Role	Layer	State	Target	TransitionDuration
Mo1LucunMd000001	0	Born	Born	0.15
Mo1LucunMd000001	0	Born	Stand1	0.15
Mo1LucunMd000001	0	Born	Stand2	0.15
Mo1LucunMd000001	0	Born	Stand3	0.15
Mo1LucunMd000001	0	Born	Death	0.15
Mo1LucunMd000001	0	Born	Standchange	0.15
Mo1LucunMd000001	0	Born	Run	0.15
Mo1LucunMd000001	0	Born	Walk	0.15
Mo1LucunMd000001	0	Born	Runb	0.15
Mo1LucunMd000001	0	Born	Runl	0.15
Mo1LucunMd000001	0	Born	Runr	0.15
Mo1LucunMd000001	0	Born	Walkb	0.15
Mo1LucunMd000001	0	Born	Walkl	0.15
Mo1LucunMd000001	0	Born	Walkr	0.15
Mo1LucunMd000001	0	Born	TurnLeft	0.15
Mo1LucunMd000001	0	Born	TurnRight	0.15
Mo1LucunMd000001	0	Born	Move1	0.15
Mo1LucunMd000001	0	Born	Move2	0.15
Mo1LucunMd000001	0	Born	Move3	0.15
Mo1LucunMd000001	0	Born	RunStart	0.15
Mo1LucunMd000001	0	Born	RunStartEnd01	0.15
Mo1LucunMd000001	0	Born	Hit1	0.15
Mo1LucunMd000001	0	Born	Hit2	0.15
Mo1LucunMd000001	0	Born	Hit3	0.15
Mo1LucunMd000001	0	Born	Hit4	0.15
Mo1LucunMd000001	0	Born	Behitfly	0.15
Mo1LucunMd000001	0	Born	Hoverhit	0.15
Mo1LucunMd000001	0	Born	Falldown	0.15
Mo1LucunMd000001	0	Born	Hitdown	0.15
Mo1LucunMd000001	0	Born	Lieonfloor	0.15
Mo1LucunMd000001	0	Born	Standup	0.15
Mo1LucunMd000001	0	Born	Straight	0.15
Mo1LucunMd000001	0	Born	Stun	0.15
Mo1LucunMd000001	0	Born	StraightBefore	0.15
Mo1LucunMd000001	0	Born	StraightAfter	0.15
Mo1LucunMd000001	0	Born	Win	0.15
Mo1LucunMd000001	0	Born	Win2	0.15
Mo1LucunMd000001	0	Born	Stop	0.15
Mo1LucunMd000001	0	Born	Fail	0.15
Mo1LucunMd000001	0	Born	Save	0.15
Mo1LucunMd000001	0	Born	Caught	0.15
Mo1LucunMd000001	0	Born	Attack01	0.15
Mo1LucunMd000001	0	Born	Attack02	0.15
Mo1LucunMd000001	0	Born	Attack03	0.15
Mo1LucunMd000001	0	Born	Attack04	0.15
Mo1LucunMd000001	0	Born	Attack05	0.15
Mo1LucunMd000001	0	Born	Attack06	0.15
Mo1LucunMd000001	0	Born	Attack07	0.15
Mo1LucunMd000001	0	Born	Attack08	0.15
Mo1LucunMd000001	0	Born	Attack09	0.15
Mo1LucunMd000001	0	Born	Attack10	0.15
Mo1LucunMd000001	0	Born	Attack11	0.15
Mo1LucunMd000001	0	Born	Attack12	0.15
Mo1LucunMd000001	0	Born	Attack13	0.15
Mo1LucunMd000001	0	Born	Attack16	0.15
Mo1LucunMd000001	0	Born	Attack17	0.15
Mo1LucunMd000001	0	Born	Attack18	0.15
Mo1LucunMd000001	0	Born	Attack19	0.15
Mo1LucunMd000001	0	Born	Attack20	0.15
Mo1LucunMd000001	0	Born	Attack21	0.15
Mo1LucunMd000001	0	Born	Attack22	0.15
Mo1LucunMd000001	0	Born	Attack23	0.15
Mo1LucunMd000001	0	Born	Attack24	0.15
Mo1LucunMd000001	0	Stand1	Born	0.15
Mo1LucunMd000001	0	Stand1	Stand1	0.15
Mo1LucunMd000001	0	Stand1	Stand2	0.15
Mo1LucunMd000001	0	Stand1	Stand3	0.15
Mo1LucunMd000001	0	Stand1	Death	0.15
Mo1LucunMd000001	0	Stand1	Standchange	0.15
Mo1LucunMd000001	0	Stand1	Run	0.15
Mo1LucunMd000001	0	Stand1	Walk	0.15
Mo1LucunMd000001	0	Stand1	Runb	0.15
Mo1LucunMd000001	0	Stand1	Runl	0.15
Mo1LucunMd000001	0	Stand1	Runr	0.15
Mo1LucunMd000001	0	Stand1	Walkb	0.15
Mo1LucunMd000001	0	Stand1	Walkl	0.15
Mo1LucunMd000001	0	Stand1	Walkr	0.15
Mo1LucunMd000001	0	Stand1	TurnLeft	0.15
Mo1LucunMd000001	0	Stand1	TurnRight	0.15
Mo1LucunMd000001	0	Stand1	Move1	0.15
Mo1LucunMd000001	0	Stand1	Move2	0.15
Mo1LucunMd000001	0	Stand1	Move3	0.15
Mo1LucunMd000001	0	Stand1	RunStart	0.15
Mo1LucunMd000001	0	Stand1	RunStartEnd01	0.15
Mo1LucunMd000001	0	Stand1	Hit1	0.15
Mo1LucunMd000001	0	Stand1	Hit2	0.15
Mo1LucunMd000001	0	Stand1	Hit3	0.15
Mo1LucunMd000001	0	Stand1	Hit4	0.15
Mo1LucunMd000001	0	Stand1	Behitfly	0.15
Mo1LucunMd000001	0	Stand1	Hoverhit	0.15
Mo1LucunMd000001	0	Stand1	Falldown	0.15
Mo1LucunMd000001	0	Stand1	Hitdown	0.15
Mo1LucunMd000001	0	Stand1	Lieonfloor	0.15
Mo1LucunMd000001	0	Stand1	Standup	0.15
Mo1LucunMd000001	0	Stand1	Straight	0.15
Mo1LucunMd000001	0	Stand1	Stun	0.15
Mo1LucunMd000001	0	Stand1	StraightBefore	0.15
Mo1LucunMd000001	0	Stand1	StraightAfter	0.15
Mo1LucunMd000001	0	Stand1	Win	0.15
Mo1LucunMd000001	0	Stand1	Win2	0.15
Mo1LucunMd000001	0	Stand1	Stop	0.15
Mo1LucunMd000001	0	Stand1	Fail	0.15
Mo1LucunMd000001	0	Stand1	Save	0.15
Mo1LucunMd000001	0	Stand1	Caught	0.15
Mo1LucunMd000001	0	Stand1	Attack01	0.15
Mo1LucunMd000001	0	Stand1	Attack02	0.15
Mo1LucunMd000001	0	Stand1	Attack03	0.15
Mo1LucunMd000001	0	Stand1	Attack04	0.15
Mo1LucunMd000001	0	Stand1	Attack05	0.15
Mo1LucunMd000001	0	Stand1	Attack06	0.15
Mo1LucunMd000001	0	Stand1	Attack07	0.15
Mo1LucunMd000001	0	Stand1	Attack08	0.15
Mo1LucunMd000001	0	Stand1	Attack09	0.15
Mo1LucunMd000001	0	Stand1	Attack10	0.15
Mo1LucunMd000001	0	Stand1	Attack11	0.15
Mo1LucunMd000001	0	Stand1	Attack12	0.15
Mo1LucunMd000001	0	Stand1	Attack13	0.15
Mo1LucunMd000001	0	Stand1	Attack16	0.15
Mo1LucunMd000001	0	Stand1	Attack17	0.15
Mo1LucunMd000001	0	Stand1	Attack18	0.15
Mo1LucunMd000001	0	Stand1	Attack19	0.15
Mo1LucunMd000001	0	Stand1	Attack20	0.15
Mo1LucunMd000001	0	Stand1	Attack21	0.15
Mo1LucunMd000001	0	Stand1	Attack22	0.15
Mo1LucunMd000001	0	Stand1	Attack23	0.15
Mo1LucunMd000001	0	Stand1	Attack24	0.15
Mo1LucunMd000001	0	Stand2	Born	0.15
Mo1LucunMd000001	0	Stand2	Stand1	0.15
Mo1LucunMd000001	0	Stand2	Stand2	0.15
Mo1LucunMd000001	0	Stand2	Stand3	0.15
Mo1LucunMd000001	0	Stand2	Death	0.15
Mo1LucunMd000001	0	Stand2	Standchange	0.15
Mo1LucunMd000001	0	Stand2	Run	0.15
Mo1LucunMd000001	0	Stand2	Walk	0.15
Mo1LucunMd000001	0	Stand2	Runb	0.15
Mo1LucunMd000001	0	Stand2	Runl	0.15
Mo1LucunMd000001	0	Stand2	Runr	0.15
Mo1LucunMd000001	0	Stand2	Walkb	0.15
Mo1LucunMd000001	0	Stand2	Walkl	0.15
Mo1LucunMd000001	0	Stand2	Walkr	0.15
Mo1LucunMd000001	0	Stand2	TurnLeft	0.15
Mo1LucunMd000001	0	Stand2	TurnRight	0.15
Mo1LucunMd000001	0	Stand2	Move1	0.15
Mo1LucunMd000001	0	Stand2	Move2	0.15
Mo1LucunMd000001	0	Stand2	Move3	0.15
Mo1LucunMd000001	0	Stand2	RunStart	0.15
Mo1LucunMd000001	0	Stand2	RunStartEnd01	0.15
Mo1LucunMd000001	0	Stand2	Hit1	0.15
Mo1LucunMd000001	0	Stand2	Hit2	0.15
Mo1LucunMd000001	0	Stand2	Hit3	0.15
Mo1LucunMd000001	0	Stand2	Hit4	0.15
Mo1LucunMd000001	0	Stand2	Behitfly	0.15
Mo1LucunMd000001	0	Stand2	Hoverhit	0.15
Mo1LucunMd000001	0	Stand2	Falldown	0.15
Mo1LucunMd000001	0	Stand2	Hitdown	0.15
Mo1LucunMd000001	0	Stand2	Lieonfloor	0.15
Mo1LucunMd000001	0	Stand2	Standup	0.15
Mo1LucunMd000001	0	Stand2	Straight	0.15
Mo1LucunMd000001	0	Stand2	Stun	0.15
Mo1LucunMd000001	0	Stand2	StraightBefore	0.15
Mo1LucunMd000001	0	Stand2	StraightAfter	0.15
Mo1LucunMd000001	0	Stand2	Win	0.15
Mo1LucunMd000001	0	Stand2	Win2	0.15
Mo1LucunMd000001	0	Stand2	Stop	0.15
Mo1LucunMd000001	0	Stand2	Fail	0.15
Mo1LucunMd000001	0	Stand2	Save	0.15
Mo1LucunMd000001	0	Stand2	Caught	0.15
Mo1LucunMd000001	0	Stand2	Attack01	0.15
Mo1LucunMd000001	0	Stand2	Attack02	0.15
Mo1LucunMd000001	0	Stand2	Attack03	0.15
Mo1LucunMd000001	0	Stand2	Attack04	0.15
Mo1LucunMd000001	0	Stand2	Attack05	0.15
Mo1LucunMd000001	0	Stand2	Attack06	0.15
Mo1LucunMd000001	0	Stand2	Attack07	0.15
Mo1LucunMd000001	0	Stand2	Attack08	0.15
Mo1LucunMd000001	0	Stand2	Attack09	0.15
Mo1LucunMd000001	0	Stand2	Attack10	0.15
Mo1LucunMd000001	0	Stand2	Attack11	0.15
Mo1LucunMd000001	0	Stand2	Attack12	0.15
Mo1LucunMd000001	0	Stand2	Attack13	0.15
Mo1LucunMd000001	0	Stand2	Attack16	0.15
Mo1LucunMd000001	0	Stand2	Attack17	0.15
Mo1LucunMd000001	0	Stand2	Attack18	0.15
Mo1LucunMd000001	0	Stand2	Attack19	0.15
Mo1LucunMd000001	0	Stand2	Attack20	0.15
Mo1LucunMd000001	0	Stand2	Attack21	0.15
Mo1LucunMd000001	0	Stand2	Attack22	0.15
Mo1LucunMd000001	0	Stand2	Attack23	0.15
Mo1LucunMd000001	0	Stand2	Attack24	0.15
Mo1LucunMd000001	0	Stand3	Born	0.15
Mo1LucunMd000001	0	Stand3	Stand1	0.15
Mo1LucunMd000001	0	Stand3	Stand2	0.15
Mo1LucunMd000001	0	Stand3	Stand3	0.15
Mo1LucunMd000001	0	Stand3	Death	0.15
Mo1LucunMd000001	0	Stand3	Standchange	0.15
Mo1LucunMd000001	0	Stand3	Run	0.15
Mo1LucunMd000001	0	Stand3	Walk	0.15
Mo1LucunMd000001	0	Stand3	Runb	0.15
Mo1LucunMd000001	0	Stand3	Runl	0.15
Mo1LucunMd000001	0	Stand3	Runr	0.15
Mo1LucunMd000001	0	Stand3	Walkb	0.15
Mo1LucunMd000001	0	Stand3	Walkl	0.15
Mo1LucunMd000001	0	Stand3	Walkr	0.15
Mo1LucunMd000001	0	Stand3	TurnLeft	0.15
Mo1LucunMd000001	0	Stand3	TurnRight	0.15
Mo1LucunMd000001	0	Stand3	Move1	0.15
Mo1LucunMd000001	0	Stand3	Move2	0.15
Mo1LucunMd000001	0	Stand3	Move3	0.15
Mo1LucunMd000001	0	Stand3	RunStart	0.15
Mo1LucunMd000001	0	Stand3	RunStartEnd01	0.15
Mo1LucunMd000001	0	Stand3	Hit1	0.15
Mo1LucunMd000001	0	Stand3	Hit2	0.15
Mo1LucunMd000001	0	Stand3	Hit3	0.15
Mo1LucunMd000001	0	Stand3	Hit4	0.15
Mo1LucunMd000001	0	Stand3	Behitfly	0.15
Mo1LucunMd000001	0	Stand3	Hoverhit	0.15
Mo1LucunMd000001	0	Stand3	Falldown	0.15
Mo1LucunMd000001	0	Stand3	Hitdown	0.15
Mo1LucunMd000001	0	Stand3	Lieonfloor	0.15
Mo1LucunMd000001	0	Stand3	Standup	0.15
Mo1LucunMd000001	0	Stand3	Straight	0.15
Mo1LucunMd000001	0	Stand3	Stun	0.15
Mo1LucunMd000001	0	Stand3	StraightBefore	0.15
Mo1LucunMd000001	0	Stand3	StraightAfter	0.15
Mo1LucunMd000001	0	Stand3	Win	0.15
Mo1LucunMd000001	0	Stand3	Win2	0.15
Mo1LucunMd000001	0	Stand3	Stop	0.15
Mo1LucunMd000001	0	Stand3	Fail	0.15
Mo1LucunMd000001	0	Stand3	Save	0.15
Mo1LucunMd000001	0	Stand3	Caught	0.15
Mo1LucunMd000001	0	Stand3	Attack01	0.15
Mo1LucunMd000001	0	Stand3	Attack02	0.15
Mo1LucunMd000001	0	Stand3	Attack03	0.15
Mo1LucunMd000001	0	Stand3	Attack04	0.15
Mo1LucunMd000001	0	Stand3	Attack05	0.15
Mo1LucunMd000001	0	Stand3	Attack06	0.15
Mo1LucunMd000001	0	Stand3	Attack07	0.15
Mo1LucunMd000001	0	Stand3	Attack08	0.15
Mo1LucunMd000001	0	Stand3	Attack09	0.15
Mo1LucunMd000001	0	Stand3	Attack10	0.15
Mo1LucunMd000001	0	Stand3	Attack11	0.15
Mo1LucunMd000001	0	Stand3	Attack12	0.15
Mo1LucunMd000001	0	Stand3	Attack13	0.15
Mo1LucunMd000001	0	Stand3	Attack16	0.15
Mo1LucunMd000001	0	Stand3	Attack17	0.15
Mo1LucunMd000001	0	Stand3	Attack18	0.15
Mo1LucunMd000001	0	Stand3	Attack19	0.15
Mo1LucunMd000001	0	Stand3	Attack20	0.15
Mo1LucunMd000001	0	Stand3	Attack21	0.15
Mo1LucunMd000001	0	Stand3	Attack22	0.15
Mo1LucunMd000001	0	Stand3	Attack23	0.15
Mo1LucunMd000001	0	Stand3	Attack24	0.15
Mo1LucunMd000001	0	Standchange	Born	0.15
Mo1LucunMd000001	0	Standchange	Stand1	0.15
Mo1LucunMd000001	0	Standchange	Stand2	0.15
Mo1LucunMd000001	0	Standchange	Stand3	0.15
Mo1LucunMd000001	0	Standchange	Death	0.15
Mo1LucunMd000001	0	Standchange	Standchange	0.15
Mo1LucunMd000001	0	Standchange	Run	0.15
Mo1LucunMd000001	0	Standchange	Walk	0.15
Mo1LucunMd000001	0	Standchange	Runb	0.15
Mo1LucunMd000001	0	Standchange	Runl	0.15
Mo1LucunMd000001	0	Standchange	Runr	0.15
Mo1LucunMd000001	0	Standchange	Walkb	0.15
Mo1LucunMd000001	0	Standchange	Walkl	0.15
Mo1LucunMd000001	0	Standchange	Walkr	0.15
Mo1LucunMd000001	0	Standchange	TurnLeft	0.15
Mo1LucunMd000001	0	Standchange	TurnRight	0.15
Mo1LucunMd000001	0	Standchange	Move1	0.15
Mo1LucunMd000001	0	Standchange	Move2	0.15
Mo1LucunMd000001	0	Standchange	Move3	0.15
Mo1LucunMd000001	0	Standchange	RunStart	0.15
Mo1LucunMd000001	0	Standchange	RunStartEnd01	0.15
Mo1LucunMd000001	0	Standchange	Hit1	0.15
Mo1LucunMd000001	0	Standchange	Hit2	0.15
Mo1LucunMd000001	0	Standchange	Hit3	0.15
Mo1LucunMd000001	0	Standchange	Hit4	0.15
Mo1LucunMd000001	0	Standchange	Behitfly	0.15
Mo1LucunMd000001	0	Standchange	Hoverhit	0.15
Mo1LucunMd000001	0	Standchange	Falldown	0.15
Mo1LucunMd000001	0	Standchange	Hitdown	0.15
Mo1LucunMd000001	0	Standchange	Lieonfloor	0.15
Mo1LucunMd000001	0	Standchange	Standup	0.15
Mo1LucunMd000001	0	Standchange	Straight	0.15
Mo1LucunMd000001	0	Standchange	Stun	0.15
Mo1LucunMd000001	0	Standchange	StraightBefore	0.15
Mo1LucunMd000001	0	Standchange	StraightAfter	0.15
Mo1LucunMd000001	0	Standchange	Win	0.15
Mo1LucunMd000001	0	Standchange	Win2	0.15
Mo1LucunMd000001	0	Standchange	Stop	0.15
Mo1LucunMd000001	0	Standchange	Fail	0.15
Mo1LucunMd000001	0	Standchange	Save	0.15
Mo1LucunMd000001	0	Standchange	Caught	0.15
Mo1LucunMd000001	0	Standchange	Attack01	0.15
Mo1LucunMd000001	0	Standchange	Attack02	0.15
Mo1LucunMd000001	0	Standchange	Attack03	0.15
Mo1LucunMd000001	0	Standchange	Attack04	0.15
Mo1LucunMd000001	0	Standchange	Attack05	0.15
Mo1LucunMd000001	0	Standchange	Attack06	0.15
Mo1LucunMd000001	0	Standchange	Attack07	0.15
Mo1LucunMd000001	0	Standchange	Attack08	0.15
Mo1LucunMd000001	0	Standchange	Attack09	0.15
Mo1LucunMd000001	0	Standchange	Attack10	0.15
Mo1LucunMd000001	0	Standchange	Attack11	0.15
Mo1LucunMd000001	0	Standchange	Attack12	0.15
Mo1LucunMd000001	0	Standchange	Attack13	0.15
Mo1LucunMd000001	0	Standchange	Attack16	0.15
Mo1LucunMd000001	0	Standchange	Attack17	0.15
Mo1LucunMd000001	0	Standchange	Attack18	0.15
Mo1LucunMd000001	0	Standchange	Attack19	0.15
Mo1LucunMd000001	0	Standchange	Attack20	0.15
Mo1LucunMd000001	0	Standchange	Attack21	0.15
Mo1LucunMd000001	0	Standchange	Attack22	0.15
Mo1LucunMd000001	0	Standchange	Attack23	0.15
Mo1LucunMd000001	0	Standchange	Attack24	0.15
Mo1LucunMd000001	0	Run	Born	0.15
Mo1LucunMd000001	0	Run	Stand1	0.15
Mo1LucunMd000001	0	Run	Stand2	0.15
Mo1LucunMd000001	0	Run	Stand3	0.15
Mo1LucunMd000001	0	Run	Death	0.15
Mo1LucunMd000001	0	Run	Standchange	0.15
Mo1LucunMd000001	0	Run	Run	0.15
Mo1LucunMd000001	0	Run	Walk	0.15
Mo1LucunMd000001	0	Run	Runb	0.15
Mo1LucunMd000001	0	Run	Runl	0.15
Mo1LucunMd000001	0	Run	Runr	0.15
Mo1LucunMd000001	0	Run	Walkb	0.15
Mo1LucunMd000001	0	Run	Walkl	0.15
Mo1LucunMd000001	0	Run	Walkr	0.15
Mo1LucunMd000001	0	Run	TurnLeft	0.15
Mo1LucunMd000001	0	Run	TurnRight	0.15
Mo1LucunMd000001	0	Run	Move1	0.15
Mo1LucunMd000001	0	Run	Move2	0.15
Mo1LucunMd000001	0	Run	Move3	0.15
Mo1LucunMd000001	0	Run	RunStart	0.15
Mo1LucunMd000001	0	Run	RunStartEnd01	0.15
Mo1LucunMd000001	0	Run	Hit1	0.15
Mo1LucunMd000001	0	Run	Hit2	0.15
Mo1LucunMd000001	0	Run	Hit3	0.15
Mo1LucunMd000001	0	Run	Hit4	0.15
Mo1LucunMd000001	0	Run	Behitfly	0.15
Mo1LucunMd000001	0	Run	Hoverhit	0.15
Mo1LucunMd000001	0	Run	Falldown	0.15
Mo1LucunMd000001	0	Run	Hitdown	0.15
Mo1LucunMd000001	0	Run	Lieonfloor	0.15
Mo1LucunMd000001	0	Run	Standup	0.15
Mo1LucunMd000001	0	Run	Straight	0.15
Mo1LucunMd000001	0	Run	Stun	0.15
Mo1LucunMd000001	0	Run	StraightBefore	0.15
Mo1LucunMd000001	0	Run	StraightAfter	0.15
Mo1LucunMd000001	0	Run	Win	0.15
Mo1LucunMd000001	0	Run	Win2	0.15
Mo1LucunMd000001	0	Run	Stop	0.15
Mo1LucunMd000001	0	Run	Fail	0.15
Mo1LucunMd000001	0	Run	Save	0.15
Mo1LucunMd000001	0	Run	Caught	0.15
Mo1LucunMd000001	0	Run	Attack01	0.15
Mo1LucunMd000001	0	Run	Attack02	0.15
Mo1LucunMd000001	0	Run	Attack03	0.15
Mo1LucunMd000001	0	Run	Attack04	0.15
Mo1LucunMd000001	0	Run	Attack05	0.15
Mo1LucunMd000001	0	Run	Attack06	0.15
Mo1LucunMd000001	0	Run	Attack07	0.15
Mo1LucunMd000001	0	Run	Attack08	0.15
Mo1LucunMd000001	0	Run	Attack09	0.15
Mo1LucunMd000001	0	Run	Attack10	0.15
Mo1LucunMd000001	0	Run	Attack11	0.15
Mo1LucunMd000001	0	Run	Attack12	0.15
Mo1LucunMd000001	0	Run	Attack13	0.15
Mo1LucunMd000001	0	Run	Attack16	0.15
Mo1LucunMd000001	0	Run	Attack17	0.15
Mo1LucunMd000001	0	Run	Attack18	0.15
Mo1LucunMd000001	0	Run	Attack19	0.15
Mo1LucunMd000001	0	Run	Attack20	0.15
Mo1LucunMd000001	0	Run	Attack21	0.15
Mo1LucunMd000001	0	Run	Attack22	0.15
Mo1LucunMd000001	0	Run	Attack23	0.15
Mo1LucunMd000001	0	Run	Attack24	0.15
Mo1LucunMd000001	0	Walk	Born	0.15
Mo1LucunMd000001	0	Walk	Stand1	0.15
Mo1LucunMd000001	0	Walk	Stand2	0.15
Mo1LucunMd000001	0	Walk	Stand3	0.15
Mo1LucunMd000001	0	Walk	Death	0.15
Mo1LucunMd000001	0	Walk	Standchange	0.15
Mo1LucunMd000001	0	Walk	Run	0.15
Mo1LucunMd000001	0	Walk	Walk	0.15
Mo1LucunMd000001	0	Walk	Runb	0.15
Mo1LucunMd000001	0	Walk	Runl	0.15
Mo1LucunMd000001	0	Walk	Runr	0.15
Mo1LucunMd000001	0	Walk	Walkb	0.15
Mo1LucunMd000001	0	Walk	Walkl	0.15
Mo1LucunMd000001	0	Walk	Walkr	0.15
Mo1LucunMd000001	0	Walk	TurnLeft	0.15
Mo1LucunMd000001	0	Walk	TurnRight	0.15
Mo1LucunMd000001	0	Walk	Move1	0.15
Mo1LucunMd000001	0	Walk	Move2	0.15
Mo1LucunMd000001	0	Walk	Move3	0.15
Mo1LucunMd000001	0	Walk	RunStart	0.15
Mo1LucunMd000001	0	Walk	RunStartEnd01	0.15
Mo1LucunMd000001	0	Walk	Hit1	0.15
Mo1LucunMd000001	0	Walk	Hit2	0.15
Mo1LucunMd000001	0	Walk	Hit3	0.15
Mo1LucunMd000001	0	Walk	Hit4	0.15
Mo1LucunMd000001	0	Walk	Behitfly	0.15
Mo1LucunMd000001	0	Walk	Hoverhit	0.15
Mo1LucunMd000001	0	Walk	Falldown	0.15
Mo1LucunMd000001	0	Walk	Hitdown	0.15
Mo1LucunMd000001	0	Walk	Lieonfloor	0.15
Mo1LucunMd000001	0	Walk	Standup	0.15
Mo1LucunMd000001	0	Walk	Straight	0.15
Mo1LucunMd000001	0	Walk	Stun	0.15
Mo1LucunMd000001	0	Walk	StraightBefore	0.15
Mo1LucunMd000001	0	Walk	StraightAfter	0.15
Mo1LucunMd000001	0	Walk	Win	0.15
Mo1LucunMd000001	0	Walk	Win2	0.15
Mo1LucunMd000001	0	Walk	Stop	0.15
Mo1LucunMd000001	0	Walk	Fail	0.15
Mo1LucunMd000001	0	Walk	Save	0.15
Mo1LucunMd000001	0	Walk	Caught	0.15
Mo1LucunMd000001	0	Walk	Attack01	0.15
Mo1LucunMd000001	0	Walk	Attack02	0.15
Mo1LucunMd000001	0	Walk	Attack03	0.15
Mo1LucunMd000001	0	Walk	Attack04	0.15
Mo1LucunMd000001	0	Walk	Attack05	0.15
Mo1LucunMd000001	0	Walk	Attack06	0.15
Mo1LucunMd000001	0	Walk	Attack07	0.15
Mo1LucunMd000001	0	Walk	Attack08	0.15
Mo1LucunMd000001	0	Walk	Attack09	0.15
Mo1LucunMd000001	0	Walk	Attack10	0.15
Mo1LucunMd000001	0	Walk	Attack11	0.15
Mo1LucunMd000001	0	Walk	Attack12	0.15
Mo1LucunMd000001	0	Walk	Attack13	0.15
Mo1LucunMd000001	0	Walk	Attack16	0.15
Mo1LucunMd000001	0	Walk	Attack17	0.15
Mo1LucunMd000001	0	Walk	Attack18	0.15
Mo1LucunMd000001	0	Walk	Attack19	0.15
Mo1LucunMd000001	0	Walk	Attack20	0.15
Mo1LucunMd000001	0	Walk	Attack21	0.15
Mo1LucunMd000001	0	Walk	Attack22	0.15
Mo1LucunMd000001	0	Walk	Attack23	0.15
Mo1LucunMd000001	0	Walk	Attack24	0.15
Mo1LucunMd000001	0	Runb	Born	0.15
Mo1LucunMd000001	0	Runb	Stand1	0.15
Mo1LucunMd000001	0	Runb	Stand2	0.15
Mo1LucunMd000001	0	Runb	Stand3	0.15
Mo1LucunMd000001	0	Runb	Death	0.15
Mo1LucunMd000001	0	Runb	Standchange	0.15
Mo1LucunMd000001	0	Runb	Run	0.15
Mo1LucunMd000001	0	Runb	Walk	0.15
Mo1LucunMd000001	0	Runb	Runb	0.15
Mo1LucunMd000001	0	Runb	Runl	0.15
Mo1LucunMd000001	0	Runb	Runr	0.15
Mo1LucunMd000001	0	Runb	Walkb	0.15
Mo1LucunMd000001	0	Runb	Walkl	0.15
Mo1LucunMd000001	0	Runb	Walkr	0.15
Mo1LucunMd000001	0	Runb	TurnLeft	0.15
Mo1LucunMd000001	0	Runb	TurnRight	0.15
Mo1LucunMd000001	0	Runb	Move1	0.15
Mo1LucunMd000001	0	Runb	Move2	0.15
Mo1LucunMd000001	0	Runb	Move3	0.15
Mo1LucunMd000001	0	Runb	RunStart	0.15
Mo1LucunMd000001	0	Runb	RunStartEnd01	0.15
Mo1LucunMd000001	0	Runb	Hit1	0.15
Mo1LucunMd000001	0	Runb	Hit2	0.15
Mo1LucunMd000001	0	Runb	Hit3	0.15
Mo1LucunMd000001	0	Runb	Hit4	0.15
Mo1LucunMd000001	0	Runb	Behitfly	0.15
Mo1LucunMd000001	0	Runb	Hoverhit	0.15
Mo1LucunMd000001	0	Runb	Falldown	0.15
Mo1LucunMd000001	0	Runb	Hitdown	0.15
Mo1LucunMd000001	0	Runb	Lieonfloor	0.15
Mo1LucunMd000001	0	Runb	Standup	0.15
Mo1LucunMd000001	0	Runb	Straight	0.15
Mo1LucunMd000001	0	Runb	Stun	0.15
Mo1LucunMd000001	0	Runb	StraightBefore	0.15
Mo1LucunMd000001	0	Runb	StraightAfter	0.15
Mo1LucunMd000001	0	Runb	Win	0.15
Mo1LucunMd000001	0	Runb	Win2	0.15
Mo1LucunMd000001	0	Runb	Stop	0.15
Mo1LucunMd000001	0	Runb	Fail	0.15
Mo1LucunMd000001	0	Runb	Save	0.15
Mo1LucunMd000001	0	Runb	Caught	0.15
Mo1LucunMd000001	0	Runb	Attack01	0.15
Mo1LucunMd000001	0	Runb	Attack02	0.15
Mo1LucunMd000001	0	Runb	Attack03	0.15
Mo1LucunMd000001	0	Runb	Attack04	0.15
Mo1LucunMd000001	0	Runb	Attack05	0.15
Mo1LucunMd000001	0	Runb	Attack06	0.15
Mo1LucunMd000001	0	Runb	Attack07	0.15
Mo1LucunMd000001	0	Runb	Attack08	0.15
Mo1LucunMd000001	0	Runb	Attack09	0.15
Mo1LucunMd000001	0	Runb	Attack10	0.15
Mo1LucunMd000001	0	Runb	Attack11	0.15
Mo1LucunMd000001	0	Runb	Attack12	0.15
Mo1LucunMd000001	0	Runb	Attack13	0.15
Mo1LucunMd000001	0	Runb	Attack16	0.15
Mo1LucunMd000001	0	Runb	Attack17	0.15
Mo1LucunMd000001	0	Runb	Attack18	0.15
Mo1LucunMd000001	0	Runb	Attack19	0.15
Mo1LucunMd000001	0	Runb	Attack20	0.15
Mo1LucunMd000001	0	Runb	Attack21	0.15
Mo1LucunMd000001	0	Runb	Attack22	0.15
Mo1LucunMd000001	0	Runb	Attack23	0.15
Mo1LucunMd000001	0	Runb	Attack24	0.15
Mo1LucunMd000001	0	Runl	Born	0.15
Mo1LucunMd000001	0	Runl	Stand1	0.15
Mo1LucunMd000001	0	Runl	Stand2	0.15
Mo1LucunMd000001	0	Runl	Stand3	0.15
Mo1LucunMd000001	0	Runl	Death	0.15
Mo1LucunMd000001	0	Runl	Standchange	0.15
Mo1LucunMd000001	0	Runl	Run	0.15
Mo1LucunMd000001	0	Runl	Walk	0.15
Mo1LucunMd000001	0	Runl	Runb	0.15
Mo1LucunMd000001	0	Runl	Runl	0.15
Mo1LucunMd000001	0	Runl	Runr	0.15
Mo1LucunMd000001	0	Runl	Walkb	0.15
Mo1LucunMd000001	0	Runl	Walkl	0.15
Mo1LucunMd000001	0	Runl	Walkr	0.15
Mo1LucunMd000001	0	Runl	TurnLeft	0.15
Mo1LucunMd000001	0	Runl	TurnRight	0.15
Mo1LucunMd000001	0	Runl	Move1	0.15
Mo1LucunMd000001	0	Runl	Move2	0.15
Mo1LucunMd000001	0	Runl	Move3	0.15
Mo1LucunMd000001	0	Runl	RunStart	0.15
Mo1LucunMd000001	0	Runl	RunStartEnd01	0.15
Mo1LucunMd000001	0	Runl	Hit1	0.15
Mo1LucunMd000001	0	Runl	Hit2	0.15
Mo1LucunMd000001	0	Runl	Hit3	0.15
Mo1LucunMd000001	0	Runl	Hit4	0.15
Mo1LucunMd000001	0	Runl	Behitfly	0.15
Mo1LucunMd000001	0	Runl	Hoverhit	0.15
Mo1LucunMd000001	0	Runl	Falldown	0.15
Mo1LucunMd000001	0	Runl	Hitdown	0.15
Mo1LucunMd000001	0	Runl	Lieonfloor	0.15
Mo1LucunMd000001	0	Runl	Standup	0.15
Mo1LucunMd000001	0	Runl	Straight	0.15
Mo1LucunMd000001	0	Runl	Stun	0.15
Mo1LucunMd000001	0	Runl	StraightBefore	0.15
Mo1LucunMd000001	0	Runl	StraightAfter	0.15
Mo1LucunMd000001	0	Runl	Win	0.15
Mo1LucunMd000001	0	Runl	Win2	0.15
Mo1LucunMd000001	0	Runl	Stop	0.15
Mo1LucunMd000001	0	Runl	Fail	0.15
Mo1LucunMd000001	0	Runl	Save	0.15
Mo1LucunMd000001	0	Runl	Caught	0.15
Mo1LucunMd000001	0	Runl	Attack01	0.15
Mo1LucunMd000001	0	Runl	Attack02	0.15
Mo1LucunMd000001	0	Runl	Attack03	0.15
Mo1LucunMd000001	0	Runl	Attack04	0.15
Mo1LucunMd000001	0	Runl	Attack05	0.15
Mo1LucunMd000001	0	Runl	Attack06	0.15
Mo1LucunMd000001	0	Runl	Attack07	0.15
Mo1LucunMd000001	0	Runl	Attack08	0.15
Mo1LucunMd000001	0	Runl	Attack09	0.15
Mo1LucunMd000001	0	Runl	Attack10	0.15
Mo1LucunMd000001	0	Runl	Attack11	0.15
Mo1LucunMd000001	0	Runl	Attack12	0.15
Mo1LucunMd000001	0	Runl	Attack13	0.15
Mo1LucunMd000001	0	Runl	Attack16	0.15
Mo1LucunMd000001	0	Runl	Attack17	0.15
Mo1LucunMd000001	0	Runl	Attack18	0.15
Mo1LucunMd000001	0	Runl	Attack19	0.15
Mo1LucunMd000001	0	Runl	Attack20	0.15
Mo1LucunMd000001	0	Runl	Attack21	0.15
Mo1LucunMd000001	0	Runl	Attack22	0.15
Mo1LucunMd000001	0	Runl	Attack23	0.15
Mo1LucunMd000001	0	Runl	Attack24	0.15
Mo1LucunMd000001	0	Runr	Born	0.15
Mo1LucunMd000001	0	Runr	Stand1	0.15
Mo1LucunMd000001	0	Runr	Stand2	0.15
Mo1LucunMd000001	0	Runr	Stand3	0.15
Mo1LucunMd000001	0	Runr	Death	0.15
Mo1LucunMd000001	0	Runr	Standchange	0.15
Mo1LucunMd000001	0	Runr	Run	0.15
Mo1LucunMd000001	0	Runr	Walk	0.15
Mo1LucunMd000001	0	Runr	Runb	0.15
Mo1LucunMd000001	0	Runr	Runl	0.15
Mo1LucunMd000001	0	Runr	Runr	0.15
Mo1LucunMd000001	0	Runr	Walkb	0.15
Mo1LucunMd000001	0	Runr	Walkl	0.15
Mo1LucunMd000001	0	Runr	Walkr	0.15
Mo1LucunMd000001	0	Runr	TurnLeft	0.15
Mo1LucunMd000001	0	Runr	TurnRight	0.15
Mo1LucunMd000001	0	Runr	Move1	0.15
Mo1LucunMd000001	0	Runr	Move2	0.15
Mo1LucunMd000001	0	Runr	Move3	0.15
Mo1LucunMd000001	0	Runr	RunStart	0.15
Mo1LucunMd000001	0	Runr	RunStartEnd01	0.15
Mo1LucunMd000001	0	Runr	Hit1	0.15
Mo1LucunMd000001	0	Runr	Hit2	0.15
Mo1LucunMd000001	0	Runr	Hit3	0.15
Mo1LucunMd000001	0	Runr	Hit4	0.15
Mo1LucunMd000001	0	Runr	Behitfly	0.15
Mo1LucunMd000001	0	Runr	Hoverhit	0.15
Mo1LucunMd000001	0	Runr	Falldown	0.15
Mo1LucunMd000001	0	Runr	Hitdown	0.15
Mo1LucunMd000001	0	Runr	Lieonfloor	0.15
Mo1LucunMd000001	0	Runr	Standup	0.15
Mo1LucunMd000001	0	Runr	Straight	0.15
Mo1LucunMd000001	0	Runr	Stun	0.15
Mo1LucunMd000001	0	Runr	StraightBefore	0.15
Mo1LucunMd000001	0	Runr	StraightAfter	0.15
Mo1LucunMd000001	0	Runr	Win	0.15
Mo1LucunMd000001	0	Runr	Win2	0.15
Mo1LucunMd000001	0	Runr	Stop	0.15
Mo1LucunMd000001	0	Runr	Fail	0.15
Mo1LucunMd000001	0	Runr	Save	0.15
Mo1LucunMd000001	0	Runr	Caught	0.15
Mo1LucunMd000001	0	Runr	Attack01	0.15
Mo1LucunMd000001	0	Runr	Attack02	0.15
Mo1LucunMd000001	0	Runr	Attack03	0.15
Mo1LucunMd000001	0	Runr	Attack04	0.15
Mo1LucunMd000001	0	Runr	Attack05	0.15
Mo1LucunMd000001	0	Runr	Attack06	0.15
Mo1LucunMd000001	0	Runr	Attack07	0.15
Mo1LucunMd000001	0	Runr	Attack08	0.15
Mo1LucunMd000001	0	Runr	Attack09	0.15
Mo1LucunMd000001	0	Runr	Attack10	0.15
Mo1LucunMd000001	0	Runr	Attack11	0.15
Mo1LucunMd000001	0	Runr	Attack12	0.15
Mo1LucunMd000001	0	Runr	Attack13	0.15
Mo1LucunMd000001	0	Runr	Attack16	0.15
Mo1LucunMd000001	0	Runr	Attack17	0.15
Mo1LucunMd000001	0	Runr	Attack18	0.15
Mo1LucunMd000001	0	Runr	Attack19	0.15
Mo1LucunMd000001	0	Runr	Attack20	0.15
Mo1LucunMd000001	0	Runr	Attack21	0.15
Mo1LucunMd000001	0	Runr	Attack22	0.15
Mo1LucunMd000001	0	Runr	Attack23	0.15
Mo1LucunMd000001	0	Runr	Attack24	0.15
Mo1LucunMd000001	0	Walkb	Born	0.15
Mo1LucunMd000001	0	Walkb	Stand1	0.15
Mo1LucunMd000001	0	Walkb	Stand2	0.15
Mo1LucunMd000001	0	Walkb	Stand3	0.15
Mo1LucunMd000001	0	Walkb	Death	0.15
Mo1LucunMd000001	0	Walkb	Standchange	0.15
Mo1LucunMd000001	0	Walkb	Run	0.15
Mo1LucunMd000001	0	Walkb	Walk	0.15
Mo1LucunMd000001	0	Walkb	Runb	0.15
Mo1LucunMd000001	0	Walkb	Runl	0.15
Mo1LucunMd000001	0	Walkb	Runr	0.15
Mo1LucunMd000001	0	Walkb	Walkb	0.15
Mo1LucunMd000001	0	Walkb	Walkl	0.15
Mo1LucunMd000001	0	Walkb	Walkr	0.15
Mo1LucunMd000001	0	Walkb	TurnLeft	0.15
Mo1LucunMd000001	0	Walkb	TurnRight	0.15
Mo1LucunMd000001	0	Walkb	Move1	0.15
Mo1LucunMd000001	0	Walkb	Move2	0.15
Mo1LucunMd000001	0	Walkb	Move3	0.15
Mo1LucunMd000001	0	Walkb	RunStart	0.15
Mo1LucunMd000001	0	Walkb	RunStartEnd01	0.15
Mo1LucunMd000001	0	Walkb	Hit1	0.15
Mo1LucunMd000001	0	Walkb	Hit2	0.15
Mo1LucunMd000001	0	Walkb	Hit3	0.15
Mo1LucunMd000001	0	Walkb	Hit4	0.15
Mo1LucunMd000001	0	Walkb	Behitfly	0.15
Mo1LucunMd000001	0	Walkb	Hoverhit	0.15
Mo1LucunMd000001	0	Walkb	Falldown	0.15
Mo1LucunMd000001	0	Walkb	Hitdown	0.15
Mo1LucunMd000001	0	Walkb	Lieonfloor	0.15
Mo1LucunMd000001	0	Walkb	Standup	0.15
Mo1LucunMd000001	0	Walkb	Straight	0.15
Mo1LucunMd000001	0	Walkb	Stun	0.15
Mo1LucunMd000001	0	Walkb	StraightBefore	0.15
Mo1LucunMd000001	0	Walkb	StraightAfter	0.15
Mo1LucunMd000001	0	Walkb	Win	0.15
Mo1LucunMd000001	0	Walkb	Win2	0.15
Mo1LucunMd000001	0	Walkb	Stop	0.15
Mo1LucunMd000001	0	Walkb	Fail	0.15
Mo1LucunMd000001	0	Walkb	Save	0.15
Mo1LucunMd000001	0	Walkb	Caught	0.15
Mo1LucunMd000001	0	Walkb	Attack01	0.15
Mo1LucunMd000001	0	Walkb	Attack02	0.15
Mo1LucunMd000001	0	Walkb	Attack03	0.15
Mo1LucunMd000001	0	Walkb	Attack04	0.15
Mo1LucunMd000001	0	Walkb	Attack05	0.15
Mo1LucunMd000001	0	Walkb	Attack06	0.15
Mo1LucunMd000001	0	Walkb	Attack07	0.15
Mo1LucunMd000001	0	Walkb	Attack08	0.15
Mo1LucunMd000001	0	Walkb	Attack09	0.15
Mo1LucunMd000001	0	Walkb	Attack10	0.15
Mo1LucunMd000001	0	Walkb	Attack11	0.15
Mo1LucunMd000001	0	Walkb	Attack12	0.15
Mo1LucunMd000001	0	Walkb	Attack13	0.15
Mo1LucunMd000001	0	Walkb	Attack16	0.15
Mo1LucunMd000001	0	Walkb	Attack17	0.15
Mo1LucunMd000001	0	Walkb	Attack18	0.15
Mo1LucunMd000001	0	Walkb	Attack19	0.15
Mo1LucunMd000001	0	Walkb	Attack20	0.15
Mo1LucunMd000001	0	Walkb	Attack21	0.15
Mo1LucunMd000001	0	Walkb	Attack22	0.15
Mo1LucunMd000001	0	Walkb	Attack23	0.15
Mo1LucunMd000001	0	Walkb	Attack24	0.15
Mo1LucunMd000001	0	Walkl	Born	0.15
Mo1LucunMd000001	0	Walkl	Stand1	0.15
Mo1LucunMd000001	0	Walkl	Stand2	0.15
Mo1LucunMd000001	0	Walkl	Stand3	0.15
Mo1LucunMd000001	0	Walkl	Death	0.15
Mo1LucunMd000001	0	Walkl	Standchange	0.15
Mo1LucunMd000001	0	Walkl	Run	0.15
Mo1LucunMd000001	0	Walkl	Walk	0.15
Mo1LucunMd000001	0	Walkl	Runb	0.15
Mo1LucunMd000001	0	Walkl	Runl	0.15
Mo1LucunMd000001	0	Walkl	Runr	0.15
Mo1LucunMd000001	0	Walkl	Walkb	0.15
Mo1LucunMd000001	0	Walkl	Walkl	0.15
Mo1LucunMd000001	0	Walkl	Walkr	0.15
Mo1LucunMd000001	0	Walkl	TurnLeft	0.15
Mo1LucunMd000001	0	Walkl	TurnRight	0.15
Mo1LucunMd000001	0	Walkl	Move1	0.15
Mo1LucunMd000001	0	Walkl	Move2	0.15
Mo1LucunMd000001	0	Walkl	Move3	0.15
Mo1LucunMd000001	0	Walkl	RunStart	0.15
Mo1LucunMd000001	0	Walkl	RunStartEnd01	0.15
Mo1LucunMd000001	0	Walkl	Hit1	0.15
Mo1LucunMd000001	0	Walkl	Hit2	0.15
Mo1LucunMd000001	0	Walkl	Hit3	0.15
Mo1LucunMd000001	0	Walkl	Hit4	0.15
Mo1LucunMd000001	0	Walkl	Behitfly	0.15
Mo1LucunMd000001	0	Walkl	Hoverhit	0.15
Mo1LucunMd000001	0	Walkl	Falldown	0.15
Mo1LucunMd000001	0	Walkl	Hitdown	0.15
Mo1LucunMd000001	0	Walkl	Lieonfloor	0.15
Mo1LucunMd000001	0	Walkl	Standup	0.15
Mo1LucunMd000001	0	Walkl	Straight	0.15
Mo1LucunMd000001	0	Walkl	Stun	0.15
Mo1LucunMd000001	0	Walkl	StraightBefore	0.15
Mo1LucunMd000001	0	Walkl	StraightAfter	0.15
Mo1LucunMd000001	0	Walkl	Win	0.15
Mo1LucunMd000001	0	Walkl	Win2	0.15
Mo1LucunMd000001	0	Walkl	Stop	0.15
Mo1LucunMd000001	0	Walkl	Fail	0.15
Mo1LucunMd000001	0	Walkl	Save	0.15
Mo1LucunMd000001	0	Walkl	Caught	0.15
Mo1LucunMd000001	0	Walkl	Attack01	0.15
Mo1LucunMd000001	0	Walkl	Attack02	0.15
Mo1LucunMd000001	0	Walkl	Attack03	0.15
Mo1LucunMd000001	0	Walkl	Attack04	0.15
Mo1LucunMd000001	0	Walkl	Attack05	0.15
Mo1LucunMd000001	0	Walkl	Attack06	0.15
Mo1LucunMd000001	0	Walkl	Attack07	0.15
Mo1LucunMd000001	0	Walkl	Attack08	0.15
Mo1LucunMd000001	0	Walkl	Attack09	0.15
Mo1LucunMd000001	0	Walkl	Attack10	0.15
Mo1LucunMd000001	0	Walkl	Attack11	0.15
Mo1LucunMd000001	0	Walkl	Attack12	0.15
Mo1LucunMd000001	0	Walkl	Attack13	0.15
Mo1LucunMd000001	0	Walkl	Attack16	0.15
Mo1LucunMd000001	0	Walkl	Attack17	0.15
Mo1LucunMd000001	0	Walkl	Attack18	0.15
Mo1LucunMd000001	0	Walkl	Attack19	0.15
Mo1LucunMd000001	0	Walkl	Attack20	0.15
Mo1LucunMd000001	0	Walkl	Attack21	0.15
Mo1LucunMd000001	0	Walkl	Attack22	0.15
Mo1LucunMd000001	0	Walkl	Attack23	0.15
Mo1LucunMd000001	0	Walkl	Attack24	0.15
Mo1LucunMd000001	0	Walkr	Born	0.15
Mo1LucunMd000001	0	Walkr	Stand1	0.15
Mo1LucunMd000001	0	Walkr	Stand2	0.15
Mo1LucunMd000001	0	Walkr	Stand3	0.15
Mo1LucunMd000001	0	Walkr	Death	0.15
Mo1LucunMd000001	0	Walkr	Standchange	0.15
Mo1LucunMd000001	0	Walkr	Run	0.15
Mo1LucunMd000001	0	Walkr	Walk	0.15
Mo1LucunMd000001	0	Walkr	Runb	0.15
Mo1LucunMd000001	0	Walkr	Runl	0.15
Mo1LucunMd000001	0	Walkr	Runr	0.15
Mo1LucunMd000001	0	Walkr	Walkb	0.15
Mo1LucunMd000001	0	Walkr	Walkl	0.15
Mo1LucunMd000001	0	Walkr	Walkr	0.15
Mo1LucunMd000001	0	Walkr	TurnLeft	0.15
Mo1LucunMd000001	0	Walkr	TurnRight	0.15
Mo1LucunMd000001	0	Walkr	Move1	0.15
Mo1LucunMd000001	0	Walkr	Move2	0.15
Mo1LucunMd000001	0	Walkr	Move3	0.15
Mo1LucunMd000001	0	Walkr	RunStart	0.15
Mo1LucunMd000001	0	Walkr	RunStartEnd01	0.15
Mo1LucunMd000001	0	Walkr	Hit1	0.15
Mo1LucunMd000001	0	Walkr	Hit2	0.15
Mo1LucunMd000001	0	Walkr	Hit3	0.15
Mo1LucunMd000001	0	Walkr	Hit4	0.15
Mo1LucunMd000001	0	Walkr	Behitfly	0.15
Mo1LucunMd000001	0	Walkr	Hoverhit	0.15
Mo1LucunMd000001	0	Walkr	Falldown	0.15
Mo1LucunMd000001	0	Walkr	Hitdown	0.15
Mo1LucunMd000001	0	Walkr	Lieonfloor	0.15
Mo1LucunMd000001	0	Walkr	Standup	0.15
Mo1LucunMd000001	0	Walkr	Straight	0.15
Mo1LucunMd000001	0	Walkr	Stun	0.15
Mo1LucunMd000001	0	Walkr	StraightBefore	0.15
Mo1LucunMd000001	0	Walkr	StraightAfter	0.15
Mo1LucunMd000001	0	Walkr	Win	0.15
Mo1LucunMd000001	0	Walkr	Win2	0.15
Mo1LucunMd000001	0	Walkr	Stop	0.15
Mo1LucunMd000001	0	Walkr	Fail	0.15
Mo1LucunMd000001	0	Walkr	Save	0.15
Mo1LucunMd000001	0	Walkr	Caught	0.15
Mo1LucunMd000001	0	Walkr	Attack01	0.15
Mo1LucunMd000001	0	Walkr	Attack02	0.15
Mo1LucunMd000001	0	Walkr	Attack03	0.15
Mo1LucunMd000001	0	Walkr	Attack04	0.15
Mo1LucunMd000001	0	Walkr	Attack05	0.15
Mo1LucunMd000001	0	Walkr	Attack06	0.15
Mo1LucunMd000001	0	Walkr	Attack07	0.15
Mo1LucunMd000001	0	Walkr	Attack08	0.15
Mo1LucunMd000001	0	Walkr	Attack09	0.15
Mo1LucunMd000001	0	Walkr	Attack10	0.15
Mo1LucunMd000001	0	Walkr	Attack11	0.15
Mo1LucunMd000001	0	Walkr	Attack12	0.15
Mo1LucunMd000001	0	Walkr	Attack13	0.15
Mo1LucunMd000001	0	Walkr	Attack16	0.15
Mo1LucunMd000001	0	Walkr	Attack17	0.15
Mo1LucunMd000001	0	Walkr	Attack18	0.15
Mo1LucunMd000001	0	Walkr	Attack19	0.15
Mo1LucunMd000001	0	Walkr	Attack20	0.15
Mo1LucunMd000001	0	Walkr	Attack21	0.15
Mo1LucunMd000001	0	Walkr	Attack22	0.15
Mo1LucunMd000001	0	Walkr	Attack23	0.15
Mo1LucunMd000001	0	Walkr	Attack24	0.15
Mo1LucunMd000001	0	TurnLeft	Born	0.15
Mo1LucunMd000001	0	TurnLeft	Stand1	0.15
Mo1LucunMd000001	0	TurnLeft	Stand2	0.15
Mo1LucunMd000001	0	TurnLeft	Stand3	0.15
Mo1LucunMd000001	0	TurnLeft	Death	0.15
Mo1LucunMd000001	0	TurnLeft	Standchange	0.15
Mo1LucunMd000001	0	TurnLeft	Run	0.15
Mo1LucunMd000001	0	TurnLeft	Walk	0.15
Mo1LucunMd000001	0	TurnLeft	Runb	0.15
Mo1LucunMd000001	0	TurnLeft	Runl	0.15
Mo1LucunMd000001	0	TurnLeft	Runr	0.15
Mo1LucunMd000001	0	TurnLeft	Walkb	0.15
Mo1LucunMd000001	0	TurnLeft	Walkl	0.15
Mo1LucunMd000001	0	TurnLeft	Walkr	0.15
Mo1LucunMd000001	0	TurnLeft	TurnLeft	0.15
Mo1LucunMd000001	0	TurnLeft	TurnRight	0.15
Mo1LucunMd000001	0	TurnLeft	Move1	0.15
Mo1LucunMd000001	0	TurnLeft	Move2	0.15
Mo1LucunMd000001	0	TurnLeft	Move3	0.15
Mo1LucunMd000001	0	TurnLeft	RunStart	0.15
Mo1LucunMd000001	0	TurnLeft	RunStartEnd01	0.15
Mo1LucunMd000001	0	TurnLeft	Hit1	0.15
Mo1LucunMd000001	0	TurnLeft	Hit2	0.15
Mo1LucunMd000001	0	TurnLeft	Hit3	0.15
Mo1LucunMd000001	0	TurnLeft	Hit4	0.15
Mo1LucunMd000001	0	TurnLeft	Behitfly	0.15
Mo1LucunMd000001	0	TurnLeft	Hoverhit	0.15
Mo1LucunMd000001	0	TurnLeft	Falldown	0.15
Mo1LucunMd000001	0	TurnLeft	Hitdown	0.15
Mo1LucunMd000001	0	TurnLeft	Lieonfloor	0.15
Mo1LucunMd000001	0	TurnLeft	Standup	0.15
Mo1LucunMd000001	0	TurnLeft	Straight	0.15
Mo1LucunMd000001	0	TurnLeft	Stun	0.15
Mo1LucunMd000001	0	TurnLeft	StraightBefore	0.15
Mo1LucunMd000001	0	TurnLeft	StraightAfter	0.15
Mo1LucunMd000001	0	TurnLeft	Win	0.15
Mo1LucunMd000001	0	TurnLeft	Win2	0.15
Mo1LucunMd000001	0	TurnLeft	Stop	0.15
Mo1LucunMd000001	0	TurnLeft	Fail	0.15
Mo1LucunMd000001	0	TurnLeft	Save	0.15
Mo1LucunMd000001	0	TurnLeft	Caught	0.15
Mo1LucunMd000001	0	TurnLeft	Attack01	0.15
Mo1LucunMd000001	0	TurnLeft	Attack02	0.15
Mo1LucunMd000001	0	TurnLeft	Attack03	0.15
Mo1LucunMd000001	0	TurnLeft	Attack04	0.15
Mo1LucunMd000001	0	TurnLeft	Attack05	0.15
Mo1LucunMd000001	0	TurnLeft	Attack06	0.15
Mo1LucunMd000001	0	TurnLeft	Attack07	0.15
Mo1LucunMd000001	0	TurnLeft	Attack08	0.15
Mo1LucunMd000001	0	TurnLeft	Attack09	0.15
Mo1LucunMd000001	0	TurnLeft	Attack10	0.15
Mo1LucunMd000001	0	TurnLeft	Attack11	0.15
Mo1LucunMd000001	0	TurnLeft	Attack12	0.15
Mo1LucunMd000001	0	TurnLeft	Attack13	0.15
Mo1LucunMd000001	0	TurnLeft	Attack16	0.15
Mo1LucunMd000001	0	TurnLeft	Attack17	0.15
Mo1LucunMd000001	0	TurnLeft	Attack18	0.15
Mo1LucunMd000001	0	TurnLeft	Attack19	0.15
Mo1LucunMd000001	0	TurnLeft	Attack20	0.15
Mo1LucunMd000001	0	TurnLeft	Attack21	0.15
Mo1LucunMd000001	0	TurnLeft	Attack22	0.15
Mo1LucunMd000001	0	TurnLeft	Attack23	0.15
Mo1LucunMd000001	0	TurnLeft	Attack24	0.15
Mo1LucunMd000001	0	TurnRight	Born	0.15
Mo1LucunMd000001	0	TurnRight	Stand1	0.15
Mo1LucunMd000001	0	TurnRight	Stand2	0.15
Mo1LucunMd000001	0	TurnRight	Stand3	0.15
Mo1LucunMd000001	0	TurnRight	Death	0.15
Mo1LucunMd000001	0	TurnRight	Standchange	0.15
Mo1LucunMd000001	0	TurnRight	Run	0.15
Mo1LucunMd000001	0	TurnRight	Walk	0.15
Mo1LucunMd000001	0	TurnRight	Runb	0.15
Mo1LucunMd000001	0	TurnRight	Runl	0.15
Mo1LucunMd000001	0	TurnRight	Runr	0.15
Mo1LucunMd000001	0	TurnRight	Walkb	0.15
Mo1LucunMd000001	0	TurnRight	Walkl	0.15
Mo1LucunMd000001	0	TurnRight	Walkr	0.15
Mo1LucunMd000001	0	TurnRight	TurnLeft	0.15
Mo1LucunMd000001	0	TurnRight	TurnRight	0.15
Mo1LucunMd000001	0	TurnRight	Move1	0.15
Mo1LucunMd000001	0	TurnRight	Move2	0.15
Mo1LucunMd000001	0	TurnRight	Move3	0.15
Mo1LucunMd000001	0	TurnRight	RunStart	0.15
Mo1LucunMd000001	0	TurnRight	RunStartEnd01	0.15
Mo1LucunMd000001	0	TurnRight	Hit1	0.15
Mo1LucunMd000001	0	TurnRight	Hit2	0.15
Mo1LucunMd000001	0	TurnRight	Hit3	0.15
Mo1LucunMd000001	0	TurnRight	Hit4	0.15
Mo1LucunMd000001	0	TurnRight	Behitfly	0.15
Mo1LucunMd000001	0	TurnRight	Hoverhit	0.15
Mo1LucunMd000001	0	TurnRight	Falldown	0.15
Mo1LucunMd000001	0	TurnRight	Hitdown	0.15
Mo1LucunMd000001	0	TurnRight	Lieonfloor	0.15
Mo1LucunMd000001	0	TurnRight	Standup	0.15
Mo1LucunMd000001	0	TurnRight	Straight	0.15
Mo1LucunMd000001	0	TurnRight	Stun	0.15
Mo1LucunMd000001	0	TurnRight	StraightBefore	0.15
Mo1LucunMd000001	0	TurnRight	StraightAfter	0.15
Mo1LucunMd000001	0	TurnRight	Win	0.15
Mo1LucunMd000001	0	TurnRight	Win2	0.15
Mo1LucunMd000001	0	TurnRight	Stop	0.15
Mo1LucunMd000001	0	TurnRight	Fail	0.15
Mo1LucunMd000001	0	TurnRight	Save	0.15
Mo1LucunMd000001	0	TurnRight	Caught	0.15
Mo1LucunMd000001	0	TurnRight	Attack01	0.15
Mo1LucunMd000001	0	TurnRight	Attack02	0.15
Mo1LucunMd000001	0	TurnRight	Attack03	0.15
Mo1LucunMd000001	0	TurnRight	Attack04	0.15
Mo1LucunMd000001	0	TurnRight	Attack05	0.15
Mo1LucunMd000001	0	TurnRight	Attack06	0.15
Mo1LucunMd000001	0	TurnRight	Attack07	0.15
Mo1LucunMd000001	0	TurnRight	Attack08	0.15
Mo1LucunMd000001	0	TurnRight	Attack09	0.15
Mo1LucunMd000001	0	TurnRight	Attack10	0.15
Mo1LucunMd000001	0	TurnRight	Attack11	0.15
Mo1LucunMd000001	0	TurnRight	Attack12	0.15
Mo1LucunMd000001	0	TurnRight	Attack13	0.15
Mo1LucunMd000001	0	TurnRight	Attack16	0.15
Mo1LucunMd000001	0	TurnRight	Attack17	0.15
Mo1LucunMd000001	0	TurnRight	Attack18	0.15
Mo1LucunMd000001	0	TurnRight	Attack19	0.15
Mo1LucunMd000001	0	TurnRight	Attack20	0.15
Mo1LucunMd000001	0	TurnRight	Attack21	0.15
Mo1LucunMd000001	0	TurnRight	Attack22	0.15
Mo1LucunMd000001	0	TurnRight	Attack23	0.15
Mo1LucunMd000001	0	TurnRight	Attack24	0.15
Mo1LucunMd000001	0	Move1	Born	0.15
Mo1LucunMd000001	0	Move1	Stand1	0.15
Mo1LucunMd000001	0	Move1	Stand2	0.15
Mo1LucunMd000001	0	Move1	Stand3	0.15
Mo1LucunMd000001	0	Move1	Death	0.15
Mo1LucunMd000001	0	Move1	Standchange	0.15
Mo1LucunMd000001	0	Move1	Run	0.15
Mo1LucunMd000001	0	Move1	Walk	0.15
Mo1LucunMd000001	0	Move1	Runb	0.15
Mo1LucunMd000001	0	Move1	Runl	0.15
Mo1LucunMd000001	0	Move1	Runr	0.15
Mo1LucunMd000001	0	Move1	Walkb	0.15
Mo1LucunMd000001	0	Move1	Walkl	0.15
Mo1LucunMd000001	0	Move1	Walkr	0.15
Mo1LucunMd000001	0	Move1	TurnLeft	0.15
Mo1LucunMd000001	0	Move1	TurnRight	0.15
Mo1LucunMd000001	0	Move1	Move1	0.15
Mo1LucunMd000001	0	Move1	Move2	0.15
Mo1LucunMd000001	0	Move1	Move3	0.15
Mo1LucunMd000001	0	Move1	RunStart	0.15
Mo1LucunMd000001	0	Move1	RunStartEnd01	0.15
Mo1LucunMd000001	0	Move1	Hit1	0.15
Mo1LucunMd000001	0	Move1	Hit2	0.15
Mo1LucunMd000001	0	Move1	Hit3	0.15
Mo1LucunMd000001	0	Move1	Hit4	0.15
Mo1LucunMd000001	0	Move1	Behitfly	0.15
Mo1LucunMd000001	0	Move1	Hoverhit	0.15
Mo1LucunMd000001	0	Move1	Falldown	0.15
Mo1LucunMd000001	0	Move1	Hitdown	0.15
Mo1LucunMd000001	0	Move1	Lieonfloor	0.15
Mo1LucunMd000001	0	Move1	Standup	0.15
Mo1LucunMd000001	0	Move1	Straight	0.15
Mo1LucunMd000001	0	Move1	Stun	0.15
Mo1LucunMd000001	0	Move1	StraightBefore	0.15
Mo1LucunMd000001	0	Move1	StraightAfter	0.15
Mo1LucunMd000001	0	Move1	Win	0.15
Mo1LucunMd000001	0	Move1	Win2	0.15
Mo1LucunMd000001	0	Move1	Stop	0.15
Mo1LucunMd000001	0	Move1	Fail	0.15
Mo1LucunMd000001	0	Move1	Save	0.15
Mo1LucunMd000001	0	Move1	Caught	0.15
Mo1LucunMd000001	0	Move1	Attack01	0.15
Mo1LucunMd000001	0	Move1	Attack02	0.15
Mo1LucunMd000001	0	Move1	Attack03	0.15
Mo1LucunMd000001	0	Move1	Attack04	0.15
Mo1LucunMd000001	0	Move1	Attack05	0.15
Mo1LucunMd000001	0	Move1	Attack06	0.15
Mo1LucunMd000001	0	Move1	Attack07	0.15
Mo1LucunMd000001	0	Move1	Attack08	0.15
Mo1LucunMd000001	0	Move1	Attack09	0.15
Mo1LucunMd000001	0	Move1	Attack10	0.15
Mo1LucunMd000001	0	Move1	Attack11	0.15
Mo1LucunMd000001	0	Move1	Attack12	0.15
Mo1LucunMd000001	0	Move1	Attack13	0.15
Mo1LucunMd000001	0	Move1	Attack16	0.15
Mo1LucunMd000001	0	Move1	Attack17	0.15
Mo1LucunMd000001	0	Move1	Attack18	0.15
Mo1LucunMd000001	0	Move1	Attack19	0.15
Mo1LucunMd000001	0	Move1	Attack20	0.15
Mo1LucunMd000001	0	Move1	Attack21	0.15
Mo1LucunMd000001	0	Move1	Attack22	0.15
Mo1LucunMd000001	0	Move1	Attack23	0.15
Mo1LucunMd000001	0	Move1	Attack24	0.15
Mo1LucunMd000001	0	Move2	Born	0.15
Mo1LucunMd000001	0	Move2	Stand1	0.15
Mo1LucunMd000001	0	Move2	Stand2	0.15
Mo1LucunMd000001	0	Move2	Stand3	0.15
Mo1LucunMd000001	0	Move2	Death	0.15
Mo1LucunMd000001	0	Move2	Standchange	0.15
Mo1LucunMd000001	0	Move2	Run	0.15
Mo1LucunMd000001	0	Move2	Walk	0.15
Mo1LucunMd000001	0	Move2	Runb	0.15
Mo1LucunMd000001	0	Move2	Runl	0.15
Mo1LucunMd000001	0	Move2	Runr	0.15
Mo1LucunMd000001	0	Move2	Walkb	0.15
Mo1LucunMd000001	0	Move2	Walkl	0.15
Mo1LucunMd000001	0	Move2	Walkr	0.15
Mo1LucunMd000001	0	Move2	TurnLeft	0.15
Mo1LucunMd000001	0	Move2	TurnRight	0.15
Mo1LucunMd000001	0	Move2	Move1	0.15
Mo1LucunMd000001	0	Move2	Move2	0.15
Mo1LucunMd000001	0	Move2	Move3	0.15
Mo1LucunMd000001	0	Move2	RunStart	0.15
Mo1LucunMd000001	0	Move2	RunStartEnd01	0.15
Mo1LucunMd000001	0	Move2	Hit1	0.15
Mo1LucunMd000001	0	Move2	Hit2	0.15
Mo1LucunMd000001	0	Move2	Hit3	0.15
Mo1LucunMd000001	0	Move2	Hit4	0.15
Mo1LucunMd000001	0	Move2	Behitfly	0.15
Mo1LucunMd000001	0	Move2	Hoverhit	0.15
Mo1LucunMd000001	0	Move2	Falldown	0.15
Mo1LucunMd000001	0	Move2	Hitdown	0.15
Mo1LucunMd000001	0	Move2	Lieonfloor	0.15
Mo1LucunMd000001	0	Move2	Standup	0.15
Mo1LucunMd000001	0	Move2	Straight	0.15
Mo1LucunMd000001	0	Move2	Stun	0.15
Mo1LucunMd000001	0	Move2	StraightBefore	0.15
Mo1LucunMd000001	0	Move2	StraightAfter	0.15
Mo1LucunMd000001	0	Move2	Win	0.15
Mo1LucunMd000001	0	Move2	Win2	0.15
Mo1LucunMd000001	0	Move2	Stop	0.15
Mo1LucunMd000001	0	Move2	Fail	0.15
Mo1LucunMd000001	0	Move2	Save	0.15
Mo1LucunMd000001	0	Move2	Caught	0.15
Mo1LucunMd000001	0	Move2	Attack01	0.15
Mo1LucunMd000001	0	Move2	Attack02	0.15
Mo1LucunMd000001	0	Move2	Attack03	0.15
Mo1LucunMd000001	0	Move2	Attack04	0.15
Mo1LucunMd000001	0	Move2	Attack05	0.15
Mo1LucunMd000001	0	Move2	Attack06	0.15
Mo1LucunMd000001	0	Move2	Attack07	0.15
Mo1LucunMd000001	0	Move2	Attack08	0.15
Mo1LucunMd000001	0	Move2	Attack09	0.15
Mo1LucunMd000001	0	Move2	Attack10	0.15
Mo1LucunMd000001	0	Move2	Attack11	0.15
Mo1LucunMd000001	0	Move2	Attack12	0.15
Mo1LucunMd000001	0	Move2	Attack13	0.15
Mo1LucunMd000001	0	Move2	Attack16	0.15
Mo1LucunMd000001	0	Move2	Attack17	0.15
Mo1LucunMd000001	0	Move2	Attack18	0.15
Mo1LucunMd000001	0	Move2	Attack19	0.15
Mo1LucunMd000001	0	Move2	Attack20	0.15
Mo1LucunMd000001	0	Move2	Attack21	0.15
Mo1LucunMd000001	0	Move2	Attack22	0.15
Mo1LucunMd000001	0	Move2	Attack23	0.15
Mo1LucunMd000001	0	Move2	Attack24	0.15
Mo1LucunMd000001	0	Move3	Born	0.15
Mo1LucunMd000001	0	Move3	Stand1	0.15
Mo1LucunMd000001	0	Move3	Stand2	0.15
Mo1LucunMd000001	0	Move3	Stand3	0.15
Mo1LucunMd000001	0	Move3	Death	0.15
Mo1LucunMd000001	0	Move3	Standchange	0.15
Mo1LucunMd000001	0	Move3	Run	0.15
Mo1LucunMd000001	0	Move3	Walk	0.15
Mo1LucunMd000001	0	Move3	Runb	0.15
Mo1LucunMd000001	0	Move3	Runl	0.15
Mo1LucunMd000001	0	Move3	Runr	0.15
Mo1LucunMd000001	0	Move3	Walkb	0.15
Mo1LucunMd000001	0	Move3	Walkl	0.15
Mo1LucunMd000001	0	Move3	Walkr	0.15
Mo1LucunMd000001	0	Move3	TurnLeft	0.15
Mo1LucunMd000001	0	Move3	TurnRight	0.15
Mo1LucunMd000001	0	Move3	Move1	0.15
Mo1LucunMd000001	0	Move3	Move2	0.15
Mo1LucunMd000001	0	Move3	Move3	0.15
Mo1LucunMd000001	0	Move3	RunStart	0.15
Mo1LucunMd000001	0	Move3	RunStartEnd01	0.15
Mo1LucunMd000001	0	Move3	Hit1	0.15
Mo1LucunMd000001	0	Move3	Hit2	0.15
Mo1LucunMd000001	0	Move3	Hit3	0.15
Mo1LucunMd000001	0	Move3	Hit4	0.15
Mo1LucunMd000001	0	Move3	Behitfly	0.15
Mo1LucunMd000001	0	Move3	Hoverhit	0.15
Mo1LucunMd000001	0	Move3	Falldown	0.15
Mo1LucunMd000001	0	Move3	Hitdown	0.15
Mo1LucunMd000001	0	Move3	Lieonfloor	0.15
Mo1LucunMd000001	0	Move3	Standup	0.15
Mo1LucunMd000001	0	Move3	Straight	0.15
Mo1LucunMd000001	0	Move3	Stun	0.15
Mo1LucunMd000001	0	Move3	StraightBefore	0.15
Mo1LucunMd000001	0	Move3	StraightAfter	0.15
Mo1LucunMd000001	0	Move3	Win	0.15
Mo1LucunMd000001	0	Move3	Win2	0.15
Mo1LucunMd000001	0	Move3	Stop	0.15
Mo1LucunMd000001	0	Move3	Fail	0.15
Mo1LucunMd000001	0	Move3	Save	0.15
Mo1LucunMd000001	0	Move3	Caught	0.15
Mo1LucunMd000001	0	Move3	Attack01	0.15
Mo1LucunMd000001	0	Move3	Attack02	0.15
Mo1LucunMd000001	0	Move3	Attack03	0.15
Mo1LucunMd000001	0	Move3	Attack04	0.15
Mo1LucunMd000001	0	Move3	Attack05	0.15
Mo1LucunMd000001	0	Move3	Attack06	0.15
Mo1LucunMd000001	0	Move3	Attack07	0.15
Mo1LucunMd000001	0	Move3	Attack08	0.15
Mo1LucunMd000001	0	Move3	Attack09	0.15
Mo1LucunMd000001	0	Move3	Attack10	0.15
Mo1LucunMd000001	0	Move3	Attack11	0.15
Mo1LucunMd000001	0	Move3	Attack12	0.15
Mo1LucunMd000001	0	Move3	Attack13	0.15
Mo1LucunMd000001	0	Move3	Attack16	0.15
Mo1LucunMd000001	0	Move3	Attack17	0.15
Mo1LucunMd000001	0	Move3	Attack18	0.15
Mo1LucunMd000001	0	Move3	Attack19	0.15
Mo1LucunMd000001	0	Move3	Attack20	0.15
Mo1LucunMd000001	0	Move3	Attack21	0.15
Mo1LucunMd000001	0	Move3	Attack22	0.15
Mo1LucunMd000001	0	Move3	Attack23	0.15
Mo1LucunMd000001	0	Move3	Attack24	0.15
Mo1LucunMd000001	0	RunStart	Born	0.15
Mo1LucunMd000001	0	RunStart	Stand1	0.15
Mo1LucunMd000001	0	RunStart	Stand2	0.15
Mo1LucunMd000001	0	RunStart	Stand3	0.15
Mo1LucunMd000001	0	RunStart	Death	0.15
Mo1LucunMd000001	0	RunStart	Standchange	0.15
Mo1LucunMd000001	0	RunStart	Run	0.15
Mo1LucunMd000001	0	RunStart	Walk	0.15
Mo1LucunMd000001	0	RunStart	Runb	0.15
Mo1LucunMd000001	0	RunStart	Runl	0.15
Mo1LucunMd000001	0	RunStart	Runr	0.15
Mo1LucunMd000001	0	RunStart	Walkb	0.15
Mo1LucunMd000001	0	RunStart	Walkl	0.15
Mo1LucunMd000001	0	RunStart	Walkr	0.15
Mo1LucunMd000001	0	RunStart	TurnLeft	0.15
Mo1LucunMd000001	0	RunStart	TurnRight	0.15
Mo1LucunMd000001	0	RunStart	Move1	0.15
Mo1LucunMd000001	0	RunStart	Move2	0.15
Mo1LucunMd000001	0	RunStart	Move3	0.15
Mo1LucunMd000001	0	RunStart	RunStart	0.15
Mo1LucunMd000001	0	RunStart	RunStartEnd01	0.15
Mo1LucunMd000001	0	RunStart	Hit1	0.15
Mo1LucunMd000001	0	RunStart	Hit2	0.15
Mo1LucunMd000001	0	RunStart	Hit3	0.15
Mo1LucunMd000001	0	RunStart	Hit4	0.15
Mo1LucunMd000001	0	RunStart	Behitfly	0.15
Mo1LucunMd000001	0	RunStart	Hoverhit	0.15
Mo1LucunMd000001	0	RunStart	Falldown	0.15
Mo1LucunMd000001	0	RunStart	Hitdown	0.15
Mo1LucunMd000001	0	RunStart	Lieonfloor	0.15
Mo1LucunMd000001	0	RunStart	Standup	0.15
Mo1LucunMd000001	0	RunStart	Straight	0.15
Mo1LucunMd000001	0	RunStart	Stun	0.15
Mo1LucunMd000001	0	RunStart	StraightBefore	0.15
Mo1LucunMd000001	0	RunStart	StraightAfter	0.15
Mo1LucunMd000001	0	RunStart	Win	0.15
Mo1LucunMd000001	0	RunStart	Win2	0.15
Mo1LucunMd000001	0	RunStart	Stop	0.15
Mo1LucunMd000001	0	RunStart	Fail	0.15
Mo1LucunMd000001	0	RunStart	Save	0.15
Mo1LucunMd000001	0	RunStart	Caught	0.15
Mo1LucunMd000001	0	RunStart	Attack01	0.15
Mo1LucunMd000001	0	RunStart	Attack02	0.15
Mo1LucunMd000001	0	RunStart	Attack03	0.15
Mo1LucunMd000001	0	RunStart	Attack04	0.15
Mo1LucunMd000001	0	RunStart	Attack05	0.15
Mo1LucunMd000001	0	RunStart	Attack06	0.15
Mo1LucunMd000001	0	RunStart	Attack07	0.15
Mo1LucunMd000001	0	RunStart	Attack08	0.15
Mo1LucunMd000001	0	RunStart	Attack09	0.15
Mo1LucunMd000001	0	RunStart	Attack10	0.15
Mo1LucunMd000001	0	RunStart	Attack11	0.15
Mo1LucunMd000001	0	RunStart	Attack12	0.15
Mo1LucunMd000001	0	RunStart	Attack13	0.15
Mo1LucunMd000001	0	RunStart	Attack16	0.15
Mo1LucunMd000001	0	RunStart	Attack17	0.15
Mo1LucunMd000001	0	RunStart	Attack18	0.15
Mo1LucunMd000001	0	RunStart	Attack19	0.15
Mo1LucunMd000001	0	RunStart	Attack20	0.15
Mo1LucunMd000001	0	RunStart	Attack21	0.15
Mo1LucunMd000001	0	RunStart	Attack22	0.15
Mo1LucunMd000001	0	RunStart	Attack23	0.15
Mo1LucunMd000001	0	RunStart	Attack24	0.15
Mo1LucunMd000001	0	RunStartEnd01	Born	0.15
Mo1LucunMd000001	0	RunStartEnd01	Stand1	0.15
Mo1LucunMd000001	0	RunStartEnd01	Stand2	0.15
Mo1LucunMd000001	0	RunStartEnd01	Stand3	0.15
Mo1LucunMd000001	0	RunStartEnd01	Death	0.15
Mo1LucunMd000001	0	RunStartEnd01	Standchange	0.15
Mo1LucunMd000001	0	RunStartEnd01	Run	0.15
Mo1LucunMd000001	0	RunStartEnd01	Walk	0.15
Mo1LucunMd000001	0	RunStartEnd01	Runb	0.15
Mo1LucunMd000001	0	RunStartEnd01	Runl	0.15
Mo1LucunMd000001	0	RunStartEnd01	Runr	0.15
Mo1LucunMd000001	0	RunStartEnd01	Walkb	0.15
Mo1LucunMd000001	0	RunStartEnd01	Walkl	0.15
Mo1LucunMd000001	0	RunStartEnd01	Walkr	0.15
Mo1LucunMd000001	0	RunStartEnd01	TurnLeft	0.15
Mo1LucunMd000001	0	RunStartEnd01	TurnRight	0.15
Mo1LucunMd000001	0	RunStartEnd01	Move1	0.15
Mo1LucunMd000001	0	RunStartEnd01	Move2	0.15
Mo1LucunMd000001	0	RunStartEnd01	Move3	0.15
Mo1LucunMd000001	0	RunStartEnd01	RunStart	0.15
Mo1LucunMd000001	0	RunStartEnd01	RunStartEnd01	0.15
Mo1LucunMd000001	0	RunStartEnd01	Hit1	0.15
Mo1LucunMd000001	0	RunStartEnd01	Hit2	0.15
Mo1LucunMd000001	0	RunStartEnd01	Hit3	0.15
Mo1LucunMd000001	0	RunStartEnd01	Hit4	0.15
Mo1LucunMd000001	0	RunStartEnd01	Behitfly	0.15
Mo1LucunMd000001	0	RunStartEnd01	Hoverhit	0.15
Mo1LucunMd000001	0	RunStartEnd01	Falldown	0.15
Mo1LucunMd000001	0	RunStartEnd01	Hitdown	0.15
Mo1LucunMd000001	0	RunStartEnd01	Lieonfloor	0.15
Mo1LucunMd000001	0	RunStartEnd01	Standup	0.15
Mo1LucunMd000001	0	RunStartEnd01	Straight	0.15
Mo1LucunMd000001	0	RunStartEnd01	Stun	0.15
Mo1LucunMd000001	0	RunStartEnd01	StraightBefore	0.15
Mo1LucunMd000001	0	RunStartEnd01	StraightAfter	0.15
Mo1LucunMd000001	0	RunStartEnd01	Win	0.15
Mo1LucunMd000001	0	RunStartEnd01	Win2	0.15
Mo1LucunMd000001	0	RunStartEnd01	Stop	0.15
Mo1LucunMd000001	0	RunStartEnd01	Fail	0.15
Mo1LucunMd000001	0	RunStartEnd01	Save	0.15
Mo1LucunMd000001	0	RunStartEnd01	Caught	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack01	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack02	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack03	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack04	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack05	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack06	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack07	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack08	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack09	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack10	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack11	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack12	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack13	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack16	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack17	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack18	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack19	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack20	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack21	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack22	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack23	0.15
Mo1LucunMd000001	0	RunStartEnd01	Attack24	0.15
Mo1LucunMd000001	0	Hit1	Born	0.15
Mo1LucunMd000001	0	Hit1	Stand1	0.15
Mo1LucunMd000001	0	Hit1	Stand2	0.15
Mo1LucunMd000001	0	Hit1	Stand3	0.15
Mo1LucunMd000001	0	Hit1	Death	0.15
Mo1LucunMd000001	0	Hit1	Standchange	0.15
Mo1LucunMd000001	0	Hit1	Run	0.15
Mo1LucunMd000001	0	Hit1	Walk	0.15
Mo1LucunMd000001	0	Hit1	Runb	0.15
Mo1LucunMd000001	0	Hit1	Runl	0.15
Mo1LucunMd000001	0	Hit1	Runr	0.15
Mo1LucunMd000001	0	Hit1	Walkb	0.15
Mo1LucunMd000001	0	Hit1	Walkl	0.15
Mo1LucunMd000001	0	Hit1	Walkr	0.15
Mo1LucunMd000001	0	Hit1	TurnLeft	0.15
Mo1LucunMd000001	0	Hit1	TurnRight	0.15
Mo1LucunMd000001	0	Hit1	Move1	0.15
Mo1LucunMd000001	0	Hit1	Move2	0.15
Mo1LucunMd000001	0	Hit1	Move3	0.15
Mo1LucunMd000001	0	Hit1	RunStart	0.15
Mo1LucunMd000001	0	Hit1	RunStartEnd01	0.15
Mo1LucunMd000001	0	Hit1	Hit1	0.15
Mo1LucunMd000001	0	Hit1	Hit2	0.15
Mo1LucunMd000001	0	Hit1	Hit3	0.15
Mo1LucunMd000001	0	Hit1	Hit4	0.15
Mo1LucunMd000001	0	Hit1	Behitfly	0.15
Mo1LucunMd000001	0	Hit1	Hoverhit	0.15
Mo1LucunMd000001	0	Hit1	Falldown	0.15
Mo1LucunMd000001	0	Hit1	Hitdown	0.15
Mo1LucunMd000001	0	Hit1	Lieonfloor	0.15
Mo1LucunMd000001	0	Hit1	Standup	0.15
Mo1LucunMd000001	0	Hit1	Straight	0.15
Mo1LucunMd000001	0	Hit1	Stun	0.15
Mo1LucunMd000001	0	Hit1	StraightBefore	0.15
Mo1LucunMd000001	0	Hit1	StraightAfter	0.15
Mo1LucunMd000001	0	Hit1	Win	0.15
Mo1LucunMd000001	0	Hit1	Win2	0.15
Mo1LucunMd000001	0	Hit1	Stop	0.15
Mo1LucunMd000001	0	Hit1	Fail	0.15
Mo1LucunMd000001	0	Hit1	Save	0.15
Mo1LucunMd000001	0	Hit1	Caught	0.15
Mo1LucunMd000001	0	Hit1	Attack01	0.15
Mo1LucunMd000001	0	Hit1	Attack02	0.15
Mo1LucunMd000001	0	Hit1	Attack03	0.15
Mo1LucunMd000001	0	Hit1	Attack04	0.15
Mo1LucunMd000001	0	Hit1	Attack05	0.15
Mo1LucunMd000001	0	Hit1	Attack06	0.15
Mo1LucunMd000001	0	Hit1	Attack07	0.15
Mo1LucunMd000001	0	Hit1	Attack08	0.15
Mo1LucunMd000001	0	Hit1	Attack09	0.15
Mo1LucunMd000001	0	Hit1	Attack10	0.15
Mo1LucunMd000001	0	Hit1	Attack11	0.15
Mo1LucunMd000001	0	Hit1	Attack12	0.15
Mo1LucunMd000001	0	Hit1	Attack13	0.15
Mo1LucunMd000001	0	Hit1	Attack16	0.15
Mo1LucunMd000001	0	Hit1	Attack17	0.15
Mo1LucunMd000001	0	Hit1	Attack18	0.15
Mo1LucunMd000001	0	Hit1	Attack19	0.15
Mo1LucunMd000001	0	Hit1	Attack20	0.15
Mo1LucunMd000001	0	Hit1	Attack21	0.15
Mo1LucunMd000001	0	Hit1	Attack22	0.15
Mo1LucunMd000001	0	Hit1	Attack23	0.15
Mo1LucunMd000001	0	Hit1	Attack24	0.15
Mo1LucunMd000001	0	Hit2	Born	0.15
Mo1LucunMd000001	0	Hit2	Stand1	0.15
Mo1LucunMd000001	0	Hit2	Stand2	0.15
Mo1LucunMd000001	0	Hit2	Stand3	0.15
Mo1LucunMd000001	0	Hit2	Death	0.15
Mo1LucunMd000001	0	Hit2	Standchange	0.15
Mo1LucunMd000001	0	Hit2	Run	0.15
Mo1LucunMd000001	0	Hit2	Walk	0.15
Mo1LucunMd000001	0	Hit2	Runb	0.15
Mo1LucunMd000001	0	Hit2	Runl	0.15
Mo1LucunMd000001	0	Hit2	Runr	0.15
Mo1LucunMd000001	0	Hit2	Walkb	0.15
Mo1LucunMd000001	0	Hit2	Walkl	0.15
Mo1LucunMd000001	0	Hit2	Walkr	0.15
Mo1LucunMd000001	0	Hit2	TurnLeft	0.15
Mo1LucunMd000001	0	Hit2	TurnRight	0.15
Mo1LucunMd000001	0	Hit2	Move1	0.15
Mo1LucunMd000001	0	Hit2	Move2	0.15
Mo1LucunMd000001	0	Hit2	Move3	0.15
Mo1LucunMd000001	0	Hit2	RunStart	0.15
Mo1LucunMd000001	0	Hit2	RunStartEnd01	0.15
Mo1LucunMd000001	0	Hit2	Hit1	0.15
Mo1LucunMd000001	0	Hit2	Hit2	0.15
Mo1LucunMd000001	0	Hit2	Hit3	0.15
Mo1LucunMd000001	0	Hit2	Hit4	0.15
Mo1LucunMd000001	0	Hit2	Behitfly	0.15
Mo1LucunMd000001	0	Hit2	Hoverhit	0.15
Mo1LucunMd000001	0	Hit2	Falldown	0.15
Mo1LucunMd000001	0	Hit2	Hitdown	0.15
Mo1LucunMd000001	0	Hit2	Lieonfloor	0.15
Mo1LucunMd000001	0	Hit2	Standup	0.15
Mo1LucunMd000001	0	Hit2	Straight	0.15
Mo1LucunMd000001	0	Hit2	Stun	0.15
Mo1LucunMd000001	0	Hit2	StraightBefore	0.15
Mo1LucunMd000001	0	Hit2	StraightAfter	0.15
Mo1LucunMd000001	0	Hit2	Win	0.15
Mo1LucunMd000001	0	Hit2	Win2	0.15
Mo1LucunMd000001	0	Hit2	Stop	0.15
Mo1LucunMd000001	0	Hit2	Fail	0.15
Mo1LucunMd000001	0	Hit2	Save	0.15
Mo1LucunMd000001	0	Hit2	Caught	0.15
Mo1LucunMd000001	0	Hit2	Attack01	0.15
Mo1LucunMd000001	0	Hit2	Attack02	0.15
Mo1LucunMd000001	0	Hit2	Attack03	0.15
Mo1LucunMd000001	0	Hit2	Attack04	0.15
Mo1LucunMd000001	0	Hit2	Attack05	0.15
Mo1LucunMd000001	0	Hit2	Attack06	0.15
Mo1LucunMd000001	0	Hit2	Attack07	0.15
Mo1LucunMd000001	0	Hit2	Attack08	0.15
Mo1LucunMd000001	0	Hit2	Attack09	0.15
Mo1LucunMd000001	0	Hit2	Attack10	0.15
Mo1LucunMd000001	0	Hit2	Attack11	0.15
Mo1LucunMd000001	0	Hit2	Attack12	0.15
Mo1LucunMd000001	0	Hit2	Attack13	0.15
Mo1LucunMd000001	0	Hit2	Attack16	0.15
Mo1LucunMd000001	0	Hit2	Attack17	0.15
Mo1LucunMd000001	0	Hit2	Attack18	0.15
Mo1LucunMd000001	0	Hit2	Attack19	0.15
Mo1LucunMd000001	0	Hit2	Attack20	0.15
Mo1LucunMd000001	0	Hit2	Attack21	0.15
Mo1LucunMd000001	0	Hit2	Attack22	0.15
Mo1LucunMd000001	0	Hit2	Attack23	0.15
Mo1LucunMd000001	0	Hit2	Attack24	0.15
Mo1LucunMd000001	0	Hit3	Born	0.15
Mo1LucunMd000001	0	Hit3	Stand1	0.15
Mo1LucunMd000001	0	Hit3	Stand2	0.15
Mo1LucunMd000001	0	Hit3	Stand3	0.15
Mo1LucunMd000001	0	Hit3	Death	0.15
Mo1LucunMd000001	0	Hit3	Standchange	0.15
Mo1LucunMd000001	0	Hit3	Run	0.15
Mo1LucunMd000001	0	Hit3	Walk	0.15
Mo1LucunMd000001	0	Hit3	Runb	0.15
Mo1LucunMd000001	0	Hit3	Runl	0.15
Mo1LucunMd000001	0	Hit3	Runr	0.15
Mo1LucunMd000001	0	Hit3	Walkb	0.15
Mo1LucunMd000001	0	Hit3	Walkl	0.15
Mo1LucunMd000001	0	Hit3	Walkr	0.15
Mo1LucunMd000001	0	Hit3	TurnLeft	0.15
Mo1LucunMd000001	0	Hit3	TurnRight	0.15
Mo1LucunMd000001	0	Hit3	Move1	0.15
Mo1LucunMd000001	0	Hit3	Move2	0.15
Mo1LucunMd000001	0	Hit3	Move3	0.15
Mo1LucunMd000001	0	Hit3	RunStart	0.15
Mo1LucunMd000001	0	Hit3	RunStartEnd01	0.15
Mo1LucunMd000001	0	Hit3	Hit1	0.15
Mo1LucunMd000001	0	Hit3	Hit2	0.15
Mo1LucunMd000001	0	Hit3	Hit3	0.15
Mo1LucunMd000001	0	Hit3	Hit4	0.15
Mo1LucunMd000001	0	Hit3	Behitfly	0.15
Mo1LucunMd000001	0	Hit3	Hoverhit	0.15
Mo1LucunMd000001	0	Hit3	Falldown	0.15
Mo1LucunMd000001	0	Hit3	Hitdown	0.15
Mo1LucunMd000001	0	Hit3	Lieonfloor	0.15
Mo1LucunMd000001	0	Hit3	Standup	0.15
Mo1LucunMd000001	0	Hit3	Straight	0.15
Mo1LucunMd000001	0	Hit3	Stun	0.15
Mo1LucunMd000001	0	Hit3	StraightBefore	0.15
Mo1LucunMd000001	0	Hit3	StraightAfter	0.15
Mo1LucunMd000001	0	Hit3	Win	0.15
Mo1LucunMd000001	0	Hit3	Win2	0.15
Mo1LucunMd000001	0	Hit3	Stop	0.15
Mo1LucunMd000001	0	Hit3	Fail	0.15
Mo1LucunMd000001	0	Hit3	Save	0.15
Mo1LucunMd000001	0	Hit3	Caught	0.15
Mo1LucunMd000001	0	Hit3	Attack01	0.15
Mo1LucunMd000001	0	Hit3	Attack02	0.15
Mo1LucunMd000001	0	Hit3	Attack03	0.15
Mo1LucunMd000001	0	Hit3	Attack04	0.15
Mo1LucunMd000001	0	Hit3	Attack05	0.15
Mo1LucunMd000001	0	Hit3	Attack06	0.15
Mo1LucunMd000001	0	Hit3	Attack07	0.15
Mo1LucunMd000001	0	Hit3	Attack08	0.15
Mo1LucunMd000001	0	Hit3	Attack09	0.15
Mo1LucunMd000001	0	Hit3	Attack10	0.15
Mo1LucunMd000001	0	Hit3	Attack11	0.15
Mo1LucunMd000001	0	Hit3	Attack12	0.15
Mo1LucunMd000001	0	Hit3	Attack13	0.15
Mo1LucunMd000001	0	Hit3	Attack16	0.15
Mo1LucunMd000001	0	Hit3	Attack17	0.15
Mo1LucunMd000001	0	Hit3	Attack18	0.15
Mo1LucunMd000001	0	Hit3	Attack19	0.15
Mo1LucunMd000001	0	Hit3	Attack20	0.15
Mo1LucunMd000001	0	Hit3	Attack21	0.15
Mo1LucunMd000001	0	Hit3	Attack22	0.15
Mo1LucunMd000001	0	Hit3	Attack23	0.15
Mo1LucunMd000001	0	Hit3	Attack24	0.15
Mo1LucunMd000001	0	Hit4	Born	0.15
Mo1LucunMd000001	0	Hit4	Stand1	0.15
Mo1LucunMd000001	0	Hit4	Stand2	0.15
Mo1LucunMd000001	0	Hit4	Stand3	0.15
Mo1LucunMd000001	0	Hit4	Death	0.15
Mo1LucunMd000001	0	Hit4	Standchange	0.15
Mo1LucunMd000001	0	Hit4	Run	0.15
Mo1LucunMd000001	0	Hit4	Walk	0.15
Mo1LucunMd000001	0	Hit4	Runb	0.15
Mo1LucunMd000001	0	Hit4	Runl	0.15
Mo1LucunMd000001	0	Hit4	Runr	0.15
Mo1LucunMd000001	0	Hit4	Walkb	0.15
Mo1LucunMd000001	0	Hit4	Walkl	0.15
Mo1LucunMd000001	0	Hit4	Walkr	0.15
Mo1LucunMd000001	0	Hit4	TurnLeft	0.15
Mo1LucunMd000001	0	Hit4	TurnRight	0.15
Mo1LucunMd000001	0	Hit4	Move1	0.15
Mo1LucunMd000001	0	Hit4	Move2	0.15
Mo1LucunMd000001	0	Hit4	Move3	0.15
Mo1LucunMd000001	0	Hit4	RunStart	0.15
Mo1LucunMd000001	0	Hit4	RunStartEnd01	0.15
Mo1LucunMd000001	0	Hit4	Hit1	0.15
Mo1LucunMd000001	0	Hit4	Hit2	0.15
Mo1LucunMd000001	0	Hit4	Hit3	0.15
Mo1LucunMd000001	0	Hit4	Hit4	0.15
Mo1LucunMd000001	0	Hit4	Behitfly	0.15
Mo1LucunMd000001	0	Hit4	Hoverhit	0.15
Mo1LucunMd000001	0	Hit4	Falldown	0.15
Mo1LucunMd000001	0	Hit4	Hitdown	0.15
Mo1LucunMd000001	0	Hit4	Lieonfloor	0.15
Mo1LucunMd000001	0	Hit4	Standup	0.15
Mo1LucunMd000001	0	Hit4	Straight	0.15
Mo1LucunMd000001	0	Hit4	Stun	0.15
Mo1LucunMd000001	0	Hit4	StraightBefore	0.15
Mo1LucunMd000001	0	Hit4	StraightAfter	0.15
Mo1LucunMd000001	0	Hit4	Win	0.15
Mo1LucunMd000001	0	Hit4	Win2	0.15
Mo1LucunMd000001	0	Hit4	Stop	0.15
Mo1LucunMd000001	0	Hit4	Fail	0.15
Mo1LucunMd000001	0	Hit4	Save	0.15
Mo1LucunMd000001	0	Hit4	Caught	0.15
Mo1LucunMd000001	0	Hit4	Attack01	0.15
Mo1LucunMd000001	0	Hit4	Attack02	0.15
Mo1LucunMd000001	0	Hit4	Attack03	0.15
Mo1LucunMd000001	0	Hit4	Attack04	0.15
Mo1LucunMd000001	0	Hit4	Attack05	0.15
Mo1LucunMd000001	0	Hit4	Attack06	0.15
Mo1LucunMd000001	0	Hit4	Attack07	0.15
Mo1LucunMd000001	0	Hit4	Attack08	0.15
Mo1LucunMd000001	0	Hit4	Attack09	0.15
Mo1LucunMd000001	0	Hit4	Attack10	0.15
Mo1LucunMd000001	0	Hit4	Attack11	0.15
Mo1LucunMd000001	0	Hit4	Attack12	0.15
Mo1LucunMd000001	0	Hit4	Attack13	0.15
Mo1LucunMd000001	0	Hit4	Attack16	0.15
Mo1LucunMd000001	0	Hit4	Attack17	0.15
Mo1LucunMd000001	0	Hit4	Attack18	0.15
Mo1LucunMd000001	0	Hit4	Attack19	0.15
Mo1LucunMd000001	0	Hit4	Attack20	0.15
Mo1LucunMd000001	0	Hit4	Attack21	0.15
Mo1LucunMd000001	0	Hit4	Attack22	0.15
Mo1LucunMd000001	0	Hit4	Attack23	0.15
Mo1LucunMd000001	0	Hit4	Attack24	0.15
Mo1LucunMd000001	0	Behitfly	Born	0.15
Mo1LucunMd000001	0	Behitfly	Stand1	0.15
Mo1LucunMd000001	0	Behitfly	Stand2	0.15
Mo1LucunMd000001	0	Behitfly	Stand3	0.15
Mo1LucunMd000001	0	Behitfly	Death	0.15
Mo1LucunMd000001	0	Behitfly	Standchange	0.15
Mo1LucunMd000001	0	Behitfly	Run	0.15
Mo1LucunMd000001	0	Behitfly	Walk	0.15
Mo1LucunMd000001	0	Behitfly	Runb	0.15
Mo1LucunMd000001	0	Behitfly	Runl	0.15
Mo1LucunMd000001	0	Behitfly	Runr	0.15
Mo1LucunMd000001	0	Behitfly	Walkb	0.15
Mo1LucunMd000001	0	Behitfly	Walkl	0.15
Mo1LucunMd000001	0	Behitfly	Walkr	0.15
Mo1LucunMd000001	0	Behitfly	TurnLeft	0.15
Mo1LucunMd000001	0	Behitfly	TurnRight	0.15
Mo1LucunMd000001	0	Behitfly	Move1	0.15
Mo1LucunMd000001	0	Behitfly	Move2	0.15
Mo1LucunMd000001	0	Behitfly	Move3	0.15
Mo1LucunMd000001	0	Behitfly	RunStart	0.15
Mo1LucunMd000001	0	Behitfly	RunStartEnd01	0.15
Mo1LucunMd000001	0	Behitfly	Hit1	0.15
Mo1LucunMd000001	0	Behitfly	Hit2	0.15
Mo1LucunMd000001	0	Behitfly	Hit3	0.15
Mo1LucunMd000001	0	Behitfly	Hit4	0.15
Mo1LucunMd000001	0	Behitfly	Behitfly	0.15
Mo1LucunMd000001	0	Behitfly	Hoverhit	0.15
Mo1LucunMd000001	0	Behitfly	Falldown	0.15
Mo1LucunMd000001	0	Behitfly	Hitdown	0.15
Mo1LucunMd000001	0	Behitfly	Lieonfloor	0.15
Mo1LucunMd000001	0	Behitfly	Standup	0.15
Mo1LucunMd000001	0	Behitfly	Straight	0.15
Mo1LucunMd000001	0	Behitfly	Stun	0.15
Mo1LucunMd000001	0	Behitfly	StraightBefore	0.15
Mo1LucunMd000001	0	Behitfly	StraightAfter	0.15
Mo1LucunMd000001	0	Behitfly	Win	0.15
Mo1LucunMd000001	0	Behitfly	Win2	0.15
Mo1LucunMd000001	0	Behitfly	Stop	0.15
Mo1LucunMd000001	0	Behitfly	Fail	0.15
Mo1LucunMd000001	0	Behitfly	Save	0.15
Mo1LucunMd000001	0	Behitfly	Caught	0.15
Mo1LucunMd000001	0	Behitfly	Attack01	0.15
Mo1LucunMd000001	0	Behitfly	Attack02	0.15
Mo1LucunMd000001	0	Behitfly	Attack03	0.15
Mo1LucunMd000001	0	Behitfly	Attack04	0.15
Mo1LucunMd000001	0	Behitfly	Attack05	0.15
Mo1LucunMd000001	0	Behitfly	Attack06	0.15
Mo1LucunMd000001	0	Behitfly	Attack07	0.15
Mo1LucunMd000001	0	Behitfly	Attack08	0.15
Mo1LucunMd000001	0	Behitfly	Attack09	0.15
Mo1LucunMd000001	0	Behitfly	Attack10	0.15
Mo1LucunMd000001	0	Behitfly	Attack11	0.15
Mo1LucunMd000001	0	Behitfly	Attack12	0.15
Mo1LucunMd000001	0	Behitfly	Attack13	0.15
Mo1LucunMd000001	0	Behitfly	Attack16	0.15
Mo1LucunMd000001	0	Behitfly	Attack17	0.15
Mo1LucunMd000001	0	Behitfly	Attack18	0.15
Mo1LucunMd000001	0	Behitfly	Attack19	0.15
Mo1LucunMd000001	0	Behitfly	Attack20	0.15
Mo1LucunMd000001	0	Behitfly	Attack21	0.15
Mo1LucunMd000001	0	Behitfly	Attack22	0.15
Mo1LucunMd000001	0	Behitfly	Attack23	0.15
Mo1LucunMd000001	0	Behitfly	Attack24	0.15
Mo1LucunMd000001	0	Hoverhit	Born	0.15
Mo1LucunMd000001	0	Hoverhit	Stand1	0.15
Mo1LucunMd000001	0	Hoverhit	Stand2	0.15
Mo1LucunMd000001	0	Hoverhit	Stand3	0.15
Mo1LucunMd000001	0	Hoverhit	Death	0.15
Mo1LucunMd000001	0	Hoverhit	Standchange	0.15
Mo1LucunMd000001	0	Hoverhit	Run	0.15
Mo1LucunMd000001	0	Hoverhit	Walk	0.15
Mo1LucunMd000001	0	Hoverhit	Runb	0.15
Mo1LucunMd000001	0	Hoverhit	Runl	0.15
Mo1LucunMd000001	0	Hoverhit	Runr	0.15
Mo1LucunMd000001	0	Hoverhit	Walkb	0.15
Mo1LucunMd000001	0	Hoverhit	Walkl	0.15
Mo1LucunMd000001	0	Hoverhit	Walkr	0.15
Mo1LucunMd000001	0	Hoverhit	TurnLeft	0.15
Mo1LucunMd000001	0	Hoverhit	TurnRight	0.15
Mo1LucunMd000001	0	Hoverhit	Move1	0.15
Mo1LucunMd000001	0	Hoverhit	Move2	0.15
Mo1LucunMd000001	0	Hoverhit	Move3	0.15
Mo1LucunMd000001	0	Hoverhit	RunStart	0.15
Mo1LucunMd000001	0	Hoverhit	RunStartEnd01	0.15
Mo1LucunMd000001	0	Hoverhit	Hit1	0.15
Mo1LucunMd000001	0	Hoverhit	Hit2	0.15
Mo1LucunMd000001	0	Hoverhit	Hit3	0.15
Mo1LucunMd000001	0	Hoverhit	Hit4	0.15
Mo1LucunMd000001	0	Hoverhit	Behitfly	0.15
Mo1LucunMd000001	0	Hoverhit	Hoverhit	0.15
Mo1LucunMd000001	0	Hoverhit	Falldown	0.15
Mo1LucunMd000001	0	Hoverhit	Hitdown	0.15
Mo1LucunMd000001	0	Hoverhit	Lieonfloor	0.15
Mo1LucunMd000001	0	Hoverhit	Standup	0.15
Mo1LucunMd000001	0	Hoverhit	Straight	0.15
Mo1LucunMd000001	0	Hoverhit	Stun	0.15
Mo1LucunMd000001	0	Hoverhit	StraightBefore	0.15
Mo1LucunMd000001	0	Hoverhit	StraightAfter	0.15
Mo1LucunMd000001	0	Hoverhit	Win	0.15
Mo1LucunMd000001	0	Hoverhit	Win2	0.15
Mo1LucunMd000001	0	Hoverhit	Stop	0.15
Mo1LucunMd000001	0	Hoverhit	Fail	0.15
Mo1LucunMd000001	0	Hoverhit	Save	0.15
Mo1LucunMd000001	0	Hoverhit	Caught	0.15
Mo1LucunMd000001	0	Hoverhit	Attack01	0.15
Mo1LucunMd000001	0	Hoverhit	Attack02	0.15
Mo1LucunMd000001	0	Hoverhit	Attack03	0.15
Mo1LucunMd000001	0	Hoverhit	Attack04	0.15
Mo1LucunMd000001	0	Hoverhit	Attack05	0.15
Mo1LucunMd000001	0	Hoverhit	Attack06	0.15
Mo1LucunMd000001	0	Hoverhit	Attack07	0.15
Mo1LucunMd000001	0	Hoverhit	Attack08	0.15
Mo1LucunMd000001	0	Hoverhit	Attack09	0.15
Mo1LucunMd000001	0	Hoverhit	Attack10	0.15
Mo1LucunMd000001	0	Hoverhit	Attack11	0.15
Mo1LucunMd000001	0	Hoverhit	Attack12	0.15
Mo1LucunMd000001	0	Hoverhit	Attack13	0.15
Mo1LucunMd000001	0	Hoverhit	Attack16	0.15
Mo1LucunMd000001	0	Hoverhit	Attack17	0.15
Mo1LucunMd000001	0	Hoverhit	Attack18	0.15
Mo1LucunMd000001	0	Hoverhit	Attack19	0.15
Mo1LucunMd000001	0	Hoverhit	Attack20	0.15
Mo1LucunMd000001	0	Hoverhit	Attack21	0.15
Mo1LucunMd000001	0	Hoverhit	Attack22	0.15
Mo1LucunMd000001	0	Hoverhit	Attack23	0.15
Mo1LucunMd000001	0	Hoverhit	Attack24	0.15
Mo1LucunMd000001	0	Falldown	Born	0.15
Mo1LucunMd000001	0	Falldown	Stand1	0.15
Mo1LucunMd000001	0	Falldown	Stand2	0.15
Mo1LucunMd000001	0	Falldown	Stand3	0.15
Mo1LucunMd000001	0	Falldown	Death	0.15
Mo1LucunMd000001	0	Falldown	Standchange	0.15
Mo1LucunMd000001	0	Falldown	Run	0.15
Mo1LucunMd000001	0	Falldown	Walk	0.15
Mo1LucunMd000001	0	Falldown	Runb	0.15
Mo1LucunMd000001	0	Falldown	Runl	0.15
Mo1LucunMd000001	0	Falldown	Runr	0.15
Mo1LucunMd000001	0	Falldown	Walkb	0.15
Mo1LucunMd000001	0	Falldown	Walkl	0.15
Mo1LucunMd000001	0	Falldown	Walkr	0.15
Mo1LucunMd000001	0	Falldown	TurnLeft	0.15
Mo1LucunMd000001	0	Falldown	TurnRight	0.15
Mo1LucunMd000001	0	Falldown	Move1	0.15
Mo1LucunMd000001	0	Falldown	Move2	0.15
Mo1LucunMd000001	0	Falldown	Move3	0.15
Mo1LucunMd000001	0	Falldown	RunStart	0.15
Mo1LucunMd000001	0	Falldown	RunStartEnd01	0.15
Mo1LucunMd000001	0	Falldown	Hit1	0.15
Mo1LucunMd000001	0	Falldown	Hit2	0.15
Mo1LucunMd000001	0	Falldown	Hit3	0.15
Mo1LucunMd000001	0	Falldown	Hit4	0.15
Mo1LucunMd000001	0	Falldown	Behitfly	0.15
Mo1LucunMd000001	0	Falldown	Hoverhit	0.15
Mo1LucunMd000001	0	Falldown	Falldown	0.15
Mo1LucunMd000001	0	Falldown	Hitdown	0.15
Mo1LucunMd000001	0	Falldown	Lieonfloor	0.15
Mo1LucunMd000001	0	Falldown	Standup	0.15
Mo1LucunMd000001	0	Falldown	Straight	0.15
Mo1LucunMd000001	0	Falldown	Stun	0.15
Mo1LucunMd000001	0	Falldown	StraightBefore	0.15
Mo1LucunMd000001	0	Falldown	StraightAfter	0.15
Mo1LucunMd000001	0	Falldown	Win	0.15
Mo1LucunMd000001	0	Falldown	Win2	0.15
Mo1LucunMd000001	0	Falldown	Stop	0.15
Mo1LucunMd000001	0	Falldown	Fail	0.15
Mo1LucunMd000001	0	Falldown	Save	0.15
Mo1LucunMd000001	0	Falldown	Caught	0.15
Mo1LucunMd000001	0	Falldown	Attack01	0.15
Mo1LucunMd000001	0	Falldown	Attack02	0.15
Mo1LucunMd000001	0	Falldown	Attack03	0.15
Mo1LucunMd000001	0	Falldown	Attack04	0.15
Mo1LucunMd000001	0	Falldown	Attack05	0.15
Mo1LucunMd000001	0	Falldown	Attack06	0.15
Mo1LucunMd000001	0	Falldown	Attack07	0.15
Mo1LucunMd000001	0	Falldown	Attack08	0.15
Mo1LucunMd000001	0	Falldown	Attack09	0.15
Mo1LucunMd000001	0	Falldown	Attack10	0.15
Mo1LucunMd000001	0	Falldown	Attack11	0.15
Mo1LucunMd000001	0	Falldown	Attack12	0.15
Mo1LucunMd000001	0	Falldown	Attack13	0.15
Mo1LucunMd000001	0	Falldown	Attack16	0.15
Mo1LucunMd000001	0	Falldown	Attack17	0.15
Mo1LucunMd000001	0	Falldown	Attack18	0.15
Mo1LucunMd000001	0	Falldown	Attack19	0.15
Mo1LucunMd000001	0	Falldown	Attack20	0.15
Mo1LucunMd000001	0	Falldown	Attack21	0.15
Mo1LucunMd000001	0	Falldown	Attack22	0.15
Mo1LucunMd000001	0	Falldown	Attack23	0.15
Mo1LucunMd000001	0	Falldown	Attack24	0.15
Mo1LucunMd000001	0	Hitdown	Born	0.15
Mo1LucunMd000001	0	Hitdown	Stand1	0.15
Mo1LucunMd000001	0	Hitdown	Stand2	0.15
Mo1LucunMd000001	0	Hitdown	Stand3	0.15
Mo1LucunMd000001	0	Hitdown	Death	0.15
Mo1LucunMd000001	0	Hitdown	Standchange	0.15
Mo1LucunMd000001	0	Hitdown	Run	0.15
Mo1LucunMd000001	0	Hitdown	Walk	0.15
Mo1LucunMd000001	0	Hitdown	Runb	0.15
Mo1LucunMd000001	0	Hitdown	Runl	0.15
Mo1LucunMd000001	0	Hitdown	Runr	0.15
Mo1LucunMd000001	0	Hitdown	Walkb	0.15
Mo1LucunMd000001	0	Hitdown	Walkl	0.15
Mo1LucunMd000001	0	Hitdown	Walkr	0.15
Mo1LucunMd000001	0	Hitdown	TurnLeft	0.15
Mo1LucunMd000001	0	Hitdown	TurnRight	0.15
Mo1LucunMd000001	0	Hitdown	Move1	0.15
Mo1LucunMd000001	0	Hitdown	Move2	0.15
Mo1LucunMd000001	0	Hitdown	Move3	0.15
Mo1LucunMd000001	0	Hitdown	RunStart	0.15
Mo1LucunMd000001	0	Hitdown	RunStartEnd01	0.15
Mo1LucunMd000001	0	Hitdown	Hit1	0.15
Mo1LucunMd000001	0	Hitdown	Hit2	0.15
Mo1LucunMd000001	0	Hitdown	Hit3	0.15
Mo1LucunMd000001	0	Hitdown	Hit4	0.15
Mo1LucunMd000001	0	Hitdown	Behitfly	0.15
Mo1LucunMd000001	0	Hitdown	Hoverhit	0.15
Mo1LucunMd000001	0	Hitdown	Falldown	0.15
Mo1LucunMd000001	0	Hitdown	Hitdown	0.15
Mo1LucunMd000001	0	Hitdown	Lieonfloor	0.15
Mo1LucunMd000001	0	Hitdown	Standup	0.15
Mo1LucunMd000001	0	Hitdown	Straight	0.15
Mo1LucunMd000001	0	Hitdown	Stun	0.15
Mo1LucunMd000001	0	Hitdown	StraightBefore	0.15
Mo1LucunMd000001	0	Hitdown	StraightAfter	0.15
Mo1LucunMd000001	0	Hitdown	Win	0.15
Mo1LucunMd000001	0	Hitdown	Win2	0.15
Mo1LucunMd000001	0	Hitdown	Stop	0.15
Mo1LucunMd000001	0	Hitdown	Fail	0.15
Mo1LucunMd000001	0	Hitdown	Save	0.15
Mo1LucunMd000001	0	Hitdown	Caught	0.15
Mo1LucunMd000001	0	Hitdown	Attack01	0.15
Mo1LucunMd000001	0	Hitdown	Attack02	0.15
Mo1LucunMd000001	0	Hitdown	Attack03	0.15
Mo1LucunMd000001	0	Hitdown	Attack04	0.15
Mo1LucunMd000001	0	Hitdown	Attack05	0.15
Mo1LucunMd000001	0	Hitdown	Attack06	0.15
Mo1LucunMd000001	0	Hitdown	Attack07	0.15
Mo1LucunMd000001	0	Hitdown	Attack08	0.15
Mo1LucunMd000001	0	Hitdown	Attack09	0.15
Mo1LucunMd000001	0	Hitdown	Attack10	0.15
Mo1LucunMd000001	0	Hitdown	Attack11	0.15
Mo1LucunMd000001	0	Hitdown	Attack12	0.15
Mo1LucunMd000001	0	Hitdown	Attack13	0.15
Mo1LucunMd000001	0	Hitdown	Attack16	0.15
Mo1LucunMd000001	0	Hitdown	Attack17	0.15
Mo1LucunMd000001	0	Hitdown	Attack18	0.15
Mo1LucunMd000001	0	Hitdown	Attack19	0.15
Mo1LucunMd000001	0	Hitdown	Attack20	0.15
Mo1LucunMd000001	0	Hitdown	Attack21	0.15
Mo1LucunMd000001	0	Hitdown	Attack22	0.15
Mo1LucunMd000001	0	Hitdown	Attack23	0.15
Mo1LucunMd000001	0	Hitdown	Attack24	0.15
Mo1LucunMd000001	0	Lieonfloor	Born	0.15
Mo1LucunMd000001	0	Lieonfloor	Stand1	0.15
Mo1LucunMd000001	0	Lieonfloor	Stand2	0.15
Mo1LucunMd000001	0	Lieonfloor	Stand3	0.15
Mo1LucunMd000001	0	Lieonfloor	Death	0.15
Mo1LucunMd000001	0	Lieonfloor	Standchange	0.15
Mo1LucunMd000001	0	Lieonfloor	Run	0.15
Mo1LucunMd000001	0	Lieonfloor	Walk	0.15
Mo1LucunMd000001	0	Lieonfloor	Runb	0.15
Mo1LucunMd000001	0	Lieonfloor	Runl	0.15
Mo1LucunMd000001	0	Lieonfloor	Runr	0.15
Mo1LucunMd000001	0	Lieonfloor	Walkb	0.15
Mo1LucunMd000001	0	Lieonfloor	Walkl	0.15
Mo1LucunMd000001	0	Lieonfloor	Walkr	0.15
Mo1LucunMd000001	0	Lieonfloor	TurnLeft	0.15
Mo1LucunMd000001	0	Lieonfloor	TurnRight	0.15
Mo1LucunMd000001	0	Lieonfloor	Move1	0.15
Mo1LucunMd000001	0	Lieonfloor	Move2	0.15
Mo1LucunMd000001	0	Lieonfloor	Move3	0.15
Mo1LucunMd000001	0	Lieonfloor	RunStart	0.15
Mo1LucunMd000001	0	Lieonfloor	RunStartEnd01	0.15
Mo1LucunMd000001	0	Lieonfloor	Hit1	0.15
Mo1LucunMd000001	0	Lieonfloor	Hit2	0.15
Mo1LucunMd000001	0	Lieonfloor	Hit3	0.15
Mo1LucunMd000001	0	Lieonfloor	Hit4	0.15
Mo1LucunMd000001	0	Lieonfloor	Behitfly	0.15
Mo1LucunMd000001	0	Lieonfloor	Hoverhit	0.15
Mo1LucunMd000001	0	Lieonfloor	Falldown	0.15
Mo1LucunMd000001	0	Lieonfloor	Hitdown	0.15
Mo1LucunMd000001	0	Lieonfloor	Lieonfloor	0.15
Mo1LucunMd000001	0	Lieonfloor	Standup	0.15
Mo1LucunMd000001	0	Lieonfloor	Straight	0.15
Mo1LucunMd000001	0	Lieonfloor	Stun	0.15
Mo1LucunMd000001	0	Lieonfloor	StraightBefore	0.15
Mo1LucunMd000001	0	Lieonfloor	StraightAfter	0.15
Mo1LucunMd000001	0	Lieonfloor	Win	0.15
Mo1LucunMd000001	0	Lieonfloor	Win2	0.15
Mo1LucunMd000001	0	Lieonfloor	Stop	0.15
Mo1LucunMd000001	0	Lieonfloor	Fail	0.15
Mo1LucunMd000001	0	Lieonfloor	Save	0.15
Mo1LucunMd000001	0	Lieonfloor	Caught	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack01	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack02	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack03	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack04	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack05	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack06	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack07	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack08	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack09	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack10	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack11	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack12	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack13	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack16	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack17	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack18	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack19	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack20	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack21	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack22	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack23	0.15
Mo1LucunMd000001	0	Lieonfloor	Attack24	0.15
Mo1LucunMd000001	0	Standup	Born	0.15
Mo1LucunMd000001	0	Standup	Stand1	0.15
Mo1LucunMd000001	0	Standup	Stand2	0.15
Mo1LucunMd000001	0	Standup	Stand3	0.15
Mo1LucunMd000001	0	Standup	Death	0.15
Mo1LucunMd000001	0	Standup	Standchange	0.15
Mo1LucunMd000001	0	Standup	Run	0.15
Mo1LucunMd000001	0	Standup	Walk	0.15
Mo1LucunMd000001	0	Standup	Runb	0.15
Mo1LucunMd000001	0	Standup	Runl	0.15
Mo1LucunMd000001	0	Standup	Runr	0.15
Mo1LucunMd000001	0	Standup	Walkb	0.15
Mo1LucunMd000001	0	Standup	Walkl	0.15
Mo1LucunMd000001	0	Standup	Walkr	0.15
Mo1LucunMd000001	0	Standup	TurnLeft	0.15
Mo1LucunMd000001	0	Standup	TurnRight	0.15
Mo1LucunMd000001	0	Standup	Move1	0.15
Mo1LucunMd000001	0	Standup	Move2	0.15
Mo1LucunMd000001	0	Standup	Move3	0.15
Mo1LucunMd000001	0	Standup	RunStart	0.15
Mo1LucunMd000001	0	Standup	RunStartEnd01	0.15
Mo1LucunMd000001	0	Standup	Hit1	0.15
Mo1LucunMd000001	0	Standup	Hit2	0.15
Mo1LucunMd000001	0	Standup	Hit3	0.15
Mo1LucunMd000001	0	Standup	Hit4	0.15
Mo1LucunMd000001	0	Standup	Behitfly	0.15
Mo1LucunMd000001	0	Standup	Hoverhit	0.15
Mo1LucunMd000001	0	Standup	Falldown	0.15
Mo1LucunMd000001	0	Standup	Hitdown	0.15
Mo1LucunMd000001	0	Standup	Lieonfloor	0.15
Mo1LucunMd000001	0	Standup	Standup	0.15
Mo1LucunMd000001	0	Standup	Straight	0.15
Mo1LucunMd000001	0	Standup	Stun	0.15
Mo1LucunMd000001	0	Standup	StraightBefore	0.15
Mo1LucunMd000001	0	Standup	StraightAfter	0.15
Mo1LucunMd000001	0	Standup	Win	0.15
Mo1LucunMd000001	0	Standup	Win2	0.15
Mo1LucunMd000001	0	Standup	Stop	0.15
Mo1LucunMd000001	0	Standup	Fail	0.15
Mo1LucunMd000001	0	Standup	Save	0.15
Mo1LucunMd000001	0	Standup	Caught	0.15
Mo1LucunMd000001	0	Standup	Attack01	0.15
Mo1LucunMd000001	0	Standup	Attack02	0.15
Mo1LucunMd000001	0	Standup	Attack03	0.15
Mo1LucunMd000001	0	Standup	Attack04	0.15
Mo1LucunMd000001	0	Standup	Attack05	0.15
Mo1LucunMd000001	0	Standup	Attack06	0.15
Mo1LucunMd000001	0	Standup	Attack07	0.15
Mo1LucunMd000001	0	Standup	Attack08	0.15
Mo1LucunMd000001	0	Standup	Attack09	0.15
Mo1LucunMd000001	0	Standup	Attack10	0.15
Mo1LucunMd000001	0	Standup	Attack11	0.15
Mo1LucunMd000001	0	Standup	Attack12	0.15
Mo1LucunMd000001	0	Standup	Attack13	0.15
Mo1LucunMd000001	0	Standup	Attack16	0.15
Mo1LucunMd000001	0	Standup	Attack17	0.15
Mo1LucunMd000001	0	Standup	Attack18	0.15
Mo1LucunMd000001	0	Standup	Attack19	0.15
Mo1LucunMd000001	0	Standup	Attack20	0.15
Mo1LucunMd000001	0	Standup	Attack21	0.15
Mo1LucunMd000001	0	Standup	Attack22	0.15
Mo1LucunMd000001	0	Standup	Attack23	0.15
Mo1LucunMd000001	0	Standup	Attack24	0.15
Mo1LucunMd000001	0	Straight	Born	0.15
Mo1LucunMd000001	0	Straight	Stand1	0.15
Mo1LucunMd000001	0	Straight	Stand2	0.15
Mo1LucunMd000001	0	Straight	Stand3	0.15
Mo1LucunMd000001	0	Straight	Death	0.15
Mo1LucunMd000001	0	Straight	Standchange	0.15
Mo1LucunMd000001	0	Straight	Run	0.15
Mo1LucunMd000001	0	Straight	Walk	0.15
Mo1LucunMd000001	0	Straight	Runb	0.15
Mo1LucunMd000001	0	Straight	Runl	0.15
Mo1LucunMd000001	0	Straight	Runr	0.15
Mo1LucunMd000001	0	Straight	Walkb	0.15
Mo1LucunMd000001	0	Straight	Walkl	0.15
Mo1LucunMd000001	0	Straight	Walkr	0.15
Mo1LucunMd000001	0	Straight	TurnLeft	0.15
Mo1LucunMd000001	0	Straight	TurnRight	0.15
Mo1LucunMd000001	0	Straight	Move1	0.15
Mo1LucunMd000001	0	Straight	Move2	0.15
Mo1LucunMd000001	0	Straight	Move3	0.15
Mo1LucunMd000001	0	Straight	RunStart	0.15
Mo1LucunMd000001	0	Straight	RunStartEnd01	0.15
Mo1LucunMd000001	0	Straight	Hit1	0.15
Mo1LucunMd000001	0	Straight	Hit2	0.15
Mo1LucunMd000001	0	Straight	Hit3	0.15
Mo1LucunMd000001	0	Straight	Hit4	0.15
Mo1LucunMd000001	0	Straight	Behitfly	0.15
Mo1LucunMd000001	0	Straight	Hoverhit	0.15
Mo1LucunMd000001	0	Straight	Falldown	0.15
Mo1LucunMd000001	0	Straight	Hitdown	0.15
Mo1LucunMd000001	0	Straight	Lieonfloor	0.15
Mo1LucunMd000001	0	Straight	Standup	0.15
Mo1LucunMd000001	0	Straight	Straight	0.15
Mo1LucunMd000001	0	Straight	Stun	0.15
Mo1LucunMd000001	0	Straight	StraightBefore	0.15
Mo1LucunMd000001	0	Straight	StraightAfter	0.15
Mo1LucunMd000001	0	Straight	Win	0.15
Mo1LucunMd000001	0	Straight	Win2	0.15
Mo1LucunMd000001	0	Straight	Stop	0.15
Mo1LucunMd000001	0	Straight	Fail	0.15
Mo1LucunMd000001	0	Straight	Save	0.15
Mo1LucunMd000001	0	Straight	Caught	0.15
Mo1LucunMd000001	0	Straight	Attack01	0.15
Mo1LucunMd000001	0	Straight	Attack02	0.15
Mo1LucunMd000001	0	Straight	Attack03	0.15
Mo1LucunMd000001	0	Straight	Attack04	0.15
Mo1LucunMd000001	0	Straight	Attack05	0.15
Mo1LucunMd000001	0	Straight	Attack06	0.15
Mo1LucunMd000001	0	Straight	Attack07	0.15
Mo1LucunMd000001	0	Straight	Attack08	0.15
Mo1LucunMd000001	0	Straight	Attack09	0.15
Mo1LucunMd000001	0	Straight	Attack10	0.15
Mo1LucunMd000001	0	Straight	Attack11	0.15
Mo1LucunMd000001	0	Straight	Attack12	0.15
Mo1LucunMd000001	0	Straight	Attack13	0.15
Mo1LucunMd000001	0	Straight	Attack16	0.15
Mo1LucunMd000001	0	Straight	Attack17	0.15
Mo1LucunMd000001	0	Straight	Attack18	0.15
Mo1LucunMd000001	0	Straight	Attack19	0.15
Mo1LucunMd000001	0	Straight	Attack20	0.15
Mo1LucunMd000001	0	Straight	Attack21	0.15
Mo1LucunMd000001	0	Straight	Attack22	0.15
Mo1LucunMd000001	0	Straight	Attack23	0.15
Mo1LucunMd000001	0	Straight	Attack24	0.15
Mo1LucunMd000001	0	Stun	Born	0.15
Mo1LucunMd000001	0	Stun	Stand1	0.15
Mo1LucunMd000001	0	Stun	Stand2	0.15
Mo1LucunMd000001	0	Stun	Stand3	0.15
Mo1LucunMd000001	0	Stun	Death	0.15
Mo1LucunMd000001	0	Stun	Standchange	0.15
Mo1LucunMd000001	0	Stun	Run	0.15
Mo1LucunMd000001	0	Stun	Walk	0.15
Mo1LucunMd000001	0	Stun	Runb	0.15
Mo1LucunMd000001	0	Stun	Runl	0.15
Mo1LucunMd000001	0	Stun	Runr	0.15
Mo1LucunMd000001	0	Stun	Walkb	0.15
Mo1LucunMd000001	0	Stun	Walkl	0.15
Mo1LucunMd000001	0	Stun	Walkr	0.15
Mo1LucunMd000001	0	Stun	TurnLeft	0.15
Mo1LucunMd000001	0	Stun	TurnRight	0.15
Mo1LucunMd000001	0	Stun	Move1	0.15
Mo1LucunMd000001	0	Stun	Move2	0.15
Mo1LucunMd000001	0	Stun	Move3	0.15
Mo1LucunMd000001	0	Stun	RunStart	0.15
Mo1LucunMd000001	0	Stun	RunStartEnd01	0.15
Mo1LucunMd000001	0	Stun	Hit1	0.15
Mo1LucunMd000001	0	Stun	Hit2	0.15
Mo1LucunMd000001	0	Stun	Hit3	0.15
Mo1LucunMd000001	0	Stun	Hit4	0.15
Mo1LucunMd000001	0	Stun	Behitfly	0.15
Mo1LucunMd000001	0	Stun	Hoverhit	0.15
Mo1LucunMd000001	0	Stun	Falldown	0.15
Mo1LucunMd000001	0	Stun	Hitdown	0.15
Mo1LucunMd000001	0	Stun	Lieonfloor	0.15
Mo1LucunMd000001	0	Stun	Standup	0.15
Mo1LucunMd000001	0	Stun	Straight	0.15
Mo1LucunMd000001	0	Stun	Stun	0.15
Mo1LucunMd000001	0	Stun	StraightBefore	0.15
Mo1LucunMd000001	0	Stun	StraightAfter	0.15
Mo1LucunMd000001	0	Stun	Win	0.15
Mo1LucunMd000001	0	Stun	Win2	0.15
Mo1LucunMd000001	0	Stun	Stop	0.15
Mo1LucunMd000001	0	Stun	Fail	0.15
Mo1LucunMd000001	0	Stun	Save	0.15
Mo1LucunMd000001	0	Stun	Caught	0.15
Mo1LucunMd000001	0	Stun	Attack01	0.15
Mo1LucunMd000001	0	Stun	Attack02	0.15
Mo1LucunMd000001	0	Stun	Attack03	0.15
Mo1LucunMd000001	0	Stun	Attack04	0.15
Mo1LucunMd000001	0	Stun	Attack05	0.15
Mo1LucunMd000001	0	Stun	Attack06	0.15
Mo1LucunMd000001	0	Stun	Attack07	0.15
Mo1LucunMd000001	0	Stun	Attack08	0.15
Mo1LucunMd000001	0	Stun	Attack09	0.15
Mo1LucunMd000001	0	Stun	Attack10	0.15
Mo1LucunMd000001	0	Stun	Attack11	0.15
Mo1LucunMd000001	0	Stun	Attack12	0.15
Mo1LucunMd000001	0	Stun	Attack13	0.15
Mo1LucunMd000001	0	Stun	Attack16	0.15
Mo1LucunMd000001	0	Stun	Attack17	0.15
Mo1LucunMd000001	0	Stun	Attack18	0.15
Mo1LucunMd000001	0	Stun	Attack19	0.15
Mo1LucunMd000001	0	Stun	Attack20	0.15
Mo1LucunMd000001	0	Stun	Attack21	0.15
Mo1LucunMd000001	0	Stun	Attack22	0.15
Mo1LucunMd000001	0	Stun	Attack23	0.15
Mo1LucunMd000001	0	Stun	Attack24	0.15
Mo1LucunMd000001	0	StraightBefore	Born	0.15
Mo1LucunMd000001	0	StraightBefore	Stand1	0.15
Mo1LucunMd000001	0	StraightBefore	Stand2	0.15
Mo1LucunMd000001	0	StraightBefore	Stand3	0.15
Mo1LucunMd000001	0	StraightBefore	Death	0.15
Mo1LucunMd000001	0	StraightBefore	Standchange	0.15
Mo1LucunMd000001	0	StraightBefore	Run	0.15
Mo1LucunMd000001	0	StraightBefore	Walk	0.15
Mo1LucunMd000001	0	StraightBefore	Runb	0.15
Mo1LucunMd000001	0	StraightBefore	Runl	0.15
Mo1LucunMd000001	0	StraightBefore	Runr	0.15
Mo1LucunMd000001	0	StraightBefore	Walkb	0.15
Mo1LucunMd000001	0	StraightBefore	Walkl	0.15
Mo1LucunMd000001	0	StraightBefore	Walkr	0.15
Mo1LucunMd000001	0	StraightBefore	TurnLeft	0.15
Mo1LucunMd000001	0	StraightBefore	TurnRight	0.15
Mo1LucunMd000001	0	StraightBefore	Move1	0.15
Mo1LucunMd000001	0	StraightBefore	Move2	0.15
Mo1LucunMd000001	0	StraightBefore	Move3	0.15
Mo1LucunMd000001	0	StraightBefore	RunStart	0.15
Mo1LucunMd000001	0	StraightBefore	RunStartEnd01	0.15
Mo1LucunMd000001	0	StraightBefore	Hit1	0.15
Mo1LucunMd000001	0	StraightBefore	Hit2	0.15
Mo1LucunMd000001	0	StraightBefore	Hit3	0.15
Mo1LucunMd000001	0	StraightBefore	Hit4	0.15
Mo1LucunMd000001	0	StraightBefore	Behitfly	0.15
Mo1LucunMd000001	0	StraightBefore	Hoverhit	0.15
Mo1LucunMd000001	0	StraightBefore	Falldown	0.15
Mo1LucunMd000001	0	StraightBefore	Hitdown	0.15
Mo1LucunMd000001	0	StraightBefore	Lieonfloor	0.15
Mo1LucunMd000001	0	StraightBefore	Standup	0.15
Mo1LucunMd000001	0	StraightBefore	Straight	0.15
Mo1LucunMd000001	0	StraightBefore	Stun	0.15
Mo1LucunMd000001	0	StraightBefore	StraightBefore	0.15
Mo1LucunMd000001	0	StraightBefore	StraightAfter	0.15
Mo1LucunMd000001	0	StraightBefore	Win	0.15
Mo1LucunMd000001	0	StraightBefore	Win2	0.15
Mo1LucunMd000001	0	StraightBefore	Stop	0.15
Mo1LucunMd000001	0	StraightBefore	Fail	0.15
Mo1LucunMd000001	0	StraightBefore	Save	0.15
Mo1LucunMd000001	0	StraightBefore	Caught	0.15
Mo1LucunMd000001	0	StraightBefore	Attack01	0.15
Mo1LucunMd000001	0	StraightBefore	Attack02	0.15
Mo1LucunMd000001	0	StraightBefore	Attack03	0.15
Mo1LucunMd000001	0	StraightBefore	Attack04	0.15
Mo1LucunMd000001	0	StraightBefore	Attack05	0.15
Mo1LucunMd000001	0	StraightBefore	Attack06	0.15
Mo1LucunMd000001	0	StraightBefore	Attack07	0.15
Mo1LucunMd000001	0	StraightBefore	Attack08	0.15
Mo1LucunMd000001	0	StraightBefore	Attack09	0.15
Mo1LucunMd000001	0	StraightBefore	Attack10	0.15
Mo1LucunMd000001	0	StraightBefore	Attack11	0.15
Mo1LucunMd000001	0	StraightBefore	Attack12	0.15
Mo1LucunMd000001	0	StraightBefore	Attack13	0.15
Mo1LucunMd000001	0	StraightBefore	Attack16	0.15
Mo1LucunMd000001	0	StraightBefore	Attack17	0.15
Mo1LucunMd000001	0	StraightBefore	Attack18	0.15
Mo1LucunMd000001	0	StraightBefore	Attack19	0.15
Mo1LucunMd000001	0	StraightBefore	Attack20	0.15
Mo1LucunMd000001	0	StraightBefore	Attack21	0.15
Mo1LucunMd000001	0	StraightBefore	Attack22	0.15
Mo1LucunMd000001	0	StraightBefore	Attack23	0.15
Mo1LucunMd000001	0	StraightBefore	Attack24	0.15
Mo1LucunMd000001	0	StraightAfter	Born	0.15
Mo1LucunMd000001	0	StraightAfter	Stand1	0.15
Mo1LucunMd000001	0	StraightAfter	Stand2	0.15
Mo1LucunMd000001	0	StraightAfter	Stand3	0.15
Mo1LucunMd000001	0	StraightAfter	Death	0.15
Mo1LucunMd000001	0	StraightAfter	Standchange	0.15
Mo1LucunMd000001	0	StraightAfter	Run	0.15
Mo1LucunMd000001	0	StraightAfter	Walk	0.15
Mo1LucunMd000001	0	StraightAfter	Runb	0.15
Mo1LucunMd000001	0	StraightAfter	Runl	0.15
Mo1LucunMd000001	0	StraightAfter	Runr	0.15
Mo1LucunMd000001	0	StraightAfter	Walkb	0.15
Mo1LucunMd000001	0	StraightAfter	Walkl	0.15
Mo1LucunMd000001	0	StraightAfter	Walkr	0.15
Mo1LucunMd000001	0	StraightAfter	TurnLeft	0.15
Mo1LucunMd000001	0	StraightAfter	TurnRight	0.15
Mo1LucunMd000001	0	StraightAfter	Move1	0.15
Mo1LucunMd000001	0	StraightAfter	Move2	0.15
Mo1LucunMd000001	0	StraightAfter	Move3	0.15
Mo1LucunMd000001	0	StraightAfter	RunStart	0.15
Mo1LucunMd000001	0	StraightAfter	RunStartEnd01	0.15
Mo1LucunMd000001	0	StraightAfter	Hit1	0.15
Mo1LucunMd000001	0	StraightAfter	Hit2	0.15
Mo1LucunMd000001	0	StraightAfter	Hit3	0.15
Mo1LucunMd000001	0	StraightAfter	Hit4	0.15
Mo1LucunMd000001	0	StraightAfter	Behitfly	0.15
Mo1LucunMd000001	0	StraightAfter	Hoverhit	0.15
Mo1LucunMd000001	0	StraightAfter	Falldown	0.15
Mo1LucunMd000001	0	StraightAfter	Hitdown	0.15
Mo1LucunMd000001	0	StraightAfter	Lieonfloor	0.15
Mo1LucunMd000001	0	StraightAfter	Standup	0.15
Mo1LucunMd000001	0	StraightAfter	Straight	0.15
Mo1LucunMd000001	0	StraightAfter	Stun	0.15
Mo1LucunMd000001	0	StraightAfter	StraightBefore	0.15
Mo1LucunMd000001	0	StraightAfter	StraightAfter	0.15
Mo1LucunMd000001	0	StraightAfter	Win	0.15
Mo1LucunMd000001	0	StraightAfter	Win2	0.15
Mo1LucunMd000001	0	StraightAfter	Stop	0.15
Mo1LucunMd000001	0	StraightAfter	Fail	0.15
Mo1LucunMd000001	0	StraightAfter	Save	0.15
Mo1LucunMd000001	0	StraightAfter	Caught	0.15
Mo1LucunMd000001	0	StraightAfter	Attack01	0.15
Mo1LucunMd000001	0	StraightAfter	Attack02	0.15
Mo1LucunMd000001	0	StraightAfter	Attack03	0.15
Mo1LucunMd000001	0	StraightAfter	Attack04	0.15
Mo1LucunMd000001	0	StraightAfter	Attack05	0.15
Mo1LucunMd000001	0	StraightAfter	Attack06	0.15
Mo1LucunMd000001	0	StraightAfter	Attack07	0.15
Mo1LucunMd000001	0	StraightAfter	Attack08	0.15
Mo1LucunMd000001	0	StraightAfter	Attack09	0.15
Mo1LucunMd000001	0	StraightAfter	Attack10	0.15
Mo1LucunMd000001	0	StraightAfter	Attack11	0.15
Mo1LucunMd000001	0	StraightAfter	Attack12	0.15
Mo1LucunMd000001	0	StraightAfter	Attack13	0.15
Mo1LucunMd000001	0	StraightAfter	Attack16	0.15
Mo1LucunMd000001	0	StraightAfter	Attack17	0.15
Mo1LucunMd000001	0	StraightAfter	Attack18	0.15
Mo1LucunMd000001	0	StraightAfter	Attack19	0.15
Mo1LucunMd000001	0	StraightAfter	Attack20	0.15
Mo1LucunMd000001	0	StraightAfter	Attack21	0.15
Mo1LucunMd000001	0	StraightAfter	Attack22	0.15
Mo1LucunMd000001	0	StraightAfter	Attack23	0.15
Mo1LucunMd000001	0	StraightAfter	Attack24	0.15
Mo1LucunMd000001	0	Win	Born	0.15
Mo1LucunMd000001	0	Win	Stand1	0.15
Mo1LucunMd000001	0	Win	Stand2	0.15
Mo1LucunMd000001	0	Win	Stand3	0.15
Mo1LucunMd000001	0	Win	Death	0.15
Mo1LucunMd000001	0	Win	Standchange	0.15
Mo1LucunMd000001	0	Win	Run	0.15
Mo1LucunMd000001	0	Win	Walk	0.15
Mo1LucunMd000001	0	Win	Runb	0.15
Mo1LucunMd000001	0	Win	Runl	0.15
Mo1LucunMd000001	0	Win	Runr	0.15
Mo1LucunMd000001	0	Win	Walkb	0.15
Mo1LucunMd000001	0	Win	Walkl	0.15
Mo1LucunMd000001	0	Win	Walkr	0.15
Mo1LucunMd000001	0	Win	TurnLeft	0.15
Mo1LucunMd000001	0	Win	TurnRight	0.15
Mo1LucunMd000001	0	Win	Move1	0.15
Mo1LucunMd000001	0	Win	Move2	0.15
Mo1LucunMd000001	0	Win	Move3	0.15
Mo1LucunMd000001	0	Win	RunStart	0.15
Mo1LucunMd000001	0	Win	RunStartEnd01	0.15
Mo1LucunMd000001	0	Win	Hit1	0.15
Mo1LucunMd000001	0	Win	Hit2	0.15
Mo1LucunMd000001	0	Win	Hit3	0.15
Mo1LucunMd000001	0	Win	Hit4	0.15
Mo1LucunMd000001	0	Win	Behitfly	0.15
Mo1LucunMd000001	0	Win	Hoverhit	0.15
Mo1LucunMd000001	0	Win	Falldown	0.15
Mo1LucunMd000001	0	Win	Hitdown	0.15
Mo1LucunMd000001	0	Win	Lieonfloor	0.15
Mo1LucunMd000001	0	Win	Standup	0.15
Mo1LucunMd000001	0	Win	Straight	0.15
Mo1LucunMd000001	0	Win	Stun	0.15
Mo1LucunMd000001	0	Win	StraightBefore	0.15
Mo1LucunMd000001	0	Win	StraightAfter	0.15
Mo1LucunMd000001	0	Win	Win	0.15
Mo1LucunMd000001	0	Win	Win2	0.15
Mo1LucunMd000001	0	Win	Stop	0.15
Mo1LucunMd000001	0	Win	Fail	0.15
Mo1LucunMd000001	0	Win	Save	0.15
Mo1LucunMd000001	0	Win	Caught	0.15
Mo1LucunMd000001	0	Win	Attack01	0.15
Mo1LucunMd000001	0	Win	Attack02	0.15
Mo1LucunMd000001	0	Win	Attack03	0.15
Mo1LucunMd000001	0	Win	Attack04	0.15
Mo1LucunMd000001	0	Win	Attack05	0.15
Mo1LucunMd000001	0	Win	Attack06	0.15
Mo1LucunMd000001	0	Win	Attack07	0.15
Mo1LucunMd000001	0	Win	Attack08	0.15
Mo1LucunMd000001	0	Win	Attack09	0.15
Mo1LucunMd000001	0	Win	Attack10	0.15
Mo1LucunMd000001	0	Win	Attack11	0.15
Mo1LucunMd000001	0	Win	Attack12	0.15
Mo1LucunMd000001	0	Win	Attack13	0.15
Mo1LucunMd000001	0	Win	Attack16	0.15
Mo1LucunMd000001	0	Win	Attack17	0.15
Mo1LucunMd000001	0	Win	Attack18	0.15
Mo1LucunMd000001	0	Win	Attack19	0.15
Mo1LucunMd000001	0	Win	Attack20	0.15
Mo1LucunMd000001	0	Win	Attack21	0.15
Mo1LucunMd000001	0	Win	Attack22	0.15
Mo1LucunMd000001	0	Win	Attack23	0.15
Mo1LucunMd000001	0	Win	Attack24	0.15
Mo1LucunMd000001	0	Win2	Born	0.15
Mo1LucunMd000001	0	Win2	Stand1	0.15
Mo1LucunMd000001	0	Win2	Stand2	0.15
Mo1LucunMd000001	0	Win2	Stand3	0.15
Mo1LucunMd000001	0	Win2	Death	0.15
Mo1LucunMd000001	0	Win2	Standchange	0.15
Mo1LucunMd000001	0	Win2	Run	0.15
Mo1LucunMd000001	0	Win2	Walk	0.15
Mo1LucunMd000001	0	Win2	Runb	0.15
Mo1LucunMd000001	0	Win2	Runl	0.15
Mo1LucunMd000001	0	Win2	Runr	0.15
Mo1LucunMd000001	0	Win2	Walkb	0.15
Mo1LucunMd000001	0	Win2	Walkl	0.15
Mo1LucunMd000001	0	Win2	Walkr	0.15
Mo1LucunMd000001	0	Win2	TurnLeft	0.15
Mo1LucunMd000001	0	Win2	TurnRight	0.15
Mo1LucunMd000001	0	Win2	Move1	0.15
Mo1LucunMd000001	0	Win2	Move2	0.15
Mo1LucunMd000001	0	Win2	Move3	0.15
Mo1LucunMd000001	0	Win2	RunStart	0.15
Mo1LucunMd000001	0	Win2	RunStartEnd01	0.15
Mo1LucunMd000001	0	Win2	Hit1	0.15
Mo1LucunMd000001	0	Win2	Hit2	0.15
Mo1LucunMd000001	0	Win2	Hit3	0.15
Mo1LucunMd000001	0	Win2	Hit4	0.15
Mo1LucunMd000001	0	Win2	Behitfly	0.15
Mo1LucunMd000001	0	Win2	Hoverhit	0.15
Mo1LucunMd000001	0	Win2	Falldown	0.15
Mo1LucunMd000001	0	Win2	Hitdown	0.15
Mo1LucunMd000001	0	Win2	Lieonfloor	0.15
Mo1LucunMd000001	0	Win2	Standup	0.15
Mo1LucunMd000001	0	Win2	Straight	0.15
Mo1LucunMd000001	0	Win2	Stun	0.15
Mo1LucunMd000001	0	Win2	StraightBefore	0.15
Mo1LucunMd000001	0	Win2	StraightAfter	0.15
Mo1LucunMd000001	0	Win2	Win	0.15
Mo1LucunMd000001	0	Win2	Win2	0.15
Mo1LucunMd000001	0	Win2	Stop	0.15
Mo1LucunMd000001	0	Win2	Fail	0.15
Mo1LucunMd000001	0	Win2	Save	0.15
Mo1LucunMd000001	0	Win2	Caught	0.15
Mo1LucunMd000001	0	Win2	Attack01	0.15
Mo1LucunMd000001	0	Win2	Attack02	0.15
Mo1LucunMd000001	0	Win2	Attack03	0.15
Mo1LucunMd000001	0	Win2	Attack04	0.15
Mo1LucunMd000001	0	Win2	Attack05	0.15
Mo1LucunMd000001	0	Win2	Attack06	0.15
Mo1LucunMd000001	0	Win2	Attack07	0.15
Mo1LucunMd000001	0	Win2	Attack08	0.15
Mo1LucunMd000001	0	Win2	Attack09	0.15
Mo1LucunMd000001	0	Win2	Attack10	0.15
Mo1LucunMd000001	0	Win2	Attack11	0.15
Mo1LucunMd000001	0	Win2	Attack12	0.15
Mo1LucunMd000001	0	Win2	Attack13	0.15
Mo1LucunMd000001	0	Win2	Attack16	0.15
Mo1LucunMd000001	0	Win2	Attack17	0.15
Mo1LucunMd000001	0	Win2	Attack18	0.15
Mo1LucunMd000001	0	Win2	Attack19	0.15
Mo1LucunMd000001	0	Win2	Attack20	0.15
Mo1LucunMd000001	0	Win2	Attack21	0.15
Mo1LucunMd000001	0	Win2	Attack22	0.15
Mo1LucunMd000001	0	Win2	Attack23	0.15
Mo1LucunMd000001	0	Win2	Attack24	0.15
Mo1LucunMd000001	0	Stop	Born	0.15
Mo1LucunMd000001	0	Stop	Stand1	0.15
Mo1LucunMd000001	0	Stop	Stand2	0.15
Mo1LucunMd000001	0	Stop	Stand3	0.15
Mo1LucunMd000001	0	Stop	Death	0.15
Mo1LucunMd000001	0	Stop	Standchange	0.15
Mo1LucunMd000001	0	Stop	Run	0.15
Mo1LucunMd000001	0	Stop	Walk	0.15
Mo1LucunMd000001	0	Stop	Runb	0.15
Mo1LucunMd000001	0	Stop	Runl	0.15
Mo1LucunMd000001	0	Stop	Runr	0.15
Mo1LucunMd000001	0	Stop	Walkb	0.15
Mo1LucunMd000001	0	Stop	Walkl	0.15
Mo1LucunMd000001	0	Stop	Walkr	0.15
Mo1LucunMd000001	0	Stop	TurnLeft	0.15
Mo1LucunMd000001	0	Stop	TurnRight	0.15
Mo1LucunMd000001	0	Stop	Move1	0.15
Mo1LucunMd000001	0	Stop	Move2	0.15
Mo1LucunMd000001	0	Stop	Move3	0.15
Mo1LucunMd000001	0	Stop	RunStart	0.15
Mo1LucunMd000001	0	Stop	RunStartEnd01	0.15
Mo1LucunMd000001	0	Stop	Hit1	0.15
Mo1LucunMd000001	0	Stop	Hit2	0.15
Mo1LucunMd000001	0	Stop	Hit3	0.15
Mo1LucunMd000001	0	Stop	Hit4	0.15
Mo1LucunMd000001	0	Stop	Behitfly	0.15
Mo1LucunMd000001	0	Stop	Hoverhit	0.15
Mo1LucunMd000001	0	Stop	Falldown	0.15
Mo1LucunMd000001	0	Stop	Hitdown	0.15
Mo1LucunMd000001	0	Stop	Lieonfloor	0.15
Mo1LucunMd000001	0	Stop	Standup	0.15
Mo1LucunMd000001	0	Stop	Straight	0.15
Mo1LucunMd000001	0	Stop	Stun	0.15
Mo1LucunMd000001	0	Stop	StraightBefore	0.15
Mo1LucunMd000001	0	Stop	StraightAfter	0.15
Mo1LucunMd000001	0	Stop	Win	0.15
Mo1LucunMd000001	0	Stop	Win2	0.15
Mo1LucunMd000001	0	Stop	Stop	0.15
Mo1LucunMd000001	0	Stop	Fail	0.15
Mo1LucunMd000001	0	Stop	Save	0.15
Mo1LucunMd000001	0	Stop	Caught	0.15
Mo1LucunMd000001	0	Stop	Attack01	0.15
Mo1LucunMd000001	0	Stop	Attack02	0.15
Mo1LucunMd000001	0	Stop	Attack03	0.15
Mo1LucunMd000001	0	Stop	Attack04	0.15
Mo1LucunMd000001	0	Stop	Attack05	0.15
Mo1LucunMd000001	0	Stop	Attack06	0.15
Mo1LucunMd000001	0	Stop	Attack07	0.15
Mo1LucunMd000001	0	Stop	Attack08	0.15
Mo1LucunMd000001	0	Stop	Attack09	0.15
Mo1LucunMd000001	0	Stop	Attack10	0.15
Mo1LucunMd000001	0	Stop	Attack11	0.15
Mo1LucunMd000001	0	Stop	Attack12	0.15
Mo1LucunMd000001	0	Stop	Attack13	0.15
Mo1LucunMd000001	0	Stop	Attack16	0.15
Mo1LucunMd000001	0	Stop	Attack17	0.15
Mo1LucunMd000001	0	Stop	Attack18	0.15
Mo1LucunMd000001	0	Stop	Attack19	0.15
Mo1LucunMd000001	0	Stop	Attack20	0.15
Mo1LucunMd000001	0	Stop	Attack21	0.15
Mo1LucunMd000001	0	Stop	Attack22	0.15
Mo1LucunMd000001	0	Stop	Attack23	0.15
Mo1LucunMd000001	0	Stop	Attack24	0.15
Mo1LucunMd000001	0	Fail	Born	0.15
Mo1LucunMd000001	0	Fail	Stand1	0.15
Mo1LucunMd000001	0	Fail	Stand2	0.15
Mo1LucunMd000001	0	Fail	Stand3	0.15
Mo1LucunMd000001	0	Fail	Death	0.15
Mo1LucunMd000001	0	Fail	Standchange	0.15
Mo1LucunMd000001	0	Fail	Run	0.15
Mo1LucunMd000001	0	Fail	Walk	0.15
Mo1LucunMd000001	0	Fail	Runb	0.15
Mo1LucunMd000001	0	Fail	Runl	0.15
Mo1LucunMd000001	0	Fail	Runr	0.15
Mo1LucunMd000001	0	Fail	Walkb	0.15
Mo1LucunMd000001	0	Fail	Walkl	0.15
Mo1LucunMd000001	0	Fail	Walkr	0.15
Mo1LucunMd000001	0	Fail	TurnLeft	0.15
Mo1LucunMd000001	0	Fail	TurnRight	0.15
Mo1LucunMd000001	0	Fail	Move1	0.15
Mo1LucunMd000001	0	Fail	Move2	0.15
Mo1LucunMd000001	0	Fail	Move3	0.15
Mo1LucunMd000001	0	Fail	RunStart	0.15
Mo1LucunMd000001	0	Fail	RunStartEnd01	0.15
Mo1LucunMd000001	0	Fail	Hit1	0.15
Mo1LucunMd000001	0	Fail	Hit2	0.15
Mo1LucunMd000001	0	Fail	Hit3	0.15
Mo1LucunMd000001	0	Fail	Hit4	0.15
Mo1LucunMd000001	0	Fail	Behitfly	0.15
Mo1LucunMd000001	0	Fail	Hoverhit	0.15
Mo1LucunMd000001	0	Fail	Falldown	0.15
Mo1LucunMd000001	0	Fail	Hitdown	0.15
Mo1LucunMd000001	0	Fail	Lieonfloor	0.15
Mo1LucunMd000001	0	Fail	Standup	0.15
Mo1LucunMd000001	0	Fail	Straight	0.15
Mo1LucunMd000001	0	Fail	Stun	0.15
Mo1LucunMd000001	0	Fail	StraightBefore	0.15
Mo1LucunMd000001	0	Fail	StraightAfter	0.15
Mo1LucunMd000001	0	Fail	Win	0.15
Mo1LucunMd000001	0	Fail	Win2	0.15
Mo1LucunMd000001	0	Fail	Stop	0.15
Mo1LucunMd000001	0	Fail	Fail	0.15
Mo1LucunMd000001	0	Fail	Save	0.15
Mo1LucunMd000001	0	Fail	Caught	0.15
Mo1LucunMd000001	0	Fail	Attack01	0.15
Mo1LucunMd000001	0	Fail	Attack02	0.15
Mo1LucunMd000001	0	Fail	Attack03	0.15
Mo1LucunMd000001	0	Fail	Attack04	0.15
Mo1LucunMd000001	0	Fail	Attack05	0.15
Mo1LucunMd000001	0	Fail	Attack06	0.15
Mo1LucunMd000001	0	Fail	Attack07	0.15
Mo1LucunMd000001	0	Fail	Attack08	0.15
Mo1LucunMd000001	0	Fail	Attack09	0.15
Mo1LucunMd000001	0	Fail	Attack10	0.15
Mo1LucunMd000001	0	Fail	Attack11	0.15
Mo1LucunMd000001	0	Fail	Attack12	0.15
Mo1LucunMd000001	0	Fail	Attack13	0.15
Mo1LucunMd000001	0	Fail	Attack16	0.15
Mo1LucunMd000001	0	Fail	Attack17	0.15
Mo1LucunMd000001	0	Fail	Attack18	0.15
Mo1LucunMd000001	0	Fail	Attack19	0.15
Mo1LucunMd000001	0	Fail	Attack20	0.15
Mo1LucunMd000001	0	Fail	Attack21	0.15
Mo1LucunMd000001	0	Fail	Attack22	0.15
Mo1LucunMd000001	0	Fail	Attack23	0.15
Mo1LucunMd000001	0	Fail	Attack24	0.15
Mo1LucunMd000001	0	Save	Born	0.15
Mo1LucunMd000001	0	Save	Stand1	0.15
Mo1LucunMd000001	0	Save	Stand2	0.15
Mo1LucunMd000001	0	Save	Stand3	0.15
Mo1LucunMd000001	0	Save	Death	0.15
Mo1LucunMd000001	0	Save	Standchange	0.15
Mo1LucunMd000001	0	Save	Run	0.15
Mo1LucunMd000001	0	Save	Walk	0.15
Mo1LucunMd000001	0	Save	Runb	0.15
Mo1LucunMd000001	0	Save	Runl	0.15
Mo1LucunMd000001	0	Save	Runr	0.15
Mo1LucunMd000001	0	Save	Walkb	0.15
Mo1LucunMd000001	0	Save	Walkl	0.15
Mo1LucunMd000001	0	Save	Walkr	0.15
Mo1LucunMd000001	0	Save	TurnLeft	0.15
Mo1LucunMd000001	0	Save	TurnRight	0.15
Mo1LucunMd000001	0	Save	Move1	0.15
Mo1LucunMd000001	0	Save	Move2	0.15
Mo1LucunMd000001	0	Save	Move3	0.15
Mo1LucunMd000001	0	Save	RunStart	0.15
Mo1LucunMd000001	0	Save	RunStartEnd01	0.15
Mo1LucunMd000001	0	Save	Hit1	0.15
Mo1LucunMd000001	0	Save	Hit2	0.15
Mo1LucunMd000001	0	Save	Hit3	0.15
Mo1LucunMd000001	0	Save	Hit4	0.15
Mo1LucunMd000001	0	Save	Behitfly	0.15
Mo1LucunMd000001	0	Save	Hoverhit	0.15
Mo1LucunMd000001	0	Save	Falldown	0.15
Mo1LucunMd000001	0	Save	Hitdown	0.15
Mo1LucunMd000001	0	Save	Lieonfloor	0.15
Mo1LucunMd000001	0	Save	Standup	0.15
Mo1LucunMd000001	0	Save	Straight	0.15
Mo1LucunMd000001	0	Save	Stun	0.15
Mo1LucunMd000001	0	Save	StraightBefore	0.15
Mo1LucunMd000001	0	Save	StraightAfter	0.15
Mo1LucunMd000001	0	Save	Win	0.15
Mo1LucunMd000001	0	Save	Win2	0.15
Mo1LucunMd000001	0	Save	Stop	0.15
Mo1LucunMd000001	0	Save	Fail	0.15
Mo1LucunMd000001	0	Save	Save	0.15
Mo1LucunMd000001	0	Save	Caught	0.15
Mo1LucunMd000001	0	Save	Attack01	0.15
Mo1LucunMd000001	0	Save	Attack02	0.15
Mo1LucunMd000001	0	Save	Attack03	0.15
Mo1LucunMd000001	0	Save	Attack04	0.15
Mo1LucunMd000001	0	Save	Attack05	0.15
Mo1LucunMd000001	0	Save	Attack06	0.15
Mo1LucunMd000001	0	Save	Attack07	0.15
Mo1LucunMd000001	0	Save	Attack08	0.15
Mo1LucunMd000001	0	Save	Attack09	0.15
Mo1LucunMd000001	0	Save	Attack10	0.15
Mo1LucunMd000001	0	Save	Attack11	0.15
Mo1LucunMd000001	0	Save	Attack12	0.15
Mo1LucunMd000001	0	Save	Attack13	0.15
Mo1LucunMd000001	0	Save	Attack16	0.15
Mo1LucunMd000001	0	Save	Attack17	0.15
Mo1LucunMd000001	0	Save	Attack18	0.15
Mo1LucunMd000001	0	Save	Attack19	0.15
Mo1LucunMd000001	0	Save	Attack20	0.15
Mo1LucunMd000001	0	Save	Attack21	0.15
Mo1LucunMd000001	0	Save	Attack22	0.15
Mo1LucunMd000001	0	Save	Attack23	0.15
Mo1LucunMd000001	0	Save	Attack24	0.15
Mo1LucunMd000001	0	Caught	Born	0.15
Mo1LucunMd000001	0	Caught	Stand1	0.15
Mo1LucunMd000001	0	Caught	Stand2	0.15
Mo1LucunMd000001	0	Caught	Stand3	0.15
Mo1LucunMd000001	0	Caught	Death	0.15
Mo1LucunMd000001	0	Caught	Standchange	0.15
Mo1LucunMd000001	0	Caught	Run	0.15
Mo1LucunMd000001	0	Caught	Walk	0.15
Mo1LucunMd000001	0	Caught	Runb	0.15
Mo1LucunMd000001	0	Caught	Runl	0.15
Mo1LucunMd000001	0	Caught	Runr	0.15
Mo1LucunMd000001	0	Caught	Walkb	0.15
Mo1LucunMd000001	0	Caught	Walkl	0.15
Mo1LucunMd000001	0	Caught	Walkr	0.15
Mo1LucunMd000001	0	Caught	TurnLeft	0.15
Mo1LucunMd000001	0	Caught	TurnRight	0.15
Mo1LucunMd000001	0	Caught	Move1	0.15
Mo1LucunMd000001	0	Caught	Move2	0.15
Mo1LucunMd000001	0	Caught	Move3	0.15
Mo1LucunMd000001	0	Caught	RunStart	0.15
Mo1LucunMd000001	0	Caught	RunStartEnd01	0.15
Mo1LucunMd000001	0	Caught	Hit1	0.15
Mo1LucunMd000001	0	Caught	Hit2	0.15
Mo1LucunMd000001	0	Caught	Hit3	0.15
Mo1LucunMd000001	0	Caught	Hit4	0.15
Mo1LucunMd000001	0	Caught	Behitfly	0.15
Mo1LucunMd000001	0	Caught	Hoverhit	0.15
Mo1LucunMd000001	0	Caught	Falldown	0.15
Mo1LucunMd000001	0	Caught	Hitdown	0.15
Mo1LucunMd000001	0	Caught	Lieonfloor	0.15
Mo1LucunMd000001	0	Caught	Standup	0.15
Mo1LucunMd000001	0	Caught	Straight	0.15
Mo1LucunMd000001	0	Caught	Stun	0.15
Mo1LucunMd000001	0	Caught	StraightBefore	0.15
Mo1LucunMd000001	0	Caught	StraightAfter	0.15
Mo1LucunMd000001	0	Caught	Win	0.15
Mo1LucunMd000001	0	Caught	Win2	0.15
Mo1LucunMd000001	0	Caught	Stop	0.15
Mo1LucunMd000001	0	Caught	Fail	0.15
Mo1LucunMd000001	0	Caught	Save	0.15
Mo1LucunMd000001	0	Caught	Caught	0.15
Mo1LucunMd000001	0	Caught	Attack01	0.15
Mo1LucunMd000001	0	Caught	Attack02	0.15
Mo1LucunMd000001	0	Caught	Attack03	0.15
Mo1LucunMd000001	0	Caught	Attack04	0.15
Mo1LucunMd000001	0	Caught	Attack05	0.15
Mo1LucunMd000001	0	Caught	Attack06	0.15
Mo1LucunMd000001	0	Caught	Attack07	0.15
Mo1LucunMd000001	0	Caught	Attack08	0.15
Mo1LucunMd000001	0	Caught	Attack09	0.15
Mo1LucunMd000001	0	Caught	Attack10	0.15
Mo1LucunMd000001	0	Caught	Attack11	0.15
Mo1LucunMd000001	0	Caught	Attack12	0.15
Mo1LucunMd000001	0	Caught	Attack13	0.15
Mo1LucunMd000001	0	Caught	Attack16	0.15
Mo1LucunMd000001	0	Caught	Attack17	0.15
Mo1LucunMd000001	0	Caught	Attack18	0.15
Mo1LucunMd000001	0	Caught	Attack19	0.15
Mo1LucunMd000001	0	Caught	Attack20	0.15
Mo1LucunMd000001	0	Caught	Attack21	0.15
Mo1LucunMd000001	0	Caught	Attack22	0.15
Mo1LucunMd000001	0	Caught	Attack23	0.15
Mo1LucunMd000001	0	Caught	Attack24	0.15
Mo1LucunMd000001	0	Attack01	Born	0.15
Mo1LucunMd000001	0	Attack01	Stand1	0.15
Mo1LucunMd000001	0	Attack01	Stand2	0.15
Mo1LucunMd000001	0	Attack01	Stand3	0.15
Mo1LucunMd000001	0	Attack01	Death	0.15
Mo1LucunMd000001	0	Attack01	Standchange	0.15
Mo1LucunMd000001	0	Attack01	Run	0.15
Mo1LucunMd000001	0	Attack01	Walk	0.15
Mo1LucunMd000001	0	Attack01	Runb	0.15
Mo1LucunMd000001	0	Attack01	Runl	0.15
Mo1LucunMd000001	0	Attack01	Runr	0.15
Mo1LucunMd000001	0	Attack01	Walkb	0.15
Mo1LucunMd000001	0	Attack01	Walkl	0.15
Mo1LucunMd000001	0	Attack01	Walkr	0.15
Mo1LucunMd000001	0	Attack01	TurnLeft	0.15
Mo1LucunMd000001	0	Attack01	TurnRight	0.15
Mo1LucunMd000001	0	Attack01	Move1	0.15
Mo1LucunMd000001	0	Attack01	Move2	0.15
Mo1LucunMd000001	0	Attack01	Move3	0.15
Mo1LucunMd000001	0	Attack01	RunStart	0.15
Mo1LucunMd000001	0	Attack01	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack01	Hit1	0.15
Mo1LucunMd000001	0	Attack01	Hit2	0.15
Mo1LucunMd000001	0	Attack01	Hit3	0.15
Mo1LucunMd000001	0	Attack01	Hit4	0.15
Mo1LucunMd000001	0	Attack01	Behitfly	0.15
Mo1LucunMd000001	0	Attack01	Hoverhit	0.15
Mo1LucunMd000001	0	Attack01	Falldown	0.15
Mo1LucunMd000001	0	Attack01	Hitdown	0.15
Mo1LucunMd000001	0	Attack01	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack01	Standup	0.15
Mo1LucunMd000001	0	Attack01	Straight	0.15
Mo1LucunMd000001	0	Attack01	Stun	0.15
Mo1LucunMd000001	0	Attack01	StraightBefore	0.15
Mo1LucunMd000001	0	Attack01	StraightAfter	0.15
Mo1LucunMd000001	0	Attack01	Win	0.15
Mo1LucunMd000001	0	Attack01	Win2	0.15
Mo1LucunMd000001	0	Attack01	Stop	0.15
Mo1LucunMd000001	0	Attack01	Fail	0.15
Mo1LucunMd000001	0	Attack01	Save	0.15
Mo1LucunMd000001	0	Attack01	Caught	0.15
Mo1LucunMd000001	0	Attack01	Attack01	0.15
Mo1LucunMd000001	0	Attack01	Attack02	0.15
Mo1LucunMd000001	0	Attack01	Attack03	0.15
Mo1LucunMd000001	0	Attack01	Attack04	0.15
Mo1LucunMd000001	0	Attack01	Attack05	0.15
Mo1LucunMd000001	0	Attack01	Attack06	0.15
Mo1LucunMd000001	0	Attack01	Attack07	0.15
Mo1LucunMd000001	0	Attack01	Attack08	0.15
Mo1LucunMd000001	0	Attack01	Attack09	0.15
Mo1LucunMd000001	0	Attack01	Attack10	0.15
Mo1LucunMd000001	0	Attack01	Attack11	0.15
Mo1LucunMd000001	0	Attack01	Attack12	0.15
Mo1LucunMd000001	0	Attack01	Attack13	0.15
Mo1LucunMd000001	0	Attack01	Attack16	0.15
Mo1LucunMd000001	0	Attack01	Attack17	0.15
Mo1LucunMd000001	0	Attack01	Attack18	0.15
Mo1LucunMd000001	0	Attack01	Attack19	0.15
Mo1LucunMd000001	0	Attack01	Attack20	0.15
Mo1LucunMd000001	0	Attack01	Attack21	0.15
Mo1LucunMd000001	0	Attack01	Attack22	0.15
Mo1LucunMd000001	0	Attack01	Attack23	0.15
Mo1LucunMd000001	0	Attack01	Attack24	0.15
Mo1LucunMd000001	0	Attack02	Born	0.15
Mo1LucunMd000001	0	Attack02	Stand1	0.15
Mo1LucunMd000001	0	Attack02	Stand2	0.15
Mo1LucunMd000001	0	Attack02	Stand3	0.15
Mo1LucunMd000001	0	Attack02	Death	0.15
Mo1LucunMd000001	0	Attack02	Standchange	0.15
Mo1LucunMd000001	0	Attack02	Run	0.15
Mo1LucunMd000001	0	Attack02	Walk	0.15
Mo1LucunMd000001	0	Attack02	Runb	0.15
Mo1LucunMd000001	0	Attack02	Runl	0.15
Mo1LucunMd000001	0	Attack02	Runr	0.15
Mo1LucunMd000001	0	Attack02	Walkb	0.15
Mo1LucunMd000001	0	Attack02	Walkl	0.15
Mo1LucunMd000001	0	Attack02	Walkr	0.15
Mo1LucunMd000001	0	Attack02	TurnLeft	0.15
Mo1LucunMd000001	0	Attack02	TurnRight	0.15
Mo1LucunMd000001	0	Attack02	Move1	0.15
Mo1LucunMd000001	0	Attack02	Move2	0.15
Mo1LucunMd000001	0	Attack02	Move3	0.15
Mo1LucunMd000001	0	Attack02	RunStart	0.15
Mo1LucunMd000001	0	Attack02	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack02	Hit1	0.15
Mo1LucunMd000001	0	Attack02	Hit2	0.15
Mo1LucunMd000001	0	Attack02	Hit3	0.15
Mo1LucunMd000001	0	Attack02	Hit4	0.15
Mo1LucunMd000001	0	Attack02	Behitfly	0.15
Mo1LucunMd000001	0	Attack02	Hoverhit	0.15
Mo1LucunMd000001	0	Attack02	Falldown	0.15
Mo1LucunMd000001	0	Attack02	Hitdown	0.15
Mo1LucunMd000001	0	Attack02	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack02	Standup	0.15
Mo1LucunMd000001	0	Attack02	Straight	0.15
Mo1LucunMd000001	0	Attack02	Stun	0.15
Mo1LucunMd000001	0	Attack02	StraightBefore	0.15
Mo1LucunMd000001	0	Attack02	StraightAfter	0.15
Mo1LucunMd000001	0	Attack02	Win	0.15
Mo1LucunMd000001	0	Attack02	Win2	0.15
Mo1LucunMd000001	0	Attack02	Stop	0.15
Mo1LucunMd000001	0	Attack02	Fail	0.15
Mo1LucunMd000001	0	Attack02	Save	0.15
Mo1LucunMd000001	0	Attack02	Caught	0.15
Mo1LucunMd000001	0	Attack02	Attack01	0.15
Mo1LucunMd000001	0	Attack02	Attack02	0.15
Mo1LucunMd000001	0	Attack02	Attack03	0.15
Mo1LucunMd000001	0	Attack02	Attack04	0.15
Mo1LucunMd000001	0	Attack02	Attack05	0.15
Mo1LucunMd000001	0	Attack02	Attack06	0.15
Mo1LucunMd000001	0	Attack02	Attack07	0.15
Mo1LucunMd000001	0	Attack02	Attack08	0.15
Mo1LucunMd000001	0	Attack02	Attack09	0.15
Mo1LucunMd000001	0	Attack02	Attack10	0.15
Mo1LucunMd000001	0	Attack02	Attack11	0.15
Mo1LucunMd000001	0	Attack02	Attack12	0.15
Mo1LucunMd000001	0	Attack02	Attack13	0.15
Mo1LucunMd000001	0	Attack02	Attack16	0.15
Mo1LucunMd000001	0	Attack02	Attack17	0.15
Mo1LucunMd000001	0	Attack02	Attack18	0.15
Mo1LucunMd000001	0	Attack02	Attack19	0.15
Mo1LucunMd000001	0	Attack02	Attack20	0.15
Mo1LucunMd000001	0	Attack02	Attack21	0.15
Mo1LucunMd000001	0	Attack02	Attack22	0.15
Mo1LucunMd000001	0	Attack02	Attack23	0.15
Mo1LucunMd000001	0	Attack02	Attack24	0.15
Mo1LucunMd000001	0	Attack03	Born	0.15
Mo1LucunMd000001	0	Attack03	Stand1	0.15
Mo1LucunMd000001	0	Attack03	Stand2	0.15
Mo1LucunMd000001	0	Attack03	Stand3	0.15
Mo1LucunMd000001	0	Attack03	Death	0.15
Mo1LucunMd000001	0	Attack03	Standchange	0.15
Mo1LucunMd000001	0	Attack03	Run	0.15
Mo1LucunMd000001	0	Attack03	Walk	0.15
Mo1LucunMd000001	0	Attack03	Runb	0.15
Mo1LucunMd000001	0	Attack03	Runl	0.15
Mo1LucunMd000001	0	Attack03	Runr	0.15
Mo1LucunMd000001	0	Attack03	Walkb	0.15
Mo1LucunMd000001	0	Attack03	Walkl	0.15
Mo1LucunMd000001	0	Attack03	Walkr	0.15
Mo1LucunMd000001	0	Attack03	TurnLeft	0.15
Mo1LucunMd000001	0	Attack03	TurnRight	0.15
Mo1LucunMd000001	0	Attack03	Move1	0.15
Mo1LucunMd000001	0	Attack03	Move2	0.15
Mo1LucunMd000001	0	Attack03	Move3	0.15
Mo1LucunMd000001	0	Attack03	RunStart	0.15
Mo1LucunMd000001	0	Attack03	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack03	Hit1	0.15
Mo1LucunMd000001	0	Attack03	Hit2	0.15
Mo1LucunMd000001	0	Attack03	Hit3	0.15
Mo1LucunMd000001	0	Attack03	Hit4	0.15
Mo1LucunMd000001	0	Attack03	Behitfly	0.15
Mo1LucunMd000001	0	Attack03	Hoverhit	0.15
Mo1LucunMd000001	0	Attack03	Falldown	0.15
Mo1LucunMd000001	0	Attack03	Hitdown	0.15
Mo1LucunMd000001	0	Attack03	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack03	Standup	0.15
Mo1LucunMd000001	0	Attack03	Straight	0.15
Mo1LucunMd000001	0	Attack03	Stun	0.15
Mo1LucunMd000001	0	Attack03	StraightBefore	0.15
Mo1LucunMd000001	0	Attack03	StraightAfter	0.15
Mo1LucunMd000001	0	Attack03	Win	0.15
Mo1LucunMd000001	0	Attack03	Win2	0.15
Mo1LucunMd000001	0	Attack03	Stop	0.15
Mo1LucunMd000001	0	Attack03	Fail	0.15
Mo1LucunMd000001	0	Attack03	Save	0.15
Mo1LucunMd000001	0	Attack03	Caught	0.15
Mo1LucunMd000001	0	Attack03	Attack01	0.15
Mo1LucunMd000001	0	Attack03	Attack02	0.15
Mo1LucunMd000001	0	Attack03	Attack03	0.15
Mo1LucunMd000001	0	Attack03	Attack04	0.15
Mo1LucunMd000001	0	Attack03	Attack05	0.15
Mo1LucunMd000001	0	Attack03	Attack06	0.15
Mo1LucunMd000001	0	Attack03	Attack07	0.15
Mo1LucunMd000001	0	Attack03	Attack08	0.15
Mo1LucunMd000001	0	Attack03	Attack09	0.15
Mo1LucunMd000001	0	Attack03	Attack10	0.15
Mo1LucunMd000001	0	Attack03	Attack11	0.15
Mo1LucunMd000001	0	Attack03	Attack12	0.15
Mo1LucunMd000001	0	Attack03	Attack13	0.15
Mo1LucunMd000001	0	Attack03	Attack16	0.15
Mo1LucunMd000001	0	Attack03	Attack17	0.15
Mo1LucunMd000001	0	Attack03	Attack18	0.15
Mo1LucunMd000001	0	Attack03	Attack19	0.15
Mo1LucunMd000001	0	Attack03	Attack20	0.15
Mo1LucunMd000001	0	Attack03	Attack21	0.15
Mo1LucunMd000001	0	Attack03	Attack22	0.15
Mo1LucunMd000001	0	Attack03	Attack23	0.15
Mo1LucunMd000001	0	Attack03	Attack24	0.15
Mo1LucunMd000001	0	Attack04	Born	0.15
Mo1LucunMd000001	0	Attack04	Stand1	0.15
Mo1LucunMd000001	0	Attack04	Stand2	0.15
Mo1LucunMd000001	0	Attack04	Stand3	0.15
Mo1LucunMd000001	0	Attack04	Death	0.15
Mo1LucunMd000001	0	Attack04	Standchange	0.15
Mo1LucunMd000001	0	Attack04	Run	0.15
Mo1LucunMd000001	0	Attack04	Walk	0.15
Mo1LucunMd000001	0	Attack04	Runb	0.15
Mo1LucunMd000001	0	Attack04	Runl	0.15
Mo1LucunMd000001	0	Attack04	Runr	0.15
Mo1LucunMd000001	0	Attack04	Walkb	0.15
Mo1LucunMd000001	0	Attack04	Walkl	0.15
Mo1LucunMd000001	0	Attack04	Walkr	0.15
Mo1LucunMd000001	0	Attack04	TurnLeft	0.15
Mo1LucunMd000001	0	Attack04	TurnRight	0.15
Mo1LucunMd000001	0	Attack04	Move1	0.15
Mo1LucunMd000001	0	Attack04	Move2	0.15
Mo1LucunMd000001	0	Attack04	Move3	0.15
Mo1LucunMd000001	0	Attack04	RunStart	0.15
Mo1LucunMd000001	0	Attack04	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack04	Hit1	0.15
Mo1LucunMd000001	0	Attack04	Hit2	0.15
Mo1LucunMd000001	0	Attack04	Hit3	0.15
Mo1LucunMd000001	0	Attack04	Hit4	0.15
Mo1LucunMd000001	0	Attack04	Behitfly	0.15
Mo1LucunMd000001	0	Attack04	Hoverhit	0.15
Mo1LucunMd000001	0	Attack04	Falldown	0.15
Mo1LucunMd000001	0	Attack04	Hitdown	0.15
Mo1LucunMd000001	0	Attack04	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack04	Standup	0.15
Mo1LucunMd000001	0	Attack04	Straight	0.15
Mo1LucunMd000001	0	Attack04	Stun	0.15
Mo1LucunMd000001	0	Attack04	StraightBefore	0.15
Mo1LucunMd000001	0	Attack04	StraightAfter	0.15
Mo1LucunMd000001	0	Attack04	Win	0.15
Mo1LucunMd000001	0	Attack04	Win2	0.15
Mo1LucunMd000001	0	Attack04	Stop	0.15
Mo1LucunMd000001	0	Attack04	Fail	0.15
Mo1LucunMd000001	0	Attack04	Save	0.15
Mo1LucunMd000001	0	Attack04	Caught	0.15
Mo1LucunMd000001	0	Attack04	Attack01	0.15
Mo1LucunMd000001	0	Attack04	Attack02	0.15
Mo1LucunMd000001	0	Attack04	Attack03	0.15
Mo1LucunMd000001	0	Attack04	Attack04	0.15
Mo1LucunMd000001	0	Attack04	Attack05	0.15
Mo1LucunMd000001	0	Attack04	Attack06	0.15
Mo1LucunMd000001	0	Attack04	Attack07	0.15
Mo1LucunMd000001	0	Attack04	Attack08	0.15
Mo1LucunMd000001	0	Attack04	Attack09	0.15
Mo1LucunMd000001	0	Attack04	Attack10	0.15
Mo1LucunMd000001	0	Attack04	Attack11	0.15
Mo1LucunMd000001	0	Attack04	Attack12	0.15
Mo1LucunMd000001	0	Attack04	Attack13	0.15
Mo1LucunMd000001	0	Attack04	Attack16	0.15
Mo1LucunMd000001	0	Attack04	Attack17	0.15
Mo1LucunMd000001	0	Attack04	Attack18	0.15
Mo1LucunMd000001	0	Attack04	Attack19	0.15
Mo1LucunMd000001	0	Attack04	Attack20	0.15
Mo1LucunMd000001	0	Attack04	Attack21	0.15
Mo1LucunMd000001	0	Attack04	Attack22	0.15
Mo1LucunMd000001	0	Attack04	Attack23	0.15
Mo1LucunMd000001	0	Attack04	Attack24	0.15
Mo1LucunMd000001	0	Attack05	Born	0.15
Mo1LucunMd000001	0	Attack05	Stand1	0.15
Mo1LucunMd000001	0	Attack05	Stand2	0.15
Mo1LucunMd000001	0	Attack05	Stand3	0.15
Mo1LucunMd000001	0	Attack05	Death	0.15
Mo1LucunMd000001	0	Attack05	Standchange	0.15
Mo1LucunMd000001	0	Attack05	Run	0.15
Mo1LucunMd000001	0	Attack05	Walk	0.15
Mo1LucunMd000001	0	Attack05	Runb	0.15
Mo1LucunMd000001	0	Attack05	Runl	0.15
Mo1LucunMd000001	0	Attack05	Runr	0.15
Mo1LucunMd000001	0	Attack05	Walkb	0.15
Mo1LucunMd000001	0	Attack05	Walkl	0.15
Mo1LucunMd000001	0	Attack05	Walkr	0.15
Mo1LucunMd000001	0	Attack05	TurnLeft	0.15
Mo1LucunMd000001	0	Attack05	TurnRight	0.15
Mo1LucunMd000001	0	Attack05	Move1	0.15
Mo1LucunMd000001	0	Attack05	Move2	0.15
Mo1LucunMd000001	0	Attack05	Move3	0.15
Mo1LucunMd000001	0	Attack05	RunStart	0.15
Mo1LucunMd000001	0	Attack05	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack05	Hit1	0.15
Mo1LucunMd000001	0	Attack05	Hit2	0.15
Mo1LucunMd000001	0	Attack05	Hit3	0.15
Mo1LucunMd000001	0	Attack05	Hit4	0.15
Mo1LucunMd000001	0	Attack05	Behitfly	0.15
Mo1LucunMd000001	0	Attack05	Hoverhit	0.15
Mo1LucunMd000001	0	Attack05	Falldown	0.15
Mo1LucunMd000001	0	Attack05	Hitdown	0.15
Mo1LucunMd000001	0	Attack05	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack05	Standup	0.15
Mo1LucunMd000001	0	Attack05	Straight	0.15
Mo1LucunMd000001	0	Attack05	Stun	0.15
Mo1LucunMd000001	0	Attack05	StraightBefore	0.15
Mo1LucunMd000001	0	Attack05	StraightAfter	0.15
Mo1LucunMd000001	0	Attack05	Win	0.15
Mo1LucunMd000001	0	Attack05	Win2	0.15
Mo1LucunMd000001	0	Attack05	Stop	0.15
Mo1LucunMd000001	0	Attack05	Fail	0.15
Mo1LucunMd000001	0	Attack05	Save	0.15
Mo1LucunMd000001	0	Attack05	Caught	0.15
Mo1LucunMd000001	0	Attack05	Attack01	0.15
Mo1LucunMd000001	0	Attack05	Attack02	0.15
Mo1LucunMd000001	0	Attack05	Attack03	0.15
Mo1LucunMd000001	0	Attack05	Attack04	0.15
Mo1LucunMd000001	0	Attack05	Attack05	0.15
Mo1LucunMd000001	0	Attack05	Attack06	0.15
Mo1LucunMd000001	0	Attack05	Attack07	0.15
Mo1LucunMd000001	0	Attack05	Attack08	0.15
Mo1LucunMd000001	0	Attack05	Attack09	0.15
Mo1LucunMd000001	0	Attack05	Attack10	0.15
Mo1LucunMd000001	0	Attack05	Attack11	0.15
Mo1LucunMd000001	0	Attack05	Attack12	0.15
Mo1LucunMd000001	0	Attack05	Attack13	0.15
Mo1LucunMd000001	0	Attack05	Attack16	0.15
Mo1LucunMd000001	0	Attack05	Attack17	0.15
Mo1LucunMd000001	0	Attack05	Attack18	0.15
Mo1LucunMd000001	0	Attack05	Attack19	0.15
Mo1LucunMd000001	0	Attack05	Attack20	0.15
Mo1LucunMd000001	0	Attack05	Attack21	0.15
Mo1LucunMd000001	0	Attack05	Attack22	0.15
Mo1LucunMd000001	0	Attack05	Attack23	0.15
Mo1LucunMd000001	0	Attack05	Attack24	0.15
Mo1LucunMd000001	0	Attack06	Born	0.15
Mo1LucunMd000001	0	Attack06	Stand1	0.15
Mo1LucunMd000001	0	Attack06	Stand2	0.15
Mo1LucunMd000001	0	Attack06	Stand3	0.15
Mo1LucunMd000001	0	Attack06	Death	0.15
Mo1LucunMd000001	0	Attack06	Standchange	0.15
Mo1LucunMd000001	0	Attack06	Run	0.15
Mo1LucunMd000001	0	Attack06	Walk	0.15
Mo1LucunMd000001	0	Attack06	Runb	0.15
Mo1LucunMd000001	0	Attack06	Runl	0.15
Mo1LucunMd000001	0	Attack06	Runr	0.15
Mo1LucunMd000001	0	Attack06	Walkb	0.15
Mo1LucunMd000001	0	Attack06	Walkl	0.15
Mo1LucunMd000001	0	Attack06	Walkr	0.15
Mo1LucunMd000001	0	Attack06	TurnLeft	0.15
Mo1LucunMd000001	0	Attack06	TurnRight	0.15
Mo1LucunMd000001	0	Attack06	Move1	0.15
Mo1LucunMd000001	0	Attack06	Move2	0.15
Mo1LucunMd000001	0	Attack06	Move3	0.15
Mo1LucunMd000001	0	Attack06	RunStart	0.15
Mo1LucunMd000001	0	Attack06	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack06	Hit1	0.15
Mo1LucunMd000001	0	Attack06	Hit2	0.15
Mo1LucunMd000001	0	Attack06	Hit3	0.15
Mo1LucunMd000001	0	Attack06	Hit4	0.15
Mo1LucunMd000001	0	Attack06	Behitfly	0.15
Mo1LucunMd000001	0	Attack06	Hoverhit	0.15
Mo1LucunMd000001	0	Attack06	Falldown	0.15
Mo1LucunMd000001	0	Attack06	Hitdown	0.15
Mo1LucunMd000001	0	Attack06	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack06	Standup	0.15
Mo1LucunMd000001	0	Attack06	Straight	0.15
Mo1LucunMd000001	0	Attack06	Stun	0.15
Mo1LucunMd000001	0	Attack06	StraightBefore	0.15
Mo1LucunMd000001	0	Attack06	StraightAfter	0.15
Mo1LucunMd000001	0	Attack06	Win	0.15
Mo1LucunMd000001	0	Attack06	Win2	0.15
Mo1LucunMd000001	0	Attack06	Stop	0.15
Mo1LucunMd000001	0	Attack06	Fail	0.15
Mo1LucunMd000001	0	Attack06	Save	0.15
Mo1LucunMd000001	0	Attack06	Caught	0.15
Mo1LucunMd000001	0	Attack06	Attack01	0.15
Mo1LucunMd000001	0	Attack06	Attack02	0.15
Mo1LucunMd000001	0	Attack06	Attack03	0.15
Mo1LucunMd000001	0	Attack06	Attack04	0.15
Mo1LucunMd000001	0	Attack06	Attack05	0.15
Mo1LucunMd000001	0	Attack06	Attack06	0.15
Mo1LucunMd000001	0	Attack06	Attack07	0.15
Mo1LucunMd000001	0	Attack06	Attack08	0.15
Mo1LucunMd000001	0	Attack06	Attack09	0.15
Mo1LucunMd000001	0	Attack06	Attack10	0.15
Mo1LucunMd000001	0	Attack06	Attack11	0.15
Mo1LucunMd000001	0	Attack06	Attack12	0.15
Mo1LucunMd000001	0	Attack06	Attack13	0.15
Mo1LucunMd000001	0	Attack06	Attack16	0.15
Mo1LucunMd000001	0	Attack06	Attack17	0.15
Mo1LucunMd000001	0	Attack06	Attack18	0.15
Mo1LucunMd000001	0	Attack06	Attack19	0.15
Mo1LucunMd000001	0	Attack06	Attack20	0.15
Mo1LucunMd000001	0	Attack06	Attack21	0.15
Mo1LucunMd000001	0	Attack06	Attack22	0.15
Mo1LucunMd000001	0	Attack06	Attack23	0.15
Mo1LucunMd000001	0	Attack06	Attack24	0.15
Mo1LucunMd000001	0	Attack07	Born	0.15
Mo1LucunMd000001	0	Attack07	Stand1	0.15
Mo1LucunMd000001	0	Attack07	Stand2	0.15
Mo1LucunMd000001	0	Attack07	Stand3	0.15
Mo1LucunMd000001	0	Attack07	Death	0.15
Mo1LucunMd000001	0	Attack07	Standchange	0.15
Mo1LucunMd000001	0	Attack07	Run	0.15
Mo1LucunMd000001	0	Attack07	Walk	0.15
Mo1LucunMd000001	0	Attack07	Runb	0.15
Mo1LucunMd000001	0	Attack07	Runl	0.15
Mo1LucunMd000001	0	Attack07	Runr	0.15
Mo1LucunMd000001	0	Attack07	Walkb	0.15
Mo1LucunMd000001	0	Attack07	Walkl	0.15
Mo1LucunMd000001	0	Attack07	Walkr	0.15
Mo1LucunMd000001	0	Attack07	TurnLeft	0.15
Mo1LucunMd000001	0	Attack07	TurnRight	0.15
Mo1LucunMd000001	0	Attack07	Move1	0.15
Mo1LucunMd000001	0	Attack07	Move2	0.15
Mo1LucunMd000001	0	Attack07	Move3	0.15
Mo1LucunMd000001	0	Attack07	RunStart	0.15
Mo1LucunMd000001	0	Attack07	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack07	Hit1	0.15
Mo1LucunMd000001	0	Attack07	Hit2	0.15
Mo1LucunMd000001	0	Attack07	Hit3	0.15
Mo1LucunMd000001	0	Attack07	Hit4	0.15
Mo1LucunMd000001	0	Attack07	Behitfly	0.15
Mo1LucunMd000001	0	Attack07	Hoverhit	0.15
Mo1LucunMd000001	0	Attack07	Falldown	0.15
Mo1LucunMd000001	0	Attack07	Hitdown	0.15
Mo1LucunMd000001	0	Attack07	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack07	Standup	0.15
Mo1LucunMd000001	0	Attack07	Straight	0.15
Mo1LucunMd000001	0	Attack07	Stun	0.15
Mo1LucunMd000001	0	Attack07	StraightBefore	0.15
Mo1LucunMd000001	0	Attack07	StraightAfter	0.15
Mo1LucunMd000001	0	Attack07	Win	0.15
Mo1LucunMd000001	0	Attack07	Win2	0.15
Mo1LucunMd000001	0	Attack07	Stop	0.15
Mo1LucunMd000001	0	Attack07	Fail	0.15
Mo1LucunMd000001	0	Attack07	Save	0.15
Mo1LucunMd000001	0	Attack07	Caught	0.15
Mo1LucunMd000001	0	Attack07	Attack01	0.15
Mo1LucunMd000001	0	Attack07	Attack02	0.15
Mo1LucunMd000001	0	Attack07	Attack03	0.15
Mo1LucunMd000001	0	Attack07	Attack04	0.15
Mo1LucunMd000001	0	Attack07	Attack05	0.15
Mo1LucunMd000001	0	Attack07	Attack06	0.15
Mo1LucunMd000001	0	Attack07	Attack07	0.15
Mo1LucunMd000001	0	Attack07	Attack08	0.15
Mo1LucunMd000001	0	Attack07	Attack09	0.15
Mo1LucunMd000001	0	Attack07	Attack10	0.15
Mo1LucunMd000001	0	Attack07	Attack11	0.15
Mo1LucunMd000001	0	Attack07	Attack12	0.15
Mo1LucunMd000001	0	Attack07	Attack13	0.15
Mo1LucunMd000001	0	Attack07	Attack16	0.15
Mo1LucunMd000001	0	Attack07	Attack17	0.15
Mo1LucunMd000001	0	Attack07	Attack18	0.15
Mo1LucunMd000001	0	Attack07	Attack19	0.15
Mo1LucunMd000001	0	Attack07	Attack20	0.15
Mo1LucunMd000001	0	Attack07	Attack21	0.15
Mo1LucunMd000001	0	Attack07	Attack22	0.15
Mo1LucunMd000001	0	Attack07	Attack23	0.15
Mo1LucunMd000001	0	Attack07	Attack24	0.15
Mo1LucunMd000001	0	Attack08	Born	0.15
Mo1LucunMd000001	0	Attack08	Stand1	0.15
Mo1LucunMd000001	0	Attack08	Stand2	0.15
Mo1LucunMd000001	0	Attack08	Stand3	0.15
Mo1LucunMd000001	0	Attack08	Death	0.15
Mo1LucunMd000001	0	Attack08	Standchange	0.15
Mo1LucunMd000001	0	Attack08	Run	0.15
Mo1LucunMd000001	0	Attack08	Walk	0.15
Mo1LucunMd000001	0	Attack08	Runb	0.15
Mo1LucunMd000001	0	Attack08	Runl	0.15
Mo1LucunMd000001	0	Attack08	Runr	0.15
Mo1LucunMd000001	0	Attack08	Walkb	0.15
Mo1LucunMd000001	0	Attack08	Walkl	0.15
Mo1LucunMd000001	0	Attack08	Walkr	0.15
Mo1LucunMd000001	0	Attack08	TurnLeft	0.15
Mo1LucunMd000001	0	Attack08	TurnRight	0.15
Mo1LucunMd000001	0	Attack08	Move1	0.15
Mo1LucunMd000001	0	Attack08	Move2	0.15
Mo1LucunMd000001	0	Attack08	Move3	0.15
Mo1LucunMd000001	0	Attack08	RunStart	0.15
Mo1LucunMd000001	0	Attack08	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack08	Hit1	0.15
Mo1LucunMd000001	0	Attack08	Hit2	0.15
Mo1LucunMd000001	0	Attack08	Hit3	0.15
Mo1LucunMd000001	0	Attack08	Hit4	0.15
Mo1LucunMd000001	0	Attack08	Behitfly	0.15
Mo1LucunMd000001	0	Attack08	Hoverhit	0.15
Mo1LucunMd000001	0	Attack08	Falldown	0.15
Mo1LucunMd000001	0	Attack08	Hitdown	0.15
Mo1LucunMd000001	0	Attack08	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack08	Standup	0.15
Mo1LucunMd000001	0	Attack08	Straight	0.15
Mo1LucunMd000001	0	Attack08	Stun	0.15
Mo1LucunMd000001	0	Attack08	StraightBefore	0.15
Mo1LucunMd000001	0	Attack08	StraightAfter	0.15
Mo1LucunMd000001	0	Attack08	Win	0.15
Mo1LucunMd000001	0	Attack08	Win2	0.15
Mo1LucunMd000001	0	Attack08	Stop	0.15
Mo1LucunMd000001	0	Attack08	Fail	0.15
Mo1LucunMd000001	0	Attack08	Save	0.15
Mo1LucunMd000001	0	Attack08	Caught	0.15
Mo1LucunMd000001	0	Attack08	Attack01	0.15
Mo1LucunMd000001	0	Attack08	Attack02	0.15
Mo1LucunMd000001	0	Attack08	Attack03	0.15
Mo1LucunMd000001	0	Attack08	Attack04	0.15
Mo1LucunMd000001	0	Attack08	Attack05	0.15
Mo1LucunMd000001	0	Attack08	Attack06	0.15
Mo1LucunMd000001	0	Attack08	Attack07	0.15
Mo1LucunMd000001	0	Attack08	Attack08	0.15
Mo1LucunMd000001	0	Attack08	Attack09	0.15
Mo1LucunMd000001	0	Attack08	Attack10	0.15
Mo1LucunMd000001	0	Attack08	Attack11	0.15
Mo1LucunMd000001	0	Attack08	Attack12	0.15
Mo1LucunMd000001	0	Attack08	Attack13	0.15
Mo1LucunMd000001	0	Attack08	Attack16	0.15
Mo1LucunMd000001	0	Attack08	Attack17	0.15
Mo1LucunMd000001	0	Attack08	Attack18	0.15
Mo1LucunMd000001	0	Attack08	Attack19	0.15
Mo1LucunMd000001	0	Attack08	Attack20	0.15
Mo1LucunMd000001	0	Attack08	Attack21	0.15
Mo1LucunMd000001	0	Attack08	Attack22	0.15
Mo1LucunMd000001	0	Attack08	Attack23	0.15
Mo1LucunMd000001	0	Attack08	Attack24	0.15
Mo1LucunMd000001	0	Attack09	Born	0.15
Mo1LucunMd000001	0	Attack09	Stand1	0.15
Mo1LucunMd000001	0	Attack09	Stand2	0.15
Mo1LucunMd000001	0	Attack09	Stand3	0.15
Mo1LucunMd000001	0	Attack09	Death	0.15
Mo1LucunMd000001	0	Attack09	Standchange	0.15
Mo1LucunMd000001	0	Attack09	Run	0.15
Mo1LucunMd000001	0	Attack09	Walk	0.15
Mo1LucunMd000001	0	Attack09	Runb	0.15
Mo1LucunMd000001	0	Attack09	Runl	0.15
Mo1LucunMd000001	0	Attack09	Runr	0.15
Mo1LucunMd000001	0	Attack09	Walkb	0.15
Mo1LucunMd000001	0	Attack09	Walkl	0.15
Mo1LucunMd000001	0	Attack09	Walkr	0.15
Mo1LucunMd000001	0	Attack09	TurnLeft	0.15
Mo1LucunMd000001	0	Attack09	TurnRight	0.15
Mo1LucunMd000001	0	Attack09	Move1	0.15
Mo1LucunMd000001	0	Attack09	Move2	0.15
Mo1LucunMd000001	0	Attack09	Move3	0.15
Mo1LucunMd000001	0	Attack09	RunStart	0.15
Mo1LucunMd000001	0	Attack09	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack09	Hit1	0.15
Mo1LucunMd000001	0	Attack09	Hit2	0.15
Mo1LucunMd000001	0	Attack09	Hit3	0.15
Mo1LucunMd000001	0	Attack09	Hit4	0.15
Mo1LucunMd000001	0	Attack09	Behitfly	0.15
Mo1LucunMd000001	0	Attack09	Hoverhit	0.15
Mo1LucunMd000001	0	Attack09	Falldown	0.15
Mo1LucunMd000001	0	Attack09	Hitdown	0.15
Mo1LucunMd000001	0	Attack09	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack09	Standup	0.15
Mo1LucunMd000001	0	Attack09	Straight	0.15
Mo1LucunMd000001	0	Attack09	Stun	0.15
Mo1LucunMd000001	0	Attack09	StraightBefore	0.15
Mo1LucunMd000001	0	Attack09	StraightAfter	0.15
Mo1LucunMd000001	0	Attack09	Win	0.15
Mo1LucunMd000001	0	Attack09	Win2	0.15
Mo1LucunMd000001	0	Attack09	Stop	0.15
Mo1LucunMd000001	0	Attack09	Fail	0.15
Mo1LucunMd000001	0	Attack09	Save	0.15
Mo1LucunMd000001	0	Attack09	Caught	0.15
Mo1LucunMd000001	0	Attack09	Attack01	0.15
Mo1LucunMd000001	0	Attack09	Attack02	0.15
Mo1LucunMd000001	0	Attack09	Attack03	0.15
Mo1LucunMd000001	0	Attack09	Attack04	0.15
Mo1LucunMd000001	0	Attack09	Attack05	0.15
Mo1LucunMd000001	0	Attack09	Attack06	0.15
Mo1LucunMd000001	0	Attack09	Attack07	0.15
Mo1LucunMd000001	0	Attack09	Attack08	0.15
Mo1LucunMd000001	0	Attack09	Attack09	0.15
Mo1LucunMd000001	0	Attack09	Attack10	0.15
Mo1LucunMd000001	0	Attack09	Attack11	0.15
Mo1LucunMd000001	0	Attack09	Attack12	0.15
Mo1LucunMd000001	0	Attack09	Attack13	0.15
Mo1LucunMd000001	0	Attack09	Attack16	0.15
Mo1LucunMd000001	0	Attack09	Attack17	0.15
Mo1LucunMd000001	0	Attack09	Attack18	0.15
Mo1LucunMd000001	0	Attack09	Attack19	0.15
Mo1LucunMd000001	0	Attack09	Attack20	0.15
Mo1LucunMd000001	0	Attack09	Attack21	0.15
Mo1LucunMd000001	0	Attack09	Attack22	0.15
Mo1LucunMd000001	0	Attack09	Attack23	0.15
Mo1LucunMd000001	0	Attack09	Attack24	0.15
Mo1LucunMd000001	0	Attack10	Born	0.15
Mo1LucunMd000001	0	Attack10	Stand1	0.15
Mo1LucunMd000001	0	Attack10	Stand2	0.15
Mo1LucunMd000001	0	Attack10	Stand3	0.15
Mo1LucunMd000001	0	Attack10	Death	0.15
Mo1LucunMd000001	0	Attack10	Standchange	0.15
Mo1LucunMd000001	0	Attack10	Run	0.15
Mo1LucunMd000001	0	Attack10	Walk	0.15
Mo1LucunMd000001	0	Attack10	Runb	0.15
Mo1LucunMd000001	0	Attack10	Runl	0.15
Mo1LucunMd000001	0	Attack10	Runr	0.15
Mo1LucunMd000001	0	Attack10	Walkb	0.15
Mo1LucunMd000001	0	Attack10	Walkl	0.15
Mo1LucunMd000001	0	Attack10	Walkr	0.15
Mo1LucunMd000001	0	Attack10	TurnLeft	0.15
Mo1LucunMd000001	0	Attack10	TurnRight	0.15
Mo1LucunMd000001	0	Attack10	Move1	0.15
Mo1LucunMd000001	0	Attack10	Move2	0.15
Mo1LucunMd000001	0	Attack10	Move3	0.15
Mo1LucunMd000001	0	Attack10	RunStart	0.15
Mo1LucunMd000001	0	Attack10	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack10	Hit1	0.15
Mo1LucunMd000001	0	Attack10	Hit2	0.15
Mo1LucunMd000001	0	Attack10	Hit3	0.15
Mo1LucunMd000001	0	Attack10	Hit4	0.15
Mo1LucunMd000001	0	Attack10	Behitfly	0.15
Mo1LucunMd000001	0	Attack10	Hoverhit	0.15
Mo1LucunMd000001	0	Attack10	Falldown	0.15
Mo1LucunMd000001	0	Attack10	Hitdown	0.15
Mo1LucunMd000001	0	Attack10	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack10	Standup	0.15
Mo1LucunMd000001	0	Attack10	Straight	0.15
Mo1LucunMd000001	0	Attack10	Stun	0.15
Mo1LucunMd000001	0	Attack10	StraightBefore	0.15
Mo1LucunMd000001	0	Attack10	StraightAfter	0.15
Mo1LucunMd000001	0	Attack10	Win	0.15
Mo1LucunMd000001	0	Attack10	Win2	0.15
Mo1LucunMd000001	0	Attack10	Stop	0.15
Mo1LucunMd000001	0	Attack10	Fail	0.15
Mo1LucunMd000001	0	Attack10	Save	0.15
Mo1LucunMd000001	0	Attack10	Caught	0.15
Mo1LucunMd000001	0	Attack10	Attack01	0.15
Mo1LucunMd000001	0	Attack10	Attack02	0.15
Mo1LucunMd000001	0	Attack10	Attack03	0.15
Mo1LucunMd000001	0	Attack10	Attack04	0.15
Mo1LucunMd000001	0	Attack10	Attack05	0.15
Mo1LucunMd000001	0	Attack10	Attack06	0.15
Mo1LucunMd000001	0	Attack10	Attack07	0.15
Mo1LucunMd000001	0	Attack10	Attack08	0.15
Mo1LucunMd000001	0	Attack10	Attack09	0.15
Mo1LucunMd000001	0	Attack10	Attack10	0.15
Mo1LucunMd000001	0	Attack10	Attack11	0.15
Mo1LucunMd000001	0	Attack10	Attack12	0.15
Mo1LucunMd000001	0	Attack10	Attack13	0.15
Mo1LucunMd000001	0	Attack10	Attack16	0.15
Mo1LucunMd000001	0	Attack10	Attack17	0.15
Mo1LucunMd000001	0	Attack10	Attack18	0.15
Mo1LucunMd000001	0	Attack10	Attack19	0.15
Mo1LucunMd000001	0	Attack10	Attack20	0.15
Mo1LucunMd000001	0	Attack10	Attack21	0.15
Mo1LucunMd000001	0	Attack10	Attack22	0.15
Mo1LucunMd000001	0	Attack10	Attack23	0.15
Mo1LucunMd000001	0	Attack10	Attack24	0.15
Mo1LucunMd000001	0	Attack11	Born	0.15
Mo1LucunMd000001	0	Attack11	Stand1	0.15
Mo1LucunMd000001	0	Attack11	Stand2	0.15
Mo1LucunMd000001	0	Attack11	Stand3	0.15
Mo1LucunMd000001	0	Attack11	Death	0.15
Mo1LucunMd000001	0	Attack11	Standchange	0.15
Mo1LucunMd000001	0	Attack11	Run	0.15
Mo1LucunMd000001	0	Attack11	Walk	0.15
Mo1LucunMd000001	0	Attack11	Runb	0.15
Mo1LucunMd000001	0	Attack11	Runl	0.15
Mo1LucunMd000001	0	Attack11	Runr	0.15
Mo1LucunMd000001	0	Attack11	Walkb	0.15
Mo1LucunMd000001	0	Attack11	Walkl	0.15
Mo1LucunMd000001	0	Attack11	Walkr	0.15
Mo1LucunMd000001	0	Attack11	TurnLeft	0.15
Mo1LucunMd000001	0	Attack11	TurnRight	0.15
Mo1LucunMd000001	0	Attack11	Move1	0.15
Mo1LucunMd000001	0	Attack11	Move2	0.15
Mo1LucunMd000001	0	Attack11	Move3	0.15
Mo1LucunMd000001	0	Attack11	RunStart	0.15
Mo1LucunMd000001	0	Attack11	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack11	Hit1	0.15
Mo1LucunMd000001	0	Attack11	Hit2	0.15
Mo1LucunMd000001	0	Attack11	Hit3	0.15
Mo1LucunMd000001	0	Attack11	Hit4	0.15
Mo1LucunMd000001	0	Attack11	Behitfly	0.15
Mo1LucunMd000001	0	Attack11	Hoverhit	0.15
Mo1LucunMd000001	0	Attack11	Falldown	0.15
Mo1LucunMd000001	0	Attack11	Hitdown	0.15
Mo1LucunMd000001	0	Attack11	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack11	Standup	0.15
Mo1LucunMd000001	0	Attack11	Straight	0.15
Mo1LucunMd000001	0	Attack11	Stun	0.15
Mo1LucunMd000001	0	Attack11	StraightBefore	0.15
Mo1LucunMd000001	0	Attack11	StraightAfter	0.15
Mo1LucunMd000001	0	Attack11	Win	0.15
Mo1LucunMd000001	0	Attack11	Win2	0.15
Mo1LucunMd000001	0	Attack11	Stop	0.15
Mo1LucunMd000001	0	Attack11	Fail	0.15
Mo1LucunMd000001	0	Attack11	Save	0.15
Mo1LucunMd000001	0	Attack11	Caught	0.15
Mo1LucunMd000001	0	Attack11	Attack01	0.15
Mo1LucunMd000001	0	Attack11	Attack02	0.15
Mo1LucunMd000001	0	Attack11	Attack03	0.15
Mo1LucunMd000001	0	Attack11	Attack04	0.15
Mo1LucunMd000001	0	Attack11	Attack05	0.15
Mo1LucunMd000001	0	Attack11	Attack06	0.15
Mo1LucunMd000001	0	Attack11	Attack07	0.15
Mo1LucunMd000001	0	Attack11	Attack08	0.15
Mo1LucunMd000001	0	Attack11	Attack09	0.15
Mo1LucunMd000001	0	Attack11	Attack10	0.15
Mo1LucunMd000001	0	Attack11	Attack11	0.15
Mo1LucunMd000001	0	Attack11	Attack12	0.15
Mo1LucunMd000001	0	Attack11	Attack13	0.15
Mo1LucunMd000001	0	Attack11	Attack16	0.15
Mo1LucunMd000001	0	Attack11	Attack17	0.15
Mo1LucunMd000001	0	Attack11	Attack18	0.15
Mo1LucunMd000001	0	Attack11	Attack19	0.15
Mo1LucunMd000001	0	Attack11	Attack20	0.15
Mo1LucunMd000001	0	Attack11	Attack21	0.15
Mo1LucunMd000001	0	Attack11	Attack22	0.15
Mo1LucunMd000001	0	Attack11	Attack23	0.15
Mo1LucunMd000001	0	Attack11	Attack24	0.15
Mo1LucunMd000001	0	Attack12	Born	0.15
Mo1LucunMd000001	0	Attack12	Stand1	0.15
Mo1LucunMd000001	0	Attack12	Stand2	0.15
Mo1LucunMd000001	0	Attack12	Stand3	0.15
Mo1LucunMd000001	0	Attack12	Death	0.15
Mo1LucunMd000001	0	Attack12	Standchange	0.15
Mo1LucunMd000001	0	Attack12	Run	0.15
Mo1LucunMd000001	0	Attack12	Walk	0.15
Mo1LucunMd000001	0	Attack12	Runb	0.15
Mo1LucunMd000001	0	Attack12	Runl	0.15
Mo1LucunMd000001	0	Attack12	Runr	0.15
Mo1LucunMd000001	0	Attack12	Walkb	0.15
Mo1LucunMd000001	0	Attack12	Walkl	0.15
Mo1LucunMd000001	0	Attack12	Walkr	0.15
Mo1LucunMd000001	0	Attack12	TurnLeft	0.15
Mo1LucunMd000001	0	Attack12	TurnRight	0.15
Mo1LucunMd000001	0	Attack12	Move1	0.15
Mo1LucunMd000001	0	Attack12	Move2	0.15
Mo1LucunMd000001	0	Attack12	Move3	0.15
Mo1LucunMd000001	0	Attack12	RunStart	0.15
Mo1LucunMd000001	0	Attack12	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack12	Hit1	0.15
Mo1LucunMd000001	0	Attack12	Hit2	0.15
Mo1LucunMd000001	0	Attack12	Hit3	0.15
Mo1LucunMd000001	0	Attack12	Hit4	0.15
Mo1LucunMd000001	0	Attack12	Behitfly	0.15
Mo1LucunMd000001	0	Attack12	Hoverhit	0.15
Mo1LucunMd000001	0	Attack12	Falldown	0.15
Mo1LucunMd000001	0	Attack12	Hitdown	0.15
Mo1LucunMd000001	0	Attack12	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack12	Standup	0.15
Mo1LucunMd000001	0	Attack12	Straight	0.15
Mo1LucunMd000001	0	Attack12	Stun	0.15
Mo1LucunMd000001	0	Attack12	StraightBefore	0.15
Mo1LucunMd000001	0	Attack12	StraightAfter	0.15
Mo1LucunMd000001	0	Attack12	Win	0.15
Mo1LucunMd000001	0	Attack12	Win2	0.15
Mo1LucunMd000001	0	Attack12	Stop	0.15
Mo1LucunMd000001	0	Attack12	Fail	0.15
Mo1LucunMd000001	0	Attack12	Save	0.15
Mo1LucunMd000001	0	Attack12	Caught	0.15
Mo1LucunMd000001	0	Attack12	Attack01	0.15
Mo1LucunMd000001	0	Attack12	Attack02	0.15
Mo1LucunMd000001	0	Attack12	Attack03	0.15
Mo1LucunMd000001	0	Attack12	Attack04	0.15
Mo1LucunMd000001	0	Attack12	Attack05	0.15
Mo1LucunMd000001	0	Attack12	Attack06	0.15
Mo1LucunMd000001	0	Attack12	Attack07	0.15
Mo1LucunMd000001	0	Attack12	Attack08	0.15
Mo1LucunMd000001	0	Attack12	Attack09	0.15
Mo1LucunMd000001	0	Attack12	Attack10	0.15
Mo1LucunMd000001	0	Attack12	Attack11	0.15
Mo1LucunMd000001	0	Attack12	Attack12	0.15
Mo1LucunMd000001	0	Attack12	Attack13	0.15
Mo1LucunMd000001	0	Attack12	Attack16	0.15
Mo1LucunMd000001	0	Attack12	Attack17	0.15
Mo1LucunMd000001	0	Attack12	Attack18	0.15
Mo1LucunMd000001	0	Attack12	Attack19	0.15
Mo1LucunMd000001	0	Attack12	Attack20	0.15
Mo1LucunMd000001	0	Attack12	Attack21	0.15
Mo1LucunMd000001	0	Attack12	Attack22	0.15
Mo1LucunMd000001	0	Attack12	Attack23	0.15
Mo1LucunMd000001	0	Attack12	Attack24	0.15
Mo1LucunMd000001	0	Attack13	Born	0.15
Mo1LucunMd000001	0	Attack13	Stand1	0.15
Mo1LucunMd000001	0	Attack13	Stand2	0.15
Mo1LucunMd000001	0	Attack13	Stand3	0.15
Mo1LucunMd000001	0	Attack13	Death	0.15
Mo1LucunMd000001	0	Attack13	Standchange	0.15
Mo1LucunMd000001	0	Attack13	Run	0.15
Mo1LucunMd000001	0	Attack13	Walk	0.15
Mo1LucunMd000001	0	Attack13	Runb	0.15
Mo1LucunMd000001	0	Attack13	Runl	0.15
Mo1LucunMd000001	0	Attack13	Runr	0.15
Mo1LucunMd000001	0	Attack13	Walkb	0.15
Mo1LucunMd000001	0	Attack13	Walkl	0.15
Mo1LucunMd000001	0	Attack13	Walkr	0.15
Mo1LucunMd000001	0	Attack13	TurnLeft	0.15
Mo1LucunMd000001	0	Attack13	TurnRight	0.15
Mo1LucunMd000001	0	Attack13	Move1	0.15
Mo1LucunMd000001	0	Attack13	Move2	0.15
Mo1LucunMd000001	0	Attack13	Move3	0.15
Mo1LucunMd000001	0	Attack13	RunStart	0.15
Mo1LucunMd000001	0	Attack13	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack13	Hit1	0.15
Mo1LucunMd000001	0	Attack13	Hit2	0.15
Mo1LucunMd000001	0	Attack13	Hit3	0.15
Mo1LucunMd000001	0	Attack13	Hit4	0.15
Mo1LucunMd000001	0	Attack13	Behitfly	0.15
Mo1LucunMd000001	0	Attack13	Hoverhit	0.15
Mo1LucunMd000001	0	Attack13	Falldown	0.15
Mo1LucunMd000001	0	Attack13	Hitdown	0.15
Mo1LucunMd000001	0	Attack13	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack13	Standup	0.15
Mo1LucunMd000001	0	Attack13	Straight	0.15
Mo1LucunMd000001	0	Attack13	Stun	0.15
Mo1LucunMd000001	0	Attack13	StraightBefore	0.15
Mo1LucunMd000001	0	Attack13	StraightAfter	0.15
Mo1LucunMd000001	0	Attack13	Win	0.15
Mo1LucunMd000001	0	Attack13	Win2	0.15
Mo1LucunMd000001	0	Attack13	Stop	0.15
Mo1LucunMd000001	0	Attack13	Fail	0.15
Mo1LucunMd000001	0	Attack13	Save	0.15
Mo1LucunMd000001	0	Attack13	Caught	0.15
Mo1LucunMd000001	0	Attack13	Attack01	0.15
Mo1LucunMd000001	0	Attack13	Attack02	0.15
Mo1LucunMd000001	0	Attack13	Attack03	0.15
Mo1LucunMd000001	0	Attack13	Attack04	0.15
Mo1LucunMd000001	0	Attack13	Attack05	0.15
Mo1LucunMd000001	0	Attack13	Attack06	0.15
Mo1LucunMd000001	0	Attack13	Attack07	0.15
Mo1LucunMd000001	0	Attack13	Attack08	0.15
Mo1LucunMd000001	0	Attack13	Attack09	0.15
Mo1LucunMd000001	0	Attack13	Attack10	0.15
Mo1LucunMd000001	0	Attack13	Attack11	0.15
Mo1LucunMd000001	0	Attack13	Attack12	0.15
Mo1LucunMd000001	0	Attack13	Attack13	0.15
Mo1LucunMd000001	0	Attack13	Attack16	0.15
Mo1LucunMd000001	0	Attack13	Attack17	0.15
Mo1LucunMd000001	0	Attack13	Attack18	0.15
Mo1LucunMd000001	0	Attack13	Attack19	0.15
Mo1LucunMd000001	0	Attack13	Attack20	0.15
Mo1LucunMd000001	0	Attack13	Attack21	0.15
Mo1LucunMd000001	0	Attack13	Attack22	0.15
Mo1LucunMd000001	0	Attack13	Attack23	0.15
Mo1LucunMd000001	0	Attack13	Attack24	0.15
Mo1LucunMd000001	0	Attack14	Born	0.15
Mo1LucunMd000001	0	Attack14	Stand1	0.15
Mo1LucunMd000001	0	Attack14	Stand2	0.15
Mo1LucunMd000001	0	Attack14	Stand3	0.15
Mo1LucunMd000001	0	Attack14	Death	0.15
Mo1LucunMd000001	0	Attack14	Standchange	0.15
Mo1LucunMd000001	0	Attack14	Run	0.15
Mo1LucunMd000001	0	Attack14	Walk	0.15
Mo1LucunMd000001	0	Attack14	Runb	0.15
Mo1LucunMd000001	0	Attack14	Runl	0.15
Mo1LucunMd000001	0	Attack14	Runr	0.15
Mo1LucunMd000001	0	Attack14	Walkb	0.15
Mo1LucunMd000001	0	Attack14	Walkl	0.15
Mo1LucunMd000001	0	Attack14	Walkr	0.15
Mo1LucunMd000001	0	Attack14	TurnLeft	0.15
Mo1LucunMd000001	0	Attack14	TurnRight	0.15
Mo1LucunMd000001	0	Attack14	Move1	0.15
Mo1LucunMd000001	0	Attack14	Move2	0.15
Mo1LucunMd000001	0	Attack14	Move3	0.15
Mo1LucunMd000001	0	Attack14	RunStart	0.15
Mo1LucunMd000001	0	Attack14	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack14	Hit1	0.15
Mo1LucunMd000001	0	Attack14	Hit2	0.15
Mo1LucunMd000001	0	Attack14	Hit3	0.15
Mo1LucunMd000001	0	Attack14	Hit4	0.15
Mo1LucunMd000001	0	Attack14	Behitfly	0.15
Mo1LucunMd000001	0	Attack14	Hoverhit	0.15
Mo1LucunMd000001	0	Attack14	Falldown	0.15
Mo1LucunMd000001	0	Attack14	Hitdown	0.15
Mo1LucunMd000001	0	Attack14	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack14	Standup	0.15
Mo1LucunMd000001	0	Attack14	Straight	0.15
Mo1LucunMd000001	0	Attack14	Stun	0.15
Mo1LucunMd000001	0	Attack14	StraightBefore	0.15
Mo1LucunMd000001	0	Attack14	StraightAfter	0.15
Mo1LucunMd000001	0	Attack14	Win	0.15
Mo1LucunMd000001	0	Attack14	Win2	0.15
Mo1LucunMd000001	0	Attack14	Stop	0.15
Mo1LucunMd000001	0	Attack14	Fail	0.15
Mo1LucunMd000001	0	Attack14	Save	0.15
Mo1LucunMd000001	0	Attack14	Caught	0.15
Mo1LucunMd000001	0	Attack14	Attack01	0.15
Mo1LucunMd000001	0	Attack14	Attack02	0.15
Mo1LucunMd000001	0	Attack14	Attack03	0.15
Mo1LucunMd000001	0	Attack14	Attack04	0.15
Mo1LucunMd000001	0	Attack14	Attack05	0.15
Mo1LucunMd000001	0	Attack14	Attack06	0.15
Mo1LucunMd000001	0	Attack14	Attack07	0.15
Mo1LucunMd000001	0	Attack14	Attack08	0.15
Mo1LucunMd000001	0	Attack14	Attack09	0.15
Mo1LucunMd000001	0	Attack14	Attack10	0.15
Mo1LucunMd000001	0	Attack14	Attack11	0.15
Mo1LucunMd000001	0	Attack14	Attack12	0.15
Mo1LucunMd000001	0	Attack14	Attack13	0.15
Mo1LucunMd000001	0	Attack14	Attack16	0.15
Mo1LucunMd000001	0	Attack14	Attack17	0.15
Mo1LucunMd000001	0	Attack14	Attack18	0.15
Mo1LucunMd000001	0	Attack14	Attack19	0.15
Mo1LucunMd000001	0	Attack14	Attack20	0.15
Mo1LucunMd000001	0	Attack14	Attack21	0.15
Mo1LucunMd000001	0	Attack14	Attack22	0.15
Mo1LucunMd000001	0	Attack14	Attack23	0.15
Mo1LucunMd000001	0	Attack14	Attack24	0.15
Mo1LucunMd000001	0	Attack15	Born	0.15
Mo1LucunMd000001	0	Attack15	Stand1	0.15
Mo1LucunMd000001	0	Attack15	Stand2	0.15
Mo1LucunMd000001	0	Attack15	Stand3	0.15
Mo1LucunMd000001	0	Attack15	Death	0.15
Mo1LucunMd000001	0	Attack15	Standchange	0.15
Mo1LucunMd000001	0	Attack15	Run	0.15
Mo1LucunMd000001	0	Attack15	Walk	0.15
Mo1LucunMd000001	0	Attack15	Runb	0.15
Mo1LucunMd000001	0	Attack15	Runl	0.15
Mo1LucunMd000001	0	Attack15	Runr	0.15
Mo1LucunMd000001	0	Attack15	Walkb	0.15
Mo1LucunMd000001	0	Attack15	Walkl	0.15
Mo1LucunMd000001	0	Attack15	Walkr	0.15
Mo1LucunMd000001	0	Attack15	TurnLeft	0.15
Mo1LucunMd000001	0	Attack15	TurnRight	0.15
Mo1LucunMd000001	0	Attack15	Move1	0.15
Mo1LucunMd000001	0	Attack15	Move2	0.15
Mo1LucunMd000001	0	Attack15	Move3	0.15
Mo1LucunMd000001	0	Attack15	RunStart	0.15
Mo1LucunMd000001	0	Attack15	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack15	Hit1	0.15
Mo1LucunMd000001	0	Attack15	Hit2	0.15
Mo1LucunMd000001	0	Attack15	Hit3	0.15
Mo1LucunMd000001	0	Attack15	Hit4	0.15
Mo1LucunMd000001	0	Attack15	Behitfly	0.15
Mo1LucunMd000001	0	Attack15	Hoverhit	0.15
Mo1LucunMd000001	0	Attack15	Falldown	0.15
Mo1LucunMd000001	0	Attack15	Hitdown	0.15
Mo1LucunMd000001	0	Attack15	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack15	Standup	0.15
Mo1LucunMd000001	0	Attack15	Straight	0.15
Mo1LucunMd000001	0	Attack15	Stun	0.15
Mo1LucunMd000001	0	Attack15	StraightBefore	0.15
Mo1LucunMd000001	0	Attack15	StraightAfter	0.15
Mo1LucunMd000001	0	Attack15	Win	0.15
Mo1LucunMd000001	0	Attack15	Win2	0.15
Mo1LucunMd000001	0	Attack15	Stop	0.15
Mo1LucunMd000001	0	Attack15	Fail	0.15
Mo1LucunMd000001	0	Attack15	Save	0.15
Mo1LucunMd000001	0	Attack15	Caught	0.15
Mo1LucunMd000001	0	Attack15	Attack01	0.15
Mo1LucunMd000001	0	Attack15	Attack02	0.15
Mo1LucunMd000001	0	Attack15	Attack03	0.15
Mo1LucunMd000001	0	Attack15	Attack04	0.15
Mo1LucunMd000001	0	Attack15	Attack05	0.15
Mo1LucunMd000001	0	Attack15	Attack06	0.15
Mo1LucunMd000001	0	Attack15	Attack07	0.15
Mo1LucunMd000001	0	Attack15	Attack08	0.15
Mo1LucunMd000001	0	Attack15	Attack09	0.15
Mo1LucunMd000001	0	Attack15	Attack10	0.15
Mo1LucunMd000001	0	Attack15	Attack11	0.15
Mo1LucunMd000001	0	Attack15	Attack12	0.15
Mo1LucunMd000001	0	Attack15	Attack13	0.15
Mo1LucunMd000001	0	Attack15	Attack16	0.15
Mo1LucunMd000001	0	Attack15	Attack17	0.15
Mo1LucunMd000001	0	Attack15	Attack18	0.15
Mo1LucunMd000001	0	Attack15	Attack19	0.15
Mo1LucunMd000001	0	Attack15	Attack20	0.15
Mo1LucunMd000001	0	Attack15	Attack21	0.15
Mo1LucunMd000001	0	Attack15	Attack22	0.15
Mo1LucunMd000001	0	Attack15	Attack23	0.15
Mo1LucunMd000001	0	Attack15	Attack24	0.15
Mo1LucunMd000001	0	Attack16	Born	0.15
Mo1LucunMd000001	0	Attack16	Stand1	0.15
Mo1LucunMd000001	0	Attack16	Stand2	0.15
Mo1LucunMd000001	0	Attack16	Stand3	0.15
Mo1LucunMd000001	0	Attack16	Death	0.15
Mo1LucunMd000001	0	Attack16	Standchange	0.15
Mo1LucunMd000001	0	Attack16	Run	0.15
Mo1LucunMd000001	0	Attack16	Walk	0.15
Mo1LucunMd000001	0	Attack16	Runb	0.15
Mo1LucunMd000001	0	Attack16	Runl	0.15
Mo1LucunMd000001	0	Attack16	Runr	0.15
Mo1LucunMd000001	0	Attack16	Walkb	0.15
Mo1LucunMd000001	0	Attack16	Walkl	0.15
Mo1LucunMd000001	0	Attack16	Walkr	0.15
Mo1LucunMd000001	0	Attack16	TurnLeft	0.15
Mo1LucunMd000001	0	Attack16	TurnRight	0.15
Mo1LucunMd000001	0	Attack16	Move1	0.15
Mo1LucunMd000001	0	Attack16	Move2	0.15
Mo1LucunMd000001	0	Attack16	Move3	0.15
Mo1LucunMd000001	0	Attack16	RunStart	0.15
Mo1LucunMd000001	0	Attack16	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack16	Hit1	0.15
Mo1LucunMd000001	0	Attack16	Hit2	0.15
Mo1LucunMd000001	0	Attack16	Hit3	0.15
Mo1LucunMd000001	0	Attack16	Hit4	0.15
Mo1LucunMd000001	0	Attack16	Behitfly	0.15
Mo1LucunMd000001	0	Attack16	Hoverhit	0.15
Mo1LucunMd000001	0	Attack16	Falldown	0.15
Mo1LucunMd000001	0	Attack16	Hitdown	0.15
Mo1LucunMd000001	0	Attack16	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack16	Standup	0.15
Mo1LucunMd000001	0	Attack16	Straight	0.15
Mo1LucunMd000001	0	Attack16	Stun	0.15
Mo1LucunMd000001	0	Attack16	StraightBefore	0.15
Mo1LucunMd000001	0	Attack16	StraightAfter	0.15
Mo1LucunMd000001	0	Attack16	Win	0.15
Mo1LucunMd000001	0	Attack16	Win2	0.15
Mo1LucunMd000001	0	Attack16	Stop	0.15
Mo1LucunMd000001	0	Attack16	Fail	0.15
Mo1LucunMd000001	0	Attack16	Save	0.15
Mo1LucunMd000001	0	Attack16	Caught	0.15
Mo1LucunMd000001	0	Attack16	Attack01	0.15
Mo1LucunMd000001	0	Attack16	Attack02	0.15
Mo1LucunMd000001	0	Attack16	Attack03	0.15
Mo1LucunMd000001	0	Attack16	Attack04	0.15
Mo1LucunMd000001	0	Attack16	Attack05	0.15
Mo1LucunMd000001	0	Attack16	Attack06	0.15
Mo1LucunMd000001	0	Attack16	Attack07	0.15
Mo1LucunMd000001	0	Attack16	Attack08	0.15
Mo1LucunMd000001	0	Attack16	Attack09	0.15
Mo1LucunMd000001	0	Attack16	Attack10	0.15
Mo1LucunMd000001	0	Attack16	Attack11	0.15
Mo1LucunMd000001	0	Attack16	Attack12	0.15
Mo1LucunMd000001	0	Attack16	Attack13	0.15
Mo1LucunMd000001	0	Attack16	Attack16	0.15
Mo1LucunMd000001	0	Attack16	Attack17	0.15
Mo1LucunMd000001	0	Attack16	Attack18	0.15
Mo1LucunMd000001	0	Attack16	Attack19	0.15
Mo1LucunMd000001	0	Attack16	Attack20	0.15
Mo1LucunMd000001	0	Attack16	Attack21	0.15
Mo1LucunMd000001	0	Attack16	Attack22	0.15
Mo1LucunMd000001	0	Attack16	Attack23	0.15
Mo1LucunMd000001	0	Attack16	Attack24	0.15
Mo1LucunMd000001	0	Attack17	Born	0.15
Mo1LucunMd000001	0	Attack17	Stand1	0.15
Mo1LucunMd000001	0	Attack17	Stand2	0.15
Mo1LucunMd000001	0	Attack17	Stand3	0.15
Mo1LucunMd000001	0	Attack17	Death	0.15
Mo1LucunMd000001	0	Attack17	Standchange	0.15
Mo1LucunMd000001	0	Attack17	Run	0.15
Mo1LucunMd000001	0	Attack17	Walk	0.15
Mo1LucunMd000001	0	Attack17	Runb	0.15
Mo1LucunMd000001	0	Attack17	Runl	0.15
Mo1LucunMd000001	0	Attack17	Runr	0.15
Mo1LucunMd000001	0	Attack17	Walkb	0.15
Mo1LucunMd000001	0	Attack17	Walkl	0.15
Mo1LucunMd000001	0	Attack17	Walkr	0.15
Mo1LucunMd000001	0	Attack17	TurnLeft	0.15
Mo1LucunMd000001	0	Attack17	TurnRight	0.15
Mo1LucunMd000001	0	Attack17	Move1	0.15
Mo1LucunMd000001	0	Attack17	Move2	0.15
Mo1LucunMd000001	0	Attack17	Move3	0.15
Mo1LucunMd000001	0	Attack17	RunStart	0.15
Mo1LucunMd000001	0	Attack17	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack17	Hit1	0.15
Mo1LucunMd000001	0	Attack17	Hit2	0.15
Mo1LucunMd000001	0	Attack17	Hit3	0.15
Mo1LucunMd000001	0	Attack17	Hit4	0.15
Mo1LucunMd000001	0	Attack17	Behitfly	0.15
Mo1LucunMd000001	0	Attack17	Hoverhit	0.15
Mo1LucunMd000001	0	Attack17	Falldown	0.15
Mo1LucunMd000001	0	Attack17	Hitdown	0.15
Mo1LucunMd000001	0	Attack17	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack17	Standup	0.15
Mo1LucunMd000001	0	Attack17	Straight	0.15
Mo1LucunMd000001	0	Attack17	Stun	0.15
Mo1LucunMd000001	0	Attack17	StraightBefore	0.15
Mo1LucunMd000001	0	Attack17	StraightAfter	0.15
Mo1LucunMd000001	0	Attack17	Win	0.15
Mo1LucunMd000001	0	Attack17	Win2	0.15
Mo1LucunMd000001	0	Attack17	Stop	0.15
Mo1LucunMd000001	0	Attack17	Fail	0.15
Mo1LucunMd000001	0	Attack17	Save	0.15
Mo1LucunMd000001	0	Attack17	Caught	0.15
Mo1LucunMd000001	0	Attack17	Attack01	0.15
Mo1LucunMd000001	0	Attack17	Attack02	0.15
Mo1LucunMd000001	0	Attack17	Attack03	0.15
Mo1LucunMd000001	0	Attack17	Attack04	0.15
Mo1LucunMd000001	0	Attack17	Attack05	0.15
Mo1LucunMd000001	0	Attack17	Attack06	0.15
Mo1LucunMd000001	0	Attack17	Attack07	0.15
Mo1LucunMd000001	0	Attack17	Attack08	0.15
Mo1LucunMd000001	0	Attack17	Attack09	0.15
Mo1LucunMd000001	0	Attack17	Attack10	0.15
Mo1LucunMd000001	0	Attack17	Attack11	0.15
Mo1LucunMd000001	0	Attack17	Attack12	0.15
Mo1LucunMd000001	0	Attack17	Attack13	0.15
Mo1LucunMd000001	0	Attack17	Attack16	0.15
Mo1LucunMd000001	0	Attack17	Attack17	0.15
Mo1LucunMd000001	0	Attack17	Attack18	0.15
Mo1LucunMd000001	0	Attack17	Attack19	0.15
Mo1LucunMd000001	0	Attack17	Attack20	0.15
Mo1LucunMd000001	0	Attack17	Attack21	0.15
Mo1LucunMd000001	0	Attack17	Attack22	0.15
Mo1LucunMd000001	0	Attack17	Attack23	0.15
Mo1LucunMd000001	0	Attack17	Attack24	0.15
Mo1LucunMd000001	0	Attack18	Born	0.15
Mo1LucunMd000001	0	Attack18	Stand1	0.15
Mo1LucunMd000001	0	Attack18	Stand2	0.15
Mo1LucunMd000001	0	Attack18	Stand3	0.15
Mo1LucunMd000001	0	Attack18	Death	0.15
Mo1LucunMd000001	0	Attack18	Standchange	0.15
Mo1LucunMd000001	0	Attack18	Run	0.15
Mo1LucunMd000001	0	Attack18	Walk	0.15
Mo1LucunMd000001	0	Attack18	Runb	0.15
Mo1LucunMd000001	0	Attack18	Runl	0.15
Mo1LucunMd000001	0	Attack18	Runr	0.15
Mo1LucunMd000001	0	Attack18	Walkb	0.15
Mo1LucunMd000001	0	Attack18	Walkl	0.15
Mo1LucunMd000001	0	Attack18	Walkr	0.15
Mo1LucunMd000001	0	Attack18	TurnLeft	0.15
Mo1LucunMd000001	0	Attack18	TurnRight	0.15
Mo1LucunMd000001	0	Attack18	Move1	0.15
Mo1LucunMd000001	0	Attack18	Move2	0.15
Mo1LucunMd000001	0	Attack18	Move3	0.15
Mo1LucunMd000001	0	Attack18	RunStart	0.15
Mo1LucunMd000001	0	Attack18	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack18	Hit1	0.15
Mo1LucunMd000001	0	Attack18	Hit2	0.15
Mo1LucunMd000001	0	Attack18	Hit3	0.15
Mo1LucunMd000001	0	Attack18	Hit4	0.15
Mo1LucunMd000001	0	Attack18	Behitfly	0.15
Mo1LucunMd000001	0	Attack18	Hoverhit	0.15
Mo1LucunMd000001	0	Attack18	Falldown	0.15
Mo1LucunMd000001	0	Attack18	Hitdown	0.15
Mo1LucunMd000001	0	Attack18	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack18	Standup	0.15
Mo1LucunMd000001	0	Attack18	Straight	0.15
Mo1LucunMd000001	0	Attack18	Stun	0.15
Mo1LucunMd000001	0	Attack18	StraightBefore	0.15
Mo1LucunMd000001	0	Attack18	StraightAfter	0.15
Mo1LucunMd000001	0	Attack18	Win	0.15
Mo1LucunMd000001	0	Attack18	Win2	0.15
Mo1LucunMd000001	0	Attack18	Stop	0.15
Mo1LucunMd000001	0	Attack18	Fail	0.15
Mo1LucunMd000001	0	Attack18	Save	0.15
Mo1LucunMd000001	0	Attack18	Caught	0.15
Mo1LucunMd000001	0	Attack18	Attack01	0.15
Mo1LucunMd000001	0	Attack18	Attack02	0.15
Mo1LucunMd000001	0	Attack18	Attack03	0.15
Mo1LucunMd000001	0	Attack18	Attack04	0.15
Mo1LucunMd000001	0	Attack18	Attack05	0.15
Mo1LucunMd000001	0	Attack18	Attack06	0.15
Mo1LucunMd000001	0	Attack18	Attack07	0.15
Mo1LucunMd000001	0	Attack18	Attack08	0.15
Mo1LucunMd000001	0	Attack18	Attack09	0.15
Mo1LucunMd000001	0	Attack18	Attack10	0.15
Mo1LucunMd000001	0	Attack18	Attack11	0.15
Mo1LucunMd000001	0	Attack18	Attack12	0.15
Mo1LucunMd000001	0	Attack18	Attack13	0.15
Mo1LucunMd000001	0	Attack18	Attack16	0.15
Mo1LucunMd000001	0	Attack18	Attack17	0.15
Mo1LucunMd000001	0	Attack18	Attack18	0.15
Mo1LucunMd000001	0	Attack18	Attack19	0.15
Mo1LucunMd000001	0	Attack18	Attack20	0.15
Mo1LucunMd000001	0	Attack18	Attack21	0.15
Mo1LucunMd000001	0	Attack18	Attack22	0.15
Mo1LucunMd000001	0	Attack18	Attack23	0.15
Mo1LucunMd000001	0	Attack18	Attack24	0.15
Mo1LucunMd000001	0	Attack19	Born	0.15
Mo1LucunMd000001	0	Attack19	Stand1	0.15
Mo1LucunMd000001	0	Attack19	Stand2	0.15
Mo1LucunMd000001	0	Attack19	Stand3	0.15
Mo1LucunMd000001	0	Attack19	Death	0.15
Mo1LucunMd000001	0	Attack19	Standchange	0.15
Mo1LucunMd000001	0	Attack19	Run	0.15
Mo1LucunMd000001	0	Attack19	Walk	0.15
Mo1LucunMd000001	0	Attack19	Runb	0.15
Mo1LucunMd000001	0	Attack19	Runl	0.15
Mo1LucunMd000001	0	Attack19	Runr	0.15
Mo1LucunMd000001	0	Attack19	Walkb	0.15
Mo1LucunMd000001	0	Attack19	Walkl	0.15
Mo1LucunMd000001	0	Attack19	Walkr	0.15
Mo1LucunMd000001	0	Attack19	TurnLeft	0.15
Mo1LucunMd000001	0	Attack19	TurnRight	0.15
Mo1LucunMd000001	0	Attack19	Move1	0.15
Mo1LucunMd000001	0	Attack19	Move2	0.15
Mo1LucunMd000001	0	Attack19	Move3	0.15
Mo1LucunMd000001	0	Attack19	RunStart	0.15
Mo1LucunMd000001	0	Attack19	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack19	Hit1	0.15
Mo1LucunMd000001	0	Attack19	Hit2	0.15
Mo1LucunMd000001	0	Attack19	Hit3	0.15
Mo1LucunMd000001	0	Attack19	Hit4	0.15
Mo1LucunMd000001	0	Attack19	Behitfly	0.15
Mo1LucunMd000001	0	Attack19	Hoverhit	0.15
Mo1LucunMd000001	0	Attack19	Falldown	0.15
Mo1LucunMd000001	0	Attack19	Hitdown	0.15
Mo1LucunMd000001	0	Attack19	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack19	Standup	0.15
Mo1LucunMd000001	0	Attack19	Straight	0.15
Mo1LucunMd000001	0	Attack19	Stun	0.15
Mo1LucunMd000001	0	Attack19	StraightBefore	0.15
Mo1LucunMd000001	0	Attack19	StraightAfter	0.15
Mo1LucunMd000001	0	Attack19	Win	0.15
Mo1LucunMd000001	0	Attack19	Win2	0.15
Mo1LucunMd000001	0	Attack19	Stop	0.15
Mo1LucunMd000001	0	Attack19	Fail	0.15
Mo1LucunMd000001	0	Attack19	Save	0.15
Mo1LucunMd000001	0	Attack19	Caught	0.15
Mo1LucunMd000001	0	Attack19	Attack01	0.15
Mo1LucunMd000001	0	Attack19	Attack02	0.15
Mo1LucunMd000001	0	Attack19	Attack03	0.15
Mo1LucunMd000001	0	Attack19	Attack04	0.15
Mo1LucunMd000001	0	Attack19	Attack05	0.15
Mo1LucunMd000001	0	Attack19	Attack06	0.15
Mo1LucunMd000001	0	Attack19	Attack07	0.15
Mo1LucunMd000001	0	Attack19	Attack08	0.15
Mo1LucunMd000001	0	Attack19	Attack09	0.15
Mo1LucunMd000001	0	Attack19	Attack10	0.15
Mo1LucunMd000001	0	Attack19	Attack11	0.15
Mo1LucunMd000001	0	Attack19	Attack12	0.15
Mo1LucunMd000001	0	Attack19	Attack13	0.15
Mo1LucunMd000001	0	Attack19	Attack16	0.15
Mo1LucunMd000001	0	Attack19	Attack17	0.15
Mo1LucunMd000001	0	Attack19	Attack18	0.15
Mo1LucunMd000001	0	Attack19	Attack19	0.15
Mo1LucunMd000001	0	Attack19	Attack20	0.15
Mo1LucunMd000001	0	Attack19	Attack21	0.15
Mo1LucunMd000001	0	Attack19	Attack22	0.15
Mo1LucunMd000001	0	Attack19	Attack23	0.15
Mo1LucunMd000001	0	Attack19	Attack24	0.15
Mo1LucunMd000001	0	Attack20	Born	0.15
Mo1LucunMd000001	0	Attack20	Stand1	0.15
Mo1LucunMd000001	0	Attack20	Stand2	0.15
Mo1LucunMd000001	0	Attack20	Stand3	0.15
Mo1LucunMd000001	0	Attack20	Death	0.15
Mo1LucunMd000001	0	Attack20	Standchange	0.15
Mo1LucunMd000001	0	Attack20	Run	0.15
Mo1LucunMd000001	0	Attack20	Walk	0.15
Mo1LucunMd000001	0	Attack20	Runb	0.15
Mo1LucunMd000001	0	Attack20	Runl	0.15
Mo1LucunMd000001	0	Attack20	Runr	0.15
Mo1LucunMd000001	0	Attack20	Walkb	0.15
Mo1LucunMd000001	0	Attack20	Walkl	0.15
Mo1LucunMd000001	0	Attack20	Walkr	0.15
Mo1LucunMd000001	0	Attack20	TurnLeft	0.15
Mo1LucunMd000001	0	Attack20	TurnRight	0.15
Mo1LucunMd000001	0	Attack20	Move1	0.15
Mo1LucunMd000001	0	Attack20	Move2	0.15
Mo1LucunMd000001	0	Attack20	Move3	0.15
Mo1LucunMd000001	0	Attack20	RunStart	0.15
Mo1LucunMd000001	0	Attack20	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack20	Hit1	0.15
Mo1LucunMd000001	0	Attack20	Hit2	0.15
Mo1LucunMd000001	0	Attack20	Hit3	0.15
Mo1LucunMd000001	0	Attack20	Hit4	0.15
Mo1LucunMd000001	0	Attack20	Behitfly	0.15
Mo1LucunMd000001	0	Attack20	Hoverhit	0.15
Mo1LucunMd000001	0	Attack20	Falldown	0.15
Mo1LucunMd000001	0	Attack20	Hitdown	0.15
Mo1LucunMd000001	0	Attack20	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack20	Standup	0.15
Mo1LucunMd000001	0	Attack20	Straight	0.15
Mo1LucunMd000001	0	Attack20	Stun	0.15
Mo1LucunMd000001	0	Attack20	StraightBefore	0.15
Mo1LucunMd000001	0	Attack20	StraightAfter	0.15
Mo1LucunMd000001	0	Attack20	Win	0.15
Mo1LucunMd000001	0	Attack20	Win2	0.15
Mo1LucunMd000001	0	Attack20	Stop	0.15
Mo1LucunMd000001	0	Attack20	Fail	0.15
Mo1LucunMd000001	0	Attack20	Save	0.15
Mo1LucunMd000001	0	Attack20	Caught	0.15
Mo1LucunMd000001	0	Attack20	Attack01	0.15
Mo1LucunMd000001	0	Attack20	Attack02	0.15
Mo1LucunMd000001	0	Attack20	Attack03	0.15
Mo1LucunMd000001	0	Attack20	Attack04	0.15
Mo1LucunMd000001	0	Attack20	Attack05	0.15
Mo1LucunMd000001	0	Attack20	Attack06	0.15
Mo1LucunMd000001	0	Attack20	Attack07	0.15
Mo1LucunMd000001	0	Attack20	Attack08	0.15
Mo1LucunMd000001	0	Attack20	Attack09	0.15
Mo1LucunMd000001	0	Attack20	Attack10	0.15
Mo1LucunMd000001	0	Attack20	Attack11	0.15
Mo1LucunMd000001	0	Attack20	Attack12	0.15
Mo1LucunMd000001	0	Attack20	Attack13	0.15
Mo1LucunMd000001	0	Attack20	Attack16	0.15
Mo1LucunMd000001	0	Attack20	Attack17	0.15
Mo1LucunMd000001	0	Attack20	Attack18	0.15
Mo1LucunMd000001	0	Attack20	Attack19	0.15
Mo1LucunMd000001	0	Attack20	Attack20	0.15
Mo1LucunMd000001	0	Attack20	Attack21	0.15
Mo1LucunMd000001	0	Attack20	Attack22	0.15
Mo1LucunMd000001	0	Attack20	Attack23	0.15
Mo1LucunMd000001	0	Attack20	Attack24	0.15
Mo1LucunMd000001	0	Attack21	Born	0.15
Mo1LucunMd000001	0	Attack21	Stand1	0.15
Mo1LucunMd000001	0	Attack21	Stand2	0.15
Mo1LucunMd000001	0	Attack21	Stand3	0.15
Mo1LucunMd000001	0	Attack21	Death	0.15
Mo1LucunMd000001	0	Attack21	Standchange	0.15
Mo1LucunMd000001	0	Attack21	Run	0.15
Mo1LucunMd000001	0	Attack21	Walk	0.15
Mo1LucunMd000001	0	Attack21	Runb	0.15
Mo1LucunMd000001	0	Attack21	Runl	0.15
Mo1LucunMd000001	0	Attack21	Runr	0.15
Mo1LucunMd000001	0	Attack21	Walkb	0.15
Mo1LucunMd000001	0	Attack21	Walkl	0.15
Mo1LucunMd000001	0	Attack21	Walkr	0.15
Mo1LucunMd000001	0	Attack21	TurnLeft	0.15
Mo1LucunMd000001	0	Attack21	TurnRight	0.15
Mo1LucunMd000001	0	Attack21	Move1	0.15
Mo1LucunMd000001	0	Attack21	Move2	0.15
Mo1LucunMd000001	0	Attack21	Move3	0.15
Mo1LucunMd000001	0	Attack21	RunStart	0.15
Mo1LucunMd000001	0	Attack21	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack21	Hit1	0.15
Mo1LucunMd000001	0	Attack21	Hit2	0.15
Mo1LucunMd000001	0	Attack21	Hit3	0.15
Mo1LucunMd000001	0	Attack21	Hit4	0.15
Mo1LucunMd000001	0	Attack21	Behitfly	0.15
Mo1LucunMd000001	0	Attack21	Hoverhit	0.15
Mo1LucunMd000001	0	Attack21	Falldown	0.15
Mo1LucunMd000001	0	Attack21	Hitdown	0.15
Mo1LucunMd000001	0	Attack21	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack21	Standup	0.15
Mo1LucunMd000001	0	Attack21	Straight	0.15
Mo1LucunMd000001	0	Attack21	Stun	0.15
Mo1LucunMd000001	0	Attack21	StraightBefore	0.15
Mo1LucunMd000001	0	Attack21	StraightAfter	0.15
Mo1LucunMd000001	0	Attack21	Win	0.15
Mo1LucunMd000001	0	Attack21	Win2	0.15
Mo1LucunMd000001	0	Attack21	Stop	0.15
Mo1LucunMd000001	0	Attack21	Fail	0.15
Mo1LucunMd000001	0	Attack21	Save	0.15
Mo1LucunMd000001	0	Attack21	Caught	0.15
Mo1LucunMd000001	0	Attack21	Attack01	0.15
Mo1LucunMd000001	0	Attack21	Attack02	0.15
Mo1LucunMd000001	0	Attack21	Attack03	0.15
Mo1LucunMd000001	0	Attack21	Attack04	0.15
Mo1LucunMd000001	0	Attack21	Attack05	0.15
Mo1LucunMd000001	0	Attack21	Attack06	0.15
Mo1LucunMd000001	0	Attack21	Attack07	0.15
Mo1LucunMd000001	0	Attack21	Attack08	0.15
Mo1LucunMd000001	0	Attack21	Attack09	0.15
Mo1LucunMd000001	0	Attack21	Attack10	0.15
Mo1LucunMd000001	0	Attack21	Attack11	0.15
Mo1LucunMd000001	0	Attack21	Attack12	0.15
Mo1LucunMd000001	0	Attack21	Attack13	0.15
Mo1LucunMd000001	0	Attack21	Attack16	0.15
Mo1LucunMd000001	0	Attack21	Attack17	0.15
Mo1LucunMd000001	0	Attack21	Attack18	0.15
Mo1LucunMd000001	0	Attack21	Attack19	0.15
Mo1LucunMd000001	0	Attack21	Attack20	0.15
Mo1LucunMd000001	0	Attack21	Attack21	0.15
Mo1LucunMd000001	0	Attack21	Attack22	0.15
Mo1LucunMd000001	0	Attack21	Attack23	0.15
Mo1LucunMd000001	0	Attack21	Attack24	0.15
Mo1LucunMd000001	0	Attack22	Born	0.15
Mo1LucunMd000001	0	Attack22	Stand1	0.15
Mo1LucunMd000001	0	Attack22	Stand2	0.15
Mo1LucunMd000001	0	Attack22	Stand3	0.15
Mo1LucunMd000001	0	Attack22	Death	0.15
Mo1LucunMd000001	0	Attack22	Standchange	0.15
Mo1LucunMd000001	0	Attack22	Run	0.15
Mo1LucunMd000001	0	Attack22	Walk	0.15
Mo1LucunMd000001	0	Attack22	Runb	0.15
Mo1LucunMd000001	0	Attack22	Runl	0.15
Mo1LucunMd000001	0	Attack22	Runr	0.15
Mo1LucunMd000001	0	Attack22	Walkb	0.15
Mo1LucunMd000001	0	Attack22	Walkl	0.15
Mo1LucunMd000001	0	Attack22	Walkr	0.15
Mo1LucunMd000001	0	Attack22	TurnLeft	0.15
Mo1LucunMd000001	0	Attack22	TurnRight	0.15
Mo1LucunMd000001	0	Attack22	Move1	0.15
Mo1LucunMd000001	0	Attack22	Move2	0.15
Mo1LucunMd000001	0	Attack22	Move3	0.15
Mo1LucunMd000001	0	Attack22	RunStart	0.15
Mo1LucunMd000001	0	Attack22	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack22	Hit1	0.15
Mo1LucunMd000001	0	Attack22	Hit2	0.15
Mo1LucunMd000001	0	Attack22	Hit3	0.15
Mo1LucunMd000001	0	Attack22	Hit4	0.15
Mo1LucunMd000001	0	Attack22	Behitfly	0.15
Mo1LucunMd000001	0	Attack22	Hoverhit	0.15
Mo1LucunMd000001	0	Attack22	Falldown	0.15
Mo1LucunMd000001	0	Attack22	Hitdown	0.15
Mo1LucunMd000001	0	Attack22	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack22	Standup	0.15
Mo1LucunMd000001	0	Attack22	Straight	0.15
Mo1LucunMd000001	0	Attack22	Stun	0.15
Mo1LucunMd000001	0	Attack22	StraightBefore	0.15
Mo1LucunMd000001	0	Attack22	StraightAfter	0.15
Mo1LucunMd000001	0	Attack22	Win	0.15
Mo1LucunMd000001	0	Attack22	Win2	0.15
Mo1LucunMd000001	0	Attack22	Stop	0.15
Mo1LucunMd000001	0	Attack22	Fail	0.15
Mo1LucunMd000001	0	Attack22	Save	0.15
Mo1LucunMd000001	0	Attack22	Caught	0.15
Mo1LucunMd000001	0	Attack22	Attack01	0.15
Mo1LucunMd000001	0	Attack22	Attack02	0.15
Mo1LucunMd000001	0	Attack22	Attack03	0.15
Mo1LucunMd000001	0	Attack22	Attack04	0.15
Mo1LucunMd000001	0	Attack22	Attack05	0.15
Mo1LucunMd000001	0	Attack22	Attack06	0.15
Mo1LucunMd000001	0	Attack22	Attack07	0.15
Mo1LucunMd000001	0	Attack22	Attack08	0.15
Mo1LucunMd000001	0	Attack22	Attack09	0.15
Mo1LucunMd000001	0	Attack22	Attack10	0.15
Mo1LucunMd000001	0	Attack22	Attack11	0.15
Mo1LucunMd000001	0	Attack22	Attack12	0.15
Mo1LucunMd000001	0	Attack22	Attack13	0.15
Mo1LucunMd000001	0	Attack22	Attack16	0.15
Mo1LucunMd000001	0	Attack22	Attack17	0.15
Mo1LucunMd000001	0	Attack22	Attack18	0.15
Mo1LucunMd000001	0	Attack22	Attack19	0.15
Mo1LucunMd000001	0	Attack22	Attack20	0.15
Mo1LucunMd000001	0	Attack22	Attack21	0.15
Mo1LucunMd000001	0	Attack22	Attack22	0.15
Mo1LucunMd000001	0	Attack22	Attack23	0.15
Mo1LucunMd000001	0	Attack22	Attack24	0.15
Mo1LucunMd000001	0	Attack23	Born	0.15
Mo1LucunMd000001	0	Attack23	Stand1	0.15
Mo1LucunMd000001	0	Attack23	Stand2	0.15
Mo1LucunMd000001	0	Attack23	Stand3	0.15
Mo1LucunMd000001	0	Attack23	Death	0.15
Mo1LucunMd000001	0	Attack23	Standchange	0.15
Mo1LucunMd000001	0	Attack23	Run	0.15
Mo1LucunMd000001	0	Attack23	Walk	0.15
Mo1LucunMd000001	0	Attack23	Runb	0.15
Mo1LucunMd000001	0	Attack23	Runl	0.15
Mo1LucunMd000001	0	Attack23	Runr	0.15
Mo1LucunMd000001	0	Attack23	Walkb	0.15
Mo1LucunMd000001	0	Attack23	Walkl	0.15
Mo1LucunMd000001	0	Attack23	Walkr	0.15
Mo1LucunMd000001	0	Attack23	TurnLeft	0.15
Mo1LucunMd000001	0	Attack23	TurnRight	0.15
Mo1LucunMd000001	0	Attack23	Move1	0.15
Mo1LucunMd000001	0	Attack23	Move2	0.15
Mo1LucunMd000001	0	Attack23	Move3	0.15
Mo1LucunMd000001	0	Attack23	RunStart	0.15
Mo1LucunMd000001	0	Attack23	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack23	Hit1	0.15
Mo1LucunMd000001	0	Attack23	Hit2	0.15
Mo1LucunMd000001	0	Attack23	Hit3	0.15
Mo1LucunMd000001	0	Attack23	Hit4	0.15
Mo1LucunMd000001	0	Attack23	Behitfly	0.15
Mo1LucunMd000001	0	Attack23	Hoverhit	0.15
Mo1LucunMd000001	0	Attack23	Falldown	0.15
Mo1LucunMd000001	0	Attack23	Hitdown	0.15
Mo1LucunMd000001	0	Attack23	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack23	Standup	0.15
Mo1LucunMd000001	0	Attack23	Straight	0.15
Mo1LucunMd000001	0	Attack23	Stun	0.15
Mo1LucunMd000001	0	Attack23	StraightBefore	0.15
Mo1LucunMd000001	0	Attack23	StraightAfter	0.15
Mo1LucunMd000001	0	Attack23	Win	0.15
Mo1LucunMd000001	0	Attack23	Win2	0.15
Mo1LucunMd000001	0	Attack23	Stop	0.15
Mo1LucunMd000001	0	Attack23	Fail	0.15
Mo1LucunMd000001	0	Attack23	Save	0.15
Mo1LucunMd000001	0	Attack23	Caught	0.15
Mo1LucunMd000001	0	Attack23	Attack01	0.15
Mo1LucunMd000001	0	Attack23	Attack02	0.15
Mo1LucunMd000001	0	Attack23	Attack03	0.15
Mo1LucunMd000001	0	Attack23	Attack04	0.15
Mo1LucunMd000001	0	Attack23	Attack05	0.15
Mo1LucunMd000001	0	Attack23	Attack06	0.15
Mo1LucunMd000001	0	Attack23	Attack07	0.15
Mo1LucunMd000001	0	Attack23	Attack08	0.15
Mo1LucunMd000001	0	Attack23	Attack09	0.15
Mo1LucunMd000001	0	Attack23	Attack10	0.15
Mo1LucunMd000001	0	Attack23	Attack11	0.15
Mo1LucunMd000001	0	Attack23	Attack12	0.15
Mo1LucunMd000001	0	Attack23	Attack13	0.15
Mo1LucunMd000001	0	Attack23	Attack16	0.15
Mo1LucunMd000001	0	Attack23	Attack17	0.15
Mo1LucunMd000001	0	Attack23	Attack18	0.15
Mo1LucunMd000001	0	Attack23	Attack19	0.15
Mo1LucunMd000001	0	Attack23	Attack20	0.15
Mo1LucunMd000001	0	Attack23	Attack21	0.15
Mo1LucunMd000001	0	Attack23	Attack22	0.15
Mo1LucunMd000001	0	Attack23	Attack23	0.15
Mo1LucunMd000001	0	Attack23	Attack24	0.15
Mo1LucunMd000001	0	Attack24	Born	0.15
Mo1LucunMd000001	0	Attack24	Stand1	0.15
Mo1LucunMd000001	0	Attack24	Stand2	0.15
Mo1LucunMd000001	0	Attack24	Stand3	0.15
Mo1LucunMd000001	0	Attack24	Death	0.15
Mo1LucunMd000001	0	Attack24	Standchange	0.15
Mo1LucunMd000001	0	Attack24	Run	0.15
Mo1LucunMd000001	0	Attack24	Walk	0.15
Mo1LucunMd000001	0	Attack24	Runb	0.15
Mo1LucunMd000001	0	Attack24	Runl	0.15
Mo1LucunMd000001	0	Attack24	Runr	0.15
Mo1LucunMd000001	0	Attack24	Walkb	0.15
Mo1LucunMd000001	0	Attack24	Walkl	0.15
Mo1LucunMd000001	0	Attack24	Walkr	0.15
Mo1LucunMd000001	0	Attack24	TurnLeft	0.15
Mo1LucunMd000001	0	Attack24	TurnRight	0.15
Mo1LucunMd000001	0	Attack24	Move1	0.15
Mo1LucunMd000001	0	Attack24	Move2	0.15
Mo1LucunMd000001	0	Attack24	Move3	0.15
Mo1LucunMd000001	0	Attack24	RunStart	0.15
Mo1LucunMd000001	0	Attack24	RunStartEnd01	0.15
Mo1LucunMd000001	0	Attack24	Hit1	0.15
Mo1LucunMd000001	0	Attack24	Hit2	0.15
Mo1LucunMd000001	0	Attack24	Hit3	0.15
Mo1LucunMd000001	0	Attack24	Hit4	0.15
Mo1LucunMd000001	0	Attack24	Behitfly	0.15
Mo1LucunMd000001	0	Attack24	Hoverhit	0.15
Mo1LucunMd000001	0	Attack24	Falldown	0.15
Mo1LucunMd000001	0	Attack24	Hitdown	0.15
Mo1LucunMd000001	0	Attack24	Lieonfloor	0.15
Mo1LucunMd000001	0	Attack24	Standup	0.15
Mo1LucunMd000001	0	Attack24	Straight	0.15
Mo1LucunMd000001	0	Attack24	Stun	0.15
Mo1LucunMd000001	0	Attack24	StraightBefore	0.15
Mo1LucunMd000001	0	Attack24	StraightAfter	0.15
Mo1LucunMd000001	0	Attack24	Win	0.15
Mo1LucunMd000001	0	Attack24	Win2	0.15
Mo1LucunMd000001	0	Attack24	Stop	0.15
Mo1LucunMd000001	0	Attack24	Fail	0.15
Mo1LucunMd000001	0	Attack24	Save	0.15
Mo1LucunMd000001	0	Attack24	Caught	0.15
Mo1LucunMd000001	0	Attack24	Attack01	0.15
Mo1LucunMd000001	0	Attack24	Attack02	0.15
Mo1LucunMd000001	0	Attack24	Attack03	0.15
Mo1LucunMd000001	0	Attack24	Attack04	0.15
Mo1LucunMd000001	0	Attack24	Attack05	0.15
Mo1LucunMd000001	0	Attack24	Attack06	0.15
Mo1LucunMd000001	0	Attack24	Attack07	0.15
Mo1LucunMd000001	0	Attack24	Attack08	0.15
Mo1LucunMd000001	0	Attack24	Attack09	0.15
Mo1LucunMd000001	0	Attack24	Attack10	0.15
Mo1LucunMd000001	0	Attack24	Attack11	0.15
Mo1LucunMd000001	0	Attack24	Attack12	0.15
Mo1LucunMd000001	0	Attack24	Attack13	0.15
Mo1LucunMd000001	0	Attack24	Attack16	0.15
Mo1LucunMd000001	0	Attack24	Attack17	0.15
Mo1LucunMd000001	0	Attack24	Attack18	0.15
Mo1LucunMd000001	0	Attack24	Attack19	0.15
Mo1LucunMd000001	0	Attack24	Attack20	0.15
Mo1LucunMd000001	0	Attack24	Attack21	0.15
Mo1LucunMd000001	0	Attack24	Attack22	0.15
Mo1LucunMd000001	0	Attack24	Attack23	0.15
Mo1LucunMd000001	0	Attack24	Attack24	0.15
