mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-13 17:14:35 +01:00
66 lines
2.4 KiB
C#
66 lines
2.4 KiB
C#
using Common.Resources.Proto;
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using Common;
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using System.Text;
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namespace PemukulPaku.GameServer.Commands
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{
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[CommandHandler("help", " - shows help page >:3", CommandType.All)]
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internal class HelpCommand : Command
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{
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public override void Run(Session session, string[] args)
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{
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RecvChatMsgNotify notify = new();
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//hardcoding values is fun AND easy!
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StringBuilder msg = new("<color=#B00B><size=26>Commands</size></color><size=16><color=#555>\n");
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msg.Append("command <required> [optional]\n");
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//msg.Append("┌\n");
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foreach (Command Cmd in CommandFactory.Commands)
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{
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if (Cmd.CmdType == CommandType.All || Cmd.CmdType == CommandType.Player)
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{
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msg.Append("┝<size=22>" + Cmd.Name + " " + Cmd.Description + "</size>\n");
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if (Cmd.Examples is not null)
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{
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foreach (string Example in Cmd.Examples)
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{
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msg.Append("│┕" + Example + "\n");
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}
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}
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}
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}
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msg.Append("</color></size>");
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//I really want to figure out how to grab from Chatroom.cs instead, but oh well.
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ChatMsg AiMsg = new()
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{
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Uid = 0,
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Nickname = "Ai-chan",
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Time = (uint)Global.GetUnixInSeconds(),
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Msg = msg.ToString(),
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Content = new(),
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Channel = ChatMsg.MsgChannel.World,
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AvatarId = 3201,
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DressId = 593201,
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FrameId = 200001,
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CustomHeadId = 161080,
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CheckResult = new() { NumberCheck = 0, ShieldType = 0, RewriteText = msg.ToString() }
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};
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AiMsg.Content.Items.Add(new() { MsgStr = msg.ToString() });
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notify.ChatMsgLists.Add(AiMsg);
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session.Send(Packet.FromProto(notify, CmdId.RecvChatMsgNotify));
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}
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public override void Run(string[] args)
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{
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foreach (Command Cmd in CommandFactory.Commands)
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{
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Console.ForegroundColor = ConsoleColor.White;
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Console.WriteLine(" " + Cmd.Name);
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Console.ResetColor();
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c.Trail(Cmd.Description);
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}
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}
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}
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}
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