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https://github.com/rafi1212122/PemukulPaku
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19 lines
731 B
C#
19 lines
731 B
C#
using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.NicknameModifyReq)]
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internal class NicknameModifyReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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NicknameModifyReq Data = packet.GetDecodedBody<NicknameModifyReq>();
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session.Player.User.Nick = Data.Nickname;
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GetMainDataRsp MainDataRsp = new() { retcode = GetMainDataRsp.Retcode.Succ, Nickname = session.Player.User.Nick };
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session.Send(Packet.FromProto(MainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(new NicknameModifyRsp() { retcode = NicknameModifyRsp.Retcode.Succ }, CmdId.NicknameModifyRsp));
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}
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}
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}
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