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https://github.com/rafi1212122/PemukulPaku
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🤯 chatters
This commit is contained in:
114
GameServer/Game/Chatrooms/Chatroom.cs
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114
GameServer/Game/Chatrooms/Chatroom.cs
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using Common;
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using Common.Database;
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using Common.Resources.Proto;
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using PemukulPaku.GameServer.Commands;
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namespace PemukulPaku.GameServer.Game.Chatrooms
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{
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public class Chatroom
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{
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public readonly uint Id;
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public readonly List<Session> Members = new();
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public readonly List<ChatMsg> Messages = new();
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public Chatroom(uint id)
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{
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Id = id;
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}
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public void Join(in Session session)
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{
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Members.Add(session);
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}
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public void OnSendChat(in Session session, ChatMsg chatMsg)
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{
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string? StringMsg = chatMsg.Content.Items.Where(item => item.MsgStr != null).FirstOrDefault()?.MsgStr;
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if (StringMsg != null)
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{
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// do we need cmds?
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Command? Cmd = CommandFactory.Commands.Find(cmd => StringMsg.Split(' ').ToList()[0] == cmd.Name.ToLower());
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if (Cmd != null)
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{
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}
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chatMsg.CheckResult = new()
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{
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ShieldType = 0,
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NumberCheck = 0,
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RewriteText = StringMsg
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};
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chatMsg.Msg = StringMsg;
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}
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UserScheme User = session.Player.User;
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chatMsg.Uid = User.Uid;
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chatMsg.Nickname = User.Nick;
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chatMsg.Time = (uint)Global.GetUnixInSeconds();
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chatMsg.AvatarId = (uint)User.AssistantAvatarId;
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chatMsg.DressId = session.Player.AvatarList.Where(avatar => avatar.AvatarId == User.AssistantAvatarId).First().DressId;
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chatMsg.FrameId = 200001;
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chatMsg.CustomHeadId = 161001;
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Broadcast(chatMsg);
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Messages.Add(chatMsg);
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}
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public void Broadcast(ChatMsg chatMsg)
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{
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foreach (Session session in Members)
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{
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RecvChatMsgNotify notify = new() { };
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notify.ChatMsgLists.Add(chatMsg);
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session.Send(Packet.FromProto(notify, CmdId.RecvChatMsgNotify));
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}
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}
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}
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public abstract class BaseChatroom<TSelf> where TSelf : BaseChatroom<TSelf>
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{
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public readonly Dictionary<uint, Chatroom> Chatrooms = new();
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private static TSelf? Instance;
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public static TSelf GetInstance()
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{
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return Instance ??= Activator.CreateInstance<TSelf>();
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}
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public virtual Chatroom Join(in Session session, uint Id)
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{
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Chatrooms.TryGetValue(Id, out Chatroom? chatroom);
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if(chatroom != null)
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{
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chatroom.Join(session);
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}
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else
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{
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Chatrooms.Add(Id, new Chatroom(Id));
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return Join(session, Id);
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}
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return chatroom;
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}
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public virtual void Left(Session session)
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{
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Chatroom? chatroom = Chatrooms.Values.Where(chatr => chatr.Members.Contains(session)).FirstOrDefault();
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if (chatroom != null)
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{
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chatroom.Members.Remove(session);
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if (chatroom.Members.Count < 1)
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Chatrooms.Remove(chatroom.Id);
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}
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}
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public virtual Chatroom GetChatroom(Session session)
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{
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Chatroom? chatroom = Chatrooms.Values.Where(chatr => chatr.Members.Contains(session)).FirstOrDefault();
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return chatroom ?? Join(session, 1);
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}
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}
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}
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6
GameServer/Game/Chatrooms/WorldChatroom.cs
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6
GameServer/Game/Chatrooms/WorldChatroom.cs
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namespace PemukulPaku.GameServer.Game.Chatrooms
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{
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public class WorldChatroom : BaseChatroom<WorldChatroom>
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{
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}
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}
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27
GameServer/Handlers/EnterWorldChatroomReqHandler.cs
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27
GameServer/Handlers/EnterWorldChatroomReqHandler.cs
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using Common.Resources.Proto;
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using PemukulPaku.GameServer.Game.Chatrooms;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.EnterWorldChatroomReq)]
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internal class EnterWorldChatroomReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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EnterWorldChatroomReq Data = packet.GetDecodedBody<EnterWorldChatroomReq>();
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WorldChatroom.GetInstance().Left(session);
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Chatroom JoinedChatroom = WorldChatroom.GetInstance().Join(session, Data.ChatroomId == 0 ? 1 : Data.ChatroomId);
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EnterWorldChatroomRsp Rsp = new()
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{
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retcode = EnterWorldChatroomRsp.Retcode.Succ,
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ChatroomId = JoinedChatroom.Id,
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ActivityType = ActivityWorldChatroomType.ActivityWorldChatroomTypeNone,
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PlayerNum = (uint)JoinedChatroom.Members.Count
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};
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Rsp.HisChatMsgLists.AddRange(JoinedChatroom.Messages.Skip(JoinedChatroom.Messages.Count - 5).ToList());
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session.Send(Packet.FromProto(Rsp, CmdId.EnterWorldChatroomRsp));
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}
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}
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}
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15
GameServer/Handlers/SendChatMsgNotifyHandler.cs
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15
GameServer/Handlers/SendChatMsgNotifyHandler.cs
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@@ -0,0 +1,15 @@
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using Common.Resources.Proto;
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using PemukulPaku.GameServer.Game.Chatrooms;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.SendChatMsgNotify)]
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internal class SendChatMsgNotifyHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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SendChatMsgNotify Data = packet.GetDecodedBody<SendChatMsgNotify>();
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WorldChatroom.GetInstance().GetChatroom(session).OnSendChat(session, Data.ChatMsg);
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}
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}
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}
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