Id	ActionId	NextActionId	Type	IsBlock	IsEnd	BeginAnim	EndAnim	BeginDelay	EndDelay	Params[1]	Params[2]	Params[3]	Params[4]	Params[5]	Params[6]	Params[7]	Params[8]	Params[9]	Params[10]	Params[11]	Params[12]	Params[13]	Params[14]	Params[15]	Params[16]	Params[17]	Params[18]	Params[19]	Params[20]	Params[21]	Params[22]	Params[23]	Params[24]	Params[25]
1	1		101			AniZhuanchangEnd				Assets/Product/Texture/Image/BgStory/BgStory72.jpg																								
2	2		401							1	101																							
3	3		301			DialogEnable						—!																						
4	4		201							1	1021001																							
5	5		301							1	Lucia	Lee, we're being flanked!	1																					
6	6		201							1	500026																							
7	7		301							1	Lee	Roger!	1																					
8	8		401							2	1508																							
9	9		201							1	500013		400																					
10	10		201							2	500013		-400																					
11	11		301							1	Corrupted	—! —!	1	2																				
12	12		401							2	10002001																							
13	13		501				PanelActor1Shake			Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab		1																						
14	14		401							2	10002001																							
15	15		501				PanelActor2Shake		500	Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab		2																						
16	16		401							2	1506																							
17	17		202							1	2				1																			
18	18		201							1	500127																							
19	19		301							1	Sophia	...	1																					
20	20		201							1	500013																							
21	21		301							1	Corrupted	—!	1																					
22	22		401						500	2	10001004																							
23	23		202							1					1																			
24	24		201							1	500127																							
25	25		301							1	Sophia	Enemies at our flank cleared.	1																					
26	26		203							1	0.25	-400																						
27	27		201							2	1031001		400																					
28	28		301							2	Liv	Sophia, don't overextend! We won't be able to keep up...	2																					
29	29		301								Sophia	No matter. Enemy leader fifty meters away. I'll destroy it.	1																					
30	30		201							2	1021001		400																					
31	31		301							1	Lucia	Sophia, wait...	2																					
32	32		202							1	2				1																			
33	33		301									Before Lucia can finish speaking, Sophia is already out of sight.																						
34	34		201							1	500026																							
35	35		301							1	Lee	It's too late! The other Musashi are closing in on us!	1																					
36	36		201							1	1021001	4																						
37	37		301							1	Lucia	At this rate, they'll have us surrounded!	1																					
38	38		302								Lee, clear a path!	39																						
39	39		201							1	500026																							
40	40		301							1	Lee	Understood!	1																					
41	41		302								Liv, pull back!	42																						
42	42		201							1	1031001																							
43	43		301							1	Liv	Roger!	1																					
44	44		201							1	500127	9																						
45	45		301							1	Sophia	Target...	1																					
46	46		401							2	1508																							
47	47		201							1	500013																							
48	48		301							1	Corrupted	—!	1																					
49	49		401							2	10001004																							
50	50		501						500	Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab		1																						
51	51		201							1	500127	9																						
52	52		301							1	Sophia	...Eliminated!	1																					
53	53		301								Sophia	Alright, now that...!	1																					
54	54		301								Sophia	Dammit... They're quicker than expected!	1																					
55	55		301								Sophia	Looks like it's up to me to draw them away!	1																					
56	56		302								Lucia, NOW!	57																						
57	57		201							1	1021001	4																						
58	58		301							1	Lucia	Understood!	1																					
59	59		401							2	1508																							
60	60		201							1	500013		400																					
61	61		201							2	500013		-400																					
62	62		301							1	Corrupted	—! —!	1	2																				
63	63		401							2	10002001																							
64	64		501							Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab		1																						
65	65		501						500	Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab		2																						
66	66		401							2	1506																							
67	67		202							1	2				1																			
68	68		201							1	500127																							
69	69		301							1	Sophia	...?	1																					
70	70		302								Liv, emergency repairs!	71																						
71	71		203							1	0.25	400																						
72	72		201							2	1031001		-400																					
73	73		301							1	Liv	Roger!	2																					
74	74		301								Liv	Sophia, don't move!	2																					
75	75		202							2					1																			
76	76		203							1	0.25																							
77	77		301							1	Sophia	You...?	1																					
78	78		302								Lee!	79																						
79	79		201							1	500026																							
80	80		501							Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab		1																						
81	81		301							1	Lee	I've cleared us a path!	1																					
82	82		302								Cover us!	83																						
83	83		301								Lee	Understood!	1																					
84	84		505								Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab		1																					
85	85		201							1	500013		400																					
86	86		201							2	500013		-400																					
87	87		301							1	Corrupted	——! ——! ——!	1	2																				
88	88		401							2	10002001																							
89	89		501							Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab		1																						
90	90		501						500	Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab		2																						
91	91		401							2	1506																							
92	92		202							1	2				1																			
93	93		302								Get a move on!	94																						
94	94		201							1	1021001	4																						
95	95		301							1	Lucia	Is everyone alright?	1																					
96	96		201							1	500127																							
97	97		301							1	Sophia	Why... did you save me?	1																					
98	98		301								Sophia	You could've retreated to safety instead of saving me.	1																					
99	99		302								Idiot!	100																						
100	100		301								Sophia	...?	1																					
101	101		302								You have comrades now.	102																						
102	102		301								Sophia	...Understood.	1																					
103	103		302								Don't just charge in recklessly.	104																						
104	104		301		1		AniZhuanchangBegin				Sophia	Alright, I'll try not to.	1																					
