Id	Name	Function	Describe	IsShowCourse	ImageAsset[1]	ImageAsset[2]	ImageAsset[3]	ImageAsset[4]	ImageAsset[5]	ImageAsset[6]	ImageAsset[7]	ImageAsset[8]	ImageAsset[9]	ImageAsset[10]	ImageAsset[11]	ImageAsset[12]	ImageAsset[13]	ImageAsset[14]
10001	Memory Rescue	Trial	This is an Image Guide to Memory Rescue.\nYou can rescue a lot of high-rank Memories in Memory Rescue.\nThis is a reliable source for high-rank Memories.	1	Assets/Product/Texture/Image/UiHelp/UiHelpTrial1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTrial2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTrial3.jpg											
10002	Improve Characters	Character	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter8.png	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter9.png	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter10.png	Assets/Product/Texture/Image/UiHelp/UiHelpCharacter11.png			
10003	Improve Weapons	EquipWeapon	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpArms1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArms2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArms3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArms4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArms5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArms6.jpg								
10004	Improve Memory	EquipAwareness	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpWafer1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWafer9.jpg					
10005	Celica's Class	Practice	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpPractice1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPractice2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPractice3.jpg											
10006	Phantom Pain Cage	BossSingle	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle9.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBossSingle10.jpg					
10007	War Zone	Arena	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpArena1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArena2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArena3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArena4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArena5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArena6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArena7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArena8.jpg						
10008	Golden Vortex	Explore	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpExplore1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExplore2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExplore3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExplore4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExplore5.jpg									
10009	Dormitory	Dorm	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpDorm1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm5.jpg									
10010	Project Babel Tower	BabelTower	1. The Project Babel: Maelstrom consists of 3 levels. Each level has only 1 optional stage. In the optional stage, you can freely choose the combination of strategic objectives.\n\n2. Each level can be challenged with up to 3 teams. You can only use the 1st team to attempt each level at the beginning. When the 1st team has a clear record for each level, the 2nd team will be unlocked. When the 2nd team has a clear record for each level, the 3rd team will be unlocked. The record of each team's challenge level and members will be saved separately.\n\n3. Each level contains 5 difficulty levels. Based on your selection, the final Strategic Level will gain different bonuses. Final Strategic Level = Strategic Level Selected x Difficulty Bonus Coefficient (rounded off).\n\n4. There are three parts in the level: [Environmental Intelligence], [Strategic Target] and [Support Module] which will affect the battle\n※Environmental Intelligence: Environmental Affixes in the battle. The challenge of this level will be affected by the Environmental Affixes.\n※Strategic Target: Difficulty Affixes in the battle, the selected Affixes will be added to the level to increase the difficulty.\n※Support Module: Buff Affixes in the battle, the selected Affixes will aid your members in combat.\n\n5. After each successful challenge, the members used will be locked and cannot be used in other levels and form another team. The player can change the status of the members by "Clearing Record" or "Restoring Record".\n※Clearing Record: To clear the Strategic Levels gained by completing the level and unlock the members at the same time.\n※Restoring Record: Restores the level to the state before completion and regains the corresponding Strategic Levels. The members used to complete the level will be locked again.\n\n6. According to the combination of Strategic Objectives selected in the challenge of each level, rewards can be obtained once the total Strategic Level for a single level or the accumulated Strategic Level has reached the requirement of Challenge Mission.\n\n7. Once you complete a level, you will get a collectible reward. The higher the Strategic Level you reach, the better quality the collectible will be.\n\n8. The final Strategic Level reached by all of your teams will be shown on the Babel Tower Ranking.	1	Assets/Product/Texture/Image/UiHelp/UiHelpBabelTower01.png	Assets/Product/Texture/Image/UiHelp/UiHelpBabelTower02.png	Assets/Product/Texture/Image/UiHelp/UiHelpBabelTower03.png	Assets/Product/Texture/Image/UiHelp/UiHelpBabelTower04.png	Assets/Product/Texture/Image/UiHelp/UiHelpBabelTower05.png	Assets/Product/Texture/Image/UiHelp/UiHelpBabelTower06.png								
10011	APUS	RogueLike	123	1	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike9.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike810.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRogueLike11.jpg			
10012	Dormitory Template	DormTemplate	1. Template Dormitory:\n(1) Select your desired Template Dormitory as the decoration target.\n(2) Tap Quick Place to put the Decors you already own into the target dormitory according to the template.\n(3) If you do not have enough Decors, you can get them via Quick Craft and Modify.\n\n2. Favorite Dormitory:\n(1) You can decorate a dormitory as you please and save it as a template in the Favorite Dormitory.\n(2) The template can be set as the decoration target and applied to a dormitory via Quick Place.\n(3) You are allowed to use all Decors when you are creating a template dormitory.	2	Assets/Product/Texture/Image/UiHelp/UiHelpDorm1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpDorm5.jpg									
10013	Babel Tower Ranking	BabelTowerRank	1. The ranking is based on the total level of all teams in all stages.\n\n2. If multiple players achieve the same total level, the one who achieves this first will be ranked higher.	2														
10014	Return Missions	RegressionTask	1. Event Period: After the update at Apr. 13 2022 02:00 (UTC) and the event will be permanent since then.\n\n2.Return Missions Unlock Requirements:\n(1) Reached Commandant Lv. ≥20. Have not unlocked return missions before. Last login is ≥15 days.\n(2) Reached Commandant Lv. ≥20. Have unlocked return missions before. Last login is ≥30 days.\n\n3. Return missions will be available for 14 days after they are unlocked (You can check the remaining time in the return mission screen). You cannot complete return missions or claim unfinished mission rewards when they expire.	2														
10015	Invite Friends	ActivitySendInvitation	1. During the event, Lv.≥20 commandants can obtain an invite code.\n\n2. Share your invite code with commandants meeting the requirements below:\n(1) Reached Commandant Lv. ≥20. Have not unlocked return missions before. Last login is ≥15 days.\n(2) Reached Commandant Lv. ≥20. Have unlocked return missions before. Last login is ≥30 days.\nYou will have invited a commandant when they input your invite code in-game successfully.\n\n3. Your invite code can be used by others for 10 times in total. You will be rewarded accordingly for the number of times your code is used.\n\n4. The Invite Code is only available for Commandants of the same server. (e.g., The Commandant of the Asia-Pacific server cannot activate the Invite Code from the North America server's Commandants.)\n\n5. It may take a while for the invite code rewards to reflect on your account. Please try again later if they have yet to be reflected.	2														
10016	Invite Code Rewards	ActivityAcceptInvitation	1. During the event, commandants meeting the requirements below can use the invite code of other commandants for rewards:\n(1) Reached Commandant Lv. ≥20. Have not unlocked return missions before. Last login is ≥15 days.\n(2) Reached Commandant Lv. ≥20. Have unlocked return missions before. Last login is ≥30 days.\n\n2. The Invite Code is only available for Commandants of the same server. (e.g., The Commandant of the Asia-Pacific server cannot activate the Invite Code from the North America server's Commandants.)	2														
10017	Stealth	SneakTurtial	Stealth Guide UI	1	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian01.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian02.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian03.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian04.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian05.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian06.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian07.png							
10018	Picture Composition	PicComposition	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpPicChat1.png	Assets/Product/Texture/Image/UiHelp/UiHelpPicChat2.png	Assets/Product/Texture/Image/UiHelp/UiHelpPicChat3.png	Assets/Product/Texture/Image/UiHelp/UiHelpPicChat4.png	Assets/Product/Texture/Image/UiHelp/UiHelpPicChat5.png									
10019	Border Pact	Assign	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpAssign1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpAssign2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpAssign3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpAssign4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpAssign5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpAssign6.jpg								
10020	Joint Warfare	ArenaOnline	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpArenaOnline1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArenaOnline2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArenaOnline3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpArenaOnline4.jpg										
10021	Kowloong Stealth	SneakTurtial02	Stealth Guide UI	1	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1201.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1202.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1203.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1204.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1205.png									
10022	Phalanx	UnionKillStageHelp	Phalanx Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill1.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill2.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill3.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill4.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill5.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill6.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill7.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill8.png						
10023	Phalanx	UnionKillMainHelp	Phalanx Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill1.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill2.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill3.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill4.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill5.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill6.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill7.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill8.png						
10024	Phalanx	UnionKillRankHelp	Phalanx Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill1.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill2.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill3.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill4.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill5.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill6.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill7.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill8.png						
10025	Phalanx	UnionPraiseRankHelp	Phalanx Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill1.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill2.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill3.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill4.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill5.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill6.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill7.png	Assets/Product/Texture/Image/UiHelp/UiHelpUnionKill8.png						
10026	Guild Recommendation Screen	GuildRecommendHelp	Guild Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuild1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild9.jpg						
10027	Guild Main Screen	GuildMainHelp	Guild Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuild1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild9.jpg						
10028	Guild Benefit Screen	GuildWelfareHelp	Guild Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuild1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild9.jpg						
10029	Guild Talent	GuildTalentHelp	Guild Talent Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuild8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild10.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild11.jpg											
10030	Guild Boss	GuildBossHelp	Guild Boss Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss9.jpg					
10031	Guild Boss_Boss Stage	GuildBoss_CoreHelp	Guild Boss Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss9.jpg					
10032	Guild Boss_Regular Zone	GuildBoss_LowHelp	Guild Boss Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss9.jpg					
10033	Guild Boss_Special Dispatch Zone	GuildBoss_SevereHelp	Guild Boss Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildBoss9.jpg					
1020	Command Bureau Instructions	GuildMain	Guild Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuild1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild9.jpg						
1021	Command Bureau Recruit Instructions	GuildRecruit	1. The Commander-in-Chief and Deputy Commander of the Command Bureau may send recruitment applications to other Commandants that are not in a Command Bureau.\n2. Each Command Bureau may send up to 20 Commandants at the same time.\n3. Commandants may join the Bureau through the application.\n4. Recruitment messages will last 24 hours.\n5. New recruitment applications can be initiated only after the old recruitment information has expired.	2														
10034	Hidden Corner	SpecialTrain1	Special Training 1 Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeYmdqj1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1201.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1202.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1203.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1204.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhuxian1205.png								
10035	Evasion Drill	SpecialTrain2	Special Training 2 Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeRz1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeRz2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeRz3.jpg											
10036	Sword & Watermelon	SpecialTrain1	Special Training 3 Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeDgjy1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeDgjy2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeDgjy3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeDgjy4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeDgjy5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeDgjy6.jpg								
10037	Charge 37	SpecialTrain2	Special Training 4 Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeCf1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeCf2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeCf3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeCf4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeCf5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeCf6.jpg								
10038	Summer Flip	EliminateGame	3-Ping Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeXrfz1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeXrfz2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeXrfz3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeXrfz5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeXrfz4.jpg									
10039	Autopoiesis Maze	InfestorExplore	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore7.jpg							
10040	Guild Members	GuildRongyuHelp	Guild Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuild1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild9.jpg						
10041	Virtual Horizon	ExpeditionMainHelp	Virtual Horizon Home Screen Intro	1	Assets/Product/Texture/Image/UiHelp/UiHelpExpedition1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExpedition2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExpedition3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExpedition4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpExpedition5.jpg									
10042	Elegy Of Nightmare	WorldBossHelp	Elegy Of Nightmare Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpWorldBoss01.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWorldBoss02.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWorldBoss03.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWorldBoss04.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWorldBoss05.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpWorldBoss06.jpg								
10043	Tag Time!	ClickClearGame	Ghost Festival Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpZhongYuan1.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhongYuan2.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhongYuan3.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhongYuan4.png	Assets/Product/Texture/Image/UiHelp/UiHelpZhongYuan5.png									
10044	Operation Guardians	MaintainerActionHelp	Operation Guardians Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpMaintaineraction1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMaintaineraction2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMaintaineraction3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMaintaineraction4.jpg										
10045	Fragment Reunited	PuzzleActivity	Fragment Reunited	1	Assets/Product/Texture/Image/UiHelp/UiHelpPuzzle1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPuzzle2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPuzzle3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPuzzle4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPuzzle5.jpg									
10046	Mycenaean Protocol	RpgTowerHelp	Mycenaean Protocol Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpRPG01.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRPG02.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRPG03.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRPG04.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpRPG05.jpg									
10047	Collaboration	MentorSystemHelp	Collaboration Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpMentor1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor5.jpg									
10048	Sigrun	Xigeluen	Sigrun Battle Tips	1	Assets/Product/Texture/Image/UiHelp/UiHelpBuweipohuai.png													
10049	Collection Wall	CollectionWall	Collection Wall Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpCollectionWall01.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectionWall02.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectionWall03.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectionWall04.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectionWall05.png									
10050	Fake Ascension	TRPGMainLine	Fake Ascension Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG8.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpTRPG9.jpg					
10051	Collaboration_Reward	MentorSystemRewardHelp	Collaborative Supply Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpMentor6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor8.jpg											
10052	Collaboration_Mission	MentorSystemTaskHelp	Guide Mission Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpMentor9.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor10.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor11.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMentor12.jpg										
10053	Crabsgiving Day	SpecialTrain1	Special Training 4 Graphic Tutorial	1	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeWbsh1.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeWbsh2.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeWbsh3.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeWbsh4.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeWbsh5.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisodeWbsh6.png								
10054	Christmas Tree Dress-up Time	ChristmasTree	Christmas Tree Decoration Graphic	1	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas01.png	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas02.png	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas03.png	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas04.png	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas05.png	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas06.png	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas07.png	Assets/Product/Texture/Image/UiHelp/UiHelpChristmas08.png						
10055	Leonie's Prototype Workshop	ComposeGameHelp	Mini-game Set	1	Assets/Product/Texture/Image/UiHelp/UiHelpYuanDan01.png	Assets/Product/Texture/Image/UiHelp/UiHelpYuanDan02.png	Assets/Product/Texture/Image/UiHelp/UiHelpYuanDan03.png	Assets/Product/Texture/Image/UiHelp/UiHelpYuanDan04.png										
10101	Festival Battleground	GuardCamp	Festival Battleground	1	Assets/Product/Texture/Image/UiHelp/UiHelpMoeWarYazhu01.png	Assets/Product/Texture/Image/UiHelp/UiHelpMoeWarYazhu02.png	Assets/Product/Texture/Image/UiHelp/UiHelpMoeWarYazhu03.png	Assets/Product/Texture/Image/UiHelp/UiHelpMoeWarYazhu04.png	Assets/Product/Texture/Image/UiHelp/UiHelpMoeWarYazhu05.png									
10056	Nier Main Interface	NierEnterHelp	Nier Main Interface	1	Assets/Product/Texture/Image/UiHelp/UiHelpNier1.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier2.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier3.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier4.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier5.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier6.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier9.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier7.png						
10057	Nier Character Interface	NierCharacterHelp	Nier Character Interface	1	Assets/Product/Texture/Image/UiHelp/UiHelpNier5.png													
10058	Nier Multi Clear Interface	NierRepeatHelp	Nier Multi Clear Interface	1	Assets/Product/Texture/Image/UiHelp/UiHelpNier6.png													
10059	Nier Main Stages	NierLineChapterHelp	Nier Main Stages	1	Assets/Product/Texture/Image/UiHelp/UiHelpNier3.png	Assets/Product/Texture/Image/UiHelp/UiHelpNier4.png												
10060	Nier POD Interface	NierWorkHelp	Nier POD Interface	1	Assets/Product/Texture/Image/UiHelp/UiHelpNier9.png													
10061	Micawberism Cloisters Interface	Micawberism Cloisters	Micawberism Cloisters Interface	1	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon01.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon02.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon03.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon04.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon05.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon06.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon07.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPokemon08.jpg						
10062	Chestlefield	ChessPursuit	1. "Chestlefield" lasts a total of 5 weeks, with each week being an individual cycle.\n2. There are 2 phases within each cycle. The Practice Phase lasts from Mon to Fri, while the Combat Phase takes place during weekends. Practice Phase consists of 3 games. Commandants only need to defeat the main target to claim the single game rewards. Every game completed during the practice phase will also add tokens to the Combat Phase during the weekend. The Combat Phase consists of two modes, namely the "Generic Operation" and "Elite Operation." There are no single game rewards, but commandants will receive rewards based on the number of attempts taken to defeat the main target.\n3. In every game, commandants need to deploy their forces in the defense facilities first. The main target will move along the map in a certain direction, and engage the defense forces when it passes a defense facility. Every battle has a time limit, and the main target will lose HP based on the battle performance until it eventually dies after several battles.\n4. During the commandant's turn, they can use tokens to purchase and use Tactic Cards to boost the defense forces or control the main target's action.\n5. In Generic Operation, there is a limit on the damage dealt to the main target each time. Outstanding commandants may unlock the "Elite Operation" mode, in which there will be no limit on the damage dealt to the main target each time.\n6. When all the defense facilities have dealt max damage to the main target, commandants may use "Suppress" to immediately defeat it.	1	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit7.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpChessPursuit8.jpg						
10063	Memory Recycle	UiBagHelp	1. Memory Recycle can convert partial Memory to corresponding Processor Shard based on Enhance EXP, and the Shards can be used as material item to consume during Memory Enhance\n\n 2. The Memory met the following requirement can be selected and recycled by players\n\n※ Memory Quality ≤5★\n※ Unenhanced, Overclock, Resonance\n※ Unequipped\n※ Haven't been preset in Memory Set\n※ Haven't been locked\n\n3. The Memory preset for recycle can be marked manually or auto marked by system, and the marked Memory will be recycled some days later based on the settings\n\n4. Commandant can select [Auto Marked Memory Rank when obtained] and [Interval of Recycling Marked Memory] by auto recycle settings	2														
10064	Restrain Simulation	SimulatedCombat	Image Guide of Restrain Simulation	1	Assets/Product/Texture/Image/UiHelp/UiHelpSimulatedCombat1.png	Assets/Product/Texture/Image/UiHelp/UiHelpSimulatedCombat2.png	Assets/Product/Texture/Image/UiHelp/UiHelpSimulatedCombat3.png	Assets/Product/Texture/Image/UiHelp/UiHelpSimulatedCombat4.png	Assets/Product/Texture/Image/UiHelp/UiHelpSimulatedCombat5.png	Assets/Product/Texture/Image/UiHelp/UiHelpSimulatedCombat6.png								
10065	Pet Ox Preview	PetDemoHelp	Image-text Tutorial of Pet Ox Preview	1	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview1.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview2.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview3.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview4.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview5.png									
10066	Rhyming Couplets	CoupletGame	Couplets Mini-game	1	Assets/Product/Texture/Image/UiHelp/UiHelpCouplet01.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouplet02.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouplet03.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouplet04.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouplet05.png									
10067	CUB	PartnerHelp	CUB	1	Assets/Product/Texture/Image/UiHelp/UiHelpPartner1.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner2.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner3.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner4.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner5.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner6.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner7.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner8.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner9.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner10.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner11.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner14.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner12.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartner13.png
10068	Pet Stage 1 for event of Farewell to the Past Year	SpringFestivalStage1	Pet Stage 1 for event of Farewell to the Past Year	1	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview1.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview2.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview3.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview4.png										
10069	Pet Stage 2 for event of Farewell to the Past Year	SpringFestivalStage2	Pet Stage 2 for event of Farewell to the Past Year	1	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreview5.png													
10070	Spring Collection Event	HelpCollectWord	Spring Collection Event	1	Assets/Product/Texture/Image/UiHelp/UiHelpCollectWord1.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectWord2.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectWord3.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectWord4.png	Assets/Product/Texture/Image/UiHelp/UiHelpCollectWord5.png									
10071	Lucky Hammer Event	HelpSmashEgg	Lucky Hammer Event	1	Assets/Product/Texture/Image/UiHelp/UiHelpSmashEgg1.png	Assets/Product/Texture/Image/UiHelp/UiHelpSmashEgg2.png	Assets/Product/Texture/Image/UiHelp/UiHelpSmashEgg3.png	Assets/Product/Texture/Image/UiHelp/UiHelpSmashEgg4.png	Assets/Product/Texture/Image/UiHelp/UiHelpSmashEgg5.png									
10072	Norman Revival Plan Main Interface	StrongholdMain	Image Guide of Norman Revival Plan	1	Assets/Product/Texture/Image/UiHelp/UiStronghold01.png	Assets/Product/Texture/Image/UiHelp/UiStronghold02.png	Assets/Product/Texture/Image/UiHelp/UiStronghold03.png	Assets/Product/Texture/Image/UiHelp/UiStronghold04.png	Assets/Product/Texture/Image/UiHelp/UiStronghold05.png	Assets/Product/Texture/Image/UiHelp/UiStronghold06.png								
10073	Norman Revival Plan Stage Interface	StrongholdFight	Illustration of Norman Revival Plan – Battle Part	1	Assets/Product/Texture/Image/UiHelp/UiStrongholdFight01.png	Assets/Product/Texture/Image/UiHelp/UiStrongholdFight02.png	Assets/Product/Texture/Image/UiHelp/UiStrongholdFight03.png	Assets/Product/Texture/Image/UiHelp/UiStrongholdFight04.png	Assets/Product/Texture/Image/UiHelp/UiStrongholdFight05.png	Assets/Product/Texture/Image/UiHelp/UiStrongholdFight06.png								
10074	Ro-sham-bo	FingerGuessingGameHelp	Ro-sham-bo	1	Assets/Product/Texture/Image/UiHelp/UiFingerGuessingFight01.png	Assets/Product/Texture/Image/UiHelp/UiFingerGuessingFight02.png	Assets/Product/Texture/Image/UiHelp/UiFingerGuessingFight03.png	Assets/Product/Texture/Image/UiHelp/UiFingerGuessingFight04.png	Assets/Product/Texture/Image/UiHelp/UiFingerGuessingFight05.png									
10075	Image Guide of Rosa Tryst	WhiteValentine2021Help	Image Guide of Rosa Tryst	1	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help01.jpg	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help02.jpg	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help03.jpg	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help04.jpg	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help05.jpg	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help06.jpg	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help07.jpg	Assets/Product/Texture/Image/UiHelp/WhiteValentine2021Help08.jpg						
10076	Number Puzzle Rules	ScratchTicketHelp	1. This event is available for commandants Lv. 40 and above. A Puzzle Card or Advanced Puzzle Card is required for each game.\n\n2. At the start of every game, numbers 1 to 9 are randomly distributed within a 3x3 grid, and a lucky number will also be generated.\n\n3. To win the lucky reward, commandants need to select three numbers in a line that add up to the lucky number. Otherwise, only a participation reward is earned.\n\n4. Up to 5 slots can be revealed in advance in Basic Puzzle, while only 4 slots can be revealed in Premium Puzzle.\n\n5. Every Basic Puzzle gives materials or Cogs, while every Premium Puzzle gives 50 Black Cards.\n\n6. Unused event items will be converted into Cogs after the event.	2														
10077	Eden Festival	MoeWarVote	Eden Festival Rules	1	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar1.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar2.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar3.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar4.png										
10078	Cheer Voting	MoeWarMatch	Cheer Voting Rules	1	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar5.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar6.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar7.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar8.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar9.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar10.png								
10079	Festival Preparation	MoeWar	Festival Preparation Rules	1	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar11.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar12.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar13.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar14.png	Assets/Product/Texture/Image/UiHelp/UiHelp2Moewar15.png									
10080	About Challenge Points	ReformScoreHelp	1. Each stage in Limit Break provides points according to selected modifications. Different modification levels give different Challenge Points.\n2.The total Challenge Points you achieve in each stage will be recorded. Rewards will be granted based on the Challenge Points you accumulate.	2														
10081	Limit Break	ReformHelp	Limit Break Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpReform1.png	Assets/Product/Texture/Image/UiHelp/UiHelpReform2.png	Assets/Product/Texture/Image/UiHelp/UiHelpReform3.png	Assets/Product/Texture/Image/UiHelp/UiHelpReform4.png	Assets/Product/Texture/Image/UiHelp/UiHelpReform5.png	Assets/Product/Texture/Image/UiHelp/UiHelpReform6.png								
10082	Hacking Mode	FubenHack	Hacking Mode Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpHack1.png	Assets/Product/Texture/Image/UiHelp/UiHelpHack2.png	Assets/Product/Texture/Image/UiHelp/UiHelpHack3.png	Assets/Product/Texture/Image/UiHelp/UiHelpHack4.png	Assets/Product/Texture/Image/UiHelp/UiHelpHack5.png									
10083	Shadow Diver	InvertCardGame	Shadow Diver	1	Assets/Product/Texture/Image/UiHelp/UiHelpInvertCardGameTopo1.png	Assets/Product/Texture/Image/UiHelp/UiHelpInvertCardGameTopo2.png	Assets/Product/Texture/Image/UiHelp/UiHelpInvertCardGameTopo3.png	Assets/Product/Texture/Image/UiHelp/UiHelpInvertCardGameTopo4.png	Assets/Product/Texture/Image/UiHelp/UiHelpInvertCardGameTopo5.png	Assets/Product/Texture/Image/UiHelp/UiHelpInvertCardGameTopo6.png								
10084	Voiceless Self	MineSweepingGame	MineSweeper Rules	1	Assets/Product/Texture/Image/UiHelp/UiHelpMineSweeping01.png	Assets/Product/Texture/Image/UiHelp/UiHelpMineSweeping02.png	Assets/Product/Texture/Image/UiHelp/UiHelpMineSweeping03.png	Assets/Product/Texture/Image/UiHelp/UiHelpMineSweeping04.png	Assets/Product/Texture/Image/UiHelp/UiHelpMineSweeping05.png	Assets/Product/Texture/Image/UiHelp/UiHelpMineSweeping06.png								
10085	Hymns on the Blue	KillZoneMain	Hymns on the Blue Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpKillZone01.png	Assets/Product/Texture/Image/UiHelp/UiHelpKillZone02.png	Assets/Product/Texture/Image/UiHelp/UiHelpKillZone03.png	Assets/Product/Texture/Image/UiHelp/UiHelpKillZone04.png	Assets/Product/Texture/Image/UiHelp/UiHelpKillZone05.png									
10086	Treasure Rush	RpgMakerGame3		1	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame101.png	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame201.png	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame301.png	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame401.png										
10087	Tactical Assessment Manual	Passport	Tactical Assessment Manual	1	Assets/Product/Texture/Image/UiHelp/UiHelpPassport01.png	Assets/Product/Texture/Image/UiHelp/UiHelpPassport02.png	Assets/Product/Texture/Image/UiHelp/UiHelpPassport03.png	Assets/Product/Texture/Image/UiHelp/UiHelpPassport04.png	Assets/Product/Texture/Image/UiHelp/UiHelpPassport05.png									
10088	Super Tower Climb home screen	SuperTowerMainHelp	Super Tower Climb Help Please go to HelpCourse 10088 to set up the relevant help information	1	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower1.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower2.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower3.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower4.png										
10089	Spectroscopic Binary Star	CoupleCombat	Spectroscopic Binary Star Rules	1	Assets/Product/Texture/Image/UiHelp/UiHelpCouple1.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouple2.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouple3.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouple4.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouple5.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouple6.png	Assets/Product/Texture/Image/UiHelp/UiHelpCouple7.png							
10090	Blacklist	SocialBlack	1. You can no longer receive messages from commandants on your blacklist.\n\n2. If the blacklisted commandants are your friends, they will be removed from your friend list and vice versa.\n\n3. To blacklist a commandant who is also your instructor or student, you have to end collaboration first.\n\n4. You have to remove the commandants from your blacklist before adding them to your friend list or establishing collaboration again.	2														
10091	Super Tower Climb Inventory screen	SuperTowerBagHelp	Super Tower Climb Help Please go to HelpCourse 10088 to set up the relevant help information	1	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower11.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower12.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower13.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower14.png										
10092	Super Tower Climb character screen	SuperTowerCharaHelp	Super Tower Climb Help Please go to HelpCourse 10088 to set up the relevant help information	1	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower15.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower16.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower17.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower18.png										
10093	Super Tower Climb Tower stage screen	SuperTowerTierHelp	Super Tower Climb Help Please go to HelpCourse 10088 to set up the relevant help information	1	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower5.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower6.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower7.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower8.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower9.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperTower10.png								
10094	3-Ping Mode Image Guide	SameColorGameHelp	Circuit Connect Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpSameColor1.png	Assets/Product/Texture/Image/UiHelp/UiHelpSameColor2.png	Assets/Product/Texture/Image/UiHelp/UiHelpSameColor3.png	Assets/Product/Texture/Image/UiHelp/UiHelpSameColor4.png	Assets/Product/Texture/Image/UiHelp/UiHelpSameColor5.png	Assets/Product/Texture/Image/UiHelp/UiHelpSameColor6.png								
10095	Signal Voice	LivWarmActivityHelp	PoP Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpLivWarmActivity01.png	Assets/Product/Texture/Image/UiHelp/UiHelpLivWarmActivity02.png	Assets/Product/Texture/Image/UiHelp/UiHelpLivWarmActivity03.png	Assets/Product/Texture/Image/UiHelp/UiHelpLivWarmActivity04.png										
10096	Scattered Words	LivWarmSoundsActivityHelp	Audio Puzzle Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpLivSoundActivity01.png	Assets/Product/Texture/Image/UiHelp/UiHelpLivSoundActivity02.png	Assets/Product/Texture/Image/UiHelp/UiHelpLivSoundActivity03.png	Assets/Product/Texture/Image/UiHelp/UiHelpLivSoundActivity04.png	Assets/Product/Texture/Image/UiHelp/UiHelpLivSoundActivity05.png									
10097	Midsummer's Memorial Day	SummerEpisodeHelp	Midsummer's Memorial Day Image	1	Assets/Product/Texture/Image/UiHelp/UiHelpPhoto1.png	Assets/Product/Texture/Image/UiHelp/UiHelpPhoto2.png	Assets/Product/Texture/Image/UiHelp/UiHelpPhoto3.png	Assets/Product/Texture/Image/UiHelp/UiHelpPhoto4.png										
10098	Ultimate Brawl Help	SuperSmashBrosHelp		1	Assets/Product/Texture/Image/UiHelp/UiHelpSuperSmashBros01.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperSmashBros02.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperSmashBros03.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperSmashBros04.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperSmashBros05.png	Assets/Product/Texture/Image/UiHelp/UiHelpSuperSmashBros06.png								
10099	Bond Points	NewRegressionInvite	1. During the [Shoulder to Shoulder] event, the Serum consumed will be converted into Bond Points at a ratio of [10:1]. The points obtainable each day is subject to a daily limit.\n\n2. During the event, you can invite up to 2 returning commandants with an invite code and bond with them. But each returning commandant can bond with 1 active commandant only.\n\n3. After bonding with other commandants, the Bond Points will be equally shared by the bonded commandants.	2														
10100	Dancing Stars	DancingStarHelp	Dancing Stars Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainMusic1.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainMusic2.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainMusic3.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainMusic4.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainMusic5.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainMusic6.png								
10102	Special Dispatch - White Dispatch	AreaWarMain	White Dispatch	1	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar01.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar02.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar03.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar04.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar05.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar06.png								
10103	Special Dispatch - Special Character	AreaWarSpecialRole	Special Character	1	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar07.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar08.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar09.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar10.png										
10104	Special Dispatch - Tactical Amplification	AreaWarJingHua	Tactical Amplification	1	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar11.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar12.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar13.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar14.png										
10105	Special Dispatch - Phase Results	AreaWarHangUp	Phase Results	1	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar15.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar16.png												
10106	Special Dispatch - White Dispatch	UiAreaWarBoss	World Boss	1	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar01.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar02.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar03.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar04.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar05.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar06.png								
10107	Quick Train	UiEquipCultureWeapon	Quick Train Weapons Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpDetailCulture1.png	Assets/Product/Texture/Image/UiHelp/UiHelpDetailCulture2.png	Assets/Product/Texture/Image/UiHelp/UiHelpDetailCulture3.png	Assets/Product/Texture/Image/UiHelp/UiHelpDetailCulture4.png										
10108	Quick Train	UiEquipCultureAwareness	Quick Train Memories Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpAwarenessCulture1.png	Assets/Product/Texture/Image/UiHelp/UiHelpAwarenessCulture2.png	Assets/Product/Texture/Image/UiHelp/UiHelpAwarenessCulture3.png	Assets/Product/Texture/Image/UiHelp/UiHelpDetailCulture4.png										
10109	2-Year Anniversary Shooting Mode	MaverickHelp	2-Year Anniversary Shooting Mode Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpMaverick01.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMaverick02.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMaverick03.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMaverick04.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpMaverick05.jpg									
10110	Special Dispatch - White Dispatch	AreaWarRankingList	High-risk Dark Block Contribution Ranking	1	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar01.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar02.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar03.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar04.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar05.png	Assets/Product/Texture/Image/UiHelp/UiHelpAreaWar06.png								
10111	Springtime Tavern	DiceGameActivityHelp	Dice Minigame Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpDiceGame01.png	Assets/Product/Texture/Image/UiHelp/UiHelpDiceGame02.png	Assets/Product/Texture/Image/UiHelp/UiHelpDiceGame03.png	Assets/Product/Texture/Image/UiHelp/UiHelpDiceGame04.png										
10112	Recitativo di Fantasia System Guide	Theatre	Recitativo di Fantasia System Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreSystemGuide01.png	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreSystemGuide02.png	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreSystemGuide03.png	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreSystemGuide04.png										
10113	Recitativo di Fantasia Battle Guide	TheTheatreFightGuide	Recitativo di Fantasia Battle Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreFightGuide01.png	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreFightGuide02.png	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreFightGuide03.png	Assets/Product/Texture/Image/UiHelp/UiHelpTheTheatreFightGuide04.png										
10114	Immunopolis Event Guide	UiDoomsdayChapter	Immunopolis Event Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday201.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday202.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday203.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday204.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday205.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday206.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday207.png							
10115	Immunopolis Event Guide	UiDoomsdayFubenMain	Immunopolis Event Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday201.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday202.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday203.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday204.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday205.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday206.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday207.png							
10116	Immunopolis Exploration Guide	UiDoomsdayExplore	Immunopolis Exploration Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday208.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday209.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday210.png	Assets/Product/Texture/Image/UiHelp/UiHelpDoomsday211.png										
10117	New Year Lottery	UiNewYearLuck	Lottery Ticket Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpNewYearLuck1.png	Assets/Product/Texture/Image/UiHelp/UiHelpNewYearLuck2.png	Assets/Product/Texture/Image/UiHelp/UiHelpNewYearLuck3.png	Assets/Product/Texture/Image/UiHelp/UiHelpNewYearLuck4.png										
10118	Farewell Memento	HitMouseHelp	Whac-a-Mole Image	1	Assets/Product/Texture/Image/UiHelp/UiHelpHitMouse01.png	Assets/Product/Texture/Image/UiHelp/UiHelpHitMouse02.png	Assets/Product/Texture/Image/UiHelp/UiHelpHitMouse03.png	Assets/Product/Texture/Image/UiHelp/UiHelpHitMouse04.png	Assets/Product/Texture/Image/UiHelp/UiHelpHitMouse05.png	Assets/Product/Texture/Image/UiHelp/UiHelpHitMouse06.png								
10119	Operation Uniframe	PivotCombatHelp	Operation Uniframe Phase 1 Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat01.png	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat02.png	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat03.png	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat04.png										
10120	Crabsgiving Day	SnowGameHelp	Crabsgiving Day Phase 2 Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame01.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame02.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame03.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame04.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame05.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame06.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame07.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpSnowGame08.jpg						
10121	Soul Devourer Escape	Escape	Soul Devourer Escape Phase 1 Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpEscape1.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape2.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape3.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape4.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape5.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape6.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape7.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape8.png	Assets/Product/Texture/Image/UiHelp/UiHelpEscape9.png					
10122	Guild Expedition	GuildWarHelp	Guild Expedition Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar1.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar2.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar3.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar4.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar5.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar6.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar7.png							
10123	Operation Uniframe Secondary Area	PivotCombatSecondaryHelp	Operation Uniframe Phase 1 Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat01.png	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat02.png	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat03.png	Assets/Product/Texture/Image/UiHelp/UiHelpPivotCombat04.png										
10124	Flipbook Finder	BodyCombineGame	Guess-Who-I-AM Puzzle Image Article	1	Assets/Product/Texture/Image/UiHelp/UiBodyCombineGameHelpGuide01.png	Assets/Product/Texture/Image/UiHelp/UiBodyCombineGameHelpGuide02.png	Assets/Product/Texture/Image/UiHelp/UiBodyCombineGameHelpGuide03.png	Assets/Product/Texture/Image/UiHelp/UiBodyCombineGameHelpGuide04.png	Assets/Product/Texture/Image/UiHelp/UiBodyCombineGameHelpGuide05.png									
10125	Celica's Class - Member Stage Interface	PracticeCharacterDetail	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpPractice1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPractice2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpPractice3.jpg											
10126	Fortune's Favor	ConsumeActivityMain	1. During [Fortune's Favor], commandants can spend various [R&D Tickets] or [Fortune Pouches] to get [Fortune]. The amount of [Fortune] you can earn is as below (this is the capacity list; for the amount of Fortune you can earn, check your missions for details):\n\nEvent Construct R&D Ticket: 18,450 Fortune, costing up to 150,000 R&D Tickets;\nFortune Pouch: 2,260 Fortune, costing a total of 400 Fortune Pouches;\nTargeted Weapon R&D Ticket: 2,250 Fortune, costing a total of 22,500 R&D Tickets;\nCUB R&D Ticket: 3,480 Fortune, costing a total of 30,000 R&D Tickets;\nBasic Construct R&D Ticket: 220 Fortune, costing a total of 5,000 R&D Tickets;\n\n 2. You can spend Fortune to exchange for Bianca: Veritas Special Effect Coating [Spring Huntress] from [Fortune Merchant] (Portrait included) and other numerous rewards;\n\n 3. By earning 2,000 Fortune, you can get Kamui: Tenebrion Special Effect Coating [Tiger Imperium] for free (Portrait included); by earning 8,888 Fortune, you'll additionally get the special Portrait Frame [Tiger Cloud Tail]!	2														
10127	Black Card Monthly Pass A	MonthcardBg02	1. Purchase the [Black Card Monthly Pass A] to claim 100 Black Cards at 07:00 UTC every day for 30 days.\n2. You may purchase up to 2 [Black Card Monthly Pass A] only. Cannot own [Black Card Monthly Pass A] & [Black Card Monthly Pass C] in a same period.\n3. Once you have purchased a [Black Card Monthly Pass A], you will receive 300 Black Cards immediately.	2														
10128	Serum Monthly Pass	MonthcardBg01	[Character Serum Monthly Pass] After purchasing this, you'll instantly get 680 Black Cards. Starting from the day of purchase, you can claim one Monthly Pass mail at 07:00 UTC every day for 30 days. The mail contains Event Construct R&D Ticket x50 and Serum Bundle β (M) x2.	2														
10129	Weapon Monthly Pass	MonthcardBg03	[Weapon Research Monthly Pass] After purchasing this, you'll instantly get 1190 Black Cards. Starting from the day of purchase, you can claim one Monthly Pass mail at 07:00 UTC every day for 30 days. The mail contains Targeted Weapon R&D Ticket x90 and 6★ Weapon Resonance Shard x1.	2														
10130	Winter Sequence	DoubleTowerActivityHelp	Winter Sequence Image Guide	1	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp01.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp02.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp03.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp04.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp05.png									
10131	Handmade Blessings	YuanxiaoHelp	Handmade Blessings Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpYuanxiao01.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpYuanxiao02.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpYuanxiao03.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpYuanxiao04.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpYuanxiao05.jpg									
10132	Winter Sequence	DoubleTowerDeployHelp	Winter Sequence Add-on Image Guide	1	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp01.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp02.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp03.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp04.png	Assets/Product/Texture/Image/UiHelp/DoubleTowerActivityHelp05.png									
10133	Cat Grab	GoldenMiner	Cat Grab Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGoldenMiner01.png	Assets/Product/Texture/Image/UiHelp/UiHelpGoldenMiner02.png	Assets/Product/Texture/Image/UiHelp/UiHelpGoldenMiner03.png	Assets/Product/Texture/Image/UiHelp/UiHelpGoldenMiner04.png	Assets/Product/Texture/Image/UiHelp/UiHelpGoldenMiner05.png	Assets/Product/Texture/Image/UiHelp/UiHelpGoldenMiner06.png								
10134	Rabbit Hunt	RpgMakerGame2		1	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame1.png	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame2.png	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame3.png											
10135	Plum Snow	RpgMakerGame1		1	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame103.png	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame203.png	Assets/Product/Texture/Image/UiHelp/UiHelpRpgMakerGame303.png											
10136	Disco Panini	TaikoMasterHelp		1	Assets/Product/Texture/Image/UiHelp/UiHelpTaikoMaster01.png	Assets/Product/Texture/Image/UiHelp/UiHelpTaikoMaster02.png	Assets/Product/Texture/Image/UiHelp/UiHelpTaikoMaster03.png	Assets/Product/Texture/Image/UiHelp/UiHelpTaikoMaster04.png	Assets/Product/Texture/Image/UiHelp/UiHelpTaikoMaster05.png	Assets/Product/Texture/Image/UiHelp/UiHelpTaikoMaster06.png	Assets/Product/Texture/Image/UiHelp/UiHelpTaikoMaster07.png							
10137	CUB Preset	PartnerPrefabHelp	CUB Preset Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreset01.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreset02.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreset03.png	Assets/Product/Texture/Image/UiHelp/UiHelpPartnerPreset04.png										
10138	Multidimensional Challenge	MultiDimMain	Multidimensional Challenge Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpMultiDim01.png	Assets/Product/Texture/Image/UiHelp/UiHelpMultiDim02.png	Assets/Product/Texture/Image/UiHelp/UiHelpMultiDim03.png	Assets/Product/Texture/Image/UiHelp/UiHelpMultiDim04.png	Assets/Product/Texture/Image/UiHelp/UiHelpMultiDim05.png	Assets/Product/Texture/Image/UiHelp/UiHelpMultiDim06.png								
10139	Parkour Mode Position	MoeWarParkourMain	Parkour Mode Position	1	Assets/Product/Texture/Image/UiHelp/UiHelpParkour01.png	Assets/Product/Texture/Image/UiHelp/UiHelpParkour02.png	Assets/Product/Texture/Image/UiHelp/UiHelpParkour03.png	Assets/Product/Texture/Image/UiHelp/UiHelpParkour04.png										
10140	United Command Bureau	GuildDorm	United Command Bureau Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuildDorm1.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpGuildDorm2.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildDorm3.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildDorm4.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildDorm5.png							
10141	Magic Square Funfair	SpecialTrainHelp	Magic Square Funfair Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainBreakthrough01.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainBreakthrough02.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainBreakthrough03.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainBreakthrough04.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainBreakthrough05.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainBreakthrough06.png	Assets/Product/Texture/Image/UiHelp/UiHelpSpecialTrainBreakthrough07.png							
10142	Inner World	TwoSideTower	Inner World Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpTwoSideTower01.png	Assets/Product/Texture/Image/UiHelp/UiHelpTwoSideTower02.png	Assets/Product/Texture/Image/UiHelp/UiHelpTwoSideTower03.png	Assets/Product/Texture/Image/UiHelp/UiHelpTwoSideTower04.png	Assets/Product/Texture/Image/UiHelp/UiHelpTwoSideTower05.png	Assets/Product/Texture/Image/UiHelp/UiHelpTwoSideTower06.png								
10143	Recommended Equipment Interface	UiEquipGuideRecommend	Recommended Equipment Screen Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpEquipGuide03.png	Assets/Product/Texture/Image/UiHelp/UiHelpEquipGuide04.png												
10144	Equipment Goal Interface	UiEquipGuideDetail	Equipment Goal Screen Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpEquipGuide01.png	Assets/Product/Texture/Image/UiHelp/UiHelpEquipGuide02.png												
10145	Summer Thoughts	SummerSignInMain	Event Time: September 27, 2023–October 18, 2023 06:59 (UTC)\n\n1. During the event period, logging in every day rewards 1 postcard check attempt. Your check attempts <color=#0E70BD>reset at 07:00 (UTC) every day</color> and cannot accumulate.\n\n2. You will get 1 limited-time free Research chance by opening a postcard. It will <color=#0E70BD>expire at 07:00 (UTC)</color>. Please use it before its expiration.\n\nReward Info: You can acquire up to 3 free Research that can be chosen from [Themed Character/Fate Themed Character], 3 free Research that can be chosen from [Arrival Target Character/Fate Arrival Target Character], 4 [Target Weapon] free Research, and 4 [Basic Character] free Research.	2														
10146	Midsummer Memento	SummerEpisodeHelp	Midsummer Memento Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisode201.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisode202.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisode203.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisode204.png	Assets/Product/Texture/Image/UiHelp/UiHelpSummerEpisode205.png									
10147	Exam System - Course Screen	SpecialTrainHelp	Exam System - Course Screen Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpCourse5.png	Assets/Product/Texture/Image/UiHelp/UiHelpCourse1.png	Assets/Product/Texture/Image/UiHelp/UiHelpCourse2.png											
10148	Exam System - Exam Screen	MoeWarParkourMain	Exam System - Exam Screen Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpCourse6.png	Assets/Product/Texture/Image/UiHelp/UiHelpCourse3.png	Assets/Product/Texture/Image/UiHelp/UiHelpCourse4.png											
10149	Guild Expedition Dangerous Cliff	GuildWarHelpPanda	Guild Expedition Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar8.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar9.png	Assets/Product/Texture/Image/UiHelp/UiHelpGuildWar10.png											
10150	Starry Conversations	PokerGuessing	Starry Conversations Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpPokerGuessing1.png	Assets/Product/Texture/Image/UiHelp/UiHelpPokerGuessing2.png	Assets/Product/Texture/Image/UiHelp/UiHelpPokerGuessing3.png	Assets/Product/Texture/Image/UiHelp/UiHelpPokerGuessing4.png										
10151	Cursed Waves	BiancaTheatre	Cursed Waves Image Guide	1	Assets/Product/Texture/Image/UiHelp/UiHelpUiBiancaTheatre01.png	Assets/Product/Texture/Image/UiHelp/UiHelpUiBiancaTheatre02.png	Assets/Product/Texture/Image/UiHelp/UiHelpUiBiancaTheatre03.png	Assets/Product/Texture/Image/UiHelp/UiHelpUiBiancaTheatre04.png	Assets/Product/Texture/Image/UiHelp/UiHelpUiBiancaTheatre05.png	Assets/Product/Texture/Image/UiHelp/UiHelpUiBiancaTheatre06.png	Assets/Product/Texture/Image/UiHelp/UiHelpUiBiancaTheatre07.png							
10152	Music Player	GuildDormMusicPlayer	Command Bureau Music Player Instructions:\n1. Only Commander-in-Chief and Deputy Commander are authorized to <color=#0E70BD>edit the playlist</color>:\n      Tap <color=#0E70BD>Edit</color> to open the editing screen;\n      Tap <color=#0E70BD>Pin</color> to put a desired song to the top;\n      Tap <color=#0E70BD>Delete</color> to remove songs from the current playlist;\n      Tap <color=#0E70BD>Library</color> to open the song library;\n      Tap to select your favorite songs and add them to your current playlist.\n\n2. Command Bureau members can select and play a song from the current playlist:\n      The playlist will <color=#0E70BD>loop continuously</color> unless otherwise set.	2														
20001		Draw		2														
20002		Strongholdone	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpBfrt1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBfrt2.jpg												
20003		Strongholdtwo	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpBfrt3.jpg													
20004		Strongholdthree	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpBfrt4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpBfrt5.jpg												
1000039	Autopoiesis Maze	InfestorExplore2	111	1	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore1.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore2.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore3.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore4.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore5.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore6.jpg	Assets/Product/Texture/Image/UiHelp/UiHelpInfestorExplore7.jpg							
1010128	Black Card Monthly Pass C	MonthcardBg04	1. Purchase the [Black Card Monthly Pass C] to claim 90 Black Cards at 07:00 UTC every day for 30 days.\n2. You may purchase up to 2 [Black Card Monthly Pass C] only. Cannot own [Black Card Monthly Pass A] and [Black Card Monthly Pass C] in a same period.\n3. Once you have purchased a [Black Card Monthly Pass C], you will receive 300 Black Cards immediately.	2