Files
PemukulPaku/GameServer/Handlers/Chat/GetPrivateHistoryChatMsgReqHandler.cs

30 lines
1.0 KiB
C#

using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Chat
{
[PacketCmdId(CmdId.GetPrivateHistoryChatMsgReq)]
internal class GetPrivateHistoryChatMsgReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetPrivateHistoryChatMsgReq Data = packet.GetDecodedBody<GetPrivateHistoryChatMsgReq>();
GetPrivateHistoryChatMsgRsp Rsp = new() { retcode = GetPrivateHistoryChatMsgRsp.Retcode.Succ };
if (Data.UidLists.Length > 0)
{
foreach (uint targetUid in Data.UidLists)
{
Rsp.ChatLists.AddRange(PrivateMessage.GetMessages(session.Player.User.Uid, targetUid));
}
}
else
{
Rsp.ChatLists.AddRange(PrivateMessage.GetMessages(session.Player.User.Uid));
}
session.Send(Packet.FromProto(Rsp, CmdId.GetPrivateHistoryChatMsgRsp));
}
}
}