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pre-process tables
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Resources/table/client/movie/movies/MovieBJ00112BA.tsv
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Resources/table/client/movie/movies/MovieBJ00112BA.tsv
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Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 401 AniZhuanchangEnd 1 202
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2 2 101 Assets/Product/Texture/Image/BgStory/BgStory77.jpg
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3 3 201 2 1101001 -400
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4 4 201 3 1021001 400
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5 5 301 DialogEnable 1 Watanabe Bingo. 2
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6 6 301 1 Watanabe It's a quick reaction passageway. The CPF can't be that far away. 2
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7 7 302 Alert passageway? 8
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8 8 301 1 Watanabe The alert squad is the quick reaction force in the fortress. They often also serve as the last line of defense for important figures. 2
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9 9 301 1 Watanabe Now that we're at the alert passageway, we should be close to the owner's room. 2
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10 10 301 1 Watanabe The owner would probably want the CPF—the thing most crucial to survival—as close to them as possible. 2
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11 11 301 1 Lucia Let's move, then. 3
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12 12 301 1 Lucia We've gotten this far after all. 3
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13 13 301 1 Watanabe We've deactivated over thirty traps on our way... but none of them are deadly. 2
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14 14 301 1 Watanabe Either this "King" is going easy on us... or these traps are all he has. 2
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15 15 301 1 Lucia The "King" isn't the only thing trying to stop us. 3
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16 16 301 1 AniZhuanchangBegin 1 Watanabe True, that... let's get this over with. 2
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