mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-12 19:14:34 +01:00
16 lines
571 B
C#
16 lines
571 B
C#
using Common.Resources.Proto;
|
|
|
|
namespace PemukulPaku.GameServer.Handlers
|
|
{
|
|
[PacketCmdId(CmdId.ClientCheckNetworkEnvReq)]
|
|
internal class ClientCheckNetworkEnvReqHandler : IPacketHandler
|
|
{
|
|
public void Handle(Session session, Packet packet)
|
|
{
|
|
ClientCheckNetworkEnvReq Data = packet.GetDecodedBody<ClientCheckNetworkEnvReq>();
|
|
|
|
session.Send(Packet.FromProto(new ClientCheckNetworkEnvRsp() { retcode = ClientCheckNetworkEnvRsp.Retcode.Succ, TokenStr = Data.TokenStr }, CmdId.ClientCheckNetworkEnvRsp));
|
|
}
|
|
}
|
|
}
|