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pre-process tables
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68
Resources/table/client/movie/movies/MovieJZ10803BS.tsv
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Resources/table/client/movie/movies/MovieJZ10803BS.tsv
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Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory1.jpg
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2 2000 401 1 201
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3 2 201 1 500011
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4 3 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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5 4 301 DialogEnable 1 Hassen All units ready. Starting countdown. 1
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6 5 202 1 1
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7 6 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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8 7 301 System Voice 13:52:22.
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9 8 301 System Voice 13:52:23...
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10 9 301 System Voice All units synchronized.
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11 10 201 1 500011
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12 11 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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13 12 301 1 Hassen Gentlemen, time to go. 1
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14 13 202 1 1
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15 14 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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16 15 201 1 500080
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17 16 301 1 Watanabe I'll leave my back to you then, sir. 1
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18 17 201 1 500106
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19 18 301 1 Cyril Ha, don't fall asleep later. 1
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20 19 201 1 500011
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21 20 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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22 21 301 1 Hassen Synchronization over. Heading out in 7 minutes... 1
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23 22 202 1 1
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24 23 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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25 2002 401 2 10007502
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26 24 201 RImgBg1Shake 1 500080
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27 3000 401 2 202
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28 25 301 1 Watanabe ?! 1
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29 26 301 Watanabe What happened?!! 1
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30 27 201 1 500019
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31 28 301 1 Construct Soldier Incoming assault!!! Alert!! 1
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32 29 301 Construct Soldier The launch site has been breached! HQ, we need an order! 1
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33 30 201 1 500005
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34 31 301 Panicking Human Soldier Is it an enemy attack?! But our alarm system didn't detect anything!!! 1
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35 32 202 1 1
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36 33 301 System Voice Warning. An influx of Corrupted in the battle preparation area. Communication with the first gate has been cut off.
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37 34 301 System Voice Defense facilities activated. Closing all gates. All units, stay in position and organize defense.
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38 35 201 1 500080
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39 36 301 1 Watanabe We're still continuing with the operation?! 1
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40 37 201 1 500005
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41 2003 401 2 1508
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42 38 301 Panicking Human Soldier There's no life response. It's a Corrupted attack! 1
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43 39 203 1 0.25 -400
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44 40 201 2 500106 400
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45 2004 401 2 1512
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46 41 301 1 Cyril Stupid rookies! Who cares if they're human or not, they're already at our gates! 2
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47 42 301 Panicking Human Soldier C-Captain Cyril! (Thankful) 1
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48 43 202 1 2 1
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49 44 201 1 500019
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50 45 301 1 Construct Soldier They are heading toward the supply shuttle! What should we do?! 1
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51 46 201 1 500011
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52 47 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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53 48 301 1 Hassen HQ, force shut down the auto-defense system. 1
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54 49 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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55 50 201 1 500106
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56 51 301 1 Cyril Hmph, looks like President has other thoughts. 1
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57 52 201 1 500011
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58 53 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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59 54 301 AniZhuanchangBegin 1 Hassen Initiate shuttle launch procedure. All combat personnel, eliminate all obstacles near the launch site. Help "Dagger" take off! 1
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60 55 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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61 56 202 1 1
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62 57 101 Assets/Product/Texture/Image/BgCg/Cgqz1102.jpg
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63 58 301 AniZhuanchangEnd Cyril Kid, you hear that?
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64 59 301 Watanabe Of course. Don't push yourself too hard, old man. This is gonna be a tough brawl.
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65 60 301 Cyril Hmph, you weren't even born when I served in the frontline!
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66 61 301 Watanabe You got me with that... Haha, I look forward to your performance!
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67 62 301 1 AniZhuanchangBegin Cyril Just you wait!
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