Role	Layer	State	Target	TransitionDuration
R2KamuMd019161	0		Born	0
R2KamuMd019161	0		Stand1	0.1
R2KamuMd019161	0		Stand2	0.1
R2KamuMd019161	0		Stand3	0.1
R2KamuMd019161	0		Death	0.1
R2KamuMd019161	0		Standchange	0.1
R2KamuMd019161	0		Run	0.1
R2KamuMd019161	0		Walk	0.1
R2KamuMd019161	0		Runb	0.2
R2KamuMd019161	0		Runl	0.2
R2KamuMd019161	0		Runr	0.2
R2KamuMd019161	0		Walkb	0.1
R2KamuMd019161	0		Walkl	0.1
R2KamuMd019161	0		Walkr	0.1
R2KamuMd019161	0		TurnLeft	0.1
R2KamuMd019161	0		TurnRight	0.1
R2KamuMd019161	0		Move1	0.1
R2KamuMd019161	0		Move2	0.1
R2KamuMd019161	0		Move3	0.1
R2KamuMd019161	0		RunStart	0.1
R2KamuMd019161	0		RunStartEnd01	0.1
R2KamuMd019161	0		Hit1	0.05
R2KamuMd019161	0		Hit2	0.05
R2KamuMd019161	0		Hit3	0.05
R2KamuMd019161	0		Hit4	0.05
R2KamuMd019161	0		Behitfly	0.05
R2KamuMd019161	0		Hoverhit	0.05
R2KamuMd019161	0		Falldown	0.1
R2KamuMd019161	0		Hitdown	0.05
R2KamuMd019161	0		Lieonfloor	0.1
R2KamuMd019161	0		Standup	0.1
R2KamuMd019161	0		Straight	0.1
R2KamuMd019161	0		Stun	0.1
R2KamuMd019161	0		StraightBefore	0.1
R2KamuMd019161	0		StraightAfter	0.1
R2KamuMd019161	0		Win	0
R2KamuMd019161	0		Win2	0.1
R2KamuMd019161	0		Stop	0.1
R2KamuMd019161	0		Fail	0.1
R2KamuMd019161	0		Save	0.1
R2KamuMd019161	0		AttackQte	0
R2KamuMd019161	0		Caught	0.1
R2KamuMd019161	0		Squatdown	0.1
R2KamuMd019161	0		RunStartEnd02	0.1
R2KamuMd019161	0		StopR	0.1
R2KamuMd019161	0		Attack01	0.1
R2KamuMd019161	0		Attack02	0.1
R2KamuMd019161	0		Attack03	0.1
R2KamuMd019161	0		Attack04	0.1
R2KamuMd019161	0		Attack05	0.1
R2KamuMd019161	0		Attack11	0.1
R2KamuMd019161	0		Attack21	0.1
R2KamuMd019161	0		Attack31	0.1
R2KamuMd019161	0		Attack51	0.1
R2KamuMd019161	0		Executioner01	0.1
R2KamuMd019161	0		Executioner02	0.1
R2KamuMd019161	0		Executioner03	0.1
R2KamuMd019161	0	Stand1	Run	0.2
R2KamuMd019161	0	Stand1	Walk	0.1
R2KamuMd019161	0	Stand2	Standchange	0.1
R2KamuMd019161	0	Stand2	Run	0.2
R2KamuMd019161	0	Stand2	Walk	0.3
R2KamuMd019161	0	Stand2	Walkb	0.3
R2KamuMd019161	0	Stand2	Walkl	0.3
R2KamuMd019161	0	Stand2	Walkr	0.3
R2KamuMd019161	0	Stand2	Stand2	0.1
R2KamuMd019161	0	Standchange	Stand1	0.1
R2KamuMd019161	0	Standchange	Run	0.1
R2KamuMd019161	0	Standchange	Walk	0.1
R2KamuMd019161	0	Run	Stop	0.2
R2KamuMd019161	0	Run	Stand2	0.2
R2KamuMd019161	0	Run	Runb	0.2
R2KamuMd019161	0	Run	Runl	0.2
R2KamuMd019161	0	Run	Runr	0.2
R2KamuMd019161	0	Walk	Stand2	0.1
R2KamuMd019161	0	Runb	Stand2	0.2
R2KamuMd019161	0	Runb	Run	0.2
R2KamuMd019161	0	Runb	Runl	0.2
R2KamuMd019161	0	Runb	Runr	0.2
R2KamuMd019161	0	Runl	Stand2	0.2
R2KamuMd019161	0	Runl	Run	0.2
R2KamuMd019161	0	Runl	Runb	0.2
R2KamuMd019161	0	Runl	Runr	0.2
R2KamuMd019161	0	Runr	Stand2	0.2
R2KamuMd019161	0	Runr	Run	0.2
R2KamuMd019161	0	Runr	Runb	0.2
R2KamuMd019161	0	Runr	Runl	0.2
R2KamuMd019161	0	Walkb	Stand2	0.1
R2KamuMd019161	0	Walkb	Walk	0.2
R2KamuMd019161	0	Walkb	Walkl	0.1
R2KamuMd019161	0	Walkb	Walkr	0.1
R2KamuMd019161	0	Walkl	Stand2	0.1
R2KamuMd019161	0	Walkl	Walk	0.1
R2KamuMd019161	0	Walkl	Walkb	0.1
R2KamuMd019161	0	Walkl	Walkr	0.2
R2KamuMd019161	0	Walkr	Stand2	0.1
R2KamuMd019161	0	Walkr	Walk	0.1
R2KamuMd019161	0	Walkr	Walkb	0.1
R2KamuMd019161	0	Walkr	Walkl	0.2
R2KamuMd019161	0	TurnLeft	Stand2	0.1
R2KamuMd019161	0	TurnRight	Stand2	0.1
R2KamuMd019161	0	RunStart	Run	0.1
R2KamuMd019161	0	RunStart	RunStartEnd01	0.1
R2KamuMd019161	0	Hit1	Stand2	0
R2KamuMd019161	0	Hit2	Stand2	0
R2KamuMd019161	0	Hit3	Stand2	0
R2KamuMd019161	0	Hit4	Stand2	0
R2KamuMd019161	0	Behitfly	Hoverhit	0.1
R2KamuMd019161	0	Behitfly	Falldown	0.1
R2KamuMd019161	0	Hoverhit	Falldown	0.1
R2KamuMd019161	0	Falldown	Lieonfloor	0.1
R2KamuMd019161	0	Hitdown	Lieonfloor	0.1
R2KamuMd019161	0	Standup	Stand2	0.1
R2KamuMd019161	0	Straight	Stand2	0.1
R2KamuMd019161	0	Stun	Stand2	0.1
R2KamuMd019161	0	Win	Win2	0.1
R2KamuMd019161	0	Stop	Stand2	0.1
R2KamuMd019161	0	Caught	Stand2	0.1
R2KamuMd019161	0	Executioner01	Stand2	0.4
R2KamuMd019161	0	Executioner02	Stand2	0.4
R2KamuMd019161	0	Executioner03	Stand2	0.4
R2KamuMd019161	1		Born	0
R2KamuMd019161	1		Stand1	0.1
R2KamuMd019161	1		Stand2	0.1
R2KamuMd019161	1		Stand3	0.1
R2KamuMd019161	1		Death	0.1
R2KamuMd019161	1		Standchange	0.1
R2KamuMd019161	1		Run	0.1
R2KamuMd019161	1		Walk	0.1
R2KamuMd019161	1		Runb	0.2
R2KamuMd019161	1		Runl	0.2
R2KamuMd019161	1		Runr	0.2
R2KamuMd019161	1		Walkb	0.1
R2KamuMd019161	1		Walkl	0.1
R2KamuMd019161	1		Walkr	0.1
R2KamuMd019161	1		TurnLeft	0.1
R2KamuMd019161	1		TurnRight	0.1
R2KamuMd019161	1		Move1	0.1
R2KamuMd019161	1		Move2	0.1
R2KamuMd019161	1		Move3	0.1
R2KamuMd019161	1		RunStart	0.1
R2KamuMd019161	1		RunStartEnd01	0.1
R2KamuMd019161	1		Hit1	0.05
R2KamuMd019161	1		Hit2	0.05
R2KamuMd019161	1		Hit3	0.05
R2KamuMd019161	1		Hit4	0.05
R2KamuMd019161	1		Behitfly	0.05
R2KamuMd019161	1		Hoverhit	0.05
R2KamuMd019161	1		Falldown	0.1
R2KamuMd019161	1		Hitdown	0.05
R2KamuMd019161	1		Lieonfloor	0.1
R2KamuMd019161	1		Standup	0.1
R2KamuMd019161	1		Straight	0.1
R2KamuMd019161	1		Stun	0.1
R2KamuMd019161	1		StraightBefore	0.1
R2KamuMd019161	1		StraightAfter	0.1
R2KamuMd019161	1		Win	0
R2KamuMd019161	1		Win2	0.1
R2KamuMd019161	1		Stop	0.1
R2KamuMd019161	1		Fail	0.1
R2KamuMd019161	1		Save	0.1
R2KamuMd019161	1		AttackQte	0
R2KamuMd019161	1		Caught	0.1
R2KamuMd019161	1		Squatdown	0.1
R2KamuMd019161	1		RunStartEnd02	0.1
R2KamuMd019161	1		StopR	0.1
R2KamuMd019161	1		Attack01	0.1
R2KamuMd019161	1		Attack02	0.1
R2KamuMd019161	1		Attack03	0.1
R2KamuMd019161	1		Attack04	0.1
R2KamuMd019161	1		Attack05	0.1
R2KamuMd019161	1		Attack06	0.1
R2KamuMd019161	1		Attack09	0.1
R2KamuMd019161	1		Attack11	0.1
R2KamuMd019161	1		Attack21	0.1
R2KamuMd019161	1		Attack31	0.1
R2KamuMd019161	1		Attack51	0.1
R2KamuMd019161	1		Executioner01	0.1
R2KamuMd019161	1		Executioner02	0.1
R2KamuMd019161	1		Executioner03	0.1
R2KamuMd019161	1	Stand1	Run	0.2
R2KamuMd019161	1	Stand1	Walk	0.1
R2KamuMd019161	1	Stand2	Standchange	0.1
R2KamuMd019161	1	Stand2	Run	0.2
R2KamuMd019161	1	Stand2	Walk	0.3
R2KamuMd019161	1	Stand2	Walkb	0.3
R2KamuMd019161	1	Stand2	Walkl	0.3
R2KamuMd019161	1	Stand2	Walkr	0.3
R2KamuMd019161	1	Stand2	Stand2	0.1
R2KamuMd019161	1	Standchange	Stand1	0.1
R2KamuMd019161	1	Standchange	Run	0.1
R2KamuMd019161	1	Standchange	Walk	0.1
R2KamuMd019161	1	Run	Stop	0.2
R2KamuMd019161	1	Run	Stand2	0.2
R2KamuMd019161	1	Run	Runb	0.2
R2KamuMd019161	1	Run	Runl	0.2
R2KamuMd019161	1	Run	Runr	0.2
R2KamuMd019161	1	Walk	Stand2	0.1
R2KamuMd019161	1	Runb	Stand2	0.2
R2KamuMd019161	1	Runb	Run	0.2
R2KamuMd019161	1	Runb	Runl	0.2
R2KamuMd019161	1	Runb	Runr	0.2
R2KamuMd019161	1	Runl	Stand2	0.2
R2KamuMd019161	1	Runl	Run	0.2
R2KamuMd019161	1	Runl	Runb	0.2
R2KamuMd019161	1	Runl	Runr	0.2
R2KamuMd019161	1	Runr	Stand2	0.2
R2KamuMd019161	1	Runr	Run	0.2
R2KamuMd019161	1	Runr	Runb	0.2
R2KamuMd019161	1	Runr	Runl	0.2
R2KamuMd019161	1	Walkb	Stand2	0.1
R2KamuMd019161	1	Walkb	Walk	0.2
R2KamuMd019161	1	Walkb	Walkl	0.1
R2KamuMd019161	1	Walkb	Walkr	0.1
R2KamuMd019161	1	Walkl	Stand2	0.1
R2KamuMd019161	1	Walkl	Walk	0.1
R2KamuMd019161	1	Walkl	Walkb	0.1
R2KamuMd019161	1	Walkl	Walkr	0.2
R2KamuMd019161	1	Walkr	Stand2	0.1
R2KamuMd019161	1	Walkr	Walk	0.1
R2KamuMd019161	1	Walkr	Walkb	0.1
R2KamuMd019161	1	Walkr	Walkl	0.2
R2KamuMd019161	1	TurnLeft	Stand2	0.1
R2KamuMd019161	1	TurnRight	Stand2	0.1
R2KamuMd019161	1	RunStart	Run	0.1
R2KamuMd019161	1	RunStart	RunStartEnd01	0.1
R2KamuMd019161	1	Hit1	Stand2	0
R2KamuMd019161	1	Hit2	Stand2	0
R2KamuMd019161	1	Hit3	Stand2	0
R2KamuMd019161	1	Hit4	Stand2	0
R2KamuMd019161	1	Behitfly	Hoverhit	0.1
R2KamuMd019161	1	Behitfly	Falldown	0.1
R2KamuMd019161	1	Hoverhit	Falldown	0.1
R2KamuMd019161	1	Falldown	Lieonfloor	0.1
R2KamuMd019161	1	Hitdown	Lieonfloor	0.1
R2KamuMd019161	1	Standup	Stand2	0.1
R2KamuMd019161	1	Straight	Stand2	0.1
R2KamuMd019161	1	Stun	Stand2	0.1
R2KamuMd019161	1	Win	Win2	0.1
R2KamuMd019161	1	Stop	Stand2	0.1
R2KamuMd019161	1	Caught	Stand2	0.1
R2KamuMd019161	1	Executioner01	Stand2	0.4
R2KamuMd019161	1	Executioner02	Stand2	0.4
R2KamuMd019161	1	Executioner03	Stand2	0.4
