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pre-process tables
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Key Comment Values[1] Values[2] Values[3] Values[4] Values[5] Values[6] Values[7]
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NodeTypeName Node Type Entry Display Name Unexpected Encounter Shark-speare Sale Emergency Crisis Battle Engagement Emergency Crisis
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NodeTypeIcon Node Type Entry Display Icon Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon05.png Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon06.png Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon03.png Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon02.png Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon04.png
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NodeTypeDesc Node Type Entry Display Description Weigh up. Shark-speare seems to love Tinbread Cookies. Emergency arose. Prepare to engage. Defeat the enemies for loot. Future Intersection
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NodeTypeSmallIcon Node Type Entry Display Icon Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent05.png Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent06.png
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DifficultyTitleIcon Difficulty Title Icon Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty01.png Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty02.png Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty03.png
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DifficultyButtonIcon Difficulty Button Icon Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty01.png Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty02.png Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty03.png Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty04.png
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SpecialRewardName Special Reward Name (Skill, Level Up, Decoration Point, and Force Affection) %s Script Inspiration Cadenza
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SpecialRewardIcon Special Reward Icon (Skill, Level Up, Decoration Point, and Force Affection) - Pending %s Assets/Product/Texture/Image/IconTools/IconTheatre07.png Assets/Product/Texture/Image/IconTools/IconTheatre04.png Assets/Product/Texture/Image/IconTools/IconTheatre03.png
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HelpKey Help Key BiancaTheatre
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RoleDetailLevelIcon Character Details Level Information Icon Assets/Product/Texture/Image/IconTools/IconTheatre07.png
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RoleDetailLevelDesc Character Details Level Information Description Script All Character Level
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RoleDetailEquipIcon Character Details Equipment Information Icon Assets/Product/Texture/Image/IconTools/IconTheatre07.png
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RoleDetailEquiupDesc Character Details Equipment Information Description Script Weapon & Memory Level
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RoleDetailSkillIcon Character Details Skill Information Icon Assets/Product/Texture/Image/IconTools/IconTheatre06.png
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RoleDetailSkillDesc Character Details Skill Information Description Chord Skill Level
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DifficultyButtonTextIcon Difficulty Button Text Icon Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty1.png Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty2.png Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty3.png Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty4.png
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FirstStoryId First Played Cutscene ID RG00601BA
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BtnSelectName Button's Text Select
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BtnRewardName Button's Text Claim
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PercentTitle Progress: %d%%
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BtnFettersAsset Resource paths for more bond buttons Assets/Product/Ui/ComponentPrefab/UiBiancaTheatre/BtnFetters.prefab
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GridItemAsset Resource paths of item grids Assets/Product/Ui/ComponentPrefab/UiBiancaTheatre/GridBiancaPopUp.prefab
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GridFettersAsset Resource paths of bond grids Assets/Product/Ui/ComponentPrefab/UiBiancaTheatre/GridFettersNode.prefab
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StrengthenCoinId Enhanced Token ID 96118
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SettleDataName Data Content Name of the Total Settlement Screen Nodes Cleared Battle Nodes Total Stars Artifacts Collected Chapters Completed
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LevelItemId Level Item ID 96117
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PropUnlockPercent Codex Unlock Progress \n%d<color=#C4C4C4>/%d</color>
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NotSelectTeam The text of a pop-up message when tapping Next without selecting a squad. Select Survey Team.
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NotSelectRecruitTicket The text of a pop-up message when tapping Next without selecting a recruit voucher. Select any Stray Invitation.
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NotSelectExReward The text of a pop-up message when tapping Next without selecting extra rewards. Select Artifact.
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StrengthenBtnActiveName Skill Details Activation Button Text Locked Activated Activate
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TextColor Text Color BBBBBBFF FF0000FF
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RewardTips Reward Tips No claimable rewards found Rewards cannot be claimed when a journey is in progress. Level limit reached
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UnitIcon Instruction Icon (1 Squad, 2 item) Assets/Product/Texture/Atlas/UiBiancaTheatre/UiTheatreIconBtnFenDui.png Assets/Product/Texture/Atlas/UiBiancaTheatre/UiTheatreIconBtnDaoJu.png
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BtnRecruitName Recruit Button Name Recruit Star Up
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BiancaTheatreComboTips Bond Description Evolve Requirement:
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BannerProgress Entry Progress Description Current Level: %s/%s
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StartViewTitle Titles for Difficulty Selection, Squad Selection, Recruit Voucher Selection, and Battle Rewards Select Difficulty Establish Survey Team Select Invitation Claim Battle Rewards
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QualityTextColor Text Color Corresponding to the Quality 797979 797979 588ad6 cc68c1 C68B23 C4695B
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RecruitTipsTitle Recruit Pop-Up Details Title (1 Recruit, 2 Star Up) Unlock the owned/trial character Improve the character's all Basic Abilities.
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NotRoles Reminders when tapping the character list button but there are no characters available. No characters recruited
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StrengthenTips Notice Nodes cannot be activated when a journey is in progress.
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FightRewardEndRecvTipsDesc The text of the second pop-up when exiting without claiming all battle rewards. Confirm to proceed? All unclaimed rewards will be lost.
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RebootTitle Battle Reset Title Reset Warning
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RebootDesc Battle Reset Warning You have %s *%d. Stage reset requires %s *%d. Confirm to proceed?
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RetreatTitle Battle Retreat Title Battle Warning
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RetreatDesc Battle Retreat Description This round of adventure will count as defeat once you leave the battle. You have %s *%d. %s can be used to revive/reset the stage. Confirm to leave and tally your results?
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MainViewShowRewardId Main Screen Reward Display 550050
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SettleAnimaTime Time for the result calculation screen to slide to the bottom (in seconds) 3
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NotActiveQualityColor Unactivated Quality Color 797979
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UnusedRecruitCountDialogContent The description of the second pop-up when tapping Next without using up all recruit attempts. Confirm to proceed? (Unused recruit attempts will not be carried over.)
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RoleDetailBallIconBg In the character details brief skill panel, the background resource path of the Red, Yellow, and Blue Orbs Assets/Product/Texture/Atlas/Common/CommonSekuai1.png
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ReceiveExpTipsContent Pop-Up Description When Claiming Rewards at Max Level The Curse Queller's Path has already reached its max level. Excess Downfall Crystals will be lost. Confirm to claim?
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MissionComplete All mission completed
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