mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-13 16:14:34 +01:00
29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
using Common.Database;
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using Common.Resources.Proto;
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using Common.Utils.ExcelReader;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.TakeOpenworldCycleFinishRewardReq)]
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internal class TakeOpenworldCycleFinishRewardReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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TakeOpenworldCycleFinishRewardReq Data = packet.GetDecodedBody<TakeOpenworldCycleFinishRewardReq>();
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OpenWorldScheme? ow = session.Player.OpenWorlds.Where(x => x.MapId == Data.MapId).FirstOrDefault();
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if (ow is not null)
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{
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ow.Cycle = OpenWorldCycleData.GetInstance().GetNextCycle(Data.MapId, Data.Cycle);
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ow.HasTakeFinishRewardCycle = OpenWorldCycleData.GetInstance().GetNextCycle(Data.MapId, Data.Cycle);
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}
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session.Send(Packet.FromProto(new TakeOpenworldCycleFinishRewardRsp()
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{
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retcode = TakeOpenworldCycleFinishRewardRsp.Retcode.Succ,
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MapId = Data.MapId,
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Cycle = Data.Cycle
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}, CmdId.TakeOpenworldCycleFinishRewardRsp));
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}
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}
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}
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