pre-process tables

This commit is contained in:
rfi
2023-10-18 22:33:14 +07:00
parent e3789bd59a
commit 1ddd574645
5262 changed files with 367759 additions and 210824 deletions

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'_6LÄ£%¢ÿ¸ãrjUDA3_ľkð‚Õ°`"/:\< ‚’Õæ "s޲´áhš I¹{ô˜‰¿T*¥´Ižßf<C39F>:VQ&·þd;ÆDÎhŒgš%‰[£˜×@†yé£Ü߃îÎ ™B ”˜2•ïUÚwId BigImgPath ObtainElementList[1] ObtainElementList[2] ObtainElementList[3] ObtainElementValueList[1] ObtainElementValueList[2] ObtainElementValueList[3] ObtainSpeicalTitle[1] ObtainSpeicalTitle[2] ObtainSpeicalTitle[3] ObtainSpeicalDes[1] ObtainSpeicalDes[2] ObtainSpeicalDes[3] AttribGraphNum[1] AttribGraphNum[2] AttribGraphNum[3] AttribGraphNum[4] AttribGraphNum[5] AttribGraphNum[6] DetailDes Career CareerIcon FullBodyImg
Id BigImgPath ObtainElementList[1] ObtainElementList[2] ObtainElementList[3] ObtainElementValueList[1] ObtainElementValueList[2] ObtainElementValueList[3] ObtainSpeicalTitle[1] ObtainSpeicalTitle[2] ObtainSpeicalTitle[3] ObtainSpeicalDes[1] ObtainSpeicalDes[2] ObtainSpeicalDes[3] AttribGraphNum[1] AttribGraphNum[2] AttribGraphNum[3] AttribGraphNum[4] AttribGraphNum[5] AttribGraphNum[6] DetailDes Career CareerIcon FullBodyImg
1011002 RoleStory.LiangNomal01 1 2 60 40 Combo Mixed Damage Easy to deal high combo damage. Able to deal Physical and Elemental DMG. 75 60 40 65 65 75 Member of Gray Raven. Somewhat aloof in manner. Good at computers and machines, he is responsible for Gray Raven's hardware and technical issues. 1 RoleStory.LiangNomal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLee.png
1021001 RoleStory.LuxiyaNormal01 1 2 80 20 Duel Dual Blades Has strong single attack ability. Attack DMG boosting skill 70 65 40 55 50 75 The leader of Gray Raven. Brave and selfless, she is ever at the frontline of the war against the Corrupted. 1 RoleStory.LuxiyaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png
1031001 RoleStory.LifuNormal01 1 100 Melee Heal Has strong area attack ability. Has ally healing skills. 45 60 80 60 60 55 A member of Gray Raven. As one of the newest support Constructs, she's the anchor of the team. 3 RoleStory.LifuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png
Can't render this file because it contains an unexpected character in line 1 and column 55.

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Id TagGroups[1] TagGroups[2] TagGroups[3]
1 1 2
2 1 2
3 1 2
4 1 2
5 1 2
6 1 2
7 3
8 4 2
9 2
1 Id TagGroups[1] TagGroups[2] TagGroups[3]
2 1 1 2
3 2 1 2
4 3 1 2
5 4 1 2
6 5 1 2
7 6 1 2
8 7 3
9 8 4 2
10 9 2

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Id Desc Tags[1] Tags[2] Tags[3] Tags[4] Tags[5] Tags[6] Tags[7] Tags[8] Tags[9] Tags[10] Tags[11] Tags[12] Tags[13]
1 Omniframe 101 102 103 105 201 202 203 204 205 501 502 503
2 Transcendant Exclusive 104 201 202 203 204 205 501 502 503
3 Side Story Interlude 101 102 103 104 105 201 202 203 204 205 501 502 503
4 Character Shard 101 102 103 201 202 203 204 205 501 502
1 Id Desc Tags[1] Tags[2] Tags[3] Tags[4] Tags[5] Tags[6] Tags[7] Tags[8] Tags[9] Tags[10] Tags[11] Tags[12] Tags[13]
2 1 Omniframe 101 102 103 105 201 202 203 204 205 501 502 503
3 2 Transcendant Exclusive 104 201 202 203 204 205 501 502 503
4 3 Side Story Interlude 101 102 103 104 105 201 202 203 204 205 501 502 503
5 4 Character Shard 101 102 103 201 202 203 204 205 501 502

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/<>eŒK&Ò{†mhcÈB½ˆ™÷ðŽúÏ„ÕzLŒ[hfi)•öDѶظ惯‡ø\ñ˜Xû ÷üøG7~iFÁ6äç#A=¬, N»<°_j]RŸ{>jŠñÐÁ8™MÎäŸÐÅVžéTí¶a£#<23>kId TagName CharacterType Value SelectedIcon UnSelectedIcon
101 Attacker 1 1 Assets/Product/Texture/Image/IconType/IconZY1.png Assets/Product/Texture/Image/IconType/IconZY2.png
102 Tank 1 2 Assets/Product/Texture/Image/IconType/IconZY3.png Assets/Product/Texture/Image/IconType/IconZY4.png
103 Support 1 3 Assets/Product/Texture/Image/IconType/IconZY5.png Assets/Product/Texture/Image/IconType/IconZY6.png
104 Vanguard 2 4 Assets/Product/Texture/Image/IconType/IconZY9.png Assets/Product/Texture/Image/IconType/IconZY10.png
105 Amplifier 1 5 Assets/Product/Texture/Image/IconType/IconZY7.png Assets/Product/Texture/Image/IconType/IconZY8.png
201 Physical 0 1 Assets/Product/Texture/Image/IconType/IconTypeYsWuliWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsWuli.png
202 Fire 0 2 Assets/Product/Texture/Image/IconType/IconTypeYsHuoWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsHuo.png
203 Ice 0 3 Assets/Product/Texture/Image/IconType/IconTypeYsBingWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsBing.png
204 Lightning 0 4 Assets/Product/Texture/Image/IconType/IconTypeYsLeiWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsLei.png
205 Dark 0 5 Assets/Product/Texture/Image/IconType/IconTypeYsAnWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsAn.png
206 Mixed 0 6 Assets/Product/Texture/Image/IconType/IconTypeYsHunheWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsHunhe.png
301 Normal 0 1
302 Elite 0 2
303 Boss 0 3
401 Attacker 0 1 Assets/Product/Texture/Image/IconType/IconZY1.png Assets/Product/Texture/Image/IconType/IconZY2.png
402 Tank 0 2 Assets/Product/Texture/Image/IconType/IconZY3.png Assets/Product/Texture/Image/IconType/IconZY4.png
403 Support 0 3 Assets/Product/Texture/Image/IconType/IconZY5.png Assets/Product/Texture/Image/IconType/IconZY6.png
404 Vanguard 0 4 Assets/Product/Texture/Image/IconType/IconZY9.png Assets/Product/Texture/Image/IconType/IconZY10.png
405 Amplifier 0 5 Assets/Product/Texture/Image/IconType/IconZY7.png Assets/Product/Texture/Image/IconType/IconZY8.png
501 B-Rank 1 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSB.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSB2.png
502 A-Rank 2 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSA.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSA2.png
503 S-Rank 3 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSS.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSS2.png
Id TagName CharacterType Value SelectedIcon UnSelectedIcon
101 Attacker 1 1 Assets/Product/Texture/Image/IconType/IconZY1.png Assets/Product/Texture/Image/IconType/IconZY2.png
102 Tank 1 2 Assets/Product/Texture/Image/IconType/IconZY3.png Assets/Product/Texture/Image/IconType/IconZY4.png
103 Support 1 3 Assets/Product/Texture/Image/IconType/IconZY5.png Assets/Product/Texture/Image/IconType/IconZY6.png
104 Vanguard 2 4 Assets/Product/Texture/Image/IconType/IconZY9.png Assets/Product/Texture/Image/IconType/IconZY10.png
105 Amplifier 1 5 Assets/Product/Texture/Image/IconType/IconZY7.png Assets/Product/Texture/Image/IconType/IconZY8.png
201 Physical 0 1 Assets/Product/Texture/Image/IconType/IconTypeYsWuliWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsWuli.png
202 Fire 0 2 Assets/Product/Texture/Image/IconType/IconTypeYsHuoWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsHuo.png
203 Ice 0 3 Assets/Product/Texture/Image/IconType/IconTypeYsBingWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsBing.png
204 Lightning 0 4 Assets/Product/Texture/Image/IconType/IconTypeYsLeiWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsLei.png
205 Dark 0 5 Assets/Product/Texture/Image/IconType/IconTypeYsAnWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsAn.png
206 Mixed 0 6 Assets/Product/Texture/Image/IconType/IconTypeYsHunheWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsHunhe.png
301 Normal 0 1
302 Elite 0 2
303 Boss 0 3
401 Attacker 0 1 Assets/Product/Texture/Image/IconType/IconZY1.png Assets/Product/Texture/Image/IconType/IconZY2.png
402 Tank 0 2 Assets/Product/Texture/Image/IconType/IconZY3.png Assets/Product/Texture/Image/IconType/IconZY4.png
403 Support 0 3 Assets/Product/Texture/Image/IconType/IconZY5.png Assets/Product/Texture/Image/IconType/IconZY6.png
404 Vanguard 0 4 Assets/Product/Texture/Image/IconType/IconZY9.png Assets/Product/Texture/Image/IconType/IconZY10.png
405 Amplifier 0 5 Assets/Product/Texture/Image/IconType/IconZY7.png Assets/Product/Texture/Image/IconType/IconZY8.png
501 B-Rank 1 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSB.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSB2.png
502 A-Rank 2 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSA.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSA2.png
503 S-Rank 3 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSS.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSS2.png
1 /’�e›ŒK&Ò{†mhcÈB½ˆ™÷ðŽúÏ„ÕzLŒ[hfi)•öDѶظ惯‡ø\ñ˜Xû ÷üøG7~iFÁ6äç#A=¬, N»<°_j]RŸ{>jŠñÐÁ8™MÎäŸÐÅVžéTí¶a£#�kId Id TagName CharacterType Value SelectedIcon UnSelectedIcon
2 101 Attacker 1 1 Assets/Product/Texture/Image/IconType/IconZY1.png Assets/Product/Texture/Image/IconType/IconZY2.png
3 102 Tank 1 2 Assets/Product/Texture/Image/IconType/IconZY3.png Assets/Product/Texture/Image/IconType/IconZY4.png
4 103 Support 1 3 Assets/Product/Texture/Image/IconType/IconZY5.png Assets/Product/Texture/Image/IconType/IconZY6.png
5 104 Vanguard 2 4 Assets/Product/Texture/Image/IconType/IconZY9.png Assets/Product/Texture/Image/IconType/IconZY10.png
6 105 Amplifier 1 5 Assets/Product/Texture/Image/IconType/IconZY7.png Assets/Product/Texture/Image/IconType/IconZY8.png
7 201 Physical 0 1 Assets/Product/Texture/Image/IconType/IconTypeYsWuliWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsWuli.png
8 202 Fire 0 2 Assets/Product/Texture/Image/IconType/IconTypeYsHuoWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsHuo.png
9 203 Ice 0 3 Assets/Product/Texture/Image/IconType/IconTypeYsBingWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsBing.png
10 204 Lightning 0 4 Assets/Product/Texture/Image/IconType/IconTypeYsLeiWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsLei.png
11 205 Dark 0 5 Assets/Product/Texture/Image/IconType/IconTypeYsAnWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsAn.png
12 206 Mixed 0 6 Assets/Product/Texture/Image/IconType/IconTypeYsHunheWhite.png Assets/Product/Texture/Image/IconType/IconTypeYsHunhe.png
13 301 Normal 0 1
14 302 Elite 0 2
15 303 Boss 0 3
16 401 Attacker 0 1 Assets/Product/Texture/Image/IconType/IconZY1.png Assets/Product/Texture/Image/IconType/IconZY2.png
17 402 Tank 0 2 Assets/Product/Texture/Image/IconType/IconZY3.png Assets/Product/Texture/Image/IconType/IconZY4.png
18 403 Support 0 3 Assets/Product/Texture/Image/IconType/IconZY5.png Assets/Product/Texture/Image/IconType/IconZY6.png
19 404 Vanguard 0 4 Assets/Product/Texture/Image/IconType/IconZY9.png Assets/Product/Texture/Image/IconType/IconZY10.png
20 405 Amplifier 0 5 Assets/Product/Texture/Image/IconType/IconZY7.png Assets/Product/Texture/Image/IconType/IconZY8.png
21 501 B-Rank 1 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSB.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSB2.png
22 502 A-Rank 2 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSA.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSA2.png
23 503 S-Rank 3 Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSS.png Assets/Product/Texture/Image/IconRoleQulity/CommonBtnXuanzeSS2.png

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Id GroupName Tags[1] Tags[2] Tags[3] Tags[4] Tags[5] Tags[6] Tags[7] Order
1 Class 101 102 103 104 105 1
2 Energy 201 202 203 204 205 206 2
3 Level 301 302 303 4
4 Class 401 402 403 404 405 5
5 Initial Rank 501 502 503 3
1 Id GroupName Tags[1] Tags[2] Tags[3] Tags[4] Tags[5] Tags[6] Tags[7] Order
2 1 Class 101 102 103 104 105 1
3 2 Energy 201 202 203 204 205 206 2
4 3 Level 301 302 303 4
5 4 Class 401 402 403 404 405 5
6 5 Initial Rank 501 502 503 3

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K<EFBFBD>ً<EFBFBD>
a<1D>Ȃ ~Cx<43><78><12><><EFBFBD><EFBFBD><04><>5<EFBFBD>=O<>@Fm<46>"<22><><EFBFBD><05>P<EFBFBD>N<EFBFBD>6h<36>G<EFBFBD>ʾ<EFBFBD>D<EFBFBD><44>O<<3C>r<EFBFBD><72>N 9<>{p<><70>o<EFBFBD>A<EFBFBD>S|ϣ_<CFA3>Y#<23><>W<EFBFBD>y-
<EFBFBD><02><>6<EFBFBD><36>^<5E><><EFBFBD><EFBFBD>.^6i?<3F>0<0E>z<EFBFBD>.Me?- <0C>|m><3E><>UId GraphName
1 Single
2 Survival
3 Support
4 Area
5 Difficulty
6 Burst

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Id GraphName
1 Single
2 Survival
3 Support
4 Area
5 Difficulty
6 Burst
1 Id GraphName
2 1 Single
3 2 Survival
4 3 Support
5 4 Area
6 5 Difficulty
7 6 Burst

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bÈ(`Ñû&ÔpUœ«mñ•ýzÀ`<60>jz-ÕýÙBFÍ“KÜu”Ñ9G'™(H" Ôˆ¯^x?«/µ.xd…ãwá»Íð<R‰Ô'W7Ÿ<«cvpÂÉ¢ûZß=e´ý]NFR9Õ†²¸xeZ=Yùv\Ø^BKa<4B>´;[<5B>Quality Icon IconCharacter IconGoods Desc
1 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankWhite.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankB1.png Assets/Product/Texture/Atlas/Common/CommonEquipGold.png B
2 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankgreen.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankA1.png Assets/Product/Texture/Atlas/Common/CommonEquipGold.png A
3 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankBlue.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankS1.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png S
4 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankpurple.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankSS2.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png SS
5 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankgold.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankSSS3.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png SSS
6 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankDiamonds.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankSSS4.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png SSS+
Quality Icon IconCharacter IconGoods Desc
1 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankWhite.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankB1.png Assets/Product/Texture/Atlas/Common/CommonEquipGold.png B
2 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankgreen.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankA1.png Assets/Product/Texture/Atlas/Common/CommonEquipGold.png A
3 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankBlue.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankS1.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png S
4 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankpurple.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankSS2.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png SS
5 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankgold.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankSSS3.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png SSS
6 Assets/Product/Texture/Image/IconRoleQulity/CharacterRankDiamonds.png Assets/Product/Texture/Image/IconRoleQulity/CharacterRankSSS4.png Assets/Product/Texture/Atlas/Common/CommonEquipRed.png SSS+
Can't render this file because it contains an unexpected character in line 1 and column 72.

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Id CharacterRecomend[1] CharacterRecomend[2] CharacterRecomend[3]
1010 1051001 1031002
1011 1051003 1111002
1012 1141003 1031001
1020 1141003 1031001
1021 1051001 1031001
1022 1051001 1031002
1030 1021001 1051001
1031 1011003 1141003
1032 1021003 1141003
1040 1051001 1031001
1041 1141003 1031001
1042 1051001 1031002
1050 1021001 1031001
1051 1021003 1141003
1052 1011003 1141003
1060 1021001 1031001
1061 1011003 1071002
1062 1021003 1071002
1070 1051001 1031001
1071 1141003 1031002
1072 1141003 1031001
1080 1051001 1031001
1081 1141003 1031001
1082 1141003 1031002
1090 1051001 1031001
1091 1121002 1031002
1092 1121002 1031003
1100 1021001 1051001
1101 1021002 1121002
1102 1041003 1121002
1110 1051001 1031001
1111 1141003 1031001
1112 1141003 1031002
1120 1141003 1011003
1121 1021003 1051001
1122 1021001 1051001
1123 1041004 1141003
1130 1081003 1131002
1131 1171003 1131002
1132 1171003 1031003
1140 1051003 1111002
1141 1051003 1031002
1142 1051001 1031001
1143 1011002 1111002
1144 1071003 1111002
1145 1071003 1031002
1146 1051001 1031001
1147 1141003 1031001
1148 1141003 1031002
1149 1071004 1131002
1150 1071004 1031002
1151 1051001 1131002
1152 1021003 1031001
1153 1011003 1031001
1154 1021001 1031001
1155 1121002 1031002
1156 1121002 1031003
1157 1051001 1031002
1158 1071003 1051003
1159 1011002 1051003
1160 1011002 1051001
1161 1041003 1031002
1162 1021002 1031002
1163 1161002 1131002
1164 1161002 1031002
1165 1081003 1071004
1166 1171003 1071004
1167 1021004 1161002
1168 1021003 1031001
1169 1021001 1031001
1170 1011003 1031001
1171 1141003 1551003
1172 1041004 1031003
1174 1021004 1131002
1175 1021004 1031002
1176 1201003 1191003
1177 1201003 1181003
1178 1181003 1191003
1179 1071004 1131002
1180 1071004 1031002
1181 1051001 1031002
1240 1531004 1071004
1320 1131003 1031002
1330 1021004 1161002
1331 1021004 1071002
1340 1021004 1211002
1341 1021004 1031002
1350 1171003 1131002
1351 1081003 1131002
1360 1041003 1031002
1361 1021002 1031002
1370 1051003 1031004
1380 1071003 1051003
1390 1171003 1071004
1400 1521003 1141003
1410 1031004 1071003
1420 1121003 1211002
1430 1171003 1531004
1440 1531003 1131003
1450 1031003 1141003
2010 1051003 1111002
2011 1141003 1071002
2012 1051001 1031001
2020 1051001 1071002
2021 1051001 1031001
2022 1141003 1071002
2030 1021001 1051001
2031 1021003 1141003
2032 1021003 1051001
2040 1141003 1031001
2041 1141003 1071002
2042 1051001 1071002
2050 1021003 1071002
2051 1011003 1071002
2052 1021001 1071002
2060 1021001 1071002
2061 1021003 1071002
2062 1031001 1071002
2070 1021003 1141003
2071 1011003 1141003
2072 1021001 1051001
2080 1141003 1071002
2081 1091002 1071002
2082 1051001 1071002
2090 1121002 1031002
2091 1121002 1071002
2092 1051001 1071002
2100 1041003 1121002
2101 1021002 1121002
2102 1021002 1051001
2110 1141003 1031001
2111 1141003 1071002
2112 1051001 1031001
2120 1141003 1011003
2121 1021003 1051001
2122 1021001 1051001
2123 1041004 1141003
2130 1081003 1131002
2131 1171003 1131002
2132 1081003 1071002
2140 1051003 1111002
2141 1051003 1071002
2142 1051001 1031001
2143 1011002 1111002
2144 1071003 1071002
2145 1071003 1111002
2146 1141003 1071002
2147 1051001 1031001
2148 1091002 1031001
2149 1071004 1131002
2150 1071004 1071002
2151 1051001 1071002
2152 1021003 1031001
2153 1011003 1071002
2154 1021001 1071002
2155 1121002 1031002
2156 1121002 1071002
2157 1051001 1031002
2158 1051003 1071003
2159 1051003 1011002
2160 1051001 1071002
2161 1041003 1031002
2162 1021002 1071002
2163 1161002 1131002
2164 1161002 1071002
2165 1081003 1071004
2166 1171003 1071004
2167 1021004 1161002
2168 1021003 1071002
2169 1011003 1071002
2170 1021001 1031001
2171 1141003 1551003
2172 1041004 1031003
2174 1021004 1071002
2175 1021004 1031002
2176 1201003 1191003
2177 1201003 1181003
2178 1181003 1191003
2179 1071004 1071002
2180 1071004 1131002
2181 1051001 1131002
2240 1531004 1071004
2320 1131003 1031002
2330 1021004 1161002
2331 1021004 1071002
2340 1021004 1211002
2341 1021004 1031002
2350 1171003 1131002
2351 1081003 1131002
2360 1041003 1031002
2361 1021002 1031002
2370 1051003 1031004
2380 1071003 1051003
2390 1171003 1071004
2400 1521003 1141003
2410 1031004 1071003
2420 1121003 1211002
2430 1171003 1531004
2440 1531003 1131003
2450 1031003 1141003
1 Id CharacterRecomend[1] CharacterRecomend[2] CharacterRecomend[3]
2 1010 1051001 1031002
3 1011 1051003 1111002
4 1012 1141003 1031001
5 1020 1141003 1031001
6 1021 1051001 1031001
7 1022 1051001 1031002
8 1030 1021001 1051001
9 1031 1011003 1141003
10 1032 1021003 1141003
11 1040 1051001 1031001
12 1041 1141003 1031001
13 1042 1051001 1031002
14 1050 1021001 1031001
15 1051 1021003 1141003
16 1052 1011003 1141003
17 1060 1021001 1031001
18 1061 1011003 1071002
19 1062 1021003 1071002
20 1070 1051001 1031001
21 1071 1141003 1031002
22 1072 1141003 1031001
23 1080 1051001 1031001
24 1081 1141003 1031001
25 1082 1141003 1031002
26 1090 1051001 1031001
27 1091 1121002 1031002
28 1092 1121002 1031003
29 1100 1021001 1051001
30 1101 1021002 1121002
31 1102 1041003 1121002
32 1110 1051001 1031001
33 1111 1141003 1031001
34 1112 1141003 1031002
35 1120 1141003 1011003
36 1121 1021003 1051001
37 1122 1021001 1051001
38 1123 1041004 1141003
39 1130 1081003 1131002
40 1131 1171003 1131002
41 1132 1171003 1031003
42 1140 1051003 1111002
43 1141 1051003 1031002
44 1142 1051001 1031001
45 1143 1011002 1111002
46 1144 1071003 1111002
47 1145 1071003 1031002
48 1146 1051001 1031001
49 1147 1141003 1031001
50 1148 1141003 1031002
51 1149 1071004 1131002
52 1150 1071004 1031002
53 1151 1051001 1131002
54 1152 1021003 1031001
55 1153 1011003 1031001
56 1154 1021001 1031001
57 1155 1121002 1031002
58 1156 1121002 1031003
59 1157 1051001 1031002
60 1158 1071003 1051003
61 1159 1011002 1051003
62 1160 1011002 1051001
63 1161 1041003 1031002
64 1162 1021002 1031002
65 1163 1161002 1131002
66 1164 1161002 1031002
67 1165 1081003 1071004
68 1166 1171003 1071004
69 1167 1021004 1161002
70 1168 1021003 1031001
71 1169 1021001 1031001
72 1170 1011003 1031001
73 1171 1141003 1551003
74 1172 1041004 1031003
75 1174 1021004 1131002
76 1175 1021004 1031002
77 1176 1201003 1191003
78 1177 1201003 1181003
79 1178 1181003 1191003
80 1179 1071004 1131002
81 1180 1071004 1031002
82 1181 1051001 1031002
83 1240 1531004 1071004
84 1320 1131003 1031002
85 1330 1021004 1161002
86 1331 1021004 1071002
87 1340 1021004 1211002
88 1341 1021004 1031002
89 1350 1171003 1131002
90 1351 1081003 1131002
91 1360 1041003 1031002
92 1361 1021002 1031002
93 1370 1051003 1031004
94 1380 1071003 1051003
95 1390 1171003 1071004
96 1400 1521003 1141003
97 1410 1031004 1071003
98 1420 1121003 1211002
99 1430 1171003 1531004
100 1440 1531003 1131003
101 1450 1031003 1141003
102 2010 1051003 1111002
103 2011 1141003 1071002
104 2012 1051001 1031001
105 2020 1051001 1071002
106 2021 1051001 1031001
107 2022 1141003 1071002
108 2030 1021001 1051001
109 2031 1021003 1141003
110 2032 1021003 1051001
111 2040 1141003 1031001
112 2041 1141003 1071002
113 2042 1051001 1071002
114 2050 1021003 1071002
115 2051 1011003 1071002
116 2052 1021001 1071002
117 2060 1021001 1071002
118 2061 1021003 1071002
119 2062 1031001 1071002
120 2070 1021003 1141003
121 2071 1011003 1141003
122 2072 1021001 1051001
123 2080 1141003 1071002
124 2081 1091002 1071002
125 2082 1051001 1071002
126 2090 1121002 1031002
127 2091 1121002 1071002
128 2092 1051001 1071002
129 2100 1041003 1121002
130 2101 1021002 1121002
131 2102 1021002 1051001
132 2110 1141003 1031001
133 2111 1141003 1071002
134 2112 1051001 1031001
135 2120 1141003 1011003
136 2121 1021003 1051001
137 2122 1021001 1051001
138 2123 1041004 1141003
139 2130 1081003 1131002
140 2131 1171003 1131002
141 2132 1081003 1071002
142 2140 1051003 1111002
143 2141 1051003 1071002
144 2142 1051001 1031001
145 2143 1011002 1111002
146 2144 1071003 1071002
147 2145 1071003 1111002
148 2146 1141003 1071002
149 2147 1051001 1031001
150 2148 1091002 1031001
151 2149 1071004 1131002
152 2150 1071004 1071002
153 2151 1051001 1071002
154 2152 1021003 1031001
155 2153 1011003 1071002
156 2154 1021001 1071002
157 2155 1121002 1031002
158 2156 1121002 1071002
159 2157 1051001 1031002
160 2158 1051003 1071003
161 2159 1051003 1011002
162 2160 1051001 1071002
163 2161 1041003 1031002
164 2162 1021002 1071002
165 2163 1161002 1131002
166 2164 1161002 1071002
167 2165 1081003 1071004
168 2166 1171003 1071004
169 2167 1021004 1161002
170 2168 1021003 1071002
171 2169 1011003 1071002
172 2170 1021001 1031001
173 2171 1141003 1551003
174 2172 1041004 1031003
175 2174 1021004 1071002
176 2175 1021004 1031002
177 2176 1201003 1191003
178 2177 1201003 1181003
179 2178 1181003 1191003
180 2179 1071004 1071002
181 2180 1071004 1131002
182 2181 1051001 1131002
183 2240 1531004 1071004
184 2320 1131003 1031002
185 2330 1021004 1161002
186 2331 1021004 1071002
187 2340 1021004 1211002
188 2341 1021004 1031002
189 2350 1171003 1131002
190 2351 1081003 1131002
191 2360 1041003 1031002
192 2361 1021002 1031002
193 2370 1051003 1031004
194 2380 1071003 1051003
195 2390 1171003 1071004
196 2400 1521003 1141003
197 2410 1031004 1071003
198 2420 1121003 1211002
199 2430 1171003 1531004
200 2440 1531003 1131003
201 2450 1031003 1141003

View File

@@ -1,46 +1,45 @@
l1Š¡÷W'Í©1רÕO5ˆ<12>Œ8þÛƒŒ«‡Cߘäøíb¤‡ƒÒ”kߌ»ùÿð Q ÷&:f-hûùnÐÆ<4 Èu¾¸îÌ+dÇç]¡/·
Ø!Am%ÇðÀN|{hÕkL<6B>:1?Ê«(yï(ZE„^(R<>Œ½ïeÛíCharacterId Quality[1] Quality[2] Quality[3] Quality[4] Quality[5] Quality[6]
1011002 0 1300 1400 1575 1820 2100
1021001 1130 1230 1330 1500 1730 1995
1031001 1130 1230 1330 1500 1730 1995
1041002 0 1300 1400 1575 1820 2100
1051001 0 1300 1400 1575 1820 2100
1061002 0 1300 1400 1575 1820 2100
1071002 0 1300 1400 1575 1820 2100
1081002 0 1300 1400 1575 1820 2100
1021002 0 1300 1400 1575 1820 2100
1031002 0 1300 1400 1575 1820 2100
1011003 0 0 2000 2250 2600 3000
1031003 0 0 2000 2250 2600 3000
1061003 0 0 2000 2250 2600 3000
1071003 0 0 2000 2250 2600 3000
1051003 0 0 2000 2250 2600 3000
1021003 0 0 2000 2250 2600 3000
1081003 0 1300 1400 1575 1820 2100
1091002 0 1300 1400 1575 1820 2100
1041003 0 0 2000 2250 2600 3000
1111002 0 1300 1400 1575 1820 2100
1121002 0 1300 1400 1575 1820 2100
1021004 0 0 2000 2250 2600 3000
1131002 0 1300 1400 1575 1820 2100
1511003 0 0 2000 2250 2600 3000
1141003 0 0 2000 2250 2600 3000
1521003 0 0 2000 2250 2600 3000
1161002 0 1300 1400 1575 1820 2100
1171003 0 0 2000 2250 2600 3000
1181003 0 0 2000 2250 2600 3000
1191003 0 0 2000 2250 2600 3000
1201003 0 0 2000 2250 2600 3000
1211002 0 1300 1400 1575 1820 2100
1531003 0 0 2000 2250 2600 3000
1121003 0 0 2000 2250 2600 3000
1221002 0 1300 1400 1575 1820 2100
1131003 0 0 2000 2250 2600 3000
1541003 0 0 2000 2250 2600 3000
1031004 0 0 2000 2250 2600 3000
1531004 0 0 2000 2250 2600 3000
1551003 0 0 2000 2250 2600 3000
1051004 0 0 2000 2250 2600 3000
1561003 0 0 2000 2250 2600 3000
1071004 0 0 2000 2250 2600 3000
1571003 0 0 2000 2250 2600 3000
CharacterId Quality[1] Quality[2] Quality[3] Quality[4] Quality[5] Quality[6]
1011002 0 1300 1400 1575 1820 2100
1021001 1130 1230 1330 1500 1730 1995
1031001 1130 1230 1330 1500 1730 1995
1041002 0 1300 1400 1575 1820 2100
1051001 0 1300 1400 1575 1820 2100
1061002 0 1300 1400 1575 1820 2100
1071002 0 1300 1400 1575 1820 2100
1081002 0 1300 1400 1575 1820 2100
1021002 0 1300 1400 1575 1820 2100
1031002 0 1300 1400 1575 1820 2100
1011003 0 0 2000 2250 2600 3000
1031003 0 0 2000 2250 2600 3000
1061003 0 0 2000 2250 2600 3000
1071003 0 0 2000 2250 2600 3000
1051003 0 0 2000 2250 2600 3000
1021003 0 0 2000 2250 2600 3000
1081003 0 1300 1400 1575 1820 2100
1091002 0 1300 1400 1575 1820 2100
1041003 0 0 2000 2250 2600 3000
1111002 0 1300 1400 1575 1820 2100
1121002 0 1300 1400 1575 1820 2100
1021004 0 0 2000 2250 2600 3000
1131002 0 1300 1400 1575 1820 2100
1511003 0 0 2000 2250 2600 3000
1141003 0 0 2000 2250 2600 3000
1521003 0 0 2000 2250 2600 3000
1161002 0 1300 1400 1575 1820 2100
1171003 0 0 2000 2250 2600 3000
1181003 0 0 2000 2250 2600 3000
1191003 0 0 2000 2250 2600 3000
1201003 0 0 2000 2250 2600 3000
1211002 0 1300 1400 1575 1820 2100
1531003 0 0 2000 2250 2600 3000
1121003 0 0 2000 2250 2600 3000
1221002 0 1300 1400 1575 1820 2100
1131003 0 0 2000 2250 2600 3000
1541003 0 0 2000 2250 2600 3000
1031004 0 0 2000 2250 2600 3000
1531004 0 0 2000 2250 2600 3000
1551003 0 0 2000 2250 2600 3000
1051004 0 0 2000 2250 2600 3000
1561003 0 0 2000 2250 2600 3000
1071004 0 0 2000 2250 2600 3000
1571003 0 0 2000 2250 2600 3000
1 l1Š¡÷W'Í©1רÕO5ˆ�Œ8þÛƒŒ«‡Cߘäøíb¤‡ƒÒ”kߌ»ùÿð Q ÷&:f-hûùnÐÆ<4 Èu¾¸îÌ+dÇç]¡/· CharacterId Quality[1] Quality[2] Quality[3] Quality[4] Quality[5] Quality[6]
2 Ø!Am%ÇðÀN|{hÕkL�:1?Ê«(yï(ZE„^(R�Œ½ïeÛíCharacterId Quality[1] Quality[2] Quality[3] Quality[4] Quality[5] Quality[6] 1011002 0 1300 1400 1575 1820 2100
3 1011002 0 1300 1400 1575 1820 2100 1021001 1130 1230 1330 1500 1730 1995
4 1021001 1130 1230 1330 1500 1730 1995 1031001 1130 1230 1330 1500 1730 1995
5 1031001 1130 1230 1330 1500 1730 1995 1041002 0 1300 1400 1575 1820 2100
6 1041002 0 1300 1400 1575 1820 2100 1051001 0 1300 1400 1575 1820 2100
7 1051001 0 1300 1400 1575 1820 2100 1061002 0 1300 1400 1575 1820 2100
8 1061002 0 1300 1400 1575 1820 2100 1071002 0 1300 1400 1575 1820 2100
9 1071002 0 1300 1400 1575 1820 2100 1081002 0 1300 1400 1575 1820 2100
10 1081002 0 1300 1400 1575 1820 2100 1021002 0 1300 1400 1575 1820 2100
11 1021002 0 1300 1400 1575 1820 2100 1031002 0 1300 1400 1575 1820 2100
12 1031002 0 1300 1400 1575 1820 2100 1011003 0 0 2000 2250 2600 3000
13 1011003 0 0 2000 2250 2600 3000 1031003 0 0 2000 2250 2600 3000
14 1031003 0 0 2000 2250 2600 3000 1061003 0 0 2000 2250 2600 3000
15 1061003 0 0 2000 2250 2600 3000 1071003 0 0 2000 2250 2600 3000
16 1071003 0 0 2000 2250 2600 3000 1051003 0 0 2000 2250 2600 3000
17 1051003 0 0 2000 2250 2600 3000 1021003 0 0 2000 2250 2600 3000
18 1021003 0 0 2000 2250 2600 3000 1081003 0 1300 1400 1575 1820 2100
19 1081003 0 1300 1400 1575 1820 2100 1091002 0 1300 1400 1575 1820 2100
20 1091002 0 1300 1400 1575 1820 2100 1041003 0 0 2000 2250 2600 3000
21 1041003 0 0 2000 2250 2600 3000 1111002 0 1300 1400 1575 1820 2100
22 1111002 0 1300 1400 1575 1820 2100 1121002 0 1300 1400 1575 1820 2100
23 1121002 0 1300 1400 1575 1820 2100 1021004 0 0 2000 2250 2600 3000
24 1021004 0 0 2000 2250 2600 3000 1131002 0 1300 1400 1575 1820 2100
25 1131002 0 1300 1400 1575 1820 2100 1511003 0 0 2000 2250 2600 3000
26 1511003 0 0 2000 2250 2600 3000 1141003 0 0 2000 2250 2600 3000
27 1141003 0 0 2000 2250 2600 3000 1521003 0 0 2000 2250 2600 3000
28 1521003 0 0 2000 2250 2600 3000 1161002 0 1300 1400 1575 1820 2100
29 1161002 0 1300 1400 1575 1820 2100 1171003 0 0 2000 2250 2600 3000
30 1171003 0 0 2000 2250 2600 3000 1181003 0 0 2000 2250 2600 3000
31 1181003 0 0 2000 2250 2600 3000 1191003 0 0 2000 2250 2600 3000
32 1191003 0 0 2000 2250 2600 3000 1201003 0 0 2000 2250 2600 3000
33 1201003 0 0 2000 2250 2600 3000 1211002 0 1300 1400 1575 1820 2100
34 1211002 0 1300 1400 1575 1820 2100 1531003 0 0 2000 2250 2600 3000
35 1531003 0 0 2000 2250 2600 3000 1121003 0 0 2000 2250 2600 3000
36 1121003 0 0 2000 2250 2600 3000 1221002 0 1300 1400 1575 1820 2100
37 1221002 0 1300 1400 1575 1820 2100 1131003 0 0 2000 2250 2600 3000
38 1131003 0 0 2000 2250 2600 3000 1541003 0 0 2000 2250 2600 3000
39 1541003 0 0 2000 2250 2600 3000 1031004 0 0 2000 2250 2600 3000
40 1031004 0 0 2000 2250 2600 3000 1531004 0 0 2000 2250 2600 3000
41 1531004 0 0 2000 2250 2600 3000 1551003 0 0 2000 2250 2600 3000
42 1551003 0 0 2000 2250 2600 3000 1051004 0 0 2000 2250 2600 3000
43 1051004 0 0 2000 2250 2600 3000 1561003 0 0 2000 2250 2600 3000
44 1561003 0 0 2000 2250 2600 3000 1071004 0 0 2000 2250 2600 3000
45 1071004 0 0 2000 2250 2600 3000 1571003 0 0 2000 2250 2600 3000
1571003 0 0 2000 2250 2600 3000

View File

@@ -0,0 +1,9 @@
Id Tags[1] Tags[2] Tags[3] Tags[4]
1 1 2 3 4
2 1 2 3 4
3 1 2 3 4
4 1 2 3 4
5 1 2 3 4
6 1 5 3 4
7 1 4 6
8 1 2 3 4
1 Id Tags[1] Tags[2] Tags[3] Tags[4]
2 1 1 2 3 4
3 2 1 2 3 4
4 3 1 2 3 4
5 4 1 2 3 4
6 5 1 2 3 4
7 6 1 5 3 4
8 7 1 4 6
9 8 1 2 3 4

View File

@@ -1,8 +0,0 @@
y<>D <0B> C[<5B>D<EFBFBD>o<EFBFBD><16>ā.<2E>v<><76><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͝<EFBFBD>®<>_<EFBFBD><12>?<3F><><EFBFBD><EFBFBD><18>V1<56>`u<><14>i<EFBFBD><69><EFBFBD><EFBFBD>
2<12><>dR:w<>i<EFBFBD><69><EFBFBD><EFBFBD><06>}1<><EFBFBD><7F><EFBFBD><11><>S<EFBFBD><53>%+<2B><><EFBFBD>(<28>d3<7?<3F> p<><70><EFBFBD>r<EFBFBD>><3E>(i%~g*<2A><><1D>Id TagName CharacterType
1 Default 0
2 Lv 0
3 Rank 0
4 BP 0
5 Ultralimit 0
6 Monster Rank 0

View File

@@ -0,0 +1,7 @@
Id TagName CharacterType
1 Default 0
2 Lv 0
3 Rank 0
4 BP 0
5 Ultralimit 0
6 Monster Rank 0
1 Id TagName CharacterType
2 1 Default 0
3 2 Lv 0
4 3 Rank 0
5 4 BP 0
6 5 Ultralimit 0
7 6 Monster Rank 0

View File

@@ -0,0 +1,181 @@
Id CharacterId TabId TabName RecommendType GroupId
101 1011002 1 Phantom Pain Cage 1 101
102 1021001 1 Phantom Pain Cage 1 102
103 1031001 1 Phantom Pain Cage 1 103
104 1041002 1 Phantom Pain Cage 1 104
105 1051001 1 Phantom Pain Cage 1 105
106 1061002 1 Phantom Pain Cage 1 106
107 1071002 1 Phantom Pain Cage 1 107
108 1081002 1 Phantom Pain Cage 1 108
109 1021002 1 Phantom Pain Cage 1 109
110 1031002 1 Phantom Pain Cage 1 110
111 1011003 1 Phantom Pain Cage 1 111
112 1031003 1 Phantom Pain Cage 1 112
113 1061003 1 Phantom Pain Cage 1 113
114 1071003 1 Phantom Pain Cage 1 114
115 1051003 1 Phantom Pain Cage 1 115
116 1021003 1 Phantom Pain Cage 1 116
117 1081003 1 Phantom Pain Cage 1 117
118 1091002 1 Phantom Pain Cage 1 118
119 1041003 1 Phantom Pain Cage 1 119
120 1111002 1 Phantom Pain Cage 1 120
121 1121002 1 Phantom Pain Cage 1 121
122 1021004 1 Phantom Pain Cage 1 122
123 1131002 1 Phantom Pain Cage 1 123
124 1511003 1 Phantom Pain Cage 1 124
125 1141003 1 Phantom Pain Cage 1 125
126 1521003 1 Phantom Pain Cage 1 126
127 1161002 1 Phantom Pain Cage 1 127
128 1181003 1 Phantom Pain Cage 1 128
129 1191003 1 Phantom Pain Cage 1 129
130 1201003 1 Phantom Pain Cage 1 130
131 1171003 1 Phantom Pain Cage 1 131
132 1531003 1 Phantom Pain Cage 1 132
133 1211002 1 Phantom Pain Cage 1 133
134 1121003 1 Phantom Pain Cage 1 134
135 1221002 1 Phantom Pain Cage 1 135
136 1131003 1 Phantom Pain Cage 1 136
137 1541003 1 Phantom Pain Cage 1 137
138 1031004 1 Phantom Pain Cage 1 138
139 1531004 1 Phantom Pain Cage 1 139
140 1551003 1 Phantom Pain Cage 1 140
141 1051004 1 Phantom Pain Cage 1 141
142 1561003 1 Phantom Pain Cage 1 142
143 1071004 1 Phantom Pain Cage 1 143
144 1571003 1 Phantom Pain Cage 1 144
145 1041004 1 Phantom Pain Cage 1 145
201 1011002 2 War Zone 1 201
202 1021001 2 War Zone 1 202
203 1031001 2 War Zone 1 203
204 1041002 2 War Zone 1 204
205 1051001 2 War Zone 1 205
206 1061002 2 War Zone 1 206
207 1071002 2 War Zone 1 207
208 1081002 2 War Zone 1 208
209 1021002 2 War Zone 1 209
210 1031002 2 War Zone 1 210
211 1011003 2 War Zone 1 211
212 1031003 2 War Zone 1 212
213 1061003 2 War Zone 1 213
214 1071003 2 War Zone 1 214
215 1051003 2 War Zone 1 215
216 1021003 2 War Zone 1 216
217 1081003 2 War Zone 1 217
218 1091002 2 War Zone 1 218
219 1041003 2 War Zone 1 219
220 1111002 2 War Zone 1 220
221 1121002 2 War Zone 1 221
222 1021004 2 War Zone 1 222
223 1131002 2 War Zone 1 223
224 1511003 2 War Zone 1 224
225 1141003 2 War Zone 1 225
226 1521003 2 War Zone 1 226
227 1161002 2 War Zone 1 227
228 1181003 2 War Zone 1 228
229 1191003 2 War Zone 1 229
230 1201003 2 War Zone 1 230
231 1171003 2 War Zone 1 231
232 1531003 2 War Zone 1 232
233 1211002 2 War Zone 1 233
234 1121003 2 War Zone 1 234
235 1221002 2 War Zone 1 235
236 1131003 2 War Zone 1 236
237 1541003 2 War Zone 1 237
238 1031004 2 War Zone 1 238
239 1531004 2 War Zone 1 239
240 1551003 2 War Zone 1 240
241 1051004 2 War Zone 1 241
242 1561003 2 War Zone 1 242
243 1071004 2 War Zone 1 243
244 1571003 2 War Zone 1 244
245 1041004 2 War Zone 1 245
301 1011002 1 Phantom Pain Cage 2 3010
302 1021001 1 Phantom Pain Cage 2 3020
303 1031001 1 Phantom Pain Cage 2 3030
304 1041002 1 Phantom Pain Cage 2 3040
305 1051001 1 Phantom Pain Cage 2 3050
306 1061002 1 Phantom Pain Cage 2 3060
307 1071002 1 Phantom Pain Cage 2 3070
308 1081002 1 Phantom Pain Cage 2 3080
309 1021002 1 Phantom Pain Cage 2 3090
310 1031002 1 Phantom Pain Cage 2 3100
311 1011003 1 Phantom Pain Cage 2 3110
312 1031003 1 Phantom Pain Cage 2 3120
313 1061003 1 Phantom Pain Cage 2 3130
314 1071003 1 Phantom Pain Cage 2 3140
315 1051003 1 Phantom Pain Cage 2 3150
316 1021003 1 Phantom Pain Cage 2 3160
317 1081003 1 Phantom Pain Cage 2 3170
318 1091002 1 Phantom Pain Cage 2 3180
319 1041003 1 Phantom Pain Cage 2 3190
320 1111002 1 Phantom Pain Cage 2 3200
321 1121002 1 Phantom Pain Cage 2 3210
322 1021004 1 Phantom Pain Cage 2 3220
323 1131002 1 Phantom Pain Cage 2 3230
324 1511003 1 Phantom Pain Cage 2 3240
325 1141003 1 Phantom Pain Cage 2 3250
326 1521003 1 Phantom Pain Cage 2 3260
327 1161002 1 Phantom Pain Cage 2 3270
328 1181003 1 Phantom Pain Cage 2 3280
329 1191003 1 Phantom Pain Cage 2 3290
330 1201003 1 Phantom Pain Cage 2 3300
331 1171003 1 Phantom Pain Cage 2 3310
332 1531003 1 Phantom Pain Cage 2 3320
333 1211002 1 Phantom Pain Cage 2 3330
334 1121003 1 Phantom Pain Cage 2 3340
335 1221002 1 Phantom Pain Cage 2 3350
336 1131003 1 Phantom Pain Cage 2 3360
337 1541003 1 Phantom Pain Cage 2 3370
338 1031004 1 Phantom Pain Cage 2 3380
339 1531004 1 Phantom Pain Cage 2 3390
340 1551003 1 Phantom Pain Cage 2 3400
341 1051004 1 Phantom Pain Cage 2 3410
342 1561003 1 Phantom Pain Cage 2 3420
343 1071004 1 Phantom Pain Cage 2 3430
344 1571003 1 Phantom Pain Cage 2 3440
345 1041004 1 Phantom Pain Cage 2 3450
401 1011002 2 War Zone 2 4010
402 1021001 2 War Zone 2 4020
403 1031001 2 War Zone 2 4030
404 1041002 2 War Zone 2 4040
405 1051001 2 War Zone 2 4050
406 1061002 2 War Zone 2 4060
407 1071002 2 War Zone 2 4070
408 1081002 2 War Zone 2 4080
409 1021002 2 War Zone 2 4090
410 1031002 2 War Zone 2 4100
411 1011003 2 War Zone 2 4110
412 1031003 2 War Zone 2 4120
413 1061003 2 War Zone 2 4130
414 1071003 2 War Zone 2 4140
415 1051003 2 War Zone 2 4150
416 1021003 2 War Zone 2 4160
417 1081003 2 War Zone 2 4170
418 1091002 2 War Zone 2 4180
419 1041003 2 War Zone 2 4190
420 1111002 2 War Zone 2 4200
421 1121002 2 War Zone 2 4210
422 1021004 2 War Zone 2 4220
423 1131002 2 War Zone 2 4230
424 1511003 2 War Zone 2 4240
425 1141003 2 War Zone 2 4250
426 1521003 2 War Zone 2 4260
427 1161002 2 War Zone 2 4270
428 1181003 2 War Zone 2 4280
429 1191003 2 War Zone 2 4290
430 1201003 2 War Zone 2 4300
431 1171003 2 War Zone 2 4310
432 1531003 2 War Zone 2 4320
433 1211002 2 War Zone 2 4330
434 1121003 2 War Zone 2 4340
435 1221002 2 War Zone 2 4350
436 1131003 2 War Zone 2 4360
437 1541003 2 War Zone 2 4370
438 1031004 2 War Zone 2 4380
439 1531004 2 War Zone 2 4390
440 1551003 2 War Zone 2 4400
441 1051004 2 War Zone 2 4410
442 1561003 2 War Zone 2 4420
443 1071004 2 War Zone 2 4430
444 1571003 2 War Zone 2 4440
445 1041004 2 War Zone 2 4450
1 Id CharacterId TabId TabName RecommendType GroupId
2 101 1011002 1 Phantom Pain Cage 1 101
3 102 1021001 1 Phantom Pain Cage 1 102
4 103 1031001 1 Phantom Pain Cage 1 103
5 104 1041002 1 Phantom Pain Cage 1 104
6 105 1051001 1 Phantom Pain Cage 1 105
7 106 1061002 1 Phantom Pain Cage 1 106
8 107 1071002 1 Phantom Pain Cage 1 107
9 108 1081002 1 Phantom Pain Cage 1 108
10 109 1021002 1 Phantom Pain Cage 1 109
11 110 1031002 1 Phantom Pain Cage 1 110
12 111 1011003 1 Phantom Pain Cage 1 111
13 112 1031003 1 Phantom Pain Cage 1 112
14 113 1061003 1 Phantom Pain Cage 1 113
15 114 1071003 1 Phantom Pain Cage 1 114
16 115 1051003 1 Phantom Pain Cage 1 115
17 116 1021003 1 Phantom Pain Cage 1 116
18 117 1081003 1 Phantom Pain Cage 1 117
19 118 1091002 1 Phantom Pain Cage 1 118
20 119 1041003 1 Phantom Pain Cage 1 119
21 120 1111002 1 Phantom Pain Cage 1 120
22 121 1121002 1 Phantom Pain Cage 1 121
23 122 1021004 1 Phantom Pain Cage 1 122
24 123 1131002 1 Phantom Pain Cage 1 123
25 124 1511003 1 Phantom Pain Cage 1 124
26 125 1141003 1 Phantom Pain Cage 1 125
27 126 1521003 1 Phantom Pain Cage 1 126
28 127 1161002 1 Phantom Pain Cage 1 127
29 128 1181003 1 Phantom Pain Cage 1 128
30 129 1191003 1 Phantom Pain Cage 1 129
31 130 1201003 1 Phantom Pain Cage 1 130
32 131 1171003 1 Phantom Pain Cage 1 131
33 132 1531003 1 Phantom Pain Cage 1 132
34 133 1211002 1 Phantom Pain Cage 1 133
35 134 1121003 1 Phantom Pain Cage 1 134
36 135 1221002 1 Phantom Pain Cage 1 135
37 136 1131003 1 Phantom Pain Cage 1 136
38 137 1541003 1 Phantom Pain Cage 1 137
39 138 1031004 1 Phantom Pain Cage 1 138
40 139 1531004 1 Phantom Pain Cage 1 139
41 140 1551003 1 Phantom Pain Cage 1 140
42 141 1051004 1 Phantom Pain Cage 1 141
43 142 1561003 1 Phantom Pain Cage 1 142
44 143 1071004 1 Phantom Pain Cage 1 143
45 144 1571003 1 Phantom Pain Cage 1 144
46 145 1041004 1 Phantom Pain Cage 1 145
47 201 1011002 2 War Zone 1 201
48 202 1021001 2 War Zone 1 202
49 203 1031001 2 War Zone 1 203
50 204 1041002 2 War Zone 1 204
51 205 1051001 2 War Zone 1 205
52 206 1061002 2 War Zone 1 206
53 207 1071002 2 War Zone 1 207
54 208 1081002 2 War Zone 1 208
55 209 1021002 2 War Zone 1 209
56 210 1031002 2 War Zone 1 210
57 211 1011003 2 War Zone 1 211
58 212 1031003 2 War Zone 1 212
59 213 1061003 2 War Zone 1 213
60 214 1071003 2 War Zone 1 214
61 215 1051003 2 War Zone 1 215
62 216 1021003 2 War Zone 1 216
63 217 1081003 2 War Zone 1 217
64 218 1091002 2 War Zone 1 218
65 219 1041003 2 War Zone 1 219
66 220 1111002 2 War Zone 1 220
67 221 1121002 2 War Zone 1 221
68 222 1021004 2 War Zone 1 222
69 223 1131002 2 War Zone 1 223
70 224 1511003 2 War Zone 1 224
71 225 1141003 2 War Zone 1 225
72 226 1521003 2 War Zone 1 226
73 227 1161002 2 War Zone 1 227
74 228 1181003 2 War Zone 1 228
75 229 1191003 2 War Zone 1 229
76 230 1201003 2 War Zone 1 230
77 231 1171003 2 War Zone 1 231
78 232 1531003 2 War Zone 1 232
79 233 1211002 2 War Zone 1 233
80 234 1121003 2 War Zone 1 234
81 235 1221002 2 War Zone 1 235
82 236 1131003 2 War Zone 1 236
83 237 1541003 2 War Zone 1 237
84 238 1031004 2 War Zone 1 238
85 239 1531004 2 War Zone 1 239
86 240 1551003 2 War Zone 1 240
87 241 1051004 2 War Zone 1 241
88 242 1561003 2 War Zone 1 242
89 243 1071004 2 War Zone 1 243
90 244 1571003 2 War Zone 1 244
91 245 1041004 2 War Zone 1 245
92 301 1011002 1 Phantom Pain Cage 2 3010
93 302 1021001 1 Phantom Pain Cage 2 3020
94 303 1031001 1 Phantom Pain Cage 2 3030
95 304 1041002 1 Phantom Pain Cage 2 3040
96 305 1051001 1 Phantom Pain Cage 2 3050
97 306 1061002 1 Phantom Pain Cage 2 3060
98 307 1071002 1 Phantom Pain Cage 2 3070
99 308 1081002 1 Phantom Pain Cage 2 3080
100 309 1021002 1 Phantom Pain Cage 2 3090
101 310 1031002 1 Phantom Pain Cage 2 3100
102 311 1011003 1 Phantom Pain Cage 2 3110
103 312 1031003 1 Phantom Pain Cage 2 3120
104 313 1061003 1 Phantom Pain Cage 2 3130
105 314 1071003 1 Phantom Pain Cage 2 3140
106 315 1051003 1 Phantom Pain Cage 2 3150
107 316 1021003 1 Phantom Pain Cage 2 3160
108 317 1081003 1 Phantom Pain Cage 2 3170
109 318 1091002 1 Phantom Pain Cage 2 3180
110 319 1041003 1 Phantom Pain Cage 2 3190
111 320 1111002 1 Phantom Pain Cage 2 3200
112 321 1121002 1 Phantom Pain Cage 2 3210
113 322 1021004 1 Phantom Pain Cage 2 3220
114 323 1131002 1 Phantom Pain Cage 2 3230
115 324 1511003 1 Phantom Pain Cage 2 3240
116 325 1141003 1 Phantom Pain Cage 2 3250
117 326 1521003 1 Phantom Pain Cage 2 3260
118 327 1161002 1 Phantom Pain Cage 2 3270
119 328 1181003 1 Phantom Pain Cage 2 3280
120 329 1191003 1 Phantom Pain Cage 2 3290
121 330 1201003 1 Phantom Pain Cage 2 3300
122 331 1171003 1 Phantom Pain Cage 2 3310
123 332 1531003 1 Phantom Pain Cage 2 3320
124 333 1211002 1 Phantom Pain Cage 2 3330
125 334 1121003 1 Phantom Pain Cage 2 3340
126 335 1221002 1 Phantom Pain Cage 2 3350
127 336 1131003 1 Phantom Pain Cage 2 3360
128 337 1541003 1 Phantom Pain Cage 2 3370
129 338 1031004 1 Phantom Pain Cage 2 3380
130 339 1531004 1 Phantom Pain Cage 2 3390
131 340 1551003 1 Phantom Pain Cage 2 3400
132 341 1051004 1 Phantom Pain Cage 2 3410
133 342 1561003 1 Phantom Pain Cage 2 3420
134 343 1071004 1 Phantom Pain Cage 2 3430
135 344 1571003 1 Phantom Pain Cage 2 3440
136 345 1041004 1 Phantom Pain Cage 2 3450
137 401 1011002 2 War Zone 2 4010
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140 404 1041002 2 War Zone 2 4040
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152 416 1021003 2 War Zone 2 4160
153 417 1081003 2 War Zone 2 4170
154 418 1091002 2 War Zone 2 4180
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156 420 1111002 2 War Zone 2 4200
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159 423 1131002 2 War Zone 2 4230
160 424 1511003 2 War Zone 2 4240
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Id Name Description
1 Dark Matter Radiation Increases Dark DMG.
2 Chain Fusion Decreases Dark Resistance.
11 Fire Tempered Increases Fire DMG.
12 Scorching Invasion Decreases Fire Resistance.
21 Frost Crystal Increases Ice DMG.
22 Frost Corrosion Decreases Ice Resistance.
31 Lightning Surge Increases Lightning DMG.
32 Turbulence Interference Decreases Lightning Resistance.
41 Battlefield Analysis Increases Physical DMG.
42 Electron Medicine Increases Physical DMG.
101 Glorious Shield Glory's HP is compressed during battle. The remaining HP bar will be replaced by a shield that regenerates over time.
102 Condensed Frost Glory enters this form once a 3-Ping is made after certain conditions are met. While in this form, Glory is immune to attacks and the attacker will be slowed instead.
103 Frost Spirit When Glory's energy is full, press and hold Basic Attack to activate the Frost Spirit form, rearranging all Signal Orbs and enhancing his Basic Attacks.
104 Frost Strike Glory's Basic Attacks become enhanced in Frost Spirit form but cannot recover Signal Orbs.
105 Blooming Shot Wanshi backsteps while shooting. If he successfully dodges an attack while backstepping, the follow-up attack will grant Invincible for a long duration and deal Ice DMG.
106 Freeze Condenses the moisture in the air, making it impossible for the enemy to perform any action.
107 Lance of Perception Decreases Physical Defense.
108 Spear Lunge Basic Attacks after any 3-Ping will trigger Spear Lunge and add 1 stack of Electric Charge.
109 Time Lag Calculation During the animation, time will be stopped. Some of the effects on the character and the enemy will be paused.
1 Id Name Description
2 1 Dark Matter Radiation Increases Dark DMG.
3 2 Chain Fusion Decreases Dark Resistance.
4 11 Fire Tempered Increases Fire DMG.
5 12 Scorching Invasion Decreases Fire Resistance.
6 21 Frost Crystal Increases Ice DMG.
7 22 Frost Corrosion Decreases Ice Resistance.
8 31 Lightning Surge Increases Lightning DMG.
9 32 Turbulence Interference Decreases Lightning Resistance.
10 41 Battlefield Analysis Increases Physical DMG.
11 42 Electron Medicine Increases Physical DMG.
12 101 Glorious Shield Glory's HP is compressed during battle. The remaining HP bar will be replaced by a shield that regenerates over time.
13 102 Condensed Frost Glory enters this form once a 3-Ping is made after certain conditions are met. While in this form, Glory is immune to attacks and the attacker will be slowed instead.
14 103 Frost Spirit When Glory's energy is full, press and hold Basic Attack to activate the Frost Spirit form, rearranging all Signal Orbs and enhancing his Basic Attacks.
15 104 Frost Strike Glory's Basic Attacks become enhanced in Frost Spirit form but cannot recover Signal Orbs.
16 105 Blooming Shot Wanshi backsteps while shooting. If he successfully dodges an attack while backstepping, the follow-up attack will grant Invincible for a long duration and deal Ice DMG.
17 106 Freeze Condenses the moisture in the air, making it impossible for the enemy to perform any action.
18 107 Lance of Perception Decreases Physical Defense.
19 108 Spear Lunge Basic Attacks after any 3-Ping will trigger Spear Lunge and add 1 stack of Electric Charge.
20 109 Time Lag Calculation During the animation, time will be stopped. Some of the effects on the character and the enemy will be paused.

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lŽkàá€Â/C§ÖÀ×&ÝiK:÷Ê!û®*Œ:®?%ä¢q%ŒóÔT-ÿ †uŠœºY]<5D>ÙëˆÂïKÔ—³x H<>K¥²Í8'*½A¦É¦Ô,{j!EþÆž^ð<>ï \¤Þ—â]#<e)O¸Jð$ÐÑSǾŸŠType Name
1 Red Orb Skill
2 Yellow Orb Skill
3 Blue Orb Skill
4 Basic Attack Skill
5 Signature Move
6 QTE Skill
7 Core Passive Skill
8 Leader Skill
9 Class Skill
10 Ultima Awaken Skill
11 SS Passive Skill
12 SSS Passive Skill
13 SSS+ Passive Skill
14 Frame Skill Leap
15 Uniframe Skill
Type Name
1 Red Orb Skill
2 Yellow Orb Skill
3 Blue Orb Skill
4 Basic Attack Skill
5 Signature Move
6 QTE Skill
7 Core Passive Skill
8 Leader Skill
9 Class Skill
10 Ultima Awaken Skill
11 SS Passive Skill
12 SSS Passive Skill
13 SSS+ Passive Skill
14 Frame Skill Leap
15 Uniframe Skill
1 lŽkàá€Â/C§ÖÀ×&ÝiK:÷Ê!û®*Œ:®?%ä¢q%ŒóÔ’T-ÿ †uŠœºY]�ÙëˆÂïKÔ—³x H�K¥²Í8'*½A¦É¦Ô,{j!EþÆž^ð�ï \¤Þ—â]#< \«–e)O¸Jð$ЂÑSǾŸŠType Name Type Name
2 1 Red Orb Skill 1 Red Orb Skill
3 2 Yellow Orb Skill 2 Yellow Orb Skill
4 3 Blue Orb Skill 3 Blue Orb Skill
5 4 Basic Attack Skill 4 Basic Attack Skill
6 5 Signature Move 5 Signature Move
7 6 QTE Skill 6 QTE Skill
8 7 Core Passive Skill 7 Core Passive Skill
9 8 Leader Skill 8 Leader Skill
10 9 Class Skill 9 Class Skill
11 10 Ultima Awaken Skill 10 Ultima Awaken Skill
12 11 SS Passive Skill 11 SS Passive Skill
13 12 SSS Passive Skill 12 SSS Passive Skill
14 13 SSS+ Passive Skill 13 SSS+ Passive Skill
15 14 Frame Skill Leap 14 Frame Skill Leap
16 15 Uniframe Skill 15 Uniframe Skill

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@@ -1,25 +1,25 @@
kjD%k ¨”Ûþ±zìè¸lk¤#ýÊäˆtõw/¬ƒñ?³7y 0WsÞîïg TàqS/öQ¨/)/à š°1ÐMF…y/i<><>-AþŽÛù*@4…œnÉM~7V±Uh%o¨9$°ªÈ_mId Name Description
1 Dark Radiation Increases Dark DMG.
2 Chain Fusion Decreases Dark Resistance.
11 Fire Tempered Increases Fire DMG.
12 Scorching Invasion Decreases Fire Resistance.
21 Frost Crystal Increases Ice DMG.
22 Frost Corrosion Decreases Ice Resistance.
31 Lightning Surge Increases Lightning DMG.
32 Turbulence Interference Decreases Lightning Resistance.
41 Battlefield Analysis Increases Physical DMG.
42 Electron Medicine Increases Physical DMG.
101 Glorious Shield Glory's HP is reduced during battle. The remaining HP bar will be replaced by a shield that regenerates over time.
102 Condensed Frost Glory enters this form upon a 3-Ping after conditions are met. While in this form, Glory is immune to attacks and the attacking enemy will be slowed instead.
103 Frost Spirit When Glory's energy is full, press and hold Basic Attack to activate the Frost Spirit form, rearranging all Signal Orbs and enhancing his Basic Attack.
104 Frost Strike Glory's Basic Attacks become enhanced in Frost Spirit form but cannot recover Signal Orbs.
105 Blooming Shot Wanshi backsteps while shooting. If he successfully dodges the attack while backstepping, the follow-up attack will grant Invincible for a long duration and deal Ice DMG.
106 Freeze Condense the moisture in the air, making it impossible for the enemy to perform any action.
107 Lance of Perception Decreases Physical DEF.
108 Spear Lunge Basic Attacks after any 3-Ping will trigger Spear Lunge and add 1 stack of Electric Charge.
109 Song of Protection A shield provided by Selena: Capriccio. Characters are immune from attacks when the shield is active.
110 Kowloong Unit The current Kowloong units are Qu: Pavo and Pulao: Dragontoll.
111 Time Lag Calculation Some of the skill effects on the character and the enemy, Matrix cooldown, character switch cooldown, QTE cooldown, and stage timer will all be paused.
3 Frost Spirit When Glory has full energy, press and hold Basic Attack to activate the Frost Spirit form, rearranging all Signal Orbs and enhancing his Basic Attack.
4 Frost Strike Glory's Basic Attacks become enhanced in Frost Spirit form but cannot recover Signal Orbs.
5 Frost Corrosion Reduces the enemy's Ice Resistance by a percentage.
Id Name Description
1 Dark Radiation Increases Dark DMG.
2 Chain Fusion Decreases Dark Resistance.
11 Fire Tempered Increases Fire DMG.
12 Scorching Invasion Decreases Fire Resistance.
21 Frost Crystal Increases Ice DMG.
22 Frost Corrosion Decreases Ice Resistance.
31 Lightning Surge Increases Lightning DMG.
32 Turbulence Interference Decreases Lightning Resistance.
41 Battlefield Analysis Increases Physical DMG.
42 Electron Medicine Increases Physical DMG.
101 Glorious Shield Glory's HP is reduced during battle. The remaining HP bar will be replaced by a shield that regenerates over time.
102 Condensed Frost Glory enters this form upon a 3-Ping after conditions are met. While in this form, Glory is immune to attacks and the attacking enemy will be slowed instead.
103 Frost Spirit When Glory's energy is full, press and hold Basic Attack to activate the Frost Spirit form, rearranging all Signal Orbs and enhancing his Basic Attack.
104 Frost Strike Glory's Basic Attacks become enhanced in Frost Spirit form but cannot recover Signal Orbs.
105 Blooming Shot Wanshi backsteps while shooting. If he successfully dodges the attack while backstepping, the follow-up attack will grant Invincible for a long duration and deal Ice DMG.
106 Freeze Condense the moisture in the air, making it impossible for the enemy to perform any action.
107 Lance of Perception Decreases Physical DEF.
108 Spear Lunge Basic Attacks after any 3-Ping will trigger Spear Lunge and add 1 stack of Electric Charge.
109 Song of Protection A shield provided by Selena: Capriccio. Characters are immune from attacks when the shield is active.
110 Kowloong Unit The current Kowloong units are Qu: Pavo and Pulao: Dragontoll.
111 Time Lag Calculation Some of the skill effects on the character and the enemy, Matrix cooldown, character switch cooldown, QTE cooldown, and stage timer will all be paused.
3 Frost Spirit When Glory has full energy, press and hold Basic Attack to activate the Frost Spirit form, rearranging all Signal Orbs and enhancing his Basic Attack.
4 Frost Strike Glory's Basic Attacks become enhanced in Frost Spirit form but cannot recover Signal Orbs.
5 Frost Corrosion Reduces the enemy's Ice Resistance by a percentage.
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ŠòÜ17*Id Name Icon
1 Basic Skill Assets/Product/Texture/Image/IconSkill/lanse001.png
2 Special Skill Assets/Product/Texture/Image/IconSkill/lanse002.png
3 Common Effect Assets/Product/Texture/Image/IconSkill/lanse003.png
4 Evolution Effect Assets/Product/Texture/Image/IconSkill/lanse004.png
Id Name Icon
1 Basic Skill Assets/Product/Texture/Image/IconSkill/lanse001.png
2 Special Skill Assets/Product/Texture/Image/IconSkill/lanse002.png
3 Common Effect Assets/Product/Texture/Image/IconSkill/lanse003.png
4 Evolution Effect Assets/Product/Texture/Image/IconSkill/lanse004.png
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^©Æ?l™þ&¹y Ñ_µ¸¸Òå>œZ0ók£¤8÷ÃÿY±æeÄ©± býæãU}oû o$ß/ÏÚÔ jöi( <H—MýºËÞËLÖnhsˆÅXIÛ­…‘<Gd% B\ج۾^ê!´|+$Â÷M¾Ë(Ï¿ÁId StageId Title WebUrl Icon TeachIcon Description
1011002 30030301 Controlling Bullet http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLi1.png Assets/Product/Texture/Image/IconGuide/GuideR2Li.png After pinging a Yellow Orb, next Red Orb will inflict Blast and deal Fire DMG to a small area.
1021001 30030301 Lotus - Dual Blades http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadluxiya1.png Assets/Product/Texture/Image/IconGuide/GuideR1Luxiya.png Pinging a Red Orb within 4 seconds after any 3-Ping will make Lucia Burst. Lucia then replaces Basic Attacks with Dual Blades.
1031001 30030301 Laser Cluster http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLifu1.png Assets/Product/Texture/Image/IconGuide/GuideR1Lifu.png Pinging a Red Orb after any 3-Ping will trigger core lasers to deal 10 times of Physical DMG to a wide area.
1041002 30030301 Quiver Of Mercy http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadAolisuo1.png Assets/Product/Texture/Image/IconGuide/GuideR2Bianka.png Core Passive: 1 energy arrow will be stored in the quiver after a 3-Ping. The quiver can store up to 3 arrows. All arrows will be released when performing the next Signature Move and each energy arrow deals * Physical DMG twice.
1051001 30030301 EX - Slash Storm http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadYongyechao1.png Assets/Product/Texture/Image/IconGuide/GuideR2Yongyechao.png Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami will use EX - Slash Storm and launch 8 consecutive attacks at surrounding targets, dealing * Physical DMG per attack.
1061002 30030301 Offence-Defense Rhythm http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadShenwei1.png Assets/Product/Texture/Image/IconGuide/GuideR2Shenwei.png Counterattacks and unleashes sword waves after a successful block, dealing Physical DMG to the enemy.
1071002 30030301 Artillery Tactics http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKalienina1.png Assets/Product/Texture/Image/IconGuide/GuideR2Kalienina.png After 3 times of 3-Ping or performing a Signature Move, Karenina will Burst for 3 seconds and the next Basic Attack will become a ranged artillery attack.
1081002 30030301 Fleeting Phantom http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadDubian1.png Assets/Product/Texture/Image/IconGuide/GuideR2Dubian.png Enemies will be marked when hit by 3-Ping. When attacking a marked enemy with a 3-Ping, 5 energy clones will be created for 5 seconds and launch attacks. Clones will attack once with each Basic Attack.
1031002 30030301 Reversed Egretfield http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLifu1S.png Assets/Product/Texture/Image/IconGuide/GuideR2Lifu.png Attacking a marked enemy with Basic or Red Orb Attacks has a chance to trigger Lightning Lure. When triggered for the 5th time, Ex - Lighting Lure will be used and deal Lightning DMG to enemies and heal the allies in the area.
1021002 30030301 Lotus - Lightning Dance http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadluxiya1S.png Assets/Product/Texture/Image/IconGuide/GuideR2Luxiya.png Marks the enemy with Blue Orb or Yellow Orb skills. Attacking an enemy marked by Lucia has a chance to launch lightning attacks that deal Lightning DMG.
1061003 30030301 Fighting Will http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadShenwei1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Shenwei.png Performs a 3-Ping for 10 Energy. Increases Physical and Dark Resistance when in Dark Form.
1031003 30030301 Goddess Connection System http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLifu1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Lifu.png Hitting marked enemies has a chance to activate Light Penalty that deals Physical DMG. When Light Penalty is activated for the 5th time or when a 3-Ping, trigger a self-centered area healing effect.
1011003 30030301 Chronoshot http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLi1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Li.png When pinging a Red Orb after any 3-Ping, summons multiple space bullets to assist in shooting.
1071003 30030301 Thermal System http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKalienina1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Kalienina.png Gains thermal energy based on the skill level (3% per), and also by using certain skills. All skills become Enhanced when thermal energy is above 50%. Fire DMG increases when in Thermal mode.
1051003 30030301 Overclocking Resonance http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadYongyechao1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Yongyechao.png Nanami enters Overclocking state after a Signature Move, Basic Attacks will be converted into Overclocking attacks that deal Fire DMG. Fire Resistance of targets hit will be reduced.
1021003 30030301 Crimson Abyss - Blade Will http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLuxiyaaerfa1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Luxiyaaerfa.png Enters Blade Will state when pinging any 3-Ping after a Blue Orb 3-Ping . All Signal Orbs will be converted into Special Orbs and gains 2 Special Orbs additionally. When pinging a Special Orb, unleashes sword wave to attack the target and deal Physical DMG.
1081003 30030301 Cosmic Wave http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadDubian1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Dubian.png When pinging a Red Orb after any 3-Ping, transforms into shadow and launches consecutive attacks to deal Dark DMG at the area ahead. When finished, enters enhanced shadow form that allows Basic Attacks to deal additional Dark DMG and Chasing Blade to deal additional Dark DMG. Lasts 5s.
1091002 30030301 Vector Cube http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadAila1.png Assets/Product/Texture/Image/IconGuide/GuideR2Aila.png When pinging a Blue Orb after any 3-Ping, charges in place to drag the nearby enemies in and gains a shield equal to maximum HP for 7s, then unleashes a heavy strike to the targets ahead that deals Physical DMG. Extra DMG Reduction increases by 70% when charging.
1041003 30030301 Critical Moment http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadBianka1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Bianka.png Enters into sniping mode when pinging a Blue Orb after a Red Orb 3-Ping. During so, Basic Attack shoots a long-ranged lightning arrow to deal Lightning DMG. Exits sniping mode if 6 lightning arrows are shot or if 6 seconds pass. Dodging in sniping mode will lower the charge time of the next Basic Attack.
1111002 30030301 Field Supplies http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadSufeiya1.png Assets/Product/Texture/Image/IconGuide/GuideR2Sufeiya.png On the last combo of Basic Attack, 3-Ping, Signature Move, or QTE, targets will drop an Energy Ball. Picking up an Energy Ball heals friendly members and boosts their Fire DMG. Picking up an Energy Ball earns Sophia Energy and Heat. When Heat reaches a certain level, Sophia's ATK will be increased.
1121002 30030301 Arclight Shield http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKuluomu1.png Assets/Product/Texture/Image/IconGuide/GuideR2Kuluomu.png Pinging a Blue Orb after any 3-Ping generates a shield proportional to your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals Lightning DMG to nearby targets.
1021004 30030301 Hyperborea http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadR4Luxiya1.png Assets/Product/Texture/Image/IconGuide/GuideR4Luxiya.png Every 3-ping made in the Normal Form generates 50% more Energy and 1 Signature Point. Up to 2 Signature Points can be accumulated. Using Form Switch in the Normal Form will transform Plume into the Arctic Form. Switching with full Energy will re-arrange all the existing Signal Orbs. Ice DMG is increased when in the Arctic Form. A 3-ping grants 1 Signature Point. Final - Halcyonic Blossoms requires 4 Signature Points to cast.
1131002 30030301 Mass Illusion http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadWeila1.png Assets/Product/Texture/Image/IconGuide/GuideR2Weila.png Gain overclock points when pinging orbs based on the number of orbs pinged. When you have enough overclock points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals area Dark DMG and deals Physical DMG to nearby targets. Overclock points are used for core attacks, and will be converted to Energy afterwards.
1511003 30030301 Surging Madness http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKamu1.png Assets/Product/Texture/Image/IconGuide/GuideR2Kamu.png Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain bonus energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain damage bonus based on the number of Madness stacks consumed.
1141003 30030301 Valkyrie Heart http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLuosaita1.png Assets/Product/Texture/Image/IconGuide/GuideR3Luosaita.png Rosetta has 3 energy spheres. A sphere will be automatically spent to power up a 3-Ping. 2 spheres (max) will be spent to power up a Signature. After all spheres are spent, you may charge up an area effect railgun blast to deal damage and recover the spheres. You gain 3 spheres after the railgun blast after 8s.
1521003 30030301 Concentrated Will http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Qu01.png Assets/Product/Texture/Image/IconGuide/GuideR2Qu.png Pinging orbs or performing a Signature Move will accumulate Sync Rate. When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs Sync Rate and triggers a 3-Ping skill and Concentrated Will. The Sync Rate goes down over time in the Concentrated Will state.
1161002 30030301 Follow-Up http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Changyu01.png Assets/Product/Texture/Image/IconGuide/GuideR2Changyu.png Changyu has a special "Follow-Up" Orb that normally cannot be pinged or tagged. It will light up for a while upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged.
1171003 30030301 Singularity http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luna01.png Assets/Product/Texture/Image/IconGuide/GuideR3Luna.png The next Orb pinged is regarded 3-Ping after a 3-Ping. Accumulate Annihilation Points and press and hold the basic attack button to enter the Annihilation State, change the basic attack form, and obtain Annihilation Orbs. Ping Annihilation Orbs to gain Energy and cast targeted spikes. Basic Attack consumes Annihilation Points in the Annihilation State, while Signature Move depletes all Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the Annihilation State.
1181003 30030301 Blade Rend http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR32B01.png Assets/Product/Texture/Image/IconGuide/GuideR32B.png After a Yellow 3-Ping, make another 3-Ping of any color to enter Battle Stance, which causes Basic Attacks, Red Orb, and Yellow Orb skills to launch Swordwaves. Pinging Red Orbs in Battle Stance can also stack Data Correction effect to increase Physical DMG.
1191003 30030301 Overclock Strike http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR39S01.png Assets/Product/Texture/Image/IconGuide/GuideR39S.png After any 3-ping, an Overclock Indicator in corresponding color will be added to the far right of the Orbs bar. Tap the Overclock Indicator to ping all Signal Orbs of the corresponding color and cast the Core Skill.
1201003 30030301 Prototype http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3A201.png Assets/Product/Texture/Image/IconGuide/GuideR3A2.png After any 3-ping, calls upon the POD to launch homing missiles at the enemy in front and obtain POD: Shield. Once POD: Shield is fully charged, A2 is able to cast her Signature Move to activate Berserk Mode.
1211002 30030301 Cold Snap http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Wanshi01.png Assets/Product/Texture/Image/IconGuide/GuideR2Wanshi.png After any 3-Ping, press Basic Attack within 1s to enter [Tactical Stance], and keep holding the Basic Attack button to maintain this form. Release the Basic Attack button to trigger [Blooming Shot]. The backstep of [Blooming Shot] is able to evade enemy attacks. If this move successfully dodges an attack, the follow-up shot will be enhanced.
1531003 30030301 Tertian http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.png Assets/Product/Texture/Image/IconGuide/GuideR3Sailinna.png Making a 3-Ping will generate a [Triad] of the same color. The next Orb pinged will generate [Tune] and trigger Chord. Chord with the same color as the [Triad] will trigger [Concerto], dealing Lightning DMG. Chord with a color different to [Triad] will trigger [Solo], increasing own damage.
1121003 30030301 Frost Origin http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png Assets/Product/Texture/Image/IconGuide/GuideR3Kuluomu.png Glory gains [Condensed Frost] for a short duration when he makes a 3-Ping while shield capacity is higher than 50%, or when he makes 3-Ping or Basic Attacks while [Frost Spirit] is active. [Condensed Frost] allows Chrome to ignore 1 attack, and slows the attacker instead.
1221002 30030301 Shadow Prism Agglomerate http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png Assets/Product/Texture/Image/IconGuide/GuideR2Twentyone.png After unleashing four basic attacks, the next Basic Attack will be an Enhanced Attack and form 1 Twilight Matrix. When No. 21 is in mid-air after a 3-Ping, using Dodge will trigger Instant Dodge and form 3 Twilight Matrices. The Co-Bot will unleash Force Wave when No. 21 unleashes an Enhanced Attack, controlling the enemy and detonating all Twilight Matrices. (Twilight Matrices last for 3s)
1131003 30030301 Lightning Fall http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadR3Weila1.png Assets/Product/Texture/Image/IconGuide/GuideR3Weila.png The next Basic Attack after a 3-Ping grants [Electric Charge]. It can stack up to 3 times. Press and hold the Basic Attack button to perform [Lightning Fall] that deals wide-area Lightning DMG based on the [Electric Charge] consumed and inflicts [Turbulence Interference].
1541003 30030301 Art of Deception http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png Assets/Product/Texture/Image/IconGuide/GuideR2Luolan.png On the 2nd/3rd/4th Basic Attack, tap the white orb to cast a Combo Attack and gain Deception Points. Where there are enough Deception Points, tap the Signal Orb to cast a skill and gain Energy. The Ping Enhance effect of the Matrix changes to no consumables for the next Signal Orb cast. Gain 1 Incinerating Orb upon casting a Signature Move. Can cast multiple incinerating orbs.
1031004 30030301 Ode for Everlight http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png Assets/Product/Texture/Image/IconGuide/GuideR4Lifu.png Basic Attacks and pinging orbs will accumulate Prayer. When it is full, double tapping the dodge button triggers Divine Prayer, during which you are allowed to ping 2 sets of Signal Orbs. If both sets are of the same color, trigger Purity Oath that deals AOE DMG; otherwise, trigger Chaos Oath that lands dodgeable attacks on both enemies and Liv: Empyrea. The more orbs pinged, the more DMG you will deal. Upon entering Divine Prayer during the Signature Move, you are allowed to ping 3 sets of Signal Orbs of any color.
1531004 30030301 Phantasia http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Sailinna01.png Assets/Product/Texture/Image/IconGuide/GuideR4Sailinna.png Moving the joystick after a 3-Ping or pinging a Signature Move Special Orb will interrupt the current skill, releasing a skill variant and dealing a large amount of Dark DMG in the direction of the joystick. Also creates a phantom that casts the interrupted skill.
1551003 30030301 Snow Dragon http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png Assets/Product/Texture/Image/IconGuide/GuideR2Pulao.png Consumes 20 Signature Energy to cast Spirit Blade: Dragon Throw, which summons and throws Dragon Axe. While Dragon Axe is on the field, Pulao can press and hold the Signature button to consume 100 Signature Energy and cast Spirit Blade: Falling Stars. Pulao can summon Dragon Axe back to her at any time. Basic Attack/Ping can be used to gain Dragon Force. If Pulao catches Dragon Axe during a Ping and half of the Dragon Force is acquired, Pulao will release the Dragon Force Combo, followed by multiple Basic Attacks.
1051004 30030301 Soul of Molten Steel http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Assets/Product/Texture/Image/IconGuide/GuideR4Yongyechao.png You can tap and hold Dodge or cast Quantum Compression Shot/Flame Bombing for Nanami: Starfarer to start sliding. While this is active, you can cast the above skills with no intervals. Use the Signature and activate Rumbling. While this is active, Nanami: Starfarer has a Pressure slot that goes up to 200. When a Basic Attack hits an enemy, you can tap and hold Basic Attack to activate Bzzz. While this is active, release Basic Attack at different times to trigger Oops! Missed It! or Perfect!. When Pressure is at 200, tap and hold all the way to spend all Pressure and cast Burning Blow. When Oops! Missed It!/Perfect! is cast, gains 80/120 Pressure and 32/48 Signature Energy, respectively. Burning Blow: Recovers 60 Signature Energy, gains the damage multiplier of this Ironsoul Slice's Perfect!, and applies a damage bonus based on the Pressure spent, with the Base DMG increased by 0.25% for every Pressure. This damage is recorded after it has been tallied. Upon casting Gigabyte Star Strike, additionally deals 50% of the recorded damage and then removes the recorded damage.
1561003 30030301 Huntress' Command http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png Assets/Product/Texture/Image/IconGuide/GuideR2Hakama.png Press and hold Dodge to activate and charge Bitterfrost Level. Releasing Dodge when Bitterfrost Level is fully charged to inflict Ice DMG. Releasing Dodge before fully charged will result in no attacks, and Bitterfrost Level will gradually decrease. Getting hit while charging will deduct Dodge Gauge and perform Flash if there is enough Dodge available (1.5s cooldown). Gains Super Armor and increases Extra DMG Reduction by 50% when Bitterfrost Level is activated.
1071004 30030301 Space Walk http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Assets/Product/Texture/Image/IconGuide/GuideR4Kalienina.png Anti-gravity System: When Karenina: Scire has a set of 3-Ping Orbs or Matrix's enhanced orb effect, holding the Basic Attack button will start charging and consume 3-Ping Orbs (up to 2 sets can be consumed), each set granting 20 Anti-gravity Energy. After that, Karenina leaps up into the air with Leap Attack that deals massive Dark DMG (it increases with the number of sets of 3-Ping Orbs consumed if more than 2 sets of 3-Ping Orbs have been consumed) and activates the Anti-gravity status. In this status, tapping the Basic Attack button repeatedly will cast Radiant Whirlwind that deals small Dark DMG, and each Basic Attack will increase Karenina's airborne duration and spin speed. Upon landing, Gravity Overload will be triggered to deduct 20 Anti-gravity Energy in exchange for 10 Energy and deal certain Dark DMG. If Karenina has more than 20 Anti-gravity Energy, she can leap up again until her Anti-gravity Energy becomes insufficient. Radiant Whirlwind will accumulate Kinetic Energy. Casting Starshatter Horizon in the Anti-gravity status will consume all Kinetic Energy to increase its DMG. Ending the Anti-gravity status will empty Kinetic Energy as well. When the Anti-gravity status is activated, Airborne Spin can be cast by consuming double Dodge Gauge to pull and knock back nearby enemies, dealing small Dark DMG and restoring 20 Anti-gravity Energy (can be triggered once per 10s only). If the dodge triggers Matrix, Returning Repulsion will be cast to pull and knock back nearby enemies, dealing higher Dark DMG and restoring 40 Anti-gravity Energy. Anti-gravity Matrix: When Karenina: Scire has at least a set of 3-Ping Orbs, if Matrix is triggered, holding the Basic Attack button will start charging, which will be considered to consume a set of 3-Ping Orbs.
1571003 30030301 Rising Key http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png Assets/Product/Texture/Image/IconGuide/GuideR2Nuoan.png After casting a 3-Ping, tap Basic Attack repeatedly to charge up the Rising Engine. When the tapping stops or goes over a certain period of time, Noan: Arca will perform Gear-Break Combo based on the color of Signal Orbs pinged, and its DMG will depend on the current Gear Level. Triggering a Combo Strike also consumes all Rising Energy charged to increase its DMG dealt. The Rising Energy consumed will be converted into Rotational Speed. The next time Gear-Break Combo is triggered, if the current Rising Energy exceeds Rotational Speed, Gear Level will go up by 1. If Gear-Break Combo is triggered at Gear Lv.3, it will turn into Assault-Rising Combo with an increased Extra DMG Bonus. Rotational Speed and Gear Level will be reset afterward.
Id StageId Title WebUrl Icon TeachIcon Description
1011002 30030301 Controlling Bullet http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLi1.png Assets/Product/Texture/Image/IconGuide/GuideR2Li.png After pinging a Yellow Orb, next Red Orb will inflict Blast and deal Fire DMG to a small area.
1021001 30030301 Lotus - Dual Blades http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadluxiya1.png Assets/Product/Texture/Image/IconGuide/GuideR1Luxiya.png Pinging a Red Orb within 4 seconds after any 3-Ping will make Lucia Burst. Lucia then replaces Basic Attacks with Dual Blades.
1031001 30030301 Laser Cluster http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLifu1.png Assets/Product/Texture/Image/IconGuide/GuideR1Lifu.png Pinging a Red Orb after any 3-Ping will trigger core lasers to deal 10 times of Physical DMG to a wide area.
1041002 30030301 Quiver Of Mercy http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadAolisuo1.png Assets/Product/Texture/Image/IconGuide/GuideR2Bianka.png Core Passive: 1 energy arrow will be stored in the quiver after a 3-Ping. The quiver can store up to 3 arrows. All arrows will be released when performing the next Signature Move and each energy arrow deals * Physical DMG twice.
1051001 30030301 EX - Slash Storm http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadYongyechao1.png Assets/Product/Texture/Image/IconGuide/GuideR2Yongyechao.png Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami will use EX - Slash Storm and launch 8 consecutive attacks at surrounding targets, dealing * Physical DMG per attack.
1061002 30030301 Offence-Defense Rhythm http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadShenwei1.png Assets/Product/Texture/Image/IconGuide/GuideR2Shenwei.png Counterattacks and unleashes sword waves after a successful block, dealing Physical DMG to the enemy.
1071002 30030301 Artillery Tactics http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKalienina1.png Assets/Product/Texture/Image/IconGuide/GuideR2Kalienina.png After 3 times of 3-Ping or performing a Signature Move, Karenina will Burst for 3 seconds and the next Basic Attack will become a ranged artillery attack.
1081002 30030301 Fleeting Phantom http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadDubian1.png Assets/Product/Texture/Image/IconGuide/GuideR2Dubian.png Enemies will be marked when hit by 3-Ping. When attacking a marked enemy with a 3-Ping, 5 energy clones will be created for 5 seconds and launch attacks. Clones will attack once with each Basic Attack.
1031002 30030301 Reversed Egretfield http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLifu1S.png Assets/Product/Texture/Image/IconGuide/GuideR2Lifu.png Attacking a marked enemy with Basic or Red Orb Attacks has a chance to trigger Lightning Lure. When triggered for the 5th time, Ex - Lighting Lure will be used and deal Lightning DMG to enemies and heal the allies in the area.
1021002 30030301 Lotus - Lightning Dance http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadluxiya1S.png Assets/Product/Texture/Image/IconGuide/GuideR2Luxiya.png Marks the enemy with Blue Orb or Yellow Orb skills. Attacking an enemy marked by Lucia has a chance to launch lightning attacks that deal Lightning DMG.
1061003 30030301 Fighting Will http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadShenwei1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Shenwei.png Performs a 3-Ping for 10 Energy. Increases Physical and Dark Resistance when in Dark Form.
1031003 30030301 Goddess Connection System http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLifu1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Lifu.png Hitting marked enemies has a chance to activate Light Penalty that deals Physical DMG. When Light Penalty is activated for the 5th time or when a 3-Ping, trigger a self-centered area healing effect.
1011003 30030301 Chronoshot http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLi1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Li.png When pinging a Red Orb after any 3-Ping, summons multiple space bullets to assist in shooting.
1071003 30030301 Thermal System http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKalienina1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Kalienina.png Gains thermal energy based on the skill level (3% per), and also by using certain skills. All skills become Enhanced when thermal energy is above 50%. Fire DMG increases when in Thermal mode.
1051003 30030301 Overclocking Resonance http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadYongyechao1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Yongyechao.png Nanami enters Overclocking state after a Signature Move, Basic Attacks will be converted into Overclocking attacks that deal Fire DMG. Fire Resistance of targets hit will be reduced.
1021003 30030301 Crimson Abyss - Blade Will http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLuxiyaaerfa1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Luxiyaaerfa.png Enters Blade Will state when pinging any 3-Ping after a Blue Orb 3-Ping . All Signal Orbs will be converted into Special Orbs and gains 2 Special Orbs additionally. When pinging a Special Orb, unleashes sword wave to attack the target and deal Physical DMG.
1081003 30030301 Cosmic Wave http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadDubian1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Dubian.png When pinging a Red Orb after any 3-Ping, transforms into shadow and launches consecutive attacks to deal Dark DMG at the area ahead. When finished, enters enhanced shadow form that allows Basic Attacks to deal additional Dark DMG and Chasing Blade to deal additional Dark DMG. Lasts 5s.
1091002 30030301 Vector Cube http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadAila1.png Assets/Product/Texture/Image/IconGuide/GuideR2Aila.png When pinging a Blue Orb after any 3-Ping, charges in place to drag the nearby enemies in and gains a shield equal to maximum HP for 7s, then unleashes a heavy strike to the targets ahead that deals Physical DMG. Extra DMG Reduction increases by 70% when charging.
1041003 30030301 Critical Moment http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadBianka1SS.png Assets/Product/Texture/Image/IconGuide/GuideR3Bianka.png Enters into sniping mode when pinging a Blue Orb after a Red Orb 3-Ping. During so, Basic Attack shoots a long-ranged lightning arrow to deal Lightning DMG. Exits sniping mode if 6 lightning arrows are shot or if 6 seconds pass. Dodging in sniping mode will lower the charge time of the next Basic Attack.
1111002 30030301 Field Supplies http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadSufeiya1.png Assets/Product/Texture/Image/IconGuide/GuideR2Sufeiya.png On the last combo of Basic Attack, 3-Ping, Signature Move, or QTE, targets will drop an Energy Ball. Picking up an Energy Ball heals friendly members and boosts their Fire DMG. Picking up an Energy Ball earns Sophia Energy and Heat. When Heat reaches a certain level, Sophia's ATK will be increased.
1121002 30030301 Arclight Shield http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKuluomu1.png Assets/Product/Texture/Image/IconGuide/GuideR2Kuluomu.png Pinging a Blue Orb after any 3-Ping generates a shield proportional to your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals Lightning DMG to nearby targets.
1021004 30030301 Hyperborea http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadR4Luxiya1.png Assets/Product/Texture/Image/IconGuide/GuideR4Luxiya.png Every 3-ping made in the Normal Form generates 50% more Energy and 1 Signature Point. Up to 2 Signature Points can be accumulated. Using Form Switch in the Normal Form will transform Plume into the Arctic Form. Switching with full Energy will re-arrange all the existing Signal Orbs. Ice DMG is increased when in the Arctic Form. A 3-ping grants 1 Signature Point. Final - Halcyonic Blossoms requires 4 Signature Points to cast.
1131002 30030301 Mass Illusion http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadWeila1.png Assets/Product/Texture/Image/IconGuide/GuideR2Weila.png Gain overclock points when pinging orbs based on the number of orbs pinged. When you have enough overclock points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals area Dark DMG and deals Physical DMG to nearby targets. Overclock points are used for core attacks, and will be converted to Energy afterwards.
1511003 30030301 Surging Madness http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadKamu1.png Assets/Product/Texture/Image/IconGuide/GuideR2Kamu.png Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain bonus energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain damage bonus based on the number of Madness stacks consumed.
1141003 30030301 Valkyrie Heart http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadLuosaita1.png Assets/Product/Texture/Image/IconGuide/GuideR3Luosaita.png Rosetta has 3 energy spheres. A sphere will be automatically spent to power up a 3-Ping. 2 spheres (max) will be spent to power up a Signature. After all spheres are spent, you may charge up an area effect railgun blast to deal damage and recover the spheres. You gain 3 spheres after the railgun blast after 8s.
1521003 30030301 Concentrated Will http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Qu01.png Assets/Product/Texture/Image/IconGuide/GuideR2Qu.png Pinging orbs or performing a Signature Move will accumulate Sync Rate. When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs Sync Rate and triggers a 3-Ping skill and Concentrated Will. The Sync Rate goes down over time in the Concentrated Will state.
1161002 30030301 Follow-Up http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Changyu01.png Assets/Product/Texture/Image/IconGuide/GuideR2Changyu.png Changyu has a special "Follow-Up" Orb that normally cannot be pinged or tagged. It will light up for a while upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged.
1171003 30030301 Singularity http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luna01.png Assets/Product/Texture/Image/IconGuide/GuideR3Luna.png The next Orb pinged is regarded 3-Ping after a 3-Ping. Accumulate Annihilation Points and press and hold the basic attack button to enter the Annihilation State, change the basic attack form, and obtain Annihilation Orbs. Ping Annihilation Orbs to gain Energy and cast targeted spikes. Basic Attack consumes Annihilation Points in the Annihilation State, while Signature Move depletes all Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the Annihilation State.
1181003 30030301 Blade Rend http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR32B01.png Assets/Product/Texture/Image/IconGuide/GuideR32B.png After a Yellow 3-Ping, make another 3-Ping of any color to enter Battle Stance, which causes Basic Attacks, Red Orb, and Yellow Orb skills to launch Swordwaves. Pinging Red Orbs in Battle Stance can also stack Data Correction effect to increase Physical DMG.
1191003 30030301 Overclock Strike http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR39S01.png Assets/Product/Texture/Image/IconGuide/GuideR39S.png After any 3-ping, an Overclock Indicator in corresponding color will be added to the far right of the Orbs bar. Tap the Overclock Indicator to ping all Signal Orbs of the corresponding color and cast the Core Skill.
1201003 30030301 Prototype http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3A201.png Assets/Product/Texture/Image/IconGuide/GuideR3A2.png After any 3-ping, calls upon the POD to launch homing missiles at the enemy in front and obtain POD: Shield. Once POD: Shield is fully charged, A2 is able to cast her Signature Move to activate Berserk Mode.
1211002 30030301 Cold Snap http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Wanshi01.png Assets/Product/Texture/Image/IconGuide/GuideR2Wanshi.png After any 3-Ping, press Basic Attack within 1s to enter [Tactical Stance], and keep holding the Basic Attack button to maintain this form. Release the Basic Attack button to trigger [Blooming Shot]. The backstep of [Blooming Shot] is able to evade enemy attacks. If this move successfully dodges an attack, the follow-up shot will be enhanced.
1531003 30030301 Tertian http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.png Assets/Product/Texture/Image/IconGuide/GuideR3Sailinna.png Making a 3-Ping will generate a [Triad] of the same color. The next Orb pinged will generate [Tune] and trigger Chord. Chord with the same color as the [Triad] will trigger [Concerto], dealing Lightning DMG. Chord with a color different to [Triad] will trigger [Solo], increasing own damage.
1121003 30030301 Frost Origin http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png Assets/Product/Texture/Image/IconGuide/GuideR3Kuluomu.png Glory gains [Condensed Frost] for a short duration when he makes a 3-Ping while shield capacity is higher than 50%, or when he makes 3-Ping or Basic Attacks while [Frost Spirit] is active. [Condensed Frost] allows Chrome to ignore 1 attack, and slows the attacker instead.
1221002 30030301 Shadow Prism Agglomerate http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png Assets/Product/Texture/Image/IconGuide/GuideR2Twentyone.png After unleashing four basic attacks, the next Basic Attack will be an Enhanced Attack and form 1 Twilight Matrix. When No. 21 is in mid-air after a 3-Ping, using Dodge will trigger Instant Dodge and form 3 Twilight Matrices. The Co-Bot will unleash Force Wave when No. 21 unleashes an Enhanced Attack, controlling the enemy and detonating all Twilight Matrices. (Twilight Matrices last for 3s)
1131003 30030301 Lightning Fall http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/RoleCharacter/RoleHeadR3Weila1.png Assets/Product/Texture/Image/IconGuide/GuideR3Weila.png The next Basic Attack after a 3-Ping grants [Electric Charge]. It can stack up to 3 times. Press and hold the Basic Attack button to perform [Lightning Fall] that deals wide-area Lightning DMG based on the [Electric Charge] consumed and inflicts [Turbulence Interference].
1541003 30030301 Art of Deception http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png Assets/Product/Texture/Image/IconGuide/GuideR2Luolan.png On the 2nd/3rd/4th Basic Attack, tap the white orb to cast a Combo Attack and gain Deception Points. Where there are enough Deception Points, tap the Signal Orb to cast a skill and gain Energy. The Ping Enhance effect of the Matrix changes to no consumables for the next Signal Orb cast. Gain 1 Incinerating Orb upon casting a Signature Move. Can cast multiple incinerating orbs.
1031004 30030301 Ode for Everlight http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png Assets/Product/Texture/Image/IconGuide/GuideR4Lifu.png Basic Attacks and pinging orbs will accumulate Prayer. When it is full, double tapping the dodge button triggers Divine Prayer, during which you are allowed to ping 2 sets of Signal Orbs. If both sets are of the same color, trigger Purity Oath that deals AOE DMG; otherwise, trigger Chaos Oath that lands dodgeable attacks on both enemies and Liv: Empyrea. The more orbs pinged, the more DMG you will deal. Upon entering Divine Prayer during the Signature Move, you are allowed to ping 3 sets of Signal Orbs of any color.
1531004 30030301 Phantasia http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Sailinna01.png Assets/Product/Texture/Image/IconGuide/GuideR4Sailinna.png Moving the joystick after a 3-Ping or pinging a Signature Move Special Orb will interrupt the current skill, releasing a skill variant and dealing a large amount of Dark DMG in the direction of the joystick. Also creates a phantom that casts the interrupted skill.
1551003 30030301 Snow Dragon http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png Assets/Product/Texture/Image/IconGuide/GuideR2Pulao.png Consumes 20 Signature Energy to cast Spirit Blade: Dragon Throw, which summons and throws Dragon Axe. While Dragon Axe is on the field, Pulao can press and hold the Signature button to consume 100 Signature Energy and cast Spirit Blade: Falling Stars. Pulao can summon Dragon Axe back to her at any time. Basic Attack/Ping can be used to gain Dragon Force. If Pulao catches Dragon Axe during a Ping and half of the Dragon Force is acquired, Pulao will release the Dragon Force Combo, followed by multiple Basic Attacks.
1051004 30030301 Soul of Molten Steel http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Assets/Product/Texture/Image/IconGuide/GuideR4Yongyechao.png You can tap and hold Dodge or cast Quantum Compression Shot/Flame Bombing for Nanami: Starfarer to start sliding. While this is active, you can cast the above skills with no intervals. Use the Signature and activate Rumbling. While this is active, Nanami: Starfarer has a Pressure slot that goes up to 200. When a Basic Attack hits an enemy, you can tap and hold Basic Attack to activate Bzzz. While this is active, release Basic Attack at different times to trigger Oops! Missed It! or Perfect!. When Pressure is at 200, tap and hold all the way to spend all Pressure and cast Burning Blow. When Oops! Missed It!/Perfect! is cast, gains 80/120 Pressure and 32/48 Signature Energy, respectively. Burning Blow: Recovers 60 Signature Energy, gains the damage multiplier of this Ironsoul Slice's Perfect!, and applies a damage bonus based on the Pressure spent, with the Base DMG increased by 0.25% for every Pressure. This damage is recorded after it has been tallied. Upon casting Gigabyte Star Strike, additionally deals 50% of the recorded damage and then removes the recorded damage.
1561003 30030301 Huntress' Command http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png Assets/Product/Texture/Image/IconGuide/GuideR2Hakama.png Press and hold Dodge to activate and charge Bitterfrost Level. Releasing Dodge when Bitterfrost Level is fully charged to inflict Ice DMG. Releasing Dodge before fully charged will result in no attacks, and Bitterfrost Level will gradually decrease. Getting hit while charging will deduct Dodge Gauge and perform Flash if there is enough Dodge available (1.5s cooldown). Gains Super Armor and increases Extra DMG Reduction by 50% when Bitterfrost Level is activated.
1071004 30030301 Space Walk http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Assets/Product/Texture/Image/IconGuide/GuideR4Kalienina.png Anti-gravity System: When Karenina: Scire has a set of 3-Ping Orbs or Matrix's enhanced orb effect, holding the Basic Attack button will start charging and consume 3-Ping Orbs (up to 2 sets can be consumed), each set granting 20 Anti-gravity Energy. After that, Karenina leaps up into the air with Leap Attack that deals massive Dark DMG (it increases with the number of sets of 3-Ping Orbs consumed if more than 2 sets of 3-Ping Orbs have been consumed) and activates the Anti-gravity status. In this status, tapping the Basic Attack button repeatedly will cast Radiant Whirlwind that deals small Dark DMG, and each Basic Attack will increase Karenina's airborne duration and spin speed. Upon landing, Gravity Overload will be triggered to deduct 20 Anti-gravity Energy in exchange for 10 Energy and deal certain Dark DMG. If Karenina has more than 20 Anti-gravity Energy, she can leap up again until her Anti-gravity Energy becomes insufficient. Radiant Whirlwind will accumulate Kinetic Energy. Casting Starshatter Horizon in the Anti-gravity status will consume all Kinetic Energy to increase its DMG. Ending the Anti-gravity status will empty Kinetic Energy as well. When the Anti-gravity status is activated, Airborne Spin can be cast by consuming double Dodge Gauge to pull and knock back nearby enemies, dealing small Dark DMG and restoring 20 Anti-gravity Energy (can be triggered once per 10s only). If the dodge triggers Matrix, Returning Repulsion will be cast to pull and knock back nearby enemies, dealing higher Dark DMG and restoring 40 Anti-gravity Energy. Anti-gravity Matrix: When Karenina: Scire has at least a set of 3-Ping Orbs, if Matrix is triggered, holding the Basic Attack button will start charging, which will be considered to consume a set of 3-Ping Orbs.
1571003 30030301 Rising Key http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png Assets/Product/Texture/Image/IconGuide/GuideR2Nuoan.png After casting a 3-Ping, tap Basic Attack repeatedly to charge up the Rising Engine. When the tapping stops or goes over a certain period of time, Noan: Arca will perform Gear-Break Combo based on the color of Signal Orbs pinged, and its DMG will depend on the current Gear Level. Triggering a Combo Strike also consumes all Rising Energy charged to increase its DMG dealt. The Rising Energy consumed will be converted into Rotational Speed. The next time Gear-Break Combo is triggered, if the current Rising Energy exceeds Rotational Speed, Gear Level will go up by 1. If Gear-Break Combo is triggered at Gear Lv.3, it will turn into Assault-Rising Combo with an increased Extra DMG Bonus. Rotational Speed and Gear Level will be reset afterward.
1041004 30030301 Glowing Lanternlight http://zspnscdn.yingxiong.com/server/notice/html/5d1d6d981ab8a03bd8b24d21.html Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png Assets/Product/Texture/Image/IconGuide/GuideR4Bianka.png When Bianca: Stigmata enters battle for the first time or Staff Form, a set of Afterglow Orbs will be generated above the Signal Orb bar. Bianca: Stigmata is unable to trigger Matrix via Dodge. When her weapon is in Staff Form, press and hold Dodge to perform Simulated Matrix and activate Luminous Realm. While Luminous Realm is active, pinging Signal Orbs can also consume the Afterglow Orbs that are of the same color and aligned above them, upon which Glowing Lanternlight will be unleashed to deal Physical DMG to enemies within range; pinging Signal Orbs and Afterglow Orbs will both generate Afterglow Points.
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1 Red Orb
2 Yellow Orb
3 Blue Orb
4 Basic Attack
5 Signature Move
6 QTE Skill
7 Core Passive
8 Leader Skill
9 Class Skill
10 Ultima Awaken
11 SS Passive Skill
12 SSS Passive Skill
Type Name
1 Red Orb
2 Yellow Orb
3 Blue Orb
4 Basic Attack
5 Signature Move
6 QTE Skill
7 Core Passive
8 Leader Skill
9 Class Skill
10 Ultima Awaken
11 SS Passive Skill
12 SSS Passive Skill
13 SSS+ Passive Skill
1 $!’ýqøàâ*OÓ=û‚VSÑÀš³ÝzôG,­ú§mQ‹Õb;ÃÒÛÝIóâ|¡׈ÿ‚f­�y~ƒüÛVW‰äîÇ#ipûƒ»Ä?„ê‚<ËÃIý—î5%¼öà+ŸáX•àBä¿���]i¼‘ög8›:È.�-ÀLšÄTráType Type Name
2 1 Red Orb
3 2 Yellow Orb
4 3 Blue Orb
5 4 Basic Attack
6 5 Signature Move
7 6 QTE Skill
8 7 Core Passive
9 8 Leader Skill
10 9 Class Skill
11 10 Ultima Awaken
12 11 SS Passive Skill
13 12 SSS Passive Skill
14 13 SSS+ Passive Skill