Commit Graph

3 Commits

Author SHA1 Message Date
TerminalAide0017
f2e83c93dd More Helpful Help Command (#5)
* Deleted TestCommand.cs

No longer needed.

* Update AbyssCommand.cs

Added a command to adjust the player's bracket at will.

* Update User.cs

Added Abyss Group Value

* Update Command.cs

Added Examples[] to the constructor and handler.

* Update HelpCommand.cs

Made the Help command more helpful!

* Update AbyssCommand.cs

Added Help Examples

* Update GiveCommand.cs

Added help examples,
handles negative inputs again,
added more aliases,
can add or remove materials by ID,
can now for add all skipped characters with `give avatars-scuffed`

* Update AbyssCommand.cs

missed a quote

* Update UltraEndlessGetMainDataReqHandler.cs

Bracket can now be set with commands.

Need to unscuff the fight cycle.

* Update GiveCommand.cs

Cheeky give gold command

* Further refined the Help Command

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Co-authored-by: TerminalAide0017 <Sucks@code>
2023-06-09 14:23:54 +07:00
Kyle873
bca982c1c1 checking and conversion of casing for commands to hopefully make them easier to use 2023-06-07 23:14:11 -04:00
TerminalAide0017
f95f370a48 Affixes and Equipment (#2)
* Update Equipment.cs

Added LVL and EXP params while adding some equipment

* Update Equipment.cs

changed params to the appropriate type and removed casting

* Update Equipment.cs

Removed unnecessary changes.

* Update RefineStigmataRuneReqHandler.cs

Simplified rolling

* Update GiveCommand.cs

Changed Default behavior of Equipment commands to grant only the max star level versions. Default's to max level as well.

* Update GiveCommand.cs

Added more command aliases,
> valks, valkyries, weap, wep,
> weapons-all, weap-all, wep-all, stigmata-all, stigs-all

added Avatar ID `316` to the blocked IDs list to prevent buggy behavior.

(might add `avatars-all` to get them back)

give weap/stigs 0 grants max level items
without the `-all` equipment only gives the highest rarity of each weapon.

* Update RefineStigmataRuneReqHandler.cs

Affixes are now 90% functional

* Update SelectNewStigmataRuneReqHandler.cs

Should work for any further affix handling changes without needing modifications (might break on 10x but shouldn't)

* Update AvatarCommand.cs

Blocked Sus-Nya

* Update AvatarCommand.cs

bitwise -> logical OR

* Update GiveCommand.cs

bitwise -> logical OR

* Update RefineStigmataRuneReqHandler.cs

bitwise -> logical AND

* Created Personal Abyss Command

* Created abyss command

* Update User.cs

Stores personal Abyss Temperature

* Update UltraEndlessGetMainDataReqHandler.cs

Uses personal Abyss Temp
2023-06-07 06:47:08 +07:00