replace("-", "");
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int MagicIndex = 0;
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int EndIndex = 0;
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while ((MagicIndex = CursedMsg.IndexOf(CursedMagic, MagicIndex)) != -1 && (EndIndex = CursedMsg.IndexOf(CursedEnd, EndIndex)) != -1)
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{
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if (buffer[i] == packetMagic[0])
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{
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bool found = true;
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for (int j = 1; j < packetMagic.Length; j++)
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{
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if (buffer[i + j] != packetMagic[j])
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{
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found = false;
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break;
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}
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EndIndex += 8;
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byte[] packet = new byte[EndIndex / 2 - MagicIndex / 2];
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Array.Copy(msg, MagicIndex / 2, packet, 0, EndIndex / 2 - MagicIndex / 2);
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packets.Add(packet);
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MagicIndex += MagicIndex;
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EndIndex += EndIndex;
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}
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if (found)
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{
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// Magic start pattern found
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int endIndex = Array.IndexOf(buffer, packetEnd[0], i + packetMagic.Length);
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if (endIndex != -1)
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{
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// Magic end pattern found
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int packetLength = endIndex - i + packetEnd.Length;
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byte[] packet = new byte[packetLength];
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Array.Copy(buffer, i, packet, 0, packetLength);
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c.Debug($"Found {packets.Count} packet");
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// Process the packet
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foreach (byte[] packet in packets)
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{
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if (Packet.IsValid(packet))
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{
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ProcessPacket(packet);
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// Update the buffer
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int remainingBytes = bytesRead - (i + packetLength);
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Array.Copy(buffer, i + packetLength, buffer, 0, remainingBytes);
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// Adjust the bytesRead value accordingly
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bytesRead = remainingBytes;
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i = -1; // Start processing from the beginning of the buffer again
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}
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else
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{
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// End pattern not found, break the loop and wait for more data
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break;
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c.Error("Invalid packet received:", BitConverter.ToString(packet).Replace("-", ""));
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}
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}
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}
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}
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}
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}
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catch (Exception ex)
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{
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if (Client != null)
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{
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c.Debug("ClientLoop ends");
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Server.GetInstance().LogClients();
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c.Warn($"{Id} disconnected");
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Server.GetInstance().Sessions.Remove(Id);
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c.Debug("TCP client disconnect reason: " + ex.Message);
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}
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else
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{
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c.Error("TCP client error: " + ex.Message);
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}
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}
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finally { Server.GetInstance().LogClients(); };
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}
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public void ProcessPacket(byte[] packet)
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