Id	SkillId	Level	Name	Icon	Desc
1	1011	1	Loaded Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>.
2	1011	2	Loaded Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>.
3	1011	3	Loaded Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>.
4	1011	4	Loaded Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>.
5	1011	5	Loaded Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>.
6	1012	1	Loaded Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>.
7	1012	2	Loaded Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>.
8	1012	3	Loaded Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>.
9	1012	4	Loaded Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>.
10	1012	5	Loaded Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>.
11	1013	1	Loaded Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>.
12	1013	2	Loaded Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>.
13	1013	3	Loaded Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>.
14	1013	4	Loaded Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>.
15	1013	5	Loaded Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>.
16	1014	1	Loaded Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>.
17	1014	2	Loaded Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>.
18	1014	3	Loaded Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>.
19	1014	4	Loaded Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>.
20	1014	5	Loaded Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>.
21	1015	1	Loaded Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>.
22	1015	2	Loaded Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>.
23	1015	3	Loaded Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>.
24	1015	4	Loaded Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>.
25	1015	5	Loaded Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>.
26	1021	1	Feint Attack - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>.
27	1021	2	Feint Attack - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>.
28	1021	3	Feint Attack - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>.
29	1021	4	Feint Attack - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>.
30	1021	5	Feint Attack - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>.
31	1022	1	Feint Attack - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
32	1022	2	Feint Attack - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
33	1022	3	Feint Attack - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
34	1022	4	Feint Attack - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
35	1022	5	Feint Attack - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
36	1023	1	Feint Attack - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>.
37	1023	2	Feint Attack - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>.
38	1023	3	Feint Attack - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>.
39	1023	4	Feint Attack - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>.
40	1023	5	Feint Attack - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>.
41	1024	1	Feint Attack - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>.
42	1024	2	Feint Attack - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>.
43	1024	3	Feint Attack - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>.
44	1024	4	Feint Attack - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>.
45	1024	5	Feint Attack - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>.
46	1025	1	Feint Attack - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>.
47	1025	2	Feint Attack - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>.
48	1025	3	Feint Attack - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>.
49	1025	4	Feint Attack - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>.
50	1025	5	Feint Attack - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>.
51	50000	1	Preparation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png	Yuan Ye's active skill deals <color=#0f70bc>12%</color> more damage
52	50000	2	Preparation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png	Yuan Ye's active skill deals <color=#0f70bc>24%</color> more damage
53	50000	3	Preparation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png	Yuan Ye's active skill deals <color=#0f70bc>36%</color> more damage
54	50000	4	Preparation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png	Yuan Ye's active skill deals <color=#0f70bc>48%</color> more damage
55	50000	5	Preparation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png	Yuan Ye's active skill deals <color=#0f70bc>60%</color> more damage
56	50010	1	Stacked Calculation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png	Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>12</color>
57	50010	2	Stacked Calculation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png	Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>24</color>
58	50010	3	Stacked Calculation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png	Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>36</color>
59	50010	4	Stacked Calculation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png	Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>48</color>
60	50010	5	Stacked Calculation	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png	Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>60</color>
61	50020	1	Relentless	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png	After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>5</color>. Stacks up to 3 times
62	50020	2	Relentless	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png	After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>10</color>. Stacks up to 3 times
63	50020	3	Relentless	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png	After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>15</color>. Stacks up to 3 times
64	50020	4	Relentless	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png	After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>20</color>. Stacks up to 3 times
65	50020	5	Relentless	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png	After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>25</color>. Stacks up to 3 times
66	50030	1	Cunning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png	Enemies stunned by Yuan Ye take <color=#0f70bc>2%</color> Extra DMG
67	50030	2	Cunning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png	Enemies stunned by Yuan Ye take <color=#0f70bc>4%</color> Extra DMG
68	50030	3	Cunning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png	Enemies stunned by Yuan Ye take <color=#0f70bc>6%</color> Extra DMG
69	50030	4	Cunning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png	Enemies stunned by Yuan Ye take <color=#0f70bc>8%</color> Extra DMG
70	50030	5	Cunning	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png	Enemies stunned by Yuan Ye take <color=#0f70bc>10%</color> Extra DMG
71	50040	1	Combustion	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png	Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>2%</color>
72	50040	2	Combustion	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png	Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>4%</color>
73	50040	3	Combustion	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png	Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>6%</color>
74	50040	4	Combustion	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png	Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>8%</color>
75	50040	5	Combustion	Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png	Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>10%</color>
76	1031	1	Radiative Shock - Barrier - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s.
77	1031	2	Radiative Shock - Barrier - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s.
78	1031	3	Radiative Shock - Barrier - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s.
79	1031	4	Radiative Shock - Barrier - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s.
80	1031	5	Radiative Shock - Barrier - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s.
81	1032	1	Radiative Shock - Barrier - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s.
82	1032	2	Radiative Shock - Barrier - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s.
83	1032	3	Radiative Shock - Barrier - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s.
84	1032	4	Radiative Shock - Barrier - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s.
85	1032	5	Radiative Shock - Barrier - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s.
86	1033	1	Radiative Shock - Barrier - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s.
87	1033	2	Radiative Shock - Barrier - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s.
88	1033	3	Radiative Shock - Barrier - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s.
89	1033	4	Radiative Shock - Barrier - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s.
90	1033	5	Radiative Shock - Barrier - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s.
91	1034	1	Radiative Shock - Barrier - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s.
92	1034	2	Radiative Shock - Barrier - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s.
93	1034	3	Radiative Shock - Barrier - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s.
94	1034	4	Radiative Shock - Barrier - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s.
95	1034	5	Radiative Shock - Barrier - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s.
96	1035	1	Radiative Shock - Barrier - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>40%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>.
97	1035	2	Radiative Shock - Barrier - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>80%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>.
98	1035	3	Radiative Shock - Barrier - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>120%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>.
99	1035	4	Radiative Shock - Barrier - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>160%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>.
100	1035	5	Radiative Shock - Barrier - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>200%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>.
101	1041	1	Radiative Shock - Field - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
102	1041	2	Radiative Shock - Field - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
103	1041	3	Radiative Shock - Field - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
104	1041	4	Radiative Shock - Field - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
105	1041	5	Radiative Shock - Field - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
106	1042	1	Radiative Shock - Field - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
107	1042	2	Radiative Shock - Field - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
108	1042	3	Radiative Shock - Field - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
109	1042	4	Radiative Shock - Field - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
110	1042	5	Radiative Shock - Field - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
111	1043	1	Radiative Shock - Field - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
112	1043	2	Radiative Shock - Field - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
113	1043	3	Radiative Shock - Field - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
114	1043	4	Radiative Shock - Field - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
115	1043	5	Radiative Shock - Field - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
116	1044	1	Radiative Shock - Field - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
117	1044	2	Radiative Shock - Field - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
118	1044	3	Radiative Shock - Field - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
119	1044	4	Radiative Shock - Field - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
120	1044	5	Radiative Shock - Field - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>.
121	1045	1	Radiative Shock - Field - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>40%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
122	1045	2	Radiative Shock - Field - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>80%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
123	1045	3	Radiative Shock - Field - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>120%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
124	1045	4	Radiative Shock - Field - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>160%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
125	1045	5	Radiative Shock - Field - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>200%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>.
126	51000	1	Resonating Cavity	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png	Noctua's active skill deals <color=#0f70bc>12%</color> more damage
127	51000	2	Resonating Cavity	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png	Noctua's active skill deals <color=#0f70bc>24%</color> more damage
128	51000	3	Resonating Cavity	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png	Noctua's active skill deals <color=#0f70bc>36%</color> more damage
129	51000	4	Resonating Cavity	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png	Noctua's active skill deals <color=#0f70bc>48%</color> more damage
130	51000	5	Resonating Cavity	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png	Noctua's active skill deals <color=#0f70bc>60%</color> more damage
131	51010	1	Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>12</color>
132	51010	2	Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>24</color>
133	51010	3	Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>36</color>
134	51010	4	Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>48</color>
135	51010	5	Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>60</color>
136	51020	1	Collisional Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png	Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>0.6%</color> for 5s. Triggering this effect again will renew its duration.
137	51020	2	Collisional Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png	Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>1.2%</color> for 5s. Triggering this effect again will renew its duration.
138	51020	3	Collisional Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png	Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>1.8%</color> for 5s. Triggering this effect again will renew its duration.
139	51020	4	Collisional Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png	Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>2.4%</color> for 5s. Triggering this effect again will renew its duration.
140	51020	5	Collisional Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png	Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>3%</color> for 5s. Triggering this effect again will renew its duration.
141	51030	1	Radiative Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png	Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>4</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration.
142	51030	2	Radiative Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png	Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>8</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration.
143	51030	3	Radiative Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png	Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>12</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration.
144	51030	4	Radiative Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png	Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>16</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration.
145	51030	5	Radiative Jump	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png	Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>20</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration.
146	51040	1	Paramagnetic Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png	Increases the carrier's Dark DMG by <color=#0f70bc>2%</color>.
147	51040	2	Paramagnetic Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png	Increases the carrier's Dark DMG by <color=#0f70bc>4%</color>.
148	51040	3	Paramagnetic Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png	Increases the carrier's Dark DMG by <color=#0f70bc>6%</color>.
149	51040	4	Paramagnetic Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png	Increases the carrier's Dark DMG by <color=#0f70bc>8%</color>.
150	51040	5	Paramagnetic Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png	Increases the carrier's Dark DMG by <color=#0f70bc>10%</color>.
151	1051	1	Awakening Flash - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>.
152	1051	2	Awakening Flash - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>.
153	1051	3	Awakening Flash - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>.
154	1051	4	Awakening Flash - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>.
155	1051	5	Awakening Flash - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>.
156	1052	1	Awakening Flash - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>.
157	1052	2	Awakening Flash - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>.
158	1052	3	Awakening Flash - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>.
159	1052	4	Awakening Flash - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>.
160	1052	5	Awakening Flash - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>.
161	1053	1	Awakening Flash - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>.
162	1053	2	Awakening Flash - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>.
163	1053	3	Awakening Flash - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>.
164	1053	4	Awakening Flash - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>.
165	1053	5	Awakening Flash - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>.
166	1054	1	Awakening Flash - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>.
167	1054	2	Awakening Flash - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>.
168	1054	3	Awakening Flash - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>.
169	1054	4	Awakening Flash - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>.
170	1054	5	Awakening Flash - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>.
171	1055	1	Awakening Flash - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>.
172	1055	2	Awakening Flash - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>.
173	1055	3	Awakening Flash - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>.
174	1055	4	Awakening Flash - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>.
175	1055	5	Awakening Flash - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>.
176	1061	1	Surging Thunderbolt - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
177	1061	2	Surging Thunderbolt - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
178	1061	3	Surging Thunderbolt - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
179	1061	4	Surging Thunderbolt - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
180	1061	5	Surging Thunderbolt - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
181	1062	1	Surging Thunderbolt - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
182	1062	2	Surging Thunderbolt - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
183	1062	3	Surging Thunderbolt - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
184	1062	4	Surging Thunderbolt - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
185	1062	5	Surging Thunderbolt - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
186	1063	1	Surging Thunderbolt - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
187	1063	2	Surging Thunderbolt - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
188	1063	3	Surging Thunderbolt - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
189	1063	4	Surging Thunderbolt - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
190	1063	5	Surging Thunderbolt - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
191	1064	1	Surging Thunderbolt - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>.
192	1064	2	Surging Thunderbolt - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>.
193	1064	3	Surging Thunderbolt - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>.
194	1064	4	Surging Thunderbolt - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>.
195	1064	5	Surging Thunderbolt - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>.
196	1065	1	Surging Thunderbolt - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
197	1065	2	Surging Thunderbolt - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
198	1065	3	Surging Thunderbolt - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
199	1065	4	Surging Thunderbolt - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
200	1065	5	Surging Thunderbolt - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>.
201	52000	1	Particle Relay	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png	Toniris's active skill deals <color=#0f70bc>14%</color> more damage
202	52000	2	Particle Relay	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png	Toniris's active skill deals <color=#0f70bc>28%</color> more damage
203	52000	3	Particle Relay	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png	Toniris's active skill deals <color=#0f70bc>42%</color> more damage
204	52000	4	Particle Relay	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png	Toniris's active skill deals <color=#0f70bc>56%</color> more damage
205	52000	5	Particle Relay	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png	Toniris's active skill deals <color=#0f70bc>70%</color> more damage
206	52010	1	Matching Electrode	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>20</color>
207	52010	2	Matching Electrode	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>40</color>
208	52010	3	Matching Electrode	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>60</color>
209	52010	4	Matching Electrode	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>80</color>
210	52010	5	Matching Electrode	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>100</color>
211	52020	1	Bi-magnetic Stimulation	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png	After Toniris casts a skill, its carrier gains <color=#0f70bc>8</color> Attack, up to 3 stacks
212	52020	2	Bi-magnetic Stimulation	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png	After Toniris casts a skill, its carrier gains <color=#0f70bc>16</color> Attack, up to 3 stacks
213	52020	3	Bi-magnetic Stimulation	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png	After Toniris casts a skill, its carrier gains <color=#0f70bc>24</color> Attack, up to 3 stacks
214	52020	4	Bi-magnetic Stimulation	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png	After Toniris casts a skill, its carrier gains <color=#0f70bc>32</color> Attack, up to 3 stacks
215	52020	5	Bi-magnetic Stimulation	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png	After Toniris casts a skill, its carrier gains <color=#0f70bc>40</color> Attack, up to 3 stacks
216	52030	1	Voltage Overload	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png	Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>1%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration.
217	52030	2	Voltage Overload	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png	Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>2%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration.
218	52030	3	Voltage Overload	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png	Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>3%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration.
219	52030	4	Voltage Overload	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png	Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>4%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration.
220	52030	5	Voltage Overload	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png	Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>5%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration.
221	52040	1	Thunder Apocalypse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png	The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>2.5%</color>.
222	52040	2	Thunder Apocalypse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png	The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>5%</color>.
223	52040	3	Thunder Apocalypse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png	The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>7.5%</color>.
224	52040	4	Thunder Apocalypse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png	The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>10%</color>.
225	52040	5	Thunder Apocalypse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png	The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>12.5%</color>.
226	1071	1	Landing Stomp - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
227	1071	2	Landing Stomp - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
228	1071	3	Landing Stomp - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
229	1071	4	Landing Stomp - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
230	1071	5	Landing Stomp - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
231	1072	1	Landing Stomp - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
232	1072	2	Landing Stomp - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
233	1072	3	Landing Stomp - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
234	1072	4	Landing Stomp - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
235	1072	5	Landing Stomp - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
236	1073	1	Landing Stomp - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
237	1073	2	Landing Stomp - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
238	1073	3	Landing Stomp - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
239	1073	4	Landing Stomp - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
240	1073	5	Landing Stomp - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
241	1074	1	Landing Stomp - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
242	1074	2	Landing Stomp - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
243	1074	3	Landing Stomp - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
244	1074	4	Landing Stomp - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
245	1074	5	Landing Stomp - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
246	1075	1	Landing Stomp - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
247	1075	2	Landing Stomp - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
248	1075	3	Landing Stomp - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
249	1075	4	Landing Stomp - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
250	1075	5	Landing Stomp - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
251	1081	1	Empowered Strike - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Physical DMG and <color=#0f70bc>200%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
252	1081	2	Empowered Strike - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Physical DMG and <color=#0f70bc>400%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
253	1081	3	Empowered Strike - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Physical DMG and <color=#0f70bc>600%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
254	1081	4	Empowered Strike - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Physical DMG and <color=#0f70bc>800%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
255	1081	5	Empowered Strike - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Physical DMG and <color=#0f70bc>1000%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
256	1082	1	Empowered Strike - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Fire DMG and <color=#0f70bc>200%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
257	1082	2	Empowered Strike - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Fire DMG and <color=#0f70bc>400%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
258	1082	3	Empowered Strike - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Fire DMG and <color=#0f70bc>600%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
259	1082	4	Empowered Strike - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Fire DMG and <color=#0f70bc>800%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
260	1082	5	Empowered Strike - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Fire DMG and <color=#0f70bc>1000%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
261	1083	1	Empowered Strike - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Ice DMG and <color=#0f70bc>200%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
262	1083	2	Empowered Strike - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Ice DMG and <color=#0f70bc>400%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
263	1083	3	Empowered Strike - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Ice DMG and <color=#0f70bc>600%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
264	1083	4	Empowered Strike - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Ice DMG and <color=#0f70bc>800%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
265	1083	5	Empowered Strike - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Ice DMG and <color=#0f70bc>1000%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
266	1084	1	Empowered Strike - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Lightning DMG and <color=#0f70bc>200%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
267	1084	2	Empowered Strike - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Lightning DMG and <color=#0f70bc>400%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
268	1084	3	Empowered Strike - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Lightning DMG and <color=#0f70bc>600%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
269	1084	4	Empowered Strike - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Lightning DMG and <color=#0f70bc>800%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
270	1084	5	Empowered Strike - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Lightning DMG and <color=#0f70bc>1000%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
271	1085	1	Empowered Strike - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Dark DMG and <color=#0f70bc>200%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
272	1085	2	Empowered Strike - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Dark DMG and <color=#0f70bc>400%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
273	1085	3	Empowered Strike - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Dark DMG and <color=#0f70bc>600%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
274	1085	4	Empowered Strike - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Dark DMG and <color=#0f70bc>800%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
275	1085	5	Empowered Strike - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png	The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Dark DMG and <color=#0f70bc>1000%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s.
276	53000	1	Order - Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png	Frost Oath's active skill deals <color=#0f70bc>14%</color> more DMG
277	53000	2	Order - Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png	Frost Oath's active skill deals <color=#0f70bc>28%</color> more DMG
278	53000	3	Order - Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png	Frost Oath's active skill deals <color=#0f70bc>42%</color> more DMG
279	53000	4	Order - Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png	Frost Oath's active skill deals <color=#0f70bc>56%</color> more DMG
280	53000	5	Order - Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png	Frost Oath's active skill deals <color=#0f70bc>70%</color> more DMG
281	53010	1	Order - Leading Rein	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>20</color>
282	53010	2	Order - Leading Rein	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>40</color>
283	53010	3	Order - Leading Rein	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>60</color>
284	53010	4	Order - Leading Rein	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>80</color>
285	53010	5	Order - Leading Rein	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>100</color>
286	53020	1	Passage Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png	After Forst Oath casts a skill, its carrier gains <color=#0f70bc>22</color> ATK for 8s
287	53020	2	Passage Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png	After Forst Oath casts a skill, its carrier gains <color=#0f70bc>44</color> ATK for 8s
288	53020	3	Passage Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png	After Forst Oath casts a skill, its carrier gains <color=#0f70bc>66</color> ATK for 8s
289	53020	4	Passage Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png	After Forst Oath casts a skill, its carrier gains <color=#0f70bc>88</color> ATK for 8s
290	53020	5	Passage Aid	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png	After Forst Oath casts a skill, its carrier gains <color=#0f70bc>110</color> ATK for 8s
291	53030	1	Snow Forest Ambush	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png	Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>1.5%</color>.
292	53030	2	Snow Forest Ambush	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png	Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>3%</color>.
293	53030	3	Snow Forest Ambush	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png	Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>4.5%</color>.
294	53030	4	Snow Forest Ambush	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png	Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>6%</color>.
295	53030	5	Snow Forest Ambush	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png	Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>7.5%</color>.
296	53040	1	Forest Guard Volley	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png	Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>20%</color>/<color=#0f70bc>20%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>400%</color> Physical DMG.
297	53040	2	Forest Guard Volley	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png	Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>40%</color>/<color=#0f70bc>40%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>800%</color> Physical DMG.
298	53040	3	Forest Guard Volley	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png	Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>60%</color>/<color=#0f70bc>60%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>1200%</color> Physical DMG.
299	53040	4	Forest Guard Volley	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png	Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>80%</color>/<color=#0f70bc>80%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>1600%</color> Physical DMG.
300	53040	5	Forest Guard Volley	Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png	Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>100%</color>/<color=#0f70bc>100%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>2000%</color> Physical DMG.
301	1091	1	Grenade Carnival - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Physical Area DMG.
302	1091	2	Grenade Carnival - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Physical Area DMG.
303	1091	3	Grenade Carnival - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Physical Area DMG.
304	1091	4	Grenade Carnival - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Physical Area DMG.
305	1091	5	Grenade Carnival - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Physical Area DMG.
306	1092	1	Grenade Carnival - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Fire Area DMG.
307	1092	2	Grenade Carnival - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Fire Area DMG.
308	1092	3	Grenade Carnival - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Fire Area DMG.
309	1092	4	Grenade Carnival - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Fire Area DMG.
310	1092	5	Grenade Carnival - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Fire Area DMG.
311	1093	1	Grenade Carnival - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>.
312	1093	2	Grenade Carnival - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>.
313	1093	3	Grenade Carnival - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>.
314	1093	4	Grenade Carnival - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>.
315	1093	5	Grenade Carnival - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>.
316	1094	1	Grenade Carnival - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Lightning Area DMG.
317	1094	2	Grenade Carnival - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Lightning Area DMG.
318	1094	3	Grenade Carnival - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Lightning Area DMG.
319	1094	4	Grenade Carnival - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Lightning Area DMG.
320	1094	5	Grenade Carnival - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Lightning Area DMG.
321	1095	1	Grenade Carnival - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Dark Area DMG.
322	1095	2	Grenade Carnival - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Dark Area DMG.
323	1095	3	Grenade Carnival - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Dark Area DMG.
324	1095	4	Grenade Carnival - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Dark Area DMG.
325	1095	5	Grenade Carnival - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Dark Area DMG.
326	1101	1	Rapid Quartet - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Physical Area DMG in total.
327	1101	2	Rapid Quartet - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Physical Area DMG in total.
328	1101	3	Rapid Quartet - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Physical Area DMG in total.
329	1101	4	Rapid Quartet - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Physical Area DMG in total.
330	1101	5	Rapid Quartet - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Physical Area DMG in total.
331	1102	1	Rapid Quartet - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Fire Area DMG in total.
332	1102	2	Rapid Quartet - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Fire Area DMG in total.
333	1102	3	Rapid Quartet - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Fire Area DMG in total.
334	1102	4	Rapid Quartet - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Fire Area DMG in total.
335	1102	5	Rapid Quartet - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Fire Area DMG in total.
336	1103	1	Rapid Quartet - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>.
337	1103	2	Rapid Quartet - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>.
338	1103	3	Rapid Quartet - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>.
339	1103	4	Rapid Quartet - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>.
340	1103	5	Rapid Quartet - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>.
341	1104	1	Rapid Quartet - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Lightning Area DMG in total.
342	1104	2	Rapid Quartet - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Lightning Area DMG in total.
343	1104	3	Rapid Quartet - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Lightning Area DMG in total.
344	1104	4	Rapid Quartet - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Lightning Area DMG in total.
345	1104	5	Rapid Quartet - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Lightning Area DMG in total.
346	1105	1	Rapid Quartet - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Dark Area DMG in total.
347	1105	2	Rapid Quartet - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Dark Area DMG in total.
348	1105	3	Rapid Quartet - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Dark Area DMG in total.
349	1105	4	Rapid Quartet - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Dark Area DMG in total.
350	1105	5	Rapid Quartet - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Dark Area DMG in total.
351	54000	1	Modified Barrel	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png	Seeshell's active skill deals <color=#0f70bc>12%</color> more DMG
352	54000	2	Modified Barrel	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png	Seeshell's active skill deals <color=#0f70bc>24%</color> more DMG
353	54000	3	Modified Barrel	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png	Seeshell's active skill deals <color=#0f70bc>36%</color> more DMG
354	54000	4	Modified Barrel	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png	Seeshell's active skill deals <color=#0f70bc>48%</color> more DMG
355	54000	5	Modified Barrel	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png	Seeshell's active skill deals <color=#0f70bc>60%</color> more DMG
356	54010	1	Fire Support	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>12</color>
357	54010	2	Fire Support	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>24</color>
358	54010	3	Fire Support	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>36</color>
359	54010	4	Fire Support	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>48</color>
360	54010	5	Fire Support	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's Attack by <color=#0f70bc>60</color>
361	54020	1	Saturation Bombing	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png	Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>0.8%</color> for 5s, stacking up to <color=#0f70bc>3</color> times.
362	54020	2	Saturation Bombing	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png	Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>1.6%</color> for 5s, stacking up to <color=#0f70bc>3</color> times.
363	54020	3	Saturation Bombing	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png	Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>2.4%</color> for 5s, stacking up to <color=#0f70bc>3</color> times.
364	54020	4	Saturation Bombing	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png	Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>3.2%</color> for 5s, stacking up to <color=#0f70bc>3</color> times.
365	54020	5	Saturation Bombing	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png	Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>4%</color> for 5s, stacking up to <color=#0f70bc>3</color> times.
366	54030	1	Seamless Reload	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png	After the carrier obtains <color=#0f70bc>12</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown.
367	54030	2	Seamless Reload	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png	After the carrier obtains <color=#0f70bc>11</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown.
368	54030	3	Seamless Reload	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png	After the carrier obtains <color=#0f70bc>10</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown.
369	54030	4	Seamless Reload	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png	After the carrier obtains <color=#0f70bc>9</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown.
370	54030	5	Seamless Reload	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png	After the carrier obtains <color=#0f70bc>8</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown.
371	54040	1	LN2 Dispersion	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png	Increases the carrier's Ice DMG by <color=#0f70bc>2%</color>.
372	54040	2	LN2 Dispersion	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png	Increases the carrier's Ice DMG by <color=#0f70bc>4%</color>.
373	54040	3	LN2 Dispersion	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png	Increases the carrier's Ice DMG by <color=#0f70bc>6%</color>.
374	54040	4	LN2 Dispersion	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png	Increases the carrier's Ice DMG by <color=#0f70bc>8%</color>.
375	54040	5	LN2 Dispersion	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png	Increases the carrier's Ice DMG by <color=#0f70bc>10%</color>.
376	1111	1	Flare Spark - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Physical DMG.
377	1111	2	Flare Spark - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Physical DMG.
378	1111	3	Flare Spark - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Physical DMG.
379	1111	4	Flare Spark - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Physical DMG.
380	1111	5	Flare Spark - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Physical DMG.
381	1112	1	Flare Spark - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Fire DMG.
382	1112	2	Flare Spark - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Fire DMG.
383	1112	3	Flare Spark - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Fire DMG.
384	1112	4	Flare Spark - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Fire DMG.
385	1112	5	Flare Spark - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Fire DMG.
386	1113	1	Flare Spark - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Ice DMG.
387	1113	2	Flare Spark - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Ice DMG.
388	1113	3	Flare Spark - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Ice DMG.
389	1113	4	Flare Spark - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Ice DMG.
390	1113	5	Flare Spark - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Ice DMG.
391	1114	1	Flare Spark - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Lightning DMG.
392	1114	2	Flare Spark - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Lightning DMG.
393	1114	3	Flare Spark - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Lightning DMG.
394	1114	4	Flare Spark - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Lightning DMG.
395	1114	5	Flare Spark - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Lightning DMG.
396	1115	1	Flare Spark - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Dark DMG.
397	1115	2	Flare Spark - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Dark DMG.
398	1115	3	Flare Spark - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Dark DMG.
399	1115	4	Flare Spark - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Dark DMG.
400	1115	5	Flare Spark - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Dark DMG.
401	1121	1	Blazing Blitz - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Physical DMG.
402	1121	2	Blazing Blitz - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Physical DMG.
403	1121	3	Blazing Blitz - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Physical DMG.
404	1121	4	Blazing Blitz - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Physical DMG.
405	1121	5	Blazing Blitz - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Physical DMG.
406	1122	1	Blazing Blitz - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Fire DMG.
407	1122	2	Blazing Blitz - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Fire DMG.
408	1122	3	Blazing Blitz - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Fire DMG.
409	1122	4	Blazing Blitz - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Fire DMG.
410	1122	5	Blazing Blitz - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Fire DMG.
411	1123	1	Blazing Blitz - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Ice DMG.
412	1123	2	Blazing Blitz - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Ice DMG.
413	1123	3	Blazing Blitz - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Ice DMG.
414	1123	4	Blazing Blitz - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Ice DMG.
415	1123	5	Blazing Blitz - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Ice DMG.
416	1124	1	Blazing Blitz - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Lightning DMG.
417	1124	2	Blazing Blitz - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Lightning DMG.
418	1124	3	Blazing Blitz - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Lightning DMG.
419	1124	4	Blazing Blitz - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Lightning DMG.
420	1124	5	Blazing Blitz - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Lightning DMG.
421	1125	1	Blazing Blitz - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Dark DMG.
422	1125	2	Blazing Blitz - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Dark DMG.
423	1125	3	Blazing Blitz - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Dark DMG.
424	1125	4	Blazing Blitz - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Dark DMG.
425	1125	5	Blazing Blitz - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Dark DMG.
426	55000	1	Blast Booster	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png	Nitor's Active Skill DMG increases by <color=#0f70bc>14%</color>.
427	55000	2	Blast Booster	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png	Nitor's Active Skill DMG increases by <color=#0f70bc>28%</color>.
428	55000	3	Blast Booster	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png	Nitor's Active Skill DMG increases by <color=#0f70bc>42%</color>.
429	55000	4	Blast Booster	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png	Nitor's Active Skill DMG increases by <color=#0f70bc>56%</color>.
430	55000	5	Blast Booster	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png	Nitor's Active Skill DMG increases by <color=#0f70bc>70%</color>.
431	55010	1	Fighting Spirit	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>20</color>.
432	55010	2	Fighting Spirit	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>40</color>.
433	55010	3	Fighting Spirit	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>60</color>.
434	55010	4	Fighting Spirit	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>80</color>.
435	55010	5	Fighting Spirit	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>100</color>.
436	55020	1	Heatwave	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png	After Nitor casts a skill, its carrier gains <color=#0f70bc>8</color> ATK, up to 3 stacks.
437	55020	2	Heatwave	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png	After Nitor casts a skill, its carrier gains <color=#0f70bc>16</color> ATK, up to 3 stacks.
438	55020	3	Heatwave	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png	After Nitor casts a skill, its carrier gains <color=#0f70bc>24</color> ATK, up to 3 stacks.
439	55020	4	Heatwave	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png	After Nitor casts a skill, its carrier gains <color=#0f70bc>32</color> ATK, up to 3 stacks.
440	55020	5	Heatwave	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png	After Nitor casts a skill, its carrier gains <color=#0f70bc>40</color> ATK, up to 3 stacks.
441	55030	1	Rising Inferno	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png	Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>1%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration.
442	55030	2	Rising Inferno	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png	Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>2%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration.
443	55030	3	Rising Inferno	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png	Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>3%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration.
444	55030	4	Rising Inferno	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png	Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>4%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration.
445	55030	5	Rising Inferno	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png	Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>5%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration.
446	55040	1	Pyro Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png	When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>6%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>300%</color> Fire DMG.
447	55040	2	Pyro Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png	When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>12%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>600%</color> Fire DMG.
448	55040	3	Pyro Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png	When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>18%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>900%</color> Fire DMG.
449	55040	4	Pyro Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png	When Karenina: Ember is in Thermal Enhanced State, Extra DMG increases by <color=#0f70bc>24%</color>. When <color=#0f70bc>Wingman Support's</color> flying laser cannons are on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>1200%</color> Fire DMG.
450	55040	5	Pyro Resonance	Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png	When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>30%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>1500%</color> Fire DMG.
451	1131	1	Precise Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Physical DMG to hit enemies.
452	1131	2	Precise Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Physical DMG to hit enemies.
453	1131	3	Precise Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Physical DMG to hit enemies.
454	1131	4	Precise Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Physical DMG to hit enemies.
455	1131	5	Precise Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Physical DMG to hit enemies.
456	1132	1	Precise Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Fire DMG to hit enemies.
457	1132	2	Precise Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Fire DMG to hit enemies.
458	1132	3	Precise Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Fire DMG to hit enemies.
459	1132	4	Precise Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Fire DMG to hit enemies.
460	1132	5	Precise Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Fire DMG to hit enemies.
461	1133	1	Precise Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Ice DMG to hit enemies.
462	1133	2	Precise Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Ice DMG to hit enemies.
463	1133	3	Precise Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Ice DMG to hit enemies.
464	1133	4	Precise Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Ice DMG to hit enemies.
465	1133	5	Precise Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Ice DMG to hit enemies.
466	1134	1	Precise Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>2400</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
467	1134	2	Precise Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>4800</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
468	1134	3	Precise Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>7200</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
469	1134	4	Precise Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>9600</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
470	1134	5	Precise Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>12000</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
471	1135	1	Precise Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Dark DMG to hit enemies.
472	1135	2	Precise Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Dark DMG to hit enemies.
473	1135	3	Precise Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Dark DMG to hit enemies.
474	1135	4	Precise Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Dark DMG to hit enemies.
475	1135	5	Precise Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Dark DMG to hit enemies.
476	1141	1	Wild Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Physical DMG.
477	1141	2	Wild Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Physical DMG.
478	1141	3	Wild Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Physical DMG.
479	1141	4	Wild Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Physical DMG.
480	1141	5	Wild Volt Charge - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Physical DMG.
481	1142	1	Wild Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Fire DMG.
482	1142	2	Wild Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Fire DMG.
483	1142	3	Wild Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Fire DMG.
484	1142	4	Wild Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Fire DMG.
485	1142	5	Wild Volt Charge - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Fire DMG.
486	1143	1	Wild Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Ice DMG.
487	1143	2	Wild Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Ice DMG.
488	1143	3	Wild Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Ice DMG.
489	1143	4	Wild Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Ice DMG.
490	1143	5	Wild Volt Charge - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Ice DMG.
491	1144	1	Wild Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>2400</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
492	1144	2	Wild Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>4800</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
493	1144	3	Wild Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>7200</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
494	1144	4	Wild Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>9600</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
495	1144	5	Wild Volt Charge - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>12000</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy.
496	1145	1	Wild Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Dark DMG.
497	1145	2	Wild Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Dark DMG.
498	1145	3	Wild Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Dark DMG.
499	1145	4	Wild Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Dark DMG.
500	1145	5	Wild Volt Charge - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Dark DMG.
501	56000	1	Generator Retrofit	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png	Lingya's Active Skills deal <color=#0f70bc>12%</color> more DMG.
502	56000	2	Generator Retrofit	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png	Lingya's Active Skills deal <color=#0f70bc>24%</color> more DMG.
503	56000	3	Generator Retrofit	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png	Lingya's Active Skills deal <color=#0f70bc>36%</color> more DMG.
504	56000	4	Generator Retrofit	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png	Lingya's Active Skills deal <color=#0f70bc>48%</color> more DMG.
505	56000	5	Generator Retrofit	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png	Lingya's Active Skills deal <color=#0f70bc>60%</color> more DMG.
506	56010	1	Magnet Impulse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the ATK of Lingya's carrier by <color=#0f70bc>12</color>.
507	56010	2	Magnet Impulse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the ATK of Lingya's carrier by <color=#0f70bc>24</color>.
508	56010	3	Magnet Impulse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the ATK of Lingya's carrier by <color=#0f70bc>36</color>.
509	56010	4	Magnet Impulse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the ATK of Lingya's carrier by <color=#0f70bc>48</color>.
510	56010	5	Magnet Impulse	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the ATK of Lingya's carrier by <color=#0f70bc>60</color>.
511	56020	1	High-voltage Relay	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png	After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>1.6%</color> for 8s.
512	56020	2	High-voltage Relay	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png	After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>3.2%</color> for 8s.
513	56020	3	High-voltage Relay	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png	After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>4.8%</color> for 8s.
514	56020	4	High-voltage Relay	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png	After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>6.4%</color> for 8s.
515	56020	5	High-voltage Relay	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png	After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>8%</color> for 8s.
516	56030	1	Voltage Transformer	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png	The carrier's ATK increases by <color=#0f70bc>6</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb.
517	56030	2	Voltage Transformer	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png	The carrier's ATK increases by <color=#0f70bc>12</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb.
518	56030	3	Voltage Transformer	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png	The carrier's ATK increases by <color=#0f70bc>18</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb.
519	56030	4	Voltage Transformer	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png	The carrier's ATK increases by <color=#0f70bc>24</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb.
520	56030	5	Voltage Transformer	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png	The carrier's ATK increases by <color=#0f70bc>30</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb.
521	56040	1	Magnetic Sensor	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png	Increases the carrier's Lightning DMG by <color=#0f70bc>2%</color>.
522	56040	2	Magnetic Sensor	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png	Increases the carrier's Lightning DMG by <color=#0f70bc>4%</color>.
523	56040	3	Magnetic Sensor	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png	Increases the carrier's Lightning DMG by <color=#0f70bc>6%</color>.
524	56040	4	Magnetic Sensor	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png	Increases the carrier's Lightning DMG by <color=#0f70bc>8%</color>.
525	56040	5	Magnetic Sensor	Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png	Increases the carrier's Lightning DMG by <color=#0f70bc>10%</color>.
526	1151	1	Azure Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Physical DMG.
527	1151	2	Azure Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Physical DMG.
528	1151	3	Azure Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Physical DMG.
529	1151	4	Azure Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Physical DMG.
530	1151	5	Azure Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Physical DMG.
531	1152	1	Azure Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Fire DMG.
532	1152	2	Azure Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Fire DMG.
533	1152	3	Azure Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Fire DMG.
534	1152	4	Azure Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Fire DMG.
535	1152	5	Azure Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Fire DMG.
536	1153	1	Azure Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>150%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>0.6%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
537	1153	2	Azure Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.2%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
538	1153	3	Azure Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>450%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.8%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
539	1153	4	Azure Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>2.4%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
540	1153	5	Azure Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>750%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>3%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
541	1154	1	Azure Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Lightning DMG.
542	1154	2	Azure Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Lightning DMG.
543	1154	3	Azure Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Lightning DMG.
544	1154	4	Azure Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Lightning DMG.
545	1154	5	Azure Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Lightning DMG.
546	1155	1	Azure Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Dark DMG.
547	1155	2	Azure Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Dark DMG.
548	1155	3	Azure Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Dark DMG.
549	1155	4	Azure Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Dark DMG.
550	1155	5	Azure Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Dark DMG.
551	1161	1	Frigid Wings - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Physical DMG.
552	1161	2	Frigid Wings - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Physical DMG.
553	1161	3	Frigid Wings - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Physical DMG.
554	1161	4	Frigid Wings - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Physical DMG.
555	1161	5	Frigid Wings - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Physical DMG.
556	1162	1	Frigid Wings - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Fire DMG.
557	1162	2	Frigid Wings - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Fire DMG.
558	1162	3	Frigid Wings - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Fire DMG.
559	1162	4	Frigid Wings - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Fire DMG.
560	1162	5	Frigid Wings - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Fire DMG.
561	1163	1	Frigid Wings - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>150%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>0.6%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
562	1163	2	Frigid Wings - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.2%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
563	1163	3	Frigid Wings - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>450%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.8%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
564	1163	4	Frigid Wings - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>2.4%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
565	1163	5	Frigid Wings - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>750%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>3%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration.
566	1164	1	Frigid Wings - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Lightning DMG.
567	1164	2	Frigid Wings - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Lightning DMG.
568	1164	3	Frigid Wings - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Lightning DMG.
569	1164	4	Frigid Wings - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Lightning DMG.
570	1164	5	Frigid Wings - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Lightning DMG.
571	1165	1	Frigid Wings - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Dark DMG.
572	1165	2	Frigid Wings - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Dark DMG.
573	1165	3	Frigid Wings - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Dark DMG.
574	1165	4	Frigid Wings - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Dark DMG.
575	1165	5	Frigid Wings - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png	The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Dark DMG.
576	57000	1	Frosty Howl	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png	Boreas's Active Skills deal <color=#0f70bc>14%</color> more DMG.
577	57000	2	Frosty Howl	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png	Boreas's Active Skills deal <color=#0f70bc>28%</color> more DMG.
578	57000	3	Frosty Howl	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png	Boreas's Active Skills deal <color=#0f70bc>42%</color> more DMG.
579	57000	4	Frosty Howl	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png	Boreas's Active Skills deal <color=#0f70bc>56%</color> more DMG.
580	57000	5	Frosty Howl	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png	Boreas's Active Skills deal <color=#0f70bc>70%</color> more DMG.
581	57010	1	Arctic Knowledge	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>20</color>.
582	57010	2	Arctic Knowledge	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>40</color>.
583	57010	3	Arctic Knowledge	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>60</color>.
584	57010	4	Arctic Knowledge	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>80</color>.
585	57010	5	Arctic Knowledge	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>100</color>.
586	57020	1	Hypercharge Cooling	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png	Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>1%</color> for 8s. Triggering this effect again will renew its duration.
587	57020	2	Hypercharge Cooling	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png	Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>2%</color> for 8s. Triggering this effect again will renew its duration.
588	57020	3	Hypercharge Cooling	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png	Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>3%</color> for 8s. Triggering this effect again will renew its duration.
589	57020	4	Hypercharge Cooling	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png	Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>4%</color> for 8s. Triggering this effect again will renew its duration.
590	57020	5	Hypercharge Cooling	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png	Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>5%</color> for 8s. Triggering this effect again will renew its duration.
591	57030	1	Frost Emblem	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png	Increases the carrier's Ice DMG by <color=#0f70bc>2%</color>.
592	57030	2	Frost Emblem	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png	Increases the carrier's Ice DMG by <color=#0f70bc>4%</color>.
593	57030	3	Frost Emblem	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png	Increases the carrier's Ice DMG by <color=#0f70bc>6%</color>.
594	57030	4	Frost Emblem	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png	Increases the carrier's Ice DMG by <color=#0f70bc>8%</color>.
595	57030	5	Frost Emblem	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png	Increases the carrier's Ice DMG by <color=#0f70bc>10%</color>.
596	57040	1	Glorious Hawk	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png	Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>6%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>100%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s.
597	57040	2	Glorious Hawk	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png	Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>12%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>200%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s.
598	57040	3	Glorious Hawk	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png	Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>18%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>300%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s.
599	57040	4	Glorious Hawk	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png	Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>24%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>400%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s.
600	57040	5	Glorious Hawk	Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png	Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>30%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>500%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s.
601	1171	1	Needle Gyro Orb: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Physical DMG to the enemy.
602	1171	2	Needle Gyro Orb: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Physical DMG to the enemy.
603	1171	3	Needle Gyro Orb: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Physical DMG to the enemy.
604	1171	4	Needle Gyro Orb: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Physical DMG to the enemy.
605	1171	5	Needle Gyro Orb: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Physical DMG to the enemy.
606	1172	1	Needle Gyro Orb: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Fire DMG to the enemy.
607	1172	2	Needle Gyro Orb: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Fire DMG to the enemy.
608	1172	3	Needle Gyro Orb: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Fire DMG to the enemy.
609	1172	4	Needle Gyro Orb: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Fire DMG to the enemy.
610	1172	5	Needle Gyro Orb: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Fire DMG to the enemy.
611	1173	1	Needle Gyro Orb: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Ice DMG to the enemy.
612	1173	2	Needle Gyro Orb: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Ice DMG to the enemy.
613	1173	3	Needle Gyro Orb: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Ice DMG to the enemy.
614	1173	4	Needle Gyro Orb: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Ice DMG to the enemy.
615	1173	5	Needle Gyro Orb: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Ice DMG to the enemy.
616	1174	1	Needle Gyro Orb: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Lightning DMG to the enemy.
617	1174	2	Needle Gyro Orb: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Lightning DMG to the enemy.
618	1174	3	Needle Gyro Orb: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Lightning DMG to the enemy.
619	1174	4	Needle Gyro Orb: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Lightning DMG to the enemy.
620	1174	5	Needle Gyro Orb: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Lightning DMG to the enemy.
621	1175	1	Needle Gyro Orb: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Dark DMG to the enemy.
622	1175	2	Needle Gyro Orb: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Dark DMG to the enemy.
623	1175	3	Needle Gyro Orb: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Dark DMG to the enemy.
624	1175	4	Needle Gyro Orb: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Dark DMG to the enemy.
625	1175	5	Needle Gyro Orb: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Dark DMG to the enemy.
626	1181	1	Piercing Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
627	1181	2	Piercing Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
628	1181	3	Piercing Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
629	1181	4	Piercing Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%).
630	1181	5	Piercing Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
631	1182	1	Piercing Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
632	1182	2	Piercing Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
633	1182	3	Piercing Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
634	1182	4	Piercing Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%).
635	1182	5	Piercing Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
636	1183	1	Piercing Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
637	1183	2	Piercing Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
638	1183	3	Piercing Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
639	1183	4	Piercing Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%).
640	1183	5	Piercing Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
641	1184	1	Piercing Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
642	1184	2	Piercing Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
643	1184	3	Piercing Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
644	1184	4	Piercing Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%).
645	1184	5	Piercing Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
646	1185	1	Piercing Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
647	1185	2	Piercing Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
648	1185	3	Piercing Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
649	1185	4	Piercing Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%).
650	1185	5	Piercing Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%).
651	58000	1	Needle Polishing	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png	Thorny's Active Skills deal <color=#0f70bc>12%</color> more DMG.
652	58000	2	Needle Polishing	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png	Thorny's Active Skills deal <color=#0f70bc>24%</color> more DMG.
653	58000	3	Needle Polishing	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png	Thorny's Active Skills deal <color=#0f70bc>36%</color> more DMG.
654	58000	4	Needle Polishing	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png	Thorny's Active Skills deal <color=#0f70bc>48%</color> more DMG.
655	58000	5	Needle Polishing	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png	Thorny's Active Skills deal <color=#0f70bc>60%</color> more DMG.
656	58010	1	Thorn: Sharpenen	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>12</color>.
657	58010	2	Thorn: Sharpenen	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>24</color>.
658	58010	3	Thorn: Sharpenen	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>36</color>.
659	58010	4	Thorn: Sharpenen	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>48</color>.
660	58010	5	Thorn: Sharpenen	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>60</color>.
661	58020	1	Thorn: Stack	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png	Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>1%</color> for 5s. Triggering this effect again will renew its duration.
662	58020	2	Thorn: Stack	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png	Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>2%</color> for 5s. Triggering this effect again will renew its duration.
663	58020	3	Thorn: Stack	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png	Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>3%</color> for 5s. Triggering this effect again will renew its duration.
664	58020	4	Thorn: Stack	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png	Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>4%</color> for 5s. Triggering this effect again will renew its duration.
665	58020	5	Thorn: Stack	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png	Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>5%</color> for 5s. Triggering this effect again will renew its duration.
666	58030	1	Thorn: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>2%</color>.
667	58030	2	Thorn: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>4%</color>.
668	58030	3	Thorn: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>6%</color>.
669	58030	4	Thorn: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>8%</color>.
670	58030	5	Thorn: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>10%</color>.
671	58040	1	Thorn Mark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png	Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>40%</color> of the carrier's ATK. The effect can only be triggered once every 2s.
672	58040	2	Thorn Mark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png	Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>80%</color> of the carrier's ATK. The effect can only be triggered once every 2s.
673	58040	3	Thorn Mark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png	Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>120%</color> of the carrier's ATK. The effect can only be triggered once every 2s.
674	58040	4	Thorn Mark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png	Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>160%</color> of the carrier's ATK. The effect can only be triggered once every 2s.
675	58040	5	Thorn Mark	Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png	Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>200%</color> of the carrier's ATK. The effect can only be triggered once every 2s.
676	1191	1	Earthshattering Driller: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Physical DMG.
677	1191	2	Earthshattering Driller: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Physical DMG.
678	1191	3	Earthshattering Driller: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Physical DMG.
679	1191	4	Earthshattering Driller: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Physical DMG.
680	1191	5	Earthshattering Driller: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Physical DMG.
681	1192	1	Earthshattering Driller: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>50%</color> Fire DMG.
682	1192	2	Earthshattering Driller: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>100%</color> Fire DMG.
683	1192	3	Earthshattering Driller: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>150%</color> Fire DMG.
684	1192	4	Earthshattering Driller: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>200%</color> Fire DMG.
685	1192	5	Earthshattering Driller: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>250%</color> Fire DMG.
686	1193	1	Earthshattering Driller: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Ice DMG.
687	1193	2	Earthshattering Driller: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Ice DMG.
688	1193	3	Earthshattering Driller: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Ice DMG.
689	1193	4	Earthshattering Driller: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Ice DMG.
690	1193	5	Earthshattering Driller: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Ice DMG.
691	1194	1	Earthshattering Driller: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Lightning DMG.
692	1194	2	Earthshattering Driller: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Lightning DMG.
693	1194	3	Earthshattering Driller: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Lightning DMG.
694	1194	4	Earthshattering Driller: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Lightning DMG.
695	1194	5	Earthshattering Driller: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Lightning DMG.
696	1195	1	Earthshattering Driller: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Dark DMG.
697	1195	2	Earthshattering Driller: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Dark DMG.
698	1195	3	Earthshattering Driller: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Dark DMG.
699	1195	4	Earthshattering Driller: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Dark DMG.
700	1195	5	Earthshattering Driller: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Dark DMG.
701	1201	1	Flaming Slash: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
702	1201	2	Flaming Slash: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
703	1201	3	Flaming Slash: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
704	1201	4	Flaming Slash: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
705	1201	5	Flaming Slash: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
706	1202	1	Flaming Slash: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>120%</color> Fire DMG and trigger the laceration to deal all of its DMG at once.
707	1202	2	Flaming Slash: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>240%</color> Fire DMG and trigger the laceration to deal all of its DMG at once.
708	1202	3	Flaming Slash: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>360%</color> Fire DMG and trigger the laceration to deal all of its DMG at once.
709	1202	4	Flaming Slash: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>480%</color> Fire DMG and trigger the laceration to deal all of its DMG at once.
710	1202	5	Flaming Slash: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>600%</color> Fire DMG and trigger the laceration to deal all of its DMG at once.
711	1203	1	Flaming Slash: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
712	1203	2	Flaming Slash: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
713	1203	3	Flaming Slash: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
714	1203	4	Flaming Slash: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
715	1203	5	Flaming Slash: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
716	1204	1	Flaming Slash: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
717	1204	2	Flaming Slash: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
718	1204	3	Flaming Slash: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
719	1204	4	Flaming Slash: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
720	1204	5	Flaming Slash: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
721	1205	1	Flaming Slash: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
722	1205	2	Flaming Slash: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
723	1205	3	Flaming Slash: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
724	1205	4	Flaming Slash: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
725	1205	5	Flaming Slash: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.)
726	59000	1	Champion's Battlecry	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png	Jet Jaeger's Active Skills deal <color=#0f70bc>14%</color> more DMG.
727	59000	2	Champion's Battlecry	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png	Jet Jaeger's Active Skills deal <color=#0f70bc>28%</color> more DMG.
728	59000	3	Champion's Battlecry	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png	Jet Jaeger's Active Skills deal <color=#0f70bc>42%</color> more DMG.
729	59000	4	Champion's Battlecry	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png	Jet Jaeger's Active Skills deal <color=#0f70bc>56%</color> more DMG.
730	59000	5	Champion's Battlecry	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png	Jet Jaeger's Active Skills deal <color=#0f70bc>70%</color> more DMG.
731	59010	1	Molten Fangs	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>20</color>.
732	59010	2	Molten Fangs	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>40</color>.
733	59010	3	Molten Fangs	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>60</color>.
734	59010	4	Molten Fangs	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>80</color>.
735	59010	5	Molten Fangs	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>100</color>.
736	59020	1	Blazing Wildfire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png	Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>1%</color> for 8s. Triggering this effect again will renew its duration.
737	59020	2	Blazing Wildfire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png	Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>2%</color> for 8s. Triggering this effect again will renew its duration.
738	59020	3	Blazing Wildfire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png	Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>3%</color> for 8s. Triggering this effect again will renew its duration.
739	59020	4	Blazing Wildfire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png	Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>4%</color> for 8s. Triggering this effect again will renew its duration.
740	59020	5	Blazing Wildfire	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png	Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>5%</color> for 8s. Triggering this effect again will renew its duration.
741	59030	1	Breaching Blaster	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png	Increases the carrier's Fire DMG by <color=#0f70bc>2%</color>.
742	59030	2	Breaching Blaster	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png	Increases the carrier's Fire DMG by <color=#0f70bc>4%</color>.
743	59030	3	Breaching Blaster	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png	Increases the carrier's Fire DMG by <color=#0f70bc>6%</color>.
744	59030	4	Breaching Blaster	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png	Increases the carrier's Fire DMG by <color=#0f70bc>8%</color>.
745	59030	5	Breaching Blaster	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png	Increases the carrier's Fire DMG by <color=#0f70bc>10%</color>.
746	59040	1	Firestar's Shadowguard	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong05.png	Jet Jaeger fires homing lasers alongside Nanami: Starfarer when she enters Slide Mode, dealing <color=#0f70bc>10%</color> Fire DMG. Fire DMG Bonus will increase by <color=#0f70bc>1%</color> during <color=#0f70bc>"Thunderer" Mode</color>. Jet Jaeger will cast <color=#935ee1>Earthshattering Driller</color>/<color=#935ee1>Flaming Slash</color> during <color=#0f70bc>"Bzzz" Mode</color>, dealing <color=#0f70bc>100%</color> Fire DMG.
747	59040	2	Firestar's Shadowguard	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong05.png	Jet Jaeger fires homing lasers alongside Nanami: Starfarer when she enters Slide Mode, dealing <color=#0f70bc>20%</color> Fire DMG. Fire DMG Bonus will increase by <color=#0f70bc>2%</color> during <color=#0f70bc>"Thunderer" Mode</color>. Jet Jaeger will cast <color=#935ee1>Earthshattering Driller</color>/<color=#935ee1>Flaming Slash</color> during <color=#0f70bc>"Bzzz" Mode</color>, dealing <color=#0f70bc>200%</color> Fire DMG.
748	59040	3	Firestar's Shadowguard	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong05.png	Jet Jaeger fires homing lasers alongside Nanami: Starfarer when she enters Slide Mode, dealing <color=#0f70bc>30%</color> Fire DMG. Fire DMG Bonus will increase by <color=#0f70bc>3%</color> during <color=#0f70bc>"Thunderer" Mode</color>. Jet Jaeger will cast <color=#935ee1>Earthshattering Driller</color>/<color=#935ee1>Flaming Slash</color> during <color=#0f70bc>"Bzzz" Mode</color>, dealing <color=#0f70bc>300%</color> Fire DMG.
749	59040	4	Firestar's Shadowguard	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong05.png	Jet Jaeger fires homing lasers alongside Nanami: Starfarer when she enters Slide Mode, dealing <color=#0f70bc>40%</color> Fire DMG. Fire DMG Bonus will increase by <color=#0f70bc>4%</color> during <color=#0f70bc>"Thunderer" Mode</color>. Jet Jaeger will cast <color=#935ee1>Earthshattering Driller</color>/<color=#935ee1>Flaming Slash</color> during <color=#0f70bc>"Bzzz" Mode</color>, dealing <color=#0f70bc>400%</color> Fire DMG.
750	59040	5	Firestar's Shadowguard	Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong05.png	Jet Jaeger fires homing lasers alongside Nanami: Starfarer when she enters Slide Mode, dealing <color=#0f70bc>50%</color> Fire DMG. Fire DMG Bonus will increase by <color=#0f70bc>5%</color> during <color=#0f70bc>"Thunderer" Mode</color>. Jet Jaeger will cast <color=#935ee1>Earthshattering Driller</color>/<color=#935ee1>Flaming Slash</color> during <color=#0f70bc>"Bzzz" Mode</color>, dealing <color=#0f70bc>500%</color> Fire DMG.
751	1211	1	Supergravity Eclipse: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
752	1211	2	Supergravity Eclipse: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
753	1211	3	Supergravity Eclipse: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
754	1211	4	Supergravity Eclipse: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
755	1211	5	Supergravity Eclipse: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
756	1212	1	Supergravity Eclipse: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
757	1212	2	Supergravity Eclipse: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
758	1212	3	Supergravity Eclipse: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
759	1212	4	Supergravity Eclipse: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
760	1212	5	Supergravity Eclipse: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
761	1213	1	Supergravity Eclipse: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
762	1213	2	Supergravity Eclipse: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
763	1213	3	Supergravity Eclipse: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
764	1213	4	Supergravity Eclipse: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
765	1213	5	Supergravity Eclipse: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
766	1214	1	Supergravity Eclipse: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
767	1214	2	Supergravity Eclipse: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
768	1214	3	Supergravity Eclipse: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
769	1214	4	Supergravity Eclipse: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
770	1214	5	Supergravity Eclipse: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
771	1215	1	Supergravity Eclipse: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
772	1215	2	Supergravity Eclipse: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
773	1215	3	Supergravity Eclipse: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
774	1215	4	Supergravity Eclipse: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
775	1215	5	Supergravity Eclipse: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.
776	1221	1	Super Moonfall Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
777	1221	2	Super Moonfall Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
778	1221	3	Super Moonfall Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
779	1221	4	Super Moonfall Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
780	1221	5	Super Moonfall Field: Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
781	1222	1	Super Moonfall Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
782	1222	2	Super Moonfall Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
783	1222	3	Super Moonfall Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
784	1222	4	Super Moonfall Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
785	1222	5	Super Moonfall Field: Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
786	1223	1	Super Moonfall Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
787	1223	2	Super Moonfall Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
788	1223	3	Super Moonfall Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
789	1223	4	Super Moonfall Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
790	1223	5	Super Moonfall Field: Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
791	1224	1	Super Moonfall Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
792	1224	2	Super Moonfall Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
793	1224	3	Super Moonfall Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
794	1224	4	Super Moonfall Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
795	1224	5	Super Moonfall Field: Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
796	1225	1	Super Moonfall Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
797	1225	2	Super Moonfall Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
798	1225	3	Super Moonfall Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
799	1225	4	Super Moonfall Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
800	1225	5	Super Moonfall Field: Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png	The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.
801	60000	1	"High Jumping"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png	Moonhopper's Active Skills deal <color=#0f70bc>14%</color> more DMG.
802	60000	2	"High Jumping"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png	Moonhopper's Active Skills deal <color=#0f70bc>28%</color> more DMG.
803	60000	3	"High Jumping"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png	Moonhopper's Active Skills deal <color=#0f70bc>42%</color> more DMG.
804	60000	4	"High Jumping"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png	Moonhopper's Active Skills deal <color=#0f70bc>56%</color> more DMG.
805	60000	5	"High Jumping"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png	Moonhopper's Active Skills deal <color=#0f70bc>70%</color> more DMG.
806	60010	1	"Foot-stamping"	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>20</color>.
807	60010	2	"Foot-stamping"	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>40</color>.
808	60010	3	"Foot-stamping"	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>60</color>.
809	60010	4	"Foot-stamping"	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>80</color>.
810	60010	5	"Foot-stamping"	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>100</color>.
811	60020	1	"Smashing"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png	Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>1%</color>. Can be stacked up to 3 times.
812	60020	2	"Smashing"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png	Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>2%</color>. Can be stacked up to 3 times.
813	60020	3	"Smashing"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png	Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>3%</color>. Can be stacked up to 3 times.
814	60020	4	"Smashing"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png	Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>4%</color>. Can be stacked up to 3 times.
815	60020	5	"Smashing"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png	Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>5%</color>. Can be stacked up to 3 times.
816	60030	1	"Paw-licking"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png	Increases the carrier's Dark DMG by <color=#0f70bc>2%</color>.
817	60030	2	"Paw-licking"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png	Increases the carrier's Dark DMG by <color=#0f70bc>4%</color>.
818	60030	3	"Paw-licking"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png	Increases the carrier's Dark DMG by <color=#0f70bc>6%</color>.
819	60030	4	"Paw-licking"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png	Increases the carrier's Dark DMG by <color=#0f70bc>8%</color>.
820	60030	5	"Paw-licking"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png	Increases the carrier's Dark DMG by <color=#0f70bc>10%</color>.
821	60040	1	"Bye-bye Home Run"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png	When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>20%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>.
822	60040	2	"Bye-bye Home Run"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png	When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>40%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>.
823	60040	3	"Bye-bye Home Run"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png	When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>60%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>.
824	60040	4	"Bye-bye Home Run"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png	When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>80%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>.
825	60040	5	"Bye-bye Home Run"	Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png	When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>100%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>.
826	1231	1	Swirl Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Physical DMG on enemies within range using its laser cannon.
827	1231	2	Swirl Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Physical DMG on enemies within range using its laser cannon.
828	1231	3	Swirl Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Physical DMG on enemies within range using its laser cannon.
829	1231	4	Swirl Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Physical DMG on enemies within range using its laser cannon.
830	1231	5	Swirl Blast - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Physical DMG on enemies within range using its laser cannon.
831	1232	1	Swirl Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Fire DMG on enemies within range using its laser cannon.
832	1232	2	Swirl Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Fire DMG on enemies within range using its laser cannon.
833	1232	3	Swirl Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Fire DMG on enemies within range using its laser cannon.
834	1232	4	Swirl Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Fire DMG on enemies within range using its laser cannon.
835	1232	5	Swirl Blast - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Fire DMG on enemies within range using its laser cannon.
836	1233	1	Swirl Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Ice DMG on enemies within range using its laser cannon.
837	1233	2	Swirl Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Ice DMG on enemies within range using its laser cannon.
838	1233	3	Swirl Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Ice DMG on enemies within range using its laser cannon.
839	1233	4	Swirl Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Ice DMG on enemies within range using its laser cannon.
840	1233	5	Swirl Blast - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Ice DMG on enemies within range using its laser cannon.
841	1234	1	Swirl Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Lightning DMG on enemies within range using its laser cannon.
842	1234	2	Swirl Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Lightning DMG on enemies within range using its laser cannon.
843	1234	3	Swirl Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Lightning DMG on enemies within range using its laser cannon.
844	1234	4	Swirl Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Lightning DMG on enemies within range using its laser cannon.
845	1234	5	Swirl Blast - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Lightning DMG on enemies within range using its laser cannon.
846	1235	1	Swirl Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Dark DMG on enemies within range using its laser cannon.
847	1235	2	Swirl Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Dark DMG on enemies within range using its laser cannon.
848	1235	3	Swirl Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Dark DMG on enemies within range using its laser cannon.
849	1235	4	Swirl Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Dark DMG on enemies within range using its laser cannon.
850	1235	5	Swirl Blast - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Dark DMG on enemies within range using its laser cannon.
851	1241	1	Gliding Barrage - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Physical DMG to enemies within range.
852	1241	2	Gliding Barrage - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Physical DMG to enemies within range.
853	1241	3	Gliding Barrage - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Physical DMG to enemies within range.
854	1241	4	Gliding Barrage - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Physical DMG to enemies within range.
855	1241	5	Gliding Barrage - Physical	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Physical DMG to enemies within range.
856	1242	1	Gliding Barrage - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Fire DMG to enemies within range.
857	1242	2	Gliding Barrage - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Fire DMG to enemies within range.
858	1242	3	Gliding Barrage - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Fire DMG to enemies within range.
859	1242	4	Gliding Barrage - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Fire DMG to enemies within range.
860	1242	5	Gliding Barrage - Fire	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Fire DMG to enemies within range.
861	1243	1	Gliding Barrage - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Ice DMG to enemies within range.
862	1243	2	Gliding Barrage - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Ice DMG to enemies within range.
863	1243	3	Gliding Barrage - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Ice DMG to enemies within range.
864	1243	4	Gliding Barrage - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Ice DMG to enemies within range.
865	1243	5	Gliding Barrage - Ice	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Ice DMG to enemies within range.
866	1244	1	Gliding Barrage - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Lightning DMG to enemies within range.
867	1244	2	Gliding Barrage - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Lightning DMG to enemies within range.
868	1244	3	Gliding Barrage - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Lightning DMG to enemies within range.
869	1244	4	Gliding Barrage - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Lightning DMG to enemies within range.
870	1244	5	Gliding Barrage - Lightning	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Lightning DMG to enemies within range.
871	1245	1	Gliding Barrage - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Dark DMG to enemies within range.
872	1245	2	Gliding Barrage - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Dark DMG to enemies within range.
873	1245	3	Gliding Barrage - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Dark DMG to enemies within range.
874	1245	4	Gliding Barrage - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Dark DMG to enemies within range.
875	1245	5	Gliding Barrage - Dark	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png	After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Dark DMG to enemies within range.
876	61000	1	Photons Surge	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png	Shimmer's Active Skills deal <color=#0f70bc>14%</color> more DMG.
877	61000	2	Photons Surge	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png	Shimmer's Active Skills deal <color=#0f70bc>28%</color> more DMG.
878	61000	3	Photons Surge	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png	Shimmer's Active Skills deal <color=#0f70bc>42%</color> more DMG.
879	61000	4	Photons Surge	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png	Shimmer's Active Skills deal <color=#0f70bc>56%</color> more DMG.
880	61000	5	Photons Surge	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png	Shimmer's Active Skills deal <color=#0f70bc>70%</color> more DMG.
881	61010	1	Guardian's Patrol	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>20</color>.
882	61010	2	Guardian's Patrol	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>40</color>.
883	61010	3	Guardian's Patrol	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>60</color>.
884	61010	4	Guardian's Patrol	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>80</color>.
885	61010	5	Guardian's Patrol	Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png	Increases the carrier's ATK by <color=#0f70bc>100</color>.
886	61020	1	Luster Splitter	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png	After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>15</color>. Can be stacked up to 2 times.
887	61020	2	Luster Splitter	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png	After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>30</color>. Can be stacked up to 2 times.
888	61020	3	Luster Splitter	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png	After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>45</color>. Can be stacked up to 2 times.
889	61020	4	Luster Splitter	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png	After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>60</color>. Can be stacked up to 2 times.
890	61020	5	Luster Splitter	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png	After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>75</color>. Can be stacked up to 2 times.
891	61030	1	Empowered Cyclone	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>2%</color>.
892	61030	2	Empowered Cyclone	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>4%</color>.
893	61030	3	Empowered Cyclone	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>6%</color>.
894	61030	4	Empowered Cyclone	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>8%</color>.
895	61030	5	Empowered Cyclone	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png	Increases the carrier's Physical DMG by <color=#0f70bc>10%</color>.
896	61040	1	Voidrays Convergence	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png	When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>10%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>6%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike.
897	61040	2	Voidrays Convergence	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png	When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>20%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>12%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike.
898	61040	3	Voidrays Convergence	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png	When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>30%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>18%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike.
899	61040	4	Voidrays Convergence	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png	When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>40%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>24%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike.
900	61040	5	Voidrays Convergence	Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png	When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>50%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>30%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike.