Files
PemukulPaku/GameServer/Handlers/One/CreateLobbyReqHandler.cs
2023-06-10 07:27:06 +07:00

28 lines
962 B
C#

using Common.Resources.Proto;
using PemukulPaku.GameServer.MPModule;
namespace PemukulPaku.GameServer.Handlers.One
{
[PacketCmdId(CmdId.CreateLobbyReq)]
internal class CreateLobbyReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
CreateLobbyReq Data = packet.GetDecodedBody<CreateLobbyReq>();
Team team = Lobby.GetInstance().CreateTeam(new(Data.StageId, Data.MinLevel, Data.LobbyEnterType, session, Data.TeamName));
CreateLobbyRsp Rsp = new()
{
retcode = CreateLobbyRsp.Retcode.Succ,
LobbyId = team.LeaderUid,
StageId = team.StageId,
MinLevel = team.MinLevel,
LobbyEnterType = team.LobbyEnterType,
MaxLevel = 0,
TeamName = team.Name
};
session.Send(Packet.FromProto(Rsp, CmdId.CreateLobbyRsp));
}
}
}