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https://github.com/rafi1212122/PemukulPaku
synced 2025-12-13 17:34:35 +01:00
lobby part 1, idk what i'm doing
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Two
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{
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[PacketCmdId(CmdId.GetExtraStoryChallengeModeDataReq)]
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internal class GetExtraStoryChallengeModeDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetExtraStoryChallengeModeDataReq Data = packet.GetDecodedBody<GetExtraStoryChallengeModeDataReq>();
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session.Send(Packet.FromProto(new GetExtraStoryChallengeModeDataRsp()
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{
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retcode = GetExtraStoryChallengeModeDataRsp.Retcode.Succ,
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ChooseDifficulty = 0,
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IsCanReset = true,
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ChapterId = Data.ChapterId
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}, CmdId.GetExtraStoryChallengeModeDataRsp));
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}
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}
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}
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