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pre-process tables
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Resources/table/client/movie/movies/MovieZX01313BA.tsv
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Resources/table/client/movie/movies/MovieZX01313BA.tsv
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Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory189.png
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2 2 401 1 202
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3 3 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2
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4 4 401 2 1501
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5 5 301 DialogEnable —Venus Splash Park underground construction center.
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6 6 301 ——WARNING, WARNING——
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7 7 301 —Structural damage to multiple supporting columns within the park—
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8 8 301 —Damage report pending. Unauthorized personnel are advised to stay in place and wait for the help of security personnel—
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9 9 201 1 500175 5
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10 10 301 1 Camu Blah-blah-blah-blah-blah... Can this stupid broadcast just shut up already?! I ******** know there's been explosions! 1
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11 11 301 Camu mutters while splitting apart a beam with his greatsword. He then climbs on the beam, and repeats this process to climb upward.
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12 12 301 AniZhuanchangBegin Camu ****** hell! Can't even tell where's where now. Guess I'll just head up! 1
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13 13 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab
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14 1301 202 1 1
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15 14 101 Assets/Product/Texture/Image/BgStory/Bgstory196.png
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16 15 401 AniZhuanchangEnd 1 201
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17 16 301 A while later...
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18 17 302 Did Camu get in contact? 18
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19 18 201 1 1031001 14
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20 19 301 1 Liv shakes her head wordlessly at you. 1
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21 20 201 1 500026
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22 21 301 1 Lee He's still in a signal blind spot, huh...? 1
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23 22 302 Guess we can only wait... 23
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24 23 201 1 500166
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25 24 301 AniZhuanchangBegin 1 Lucia ...Not that there's much else we can do. 1
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26 25 202 1 1
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27 26 101 Assets/Product/Texture/Image/BgStory/Bgstory200.png
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28 27 401 AniZhuanchangEnd 1 209
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29 28 301 After what feels like an eternity, Camu finally reaches the top level of the pump room.
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30 29 301 A "pump room," but the sight Camu sees is decidedly... inhuman in design.
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31 30 301 Strange growths meld and link with others in incomprehensible ways. Only the squirming red electric currents, faintly visible on the abnormal euclidean dimensions, hint at its history as a pump room.
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32 31 301 What could the pumps be transporting? The answer might be better left unanswered.
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33 32 301 Camu knows better than to delve into it. He is merely trying to find a miracle hatch that could lead him to the surface.
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34 33 201 1 500175 1
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35 34 301 1 Camu Oh. There's a hatch... 1
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36 35 301 In the overhanging structure ahead lies a hatch.
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37 36 301 With a hatch above ground, a corresponding one below should also exist—that must be the logic that the auto-building system operates on.
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38 37 301 ...The only issue, is that the hatch is covered in an excess of ashen lock marks, and even the hinges are infested with strange viral growths.
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39 38 301 Camu ... 1
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40 39 202 1 1
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41 40 401 2 10006001
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42 41 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2
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43 44 201 1 500175 5
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44 45 301 1 ...The hatch remains shut.
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45 46 301 Camu slams his greatsword in a fury, attempting to destroy the hatch, but it budges not even a little—evidently not something easily broken at his normal output.
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46 47 301 But if Camu tries to increase his power output... His lack of a mind link with a commandant will likely...
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47 48 301 But... the surface is close. Perhaps...?
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48 49 301 1 Camu Tch... 1
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49 50 301 1 AniZhuanchangBegin Camu decides to try his luck and activates his communications link.
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