using Common; using Common.Resources.Proto; namespace PemukulPaku.GameServer.Handlers { [PacketCmdId(CmdId.GetWarshipTrialDataReq)] internal class GetWarshipTrialDataReqHandler : IPacketHandler { public void Handle(Session session, Packet packet) { GetWarshipTrialDataRsp Rsp = new() { retcode = GetWarshipTrialDataRsp.Retcode.Succ, IsAll = true }; Rsp.TrialWarshipLists.Add(new TrialWarship() { SampleId = 410002, EndTime = (uint)Global.GetUnixInSeconds() + 400000 }); session.Send(Packet.FromProto(Rsp, CmdId.GetWarshipTrialDataRsp)); } } }