mirror of
https://git.lewd.wtf/PGR/ascnet
synced 2026-03-22 10:42:20 +01:00
items db + default items
This commit is contained in:
@@ -1,6 +1,8 @@
|
||||
using AscNet.Common.Database;
|
||||
using AscNet.Common.MsgPack;
|
||||
using AscNet.Common.Util;
|
||||
using AscNet.Table.share.guide;
|
||||
using AscNet.Table.share.item;
|
||||
using MessagePack;
|
||||
|
||||
namespace AscNet.GameServer.Handlers
|
||||
@@ -64,6 +66,8 @@ namespace AscNet.GameServer.Handlers
|
||||
session.player = player;
|
||||
session.character = Character.FromUid(player.PlayerData.Id);
|
||||
session.stage = Stage.FromUid(player.PlayerData.Id);
|
||||
session.inventory = Inventory.FromUid(player.PlayerData.Id);
|
||||
|
||||
session.SendResponse(new LoginResponse
|
||||
{
|
||||
Code = 0,
|
||||
@@ -85,10 +89,11 @@ namespace AscNet.GameServer.Handlers
|
||||
else
|
||||
{
|
||||
player = Player.FromToken(request.Token);
|
||||
if (player is not null && (session.character is null || session.stage is null))
|
||||
if (player is not null && (session.character is null || session.stage is null || session.inventory is null))
|
||||
{
|
||||
session.character = Character.FromUid(player.PlayerData.Id);
|
||||
session.stage = Stage.FromUid(player.PlayerData.Id);
|
||||
session.inventory = Inventory.FromUid(player.PlayerData.Id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,7 +136,7 @@ namespace AscNet.GameServer.Handlers
|
||||
FubenMainLineData = new(),
|
||||
FubenChapterExtraLoginData = new(),
|
||||
FubenUrgentEventData = new(),
|
||||
// ItemList = ItemTableReader.Instance.All.Select(x => new ItemList() { Id = x.Id, Count = 6969696969 }).ToList(),
|
||||
ItemList = session.inventory.Items,
|
||||
UseBackgroundId = 14000001 // main ui theme, table still failed to dump
|
||||
};
|
||||
if (notifyLogin.PlayerData.DisplayCharIdList.Count < 1)
|
||||
|
||||
@@ -17,6 +17,7 @@ namespace AscNet.GameServer
|
||||
public Player player = default!;
|
||||
public Character character = default!;
|
||||
public Stage stage = default!;
|
||||
public Inventory inventory = default!;
|
||||
public readonly Logger log;
|
||||
private long lastPacketTime = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
private ushort packetNo = 0;
|
||||
@@ -222,6 +223,7 @@ namespace AscNet.GameServer
|
||||
player?.Save();
|
||||
character?.Save();
|
||||
stage?.Save();
|
||||
inventory?.Save();
|
||||
|
||||
log.Warn($"{id} disconnected");
|
||||
client.Close();
|
||||
|
||||
Reference in New Issue
Block a user