Files
PemukulPaku/GameServer/Handlers/One/GetMissionDataReqHandler.cs
2023-06-05 13:18:07 +07:00

34 lines
1.0 KiB
C#

using Common.Resources.Proto;
using Common.Utils.ExcelReader;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetMissionDataReq)]
internal class GetMissionDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetMissionDataRsp Rsp = new()
{
retcode = GetMissionDataRsp.Retcode.Succ,
IsAll = true
};
MissionDataExcel[] missionDatas = MissionData.GetInstance().All;
Rsp.MissionLists.AddRange(missionDatas.Select(mission => new Mission()
{
MissionId = (uint)mission.Id,
Status = MissionStatus.MissionFinish,
Priority = (uint)mission.Priority,
Progress = (uint)mission.TotalProgress,
BeginTime = session.Player.User.GetCreationTime(),
EndTime = 2073239999,
CycleId = 1
}));
session.Send(Packet.FromProto(Rsp, CmdId.GetMissionDataRsp));
}
}
}