using Common.Resources.Proto; using PemukulPaku.GameServer.Game.Chatrooms; namespace PemukulPaku.GameServer.Handlers { [PacketCmdId(CmdId.SendChatMsgNotify)] internal class SendChatMsgNotifyHandler : IPacketHandler { public void Handle(Session session, Packet packet) { SendChatMsgNotify Data = packet.GetDecodedBody(); WorldChatroom.GetInstance().GetChatroom(session).OnSendChat(session, Data.ChatMsg); } } }