INSERT INTO `levels` (`levelId`,`internalId`,`name`,`defaultSceneId`,`description`,`icon`,`iconColorization`,`backgroundColorization`) VALUES (1,'lobby_general','m.lobby_general',57,'m.lobby_desc','lobby','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\r\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\r\n  <colorization>524</colorization>\r\n</object>\r\n</java>','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\r\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\r\n  <colorization>779</colorization>\r\n</object>\r\n</java>');

INSERT INTO `levels` (`levelId`,`internalId`,`name`,`defaultSceneId`,`description`,`icon`,`iconColorization`,`backgroundColorization`) VALUES (2,'tutorial','m.tutorial',82,'','clockwork','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\r\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\r\n  <colorization>524</colorization>\r\n</object>\r\n</java>','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\r\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\r\n  <colorization>779</colorization>\r\n</object>\r\n</java>');

INSERT INTO `levels` (`levelId`,`internalId`,`name`,`defaultSceneId`,`description`,`icon`,`iconColorization`,`backgroundColorization`) VALUES (3,'abandoned_depot','m.training_grounds_1',51,'m.training_grounds_desc','clockwork','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\n  <colorization>524</colorization>\n</object>\n</java>','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\n  <colorization>779</colorization>\n</object>\n</java>');

INSERT INTO `levels` (`levelId`,`internalId`,`name`,`defaultSceneId`,`description`,`icon`,`iconColorization`,`backgroundColorization`) VALUES (4,'crossing_the_chasm','m.final_test',46,'m.training_grounds_desc','clockwork','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\n  <colorization>524</colorization>\n</object>\n</java>','<?xml version=\"1.0\" encoding=\"UTF-8\"?><java class=\"com.threerings.export.XMLImporter\" version=\"1.0\">\n<object class=\"com.threerings.opengl.renderer.config.ColorizationConfig$Normal\">\n  <colorization>779</colorization>\n</object>\n</java>');
