using Common.Resources.Proto; namespace PemukulPaku.GameServer.Handlers.One { [PacketCmdId(CmdId.ReportClientDataVersionReq)] internal class ReportClientDataVersionReqHandler : IPacketHandler { public void Handle(Session session, Packet packet) { ReportClientDataVersionReq Data = packet.GetDecodedBody(); session.Send(Packet.FromProto(new ReportClientDataVersionRsp() { ServerVersion = Data.Version }, CmdId.ReportClientDataVersionRsp)); } } }