using Common.Resources.Proto; namespace PemukulPaku.GameServer.Handlers { [PacketCmdId(CmdId.UltraEndlessReportSiteFloorReq)] internal class UltraEndlessReportSiteFloorReqHandler : IPacketHandler { public void Handle(Session session, Packet packet) { UltraEndlessReportSiteFloorReq Data = packet.GetDecodedBody(); // Common.Utils.ExcelReader.UltraEndlessSiteExcel? siteData = Common.Utils.ExcelReader.UltraEndlessSite.GetInstance().FromId((int)Data.SiteId); session.Send(Packet.FromProto(new UltraEndlessReportSiteFloorRsp() { retcode = UltraEndlessReportSiteFloorRsp.Retcode.Succ, Floor = Data.Floor, SiteId = Data.SiteId, IsUpFloor = false }, CmdId.UltraEndlessReportSiteFloorRsp)); } } }