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https://github.com/rafi1212122/PemukulPaku
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proper message processing and avatar team data
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22
GameServer/Handlers/GetAvatarTeamDataReqHandler.cs
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22
GameServer/Handlers/GetAvatarTeamDataReqHandler.cs
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@@ -0,0 +1,22 @@
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using Common.Resources.Proto;
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using Newtonsoft.Json;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetAvatarTeamDataReq)]
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internal class GetAvatarTeamDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetAvatarTeamDataRsp Rsp = new()
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{
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retcode = GetAvatarTeamDataRsp.Retcode.Succ
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};
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Rsp.AvatarTeamLists.AddRange(session.Player.User.AvatarTeamList);
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Rsp.CustomAvatarTeamLists.AddRange(session.Player.User.CustomAvatarTeamList);
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session.Send(Packet.FromProto(Rsp, CmdId.GetAvatarTeamDataRsp));
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}
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}
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}
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