using Common; using Common.Resources.Proto; namespace PemukulPaku.GameServer.Handlers.One { [PacketCmdId(CmdId.GetWeekDayActivityDataReq)] internal class GetWeekDayActivityDataReqHandler : IPacketHandler { public void Handle(Session session, Packet packet) { GetWeekDayActivityDataRsp Rsp = new() { retcode = GetWeekDayActivityDataRsp.Retcode.Succ }; Rsp.ActivityLists.Add(new() { ActivityId = 1003, StageIdLists = new uint[] { 101302, 101303, 101304, 101305 }, EnterTimes = 1, BeginTime = 0, EndTime = (uint)Global.GetUnixInSeconds() + 3600 * 24 * 7, ActivityEndTime = (uint)Global.GetUnixInSeconds() * (10 / 8), ForceOpenTime = 0 }); session.Send(Packet.FromProto(Rsp, CmdId.GetWeekDayActivityDataRsp)); } } }