using Common.Resources.Proto; namespace PemukulPaku.GameServer.Handlers { [PacketCmdId(CmdId.GachaReq)] internal class GachaReqHandler : IPacketHandler { public void Handle(Session session, Packet packet) { GachaReq Data = packet.GetDecodedBody(); GachaRsp Rsp = new() { retcode = GachaRsp.Retcode.Succ, GachaRandom = Data.GachaRandom, IsUseFreeGacha = Data.IsUseFreeGacha }; Rsp.ItemLists.Add(new() { ItemId = 10106, Level = 0, Num = 5, GiftItemId = 80026, GiftLevel = 0, GiftNum = 50 }); session.Send(Packet.FromProto(Rsp, CmdId.GachaRsp)); } } }