Files
PemukulPaku/GameServer/Handlers/One/SetSelfDescReqHandler.cs
2023-06-05 13:18:07 +07:00

23 lines
781 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.SetSelfDescReq)]
internal class SetSelfDescReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
SetSelfDescReq Data = packet.GetDecodedBody<SetSelfDescReq>();
session.Player.User.SelfDesc = Data.SelfDesc;
GetMainDataRsp mainDataRsp = new()
{
retcode = GetMainDataRsp.Retcode.Succ,
SelfDesc = Data.SelfDesc
};
SetSelfDescRsp Rsp = new() { retcode = SetSelfDescRsp.Retcode.Succ };
session.Send(Packet.FromProto(mainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(Rsp, CmdId.SetSelfDescRsp));
}
}
}