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https://github.com/rafi1212122/PemukulPaku
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CustomHead and Frame impl, with GetMainDataRsp fix
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@@ -0,0 +1,22 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Three
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{
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[PacketCmdId(CmdId.GetOtherPlayerClientSettingReq)]
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internal class GetOtherPlayerClientSettingReqHadler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetOtherPlayerClientSettingReq Data = packet.GetDecodedBody<GetOtherPlayerClientSettingReq>();
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GetOtherPlayerClientSettingRsp Rsp = new()
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{
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retcode = GetOtherPlayerClientSettingRsp.Retcode.Succ,
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ClientSettingType = Data.ClientSettingType,
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TargetUid = Data.TargetUid,
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IsWeeklyGuideSwitchOn = false
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};
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session.Send(Packet.FromProto(Rsp, CmdId.GetOtherPlayerClientSettingRsp));
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}
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}
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}
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