Files
PemukulPaku/GameServer/Handlers/UpdateAvatarTeamNotifyHandler.cs
2023-06-04 10:29:08 +07:00

24 lines
759 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.UpdateAvatarTeamNotify)]
internal class UpdateAvatarTeamNotifyHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
UpdateAvatarTeamNotify Data = packet.GetDecodedBody<UpdateAvatarTeamNotify>();
AvatarTeam? avatarTeam = session.Player.User.AvatarTeamList.FirstOrDefault(team => team.StageType == Data.Team.StageType);
if(avatarTeam is not null)
{
avatarTeam.AvatarIdLists = Data.Team.AvatarIdLists;
}
else
{
session.Player.User.AvatarTeamList.Add(Data.Team);
}
}
}
}