mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-14 09:44:36 +01:00
handlers folder re-strucutring
This commit is contained in:
87
GameServer/Handlers/One/UseMaterialReqHandler.cs
Normal file
87
GameServer/Handlers/One/UseMaterialReqHandler.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using Common.Database;
|
||||
using Common.Resources.Proto;
|
||||
using Common.Utils.ExcelReader;
|
||||
|
||||
namespace PemukulPaku.GameServer.Handlers
|
||||
{
|
||||
[PacketCmdId(CmdId.UseMaterialReq)]
|
||||
internal class UseMaterialReqHandler : IPacketHandler
|
||||
{
|
||||
public void Handle(Session session, Packet packet)
|
||||
{
|
||||
UseMaterialReq Data = packet.GetDecodedBody<UseMaterialReq>();
|
||||
MaterialDataExcel? materialData = MaterialData.GetInstance().FromId(Data.MaterialId);
|
||||
MaterialUseDataExcel? useData = MaterialUseData.GetInstance().FromId(materialData?.UseId ?? 0);
|
||||
UseMaterialRsp Rsp = new() { retcode = UseMaterialRsp.Retcode.ConsumeItemNotExist };
|
||||
|
||||
Common.Resources.Proto.Material costMaterial = session.Player.Equipment.AddMaterial((int)Data.MaterialId, -(int)Data.Num);
|
||||
GetEquipmentDataRsp equipmentRsp = new() { retcode = GetEquipmentDataRsp.Retcode.Succ, VitalityValue = 5900 };
|
||||
equipmentRsp.MaterialLists.Add(costMaterial);
|
||||
|
||||
if (useData is not null)
|
||||
{
|
||||
ParameterData parameterData = GetParameterData(useData, (int)Data.Parameter);
|
||||
RewardDataExcel? rewardData = Common.Utils.ExcelReader.RewardData.GetInstance().FromId(parameterData.RewardId);
|
||||
Rsp.retcode = UseMaterialRsp.Retcode.Succ;
|
||||
|
||||
Common.Resources.Proto.RewardData reward = new() { };
|
||||
|
||||
switch(useData.UseType)
|
||||
{
|
||||
case (int)MaterialUseType.MaterialUseAvatarFragmentTransform:
|
||||
AvatarDataExcel? avatarData = AvatarData.GetInstance().All.FirstOrDefault(x => x.AvatarFragmentId == parameterData.RewardId);
|
||||
if (avatarData is not null)
|
||||
{
|
||||
reward.ItemLists.Add(new()
|
||||
{
|
||||
Id = (uint)parameterData.RewardId,
|
||||
Num = (uint)parameterData.Num * Data.Num
|
||||
});
|
||||
AvatarScheme? avatar = session.Player.AvatarList.FirstOrDefault(avatar => avatar.AvatarId == avatarData.AvatarId);
|
||||
avatar?.AddFragment((uint)parameterData.Num * Data.Num);
|
||||
session.ProcessPacket(Packet.FromProto(new GetAvatarDataReq() { AvatarIdLists = new uint[] { (uint)avatarData.AvatarId } }, CmdId.GetAvatarDataReq));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Rsp.retcode = UseMaterialRsp.Retcode.FeatureClosed;
|
||||
break;
|
||||
}
|
||||
|
||||
Rsp.GiftRewardLists.Add(reward);
|
||||
}
|
||||
|
||||
session.Send(Packet.FromProto(equipmentRsp, CmdId.GetEquipmentDataRsp), Packet.FromProto(Rsp, CmdId.UseMaterialRsp));
|
||||
}
|
||||
|
||||
private static ParameterData GetParameterData(MaterialUseDataExcel useData, int clientPara)
|
||||
{
|
||||
int Num = 1;
|
||||
if (clientPara == 0)
|
||||
{
|
||||
if(useData.ParaStr[0].Contains(":"))
|
||||
{
|
||||
Num = int.Parse(useData.ParaStr[0].Split(":")[1]);
|
||||
clientPara = int.Parse(useData.ParaStr[0].Split(":")[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
clientPara = int.Parse(useData.ParaStr[0]);
|
||||
}
|
||||
}
|
||||
|
||||
return new ParameterData(clientPara, Num);
|
||||
}
|
||||
|
||||
private struct ParameterData
|
||||
{
|
||||
public ParameterData(int rewardId, int num)
|
||||
{
|
||||
Num = num;
|
||||
RewardId = rewardId;
|
||||
}
|
||||
|
||||
public int RewardId { get; set; }
|
||||
public int Num { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user