Id	ActivityId	Name	OpenTime	CoreId	MonsterLibraryId	MapLibraryId	EnvLibraryId	IsLinearStage	IsRanking	RoleMaxPosition	RoleMinPosition	RoleBattleNum	MonsterMinPosition	MonsterBattleNum	MonsterMaxPosition	MonsterRandomNum	BossLimit	Description	BgPath	Icon	OrderIcon	ShadowBgPath	NamePlateColorR	NamePlateColorG	NamePlateColorB	Priority	TeamMaxPosition	FightEvent[0]	FightEvent[1]	FightEvent[2]	FightEvent[3]	FightEvent[4]	EggStartIndex	EggEndIndex	EggRateNormal	EggRateRandom	EggRobots[1]	EggRobots[2]	EggRobots[3]	RoleForceRandomIndex	TaskGroupId
1	2	Classical Showdown	0	1	1	1	1			3	1	3	3	1	3	0		Select <color=#0F70BC>1-3 character(s)</color> to battle against <color=#0F70BC>3 groups of enemies</color>. Each game consists of <color=#0F70BC>3 battles</color>, and in each battle, <color=#0F70BC>you will deploy all characters to fight against 1 group of enemies</color>. The winner of each battle will get to keep their remaining HP to the next battle. Defeat all enemies to win a battle.	Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg04.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg21.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg09.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg20.png	194	117	76	1	3	2201100					0	0	0	0				0	128
2	1	Duo Effort	0	5	2	2	2			2	1	2	2	2	2	0		Select <color=#0F70BC>1-2 character(s)</color> to battle against <color=#0F70BC>2 groups of enemies</color>. Each game only consists of <color=#0F70BC>1 battle</color>. <color=#0F70BC>You will deploy all characters with AI controlling the character you are not controlling to fight against all enemies</color>. Defeat all enemies to win a battle.	Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg05.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg22.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg10.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg19.png	7	138	206	5	3	2200605					0	0	0	0				0	
3	2	Arena	0	2	3	3	3			3	1	1	3	1	3	0		Select <color=#0F70BC>1-3 character(s)</color> to battle against <color=#0F70BC>3 groups of enemies</color>. Each game consists of <color=#0F70BC>3-5 battles</color>, and in each battle, <color=#0F70BC>you will deploy 1 character to fight against 1 group of enemies</color>. The winner of each battle will get to keep their remaining HP to the next battle. Defeat all enemies to win a battle.	Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg05.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg23.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg10.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg19.png	23	108	163	2	3	2201100					1	3	3000	10000	150008|2	150009|2	150010|2	0	129
4	1	Deathmatch	0	6	4	4	4			3	1	3	3	3	3	0	2	Select <color=#0F70BC>1-3 character(s)</color> to battle against <color=#0F70BC>3 groups of enemies</color>. Each game only consists of <color=#0F70BC>1 battle</color>, and in each battle, <color=#0F70BC>you will deploy all characters to fight against all enemies</color>. Defeat all enemies to win a battle.	Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg07.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg24.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg12.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg17.png	183	140	47	6	3						0	0	0	0				0	
5	2	Endless Battle	0	4	5	5	5	1	1	1	1	1	1	1	1	1		Select <color=#0F70BC>1 character</color> to perform multiple battles. If the character wins a battle, the character will advance to the next battle with the remaining HP and have their <color=#0F70BC>win streak and challenge time</color> recorded. You can change the character by abandoning the ongoing challenge, but this will <color=#0F70BC>end the win streak and you will start over from the very first battle</color>.	Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg08.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg25.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg12.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg17.png	157	37	37	4	3	2201100	2200601	2200602	2200603	2200604	0	0	0	0				0	131
6	2	Emergency Transfer 	0	3	6	6	6	1		3	3	1	1	1	1	1		Select <color=#0F70BC>1 character</color> to perform multiple battles. If the character wins a battle, the character will advance to the next battle with the remaining HP. Allies have <color=#0F70BC>2 replacement members</color>. If a character dies, a replacement will be <color=#0F70BC>randomly dispatched</color>.	Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg06.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg22.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg11.png	Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg18.png	93	73	220	3	3	2201100	2200601	2200602	2200603	2200604	2	3	3000	10000	150011|3	150012|3	150013|3	2	130