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https://github.com/rafi1212122/PemukulPaku
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76 lines
2.2 KiB
C#
76 lines
2.2 KiB
C#
using Newtonsoft.Json;
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namespace Common.Utils.ExcelReader
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{
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public class PlayerLevelData : BaseExcelReader<PlayerLevelData, PlayerLevelDataExcel>
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{
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public override string FileName { get { return "PlayerLevelData.json"; } }
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public PlayerLevelDataExcel? FromLevel(int level)
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{
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return All.Where(levelData => levelData.Level == level).FirstOrDefault();
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}
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public readonly struct LevelData
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{
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public LevelData(int level, int exp)
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{
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Level = level;
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Exp = exp;
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}
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public int Level { get; init; }
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public int Exp { get; init; }
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}
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public LevelData CalculateLevel(int exp)
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{
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int level = 1;
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int expRemain = exp;
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foreach (var levelData in All)
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{
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if(expRemain < 1)
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{
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break;
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}
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else if(expRemain > levelData.Exp)
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{
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level++;
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expRemain -= levelData.Exp;
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}
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}
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return new LevelData(level, expRemain);
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}
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}
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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public partial class PlayerLevelDataExcel
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{
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[JsonProperty("exp")]
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public int Exp { get; set; }
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[JsonProperty("stamina")]
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public int Stamina { get; set; }
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[JsonProperty("numFriends")]
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public int NumFriends { get; set; }
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[JsonProperty("avatarLevelLimit")]
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public int AvatarLevelLimit { get; set; }
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[JsonProperty("staminaBonus")]
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public int StaminaBonus { get; set; }
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[JsonProperty("sweepStaminaLimit")]
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public int SweepStaminaLimit { get; set; }
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[JsonProperty("DataImpl")]
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public object DataImpl { get; set; }
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[JsonProperty("level")]
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public int Level { get; set; }
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}
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#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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}
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