handlers folder re-strucutring

This commit is contained in:
rafi1212122
2023-06-05 13:18:07 +07:00
parent f822976f74
commit cb2bc9d56e
74 changed files with 31 additions and 15 deletions

View File

@@ -0,0 +1,31 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.SetWarshipAvatarReq)]
internal class SetWarshipAvatarReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
SetWarshipAvatarReq Data = packet.GetDecodedBody<SetWarshipAvatarReq>();
// extra redundancy
if (Data.FirstAvatarId == 0)
Data.FirstAvatarId = 101;
session.Player.User.WarshipAvatar = new()
{
WarshipFirstAvatarId = Data.FirstAvatarId,
WarshipSecondAvatarId = Data.SecondAvatarId
};
GetMainDataRsp MainDataRsp = new()
{
retcode = GetMainDataRsp.Retcode.Succ,
WarshipAvatar = session.Player.User.WarshipAvatar
};
session.Send(Packet.FromProto(MainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(new SetWarshipAvatarRsp() { retcode = SetWarshipAvatarRsp.Retcode.Succ }, CmdId.SetWarshipAvatarRsp));
}
}
}