Files
PemukulPaku/GameServer/Handlers/Three/GetCustomHeadDataReqHandler.cs
2023-06-07 10:21:58 +07:00

17 lines
849 B
C#

using Common.Resources.Proto;
using Common.Utils.ExcelReader;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetCustomHeadDataReq)]
internal class GetCustomHeadDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetCustomHeadDataRsp Rsp = new() { retcode = GetCustomHeadDataRsp.Retcode.Succ, IsAll = true };
Rsp.CustomHeadLists.AddRange(CustomHeadData.GetInstance().All.Where(x => x.HeadParaInt == 0 || session.Player.AvatarList.Select(x => x.AvatarId).ToList().Contains((uint)x.HeadParaInt) || session.Player.AvatarList.SelectMany(x => x.DressLists).ToList().Contains((uint)x.HeadParaInt)).Select(x => new CustomHead() { Id = (uint)x.HeadId }));
session.Send(Packet.FromProto(Rsp, CmdId.GetCustomHeadDataRsp));
}
}
}