Files
PemukulPaku/GameServer/Handlers/GetLoginActivityReqHandler.cs
2023-06-01 23:26:58 +07:00

25 lines
812 B
C#

using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetLoginActivityReq)]
internal class GetLoginActivityReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetLoginActivityRsp Rsp = new () { retcode = GetLoginActivityRsp.Retcode.Succ };
Rsp.LoginLists.Add(new LoginActivityData
{
Id = 581,
LoginDays = Login.GetUserLoginDays(session.Player.User.Uid),
AcceptTime = session.Player.User.GetCreationTime(),
DurationEndTime = session.Player.User.GetCreationTime() + 604800 * 2
});
session.Send(Packet.FromProto(Rsp, CmdId.GetLoginActivityRsp));
}
}
}