mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-13 15:54:35 +01:00
30 lines
948 B
C#
30 lines
948 B
C#
using Common.Database;
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using Common.Resources.Proto;
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using MongoDB.Driver;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetEquipmentDataReq)]
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internal class GetEquipmentDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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EquipmentScheme Equipment = session.Player.Equipment;
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GetEquipmentDataRsp Rsp = new()
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{
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retcode = GetEquipmentDataRsp.Retcode.Succ,
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VitalityValue = 0,
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IsAll = true
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};
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Rsp.MaterialLists.AddRange(Equipment.MaterialList.ToList());
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Rsp.MechaLists.AddRange(Equipment.MechaList.ToList());
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Rsp.StigmataLists.AddRange(Equipment.StigmataList.ToList());
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Rsp.WeaponLists.AddRange(Equipment.WeaponList.ToList());
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session.Send(Packet.FromProto(Rsp, CmdId.GetEquipmentDataRsp));
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}
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}
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}
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