using Common.Resources.Proto; namespace PemukulPaku.GameServer.Handlers { [PacketCmdId(CmdId.RefineStigmataRuneReq)] internal class RefineStigmataRuneReqHandler : IPacketHandler { static readonly uint[] AffixIds = { 30011, 30012, 30013, 30021, 30022, 30023, 30031, 30032, 30033, 30041, 30042, 30043, 30051, 30052, 30053, 30061, 30062, 30063, 30071, 30072, 30073, 30081, 30082, 30083, 30091, 30092, 30093, 30101, 30102, 30103, 30111, 30112, 30113, 30121, 30122, 30123, 30131, 30132, 30133, 30141, 30142, 30143, 30151, 30152, 30153, 30161, 30162, 30163, 30171, 30172, 30173, 30181, 30182, 30183, 30191, 30192, 30193, 30201, 30202, 30203, 30211, 30212, 30213, 40011, 40012, 40013, 40021, 40022, 40023, 40031, 40032, 40033, 40041, 40042, 40043, 50011, 50012, 50013, 50021, 50022, 50023, 50031, 50032, 50033, 50041, 50042, 50043 }; public void Handle(Session session, Packet packet) { RefineStigmataRuneReq Data = packet.GetDecodedBody(); RefineStigmataRuneRsp Rsp = new() { retcode = RefineStigmataRuneRsp.Retcode.Succ, TimesType = Data.TimesType }; uint uid = Data.UniqueId; Stigmata? stigmata = session.Player.Equipment.StigmataList.FirstOrDefault(stig => stig.UniqueId == uid); /* foreach (EquipmentItem? consumeItem in Data.ConsumeItemList.ItemLists) { Material? material = session.Player.Equipment.MaterialList.FirstOrDefault(mat => mat.Id == consumeItem.IdOrUniqueId); if (material is not null) { material.Num -= consumeItem.Num; } } */ if (stigmata is not null) { StigmataRune rune = GenerateRune(); StigmataRune rune2 = GenerateRune(); StigmataRuneGroup group = new() { UniqueId = uid }; switch (Data.Type) { case StigmataRefineType.StigmataRefineNormal: stigmata.RuneLists.Add(rune); stigmata.RuneLists.Add(rune2); group.RuneLists.Add(rune); group.RuneLists.Add(rune2); Rsp.RuneGroupLists.Add(group); break; case StigmataRefineType.StigmataRefineAddSlot: stigmata.RuneLists.Clear(); stigmata.RuneLists.Add(rune); stigmata.RuneLists.Add(rune2); group.RuneLists.Add(rune); group.RuneLists.Add(rune2); Rsp.RuneGroupLists.Add(group); break; case StigmataRefineType.StigmataRefineSpecial: throw new NotImplementedException("RefineStigmataRuneReqHandler StigmataRefineType.StigmataRefineSpecial"); case StigmataRefineType.StigmataRefineLock: throw new NotImplementedException("RefineStigmataRuneReqHandler StigmataRefineType.StigmataRefineLock"); } session.Player.Equipment.Save(); session.Send(Packet.FromProto(Rsp, CmdId.RefineStigmataRuneRsp)); session.ProcessPacket(Packet.FromProto(new GetEquipmentDataReq(), CmdId.GetEquipmentDataReq)); } } StigmataRune GenerateRune() => new() { RuneId = GenerateAffixType(), StrengthPercent = CalculateAffixStrength() }; uint GenerateAffixType() => AffixIds[new Random().Next(0, AffixIds.Length - 1)]; uint CalculateAffixStrength(float min = 37.5f, float step = 0.625f) => (uint)(min + ((float)new Random().NextDouble() * step * 100f)); } }