Files
PemukulPaku/GameServer/Handlers/Three/ClientCheckNetworkEnvReqHandler.cs
2023-06-05 13:18:07 +07:00

16 lines
571 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.ClientCheckNetworkEnvReq)]
internal class ClientCheckNetworkEnvReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
ClientCheckNetworkEnvReq Data = packet.GetDecodedBody<ClientCheckNetworkEnvReq>();
session.Send(Packet.FromProto(new ClientCheckNetworkEnvRsp() { retcode = ClientCheckNetworkEnvRsp.Retcode.Succ, TokenStr = Data.TokenStr }, CmdId.ClientCheckNetworkEnvRsp));
}
}
}