Files
PemukulPaku/GameServer/Handlers/Warship/SetWarshipReqHandler.cs
2023-06-05 13:18:07 +07:00

25 lines
831 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.SetWarshipReq)]
internal class SetWarshipReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
SetWarshipReq Data = packet.GetDecodedBody<SetWarshipReq>();
session.Player.User.WarshipId = (int)Data.WarshipId;
GetMainDataRsp MainDataRsp = new()
{
retcode = GetMainDataRsp.Retcode.Succ,
WarshipTheme = new() { WarshipId = (uint)session.Player.User.WarshipId }
};
SetWarshipRsp Rsp = new() { retcode = SetWarshipRsp.Retcode.Succ };
session.Send(Packet.FromProto(MainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(Rsp, CmdId.SetWarshipRsp));
}
}
}