pre-process tables

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rfi
2023-10-18 22:33:14 +07:00
parent e3789bd59a
commit 1ddd574645
5262 changed files with 367759 additions and 210824 deletions

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*Aê—ÄÞEÖˆx*<2A>Ý•«<>C{âȪ S<>œ¼#BÏ¡ýf®í„Ç­áûXo»Êç`ÎøÓÔýë®öÛ2l4M†OÄQ6{z^ŸJb´3¡]+¥/kŒËbÒ£ˆîësÏÚµãÀ9â=iÇȹ£"Jqn¤¡«Id CharacterId State BehaviorId CanClick StateMachine
Id CharacterId State BehaviorId CanClick StateMachine
1 1021001 IDLE D102100101 1 IDLE
2 1021001 SLEEP D102100107 0 INTERACT
3 1021001 TIRED D102100108 1 MOOD
Can't render this file because it contains an unexpected character in line 1 and column 193.

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ÊØËllže|EŠ[¡QNæÅÞÁ„´iù¨R=4#½ëw |i[iÆiªz,~§L!Éš¾œ/BÑœ·á„ÝŽèî>Á‘<„G ÅØŠSð¢<C3B0>0{.&ÅqD‰¡eiu6ZEventId CharacterId Type Weight BehaviorId FinishReward HappenReward ConditionList[1] ConditionList[2] ConditionList[3] CompletedType[0] CompletedType[1] CompletedType[2]
1 1021001 1 350 REWAWRD 101 102 101001 102001 107001 4
2 1021001 2 10 TIRED 201 202 101002 102002 2
3 1021001 3 50 REWAWRD 301 302 101003 102003 6
4 1021001 4 50 REWAWRD 401 402 101004 102004 107004 7
5 1021001 2 10 ANNOY 501 502 101005 102005 1
6 1021001 2 10 BORING 601 602 101006 102006 5
7 1021001 2 10 LAZY 701 702 101007 102007 3
8 1021001 2 10 WANTTOUCH 801 802 101008 102008 8
101 1031001 1 350 REWAWRD 101 102 101001 102001 107001 4
102 1031001 2 10 TIRED 201 202 101002 102002 2
103 1031001 3 50 REWAWRD 301 302 101003 102003 6
104 1031001 4 50 REWAWRD 401 402 101004 102004 107004 7
105 1031001 2 10 ANNOY 501 502 101005 102005 1
106 1031001 2 10 BORING 601 602 101006 102006 5
107 1031001 2 10 LAZY 701 702 101007 102007 3
108 1031001 2 10 WANTTOUCH 801 802 101008 102008 8
201 1011002 1 350 REWAWRD 101 102 101001 102001 107001 4
202 1011002 2 10 TIRED 201 202 101002 102002 2
203 1011002 3 50 REWAWRD 301 302 101003 102003 6
204 1011002 4 50 REWAWRD 401 402 101004 102004 107004 7
205 1011002 2 10 ANNOY 501 502 101005 102005 1
206 1011002 2 10 BORING 601 602 101006 102006 5
207 1011002 2 10 LAZY 701 702 101007 102007 3
208 1011002 2 10 WANTTOUCH 801 802 101008 102008 8
301 1041002 1 350 REWAWRD 101 102 101001 102001 107001 4
302 1041002 2 10 TIRED 201 202 101002 102002 2
303 1041002 3 50 REWAWRD 301 302 101003 102003 6
304 1041002 4 50 REWAWRD 401 402 101004 102004 107004 7
305 1041002 2 10 ANNOY 501 502 101005 102005 1
306 1041002 2 10 BORING 601 602 101006 102006 5
307 1041002 2 10 LAZY 701 702 101007 102007 3
308 1041002 2 10 WANTTOUCH 801 802 101008 102008 8
401 1051001 1 350 REWAWRD 101 102 101001 102001 107001 4
402 1051001 2 10 TIRED 201 202 101002 102002 2
403 1051001 3 50 REWAWRD 301 302 101003 102003 6
404 1051001 4 50 REWAWRD 401 402 101004 102004 107004 7
405 1051001 2 10 ANNOY 501 502 101005 102005 1
406 1051001 2 10 BORING 601 602 101006 102006 5
407 1051001 2 10 LAZY 701 702 101007 102007 3
408 1051001 2 10 WANTTOUCH 801 802 101008 102008 8
501 1061002 1 350 REWAWRD 101 102 101001 102001 107001 4
502 1061002 2 10 TIRED 201 202 101002 102002 2
503 1061002 3 50 REWAWRD 301 302 101003 102003 6
504 1061002 4 50 REWAWRD 401 402 101004 102004 107004 7
505 1061002 2 10 ANNOY 501 502 101005 102005 1
506 1061002 2 10 BORING 601 602 101006 102006 5
507 1061002 2 10 LAZY 701 702 101007 102007 3
508 1061002 2 10 WANTTOUCH 801 802 101008 102008 8
601 1071002 1 350 REWAWRD 101 102 101001 102001 107001 4
602 1071002 2 10 TIRED 201 202 101002 102002 2
603 1071002 3 50 REWAWRD 301 302 101003 102003 6
604 1071002 4 50 REWAWRD 401 402 101004 102004 107004 7
605 1071002 2 10 ANNOY 501 502 101005 102005 1
606 1071002 2 10 BORING 601 602 101006 102006 5
607 1071002 2 10 LAZY 701 702 101007 102007 3
608 1071002 2 10 WANTTOUCH 801 802 101008 102008 8
701 1081002 1 350 REWAWRD 101 102 101001 102001 107001 4
702 1081002 2 10 TIRED 201 202 101002 102002 2
703 1081002 3 50 REWAWRD 301 302 101003 102003 6
704 1081002 4 50 REWAWRD 401 402 101004 102004 107004 7
705 1081002 2 10 ANNOY 501 502 101005 102005 1
706 1081002 2 10 BORING 601 602 101006 102006 5
707 1081002 2 10 LAZY 701 702 101007 102007 3
708 1081002 2 10 WANTTOUCH 801 802 101008 102008 8
801 1021002 1 350 REWAWRD 101 102 101001 102001 107001 4
802 1021002 2 10 TIRED 201 202 101002 102002 2
803 1021002 3 50 REWAWRD 301 302 101003 102003 6
804 1021002 4 50 REWAWRD 401 402 101004 102004 107004 7
805 1021002 2 10 ANNOY 501 502 101005 102005 1
806 1021002 2 10 BORING 601 602 101006 102006 5
807 1021002 2 10 LAZY 701 702 101007 102007 3
808 1021002 2 10 WANTTOUCH 801 802 101008 102008 8
901 1031002 1 350 REWAWRD 101 102 101001 102001 107001 4
902 1031002 2 10 TIRED 201 202 101002 102002 2
903 1031002 3 50 REWAWRD 301 302 101003 102003 6
904 1031002 4 50 REWAWRD 401 402 101004 102004 107004 7
905 1031002 2 10 ANNOY 501 502 101005 102005 1
906 1031002 2 10 BORING 601 602 101006 102006 5
907 1031002 2 10 LAZY 701 702 101007 102007 3
908 1031002 2 10 WANTTOUCH 801 802 101008 102008 8
1001 1061003 1 350 REWAWRD 101 102 101001 102001 107001 4
1002 1061003 2 10 TIRED 201 202 101002 102002 2
1003 1061003 3 50 REWAWRD 301 302 101003 102003 6
1004 1061003 4 50 REWAWRD 401 402 101004 102004 107004 7
1005 1061003 2 10 ANNOY 501 502 101005 102005 1
1006 1061003 2 10 BORING 601 602 101006 102006 5
1007 1061003 2 10 LAZY 701 702 101007 102007 3
1008 1061003 2 10 WANTTOUCH 801 802 101008 102008 8
1101 1031003 1 350 REWAWRD 101 102 101001 102001 107001 4
1102 1031003 2 10 TIRED 201 202 101002 102002 2
1103 1031003 3 50 REWAWRD 301 302 101003 102003 6
1104 1031003 4 50 REWAWRD 401 402 101004 102004 107004 7
1105 1031003 2 10 ANNOY 501 502 101005 102005 1
1106 1031003 2 10 BORING 601 602 101006 102006 5
1107 1031003 2 10 LAZY 701 702 101007 102007 3
1108 1031003 2 10 WANTTOUCH 801 802 101008 102008 8
1201 1011003 1 350 REWAWRD 101 102 101001 102001 107001 4
1202 1011003 2 10 TIRED 201 202 101002 102002 2
1203 1011003 3 50 REWAWRD 301 302 101003 102003 6
1204 1011003 4 50 REWAWRD 401 402 101004 102004 107004 7
1205 1011003 2 10 ANNOY 501 502 101005 102005 1
1206 1011003 2 10 BORING 601 602 101006 102006 5
1207 1011003 2 10 LAZY 701 702 101007 102007 3
1208 1011003 2 10 WANTTOUCH 801 802 101008 102008 8
1301 1071003 1 350 REWAWRD 101 102 101001 102001 107001 4
1302 1071003 2 10 TIRED 201 202 101002 102002 2
1303 1071003 3 50 REWAWRD 301 302 101003 102003 6
1304 1071003 4 50 REWAWRD 401 402 101004 102004 107004 7
1305 1071003 2 10 ANNOY 501 502 101005 102005 1
1306 1071003 2 10 BORING 601 602 101006 102006 5
1307 1071003 2 10 LAZY 701 702 101007 102007 3
1308 1071003 2 10 WANTTOUCH 801 802 101008 102008 8
1401 1051003 1 350 REWAWRD 101 102 101001 102001 107001 4
1402 1051003 2 10 TIRED 201 202 101002 102002 2
1403 1051003 3 50 REWAWRD 301 302 101003 102003 6
1404 1051003 4 50 REWAWRD 401 402 101004 102004 107004 7
1405 1051003 2 10 ANNOY 501 502 101005 102005 1
1406 1051003 2 10 BORING 601 602 101006 102006 5
1407 1051003 2 10 LAZY 701 702 101007 102007 3
1408 1051003 2 10 WANTTOUCH 801 802 101008 102008 8
1501 1021003 1 350 REWAWRD 101 102 101001 102001 107001 4
1502 1021003 2 10 TIRED 201 202 101002 102002 2
1503 1021003 3 50 REWAWRD 301 302 101003 102003 6
1504 1021003 4 50 REWAWRD 401 402 101004 102004 107004 7
1505 1021003 2 10 ANNOY 501 502 101005 102005 1
1506 1021003 2 10 BORING 601 602 101006 102006 5
1507 1021003 2 10 LAZY 701 702 101007 102007 3
1508 1021003 2 10 WANTTOUCH 801 802 101008 102008 8
1601 1081003 1 350 REWAWRD 101 102 101001 102001 107001 4
1602 1081003 2 10 TIRED 201 202 101002 102002 2
1603 1081003 3 50 REWAWRD 301 302 101003 102003 6
1604 1081003 4 50 REWAWRD 401 402 101004 102004 107004 7
1605 1081003 2 10 ANNOY 501 502 101005 102005 1
1606 1081003 2 10 BORING 601 602 101006 102006 5
1607 1081003 2 10 LAZY 701 702 101007 102007 3
1608 1081003 2 10 WANTTOUCH 801 802 101008 102008 8
1701 1091002 1 350 REWAWRD 101 102 101001 102001 107001 4
1702 1091002 2 10 TIRED 201 202 101002 102002 2
1703 1091002 3 50 REWAWRD 301 302 101003 102003 6
1704 1091002 4 50 REWAWRD 401 402 101004 102004 107004 7
1705 1091002 2 10 ANNOY 501 502 101005 102005 1
1706 1091002 2 10 BORING 601 602 101006 102006 5
1707 1091002 2 10 LAZY 701 702 101007 102007 3
1708 1091002 2 10 WANTTOUCH 801 802 101008 102008 8
1801 90370 1 350 REWAWRD 101 102 101001 102001 107001 4
1802 90370 2 10 TIRED 201 202 101002 102002 2
1803 90370 3 50 REWAWRD 301 302 101003 102003 6
1804 90370 4 50 REWAWRD 401 402 101004 102004 107004 7
1805 90370 2 10 ANNOY 501 502 101005 102005 1
1806 90370 2 10 BORING 601 602 101006 102006 5
1807 90370 2 10 LAZY 701 702 101007 102007 3
1808 90370 2 10 WANTTOUCH 801 802 101008 102008 8
1901 90220 1 350 REWAWRD 101 102 101001 102001 107001 4
1902 90220 2 10 TIRED 201 202 101002 102002 2
1903 90220 3 50 REWAWRD 301 302 101003 102003 6
1904 90220 4 50 REWAWRD 401 402 101004 102004 107004 7
1905 90220 2 10 ANNOY 501 502 101005 102005 1
1906 90220 2 10 BORING 601 602 101006 102006 5
1907 90220 2 10 LAZY 701 702 101007 102007 3
1908 90220 2 10 WANTTOUCH 801 802 101008 102008 8
2001 1111002 1 350 REWAWRD 101 102 101001 102001 107001 4
2002 1111002 2 10 TIRED 201 202 101002 102002 2
2003 1111002 3 50 REWAWRD 301 302 101003 102003 6
2004 1111002 4 50 REWAWRD 401 402 101004 102004 107004 7
2005 1111002 2 10 ANNOY 501 502 101005 102005 1
2006 1111002 2 10 BORING 601 602 101006 102006 5
2007 1111002 2 10 LAZY 701 702 101007 102007 3
2008 1111002 2 10 WANTTOUCH 801 802 101008 102008 8
2101 81600 1 350 REWAWRD 101 102 101001 102001 107001 4
2102 81600 2 10 TIRED 201 202 101002 102002 2
2103 81600 3 50 REWAWRD 301 302 101003 102003 6
2104 81600 4 50 REWAWRD 401 402 101004 102004 107004 7
2105 81600 2 10 ANNOY 501 502 101005 102005 1
2106 81600 2 10 BORING 601 602 101006 102006 5
2107 81600 2 10 LAZY 701 702 101007 102007 3
2108 81600 2 10 WANTTOUCH 801 802 101008 102008 8
2201 81500 1 350 REWAWRD 101 102 101001 102001 107001 4
2202 81500 2 10 TIRED 201 202 101002 102002 2
2203 81500 3 50 REWAWRD 301 302 101003 102003 6
2204 81500 4 50 REWAWRD 401 402 101004 102004 107004 7
2205 81500 2 10 ANNOY 501 502 101005 102005 1
2206 81500 2 10 BORING 601 602 101006 102006 5
2207 81500 2 10 LAZY 701 702 101007 102007 3
2208 81500 2 10 WANTTOUCH 801 802 101008 102008 8
2301 92030 1 350 REWAWRD 101 102 101001 102001 107001 4
2302 92030 2 10 TIRED 201 202 101002 102002 2
2303 92030 3 50 REWAWRD 301 302 101003 102003 6
2304 92030 4 50 REWAWRD 401 402 101004 102004 107004 7
2305 92030 2 10 ANNOY 501 502 101005 102005 1
2306 92030 2 10 BORING 601 602 101006 102006 5
2307 92030 2 10 LAZY 701 702 101007 102007 3
2308 92030 2 10 WANTTOUCH 801 802 101008 102008 8
2401 1041003 1 350 REWAWRD 101 102 101001 102001 107001 4
2402 1041003 2 10 TIRED 201 202 101002 102002 2
2403 1041003 3 50 REWAWRD 301 302 101003 102003 6
2404 1041003 4 50 REWAWRD 401 402 101004 102004 107004 7
2405 1041003 2 10 ANNOY 501 502 101005 102005 1
2406 1041003 2 10 BORING 601 602 101006 102006 5
2407 1041003 2 10 LAZY 701 702 101007 102007 3
2408 1041003 2 10 WANTTOUCH 801 802 101008 102008 8
2501 1121002 1 350 REWAWRD 101 102 101001 102001 107001 4
2502 1121002 2 10 TIRED 201 202 101002 102002 2
2503 1121002 3 50 REWAWRD 301 302 101003 102003 6
2504 1121002 4 50 REWAWRD 401 402 101004 102004 107004 7
2505 1121002 2 10 ANNOY 501 502 101005 102005 1
2506 1121002 2 10 BORING 601 602 101006 102006 5
2507 1121002 2 10 LAZY 701 702 101007 102007 3
2508 1121002 2 10 WANTTOUCH 801 802 101008 102008 8
2601 92670 1 350 REWAWRD 101 102 101001 102001 107001 4
2602 92670 2 10 TIRED 201 202 101002 102002 2
2603 92670 3 50 REWAWRD 301 302 101003 102003 6
2604 92670 4 50 REWAWRD 401 402 101004 102004 107004 7
2605 92670 2 10 ANNOY 501 502 101005 102005 1
2606 92670 2 10 BORING 601 602 101006 102006 5
2607 92670 2 10 LAZY 701 702 101007 102007 3
2608 92670 2 10 WANTTOUCH 801 802 101008 102008 8
2701 813000 1 350 REWAWRD 101 102 101001 102001 107001 4
2702 813000 2 10 TIRED 201 202 101002 102002 2
2703 813000 3 50 REWAWRD 301 302 101003 102003 6
2704 813000 4 50 REWAWRD 401 402 101004 102004 107004 7
2705 813000 2 10 ANNOY 501 502 101005 102005 1
2706 813000 2 10 BORING 601 602 101006 102006 5
2707 813000 2 10 LAZY 701 702 101007 102007 3
2708 813000 2 10 WANTTOUCH 801 802 101008 102008 8
2801 1000000 1 350 REWAWRD 101 102 101001 102001 107001 4
2802 1000000 2 10 TIRED 201 202 101002 102002 2
2803 1000000 3 50 REWAWRD 301 302 101003 102003 6
2804 1000000 4 50 REWAWRD 401 402 101004 102004 107004 7
2805 1000000 2 10 ANNOY 501 502 101005 102005 1
2806 1000000 2 10 BORING 601 602 101006 102006 5
2807 1000000 2 10 LAZY 701 702 101007 102007 3
2808 1000000 2 10 WANTTOUCH 801 802 101008 102008 8
2901 1021004 1 350 REWAWRD 101 102 101001 102001 107001 4
2902 1021004 2 10 TIRED 201 202 101002 102002 2
2903 1021004 3 50 REWAWRD 301 302 101003 102003 6
2904 1021004 4 50 REWAWRD 401 402 101004 102004 107004 7
2905 1021004 2 10 ANNOY 501 502 101005 102005 1
2906 1021004 2 10 BORING 601 602 101006 102006 5
2907 1021004 2 10 LAZY 701 702 101007 102007 3
2908 1021004 2 10 WANTTOUCH 801 802 101008 102008 8
3001 1131002 1 350 REWAWRD 101 102 101001 102001 107001 4
3002 1131002 2 10 TIRED 201 202 101002 102002 2
3003 1131002 3 50 REWAWRD 301 302 101003 102003 6
3004 1131002 4 50 REWAWRD 401 402 101004 102004 107004 7
3005 1131002 2 10 ANNOY 501 502 101005 102005 1
3006 1131002 2 10 BORING 601 602 101006 102006 5
3007 1131002 2 10 LAZY 701 702 101007 102007 3
3008 1131002 2 10 WANTTOUCH 801 802 101008 102008 8
3101 1511003 1 350 REWAWRD 101 102 101001 102001 107001 4
3102 1511003 2 10 TIRED 201 202 101002 102002 2
3103 1511003 3 50 REWAWRD 301 302 101003 102003 6
3104 1511003 4 50 REWAWRD 401 402 101004 102004 107004 7
3105 1511003 2 10 ANNOY 501 502 101005 102005 1
3106 1511003 2 10 BORING 601 602 101006 102006 5
3107 1511003 2 10 LAZY 701 702 101007 102007 3
3108 1511003 2 10 WANTTOUCH 801 802 101008 102008 8
3201 1141003 1 350 REWAWRD 101 102 101001 102001 107001 4
3202 1141003 2 10 TIRED 201 202 101002 102002 2
3203 1141003 3 50 REWAWRD 301 302 101003 102003 6
3204 1141003 4 50 REWAWRD 401 402 101004 102004 107004 7
3205 1141003 2 10 ANNOY 501 502 101005 102005 1
3206 1141003 2 10 BORING 601 602 101006 102006 5
3207 1141003 2 10 LAZY 701 702 101007 102007 3
3208 1141003 2 10 WANTTOUCH 801 802 101008 102008 8
3301 1521003 1 350 REWAWRD 101 102 101001 102001 107001 4
3302 1521003 2 10 TIRED 201 202 101002 102002 2
3303 1521003 3 50 REWAWRD 301 302 101003 102003 6
3304 1521003 4 50 REWAWRD 401 402 101004 102004 107004 7
3305 1521003 2 10 ANNOY 501 502 101005 102005 1
3306 1521003 2 10 BORING 601 602 101006 102006 5
3307 1521003 2 10 LAZY 701 702 101007 102007 3
3308 1521003 2 10 WANTTOUCH 801 802 101008 102008 8
3401 1161002 1 350 REWAWRD 101 102 101001 102001 107001 4
3402 1161002 2 10 TIRED 201 202 101002 102002 2
3403 1161002 3 50 REWAWRD 301 302 101003 102003 6
3404 1161002 4 50 REWAWRD 401 402 101004 102004 107004 7
3405 1161002 2 10 ANNOY 501 502 101005 102005 1
3406 1161002 2 10 BORING 601 602 101006 102006 5
3407 1161002 2 10 LAZY 701 702 101007 102007 3
3408 1161002 2 10 WANTTOUCH 801 802 101008 102008 8
3501 837000 1 350 REWAWRD 101 102 101001 102001 107001 4
3502 837000 2 10 TIRED 201 202 101002 102002 2
3503 837000 3 50 REWAWRD 301 302 101003 102003 6
3504 837000 4 50 REWAWRD 401 402 101004 102004 107004 7
3505 837000 2 10 ANNOY 501 502 101005 102005 1
3506 837000 2 10 BORING 601 602 101006 102006 5
3507 837000 2 10 LAZY 701 702 101007 102007 3
3508 837000 2 10 WANTTOUCH 801 802 101008 102008 8
3601 1171003 1 350 REWAWRD 101 102 101001 102001 107001 4
3602 1171003 2 10 TIRED 201 202 101002 102002 2
3603 1171003 3 50 REWAWRD 301 302 101003 102003 6
3604 1171003 4 50 REWAWRD 401 402 101004 102004 107004 7
3605 1171003 2 10 ANNOY 501 502 101005 102005 1
3606 1171003 2 10 BORING 601 602 101006 102006 5
3607 1171003 2 10 LAZY 701 702 101007 102007 3
3608 1171003 2 10 WANTTOUCH 801 802 101008 102008 8
3701 1181003 1 350 REWAWRD 101 102 101001 102001 107001 4
3702 1181003 2 10 TIRED 201 202 101002 102002 2
3703 1181003 3 50 REWAWRD 301 302 101003 102003 6
3704 1181003 4 50 REWAWRD 401 402 101004 102004 107004 7
3705 1181003 2 10 ANNOY 501 502 101005 102005 1
3706 1181003 2 10 BORING 601 602 101006 102006 5
3707 1181003 2 10 LAZY 701 702 101007 102007 3
3708 1181003 2 10 WANTTOUCH 801 802 101008 102008 8
3801 1191003 1 350 REWAWRD 101 102 101001 102001 107001 4
3802 1191003 2 10 TIRED 201 202 101002 102002 2
3803 1191003 3 50 REWAWRD 301 302 101003 102003 6
3804 1191003 4 50 REWAWRD 401 402 101004 102004 107004 7
3805 1191003 2 10 ANNOY 501 502 101005 102005 1
3806 1191003 2 10 BORING 601 602 101006 102006 5
3807 1191003 2 10 LAZY 701 702 101007 102007 3
3808 1191003 2 10 WANTTOUCH 801 802 101008 102008 8
3901 1201003 1 350 REWAWRD 101 102 101001 102001 107001 4
3902 1201003 2 10 TIRED 201 202 101002 102002 2
3903 1201003 3 50 REWAWRD 301 302 101003 102003 6
3904 1201003 4 50 REWAWRD 401 402 101004 102004 107004 7
3905 1201003 2 10 ANNOY 501 502 101005 102005 1
3906 1201003 2 10 BORING 601 602 101006 102006 5
3907 1201003 2 10 LAZY 701 702 101007 102007 3
3908 1201003 2 10 WANTTOUCH 801 802 101008 102008 8
4001 1211002 1 350 REWAWRD 101 102 101001 102001 107001 4
4002 1211002 2 10 TIRED 201 202 101002 102002 2
4003 1211002 3 50 REWAWRD 301 302 101003 102003 6
4004 1211002 4 50 REWAWRD 401 402 101004 102004 107004 7
4005 1211002 2 10 ANNOY 501 502 101005 102005 1
4006 1211002 2 10 BORING 601 602 101006 102006 5
4007 1211002 2 10 LAZY 701 702 101007 102007 3
4008 1211002 2 10 WANTTOUCH 801 802 101008 102008 8
4101 1531003 1 350 REWAWRD 101 102 101001 102001 107001 4
4102 1531003 2 10 TIRED 201 202 101002 102002 2
4103 1531003 3 50 REWAWRD 301 302 101003 102003 6
4104 1531003 4 50 REWAWRD 401 402 101004 102004 107004 7
4105 1531003 2 10 ANNOY 501 502 101005 102005 1
4106 1531003 2 10 BORING 601 602 101006 102006 5
4107 1531003 2 10 LAZY 701 702 101007 102007 3
4108 1531003 2 10 WANTTOUCH 801 802 101008 102008 8
4201 1121003 1 350 REWAWRD 101 102 101001 102001 107001 4
4202 1121003 2 10 TIRED 201 202 101002 102002 2
4203 1121003 3 50 REWAWRD 301 302 101003 102003 6
4204 1121003 4 50 REWAWRD 401 402 101004 102004 107004 7
4205 1121003 2 10 ANNOY 501 502 101005 102005 1
4206 1121003 2 10 BORING 601 602 101006 102006 5
4207 1121003 2 10 LAZY 701 702 101007 102007 3
4208 1121003 2 10 WANTTOUCH 801 802 101008 102008 8
4301 1221002 1 350 REWAWRD 101 102 101001 102001 107001 4
4302 1221002 2 10 TIRED 201 202 101002 102002 2
4303 1221002 3 50 REWAWRD 301 302 101003 102003 6
4304 1221002 4 50 REWAWRD 401 402 101004 102004 107004 7
4305 1221002 2 10 ANNOY 501 502 101005 102005 1
4306 1221002 2 10 BORING 601 602 101006 102006 5
4307 1221002 2 10 LAZY 701 702 101007 102007 3
4308 1221002 2 10 WANTTOUCH 801 802 101008 102008 8
4401 1131003 1 350 REWAWRD 101 102 101001 102001 107001 4
4402 1131003 2 10 TIRED 201 202 101002 102002 2
4403 1131003 3 50 REWAWRD 301 302 101003 102003 6
4404 1131003 4 50 REWAWRD 401 402 101004 102004 107004 7
4405 1131003 2 10 ANNOY 501 502 101005 102005 1
4406 1131003 2 10 BORING 601 602 101006 102006 5
4407 1131003 2 10 LAZY 701 702 101007 102007 3
4408 1131003 2 10 WANTTOUCH 801 802 101008 102008 8
4501 1541003 1 350 REWAWRD 101 102 101001 102001 107001 4
4502 1541003 2 10 TIRED 201 202 101002 102002 2
4503 1541003 3 50 REWAWRD 301 302 101003 102003 6
4504 1541003 4 50 REWAWRD 401 402 101004 102004 107004 7
4505 1541003 2 10 ANNOY 501 502 101005 102005 1
4506 1541003 2 10 BORING 601 602 101006 102006 5
4507 1541003 2 10 LAZY 701 702 101007 102007 3
4508 1541003 2 10 WANTTOUCH 801 802 101008 102008 8
4601 1031004 1 350 REWAWRD 101 102 101001 102001 107001 4
4602 1031004 2 10 TIRED 201 202 101002 102002 2
4603 1031004 3 50 REWAWRD 301 302 101003 102003 6
4604 1031004 4 50 REWAWRD 401 402 101004 102004 107004 7
4605 1031004 2 10 ANNOY 501 502 101005 102005 1
4606 1031004 2 10 BORING 601 602 101006 102006 5
4607 1031004 2 10 LAZY 701 702 101007 102007 3
4608 1031004 2 10 WANTTOUCH 801 802 101008 102008 8
4701 1531004 1 350 REWAWRD 101 102 101001 102001 107001 4
4702 1531004 2 10 TIRED 201 202 101002 102002 2
4703 1531004 3 50 REWAWRD 301 302 101003 102003 6
4704 1531004 4 50 REWAWRD 401 402 101004 102004 107004 7
4705 1531004 2 10 ANNOY 501 502 101005 102005 1
4706 1531004 2 10 BORING 601 602 101006 102006 5
4707 1531004 2 10 LAZY 701 702 101007 102007 3
4708 1531004 2 10 WANTTOUCH 801 802 101008 102008 8
4801 1551003 1 350 REWAWRD 101 102 101001 102001 107001 4
4802 1551003 2 10 TIRED 201 202 101002 102002 2
4803 1551003 3 50 REWAWRD 301 302 101003 102003 6
4804 1551003 4 50 REWAWRD 401 402 101004 102004 107004 7
4805 1551003 2 10 ANNOY 501 502 101005 102005 1
4806 1551003 2 10 BORING 601 602 101006 102006 5
4807 1551003 2 10 LAZY 701 702 101007 102007 3
4808 1551003 2 10 WANTTOUCH 801 802 101008 102008 8
4901 1051004 1 350 REWAWRD 101 102 101001 102001 107001 4
4902 1051004 2 10 TIRED 201 202 101002 102002 2
4903 1051004 3 50 REWAWRD 301 302 101003 102003 6
4904 1051004 4 50 REWAWRD 401 402 101004 102004 107004 7
4905 1051004 2 10 ANNOY 501 502 101005 102005 1
4906 1051004 2 10 BORING 601 602 101006 102006 5
4907 1051004 2 10 LAZY 701 702 101007 102007 3
4908 1051004 2 10 WANTTOUCH 801 802 101008 102008 8
5001 1561003 1 350 REWAWRD 101 102 101001 102001 107001 4
5002 1561003 2 10 TIRED 201 202 101002 102002 2
5003 1561003 3 50 REWAWRD 301 302 101003 102003 6
5004 1561003 4 50 REWAWRD 401 402 101004 102004 107004 7
5005 1561003 2 10 ANNOY 501 502 101005 102005 1
5006 1561003 2 10 BORING 601 602 101006 102006 5
5007 1561003 2 10 LAZY 701 702 101007 102007 3
5008 1561003 2 10 WANTTOUCH 801 802 101008 102008 8
5101 1071004 1 350 REWAWRD 101 102 101001 102001 107001 4
5102 1071004 2 10 TIRED 201 202 101002 102002 2
5103 1071004 3 50 REWAWRD 301 302 101003 102003 6
5104 1071004 4 50 REWAWRD 401 402 101004 102004 107004 7
5105 1071004 2 10 ANNOY 501 502 101005 102005 1
5106 1071004 2 10 BORING 601 602 101006 102006 5
5107 1071004 2 10 LAZY 701 702 101007 102007 3
5108 1071004 2 10 WANTTOUCH 801 802 101008 102008 8
5201 1571003 1 350 REWAWRD 101 102 101001 102001 107001 4
5202 1571003 2 10 TIRED 201 202 101002 102002 2
5203 1571003 3 50 REWAWRD 301 302 101003 102003 6
5204 1571003 4 50 REWAWRD 401 402 101004 102004 107004 7
5205 1571003 2 10 ANNOY 501 502 101005 102005 1
5206 1571003 2 10 BORING 601 602 101006 102006 5
5207 1571003 2 10 LAZY 701 702 101007 102007 3
5208 1571003 2 10 WANTTOUCH 801 802 101008 102008 8
5301 1041004 1 350 REWAWRD 101 102 101001 102001 107001 4
5302 1041004 2 10 TIRED 201 202 101002 102002 2
5303 1041004 3 50 REWAWRD 301 302 101003 102003 6
5304 1041004 4 50 REWAWRD 401 402 101004 102004 107004 7
5305 1041004 2 10 ANNOY 501 502 101005 102005 1
5306 1041004 2 10 BORING 601 602 101006 102006 5
5307 1041004 2 10 LAZY 701 702 101007 102007 3
5308 1041004 2 10 WANTTOUCH 801 802 101008 102008 8
EventId CharacterId Type Weight BehaviorId FinishReward HappenReward ConditionList[1] ConditionList[2] ConditionList[3] CompletedType[0] CompletedType[1] CompletedType[2]
1 1021001 1 350 REWAWRD 101 102 101001 102001 107001 4
2 1021001 2 10 TIRED 201 202 101002 102002 2
3 1021001 3 50 REWAWRD 301 302 101003 102003 6
4 1021001 4 50 REWAWRD 401 402 101004 102004 107004 7
5 1021001 2 10 ANNOY 501 502 101005 102005 1
6 1021001 2 10 BORING 601 602 101006 102006 5
7 1021001 2 10 LAZY 701 702 101007 102007 3
8 1021001 2 10 WANTTOUCH 801 802 101008 102008 8
101 1031001 1 350 REWAWRD 101 102 101001 102001 107001 4
102 1031001 2 10 TIRED 201 202 101002 102002 2
103 1031001 3 50 REWAWRD 301 302 101003 102003 6
104 1031001 4 50 REWAWRD 401 402 101004 102004 107004 7
105 1031001 2 10 ANNOY 501 502 101005 102005 1
106 1031001 2 10 BORING 601 602 101006 102006 5
107 1031001 2 10 LAZY 701 702 101007 102007 3
108 1031001 2 10 WANTTOUCH 801 802 101008 102008 8
201 1011002 1 350 REWAWRD 101 102 101001 102001 107001 4
202 1011002 2 10 TIRED 201 202 101002 102002 2
203 1011002 3 50 REWAWRD 301 302 101003 102003 6
204 1011002 4 50 REWAWRD 401 402 101004 102004 107004 7
205 1011002 2 10 ANNOY 501 502 101005 102005 1
206 1011002 2 10 BORING 601 602 101006 102006 5
207 1011002 2 10 LAZY 701 702 101007 102007 3
208 1011002 2 10 WANTTOUCH 801 802 101008 102008 8
301 1041002 1 350 REWAWRD 101 102 101001 102001 107001 4
302 1041002 2 10 TIRED 201 202 101002 102002 2
303 1041002 3 50 REWAWRD 301 302 101003 102003 6
304 1041002 4 50 REWAWRD 401 402 101004 102004 107004 7
305 1041002 2 10 ANNOY 501 502 101005 102005 1
306 1041002 2 10 BORING 601 602 101006 102006 5
307 1041002 2 10 LAZY 701 702 101007 102007 3
308 1041002 2 10 WANTTOUCH 801 802 101008 102008 8
401 1051001 1 350 REWAWRD 101 102 101001 102001 107001 4
402 1051001 2 10 TIRED 201 202 101002 102002 2
403 1051001 3 50 REWAWRD 301 302 101003 102003 6
404 1051001 4 50 REWAWRD 401 402 101004 102004 107004 7
405 1051001 2 10 ANNOY 501 502 101005 102005 1
406 1051001 2 10 BORING 601 602 101006 102006 5
407 1051001 2 10 LAZY 701 702 101007 102007 3
408 1051001 2 10 WANTTOUCH 801 802 101008 102008 8
501 1061002 1 350 REWAWRD 101 102 101001 102001 107001 4
502 1061002 2 10 TIRED 201 202 101002 102002 2
503 1061002 3 50 REWAWRD 301 302 101003 102003 6
504 1061002 4 50 REWAWRD 401 402 101004 102004 107004 7
505 1061002 2 10 ANNOY 501 502 101005 102005 1
506 1061002 2 10 BORING 601 602 101006 102006 5
507 1061002 2 10 LAZY 701 702 101007 102007 3
508 1061002 2 10 WANTTOUCH 801 802 101008 102008 8
601 1071002 1 350 REWAWRD 101 102 101001 102001 107001 4
602 1071002 2 10 TIRED 201 202 101002 102002 2
603 1071002 3 50 REWAWRD 301 302 101003 102003 6
604 1071002 4 50 REWAWRD 401 402 101004 102004 107004 7
605 1071002 2 10 ANNOY 501 502 101005 102005 1
606 1071002 2 10 BORING 601 602 101006 102006 5
607 1071002 2 10 LAZY 701 702 101007 102007 3
608 1071002 2 10 WANTTOUCH 801 802 101008 102008 8
701 1081002 1 350 REWAWRD 101 102 101001 102001 107001 4
702 1081002 2 10 TIRED 201 202 101002 102002 2
703 1081002 3 50 REWAWRD 301 302 101003 102003 6
704 1081002 4 50 REWAWRD 401 402 101004 102004 107004 7
705 1081002 2 10 ANNOY 501 502 101005 102005 1
706 1081002 2 10 BORING 601 602 101006 102006 5
707 1081002 2 10 LAZY 701 702 101007 102007 3
708 1081002 2 10 WANTTOUCH 801 802 101008 102008 8
801 1021002 1 350 REWAWRD 101 102 101001 102001 107001 4
802 1021002 2 10 TIRED 201 202 101002 102002 2
803 1021002 3 50 REWAWRD 301 302 101003 102003 6
804 1021002 4 50 REWAWRD 401 402 101004 102004 107004 7
805 1021002 2 10 ANNOY 501 502 101005 102005 1
806 1021002 2 10 BORING 601 602 101006 102006 5
807 1021002 2 10 LAZY 701 702 101007 102007 3
808 1021002 2 10 WANTTOUCH 801 802 101008 102008 8
901 1031002 1 350 REWAWRD 101 102 101001 102001 107001 4
902 1031002 2 10 TIRED 201 202 101002 102002 2
903 1031002 3 50 REWAWRD 301 302 101003 102003 6
904 1031002 4 50 REWAWRD 401 402 101004 102004 107004 7
905 1031002 2 10 ANNOY 501 502 101005 102005 1
906 1031002 2 10 BORING 601 602 101006 102006 5
907 1031002 2 10 LAZY 701 702 101007 102007 3
908 1031002 2 10 WANTTOUCH 801 802 101008 102008 8
1001 1061003 1 350 REWAWRD 101 102 101001 102001 107001 4
1002 1061003 2 10 TIRED 201 202 101002 102002 2
1003 1061003 3 50 REWAWRD 301 302 101003 102003 6
1004 1061003 4 50 REWAWRD 401 402 101004 102004 107004 7
1005 1061003 2 10 ANNOY 501 502 101005 102005 1
1006 1061003 2 10 BORING 601 602 101006 102006 5
1007 1061003 2 10 LAZY 701 702 101007 102007 3
1008 1061003 2 10 WANTTOUCH 801 802 101008 102008 8
1101 1031003 1 350 REWAWRD 101 102 101001 102001 107001 4
1102 1031003 2 10 TIRED 201 202 101002 102002 2
1103 1031003 3 50 REWAWRD 301 302 101003 102003 6
1104 1031003 4 50 REWAWRD 401 402 101004 102004 107004 7
1105 1031003 2 10 ANNOY 501 502 101005 102005 1
1106 1031003 2 10 BORING 601 602 101006 102006 5
1107 1031003 2 10 LAZY 701 702 101007 102007 3
1108 1031003 2 10 WANTTOUCH 801 802 101008 102008 8
1201 1011003 1 350 REWAWRD 101 102 101001 102001 107001 4
1202 1011003 2 10 TIRED 201 202 101002 102002 2
1203 1011003 3 50 REWAWRD 301 302 101003 102003 6
1204 1011003 4 50 REWAWRD 401 402 101004 102004 107004 7
1205 1011003 2 10 ANNOY 501 502 101005 102005 1
1206 1011003 2 10 BORING 601 602 101006 102006 5
1207 1011003 2 10 LAZY 701 702 101007 102007 3
1208 1011003 2 10 WANTTOUCH 801 802 101008 102008 8
1301 1071003 1 350 REWAWRD 101 102 101001 102001 107001 4
1302 1071003 2 10 TIRED 201 202 101002 102002 2
1303 1071003 3 50 REWAWRD 301 302 101003 102003 6
1304 1071003 4 50 REWAWRD 401 402 101004 102004 107004 7
1305 1071003 2 10 ANNOY 501 502 101005 102005 1
1306 1071003 2 10 BORING 601 602 101006 102006 5
1307 1071003 2 10 LAZY 701 702 101007 102007 3
1308 1071003 2 10 WANTTOUCH 801 802 101008 102008 8
1401 1051003 1 350 REWAWRD 101 102 101001 102001 107001 4
1402 1051003 2 10 TIRED 201 202 101002 102002 2
1403 1051003 3 50 REWAWRD 301 302 101003 102003 6
1404 1051003 4 50 REWAWRD 401 402 101004 102004 107004 7
1405 1051003 2 10 ANNOY 501 502 101005 102005 1
1406 1051003 2 10 BORING 601 602 101006 102006 5
1407 1051003 2 10 LAZY 701 702 101007 102007 3
1408 1051003 2 10 WANTTOUCH 801 802 101008 102008 8
1501 1021003 1 350 REWAWRD 101 102 101001 102001 107001 4
1502 1021003 2 10 TIRED 201 202 101002 102002 2
1503 1021003 3 50 REWAWRD 301 302 101003 102003 6
1504 1021003 4 50 REWAWRD 401 402 101004 102004 107004 7
1505 1021003 2 10 ANNOY 501 502 101005 102005 1
1506 1021003 2 10 BORING 601 602 101006 102006 5
1507 1021003 2 10 LAZY 701 702 101007 102007 3
1508 1021003 2 10 WANTTOUCH 801 802 101008 102008 8
1601 1081003 1 350 REWAWRD 101 102 101001 102001 107001 4
1602 1081003 2 10 TIRED 201 202 101002 102002 2
1603 1081003 3 50 REWAWRD 301 302 101003 102003 6
1604 1081003 4 50 REWAWRD 401 402 101004 102004 107004 7
1605 1081003 2 10 ANNOY 501 502 101005 102005 1
1606 1081003 2 10 BORING 601 602 101006 102006 5
1607 1081003 2 10 LAZY 701 702 101007 102007 3
1608 1081003 2 10 WANTTOUCH 801 802 101008 102008 8
1701 1091002 1 350 REWAWRD 101 102 101001 102001 107001 4
1702 1091002 2 10 TIRED 201 202 101002 102002 2
1703 1091002 3 50 REWAWRD 301 302 101003 102003 6
1704 1091002 4 50 REWAWRD 401 402 101004 102004 107004 7
1705 1091002 2 10 ANNOY 501 502 101005 102005 1
1706 1091002 2 10 BORING 601 602 101006 102006 5
1707 1091002 2 10 LAZY 701 702 101007 102007 3
1708 1091002 2 10 WANTTOUCH 801 802 101008 102008 8
1801 90370 1 350 REWAWRD 101 102 101001 102001 107001 4
1802 90370 2 10 TIRED 201 202 101002 102002 2
1803 90370 3 50 REWAWRD 301 302 101003 102003 6
1804 90370 4 50 REWAWRD 401 402 101004 102004 107004 7
1805 90370 2 10 ANNOY 501 502 101005 102005 1
1806 90370 2 10 BORING 601 602 101006 102006 5
1807 90370 2 10 LAZY 701 702 101007 102007 3
1808 90370 2 10 WANTTOUCH 801 802 101008 102008 8
1901 90220 1 350 REWAWRD 101 102 101001 102001 107001 4
1902 90220 2 10 TIRED 201 202 101002 102002 2
1903 90220 3 50 REWAWRD 301 302 101003 102003 6
1904 90220 4 50 REWAWRD 401 402 101004 102004 107004 7
1905 90220 2 10 ANNOY 501 502 101005 102005 1
1906 90220 2 10 BORING 601 602 101006 102006 5
1907 90220 2 10 LAZY 701 702 101007 102007 3
1908 90220 2 10 WANTTOUCH 801 802 101008 102008 8
2001 1111002 1 350 REWAWRD 101 102 101001 102001 107001 4
2002 1111002 2 10 TIRED 201 202 101002 102002 2
2003 1111002 3 50 REWAWRD 301 302 101003 102003 6
2004 1111002 4 50 REWAWRD 401 402 101004 102004 107004 7
2005 1111002 2 10 ANNOY 501 502 101005 102005 1
2006 1111002 2 10 BORING 601 602 101006 102006 5
2007 1111002 2 10 LAZY 701 702 101007 102007 3
2008 1111002 2 10 WANTTOUCH 801 802 101008 102008 8
2101 81600 1 350 REWAWRD 101 102 101001 102001 107001 4
2102 81600 2 10 TIRED 201 202 101002 102002 2
2103 81600 3 50 REWAWRD 301 302 101003 102003 6
2104 81600 4 50 REWAWRD 401 402 101004 102004 107004 7
2105 81600 2 10 ANNOY 501 502 101005 102005 1
2106 81600 2 10 BORING 601 602 101006 102006 5
2107 81600 2 10 LAZY 701 702 101007 102007 3
2108 81600 2 10 WANTTOUCH 801 802 101008 102008 8
2201 81500 1 350 REWAWRD 101 102 101001 102001 107001 4
2202 81500 2 10 TIRED 201 202 101002 102002 2
2203 81500 3 50 REWAWRD 301 302 101003 102003 6
2204 81500 4 50 REWAWRD 401 402 101004 102004 107004 7
2205 81500 2 10 ANNOY 501 502 101005 102005 1
2206 81500 2 10 BORING 601 602 101006 102006 5
2207 81500 2 10 LAZY 701 702 101007 102007 3
2208 81500 2 10 WANTTOUCH 801 802 101008 102008 8
2301 92030 1 350 REWAWRD 101 102 101001 102001 107001 4
2302 92030 2 10 TIRED 201 202 101002 102002 2
2303 92030 3 50 REWAWRD 301 302 101003 102003 6
2304 92030 4 50 REWAWRD 401 402 101004 102004 107004 7
2305 92030 2 10 ANNOY 501 502 101005 102005 1
2306 92030 2 10 BORING 601 602 101006 102006 5
2307 92030 2 10 LAZY 701 702 101007 102007 3
2308 92030 2 10 WANTTOUCH 801 802 101008 102008 8
2401 1041003 1 350 REWAWRD 101 102 101001 102001 107001 4
2402 1041003 2 10 TIRED 201 202 101002 102002 2
2403 1041003 3 50 REWAWRD 301 302 101003 102003 6
2404 1041003 4 50 REWAWRD 401 402 101004 102004 107004 7
2405 1041003 2 10 ANNOY 501 502 101005 102005 1
2406 1041003 2 10 BORING 601 602 101006 102006 5
2407 1041003 2 10 LAZY 701 702 101007 102007 3
2408 1041003 2 10 WANTTOUCH 801 802 101008 102008 8
2501 1121002 1 350 REWAWRD 101 102 101001 102001 107001 4
2502 1121002 2 10 TIRED 201 202 101002 102002 2
2503 1121002 3 50 REWAWRD 301 302 101003 102003 6
2504 1121002 4 50 REWAWRD 401 402 101004 102004 107004 7
2505 1121002 2 10 ANNOY 501 502 101005 102005 1
2506 1121002 2 10 BORING 601 602 101006 102006 5
2507 1121002 2 10 LAZY 701 702 101007 102007 3
2508 1121002 2 10 WANTTOUCH 801 802 101008 102008 8
2601 92670 1 350 REWAWRD 101 102 101001 102001 107001 4
2602 92670 2 10 TIRED 201 202 101002 102002 2
2603 92670 3 50 REWAWRD 301 302 101003 102003 6
2604 92670 4 50 REWAWRD 401 402 101004 102004 107004 7
2605 92670 2 10 ANNOY 501 502 101005 102005 1
2606 92670 2 10 BORING 601 602 101006 102006 5
2607 92670 2 10 LAZY 701 702 101007 102007 3
2608 92670 2 10 WANTTOUCH 801 802 101008 102008 8
2701 813000 1 350 REWAWRD 101 102 101001 102001 107001 4
2702 813000 2 10 TIRED 201 202 101002 102002 2
2703 813000 3 50 REWAWRD 301 302 101003 102003 6
2704 813000 4 50 REWAWRD 401 402 101004 102004 107004 7
2705 813000 2 10 ANNOY 501 502 101005 102005 1
2706 813000 2 10 BORING 601 602 101006 102006 5
2707 813000 2 10 LAZY 701 702 101007 102007 3
2708 813000 2 10 WANTTOUCH 801 802 101008 102008 8
2801 1000000 1 350 REWAWRD 101 102 101001 102001 107001 4
2802 1000000 2 10 TIRED 201 202 101002 102002 2
2803 1000000 3 50 REWAWRD 301 302 101003 102003 6
2804 1000000 4 50 REWAWRD 401 402 101004 102004 107004 7
2805 1000000 2 10 ANNOY 501 502 101005 102005 1
2806 1000000 2 10 BORING 601 602 101006 102006 5
2807 1000000 2 10 LAZY 701 702 101007 102007 3
2808 1000000 2 10 WANTTOUCH 801 802 101008 102008 8
2901 1021004 1 350 REWAWRD 101 102 101001 102001 107001 4
2902 1021004 2 10 TIRED 201 202 101002 102002 2
2903 1021004 3 50 REWAWRD 301 302 101003 102003 6
2904 1021004 4 50 REWAWRD 401 402 101004 102004 107004 7
2905 1021004 2 10 ANNOY 501 502 101005 102005 1
2906 1021004 2 10 BORING 601 602 101006 102006 5
2907 1021004 2 10 LAZY 701 702 101007 102007 3
2908 1021004 2 10 WANTTOUCH 801 802 101008 102008 8
3001 1131002 1 350 REWAWRD 101 102 101001 102001 107001 4
3002 1131002 2 10 TIRED 201 202 101002 102002 2
3003 1131002 3 50 REWAWRD 301 302 101003 102003 6
3004 1131002 4 50 REWAWRD 401 402 101004 102004 107004 7
3005 1131002 2 10 ANNOY 501 502 101005 102005 1
3006 1131002 2 10 BORING 601 602 101006 102006 5
3007 1131002 2 10 LAZY 701 702 101007 102007 3
3008 1131002 2 10 WANTTOUCH 801 802 101008 102008 8
3101 1511003 1 350 REWAWRD 101 102 101001 102001 107001 4
3102 1511003 2 10 TIRED 201 202 101002 102002 2
3103 1511003 3 50 REWAWRD 301 302 101003 102003 6
3104 1511003 4 50 REWAWRD 401 402 101004 102004 107004 7
3105 1511003 2 10 ANNOY 501 502 101005 102005 1
3106 1511003 2 10 BORING 601 602 101006 102006 5
3107 1511003 2 10 LAZY 701 702 101007 102007 3
3108 1511003 2 10 WANTTOUCH 801 802 101008 102008 8
3201 1141003 1 350 REWAWRD 101 102 101001 102001 107001 4
3202 1141003 2 10 TIRED 201 202 101002 102002 2
3203 1141003 3 50 REWAWRD 301 302 101003 102003 6
3204 1141003 4 50 REWAWRD 401 402 101004 102004 107004 7
3205 1141003 2 10 ANNOY 501 502 101005 102005 1
3206 1141003 2 10 BORING 601 602 101006 102006 5
3207 1141003 2 10 LAZY 701 702 101007 102007 3
3208 1141003 2 10 WANTTOUCH 801 802 101008 102008 8
3301 1521003 1 350 REWAWRD 101 102 101001 102001 107001 4
3302 1521003 2 10 TIRED 201 202 101002 102002 2
3303 1521003 3 50 REWAWRD 301 302 101003 102003 6
3304 1521003 4 50 REWAWRD 401 402 101004 102004 107004 7
3305 1521003 2 10 ANNOY 501 502 101005 102005 1
3306 1521003 2 10 BORING 601 602 101006 102006 5
3307 1521003 2 10 LAZY 701 702 101007 102007 3
3308 1521003 2 10 WANTTOUCH 801 802 101008 102008 8
3401 1161002 1 350 REWAWRD 101 102 101001 102001 107001 4
3402 1161002 2 10 TIRED 201 202 101002 102002 2
3403 1161002 3 50 REWAWRD 301 302 101003 102003 6
3404 1161002 4 50 REWAWRD 401 402 101004 102004 107004 7
3405 1161002 2 10 ANNOY 501 502 101005 102005 1
3406 1161002 2 10 BORING 601 602 101006 102006 5
3407 1161002 2 10 LAZY 701 702 101007 102007 3
3408 1161002 2 10 WANTTOUCH 801 802 101008 102008 8
3501 837000 1 350 REWAWRD 101 102 101001 102001 107001 4
3502 837000 2 10 TIRED 201 202 101002 102002 2
3503 837000 3 50 REWAWRD 301 302 101003 102003 6
3504 837000 4 50 REWAWRD 401 402 101004 102004 107004 7
3505 837000 2 10 ANNOY 501 502 101005 102005 1
3506 837000 2 10 BORING 601 602 101006 102006 5
3507 837000 2 10 LAZY 701 702 101007 102007 3
3508 837000 2 10 WANTTOUCH 801 802 101008 102008 8
3601 1171003 1 350 REWAWRD 101 102 101001 102001 107001 4
3602 1171003 2 10 TIRED 201 202 101002 102002 2
3603 1171003 3 50 REWAWRD 301 302 101003 102003 6
3604 1171003 4 50 REWAWRD 401 402 101004 102004 107004 7
3605 1171003 2 10 ANNOY 501 502 101005 102005 1
3606 1171003 2 10 BORING 601 602 101006 102006 5
3607 1171003 2 10 LAZY 701 702 101007 102007 3
3608 1171003 2 10 WANTTOUCH 801 802 101008 102008 8
3701 1181003 1 350 REWAWRD 101 102 101001 102001 107001 4
3702 1181003 2 10 TIRED 201 202 101002 102002 2
3703 1181003 3 50 REWAWRD 301 302 101003 102003 6
3704 1181003 4 50 REWAWRD 401 402 101004 102004 107004 7
3705 1181003 2 10 ANNOY 501 502 101005 102005 1
3706 1181003 2 10 BORING 601 602 101006 102006 5
3707 1181003 2 10 LAZY 701 702 101007 102007 3
3708 1181003 2 10 WANTTOUCH 801 802 101008 102008 8
3801 1191003 1 350 REWAWRD 101 102 101001 102001 107001 4
3802 1191003 2 10 TIRED 201 202 101002 102002 2
3803 1191003 3 50 REWAWRD 301 302 101003 102003 6
3804 1191003 4 50 REWAWRD 401 402 101004 102004 107004 7
3805 1191003 2 10 ANNOY 501 502 101005 102005 1
3806 1191003 2 10 BORING 601 602 101006 102006 5
3807 1191003 2 10 LAZY 701 702 101007 102007 3
3808 1191003 2 10 WANTTOUCH 801 802 101008 102008 8
3901 1201003 1 350 REWAWRD 101 102 101001 102001 107001 4
3902 1201003 2 10 TIRED 201 202 101002 102002 2
3903 1201003 3 50 REWAWRD 301 302 101003 102003 6
3904 1201003 4 50 REWAWRD 401 402 101004 102004 107004 7
3905 1201003 2 10 ANNOY 501 502 101005 102005 1
3906 1201003 2 10 BORING 601 602 101006 102006 5
3907 1201003 2 10 LAZY 701 702 101007 102007 3
3908 1201003 2 10 WANTTOUCH 801 802 101008 102008 8
4001 1211002 1 350 REWAWRD 101 102 101001 102001 107001 4
4002 1211002 2 10 TIRED 201 202 101002 102002 2
4003 1211002 3 50 REWAWRD 301 302 101003 102003 6
4004 1211002 4 50 REWAWRD 401 402 101004 102004 107004 7
4005 1211002 2 10 ANNOY 501 502 101005 102005 1
4006 1211002 2 10 BORING 601 602 101006 102006 5
4007 1211002 2 10 LAZY 701 702 101007 102007 3
4008 1211002 2 10 WANTTOUCH 801 802 101008 102008 8
4101 1531003 1 350 REWAWRD 101 102 101001 102001 107001 4
4102 1531003 2 10 TIRED 201 202 101002 102002 2
4103 1531003 3 50 REWAWRD 301 302 101003 102003 6
4104 1531003 4 50 REWAWRD 401 402 101004 102004 107004 7
4105 1531003 2 10 ANNOY 501 502 101005 102005 1
4106 1531003 2 10 BORING 601 602 101006 102006 5
4107 1531003 2 10 LAZY 701 702 101007 102007 3
4108 1531003 2 10 WANTTOUCH 801 802 101008 102008 8
4201 1121003 1 350 REWAWRD 101 102 101001 102001 107001 4
4202 1121003 2 10 TIRED 201 202 101002 102002 2
4203 1121003 3 50 REWAWRD 301 302 101003 102003 6
4204 1121003 4 50 REWAWRD 401 402 101004 102004 107004 7
4205 1121003 2 10 ANNOY 501 502 101005 102005 1
4206 1121003 2 10 BORING 601 602 101006 102006 5
4207 1121003 2 10 LAZY 701 702 101007 102007 3
4208 1121003 2 10 WANTTOUCH 801 802 101008 102008 8
4301 1221002 1 350 REWAWRD 101 102 101001 102001 107001 4
4302 1221002 2 10 TIRED 201 202 101002 102002 2
4303 1221002 3 50 REWAWRD 301 302 101003 102003 6
4304 1221002 4 50 REWAWRD 401 402 101004 102004 107004 7
4305 1221002 2 10 ANNOY 501 502 101005 102005 1
4306 1221002 2 10 BORING 601 602 101006 102006 5
4307 1221002 2 10 LAZY 701 702 101007 102007 3
4308 1221002 2 10 WANTTOUCH 801 802 101008 102008 8
4401 1131003 1 350 REWAWRD 101 102 101001 102001 107001 4
4402 1131003 2 10 TIRED 201 202 101002 102002 2
4403 1131003 3 50 REWAWRD 301 302 101003 102003 6
4404 1131003 4 50 REWAWRD 401 402 101004 102004 107004 7
4405 1131003 2 10 ANNOY 501 502 101005 102005 1
4406 1131003 2 10 BORING 601 602 101006 102006 5
4407 1131003 2 10 LAZY 701 702 101007 102007 3
4408 1131003 2 10 WANTTOUCH 801 802 101008 102008 8
4501 1541003 1 350 REWAWRD 101 102 101001 102001 107001 4
4502 1541003 2 10 TIRED 201 202 101002 102002 2
4503 1541003 3 50 REWAWRD 301 302 101003 102003 6
4504 1541003 4 50 REWAWRD 401 402 101004 102004 107004 7
4505 1541003 2 10 ANNOY 501 502 101005 102005 1
4506 1541003 2 10 BORING 601 602 101006 102006 5
4507 1541003 2 10 LAZY 701 702 101007 102007 3
4508 1541003 2 10 WANTTOUCH 801 802 101008 102008 8
4601 1031004 1 350 REWAWRD 101 102 101001 102001 107001 4
4602 1031004 2 10 TIRED 201 202 101002 102002 2
4603 1031004 3 50 REWAWRD 301 302 101003 102003 6
4604 1031004 4 50 REWAWRD 401 402 101004 102004 107004 7
4605 1031004 2 10 ANNOY 501 502 101005 102005 1
4606 1031004 2 10 BORING 601 602 101006 102006 5
4607 1031004 2 10 LAZY 701 702 101007 102007 3
4608 1031004 2 10 WANTTOUCH 801 802 101008 102008 8
4701 1531004 1 350 REWAWRD 101 102 101001 102001 107001 4
4702 1531004 2 10 TIRED 201 202 101002 102002 2
4703 1531004 3 50 REWAWRD 301 302 101003 102003 6
4704 1531004 4 50 REWAWRD 401 402 101004 102004 107004 7
4705 1531004 2 10 ANNOY 501 502 101005 102005 1
4706 1531004 2 10 BORING 601 602 101006 102006 5
4707 1531004 2 10 LAZY 701 702 101007 102007 3
4708 1531004 2 10 WANTTOUCH 801 802 101008 102008 8
4801 1551003 1 350 REWAWRD 101 102 101001 102001 107001 4
4802 1551003 2 10 TIRED 201 202 101002 102002 2
4803 1551003 3 50 REWAWRD 301 302 101003 102003 6
4804 1551003 4 50 REWAWRD 401 402 101004 102004 107004 7
4805 1551003 2 10 ANNOY 501 502 101005 102005 1
4806 1551003 2 10 BORING 601 602 101006 102006 5
4807 1551003 2 10 LAZY 701 702 101007 102007 3
4808 1551003 2 10 WANTTOUCH 801 802 101008 102008 8
4901 1051004 1 350 REWAWRD 101 102 101001 102001 107001 4
4902 1051004 2 10 TIRED 201 202 101002 102002 2
4903 1051004 3 50 REWAWRD 301 302 101003 102003 6
4904 1051004 4 50 REWAWRD 401 402 101004 102004 107004 7
4905 1051004 2 10 ANNOY 501 502 101005 102005 1
4906 1051004 2 10 BORING 601 602 101006 102006 5
4907 1051004 2 10 LAZY 701 702 101007 102007 3
4908 1051004 2 10 WANTTOUCH 801 802 101008 102008 8
5001 1561003 1 350 REWAWRD 101 102 101001 102001 107001 4
5002 1561003 2 10 TIRED 201 202 101002 102002 2
5003 1561003 3 50 REWAWRD 301 302 101003 102003 6
5004 1561003 4 50 REWAWRD 401 402 101004 102004 107004 7
5005 1561003 2 10 ANNOY 501 502 101005 102005 1
5006 1561003 2 10 BORING 601 602 101006 102006 5
5007 1561003 2 10 LAZY 701 702 101007 102007 3
5008 1561003 2 10 WANTTOUCH 801 802 101008 102008 8
5101 1071004 1 350 REWAWRD 101 102 101001 102001 107001 4
5102 1071004 2 10 TIRED 201 202 101002 102002 2
5103 1071004 3 50 REWAWRD 301 302 101003 102003 6
5104 1071004 4 50 REWAWRD 401 402 101004 102004 107004 7
5105 1071004 2 10 ANNOY 501 502 101005 102005 1
5106 1071004 2 10 BORING 601 602 101006 102006 5
5107 1071004 2 10 LAZY 701 702 101007 102007 3
5108 1071004 2 10 WANTTOUCH 801 802 101008 102008 8
5201 1571003 1 350 REWAWRD 101 102 101001 102001 107001 4
5202 1571003 2 10 TIRED 201 202 101002 102002 2
5203 1571003 3 50 REWAWRD 301 302 101003 102003 6
5204 1571003 4 50 REWAWRD 401 402 101004 102004 107004 7
5205 1571003 2 10 ANNOY 501 502 101005 102005 1
5206 1571003 2 10 BORING 601 602 101006 102006 5
5207 1571003 2 10 LAZY 701 702 101007 102007 3
5208 1571003 2 10 WANTTOUCH 801 802 101008 102008 8
5301 1041004 1 350 REWAWRD 101 102 101001 102001 107001 4
5302 1041004 2 10 TIRED 201 202 101002 102002 2
5303 1041004 3 50 REWAWRD 301 302 101003 102003 6
5304 1041004 4 50 REWAWRD 401 402 101004 102004 107004 7
5305 1041004 2 10 ANNOY 501 502 101005 102005 1
5306 1041004 2 10 BORING 601 602 101006 102006 5
5307 1041004 2 10 LAZY 701 702 101007 102007 3
5308 1041004 2 10 WANTTOUCH 801 802 101008 102008 8
1 ]¯@\²7`ͤ“lß4ëK®­Üê EventId CharacterId Type Weight BehaviorId FinishReward HappenReward ConditionList[1] ConditionList[2] ConditionList[3] CompletedType[0] CompletedType[1] CompletedType[2]
2 ÊØËllže|EŠ[¡QNæÅÞÁ„´iù¨R=4#½ë–w |i[iÆiªz,~§L!Éš¾œ/BÑœ·á„ÝŽèî>Á‘<„G ÅØŠSð¢�0{.&ÅqD‰¡eiu6ZEventId CharacterId Type Weight BehaviorId FinishReward HappenReward ConditionList[1] ConditionList[2] ConditionList[3] CompletedType[0] CompletedType[1] CompletedType[2] 1 1021001 1 350 REWAWRD 101 102 101001 102001 107001 4
3 1 1021001 1 350 REWAWRD 101 102 101001 102001 107001 4 2 1021001 2 10 TIRED 201 202 101002 102002 2
4 2 1021001 2 10 TIRED 201 202 101002 102002 2 3 1021001 3 50 REWAWRD 301 302 101003 102003 6
5 3 1021001 3 50 REWAWRD 301 302 101003 102003 6 4 1021001 4 50 REWAWRD 401 402 101004 102004 107004 7
6 4 1021001 4 50 REWAWRD 401 402 101004 102004 107004 7 5 1021001 2 10 ANNOY 501 502 101005 102005 1
7 5 1021001 2 10 ANNOY 501 502 101005 102005 1 6 1021001 2 10 BORING 601 602 101006 102006 5
8 6 1021001 2 10 BORING 601 602 101006 102006 5 7 1021001 2 10 LAZY 701 702 101007 102007 3
9 7 1021001 2 10 LAZY 701 702 101007 102007 3 8 1021001 2 10 WANTTOUCH 801 802 101008 102008 8
10 8 1021001 2 10 WANTTOUCH 801 802 101008 102008 8 101 1031001 1 350 REWAWRD 101 102 101001 102001 107001 4
11 101 1031001 1 350 REWAWRD 101 102 101001 102001 107001 4 102 1031001 2 10 TIRED 201 202 101002 102002 2
12 102 1031001 2 10 TIRED 201 202 101002 102002 2 103 1031001 3 50 REWAWRD 301 302 101003 102003 6
13 103 1031001 3 50 REWAWRD 301 302 101003 102003 6 104 1031001 4 50 REWAWRD 401 402 101004 102004 107004 7
14 104 1031001 4 50 REWAWRD 401 402 101004 102004 107004 7 105 1031001 2 10 ANNOY 501 502 101005 102005 1
15 105 1031001 2 10 ANNOY 501 502 101005 102005 1 106 1031001 2 10 BORING 601 602 101006 102006 5
16 106 1031001 2 10 BORING 601 602 101006 102006 5 107 1031001 2 10 LAZY 701 702 101007 102007 3
17 107 1031001 2 10 LAZY 701 702 101007 102007 3 108 1031001 2 10 WANTTOUCH 801 802 101008 102008 8
18 108 1031001 2 10 WANTTOUCH 801 802 101008 102008 8 201 1011002 1 350 REWAWRD 101 102 101001 102001 107001 4
19 201 1011002 1 350 REWAWRD 101 102 101001 102001 107001 4 202 1011002 2 10 TIRED 201 202 101002 102002 2
20 202 1011002 2 10 TIRED 201 202 101002 102002 2 203 1011002 3 50 REWAWRD 301 302 101003 102003 6
21 203 1011002 3 50 REWAWRD 301 302 101003 102003 6 204 1011002 4 50 REWAWRD 401 402 101004 102004 107004 7
22 204 1011002 4 50 REWAWRD 401 402 101004 102004 107004 7 205 1011002 2 10 ANNOY 501 502 101005 102005 1
23 205 1011002 2 10 ANNOY 501 502 101005 102005 1 206 1011002 2 10 BORING 601 602 101006 102006 5
24 206 1011002 2 10 BORING 601 602 101006 102006 5 207 1011002 2 10 LAZY 701 702 101007 102007 3
25 207 1011002 2 10 LAZY 701 702 101007 102007 3 208 1011002 2 10 WANTTOUCH 801 802 101008 102008 8
26 208 1011002 2 10 WANTTOUCH 801 802 101008 102008 8 301 1041002 1 350 REWAWRD 101 102 101001 102001 107001 4
27 301 1041002 1 350 REWAWRD 101 102 101001 102001 107001 4 302 1041002 2 10 TIRED 201 202 101002 102002 2
28 302 1041002 2 10 TIRED 201 202 101002 102002 2 303 1041002 3 50 REWAWRD 301 302 101003 102003 6
29 303 1041002 3 50 REWAWRD 301 302 101003 102003 6 304 1041002 4 50 REWAWRD 401 402 101004 102004 107004 7
30 304 1041002 4 50 REWAWRD 401 402 101004 102004 107004 7 305 1041002 2 10 ANNOY 501 502 101005 102005 1
31 305 1041002 2 10 ANNOY 501 502 101005 102005 1 306 1041002 2 10 BORING 601 602 101006 102006 5
32 306 1041002 2 10 BORING 601 602 101006 102006 5 307 1041002 2 10 LAZY 701 702 101007 102007 3
33 307 1041002 2 10 LAZY 701 702 101007 102007 3 308 1041002 2 10 WANTTOUCH 801 802 101008 102008 8
34 308 1041002 2 10 WANTTOUCH 801 802 101008 102008 8 401 1051001 1 350 REWAWRD 101 102 101001 102001 107001 4
35 401 1051001 1 350 REWAWRD 101 102 101001 102001 107001 4 402 1051001 2 10 TIRED 201 202 101002 102002 2
36 402 1051001 2 10 TIRED 201 202 101002 102002 2 403 1051001 3 50 REWAWRD 301 302 101003 102003 6
37 403 1051001 3 50 REWAWRD 301 302 101003 102003 6 404 1051001 4 50 REWAWRD 401 402 101004 102004 107004 7
38 404 1051001 4 50 REWAWRD 401 402 101004 102004 107004 7 405 1051001 2 10 ANNOY 501 502 101005 102005 1
39 405 1051001 2 10 ANNOY 501 502 101005 102005 1 406 1051001 2 10 BORING 601 602 101006 102006 5
40 406 1051001 2 10 BORING 601 602 101006 102006 5 407 1051001 2 10 LAZY 701 702 101007 102007 3
41 407 1051001 2 10 LAZY 701 702 101007 102007 3 408 1051001 2 10 WANTTOUCH 801 802 101008 102008 8
42 408 1051001 2 10 WANTTOUCH 801 802 101008 102008 8 501 1061002 1 350 REWAWRD 101 102 101001 102001 107001 4
43 501 1061002 1 350 REWAWRD 101 102 101001 102001 107001 4 502 1061002 2 10 TIRED 201 202 101002 102002 2
44 502 1061002 2 10 TIRED 201 202 101002 102002 2 503 1061002 3 50 REWAWRD 301 302 101003 102003 6
45 503 1061002 3 50 REWAWRD 301 302 101003 102003 6 504 1061002 4 50 REWAWRD 401 402 101004 102004 107004 7
46 504 1061002 4 50 REWAWRD 401 402 101004 102004 107004 7 505 1061002 2 10 ANNOY 501 502 101005 102005 1
47 505 1061002 2 10 ANNOY 501 502 101005 102005 1 506 1061002 2 10 BORING 601 602 101006 102006 5
48 506 1061002 2 10 BORING 601 602 101006 102006 5 507 1061002 2 10 LAZY 701 702 101007 102007 3
49 507 1061002 2 10 LAZY 701 702 101007 102007 3 508 1061002 2 10 WANTTOUCH 801 802 101008 102008 8
50 508 1061002 2 10 WANTTOUCH 801 802 101008 102008 8 601 1071002 1 350 REWAWRD 101 102 101001 102001 107001 4
51 601 1071002 1 350 REWAWRD 101 102 101001 102001 107001 4 602 1071002 2 10 TIRED 201 202 101002 102002 2
52 602 1071002 2 10 TIRED 201 202 101002 102002 2 603 1071002 3 50 REWAWRD 301 302 101003 102003 6
53 603 1071002 3 50 REWAWRD 301 302 101003 102003 6 604 1071002 4 50 REWAWRD 401 402 101004 102004 107004 7
54 604 1071002 4 50 REWAWRD 401 402 101004 102004 107004 7 605 1071002 2 10 ANNOY 501 502 101005 102005 1
55 605 1071002 2 10 ANNOY 501 502 101005 102005 1 606 1071002 2 10 BORING 601 602 101006 102006 5
56 606 1071002 2 10 BORING 601 602 101006 102006 5 607 1071002 2 10 LAZY 701 702 101007 102007 3
57 607 1071002 2 10 LAZY 701 702 101007 102007 3 608 1071002 2 10 WANTTOUCH 801 802 101008 102008 8
58 608 1071002 2 10 WANTTOUCH 801 802 101008 102008 8 701 1081002 1 350 REWAWRD 101 102 101001 102001 107001 4
59 701 1081002 1 350 REWAWRD 101 102 101001 102001 107001 4 702 1081002 2 10 TIRED 201 202 101002 102002 2
60 702 1081002 2 10 TIRED 201 202 101002 102002 2 703 1081002 3 50 REWAWRD 301 302 101003 102003 6
61 703 1081002 3 50 REWAWRD 301 302 101003 102003 6 704 1081002 4 50 REWAWRD 401 402 101004 102004 107004 7
62 704 1081002 4 50 REWAWRD 401 402 101004 102004 107004 7 705 1081002 2 10 ANNOY 501 502 101005 102005 1
63 705 1081002 2 10 ANNOY 501 502 101005 102005 1 706 1081002 2 10 BORING 601 602 101006 102006 5
64 706 1081002 2 10 BORING 601 602 101006 102006 5 707 1081002 2 10 LAZY 701 702 101007 102007 3
65 707 1081002 2 10 LAZY 701 702 101007 102007 3 708 1081002 2 10 WANTTOUCH 801 802 101008 102008 8
66 708 1081002 2 10 WANTTOUCH 801 802 101008 102008 8 801 1021002 1 350 REWAWRD 101 102 101001 102001 107001 4
67 801 1021002 1 350 REWAWRD 101 102 101001 102001 107001 4 802 1021002 2 10 TIRED 201 202 101002 102002 2
68 802 1021002 2 10 TIRED 201 202 101002 102002 2 803 1021002 3 50 REWAWRD 301 302 101003 102003 6
69 803 1021002 3 50 REWAWRD 301 302 101003 102003 6 804 1021002 4 50 REWAWRD 401 402 101004 102004 107004 7
70 804 1021002 4 50 REWAWRD 401 402 101004 102004 107004 7 805 1021002 2 10 ANNOY 501 502 101005 102005 1
71 805 1021002 2 10 ANNOY 501 502 101005 102005 1 806 1021002 2 10 BORING 601 602 101006 102006 5
72 806 1021002 2 10 BORING 601 602 101006 102006 5 807 1021002 2 10 LAZY 701 702 101007 102007 3
73 807 1021002 2 10 LAZY 701 702 101007 102007 3 808 1021002 2 10 WANTTOUCH 801 802 101008 102008 8
74 808 1021002 2 10 WANTTOUCH 801 802 101008 102008 8 901 1031002 1 350 REWAWRD 101 102 101001 102001 107001 4
75 901 1031002 1 350 REWAWRD 101 102 101001 102001 107001 4 902 1031002 2 10 TIRED 201 202 101002 102002 2
76 902 1031002 2 10 TIRED 201 202 101002 102002 2 903 1031002 3 50 REWAWRD 301 302 101003 102003 6
77 903 1031002 3 50 REWAWRD 301 302 101003 102003 6 904 1031002 4 50 REWAWRD 401 402 101004 102004 107004 7
78 904 1031002 4 50 REWAWRD 401 402 101004 102004 107004 7 905 1031002 2 10 ANNOY 501 502 101005 102005 1
79 905 1031002 2 10 ANNOY 501 502 101005 102005 1 906 1031002 2 10 BORING 601 602 101006 102006 5
80 906 1031002 2 10 BORING 601 602 101006 102006 5 907 1031002 2 10 LAZY 701 702 101007 102007 3
81 907 1031002 2 10 LAZY 701 702 101007 102007 3 908 1031002 2 10 WANTTOUCH 801 802 101008 102008 8
82 908 1031002 2 10 WANTTOUCH 801 802 101008 102008 8 1001 1061003 1 350 REWAWRD 101 102 101001 102001 107001 4
83 1001 1061003 1 350 REWAWRD 101 102 101001 102001 107001 4 1002 1061003 2 10 TIRED 201 202 101002 102002 2
84 1002 1061003 2 10 TIRED 201 202 101002 102002 2 1003 1061003 3 50 REWAWRD 301 302 101003 102003 6
85 1003 1061003 3 50 REWAWRD 301 302 101003 102003 6 1004 1061003 4 50 REWAWRD 401 402 101004 102004 107004 7
86 1004 1061003 4 50 REWAWRD 401 402 101004 102004 107004 7 1005 1061003 2 10 ANNOY 501 502 101005 102005 1
87 1005 1061003 2 10 ANNOY 501 502 101005 102005 1 1006 1061003 2 10 BORING 601 602 101006 102006 5
88 1006 1061003 2 10 BORING 601 602 101006 102006 5 1007 1061003 2 10 LAZY 701 702 101007 102007 3
89 1007 1061003 2 10 LAZY 701 702 101007 102007 3 1008 1061003 2 10 WANTTOUCH 801 802 101008 102008 8
90 1008 1061003 2 10 WANTTOUCH 801 802 101008 102008 8 1101 1031003 1 350 REWAWRD 101 102 101001 102001 107001 4
91 1101 1031003 1 350 REWAWRD 101 102 101001 102001 107001 4 1102 1031003 2 10 TIRED 201 202 101002 102002 2
92 1102 1031003 2 10 TIRED 201 202 101002 102002 2 1103 1031003 3 50 REWAWRD 301 302 101003 102003 6
93 1103 1031003 3 50 REWAWRD 301 302 101003 102003 6 1104 1031003 4 50 REWAWRD 401 402 101004 102004 107004 7
94 1104 1031003 4 50 REWAWRD 401 402 101004 102004 107004 7 1105 1031003 2 10 ANNOY 501 502 101005 102005 1
95 1105 1031003 2 10 ANNOY 501 502 101005 102005 1 1106 1031003 2 10 BORING 601 602 101006 102006 5
96 1106 1031003 2 10 BORING 601 602 101006 102006 5 1107 1031003 2 10 LAZY 701 702 101007 102007 3
97 1107 1031003 2 10 LAZY 701 702 101007 102007 3 1108 1031003 2 10 WANTTOUCH 801 802 101008 102008 8
98 1108 1031003 2 10 WANTTOUCH 801 802 101008 102008 8 1201 1011003 1 350 REWAWRD 101 102 101001 102001 107001 4
99 1201 1011003 1 350 REWAWRD 101 102 101001 102001 107001 4 1202 1011003 2 10 TIRED 201 202 101002 102002 2
100 1202 1011003 2 10 TIRED 201 202 101002 102002 2 1203 1011003 3 50 REWAWRD 301 302 101003 102003 6
101 1203 1011003 3 50 REWAWRD 301 302 101003 102003 6 1204 1011003 4 50 REWAWRD 401 402 101004 102004 107004 7
102 1204 1011003 4 50 REWAWRD 401 402 101004 102004 107004 7 1205 1011003 2 10 ANNOY 501 502 101005 102005 1
103 1205 1011003 2 10 ANNOY 501 502 101005 102005 1 1206 1011003 2 10 BORING 601 602 101006 102006 5
104 1206 1011003 2 10 BORING 601 602 101006 102006 5 1207 1011003 2 10 LAZY 701 702 101007 102007 3
105 1207 1011003 2 10 LAZY 701 702 101007 102007 3 1208 1011003 2 10 WANTTOUCH 801 802 101008 102008 8
106 1208 1011003 2 10 WANTTOUCH 801 802 101008 102008 8 1301 1071003 1 350 REWAWRD 101 102 101001 102001 107001 4
107 1301 1071003 1 350 REWAWRD 101 102 101001 102001 107001 4 1302 1071003 2 10 TIRED 201 202 101002 102002 2
108 1302 1071003 2 10 TIRED 201 202 101002 102002 2 1303 1071003 3 50 REWAWRD 301 302 101003 102003 6
109 1303 1071003 3 50 REWAWRD 301 302 101003 102003 6 1304 1071003 4 50 REWAWRD 401 402 101004 102004 107004 7
110 1304 1071003 4 50 REWAWRD 401 402 101004 102004 107004 7 1305 1071003 2 10 ANNOY 501 502 101005 102005 1
111 1305 1071003 2 10 ANNOY 501 502 101005 102005 1 1306 1071003 2 10 BORING 601 602 101006 102006 5
112 1306 1071003 2 10 BORING 601 602 101006 102006 5 1307 1071003 2 10 LAZY 701 702 101007 102007 3
113 1307 1071003 2 10 LAZY 701 702 101007 102007 3 1308 1071003 2 10 WANTTOUCH 801 802 101008 102008 8
114 1308 1071003 2 10 WANTTOUCH 801 802 101008 102008 8 1401 1051003 1 350 REWAWRD 101 102 101001 102001 107001 4
115 1401 1051003 1 350 REWAWRD 101 102 101001 102001 107001 4 1402 1051003 2 10 TIRED 201 202 101002 102002 2
116 1402 1051003 2 10 TIRED 201 202 101002 102002 2 1403 1051003 3 50 REWAWRD 301 302 101003 102003 6
117 1403 1051003 3 50 REWAWRD 301 302 101003 102003 6 1404 1051003 4 50 REWAWRD 401 402 101004 102004 107004 7
118 1404 1051003 4 50 REWAWRD 401 402 101004 102004 107004 7 1405 1051003 2 10 ANNOY 501 502 101005 102005 1
119 1405 1051003 2 10 ANNOY 501 502 101005 102005 1 1406 1051003 2 10 BORING 601 602 101006 102006 5
120 1406 1051003 2 10 BORING 601 602 101006 102006 5 1407 1051003 2 10 LAZY 701 702 101007 102007 3
121 1407 1051003 2 10 LAZY 701 702 101007 102007 3 1408 1051003 2 10 WANTTOUCH 801 802 101008 102008 8
122 1408 1051003 2 10 WANTTOUCH 801 802 101008 102008 8 1501 1021003 1 350 REWAWRD 101 102 101001 102001 107001 4
123 1501 1021003 1 350 REWAWRD 101 102 101001 102001 107001 4 1502 1021003 2 10 TIRED 201 202 101002 102002 2
124 1502 1021003 2 10 TIRED 201 202 101002 102002 2 1503 1021003 3 50 REWAWRD 301 302 101003 102003 6
125 1503 1021003 3 50 REWAWRD 301 302 101003 102003 6 1504 1021003 4 50 REWAWRD 401 402 101004 102004 107004 7
126 1504 1021003 4 50 REWAWRD 401 402 101004 102004 107004 7 1505 1021003 2 10 ANNOY 501 502 101005 102005 1
127 1505 1021003 2 10 ANNOY 501 502 101005 102005 1 1506 1021003 2 10 BORING 601 602 101006 102006 5
128 1506 1021003 2 10 BORING 601 602 101006 102006 5 1507 1021003 2 10 LAZY 701 702 101007 102007 3
129 1507 1021003 2 10 LAZY 701 702 101007 102007 3 1508 1021003 2 10 WANTTOUCH 801 802 101008 102008 8
130 1508 1021003 2 10 WANTTOUCH 801 802 101008 102008 8 1601 1081003 1 350 REWAWRD 101 102 101001 102001 107001 4
131 1601 1081003 1 350 REWAWRD 101 102 101001 102001 107001 4 1602 1081003 2 10 TIRED 201 202 101002 102002 2
132 1602 1081003 2 10 TIRED 201 202 101002 102002 2 1603 1081003 3 50 REWAWRD 301 302 101003 102003 6
133 1603 1081003 3 50 REWAWRD 301 302 101003 102003 6 1604 1081003 4 50 REWAWRD 401 402 101004 102004 107004 7
134 1604 1081003 4 50 REWAWRD 401 402 101004 102004 107004 7 1605 1081003 2 10 ANNOY 501 502 101005 102005 1
135 1605 1081003 2 10 ANNOY 501 502 101005 102005 1 1606 1081003 2 10 BORING 601 602 101006 102006 5
136 1606 1081003 2 10 BORING 601 602 101006 102006 5 1607 1081003 2 10 LAZY 701 702 101007 102007 3
137 1607 1081003 2 10 LAZY 701 702 101007 102007 3 1608 1081003 2 10 WANTTOUCH 801 802 101008 102008 8
138 1608 1081003 2 10 WANTTOUCH 801 802 101008 102008 8 1701 1091002 1 350 REWAWRD 101 102 101001 102001 107001 4
139 1701 1091002 1 350 REWAWRD 101 102 101001 102001 107001 4 1702 1091002 2 10 TIRED 201 202 101002 102002 2
140 1702 1091002 2 10 TIRED 201 202 101002 102002 2 1703 1091002 3 50 REWAWRD 301 302 101003 102003 6
141 1703 1091002 3 50 REWAWRD 301 302 101003 102003 6 1704 1091002 4 50 REWAWRD 401 402 101004 102004 107004 7
142 1704 1091002 4 50 REWAWRD 401 402 101004 102004 107004 7 1705 1091002 2 10 ANNOY 501 502 101005 102005 1
143 1705 1091002 2 10 ANNOY 501 502 101005 102005 1 1706 1091002 2 10 BORING 601 602 101006 102006 5
144 1706 1091002 2 10 BORING 601 602 101006 102006 5 1707 1091002 2 10 LAZY 701 702 101007 102007 3
145 1707 1091002 2 10 LAZY 701 702 101007 102007 3 1708 1091002 2 10 WANTTOUCH 801 802 101008 102008 8
146 1708 1091002 2 10 WANTTOUCH 801 802 101008 102008 8 1801 90370 1 350 REWAWRD 101 102 101001 102001 107001 4
147 1801 90370 1 350 REWAWRD 101 102 101001 102001 107001 4 1802 90370 2 10 TIRED 201 202 101002 102002 2
148 1802 90370 2 10 TIRED 201 202 101002 102002 2 1803 90370 3 50 REWAWRD 301 302 101003 102003 6
149 1803 90370 3 50 REWAWRD 301 302 101003 102003 6 1804 90370 4 50 REWAWRD 401 402 101004 102004 107004 7
150 1804 90370 4 50 REWAWRD 401 402 101004 102004 107004 7 1805 90370 2 10 ANNOY 501 502 101005 102005 1
151 1805 90370 2 10 ANNOY 501 502 101005 102005 1 1806 90370 2 10 BORING 601 602 101006 102006 5
152 1806 90370 2 10 BORING 601 602 101006 102006 5 1807 90370 2 10 LAZY 701 702 101007 102007 3
153 1807 90370 2 10 LAZY 701 702 101007 102007 3 1808 90370 2 10 WANTTOUCH 801 802 101008 102008 8
154 1808 90370 2 10 WANTTOUCH 801 802 101008 102008 8 1901 90220 1 350 REWAWRD 101 102 101001 102001 107001 4
155 1901 90220 1 350 REWAWRD 101 102 101001 102001 107001 4 1902 90220 2 10 TIRED 201 202 101002 102002 2
156 1902 90220 2 10 TIRED 201 202 101002 102002 2 1903 90220 3 50 REWAWRD 301 302 101003 102003 6
157 1903 90220 3 50 REWAWRD 301 302 101003 102003 6 1904 90220 4 50 REWAWRD 401 402 101004 102004 107004 7
158 1904 90220 4 50 REWAWRD 401 402 101004 102004 107004 7 1905 90220 2 10 ANNOY 501 502 101005 102005 1
159 1905 90220 2 10 ANNOY 501 502 101005 102005 1 1906 90220 2 10 BORING 601 602 101006 102006 5
160 1906 90220 2 10 BORING 601 602 101006 102006 5 1907 90220 2 10 LAZY 701 702 101007 102007 3
161 1907 90220 2 10 LAZY 701 702 101007 102007 3 1908 90220 2 10 WANTTOUCH 801 802 101008 102008 8
162 1908 90220 2 10 WANTTOUCH 801 802 101008 102008 8 2001 1111002 1 350 REWAWRD 101 102 101001 102001 107001 4
163 2001 1111002 1 350 REWAWRD 101 102 101001 102001 107001 4 2002 1111002 2 10 TIRED 201 202 101002 102002 2
164 2002 1111002 2 10 TIRED 201 202 101002 102002 2 2003 1111002 3 50 REWAWRD 301 302 101003 102003 6
165 2003 1111002 3 50 REWAWRD 301 302 101003 102003 6 2004 1111002 4 50 REWAWRD 401 402 101004 102004 107004 7
166 2004 1111002 4 50 REWAWRD 401 402 101004 102004 107004 7 2005 1111002 2 10 ANNOY 501 502 101005 102005 1
167 2005 1111002 2 10 ANNOY 501 502 101005 102005 1 2006 1111002 2 10 BORING 601 602 101006 102006 5
168 2006 1111002 2 10 BORING 601 602 101006 102006 5 2007 1111002 2 10 LAZY 701 702 101007 102007 3
169 2007 1111002 2 10 LAZY 701 702 101007 102007 3 2008 1111002 2 10 WANTTOUCH 801 802 101008 102008 8
170 2008 1111002 2 10 WANTTOUCH 801 802 101008 102008 8 2101 81600 1 350 REWAWRD 101 102 101001 102001 107001 4
171 2101 81600 1 350 REWAWRD 101 102 101001 102001 107001 4 2102 81600 2 10 TIRED 201 202 101002 102002 2
172 2102 81600 2 10 TIRED 201 202 101002 102002 2 2103 81600 3 50 REWAWRD 301 302 101003 102003 6
173 2103 81600 3 50 REWAWRD 301 302 101003 102003 6 2104 81600 4 50 REWAWRD 401 402 101004 102004 107004 7
174 2104 81600 4 50 REWAWRD 401 402 101004 102004 107004 7 2105 81600 2 10 ANNOY 501 502 101005 102005 1
175 2105 81600 2 10 ANNOY 501 502 101005 102005 1 2106 81600 2 10 BORING 601 602 101006 102006 5
176 2106 81600 2 10 BORING 601 602 101006 102006 5 2107 81600 2 10 LAZY 701 702 101007 102007 3
177 2107 81600 2 10 LAZY 701 702 101007 102007 3 2108 81600 2 10 WANTTOUCH 801 802 101008 102008 8
178 2108 81600 2 10 WANTTOUCH 801 802 101008 102008 8 2201 81500 1 350 REWAWRD 101 102 101001 102001 107001 4
179 2201 81500 1 350 REWAWRD 101 102 101001 102001 107001 4 2202 81500 2 10 TIRED 201 202 101002 102002 2
180 2202 81500 2 10 TIRED 201 202 101002 102002 2 2203 81500 3 50 REWAWRD 301 302 101003 102003 6
181 2203 81500 3 50 REWAWRD 301 302 101003 102003 6 2204 81500 4 50 REWAWRD 401 402 101004 102004 107004 7
182 2204 81500 4 50 REWAWRD 401 402 101004 102004 107004 7 2205 81500 2 10 ANNOY 501 502 101005 102005 1
183 2205 81500 2 10 ANNOY 501 502 101005 102005 1 2206 81500 2 10 BORING 601 602 101006 102006 5
184 2206 81500 2 10 BORING 601 602 101006 102006 5 2207 81500 2 10 LAZY 701 702 101007 102007 3
185 2207 81500 2 10 LAZY 701 702 101007 102007 3 2208 81500 2 10 WANTTOUCH 801 802 101008 102008 8
186 2208 81500 2 10 WANTTOUCH 801 802 101008 102008 8 2301 92030 1 350 REWAWRD 101 102 101001 102001 107001 4
187 2301 92030 1 350 REWAWRD 101 102 101001 102001 107001 4 2302 92030 2 10 TIRED 201 202 101002 102002 2
188 2302 92030 2 10 TIRED 201 202 101002 102002 2 2303 92030 3 50 REWAWRD 301 302 101003 102003 6
189 2303 92030 3 50 REWAWRD 301 302 101003 102003 6 2304 92030 4 50 REWAWRD 401 402 101004 102004 107004 7
190 2304 92030 4 50 REWAWRD 401 402 101004 102004 107004 7 2305 92030 2 10 ANNOY 501 502 101005 102005 1
191 2305 92030 2 10 ANNOY 501 502 101005 102005 1 2306 92030 2 10 BORING 601 602 101006 102006 5
192 2306 92030 2 10 BORING 601 602 101006 102006 5 2307 92030 2 10 LAZY 701 702 101007 102007 3
193 2307 92030 2 10 LAZY 701 702 101007 102007 3 2308 92030 2 10 WANTTOUCH 801 802 101008 102008 8
194 2308 92030 2 10 WANTTOUCH 801 802 101008 102008 8 2401 1041003 1 350 REWAWRD 101 102 101001 102001 107001 4
195 2401 1041003 1 350 REWAWRD 101 102 101001 102001 107001 4 2402 1041003 2 10 TIRED 201 202 101002 102002 2
196 2402 1041003 2 10 TIRED 201 202 101002 102002 2 2403 1041003 3 50 REWAWRD 301 302 101003 102003 6
197 2403 1041003 3 50 REWAWRD 301 302 101003 102003 6 2404 1041003 4 50 REWAWRD 401 402 101004 102004 107004 7
198 2404 1041003 4 50 REWAWRD 401 402 101004 102004 107004 7 2405 1041003 2 10 ANNOY 501 502 101005 102005 1
199 2405 1041003 2 10 ANNOY 501 502 101005 102005 1 2406 1041003 2 10 BORING 601 602 101006 102006 5
200 2406 1041003 2 10 BORING 601 602 101006 102006 5 2407 1041003 2 10 LAZY 701 702 101007 102007 3
201 2407 1041003 2 10 LAZY 701 702 101007 102007 3 2408 1041003 2 10 WANTTOUCH 801 802 101008 102008 8
202 2408 1041003 2 10 WANTTOUCH 801 802 101008 102008 8 2501 1121002 1 350 REWAWRD 101 102 101001 102001 107001 4
203 2501 1121002 1 350 REWAWRD 101 102 101001 102001 107001 4 2502 1121002 2 10 TIRED 201 202 101002 102002 2
204 2502 1121002 2 10 TIRED 201 202 101002 102002 2 2503 1121002 3 50 REWAWRD 301 302 101003 102003 6
205 2503 1121002 3 50 REWAWRD 301 302 101003 102003 6 2504 1121002 4 50 REWAWRD 401 402 101004 102004 107004 7
206 2504 1121002 4 50 REWAWRD 401 402 101004 102004 107004 7 2505 1121002 2 10 ANNOY 501 502 101005 102005 1
207 2505 1121002 2 10 ANNOY 501 502 101005 102005 1 2506 1121002 2 10 BORING 601 602 101006 102006 5
208 2506 1121002 2 10 BORING 601 602 101006 102006 5 2507 1121002 2 10 LAZY 701 702 101007 102007 3
209 2507 1121002 2 10 LAZY 701 702 101007 102007 3 2508 1121002 2 10 WANTTOUCH 801 802 101008 102008 8
210 2508 1121002 2 10 WANTTOUCH 801 802 101008 102008 8 2601 92670 1 350 REWAWRD 101 102 101001 102001 107001 4
211 2601 92670 1 350 REWAWRD 101 102 101001 102001 107001 4 2602 92670 2 10 TIRED 201 202 101002 102002 2
212 2602 92670 2 10 TIRED 201 202 101002 102002 2 2603 92670 3 50 REWAWRD 301 302 101003 102003 6
213 2603 92670 3 50 REWAWRD 301 302 101003 102003 6 2604 92670 4 50 REWAWRD 401 402 101004 102004 107004 7
214 2604 92670 4 50 REWAWRD 401 402 101004 102004 107004 7 2605 92670 2 10 ANNOY 501 502 101005 102005 1
215 2605 92670 2 10 ANNOY 501 502 101005 102005 1 2606 92670 2 10 BORING 601 602 101006 102006 5
216 2606 92670 2 10 BORING 601 602 101006 102006 5 2607 92670 2 10 LAZY 701 702 101007 102007 3
217 2607 92670 2 10 LAZY 701 702 101007 102007 3 2608 92670 2 10 WANTTOUCH 801 802 101008 102008 8
218 2608 92670 2 10 WANTTOUCH 801 802 101008 102008 8 2701 813000 1 350 REWAWRD 101 102 101001 102001 107001 4
219 2701 813000 1 350 REWAWRD 101 102 101001 102001 107001 4 2702 813000 2 10 TIRED 201 202 101002 102002 2
220 2702 813000 2 10 TIRED 201 202 101002 102002 2 2703 813000 3 50 REWAWRD 301 302 101003 102003 6
221 2703 813000 3 50 REWAWRD 301 302 101003 102003 6 2704 813000 4 50 REWAWRD 401 402 101004 102004 107004 7
222 2704 813000 4 50 REWAWRD 401 402 101004 102004 107004 7 2705 813000 2 10 ANNOY 501 502 101005 102005 1
223 2705 813000 2 10 ANNOY 501 502 101005 102005 1 2706 813000 2 10 BORING 601 602 101006 102006 5
224 2706 813000 2 10 BORING 601 602 101006 102006 5 2707 813000 2 10 LAZY 701 702 101007 102007 3
225 2707 813000 2 10 LAZY 701 702 101007 102007 3 2708 813000 2 10 WANTTOUCH 801 802 101008 102008 8
226 2708 813000 2 10 WANTTOUCH 801 802 101008 102008 8 2801 1000000 1 350 REWAWRD 101 102 101001 102001 107001 4
227 2801 1000000 1 350 REWAWRD 101 102 101001 102001 107001 4 2802 1000000 2 10 TIRED 201 202 101002 102002 2
228 2802 1000000 2 10 TIRED 201 202 101002 102002 2 2803 1000000 3 50 REWAWRD 301 302 101003 102003 6
229 2803 1000000 3 50 REWAWRD 301 302 101003 102003 6 2804 1000000 4 50 REWAWRD 401 402 101004 102004 107004 7
230 2804 1000000 4 50 REWAWRD 401 402 101004 102004 107004 7 2805 1000000 2 10 ANNOY 501 502 101005 102005 1
231 2805 1000000 2 10 ANNOY 501 502 101005 102005 1 2806 1000000 2 10 BORING 601 602 101006 102006 5
232 2806 1000000 2 10 BORING 601 602 101006 102006 5 2807 1000000 2 10 LAZY 701 702 101007 102007 3
233 2807 1000000 2 10 LAZY 701 702 101007 102007 3 2808 1000000 2 10 WANTTOUCH 801 802 101008 102008 8
234 2808 1000000 2 10 WANTTOUCH 801 802 101008 102008 8 2901 1021004 1 350 REWAWRD 101 102 101001 102001 107001 4
235 2901 1021004 1 350 REWAWRD 101 102 101001 102001 107001 4 2902 1021004 2 10 TIRED 201 202 101002 102002 2
236 2902 1021004 2 10 TIRED 201 202 101002 102002 2 2903 1021004 3 50 REWAWRD 301 302 101003 102003 6
237 2903 1021004 3 50 REWAWRD 301 302 101003 102003 6 2904 1021004 4 50 REWAWRD 401 402 101004 102004 107004 7
238 2904 1021004 4 50 REWAWRD 401 402 101004 102004 107004 7 2905 1021004 2 10 ANNOY 501 502 101005 102005 1
239 2905 1021004 2 10 ANNOY 501 502 101005 102005 1 2906 1021004 2 10 BORING 601 602 101006 102006 5
240 2906 1021004 2 10 BORING 601 602 101006 102006 5 2907 1021004 2 10 LAZY 701 702 101007 102007 3
241 2907 1021004 2 10 LAZY 701 702 101007 102007 3 2908 1021004 2 10 WANTTOUCH 801 802 101008 102008 8
242 2908 1021004 2 10 WANTTOUCH 801 802 101008 102008 8 3001 1131002 1 350 REWAWRD 101 102 101001 102001 107001 4
243 3001 1131002 1 350 REWAWRD 101 102 101001 102001 107001 4 3002 1131002 2 10 TIRED 201 202 101002 102002 2
244 3002 1131002 2 10 TIRED 201 202 101002 102002 2 3003 1131002 3 50 REWAWRD 301 302 101003 102003 6
245 3003 1131002 3 50 REWAWRD 301 302 101003 102003 6 3004 1131002 4 50 REWAWRD 401 402 101004 102004 107004 7
246 3004 1131002 4 50 REWAWRD 401 402 101004 102004 107004 7 3005 1131002 2 10 ANNOY 501 502 101005 102005 1
247 3005 1131002 2 10 ANNOY 501 502 101005 102005 1 3006 1131002 2 10 BORING 601 602 101006 102006 5
248 3006 1131002 2 10 BORING 601 602 101006 102006 5 3007 1131002 2 10 LAZY 701 702 101007 102007 3
249 3007 1131002 2 10 LAZY 701 702 101007 102007 3 3008 1131002 2 10 WANTTOUCH 801 802 101008 102008 8
250 3008 1131002 2 10 WANTTOUCH 801 802 101008 102008 8 3101 1511003 1 350 REWAWRD 101 102 101001 102001 107001 4
251 3101 1511003 1 350 REWAWRD 101 102 101001 102001 107001 4 3102 1511003 2 10 TIRED 201 202 101002 102002 2
252 3102 1511003 2 10 TIRED 201 202 101002 102002 2 3103 1511003 3 50 REWAWRD 301 302 101003 102003 6
253 3103 1511003 3 50 REWAWRD 301 302 101003 102003 6 3104 1511003 4 50 REWAWRD 401 402 101004 102004 107004 7
254 3104 1511003 4 50 REWAWRD 401 402 101004 102004 107004 7 3105 1511003 2 10 ANNOY 501 502 101005 102005 1
255 3105 1511003 2 10 ANNOY 501 502 101005 102005 1 3106 1511003 2 10 BORING 601 602 101006 102006 5
256 3106 1511003 2 10 BORING 601 602 101006 102006 5 3107 1511003 2 10 LAZY 701 702 101007 102007 3
257 3107 1511003 2 10 LAZY 701 702 101007 102007 3 3108 1511003 2 10 WANTTOUCH 801 802 101008 102008 8
258 3108 1511003 2 10 WANTTOUCH 801 802 101008 102008 8 3201 1141003 1 350 REWAWRD 101 102 101001 102001 107001 4
259 3201 1141003 1 350 REWAWRD 101 102 101001 102001 107001 4 3202 1141003 2 10 TIRED 201 202 101002 102002 2
260 3202 1141003 2 10 TIRED 201 202 101002 102002 2 3203 1141003 3 50 REWAWRD 301 302 101003 102003 6
261 3203 1141003 3 50 REWAWRD 301 302 101003 102003 6 3204 1141003 4 50 REWAWRD 401 402 101004 102004 107004 7
262 3204 1141003 4 50 REWAWRD 401 402 101004 102004 107004 7 3205 1141003 2 10 ANNOY 501 502 101005 102005 1
263 3205 1141003 2 10 ANNOY 501 502 101005 102005 1 3206 1141003 2 10 BORING 601 602 101006 102006 5
264 3206 1141003 2 10 BORING 601 602 101006 102006 5 3207 1141003 2 10 LAZY 701 702 101007 102007 3
265 3207 1141003 2 10 LAZY 701 702 101007 102007 3 3208 1141003 2 10 WANTTOUCH 801 802 101008 102008 8
266 3208 1141003 2 10 WANTTOUCH 801 802 101008 102008 8 3301 1521003 1 350 REWAWRD 101 102 101001 102001 107001 4
267 3301 1521003 1 350 REWAWRD 101 102 101001 102001 107001 4 3302 1521003 2 10 TIRED 201 202 101002 102002 2
268 3302 1521003 2 10 TIRED 201 202 101002 102002 2 3303 1521003 3 50 REWAWRD 301 302 101003 102003 6
269 3303 1521003 3 50 REWAWRD 301 302 101003 102003 6 3304 1521003 4 50 REWAWRD 401 402 101004 102004 107004 7
270 3304 1521003 4 50 REWAWRD 401 402 101004 102004 107004 7 3305 1521003 2 10 ANNOY 501 502 101005 102005 1
271 3305 1521003 2 10 ANNOY 501 502 101005 102005 1 3306 1521003 2 10 BORING 601 602 101006 102006 5
272 3306 1521003 2 10 BORING 601 602 101006 102006 5 3307 1521003 2 10 LAZY 701 702 101007 102007 3
273 3307 1521003 2 10 LAZY 701 702 101007 102007 3 3308 1521003 2 10 WANTTOUCH 801 802 101008 102008 8
274 3308 1521003 2 10 WANTTOUCH 801 802 101008 102008 8 3401 1161002 1 350 REWAWRD 101 102 101001 102001 107001 4
275 3401 1161002 1 350 REWAWRD 101 102 101001 102001 107001 4 3402 1161002 2 10 TIRED 201 202 101002 102002 2
276 3402 1161002 2 10 TIRED 201 202 101002 102002 2 3403 1161002 3 50 REWAWRD 301 302 101003 102003 6
277 3403 1161002 3 50 REWAWRD 301 302 101003 102003 6 3404 1161002 4 50 REWAWRD 401 402 101004 102004 107004 7
278 3404 1161002 4 50 REWAWRD 401 402 101004 102004 107004 7 3405 1161002 2 10 ANNOY 501 502 101005 102005 1
279 3405 1161002 2 10 ANNOY 501 502 101005 102005 1 3406 1161002 2 10 BORING 601 602 101006 102006 5
280 3406 1161002 2 10 BORING 601 602 101006 102006 5 3407 1161002 2 10 LAZY 701 702 101007 102007 3
281 3407 1161002 2 10 LAZY 701 702 101007 102007 3 3408 1161002 2 10 WANTTOUCH 801 802 101008 102008 8
282 3408 1161002 2 10 WANTTOUCH 801 802 101008 102008 8 3501 837000 1 350 REWAWRD 101 102 101001 102001 107001 4
283 3501 837000 1 350 REWAWRD 101 102 101001 102001 107001 4 3502 837000 2 10 TIRED 201 202 101002 102002 2
284 3502 837000 2 10 TIRED 201 202 101002 102002 2 3503 837000 3 50 REWAWRD 301 302 101003 102003 6
285 3503 837000 3 50 REWAWRD 301 302 101003 102003 6 3504 837000 4 50 REWAWRD 401 402 101004 102004 107004 7
286 3504 837000 4 50 REWAWRD 401 402 101004 102004 107004 7 3505 837000 2 10 ANNOY 501 502 101005 102005 1
287 3505 837000 2 10 ANNOY 501 502 101005 102005 1 3506 837000 2 10 BORING 601 602 101006 102006 5
288 3506 837000 2 10 BORING 601 602 101006 102006 5 3507 837000 2 10 LAZY 701 702 101007 102007 3
289 3507 837000 2 10 LAZY 701 702 101007 102007 3 3508 837000 2 10 WANTTOUCH 801 802 101008 102008 8
290 3508 837000 2 10 WANTTOUCH 801 802 101008 102008 8 3601 1171003 1 350 REWAWRD 101 102 101001 102001 107001 4
291 3601 1171003 1 350 REWAWRD 101 102 101001 102001 107001 4 3602 1171003 2 10 TIRED 201 202 101002 102002 2
292 3602 1171003 2 10 TIRED 201 202 101002 102002 2 3603 1171003 3 50 REWAWRD 301 302 101003 102003 6
293 3603 1171003 3 50 REWAWRD 301 302 101003 102003 6 3604 1171003 4 50 REWAWRD 401 402 101004 102004 107004 7
294 3604 1171003 4 50 REWAWRD 401 402 101004 102004 107004 7 3605 1171003 2 10 ANNOY 501 502 101005 102005 1
295 3605 1171003 2 10 ANNOY 501 502 101005 102005 1 3606 1171003 2 10 BORING 601 602 101006 102006 5
296 3606 1171003 2 10 BORING 601 602 101006 102006 5 3607 1171003 2 10 LAZY 701 702 101007 102007 3
297 3607 1171003 2 10 LAZY 701 702 101007 102007 3 3608 1171003 2 10 WANTTOUCH 801 802 101008 102008 8
298 3608 1171003 2 10 WANTTOUCH 801 802 101008 102008 8 3701 1181003 1 350 REWAWRD 101 102 101001 102001 107001 4
299 3701 1181003 1 350 REWAWRD 101 102 101001 102001 107001 4 3702 1181003 2 10 TIRED 201 202 101002 102002 2
300 3702 1181003 2 10 TIRED 201 202 101002 102002 2 3703 1181003 3 50 REWAWRD 301 302 101003 102003 6
301 3703 1181003 3 50 REWAWRD 301 302 101003 102003 6 3704 1181003 4 50 REWAWRD 401 402 101004 102004 107004 7
302 3704 1181003 4 50 REWAWRD 401 402 101004 102004 107004 7 3705 1181003 2 10 ANNOY 501 502 101005 102005 1
303 3705 1181003 2 10 ANNOY 501 502 101005 102005 1 3706 1181003 2 10 BORING 601 602 101006 102006 5
304 3706 1181003 2 10 BORING 601 602 101006 102006 5 3707 1181003 2 10 LAZY 701 702 101007 102007 3
305 3707 1181003 2 10 LAZY 701 702 101007 102007 3 3708 1181003 2 10 WANTTOUCH 801 802 101008 102008 8
306 3708 1181003 2 10 WANTTOUCH 801 802 101008 102008 8 3801 1191003 1 350 REWAWRD 101 102 101001 102001 107001 4
307 3801 1191003 1 350 REWAWRD 101 102 101001 102001 107001 4 3802 1191003 2 10 TIRED 201 202 101002 102002 2
308 3802 1191003 2 10 TIRED 201 202 101002 102002 2 3803 1191003 3 50 REWAWRD 301 302 101003 102003 6
309 3803 1191003 3 50 REWAWRD 301 302 101003 102003 6 3804 1191003 4 50 REWAWRD 401 402 101004 102004 107004 7
310 3804 1191003 4 50 REWAWRD 401 402 101004 102004 107004 7 3805 1191003 2 10 ANNOY 501 502 101005 102005 1
311 3805 1191003 2 10 ANNOY 501 502 101005 102005 1 3806 1191003 2 10 BORING 601 602 101006 102006 5
312 3806 1191003 2 10 BORING 601 602 101006 102006 5 3807 1191003 2 10 LAZY 701 702 101007 102007 3
313 3807 1191003 2 10 LAZY 701 702 101007 102007 3 3808 1191003 2 10 WANTTOUCH 801 802 101008 102008 8
314 3808 1191003 2 10 WANTTOUCH 801 802 101008 102008 8 3901 1201003 1 350 REWAWRD 101 102 101001 102001 107001 4
315 3901 1201003 1 350 REWAWRD 101 102 101001 102001 107001 4 3902 1201003 2 10 TIRED 201 202 101002 102002 2
316 3902 1201003 2 10 TIRED 201 202 101002 102002 2 3903 1201003 3 50 REWAWRD 301 302 101003 102003 6
317 3903 1201003 3 50 REWAWRD 301 302 101003 102003 6 3904 1201003 4 50 REWAWRD 401 402 101004 102004 107004 7
318 3904 1201003 4 50 REWAWRD 401 402 101004 102004 107004 7 3905 1201003 2 10 ANNOY 501 502 101005 102005 1
319 3905 1201003 2 10 ANNOY 501 502 101005 102005 1 3906 1201003 2 10 BORING 601 602 101006 102006 5
320 3906 1201003 2 10 BORING 601 602 101006 102006 5 3907 1201003 2 10 LAZY 701 702 101007 102007 3
321 3907 1201003 2 10 LAZY 701 702 101007 102007 3 3908 1201003 2 10 WANTTOUCH 801 802 101008 102008 8
322 3908 1201003 2 10 WANTTOUCH 801 802 101008 102008 8 4001 1211002 1 350 REWAWRD 101 102 101001 102001 107001 4
323 4001 1211002 1 350 REWAWRD 101 102 101001 102001 107001 4 4002 1211002 2 10 TIRED 201 202 101002 102002 2
324 4002 1211002 2 10 TIRED 201 202 101002 102002 2 4003 1211002 3 50 REWAWRD 301 302 101003 102003 6
325 4003 1211002 3 50 REWAWRD 301 302 101003 102003 6 4004 1211002 4 50 REWAWRD 401 402 101004 102004 107004 7
326 4004 1211002 4 50 REWAWRD 401 402 101004 102004 107004 7 4005 1211002 2 10 ANNOY 501 502 101005 102005 1
327 4005 1211002 2 10 ANNOY 501 502 101005 102005 1 4006 1211002 2 10 BORING 601 602 101006 102006 5
328 4006 1211002 2 10 BORING 601 602 101006 102006 5 4007 1211002 2 10 LAZY 701 702 101007 102007 3
329 4007 1211002 2 10 LAZY 701 702 101007 102007 3 4008 1211002 2 10 WANTTOUCH 801 802 101008 102008 8
330 4008 1211002 2 10 WANTTOUCH 801 802 101008 102008 8 4101 1531003 1 350 REWAWRD 101 102 101001 102001 107001 4
331 4101 1531003 1 350 REWAWRD 101 102 101001 102001 107001 4 4102 1531003 2 10 TIRED 201 202 101002 102002 2
332 4102 1531003 2 10 TIRED 201 202 101002 102002 2 4103 1531003 3 50 REWAWRD 301 302 101003 102003 6
333 4103 1531003 3 50 REWAWRD 301 302 101003 102003 6 4104 1531003 4 50 REWAWRD 401 402 101004 102004 107004 7
334 4104 1531003 4 50 REWAWRD 401 402 101004 102004 107004 7 4105 1531003 2 10 ANNOY 501 502 101005 102005 1
335 4105 1531003 2 10 ANNOY 501 502 101005 102005 1 4106 1531003 2 10 BORING 601 602 101006 102006 5
336 4106 1531003 2 10 BORING 601 602 101006 102006 5 4107 1531003 2 10 LAZY 701 702 101007 102007 3
337 4107 1531003 2 10 LAZY 701 702 101007 102007 3 4108 1531003 2 10 WANTTOUCH 801 802 101008 102008 8
338 4108 1531003 2 10 WANTTOUCH 801 802 101008 102008 8 4201 1121003 1 350 REWAWRD 101 102 101001 102001 107001 4
339 4201 1121003 1 350 REWAWRD 101 102 101001 102001 107001 4 4202 1121003 2 10 TIRED 201 202 101002 102002 2
340 4202 1121003 2 10 TIRED 201 202 101002 102002 2 4203 1121003 3 50 REWAWRD 301 302 101003 102003 6
341 4203 1121003 3 50 REWAWRD 301 302 101003 102003 6 4204 1121003 4 50 REWAWRD 401 402 101004 102004 107004 7
342 4204 1121003 4 50 REWAWRD 401 402 101004 102004 107004 7 4205 1121003 2 10 ANNOY 501 502 101005 102005 1
343 4205 1121003 2 10 ANNOY 501 502 101005 102005 1 4206 1121003 2 10 BORING 601 602 101006 102006 5
344 4206 1121003 2 10 BORING 601 602 101006 102006 5 4207 1121003 2 10 LAZY 701 702 101007 102007 3
345 4207 1121003 2 10 LAZY 701 702 101007 102007 3 4208 1121003 2 10 WANTTOUCH 801 802 101008 102008 8
346 4208 1121003 2 10 WANTTOUCH 801 802 101008 102008 8 4301 1221002 1 350 REWAWRD 101 102 101001 102001 107001 4
347 4301 1221002 1 350 REWAWRD 101 102 101001 102001 107001 4 4302 1221002 2 10 TIRED 201 202 101002 102002 2
348 4302 1221002 2 10 TIRED 201 202 101002 102002 2 4303 1221002 3 50 REWAWRD 301 302 101003 102003 6
349 4303 1221002 3 50 REWAWRD 301 302 101003 102003 6 4304 1221002 4 50 REWAWRD 401 402 101004 102004 107004 7
350 4304 1221002 4 50 REWAWRD 401 402 101004 102004 107004 7 4305 1221002 2 10 ANNOY 501 502 101005 102005 1
351 4305 1221002 2 10 ANNOY 501 502 101005 102005 1 4306 1221002 2 10 BORING 601 602 101006 102006 5
352 4306 1221002 2 10 BORING 601 602 101006 102006 5 4307 1221002 2 10 LAZY 701 702 101007 102007 3
353 4307 1221002 2 10 LAZY 701 702 101007 102007 3 4308 1221002 2 10 WANTTOUCH 801 802 101008 102008 8
354 4308 1221002 2 10 WANTTOUCH 801 802 101008 102008 8 4401 1131003 1 350 REWAWRD 101 102 101001 102001 107001 4
355 4401 1131003 1 350 REWAWRD 101 102 101001 102001 107001 4 4402 1131003 2 10 TIRED 201 202 101002 102002 2
356 4402 1131003 2 10 TIRED 201 202 101002 102002 2 4403 1131003 3 50 REWAWRD 301 302 101003 102003 6
357 4403 1131003 3 50 REWAWRD 301 302 101003 102003 6 4404 1131003 4 50 REWAWRD 401 402 101004 102004 107004 7
358 4404 1131003 4 50 REWAWRD 401 402 101004 102004 107004 7 4405 1131003 2 10 ANNOY 501 502 101005 102005 1
359 4405 1131003 2 10 ANNOY 501 502 101005 102005 1 4406 1131003 2 10 BORING 601 602 101006 102006 5
360 4406 1131003 2 10 BORING 601 602 101006 102006 5 4407 1131003 2 10 LAZY 701 702 101007 102007 3
361 4407 1131003 2 10 LAZY 701 702 101007 102007 3 4408 1131003 2 10 WANTTOUCH 801 802 101008 102008 8
362 4408 1131003 2 10 WANTTOUCH 801 802 101008 102008 8 4501 1541003 1 350 REWAWRD 101 102 101001 102001 107001 4
363 4501 1541003 1 350 REWAWRD 101 102 101001 102001 107001 4 4502 1541003 2 10 TIRED 201 202 101002 102002 2
364 4502 1541003 2 10 TIRED 201 202 101002 102002 2 4503 1541003 3 50 REWAWRD 301 302 101003 102003 6
365 4503 1541003 3 50 REWAWRD 301 302 101003 102003 6 4504 1541003 4 50 REWAWRD 401 402 101004 102004 107004 7
366 4504 1541003 4 50 REWAWRD 401 402 101004 102004 107004 7 4505 1541003 2 10 ANNOY 501 502 101005 102005 1
367 4505 1541003 2 10 ANNOY 501 502 101005 102005 1 4506 1541003 2 10 BORING 601 602 101006 102006 5
368 4506 1541003 2 10 BORING 601 602 101006 102006 5 4507 1541003 2 10 LAZY 701 702 101007 102007 3
369 4507 1541003 2 10 LAZY 701 702 101007 102007 3 4508 1541003 2 10 WANTTOUCH 801 802 101008 102008 8
370 4508 1541003 2 10 WANTTOUCH 801 802 101008 102008 8 4601 1031004 1 350 REWAWRD 101 102 101001 102001 107001 4
371 4601 1031004 1 350 REWAWRD 101 102 101001 102001 107001 4 4602 1031004 2 10 TIRED 201 202 101002 102002 2
372 4602 1031004 2 10 TIRED 201 202 101002 102002 2 4603 1031004 3 50 REWAWRD 301 302 101003 102003 6
373 4603 1031004 3 50 REWAWRD 301 302 101003 102003 6 4604 1031004 4 50 REWAWRD 401 402 101004 102004 107004 7
374 4604 1031004 4 50 REWAWRD 401 402 101004 102004 107004 7 4605 1031004 2 10 ANNOY 501 502 101005 102005 1
375 4605 1031004 2 10 ANNOY 501 502 101005 102005 1 4606 1031004 2 10 BORING 601 602 101006 102006 5
376 4606 1031004 2 10 BORING 601 602 101006 102006 5 4607 1031004 2 10 LAZY 701 702 101007 102007 3
377 4607 1031004 2 10 LAZY 701 702 101007 102007 3 4608 1031004 2 10 WANTTOUCH 801 802 101008 102008 8
378 4608 1031004 2 10 WANTTOUCH 801 802 101008 102008 8 4701 1531004 1 350 REWAWRD 101 102 101001 102001 107001 4
379 4701 1531004 1 350 REWAWRD 101 102 101001 102001 107001 4 4702 1531004 2 10 TIRED 201 202 101002 102002 2
380 4702 1531004 2 10 TIRED 201 202 101002 102002 2 4703 1531004 3 50 REWAWRD 301 302 101003 102003 6
381 4703 1531004 3 50 REWAWRD 301 302 101003 102003 6 4704 1531004 4 50 REWAWRD 401 402 101004 102004 107004 7
382 4704 1531004 4 50 REWAWRD 401 402 101004 102004 107004 7 4705 1531004 2 10 ANNOY 501 502 101005 102005 1
383 4705 1531004 2 10 ANNOY 501 502 101005 102005 1 4706 1531004 2 10 BORING 601 602 101006 102006 5
384 4706 1531004 2 10 BORING 601 602 101006 102006 5 4707 1531004 2 10 LAZY 701 702 101007 102007 3
385 4707 1531004 2 10 LAZY 701 702 101007 102007 3 4708 1531004 2 10 WANTTOUCH 801 802 101008 102008 8
386 4708 1531004 2 10 WANTTOUCH 801 802 101008 102008 8 4801 1551003 1 350 REWAWRD 101 102 101001 102001 107001 4
387 4801 1551003 1 350 REWAWRD 101 102 101001 102001 107001 4 4802 1551003 2 10 TIRED 201 202 101002 102002 2
388 4802 1551003 2 10 TIRED 201 202 101002 102002 2 4803 1551003 3 50 REWAWRD 301 302 101003 102003 6
389 4803 1551003 3 50 REWAWRD 301 302 101003 102003 6 4804 1551003 4 50 REWAWRD 401 402 101004 102004 107004 7
390 4804 1551003 4 50 REWAWRD 401 402 101004 102004 107004 7 4805 1551003 2 10 ANNOY 501 502 101005 102005 1
391 4805 1551003 2 10 ANNOY 501 502 101005 102005 1 4806 1551003 2 10 BORING 601 602 101006 102006 5
392 4806 1551003 2 10 BORING 601 602 101006 102006 5 4807 1551003 2 10 LAZY 701 702 101007 102007 3
393 4807 1551003 2 10 LAZY 701 702 101007 102007 3 4808 1551003 2 10 WANTTOUCH 801 802 101008 102008 8
394 4808 1551003 2 10 WANTTOUCH 801 802 101008 102008 8 4901 1051004 1 350 REWAWRD 101 102 101001 102001 107001 4
395 4901 1051004 1 350 REWAWRD 101 102 101001 102001 107001 4 4902 1051004 2 10 TIRED 201 202 101002 102002 2
396 4902 1051004 2 10 TIRED 201 202 101002 102002 2 4903 1051004 3 50 REWAWRD 301 302 101003 102003 6
397 4903 1051004 3 50 REWAWRD 301 302 101003 102003 6 4904 1051004 4 50 REWAWRD 401 402 101004 102004 107004 7
398 4904 1051004 4 50 REWAWRD 401 402 101004 102004 107004 7 4905 1051004 2 10 ANNOY 501 502 101005 102005 1
399 4905 1051004 2 10 ANNOY 501 502 101005 102005 1 4906 1051004 2 10 BORING 601 602 101006 102006 5
400 4906 1051004 2 10 BORING 601 602 101006 102006 5 4907 1051004 2 10 LAZY 701 702 101007 102007 3
401 4907 1051004 2 10 LAZY 701 702 101007 102007 3 4908 1051004 2 10 WANTTOUCH 801 802 101008 102008 8
402 4908 1051004 2 10 WANTTOUCH 801 802 101008 102008 8 5001 1561003 1 350 REWAWRD 101 102 101001 102001 107001 4
403 5001 1561003 1 350 REWAWRD 101 102 101001 102001 107001 4 5002 1561003 2 10 TIRED 201 202 101002 102002 2
404 5002 1561003 2 10 TIRED 201 202 101002 102002 2 5003 1561003 3 50 REWAWRD 301 302 101003 102003 6
405 5003 1561003 3 50 REWAWRD 301 302 101003 102003 6 5004 1561003 4 50 REWAWRD 401 402 101004 102004 107004 7
406 5004 1561003 4 50 REWAWRD 401 402 101004 102004 107004 7 5005 1561003 2 10 ANNOY 501 502 101005 102005 1
407 5005 1561003 2 10 ANNOY 501 502 101005 102005 1 5006 1561003 2 10 BORING 601 602 101006 102006 5
408 5006 1561003 2 10 BORING 601 602 101006 102006 5 5007 1561003 2 10 LAZY 701 702 101007 102007 3
409 5007 1561003 2 10 LAZY 701 702 101007 102007 3 5008 1561003 2 10 WANTTOUCH 801 802 101008 102008 8
410 5008 1561003 2 10 WANTTOUCH 801 802 101008 102008 8 5101 1071004 1 350 REWAWRD 101 102 101001 102001 107001 4
411 5101 1071004 1 350 REWAWRD 101 102 101001 102001 107001 4 5102 1071004 2 10 TIRED 201 202 101002 102002 2
412 5102 1071004 2 10 TIRED 201 202 101002 102002 2 5103 1071004 3 50 REWAWRD 301 302 101003 102003 6
413 5103 1071004 3 50 REWAWRD 301 302 101003 102003 6 5104 1071004 4 50 REWAWRD 401 402 101004 102004 107004 7
414 5104 1071004 4 50 REWAWRD 401 402 101004 102004 107004 7 5105 1071004 2 10 ANNOY 501 502 101005 102005 1
415 5105 1071004 2 10 ANNOY 501 502 101005 102005 1 5106 1071004 2 10 BORING 601 602 101006 102006 5
416 5106 1071004 2 10 BORING 601 602 101006 102006 5 5107 1071004 2 10 LAZY 701 702 101007 102007 3
417 5107 1071004 2 10 LAZY 701 702 101007 102007 3 5108 1071004 2 10 WANTTOUCH 801 802 101008 102008 8
418 5108 1071004 2 10 WANTTOUCH 801 802 101008 102008 8 5201 1571003 1 350 REWAWRD 101 102 101001 102001 107001 4
419 5201 1571003 1 350 REWAWRD 101 102 101001 102001 107001 4 5202 1571003 2 10 TIRED 201 202 101002 102002 2
420 5202 1571003 2 10 TIRED 201 202 101002 102002 2 5203 1571003 3 50 REWAWRD 301 302 101003 102003 6
421 5203 1571003 3 50 REWAWRD 301 302 101003 102003 6 5204 1571003 4 50 REWAWRD 401 402 101004 102004 107004 7
422 5204 1571003 4 50 REWAWRD 401 402 101004 102004 107004 7 5205 1571003 2 10 ANNOY 501 502 101005 102005 1
423 5205 1571003 2 10 ANNOY 501 502 101005 102005 1 5206 1571003 2 10 BORING 601 602 101006 102006 5
424 5206 1571003 2 10 BORING 601 602 101006 102006 5 5207 1571003 2 10 LAZY 701 702 101007 102007 3
425 5207 1571003 2 10 LAZY 701 702 101007 102007 3 5208 1571003 2 10 WANTTOUCH 801 802 101008 102008 8
426 5208 1571003 2 10 WANTTOUCH 801 802 101008 102008 8 5301 1041004 1 350 REWAWRD 101 102 101001 102001 107001 4
427 5301 1041004 1 350 REWAWRD 101 102 101001 102001 107001 4 5302 1041004 2 10 TIRED 201 202 101002 102002 2
428 5302 1041004 2 10 TIRED 201 202 101002 102002 2 5303 1041004 3 50 REWAWRD 301 302 101003 102003 6
429 5303 1041004 3 50 REWAWRD 301 302 101003 102003 6 5304 1041004 4 50 REWAWRD 401 402 101004 102004 107004 7
430 5304 1041004 4 50 REWAWRD 401 402 101004 102004 107004 7 5305 1041004 2 10 ANNOY 501 502 101005 102005 1
431 5305 1041004 2 10 ANNOY 501 502 101005 102005 1 5306 1041004 2 10 BORING 601 602 101006 102006 5
432 5306 1041004 2 10 BORING 601 602 101006 102006 5 5307 1041004 2 10 LAZY 701 702 101007 102007 3
433 5307 1041004 2 10 LAZY 701 702 101007 102007 3 5308 1041004 2 10 WANTTOUCH 801 802 101008 102008 8
5308 1041004 2 10 WANTTOUCH 801 802 101008 102008 8

View File

@@ -1,32 +1,31 @@
q?
#œÉX§Ü!|%…¦á4]yŒ[Ü%C/W o„þ.±$ª´)|Nßj眶ѯSõ\ï1Qõ8l¥6ûUwkl¬8ÚøÄÈ(ã©€¡Ìž\ª¶*rÒ|<7C>]8ºYßÝš5$â,[<5B>„ÿv°( _<5F>$&[ 6ù3Id Type Param[0]
101001 101 3600
101002 101 1800
101003 101 1800
101004 101 1800
101005 101 1800
101006 101 1800
101007 101 1800
101008 101 1800
101009 101 1800
102001 102 2
102002 102 999
102003 102 999
102004 102 4
102005 102 999
102006 102 999
102007 102 999
102008 102 999
102009 102 999
107001 107 7500
107002 107 6000
107003 107 6000
107004 107 7500
107005 107 6000
107006 107 6000
107007 107 6000
107008 107 6000
107009 107 6000
202001 201 3
202002 201 4
202003 201 5
Id Type Param[0]
101001 101 3600
101002 101 1800
101003 101 1800
101004 101 1800
101005 101 1800
101006 101 1800
101007 101 1800
101008 101 1800
101009 101 1800
102001 102 2
102002 102 999
102003 102 999
102004 102 4
102005 102 999
102006 102 999
102007 102 999
102008 102 999
102009 102 999
107001 107 7500
107002 107 6000
107003 107 6000
107004 107 7500
107005 107 6000
107006 107 6000
107007 107 6000
107008 107 6000
107009 107 6000
202001 201 3
202002 201 4
202003 201 5
1 &üq?‚4µ’ Id Type Param[0]
2 #œÉX§Ü!|%…¦á4]yŒ[Ü%C/W o„þ.±$ª´)|Nßj眶ѯSõ\ï1Qõ8l¥6ûUwkl¬8ÚøÄÈ(ã©€¡Ìž\ª¶*rÒ|�]8ºYßÝš5$â,[�„ÿv°( _’�$&[ 6ù3Id Type Param[0] 101001 101 3600
3 101001 101 3600 101002 101 1800
4 101002 101 1800 101003 101 1800
5 101003 101 1800 101004 101 1800
6 101004 101 1800 101005 101 1800
7 101005 101 1800 101006 101 1800
8 101006 101 1800 101007 101 1800
9 101007 101 1800 101008 101 1800
10 101008 101 1800 101009 101 1800
11 101009 101 1800 102001 102 2
12 102001 102 2 102002 102 999
13 102002 102 999 102003 102 999
14 102003 102 999 102004 102 4
15 102004 102 4 102005 102 999
16 102005 102 999 102006 102 999
17 102006 102 999 102007 102 999
18 102007 102 999 102008 102 999
19 102008 102 999 102009 102 999
20 102009 102 999 107001 107 7500
21 107001 107 7500 107002 107 6000
22 107002 107 6000 107003 107 6000
23 107003 107 6000 107004 107 7500
24 107004 107 7500 107005 107 6000
25 107005 107 6000 107006 107 6000
26 107006 107 6000 107007 107 6000
27 107007 107 6000 107008 107 6000
28 107008 107 6000 107009 107 6000
29 107009 107 6000 202001 201 3
30 202001 201 3 202002 201 4
31 202002 201 4 202003 201 5
202003 201 5

View File

@@ -1,21 +1,19 @@
@|q̼‚
ëû™ëcì÷ a`çn}žH>âOèÖûzü<7A>?<3F>ü"èú
H5>þèÓ™<C393>±k¦ëòÝ-šïcÛà§Ç5nLÑb'¡ZÿO7Äy ñ L(óþ|½X .…:ºèÔn³úK÷Ô%zY,QË•k¼þk˜]­'"ÍId BuffId RewardId
101 101 8001
201 102
301 103
401 104 8002
501 105
601 106
701 107
801 108
901 109
102 201
202 202
302 203
402 204
502 205
602 206
702 207
802 208
902 209
Id BuffId RewardId
101 101 8001
201 102
301 103
401 104 8002
501 105
601 106
701 107
801 108
901 109
102 201
202 202
302 203
402 204
502 205
602 206
702 207
802 208
902 209
Can't render this file because it contains an unexpected character in line 2 and column 50.

View File

@@ -1,7 +1,7 @@
~ª<>+M9.åZ¤9õÆë\®·â#WGa4s/{<7B>r¯4 ‡Æ%ò~<êl=*ÁékÍ£8è<38>[Mî/äÈŠkFþ˜x)ÉÙÀÇÚÃ;Ÿ¼“A| $ù¾zWóamèAHä % a:óÿ¢Yò~ÄDñúðšMÉId CompareOrder EventType Condition[0] Condition[1] Condition[2] Condition[3] CharacterNum CharacterCondition[0] EventNum
1001 1 1 202001 3 107002 3
1002 2 1 202002 7 107002 5
1003 3 1 202003 11 107002 6
2001 1 2 2
3001 1 3 2
4001 1 4 202002 2
Id CompareOrder EventType Condition[0] Condition[1] Condition[2] Condition[3] CharacterNum CharacterCondition[0] EventNum
1001 1 1 202001 3 107002 3
1002 2 1 202002 7 107002 5
1003 3 1 202003 11 107002 6
2001 1 2 2
3001 1 3 2
4001 1 4 202002 2
1 ~ª�+M9.åZ¤9õÆë\®·â#WGa4s/{�r¯4 ‡Æ%ò~<êl=*ÁékÍ£8è�}Ò[Mî/äÈŠkFþ˜x)ÉÙÀÇÚÃ;Ÿ¼“A| $ù¾zWóamèAHä’ % a:óÿ¢Yò~ÄDñúðšMÉId Id CompareOrder EventType Condition[0] Condition[1] Condition[2] Condition[3] CharacterNum CharacterCondition[0] EventNum
2 1001 1001 1 1 202001 3 107002 3
3 1002 1002 2 1 202002 7 107002 5
4 1003 1003 3 1 202003 11 107002 6
5 2001 2001 1 2 2
6 3001 3001 1 3 2
7 4001 4001 1 4 202002 2

View File

@@ -0,0 +1 @@
CharacterId AttrType
1 CharacterId AttrType

View File

@@ -1,55 +1,55 @@
<EFBFBD>S£éuœ—AZ¸c! ­³,¬‘=Y3ŸOàɼ˩WÛ7]¨V´,½ÁóÇjß”Ð)§Ç2;¡×.â÷éų‡ÿ¿É'«0KãGšH}—HçºaEE“%ˆ<> Õ,awÆÉФ=-[Ðë"/É—«þ¯CharacterId MaxCount RecoveryTime Lower[1] Upper[1] Lower[2] Upper[2] Lower[3] Upper[3]
1011002 3 14400 600 1000 600 1000 600 1000
1021001 3 14400 600 1000 600 1000 600 1000
1031001 3 14400 600 1000 600 1000 600 1000
1041002 3 14400 600 1000 600 1000 600 1000
1051001 3 14400 600 1000 600 1000 600 1000
1061002 3 14400 600 1000 600 1000 600 1000
1071002 3 14400 600 1000 600 1000 600 1000
1081002 3 14400 600 1000 600 1000 600 1000
1021002 3 14400 600 1000 600 1000 600 1000
1031002 3 14400 600 1000 600 1000 600 1000
1061003 3 14400 600 1000 600 1000 600 1000
1031003 3 14400 600 1000 600 1000 600 1000
1011003 3 14400 600 1000 600 1000 600 1000
1071003 3 14400 600 1000 600 1000 600 1000
1051003 3 14400 600 1000 600 1000 600 1000
1021003 3 14400 600 1000 600 1000 600 1000
1081003 3 14400 600 1000 600 1000 600 1000
1091002 3 14400 600 1000 600 1000 600 1000
90370 3 14400 600 1000 600 1000 600 1000
90220 3 14400 600 1000 600 1000 600 1000
1041003 3 14400 600 1000 600 1000 600 1000
1111002 3 14400 600 1000 600 1000 600 1000
81600 3 14400 600 1000 600 1000 600 1000
81500 3 14400 600 1000 600 1000 600 1000
92030 3 14400 600 1000 600 1000 600 1000
1121002 3 14400 600 1000 600 1000 600 1000
92670 3 14400 600 1000 600 1000 600 1000
813000 3 14400 600 1000 600 1000 600 1000
1000000 3 14400 600 1000 600 1000 600 1000
1021004 3 14400 600 1000 600 1000 600 1000
1131002 3 14400 600 1000 600 1000 600 1000
1511003 3 14400 600 1000 600 1000 600 1000
1141003 3 14400 600 1000 600 1000 600 1000
1521003 3 14400 600 1000 600 1000 600 1000
1161002 3 14400 600 1000 600 1000 600 1000
837000 3 14400 600 1000 600 1000 600 1000
1171003 3 14400 600 1000 600 1000 600 1000
1181003 3 14400 600 1000 600 1000 600 1000
1191003 3 14400 600 1000 600 1000 600 1000
1201003 3 14400 600 1000 600 1000 600 1000
1211002 3 14400 600 1000 600 1000 600 1000
1531003 3 14400 600 1000 600 1000 600 1000
1221002 3 14400 600 1000 600 1000 600 1000
1121003 3 14400 600 1000 600 1000 600 1000
1131003 3 14400 600 1000 600 1000 600 1000
1541003 3 14400 600 1000 600 1000 600 1000
1031004 3 14400 600 1000 600 1000 600 1000
1531004 3 14400 600 1000 600 1000 600 1000
1551003 3 14400 600 1000 600 1000 600 1000
1051004 3 14400 600 1000 600 1000 600 1000
1561003 3 14400 600 1000 600 1000 600 1000
1071004 3 14400 600 1000 600 1000 600 1000
1571003 3 14400 600 1000 600 1000 600 1000
1041004 3 14400 600 1000 600 1000 600 1000
CharacterId MaxCount RecoveryTime Lower[1] Upper[1] Lower[2] Upper[2] Lower[3] Upper[3]
1011002 3 14400 600 1000 600 1000 600 1000
1021001 3 14400 600 1000 600 1000 600 1000
1031001 3 14400 600 1000 600 1000 600 1000
1041002 3 14400 600 1000 600 1000 600 1000
1051001 3 14400 600 1000 600 1000 600 1000
1061002 3 14400 600 1000 600 1000 600 1000
1071002 3 14400 600 1000 600 1000 600 1000
1081002 3 14400 600 1000 600 1000 600 1000
1021002 3 14400 600 1000 600 1000 600 1000
1031002 3 14400 600 1000 600 1000 600 1000
1061003 3 14400 600 1000 600 1000 600 1000
1031003 3 14400 600 1000 600 1000 600 1000
1011003 3 14400 600 1000 600 1000 600 1000
1071003 3 14400 600 1000 600 1000 600 1000
1051003 3 14400 600 1000 600 1000 600 1000
1021003 3 14400 600 1000 600 1000 600 1000
1081003 3 14400 600 1000 600 1000 600 1000
1091002 3 14400 600 1000 600 1000 600 1000
90370 3 14400 600 1000 600 1000 600 1000
90220 3 14400 600 1000 600 1000 600 1000
1041003 3 14400 600 1000 600 1000 600 1000
1111002 3 14400 600 1000 600 1000 600 1000
81600 3 14400 600 1000 600 1000 600 1000
81500 3 14400 600 1000 600 1000 600 1000
92030 3 14400 600 1000 600 1000 600 1000
1121002 3 14400 600 1000 600 1000 600 1000
92670 3 14400 600 1000 600 1000 600 1000
813000 3 14400 600 1000 600 1000 600 1000
1000000 3 14400 600 1000 600 1000 600 1000
1021004 3 14400 600 1000 600 1000 600 1000
1131002 3 14400 600 1000 600 1000 600 1000
1511003 3 14400 600 1000 600 1000 600 1000
1141003 3 14400 600 1000 600 1000 600 1000
1521003 3 14400 600 1000 600 1000 600 1000
1161002 3 14400 600 1000 600 1000 600 1000
837000 3 14400 600 1000 600 1000 600 1000
1171003 3 14400 600 1000 600 1000 600 1000
1181003 3 14400 600 1000 600 1000 600 1000
1191003 3 14400 600 1000 600 1000 600 1000
1201003 3 14400 600 1000 600 1000 600 1000
1211002 3 14400 600 1000 600 1000 600 1000
1531003 3 14400 600 1000 600 1000 600 1000
1221002 3 14400 600 1000 600 1000 600 1000
1121003 3 14400 600 1000 600 1000 600 1000
1131003 3 14400 600 1000 600 1000 600 1000
1541003 3 14400 600 1000 600 1000 600 1000
1031004 3 14400 600 1000 600 1000 600 1000
1531004 3 14400 600 1000 600 1000 600 1000
1551003 3 14400 600 1000 600 1000 600 1000
1051004 3 14400 600 1000 600 1000 600 1000
1561003 3 14400 600 1000 600 1000 600 1000
1071004 3 14400 600 1000 600 1000 600 1000
1571003 3 14400 600 1000 600 1000 600 1000
1041004 3 14400 600 1000 600 1000 600 1000
Can't render this file because it contains an unexpected character in line 1 and column 189.

View File

@@ -1,19 +1,19 @@
WfjùXdŒÊΘ„gÃKøQÖ×!VÃ>Y ó¼ZWKîÉQ𔂀ŒÝÞ®ÿ—%öý͸@Þ !à,>÷Òí¦ÜoÚX×¶T6õéAj™§å÷<>¼^(õd´w#ƒñýBt¡ÀNð ë¤ìCóŽq«•˜6q˜KF%ïó0Id Type Interval MaxCount Speed
101 1 1 1 1000
102 1 1 1 600
103 1 1 1 600
104 1 1 1 600
105 1 1 1 600
106 1 1 1 600
107 1 1 1 600
108 1 1 1 600
109 1 1 1 600
201 2 300 8 300
202 2 300 8 300
203 2 300 8 300
204 2 300 8 300
205 2 300 8 300
206 2 300 8 300
207 2 300 8 300
208 2 300 8 300
209 2 300 8 300
Id Type Interval MaxCount Speed
101 1 1 1 1000
102 1 1 1 600
103 1 1 1 600
104 1 1 1 600
105 1 1 1 600
106 1 1 1 600
107 1 1 1 600
108 1 1 1 600
109 1 1 1 600
201 2 300 8 300
202 2 300 8 300
203 2 300 8 300
204 2 300 8 300
205 2 300 8 300
206 2 300 8 300
207 2 300 8 300
208 2 300 8 300
209 2 300 8 300
1 WfjùXdŒÊΘ„gÃKøQÖ×!VÃ>Y ó¼ZWKîÉQ𔂀ŒÝÞ®ÿ—%öý͸@Þ !à,>÷Òí¦ÜoÚX×¶T6õéA‘j™§å÷�N޼^(õd´w#ƒñýBt¡ÀNð ë¤ìCóŽq«•˜6q˜KF%ïó0Id Type Interval MaxCount Speed Id Type Interval MaxCount Speed
2 101 1 1 1 1000 101 1 1 1 1000
3 102 1 1 1 600 102 1 1 1 600
4 103 1 1 1 600 103 1 1 1 600
5 104 1 1 1 600 104 1 1 1 600
6 105 1 1 1 600 105 1 1 1 600
7 106 1 1 1 600 106 1 1 1 600
8 107 1 1 1 600 107 1 1 1 600
9 108 1 1 1 600 108 1 1 1 600
10 109 1 1 1 600 109 1 1 1 600
11 201 2 300 8 300 201 2 300 8 300
12 202 2 300 8 300 202 2 300 8 300
13 203 2 300 8 300 203 2 300 8 300
14 204 2 300 8 300 204 2 300 8 300
15 205 2 300 8 300 205 2 300 8 300
16 206 2 300 8 300 206 2 300 8 300
17 207 2 300 8 300 207 2 300 8 300
18 208 2 300 8 300 208 2 300 8 300
19 209 2 300 8 300 209 2 300 8 300

View File

@@ -1,271 +1,271 @@
PÊ.¡I±>{,óM ^¹QéØ{,¥<>ëͰK²FfŠý#ÂB ‡âï\žà’ó"f]Мël—¿ô`© ,xD®è¹«h§`äÜÜ¡mõÍEL„Ó¨ôÁ8K†£Š¹6k°ï%c[¤okЬï.:²8ôPñEOZˆ«Id CharacterId VitalityRecoveryType VitalityRecovery MoodRecoveryType MoodRecovery Pre CompareType AttrTotal AttrCondition[0] AttrCondition[1] AttrCondition[2] Description
1 1011002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
2 1011002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
3 1011002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
4 1011002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
5 1011002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
6 1021001 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
7 1021001 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
8 1021001 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
9 1021001 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
10 1021001 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
11 1031001 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
12 1031001 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
13 1031001 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
14 1031001 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
15 1031001 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
16 1041002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
17 1041002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
18 1041002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
19 1041002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
20 1041002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
21 1051001 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
22 1051001 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
23 1051001 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
24 1051001 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
25 1051001 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
26 1061002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
27 1061002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
28 1061002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
29 1061002 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
30 1061002 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
31 1071002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
32 1071002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
33 1071002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
34 1071002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
35 1071002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
36 1081002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
37 1081002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
38 1081002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
39 1081002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
40 1081002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
41 1021002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
42 1021002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
43 1021002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
44 1021002 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
45 1021002 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
46 1031002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
47 1031002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
48 1031002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
49 1031002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
50 1031002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
51 1011003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
52 1011003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
53 1011003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
54 1011003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
55 1011003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
56 1031003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
57 1031003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
58 1031003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
59 1031003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
60 1031003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
61 1061003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
62 1061003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
63 1061003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
64 1061003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
65 1061003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
66 1071003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
67 1071003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
68 1071003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
69 1071003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
70 1071003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
71 1051003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
72 1051003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
73 1051003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
74 1051003 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
75 1051003 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
76 1021003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
77 1021003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
78 1021003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
79 1021003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
80 1021003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
81 1081003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
82 1081003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
83 1081003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
84 1081003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
85 1081003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
86 1091002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
87 1091002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
88 1091002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
89 1091002 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
90 1091002 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
91 90370 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
92 90370 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
93 90370 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
94 90370 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
95 90370 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
96 90220 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
97 90220 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
98 90220 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
99 90220 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
100 90220 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
101 1041003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
102 1041003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
103 1041003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
104 1041003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
105 1041003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
106 1111002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
107 1111002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
108 1111002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
109 1111002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
110 1111002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
111 81600 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
112 81600 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
113 81600 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
114 81600 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
115 81600 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
116 81500 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
117 81500 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
118 81500 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
119 81500 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
120 81500 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
121 92030 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
122 92030 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
123 92030 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
124 92030 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
125 92030 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
126 1121002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
127 1121002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
128 1121002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
129 1121002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
130 1121002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
131 92670 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
132 92670 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
133 92670 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
134 92670 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
135 92670 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
136 813000 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
137 813000 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
138 813000 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
139 813000 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
140 813000 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
141 1000000 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
142 1000000 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
143 1000000 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
144 1000000 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
145 1000000 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
146 1021004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
147 1021004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
148 1021004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
149 1021004 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
150 1021004 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
151 1131002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
152 1131002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
153 1131002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
154 1131002 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
155 1131002 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
156 1511003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
157 1511003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
158 1511003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
159 1511003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
160 1511003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
161 1141003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
162 1141003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
163 1141003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
164 1141003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
165 1141003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
166 1521003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
167 1521003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
168 1521003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
169 1521003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
170 1521003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
171 1161002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
172 1161002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
173 1161002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
174 1161002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
175 1161002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
176 837000 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
177 837000 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
178 837000 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
179 837000 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
180 837000 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
181 1171003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
182 1171003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
183 1171003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
184 1171003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
185 1171003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
186 1181003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
187 1181003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
188 1181003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
189 1181003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
190 1181003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
191 1191003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
192 1191003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
193 1191003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
194 1191003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
195 1191003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
196 1201003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
197 1201003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
198 1201003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
199 1201003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
200 1201003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
201 1211002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
202 1211002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
203 1211002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
204 1211002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
205 1211002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
206 1531003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
207 1531003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
208 1531003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
209 1531003 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
210 1531003 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
211 1121003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
212 1121003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
213 1121003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
214 1121003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
215 1121003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
216 1221002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
217 1221002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
218 1221002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
219 1221002 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
220 1221002 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
221 1131003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
222 1131003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
223 1131003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
224 1131003 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
225 1131003 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
226 1541003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
227 1541003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
228 1541003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
229 1541003 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
230 1541003 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
231 1031004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
232 1031004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
233 1031004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
234 1031004 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
235 1031004 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
236 1531004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
237 1531004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
238 1531004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
239 1531004 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
240 1531004 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
241 1551003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
242 1551003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
243 1551003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
244 1551003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
245 1551003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
246 1051004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
247 1051004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1,200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
248 1051004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
249 1051004 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3,500</color> points and <color=#FF4E4EFF>2,000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
250 1051004 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6,500</color> points and <color=#FF4E4EFF>3,500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
251 1561003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
252 1561003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1,200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
253 1561003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
254 1561003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
255 1561003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
256 1071004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
257 1071004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
258 1071004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
259 1071004 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
260 1071004 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
261 1571003 1 100 1 100 1 1 0 0 0 0 "When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour."
262 1571003 0 300 0 50 2 1 1200 0 0 0 "When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour."
263 1571003 0 400 0 100 3 1 3500 0 0 0 "When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour."
264 1571003 0 500 0 200 4 1 5500 0 2000 3500 "When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour."
265 1571003 0 600 0 500 5 1 10000 0 3500 6500 "When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour."
266 1041004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
267 1041004 0 300 0 50 2 1 1200 0 0 0 "When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour."
268 1041004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
269 1041004 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
Id CharacterId VitalityRecoveryType VitalityRecovery MoodRecoveryType MoodRecovery Pre CompareType AttrTotal AttrCondition[0] AttrCondition[1] AttrCondition[2] Description
1 1011002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
2 1011002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
3 1011002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
4 1011002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
5 1011002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
6 1021001 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
7 1021001 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
8 1021001 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
9 1021001 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
10 1021001 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
11 1031001 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
12 1031001 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
13 1031001 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
14 1031001 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
15 1031001 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
16 1041002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
17 1041002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
18 1041002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
19 1041002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
20 1041002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
21 1051001 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
22 1051001 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
23 1051001 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
24 1051001 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
25 1051001 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
26 1061002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
27 1061002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
28 1061002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
29 1061002 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
30 1061002 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
31 1071002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
32 1071002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
33 1071002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
34 1071002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
35 1071002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
36 1081002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
37 1081002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
38 1081002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
39 1081002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
40 1081002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
41 1021002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
42 1021002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
43 1021002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
44 1021002 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
45 1021002 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
46 1031002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
47 1031002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
48 1031002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
49 1031002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
50 1031002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
51 1011003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
52 1011003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
53 1011003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
54 1011003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
55 1011003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
56 1031003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
57 1031003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
58 1031003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
59 1031003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
60 1031003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
61 1061003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
62 1061003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
63 1061003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
64 1061003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
65 1061003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
66 1071003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
67 1071003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
68 1071003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
69 1071003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
70 1071003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
71 1051003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
72 1051003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
73 1051003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
74 1051003 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
75 1051003 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
76 1021003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
77 1021003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
78 1021003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
79 1021003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
80 1021003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
81 1081003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
82 1081003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
83 1081003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
84 1081003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
85 1081003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
86 1091002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
87 1091002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
88 1091002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
89 1091002 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
90 1091002 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
91 90370 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
92 90370 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
93 90370 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
94 90370 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
95 90370 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
96 90220 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
97 90220 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
98 90220 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
99 90220 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
100 90220 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
101 1041003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
102 1041003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
103 1041003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
104 1041003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
105 1041003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
106 1111002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
107 1111002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
108 1111002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
109 1111002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
110 1111002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
111 81600 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
112 81600 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
113 81600 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
114 81600 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
115 81600 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
116 81500 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
117 81500 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
118 81500 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
119 81500 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
120 81500 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
121 92030 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
122 92030 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
123 92030 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
124 92030 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
125 92030 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
126 1121002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
127 1121002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
128 1121002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
129 1121002 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
130 1121002 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
131 92670 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
132 92670 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
133 92670 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
134 92670 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
135 92670 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
136 813000 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
137 813000 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
138 813000 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
139 813000 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
140 813000 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
141 1000000 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
142 1000000 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
143 1000000 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
144 1000000 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
145 1000000 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
146 1021004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
147 1021004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
148 1021004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
149 1021004 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
150 1021004 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
151 1131002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
152 1131002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
153 1131002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
154 1131002 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
155 1131002 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
156 1511003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
157 1511003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
158 1511003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
159 1511003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
160 1511003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
161 1141003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
162 1141003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
163 1141003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
164 1141003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
165 1141003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
166 1521003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
167 1521003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
168 1521003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
169 1521003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
170 1521003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
171 1161002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
172 1161002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
173 1161002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
174 1161002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
175 1161002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
176 837000 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
177 837000 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
178 837000 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
179 837000 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
180 837000 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
181 1171003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
182 1171003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
183 1171003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
184 1171003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
185 1171003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
186 1181003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
187 1181003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
188 1181003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
189 1181003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
190 1181003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
191 1191003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
192 1191003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
193 1191003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
194 1191003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
195 1191003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
196 1201003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
197 1201003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
198 1201003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
199 1201003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
200 1201003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
201 1211002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
202 1211002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
203 1211002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
204 1211002 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
205 1211002 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
206 1531003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
207 1531003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
208 1531003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
209 1531003 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
210 1531003 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
211 1121003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
212 1121003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
213 1121003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
214 1121003 0 500 0 200 4 1 5500 0 2000 3500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
215 1121003 0 600 0 500 5 1 10000 0 3500 6500 When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
216 1221002 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
217 1221002 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
218 1221002 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
219 1221002 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
220 1221002 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
221 1131003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
222 1131003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
223 1131003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
224 1131003 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
225 1131003 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
226 1541003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
227 1541003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
228 1541003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
229 1541003 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
230 1541003 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
231 1031004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
232 1031004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
233 1031004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
234 1031004 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
235 1031004 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
236 1531004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
237 1531004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
238 1531004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
239 1531004 0 500 0 200 4 1 5500 3500 2000 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
240 1531004 0 600 0 500 5 1 10000 6500 3500 0 When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
241 1551003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
242 1551003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
243 1551003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
244 1551003 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
245 1551003 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
246 1051004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
247 1051004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1,200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
248 1051004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
249 1051004 0 500 0 200 4 1 5500 2000 3500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3,500</color> points and <color=#FF4E4EFF>2,000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
250 1051004 0 600 0 500 5 1 10000 3500 6500 0 When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6,500</color> points and <color=#FF4E4EFF>3,500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
251 1561003 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
252 1561003 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1,200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
253 1561003 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
254 1561003 0 500 0 200 4 1 5500 2000 0 3500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
255 1561003 0 600 0 500 5 1 10000 3500 0 6500 When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
256 1071004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour.
257 1071004 0 300 0 50 2 1 1200 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour.
258 1071004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
259 1071004 0 500 0 200 4 1 5500 3500 0 2000 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
260 1071004 0 600 0 500 5 1 10000 6500 0 3500 When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
261 1571003 1 100 1 100 1 1 0 0 0 0 "When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour."
262 1571003 0 300 0 50 2 1 1200 0 0 0 "When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour."
263 1571003 0 400 0 100 3 1 3500 0 0 0 "When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour."
264 1571003 0 500 0 200 4 1 5500 0 2000 3500 "When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour."
265 1571003 0 600 0 500 5 1 10000 0 3500 6500 "When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour."
266 1041004 1 100 1 100 1 1 0 0 0 0 When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour.
267 1041004 0 300 0 50 2 1 1200 0 0 0 "When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour."
268 1041004 0 400 0 100 3 1 3500 0 0 0 When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour.
269 1041004 0 500 0 200 4 1 5500 0 3500 2000 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour.
270 1041004 0 600 0 500 5 1 10000 0 6500 3500 When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour.
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<EFBFBD><EFBFBD>ɣ<EFBFBD><EFBFBD>O<EFBFBD>m|<7C><><EFBFBD>@<40><><EFBFBD>ߛc&<26><>p<>~<7E>:<3A><><EFBFBD>(<28><><EFBFBD><EFBFBD>#<23>vڳG.?<3F><> +<1E><><EFBFBD>J<EFBFBD><4A>BRh6<68>ց<EFBFBD><D681><EFBFBD>.W
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@@ -0,0 +1,11 @@
Id Name
1 IDLE
2 SLEEP
3 TIRED
4 ANNOY
5 BORING
6 LAZY
7 LOVE
8 REWAWRD
9 GRAB_UP
10 FONDLE
1 Id Name
2 1 IDLE
3 2 SLEEP
4 3 TIRED
5 4 ANNOY
6 5 BORING
7 6 LAZY
8 7 LOVE
9 8 REWAWRD
10 9 GRAB_UP
11 10 FONDLE

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@@ -1,4 +1,4 @@
y ç“»:¬Jƒ» Ë DÇÀç½Qlÿ5fùĦIßìç¸RââŽË<>_G÷3a>žy4ƒò©àq0<71>ÆçozÝËpqä½ã˨2t¦F©x<C2A9>³&Øáí¹ô¬¦ü°@äÚ„WhÁt]zR˜ÒR<wÿˆSSð2—¼¼š RMmÜ<Id Type Model Name NameFrist NameLast HeadRoundIcon HeadIcon ExpFondleWidgetHeight ExpDetailWidgetHeight PutOnWidgetHight DailogWidgetHight DailogTouchHight EffectWidgetHight TouchWidgetHight LoveType LikeType LikeCharIds[1] LikeCharIds[2] LikeCharIds[3] LikeCharIds[4] HateCharIds[1] HateCharIds[2] HateCharIds[3] HateCharIds[4]
Id Type Model Name NameFrist NameLast HeadRoundIcon HeadIcon ExpFondleWidgetHeight ExpDetailWidgetHeight PutOnWidgetHight DailogWidgetHight DailogTouchHight EffectWidgetHight TouchWidgetHight LoveType LikeType LikeCharIds[1] LikeCharIds[2] LikeCharIds[3] LikeCharIds[4] HateCharIds[1] HateCharIds[2] HateCharIds[3] HateCharIds[4]
1011002 1 Assets/Product/Role/Room/Prefab/QR2LiangMd010011.prefab Lee: Palefire Lee Palefire Assets/Product/Texture/Image/Role/RoleHeadLi3Q.png Assets/Product/Texture/Image/Role/RoleHeadLiQ.png 0.85 0.7 1.2 1.4 0.51 1 0.6 2 3 1021001 1031001 1061002
1021001 2 Assets/Product/Role/Room/Prefab/QR1LuxiyaMd010011.prefab Lucia: Lotus Lucia Lotus Assets/Product/Texture/Image/Role/RoleHeadluxiya3Q.png Assets/Product/Texture/Image/Role/RoleHeadluxiyaQ.png 0.85 0.7 1.2 1.4 0.51 1 0.6 2 3 1031001 1011003 1061003 1071002
1031001 2 Assets/Product/Role/Room/Prefab/QR1LifuMd010011.prefab Liv: Eclipse Liv Eclipse Assets/Product/Texture/Image/Role/RoleHeadLifu3Q.png Assets/Product/Texture/Image/Role/RoleHeadLifuQ.png 0.85 0.7 1.2 1.4 0.51 1 0.6 1 2 1011002 1021001 1081002
1 y ç“»:¬Jƒ» Ë DÇÀç½Qlÿ5fùĦIßì瑸RââŽË�_G÷3a>žy4ƒò©àq0�ÆçozÝËpq’ä½ã˨2t¦F©x�³&Øáí¹ô¬¦ü°@äÚ„WhÁt]zR˜ÒR<wÿˆSSð2—¼¼š R‹MmÜ<Id Id Type Model Name NameFrist NameLast HeadRoundIcon HeadIcon ExpFondleWidgetHeight ExpDetailWidgetHeight PutOnWidgetHight DailogWidgetHight DailogTouchHight EffectWidgetHight TouchWidgetHight LoveType LikeType LikeCharIds[1] LikeCharIds[2] LikeCharIds[3] LikeCharIds[4] HateCharIds[1] HateCharIds[2] HateCharIds[3] HateCharIds[4]
2 1011002 1 Assets/Product/Role/Room/Prefab/QR2LiangMd010011.prefab Lee: Palefire Lee Palefire Assets/Product/Texture/Image/Role/RoleHeadLi3Q.png Assets/Product/Texture/Image/Role/RoleHeadLiQ.png 0.85 0.7 1.2 1.4 0.51 1 0.6 2 3 1021001 1031001 1061002
3 1021001 2 Assets/Product/Role/Room/Prefab/QR1LuxiyaMd010011.prefab Lucia: Lotus Lucia Lotus Assets/Product/Texture/Image/Role/RoleHeadluxiya3Q.png Assets/Product/Texture/Image/Role/RoleHeadluxiyaQ.png 0.85 0.7 1.2 1.4 0.51 1 0.6 2 3 1031001 1011003 1061003 1071002
4 1031001 2 Assets/Product/Role/Room/Prefab/QR1LifuMd010011.prefab Liv: Eclipse Liv Eclipse Assets/Product/Texture/Image/Role/RoleHeadLifu3Q.png Assets/Product/Texture/Image/Role/RoleHeadLifuQ.png 0.85 0.7 1.2 1.4 0.51 1 0.6 1 2 1011002 1021001 1081002

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@@ -1,19 +1,19 @@
‰€éÉ5‰>\<12>bvF³Ô´¾÷¯¶<C2AF>jàbå²íͬVO$­Äu—ð¯®þç²j0ÏŒ“†¶ouM:!¦«x¿¨°Uü5Š©”l`)ga\5sgýÑýŒº˜ð£™Xªæ¹Ñ\z!Ö¶š"¬ji•Çm³§è?»DormitoryNum ItemId Vitality Time Seat Mood ExtraReward
1 31 400 90 2 6000 806
2 31 400 90 3 6000 806
3 31 400 90 4 6000 806
4 31 400 90 5 6000 806
5 31 400 90 6 6000 806
6 31 400 90 8 6000 806
7 31 400 90 8 6000 806
8 31 400 90 8 6000 806
9 31 400 90 8 6000 806
10 31 400 90 8 6000 806
11 31 400 90 8 6000 806
12 31 400 90 8 6000 806
13 31 400 90 8 6000 806
14 31 400 90 8 6000 806
15 31 400 90 8 6000 806
16 31 400 90 8 6000 806
17 31 400 90 8 6000 806
18 31 400 90 8 6000 806
DormitoryNum ItemId Vitality Time Seat Mood ExtraReward
1 31 400 90 2 6000 806
2 31 400 90 3 6000 806
3 31 400 90 4 6000 806
4 31 400 90 5 6000 806
5 31 400 90 6 6000 806
6 31 400 90 8 6000 806
7 31 400 90 8 6000 806
8 31 400 90 8 6000 806
9 31 400 90 8 6000 806
10 31 400 90 8 6000 806
11 31 400 90 8 6000 806
12 31 400 90 8 6000 806
13 31 400 90 8 6000 806
14 31 400 90 8 6000 806
15 31 400 90 8 6000 806
16 31 400 90 8 6000 806
17 31 400 90 8 6000 806
18 31 400 90 8 6000 806
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<04>}<7D>l<EFBFBD><08>-@ܴb<DCB4>&3<><33>~6<><36><EFBFBD><EFBFBD>wF<77><46><EFBFBD>;<3B>g<EFBFBD><67><EFBFBD><EFBFBD>uWp^<5E><><EFBFBD>D/ٸ[<5B><>
<EFBFBD><EFBFBD><EFBFBD>XLЗ@06<30><03>,<2C>W<EFBFBD>'<27>C<EFBFBD><43>ր,<2C><><EFBFBD><EFBFBD>:x<><08>UE<55><45>I<EFBFBD><49>Vu'(BB<><42>L<EFBFBD>T<EFBFBD><1C>V<05>y|<><7F><EFBFBD><EFBFBD><EFBFBD><1F><>Id type add[1] add[2] add[3] add[4] add[5]
10001 1 25005
10002 1 25004
10003 1 25006
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10006 1 25005 25004
10007 1 25004 25005 25006 25008 25009

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@@ -0,0 +1,8 @@
Id type add[1] add[2] add[3] add[4] add[5]
10001 1 25005
10002 1 25004
10003 1 25006
10004 1 25008
10005 1 25009
10006 1 25005 25004
10007 1 25004 25005 25006 25008 25009
1 Id type add[1] add[2] add[3] add[4] add[5]
2 10001 1 25005
3 10002 1 25004
4 10003 1 25006
5 10004 1 25008
6 10005 1 25009
7 10006 1 25005 25004
8 10007 1 25004 25005 25006 25008 25009

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AttributeId GroupId Weight AddType AddValue[0] AddValue[1] AddValue[2] AddScore RestrictedRole[0] RestrictedRole[1] RestrictedRole[2] Introduce QualityType
101 1 45 2 15 15 0 30 Beauty +15, Comfort +15 2
102 1 45 2 0 15 15 30 Comfort +15, Utility +15 2
103 1 45 2 15 0 15 30 Beauty +15, Utility +15 2
104 1 45 2 10 10 10 30 Beauty +10, Comfort +10, Utility +10 2
105 1 37 2 30 30 0 60 Beauty +30, Comfort +30 3
106 1 37 2 0 30 30 60 Comfort +30, Utility +30 3
107 1 37 2 30 0 30 60 Beauty +30, Utility +30 3
108 1 39 2 20 20 20 60 Beauty +20, Comfort +20, Utility +20 3
109 1 20 0 5 0 0 90 Mood recovery rate of all residents in the Dorm +5% 4
110 1 20 1 5 0 0 90 Stamina recovery rate of all residents in the Dorm +5% 4
111 1 20 2 45 45 0 90 Beauty +45, Comfort +45 4
112 1 20 2 0 45 45 90 Comfort +45, Utility +45 4
113 1 20 2 45 0 45 90 Beauty +45, Utility +45 4
114 1 20 2 30 30 30 90 Beauty +30, Comfort +30, Utility +30 4
115 1 15 0 10 0 0 120 Mood recovery rate of all residents in the Dorm +10% 4
116 1 15 1 10 0 0 120 Stamina recovery rate of all residents in the Dorm +10% 4
117 1 15 2 60 60 0 120 Beauty +60, Comfort +60 4
118 1 15 2 0 60 60 120 Comfort +60, Utility +60 4
119 1 15 2 60 0 60 120 Beauty +60, Utility +60 4
120 1 15 2 40 40 40 120 Beauty +40, Comfort +40, Utility +40 4
121 1 10 0 15 0 0 150 Mood recovery rate of all residents in the Dorm +15% 5
122 1 10 1 15 0 0 150 Stamina recovery rate of all residents in the Dorm +15% 5
123 1 10 2 75 75 0 150 Beauty +75, Comfort +75 5
124 1 10 2 0 75 75 150 Comfort +75, Utility +75 5
125 1 10 2 75 0 75 150 Beauty +75, Utility +75 5
126 1 10 2 50 50 50 150 Beauty +50, Comfort +50, Utility +50 5
201 2 20 2 15 15 0 30 Beauty +15, Comfort +15 2
202 2 20 2 0 15 15 30 Comfort +15, Utility +15 2
203 2 20 2 15 0 15 30 Beauty +15, Utility +15 2
204 2 20 2 10 10 10 30 Beauty +10, Comfort +10, Utility +10 2
205 2 35 2 30 30 0 60 Beauty +30, Comfort +30 3
206 2 35 2 0 30 30 60 Comfort +30, Utility +30 3
207 2 35 2 30 0 30 60 Beauty +30, Utility +30 3
208 2 35 2 20 20 20 60 Beauty +20, Comfort +20, Utility +20 3
209 2 80 0 5 0 0 90 Mood recovery rate of all residents in the Dorm +5% 4
210 2 80 1 5 0 0 90 Stamina recovery rate of all residents in the Dorm +5% 4
211 2 30 2 45 45 0 90 Beauty +45, Comfort +45 4
212 2 30 2 0 45 45 90 Comfort +45, Utility +45 4
213 2 30 2 45 0 45 90 Beauty +45, Utility +45 4
214 2 30 2 30 30 30 90 Beauty +30, Comfort +30, Utility +30 4
215 2 70 0 10 0 0 120 Mood recovery rate of all residents in the Dorm +10% 4
216 2 70 1 10 0 0 120 Stamina recovery rate of all residents in the Dorm +10% 4
217 2 70 2 60 60 0 120 Beauty +60, Comfort +60 4
218 2 30 2 0 60 60 120 Comfort +60, Utility +60 4
219 2 30 2 60 0 60 120 Beauty +60, Utility +60 4
220 2 30 2 40 40 40 120 Beauty +40, Comfort +40, Utility +40 4
221 2 50 0 15 0 0 150 Mood recovery rate of all residents in the Dorm +15% 5
222 2 50 1 15 0 0 150 Stamina recovery rate of all residents in the Dorm +15% 5
223 2 25 2 75 75 0 150 Beauty +75, Comfort +75 5
224 2 25 2 0 75 75 150 Comfort +75, Utility +75 5
225 2 25 2 75 0 75 150 Beauty +75, Utility +75 5
226 2 25 2 50 50 50 150 Beauty +50, Comfort +50, Utility +50 5
301 3 0 2 15 15 0 30 Beauty +15, Comfort +15 2
302 3 0 2 0 15 15 30 Comfort +15, Utility +15 2
303 3 0 2 15 0 15 30 Beauty +15, Utility +15 2
304 3 0 2 10 10 10 30 Beauty +10, Comfort +10, Utility +10 2
305 3 0 2 30 30 0 60 Beauty +30, Comfort +30 3
306 3 0 2 0 30 30 60 Comfort +30, Utility +30 3
307 3 0 2 30 0 30 60 Beauty +30, Utility +30 3
308 3 0 2 20 20 20 60 Beauty +20, Comfort +20, Utility +20 3
309 3 50 0 5 0 0 90 Mood recovery rate of all residents in the Dorm +5% 4
310 3 50 1 5 0 0 90 Stamina recovery rate of all residents in the Dorm +5% 4
311 3 25 2 45 45 0 90 Beauty +45, Comfort +45 4
312 3 25 2 0 45 45 90 Comfort +45, Utility +45 4
313 3 25 2 45 0 45 90 Beauty +45, Utility +45 4
314 3 25 2 30 30 30 90 Beauty +30, Comfort +30, Utility +30 4
315 3 45 0 10 0 0 120 Mood recovery rate of all residents in the Dorm +10% 4
316 3 45 1 10 0 0 120 Stamina recovery rate of all residents in the Dorm +10% 4
317 3 20 2 60 60 0 120 Beauty +60, Comfort +60 4
318 3 20 2 0 60 60 120 Comfort +60, Utility +60 4
319 3 20 2 60 0 60 120 Beauty +60, Utility +60 4
320 3 20 2 40 40 40 120 Beauty +40, Comfort +40, Utility +40 4
321 3 35 0 15 0 0 150 Mood recovery rate of all residents in the Dorm +15% 5
322 3 35 1 15 0 0 150 Stamina recovery rate of all residents in the Dorm +15% 5
323 3 15 2 75 75 0 150 Beauty +75, Comfort +75 5
324 3 15 2 0 75 75 150 Comfort +75, Utility +75 5
325 3 15 2 75 0 75 150 Beauty +75, Utility +75 5
326 3 15 2 50 50 50 150 Beauty +50, Comfort +50, Utility +50 5
1 AttributeId GroupId Weight AddType AddValue[0] AddValue[1] AddValue[2] AddScore RestrictedRole[0] RestrictedRole[1] RestrictedRole[2] Introduce QualityType
2 101 1 45 2 15 15 0 30 Beauty +15, Comfort +15 2
3 102 1 45 2 0 15 15 30 Comfort +15, Utility +15 2
4 103 1 45 2 15 0 15 30 Beauty +15, Utility +15 2
5 104 1 45 2 10 10 10 30 Beauty +10, Comfort +10, Utility +10 2
6 105 1 37 2 30 30 0 60 Beauty +30, Comfort +30 3
7 106 1 37 2 0 30 30 60 Comfort +30, Utility +30 3
8 107 1 37 2 30 0 30 60 Beauty +30, Utility +30 3
9 108 1 39 2 20 20 20 60 Beauty +20, Comfort +20, Utility +20 3
10 109 1 20 0 5 0 0 90 Mood recovery rate of all residents in the Dorm +5% 4
11 110 1 20 1 5 0 0 90 Stamina recovery rate of all residents in the Dorm +5% 4
12 111 1 20 2 45 45 0 90 Beauty +45, Comfort +45 4
13 112 1 20 2 0 45 45 90 Comfort +45, Utility +45 4
14 113 1 20 2 45 0 45 90 Beauty +45, Utility +45 4
15 114 1 20 2 30 30 30 90 Beauty +30, Comfort +30, Utility +30 4
16 115 1 15 0 10 0 0 120 Mood recovery rate of all residents in the Dorm +10% 4
17 116 1 15 1 10 0 0 120 Stamina recovery rate of all residents in the Dorm +10% 4
18 117 1 15 2 60 60 0 120 Beauty +60, Comfort +60 4
19 118 1 15 2 0 60 60 120 Comfort +60, Utility +60 4
20 119 1 15 2 60 0 60 120 Beauty +60, Utility +60 4
21 120 1 15 2 40 40 40 120 Beauty +40, Comfort +40, Utility +40 4
22 121 1 10 0 15 0 0 150 Mood recovery rate of all residents in the Dorm +15% 5
23 122 1 10 1 15 0 0 150 Stamina recovery rate of all residents in the Dorm +15% 5
24 123 1 10 2 75 75 0 150 Beauty +75, Comfort +75 5
25 124 1 10 2 0 75 75 150 Comfort +75, Utility +75 5
26 125 1 10 2 75 0 75 150 Beauty +75, Utility +75 5
27 126 1 10 2 50 50 50 150 Beauty +50, Comfort +50, Utility +50 5
28 201 2 20 2 15 15 0 30 Beauty +15, Comfort +15 2
29 202 2 20 2 0 15 15 30 Comfort +15, Utility +15 2
30 203 2 20 2 15 0 15 30 Beauty +15, Utility +15 2
31 204 2 20 2 10 10 10 30 Beauty +10, Comfort +10, Utility +10 2
32 205 2 35 2 30 30 0 60 Beauty +30, Comfort +30 3
33 206 2 35 2 0 30 30 60 Comfort +30, Utility +30 3
34 207 2 35 2 30 0 30 60 Beauty +30, Utility +30 3
35 208 2 35 2 20 20 20 60 Beauty +20, Comfort +20, Utility +20 3
36 209 2 80 0 5 0 0 90 Mood recovery rate of all residents in the Dorm +5% 4
37 210 2 80 1 5 0 0 90 Stamina recovery rate of all residents in the Dorm +5% 4
38 211 2 30 2 45 45 0 90 Beauty +45, Comfort +45 4
39 212 2 30 2 0 45 45 90 Comfort +45, Utility +45 4
40 213 2 30 2 45 0 45 90 Beauty +45, Utility +45 4
41 214 2 30 2 30 30 30 90 Beauty +30, Comfort +30, Utility +30 4
42 215 2 70 0 10 0 0 120 Mood recovery rate of all residents in the Dorm +10% 4
43 216 2 70 1 10 0 0 120 Stamina recovery rate of all residents in the Dorm +10% 4
44 217 2 70 2 60 60 0 120 Beauty +60, Comfort +60 4
45 218 2 30 2 0 60 60 120 Comfort +60, Utility +60 4
46 219 2 30 2 60 0 60 120 Beauty +60, Utility +60 4
47 220 2 30 2 40 40 40 120 Beauty +40, Comfort +40, Utility +40 4
48 221 2 50 0 15 0 0 150 Mood recovery rate of all residents in the Dorm +15% 5
49 222 2 50 1 15 0 0 150 Stamina recovery rate of all residents in the Dorm +15% 5
50 223 2 25 2 75 75 0 150 Beauty +75, Comfort +75 5
51 224 2 25 2 0 75 75 150 Comfort +75, Utility +75 5
52 225 2 25 2 75 0 75 150 Beauty +75, Utility +75 5
53 226 2 25 2 50 50 50 150 Beauty +50, Comfort +50, Utility +50 5
54 301 3 0 2 15 15 0 30 Beauty +15, Comfort +15 2
55 302 3 0 2 0 15 15 30 Comfort +15, Utility +15 2
56 303 3 0 2 15 0 15 30 Beauty +15, Utility +15 2
57 304 3 0 2 10 10 10 30 Beauty +10, Comfort +10, Utility +10 2
58 305 3 0 2 30 30 0 60 Beauty +30, Comfort +30 3
59 306 3 0 2 0 30 30 60 Comfort +30, Utility +30 3
60 307 3 0 2 30 0 30 60 Beauty +30, Utility +30 3
61 308 3 0 2 20 20 20 60 Beauty +20, Comfort +20, Utility +20 3
62 309 3 50 0 5 0 0 90 Mood recovery rate of all residents in the Dorm +5% 4
63 310 3 50 1 5 0 0 90 Stamina recovery rate of all residents in the Dorm +5% 4
64 311 3 25 2 45 45 0 90 Beauty +45, Comfort +45 4
65 312 3 25 2 0 45 45 90 Comfort +45, Utility +45 4
66 313 3 25 2 45 0 45 90 Beauty +45, Utility +45 4
67 314 3 25 2 30 30 30 90 Beauty +30, Comfort +30, Utility +30 4
68 315 3 45 0 10 0 0 120 Mood recovery rate of all residents in the Dorm +10% 4
69 316 3 45 1 10 0 0 120 Stamina recovery rate of all residents in the Dorm +10% 4
70 317 3 20 2 60 60 0 120 Beauty +60, Comfort +60 4
71 318 3 20 2 0 60 60 120 Comfort +60, Utility +60 4
72 319 3 20 2 60 0 60 120 Beauty +60, Utility +60 4
73 320 3 20 2 40 40 40 120 Beauty +40, Comfort +40, Utility +40 4
74 321 3 35 0 15 0 0 150 Mood recovery rate of all residents in the Dorm +15% 5
75 322 3 35 1 15 0 0 150 Stamina recovery rate of all residents in the Dorm +15% 5
76 323 3 15 2 75 75 0 150 Beauty +75, Comfort +75 5
77 324 3 15 2 0 75 75 150 Comfort +75, Utility +75 5
78 325 3 15 2 75 0 75 150 Beauty +75, Utility +75 5
79 326 3 15 2 50 50 50 150 Beauty +50, Comfort +50, Utility +50 5

View File

@@ -1,5 +1,4 @@
<EFBFBD>£Û‰*Z+Y‰´o:@ÚD^^)õ¿¯8v®Ôc$
´;eêÆ·mÚXP¸“Íd¹ôªÓôÓW¢ù°—#oŸB²íãIipöæ$«£¾Íf=¼írÊ ì>Ì Ÿ!´qÌØwœÆNÈô,4qÐ]½ÂC—ïÏXÍC|‡ŸÃJ=Id Value
Id Value
1 1
2 2
3 3
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View File

@@ -1,43 +1,43 @@
`ÏËÜKñ¤¦ùïŒa:P<>b<Ñr|À ø¸~m k@Y†iXáÓžÔ±g­¹=Þ£ùeŽaBëIÑŸJ!'¾II³ªŸ±W<+üvíÊ<>~Q'¿¦èjC—§µuƒD '»ÀI(¤&q`Š’¤¸%ÇyP_Àf1»šId FurnitureId State BehaviorId
1 8700008 CHNGEPOS FQ1000102
2 8700009 CHNGEPOS FQ1000102
3 8700010 CHNGEPOS FQ1000102
4 8700011 CHNGEPOS FQ1000102
5 8700012 CHNGEPOS FQ1000102
6 8700013 CHNGEPOS FQ1000102
7 8700014 CHNGEPOS FQ1000102
8 8700015 CHNGEPOS FQ1000102
9 8700016 CHNGEPOS FQ1000102
10 8700017 CHNGEPOS FQ1000102
11 8700018 CHNGEPOS FQ1000102
12 8700019 CHNGEPOS FQ1000102
13 8700020 CHNGEPOS FQ1000102
14 8700021 CHNGEPOS FQ1000102
15 8700008 IDLE FQ1000103
16 8700009 IDLE FQ1000103
17 8700010 IDLE FQ1000103
18 8700011 IDLE FQ1000103
19 8700012 IDLE FQ1000103
20 8700013 IDLE FQ1000103
21 8700014 IDLE FQ1000103
22 8700015 IDLE FQ1000103
23 8700016 IDLE FQ1000103
24 8700017 IDLE FQ1000103
25 8700018 IDLE FQ1000103
26 8700019 IDLE FQ1000103
27 8700020 IDLE FQ1000103
28 8700021 IDLE FQ1000103
29 8700008 GRAB_UP FQ1000101
30 8700009 GRAB_UP FQ1000101
31 8700010 GRAB_UP FQ1000101
32 8700011 GRAB_UP FQ1000101
33 8700012 GRAB_UP FQ1000101
34 8700013 GRAB_UP FQ1000101
35 8700014 GRAB_UP FQ1000101
36 8700015 GRAB_UP FQ1000101
37 8700016 GRAB_UP FQ1000101
38 8700017 GRAB_UP FQ1000101
39 8700018 GRAB_UP FQ1000101
40 8700019 GRAB_UP FQ1000101
41 8700020 GRAB_UP FQ1000101
42 8700021 GRAB_UP FQ1000101
Id FurnitureId State BehaviorId
1 8700008 CHNGEPOS FQ1000102
2 8700009 CHNGEPOS FQ1000102
3 8700010 CHNGEPOS FQ1000102
4 8700011 CHNGEPOS FQ1000102
5 8700012 CHNGEPOS FQ1000102
6 8700013 CHNGEPOS FQ1000102
7 8700014 CHNGEPOS FQ1000102
8 8700015 CHNGEPOS FQ1000102
9 8700016 CHNGEPOS FQ1000102
10 8700017 CHNGEPOS FQ1000102
11 8700018 CHNGEPOS FQ1000102
12 8700019 CHNGEPOS FQ1000102
13 8700020 CHNGEPOS FQ1000102
14 8700021 CHNGEPOS FQ1000102
15 8700008 IDLE FQ1000103
16 8700009 IDLE FQ1000103
17 8700010 IDLE FQ1000103
18 8700011 IDLE FQ1000103
19 8700012 IDLE FQ1000103
20 8700013 IDLE FQ1000103
21 8700014 IDLE FQ1000103
22 8700015 IDLE FQ1000103
23 8700016 IDLE FQ1000103
24 8700017 IDLE FQ1000103
25 8700018 IDLE FQ1000103
26 8700019 IDLE FQ1000103
27 8700020 IDLE FQ1000103
28 8700021 IDLE FQ1000103
29 8700008 GRAB_UP FQ1000101
30 8700009 GRAB_UP FQ1000101
31 8700010 GRAB_UP FQ1000101
32 8700011 GRAB_UP FQ1000101
33 8700012 GRAB_UP FQ1000101
34 8700013 GRAB_UP FQ1000101
35 8700014 GRAB_UP FQ1000101
36 8700015 GRAB_UP FQ1000101
37 8700016 GRAB_UP FQ1000101
38 8700017 GRAB_UP FQ1000101
39 8700018 GRAB_UP FQ1000101
40 8700019 GRAB_UP FQ1000101
41 8700020 GRAB_UP FQ1000101
42 8700021 GRAB_UP FQ1000101
1 `ÏËÜKñ¤¦ùïŒa:P�b<Ñr|À ø¸~m k@Y†iXáÓžÔ±g­¹=Þ£ùeŽaBëIÑŸJ!'¾II³ªŸ±W<+üvíÊ�‹~Q'¿¦‹èjC—§µuƒD]Á '»ÀI(¤&q`Š’¤¸%ÇyP_Àf1»šId FurnitureId State BehaviorId Id FurnitureId State BehaviorId
2 1 8700008 CHNGEPOS FQ1000102 1 8700008 CHNGEPOS FQ1000102
3 2 8700009 CHNGEPOS FQ1000102 2 8700009 CHNGEPOS FQ1000102
4 3 8700010 CHNGEPOS FQ1000102 3 8700010 CHNGEPOS FQ1000102
5 4 8700011 CHNGEPOS FQ1000102 4 8700011 CHNGEPOS FQ1000102
6 5 8700012 CHNGEPOS FQ1000102 5 8700012 CHNGEPOS FQ1000102
7 6 8700013 CHNGEPOS FQ1000102 6 8700013 CHNGEPOS FQ1000102
8 7 8700014 CHNGEPOS FQ1000102 7 8700014 CHNGEPOS FQ1000102
9 8 8700015 CHNGEPOS FQ1000102 8 8700015 CHNGEPOS FQ1000102
10 9 8700016 CHNGEPOS FQ1000102 9 8700016 CHNGEPOS FQ1000102
11 10 8700017 CHNGEPOS FQ1000102 10 8700017 CHNGEPOS FQ1000102
12 11 8700018 CHNGEPOS FQ1000102 11 8700018 CHNGEPOS FQ1000102
13 12 8700019 CHNGEPOS FQ1000102 12 8700019 CHNGEPOS FQ1000102
14 13 8700020 CHNGEPOS FQ1000102 13 8700020 CHNGEPOS FQ1000102
15 14 8700021 CHNGEPOS FQ1000102 14 8700021 CHNGEPOS FQ1000102
16 15 8700008 IDLE FQ1000103 15 8700008 IDLE FQ1000103
17 16 8700009 IDLE FQ1000103 16 8700009 IDLE FQ1000103
18 17 8700010 IDLE FQ1000103 17 8700010 IDLE FQ1000103
19 18 8700011 IDLE FQ1000103 18 8700011 IDLE FQ1000103
20 19 8700012 IDLE FQ1000103 19 8700012 IDLE FQ1000103
21 20 8700013 IDLE FQ1000103 20 8700013 IDLE FQ1000103
22 21 8700014 IDLE FQ1000103 21 8700014 IDLE FQ1000103
23 22 8700015 IDLE FQ1000103 22 8700015 IDLE FQ1000103
24 23 8700016 IDLE FQ1000103 23 8700016 IDLE FQ1000103
25 24 8700017 IDLE FQ1000103 24 8700017 IDLE FQ1000103
26 25 8700018 IDLE FQ1000103 25 8700018 IDLE FQ1000103
27 26 8700019 IDLE FQ1000103 26 8700019 IDLE FQ1000103
28 27 8700020 IDLE FQ1000103 27 8700020 IDLE FQ1000103
29 28 8700021 IDLE FQ1000103 28 8700021 IDLE FQ1000103
30 29 8700008 GRAB_UP FQ1000101 29 8700008 GRAB_UP FQ1000101
31 30 8700009 GRAB_UP FQ1000101 30 8700009 GRAB_UP FQ1000101
32 31 8700010 GRAB_UP FQ1000101 31 8700010 GRAB_UP FQ1000101
33 32 8700011 GRAB_UP FQ1000101 32 8700011 GRAB_UP FQ1000101
34 33 8700012 GRAB_UP FQ1000101 33 8700012 GRAB_UP FQ1000101
35 34 8700013 GRAB_UP FQ1000101 34 8700013 GRAB_UP FQ1000101
36 35 8700014 GRAB_UP FQ1000101 35 8700014 GRAB_UP FQ1000101
37 36 8700015 GRAB_UP FQ1000101 36 8700015 GRAB_UP FQ1000101
38 37 8700016 GRAB_UP FQ1000101 37 8700016 GRAB_UP FQ1000101
39 38 8700017 GRAB_UP FQ1000101 38 8700017 GRAB_UP FQ1000101
40 39 8700018 GRAB_UP FQ1000101 39 8700018 GRAB_UP FQ1000101
41 40 8700019 GRAB_UP FQ1000101 40 8700019 GRAB_UP FQ1000101
42 41 8700020 GRAB_UP FQ1000101 41 8700020 GRAB_UP FQ1000101
43 42 8700021 GRAB_UP FQ1000101 42 8700021 GRAB_UP FQ1000101

View File

@@ -0,0 +1,9 @@
Id BaseAttrId AttrIds[0] AttrIds[1] AttrIds[2]
100001 300 1 1 1
100002 180 1 1 1
100003 120 1 1 1
100004 60 1 1 1
100005 350 1 1 1
100006 210 1 1 1
100007 140 1 1 1
100008 70 1 1 1
1 Id BaseAttrId AttrIds[0] AttrIds[1] AttrIds[2]
2 100001 300 1 1 1
3 100002 180 1 1 1
4 100003 120 1 1 1
5 100004 60 1 1 1
6 100005 350 1 1 1
7 100006 210 1 1 1
8 100007 140 1 1 1
9 100008 70 1 1 1

View File

@@ -1,57 +1,57 @@
†AI¥tw@Â68…Pß“…¹ô¾Ûɾ~q£1¶ìVP¼Ð`Uö‡ãò<>~/¯öfû‡·˜€ƒ=€lûÄŸ él¸¯Ì_<@Û¬ØIM'¾yÙµ žTú%I8G¯ýO;ª2_Ö(£Cfç¨<>QšfÔwz4- %«x6Id FurnitureType AttrScore[1] AttrScore[2] AttrScore[3] MinScore MaxScore ReturnId Quality
1 25001 0 0 0 0 300 802 2
2 25001 200 200 200 300 350 803 3
3 25001 250 250 250 350 440 804 4
4 25001 300 300 300 440 501 805 5
5 25002 0 0 0 0 300 802 2
6 25002 200 200 200 300 350 803 3
7 25002 250 250 250 350 440 804 4
8 25002 300 300 300 440 501 805 5
9 25003 0 0 0 0 300 802 2
10 25003 200 200 200 300 350 803 3
11 25003 250 250 250 350 440 804 4
12 25003 300 300 300 440 501 805 5
13 25004 0 0 0 0 300 802 2
14 25004 200 200 200 300 350 803 3
15 25004 250 250 250 350 440 804 4
16 25004 300 300 300 440 501 805 5
17 25005 0 0 0 0 300 802 2
18 25005 200 200 200 300 350 803 3
19 25005 250 250 250 350 440 804 4
20 25005 300 300 300 440 501 805 5
21 25006 0 0 0 0 300 802 2
22 25006 200 200 200 300 350 803 3
23 25006 250 250 250 350 440 804 4
24 25006 300 300 300 440 501 805 5
25 25007 0 0 0 0 300 802 2
26 25007 200 200 200 300 350 803 3
27 25007 250 250 250 350 440 804 4
28 25007 300 300 300 440 501 805 5
29 25008 0 0 0 0 120 802 2
30 25008 80 80 80 120 140 803 3
31 25008 100 100 100 140 230 804 4
32 25008 150 150 150 230 291 805 5
33 25009 0 0 0 0 120 802 2
34 25009 80 80 80 120 140 803 3
35 25009 100 100 100 140 230 804 4
36 25009 150 150 150 230 291 805 5
37 25010 0 0 0 0 120 802 2
38 25010 80 80 80 120 140 803 3
39 25010 100 100 100 140 230 804 4
40 25010 150 150 150 230 291 805 5
41 25011 0 0 0 0 180 802 2
42 25011 120 120 120 180 210 803 3
43 25011 150 150 150 210 300 804 4
44 25011 200 200 200 300 361 805 5
45 25012 0 0 0 0 60 802 2
46 25012 40 40 40 60 70 803 3
47 25012 50 50 50 70 160 804 4
48 25012 100 100 100 160 221 805 5
49 1 600 600 600 0 4500 2
50 1 2000 2000 2000 4500 8000 3
51 1 3500 3500 3500 8000 12000 4
52 1 6500 6500 6500 12000 9999999 5
53 25013 0 0 0 0 60 802 2
54 25013 40 40 40 60 70 803 3
55 25013 50 50 50 70 160 804 4
56 25013 100 100 100 160 221 805 5
Id FurnitureType AttrScore[1] AttrScore[2] AttrScore[3] MinScore MaxScore ReturnId Quality
1 25001 0 0 0 0 300 802 2
2 25001 200 200 200 300 350 803 3
3 25001 250 250 250 350 440 804 4
4 25001 300 300 300 440 501 805 5
5 25002 0 0 0 0 300 802 2
6 25002 200 200 200 300 350 803 3
7 25002 250 250 250 350 440 804 4
8 25002 300 300 300 440 501 805 5
9 25003 0 0 0 0 300 802 2
10 25003 200 200 200 300 350 803 3
11 25003 250 250 250 350 440 804 4
12 25003 300 300 300 440 501 805 5
13 25004 0 0 0 0 300 802 2
14 25004 200 200 200 300 350 803 3
15 25004 250 250 250 350 440 804 4
16 25004 300 300 300 440 501 805 5
17 25005 0 0 0 0 300 802 2
18 25005 200 200 200 300 350 803 3
19 25005 250 250 250 350 440 804 4
20 25005 300 300 300 440 501 805 5
21 25006 0 0 0 0 300 802 2
22 25006 200 200 200 300 350 803 3
23 25006 250 250 250 350 440 804 4
24 25006 300 300 300 440 501 805 5
25 25007 0 0 0 0 300 802 2
26 25007 200 200 200 300 350 803 3
27 25007 250 250 250 350 440 804 4
28 25007 300 300 300 440 501 805 5
29 25008 0 0 0 0 120 802 2
30 25008 80 80 80 120 140 803 3
31 25008 100 100 100 140 230 804 4
32 25008 150 150 150 230 291 805 5
33 25009 0 0 0 0 120 802 2
34 25009 80 80 80 120 140 803 3
35 25009 100 100 100 140 230 804 4
36 25009 150 150 150 230 291 805 5
37 25010 0 0 0 0 120 802 2
38 25010 80 80 80 120 140 803 3
39 25010 100 100 100 140 230 804 4
40 25010 150 150 150 230 291 805 5
41 25011 0 0 0 0 180 802 2
42 25011 120 120 120 180 210 803 3
43 25011 150 150 150 210 300 804 4
44 25011 200 200 200 300 361 805 5
45 25012 0 0 0 0 60 802 2
46 25012 40 40 40 60 70 803 3
47 25012 50 50 50 70 160 804 4
48 25012 100 100 100 160 221 805 5
49 1 600 600 600 0 4500 2
50 1 2000 2000 2000 4500 8000 3
51 1 3500 3500 3500 8000 12000 4
52 1 6500 6500 6500 12000 9999999 5
53 25013 0 0 0 0 60 802 2
54 25013 40 40 40 60 70 803 3
55 25013 50 50 50 70 160 804 4
56 25013 100 100 100 160 221 805 5
1 †AI¥tw@Â68…P‘ß“…¹ô¾Ûɾ~q£1¶ìVP¼Ð`Uö‡ãò�~/¯öfû‡·˜›€ƒ=€lûÄŸ él¸¯Ì_<@Û¬ØIM‚'¾yÙµ žTú%I8G¯ýO;ª2_Ö(£Cfç¨�QšfÔwz4‚- %«x6Id Id FurnitureType AttrScore[1] AttrScore[2] AttrScore[3] MinScore MaxScore ReturnId Quality
2 1 25001 0 0 0 0 300 802 2
3 2 25001 200 200 200 300 350 803 3
4 3 25001 250 250 250 350 440 804 4
5 4 25001 300 300 300 440 501 805 5
6 5 25002 0 0 0 0 300 802 2
7 6 25002 200 200 200 300 350 803 3
8 7 25002 250 250 250 350 440 804 4
9 8 25002 300 300 300 440 501 805 5
10 9 25003 0 0 0 0 300 802 2
11 10 25003 200 200 200 300 350 803 3
12 11 25003 250 250 250 350 440 804 4
13 12 25003 300 300 300 440 501 805 5
14 13 25004 0 0 0 0 300 802 2
15 14 25004 200 200 200 300 350 803 3
16 15 25004 250 250 250 350 440 804 4
17 16 25004 300 300 300 440 501 805 5
18 17 25005 0 0 0 0 300 802 2
19 18 25005 200 200 200 300 350 803 3
20 19 25005 250 250 250 350 440 804 4
21 20 25005 300 300 300 440 501 805 5
22 21 25006 0 0 0 0 300 802 2
23 22 25006 200 200 200 300 350 803 3
24 23 25006 250 250 250 350 440 804 4
25 24 25006 300 300 300 440 501 805 5
26 25 25007 0 0 0 0 300 802 2
27 26 25007 200 200 200 300 350 803 3
28 27 25007 250 250 250 350 440 804 4
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Id FurnitureId ExtraAttrId AdditionId Quality Name
8000001 8407005 100001 104 Computer Desk
8000002 8508003 100003 104 Computer Chair
8010001 8407001 100001 104 Coffee Counter
8010002 8612001 100004 104 Landscape
8010003 8404001 100001 104 Dark Leather Sofa
8010004 8612002 100004 104 Wall Lamp
8010005 8612003 100004 104 Patio Window
8010006 8612004 100004 104 Menu Board
8010007 8407002 100001 104 Round Table
8010008 8511001 100002 104 Potted Plant
8010009 8406001 100001 104 Storage Rack
8010010 8407003 100001 104 Long Table
8010011 8508001 100003 104 Tall Chair
8010012 8511002 100002 104 Coffee Table
8010013 8407004 100001 104 Table Set
8010014 8101003 100001 104 Cafe Floor
8010015 8301003 100001 104 Cafe Ceiling
8010016 8201003 100001 104 Cafe Wall
8020001 8406006 100001 104 Locker
8020002 8612009 100004 104 Fluorescent Light
8020003 8407006 100001 104 Office Desk
8020004 8612010 100004 104 Blinds
8020005 8511006 100002 104 Box of Parts
8020006 8511007 100001 104 Vending Machine
8020007 8612012 100004 104 Control Terminal
8020008 8406007 100001 104 Messy Storage Rack
8020009 8508004 100003 104 Toilet
8020010 8405003 100001 104 Worktable
8020011 8508005 100003 104 Bar Stool
8020012 8407007 100001 104 Bar Counter
8020013 8404003 100001 104 Cloth Sofa
8020014 8404004 100001 104 Sofa Set
8020015 8612013 100004 104 Poster α
8020016 8612014 100004 104 Poster β
8020017 8612015 100004 104 Poster γ
8020018 8612016 100004 104 Neon Logo
8020019 8612017 100004 104 Rack
8020020 8101005 100001 104 Punk Floor
8020021 8301005 100001 104 Punk Ceiling
8020022 8201005 100001 104 Punk Logo Wall
8020023 8406006 100001 114 Locker
8020024 8612009 100004 114 Fluorescent Light
8020025 8407006 100001 114 Office Desk
8020026 8612010 100004 114 Blinds
8020027 8511006 100002 114 Box of Parts
8020028 8511007 100002 114 Vending Machine
8020029 8612012 100004 114 Control Terminal
8020030 8406007 100001 114 Messy Storage Rack
8020031 8508004 100003 114 Toilet
8020032 8405003 100001 114 Worktable
8020033 8508005 100003 114 Bar Stool
8020034 8407007 100001 114 Bar Counter
8020035 8404003 100001 114 Cloth Sofa
8020036 8404004 100001 114 Sofa Set
8020037 8612013 100004 114 Poster α
8020038 8612014 100004 114 Poster β
8020039 8612015 100004 114 Poster γ
8020040 8612016 100004 114 Neon Logo
8020041 8612017 100004 114 Rack
8020042 8101005 100001 114 Punk Floor
8020043 8301005 100001 114 Punk Ceiling
8020044 8201005 100001 114 Punk Logo Wall
8020045 8511023 100002 114 Cyber Egg
8030001 8612018 100004 220 Paper Window
8030002 8508006 100003 220 Cushion Chair
8030003 8511008 100002 220 Potted Bamboo
8030004 8612019 100004 220 Sakura Fan
8030005 8612020 100004 220 Hanging Painting
8030006 8406008 100001 220 Japanese Shelf
8030007 8511009 100002 220 Futon
8030008 8511010 100002 220 Sakura Screen
8030009 8511011 100002 220 Katana Stand
8030010 8407008 100001 220 Kotatsu
8030011 8407009 100001 220 Drinking Table
8030012 8511012 100002 220 Wooden Tub
8030013 8612021 100004 220 Japanese Lantern
8030014 8101006 100001 220 Japanese Floor
8030015 8301006 100001 220 Beam Ceiling
8030016 8201006 100001 220 Sakura Wall
8990011 8511023 100002 114 Cyber Egg
8990018 8511031 100002 320 Kuroro
8990020 8511033 100002 320 Trash Cans
8990021 8404007 100001 320 Triple Toilet
8990022 8511034 100002 320 Recharge Station
8990023 8511035 100002 320 Camera
8990024 8511036 100002 320 Motorcycle
8040001 8511025 100002 114 Retro Floor Lamp
8040002 8405004 100001 114 Double Bed
8040003 8612022 100004 114 Mistletoe Wreath
8040004 8511026 100002 114 Christmas Gift Pile
8040005 8510006 100003 114 Nightstand
8040006 8406009 100001 114 European Closet
8040007 8612023 100004 114 Wall Chandelier
8040008 8612024 100004 114 Wall Clock
8040009 8511027 100002 114 Fireplace
8040010 8612025 100004 114 Lattice Window With Curtain
8040011 8511028 100002 114 Christmas Tree
8040012 8404005 100001 114 European Sofa
8040013 8612026 100004 114 Dawn (Oil on Canvas)
8040014 8406010 100001 114 European Bookshelf
8040015 8407010 100001 114 Christmas Table
8040016 8508007 100003 114 European Chair
8040017 8508008 100003 114 Cushion Stool
8040018 8101007 100001 114 Tile Floor
8040019 8201007 100001 114 Christmas Wall
8040020 8301007 100001 114 Chandelier Beam
8050002 8612027 100004 114 Lantern Pole
8050003 8407012 100001 114 Chinese Tea Table
8050004 8508010 100003 114 Chinese Armchair
8050005 8405005 100001 114 Chinese Desk
8050006 8508011 100003 114 Chinese Bench
8050007 8406011 100001 114 Chinese Chest of Drawers
8050008 8510007 100003 114 Chinese Cupboard
8050009 8511037 100002 114 Earthenware Jar
8050010 8511038 100002 114 Chinese Plant Stand
8050011 8612028 100004 114 Spring Couplet
8050012 8612029 100004 114 Teahouse's Flag
8050013 8612030 100004 114 Teahouse's Window Pane
8050014 8407013 100001 114 Teahouse's Counter
8050015 8511039 100002 114 Chinese Floor Lamp
8050016 8511040 100002 114 Chinese Screen
8050017 8404008 100001 114 Chinese Bed
8050018 8101008 100001 114 Teahouse's Door
8050019 8201008 100001 114 Hanging Lantern
8050020 8301008 100001 114 Chinese Carpet
8060001 8301009 100001 114 Ceiling
8060002 8101010 100001 114 Floor
8060003 8201009 100001 114 Wall
8060004 8404009 100001 114 Church Pew
8060005 8405006 100001 114 Coffin
8060006 8406012 100001 114 Niche
8060007 8508013 100003 114 Church Chair
8060008 8508012 100003 114 Piano Bench
8060009 8511047 100002 114 Pulpit
8060010 8511042 100002 114 Globe
8060011 8511043 100002 114 Prie-dieu
8060012 8511044 100002 114 Grand Piano
8060013 8511045 100002 114 Fence
8060014 8511046 100002 114 Church Flower Bed
8060015 8612031 100004 114 Stained Glass Window
8060016 8612032 100004 114 Painting of Father
8060017 8612033 100004 114 Church Banner
8060018 8612034 100004 114 Background
8070001 8700001 100001 114 Chessboard Ceiling
8070002 8700002 100001 114 Chessboard Floor
8070003 8700003 100001 114 Chessboard Wall
8070004 8700004 100001 114 Dragon Throne
8070005 8700005 100001 114 Chessboard Bed
8070006 8700006 100001 114 Chessboard Closet
8070007 8700007 100002 114 Chessboard Cauldron
8070008 8700008 100002 114 Chibi Chess Construct Soldier
8070009 8700009 100002 114 Chibi Chess Sentry Gun
8070010 8700010 100002 114 Chibi Chess Tifa
8070011 8700011 100002 114 Butler
8070012 8700012 100002 114 Chibi Chess Lancer
8070013 8700013 100002 114 Chibi Chess Archer
8070014 8700014 100002 114 Chibi Chess Roland
8070015 8700015 100002 114 Chibi Chess Rosetta
8070016 8700016 100002 114 Chibi Chess Karenina
8070017 8700017 100002 114 Chibi Chess Nanami
8070018 8700018 100002 114 Chibi Chess Lee
8070019 8700019 100002 114 Chibi Chess Lucia
8070020 8700020 100002 114 Chibi Chess Liv
8070021 8700021 100002 114 Chibi Chess Kamui
8070022 8700022 100004 114 Chessboard Window
8070023 8700023 100004 114 Wall Pendant
8800001 8800001 100002 114 Mediterranean Fish Tank
8800002 8800002 100001 114 Mediterranean Ceiling
8800003 8800003 100001 114 Mediterranean Floor
8800004 8800004 100001 114 Mediterranean Wall
8800005 8800005 100001 114 Mediterranean Cabinet
8800006 8800006 100001 114 Mediterranean Mahjong Table
8800007 8800007 100004 114 Mediterranean Window - With Curtains
8800008 8800008 100004 114 Mediterranean Window With A Sill
8800009 8800009 100001 114 Mediterranean Billiard Table
8800010 8800010 100001 114 Mediterranean Sofa
8800011 8800011 100004 114 Mediterranean Mural
8800012 8800012 100004 114 Mediterranean Swim Ring
8800013 8800013 100003 114 Mediterranean Mahjong Chair
8800014 8800014 100004 114 Mediterranean Wall Lamp
8800015 8800015 100001 114 Mediterranean Bed
8900001 8900001 100003 114 Forest Guard Grill
8900002 8900002 100001 114 Forest Guard Ceiling
8900003 8900003 100001 114 Forest Guard Floor
8900004 8900004 100001 114 Forest Guard Wall
8900005 8900005 100001 114 Forest Guard Shelf
8900006 8900006 100001 114 Forest Guard Desk
8900007 8900007 100004 114 Forest Guard Window
8900008 8900008 100004 114 Forest Guard Painting
8900009 8900009 100001 114 Forest Guard Coffee Table
8900010 8900010 100001 114 Forest Guard Sofa
8900011 8900011 100002 114 Forest Guard Bed Cabinet
8900012 8900012 100003 114 Forest Guard Stool
8900013 8900013 100004 114 Forest Guard Wall Lamp
8900014 8900014 100001 114 Forest Guard Bed
8900015 8900015 100004 114 Forest Guard Window (S)
8900016 8900016 100004 114 Forest Guard Weapons
8400010 8400010 100001 114 Throne of Redemption
8910001 8910001 100001 114 Ceiling
8910002 8910002 100001 114 Floor
8910003 8910003 100001 114 Wall
8910004 8910004 100001 114 Shelf
8910005 8910005 100001 114 Round Table
8910006 8910006 100003 114 Coffee Table
8910007 8910007 100001 114 Sofa
8910008 8910008 100003 114 Stool
8910009 8910009 100001 114 Bed
8910010 8910010 100003 114 Crucible Holder
8910011 8910011 100004 114 Screen
8910012 8910012 100003 114 Magic Carpet
8910013 8910013 100003 114 Candlestick
8910014 8910014 100003 114 Scythe Deco
8920001 8920001 100001 114 Wall
8920002 8920002 100001 114 Floor
8920003 8920003 100001 114 Ceiling
8920004 8920004 100001 114 Dessert cabinet
8920005 8920005 100001 114 Cake table
8920006 8920006 100001 114 Pink sofa
8920007 8920007 100001 114 Narwhal bed
8920008 8920008 100003 114 Bonsai camera
8920009 8920009 100004 114 Partition Wall
8920010 8920010 100003 114 Bonsai ornaments
8920011 8920011 100003 114 Anubis
8920012 8920012 100003 114 Slide
8920013 8920013 100003 114 Donut
8920014 8920014 100003 114 Crystal ball
8920015 8920015 100004 114 Window
8920016 8920016 100004 114 Dart board
8920017 8920017 100003 114 Green sofa
8920018 8920018 100003 114 Purple sofa
8920019 8920019 100003 114 Yellow sofa
8930001 8930001 100001 114 Theater Wall
8930002 8930002 100001 114 Theater Carpet
8930003 8930003 100001 114 Theater Crossbeam
8930004 8930004 100001 114 Theater Bed
8930005 8930005 100002 114 Floor Lamp
8930006 8930006 100004 114 Bamboo Screen
8930007 8930007 100002 114 Theater Lamp
8930008 8930008 100002 114 Theater Drum
8930009 8930009 100002 114 Theater Stage
8930010 8930010 100002 114 Cloud Stand
8930011 8930011 100004 114 Snowy Blossoms
8930012 8930012 100001 114 Theater Bookshelf
8930013 8930013 100004 114 Theater Window
8930014 8930014 100001 114 Theater Lounge
8930015 8930015 100003 114 Theater Chair
8930016 8930016 100001 114 Theater Desk
8940001 8940001 100001 114 Timber Block
8940002 8940002 100001 114 Stone Castle
8940003 8940003 100001 114 Skylight Ceiling
8940004 8940004 100001 114 Greenery Swing
8940005 8940005 100001 114 Sugary Dream
8940006 8940006 100001 114 Magical Cabinet
8940007 8940007 100001 114 Tea Table
8940008 8940008 100003 114 Cocoa Chair
8940009 8940009 100003 114 Tree Stump
8940010 8940010 100003 114 Afternoon Leisure
8940011 8940011 100002 114 Forest Path
8940012 8940012 100002 114 Fondant Fence
8940013 8940013 100002 114 Sweet Fragrance
8940014 8940014 100002 114 Flower Stand
8940015 8940015 100002 114 White Pillar
8940016 8940016 100004 114 Wall Planter
8940017 8940017 100004 114 Stained Glass
8950001 8950001 100005 114 Falling Star Ceiling
8950002 8950002 100005 114 Sleeping Pod
8950003 8950003 100005 114 Star Patterned Bed
8950004 8950004 100005 114 Weapon Locker
8950005 8950005 100005 114 Multipurpose Tactics Table
8950006 8950006 100006 114 Cleaning Expert
8950007 8950007 100006 114 Astronomical Telescope
8950008 8950008 100008 109 Starry Wall Lamp
8950009 8950009 100008 109 Moonlit Window
8950010 8950010 100008 109 Tactics Wall
8960001 8960001 100001 114 No. 21's Lab White Wall
8960002 8960002 100001 114 Qu: Pavo's Sofa Full of Books
8960003 8960003 100001 114 Watanabe: Nightblade's Simulated Military Sleeping Pod
8960004 8960004 100001 114 Watanabe: Astral's Military Sleeping Pod
8960005 8960005 100001 114 A-Rank Wanshi's Bean Bag
8960006 8960006 100001 114 Sophia: Silverfang's Maintenance Tool Kit
8960007 8960007 100001 114 Ayla: Brilliance's Drawing Tool Kit
8960008 8960008 100001 114 Lee: Palefire's Machine Workbench
8960009 8960009 100001 114 Lee: Entropy's Machine Workbench X
8960010 8960010 100001 114 Lucia: Lotus' Simple Cooking Bench
8960011 8960011 100001 114 Lucia: Dawn's Standard Cooking Bench
8960012 8960012 100001 114 Lucia: Plume's Advanced Cooking Bench
8960013 8960013 100002 114 Changyu: Qilin's Wooden Dummy
8960014 8960014 100002 114 Liv: Eclipse's Simple Dress
8960015 8960015 100002 114 Liv: Lux's Fine Dress
8960016 8960016 100002 114 Liv: Luminance's Jellyfish Orb
8960017 8960017 100002 114 Luna: Laurel's Holographic Galaxy Model
8960018 8960018 100002 114 Lucia: Crimson Abyss' Red Motorcycle
8960019 8960019 100002 114 Rosetta: Rigor's Tree-Shaped Ornament
8960020 8960020 100002 114 Nanami: Storm's Simple Drink Pet
8960021 8960021 100002 114 Nanami: Pulse's Complex Drink Pet
8960022 8960022 100004 114 Kamui: Bastion's Video Game Set
8960023 8960023 100004 114 Kamui: Tenebrion's Fine Video Game Set
8960024 8960024 100002 114 Vera: Rozen's Drum Set
8960025 8960025 100002 114 Camu: Crocotta's Food Cabinet
8960026 8960026 100002 114 Selena's Phonograph Pet
8960027 8960027 100004 114 Bianca: Zero's Purple Feathered Bow Rest
8960028 8960028 100004 114 Bianca: Veritas' White Feathered Bow Rest
8960029 8960029 100004 114 Karenina: Blast's Fireworks Projector
8960030 8960030 100004 114 Karenina: Ember's Fine Fireworks Projector
8960031 8960031 100004 114 Chrome: Arclight's Schedule Board
8960032 8960032 100004 114 S-Rank Chrome's Schedule Board X
8960033 8960033 100004 114 Roland's Movie Poster
8960034 8960034 100002 114 Garnet's Drum
8960035 8960035 100002 114 Liv's Cage
8960036 8960036 100002 114 Selena's Phonograph
8960039 8960039 100004 114 Neon Lion
8960040 8960040 100002 114 Mecha Nanami
8970001 8970001 100002 114 Daily Practice
8970002 8970002 100004 114 Classroom Blackboard
8970003 8970003 100002 114 Air Purifier
8970004 8970004 100003 114 Cardboard Boxes
8970005 8970005 100002 114 Spare Supplies
8970006 8970006 100001 114 Bunting Banners
8970007 8970007 100003 114 Classroom Chair
8970008 8970008 100001 114 Classroom Table
8970009 8970009 100001 114 Wooden Floor
8970010 8970010 100001 114 Janitor's Lockers
8970011 8970011 100002 114 Basketball Hoop
8970012 8970012 100002 114 Running Track
8970013 8970013 100002 114 Scoreboard
8970014 8970014 100001 114 Snack Table
8970015 8970015 100003 114 Summerfest Stage
8970016 8970016 100001 114 Vault Sofa
8970017 8970017 100001 114 Colorful Wallpaper
8970018 8970018 100002 114 Water Cooler
8970019 8970019 100004 114 Classroom Window
8980001 8980001 100002 114 Milky Way Bridge
8980002 8980002 100001 114 Cloud Beam
8980003 8980003 100002 114 Moondew Lantern
8980004 8980004 100004 114 Magpie Window
8980005 8980005 100003 114 Lotus Cake Stool
8980006 8980006 100003 114 Cream Cake Stool
8980007 8980007 100003 114 Ice-cream Cake Stool
8980008 8980008 100003 114 Green Bean Cake Stool
8980009 8980009 100003 114 Five Nuts Cake Stool
8980010 8980010 100001 114 Cake Table
8981001 8981001 100002 114 Simple Medical Trolley
8981002 8981002 100001 114 Common Physiotherapy Bed
8981003 8981003 100003 114 Medic Sleeping Chamber
8981005 8981005 100001 114 Cellular Structure Rings
8981006 8981006 100003 114 Star Tower of Life
8981007 8981007 100002 114 Surgical Record Screen
8981008 8981008 100001 114 Doctor's Office Desk
8981009 8981009 100001 114 Cultivation Square
8981010 8981010 100001 114 Beehive Table
8981011 8981011 100002 114 Indicator Screen
8981012 8981012 100002 114 Robotic Arm with Screen
8981013 8981013 100002 114 Beehive Stand
8981014 8981014 100002 114 Double-Deck Cart
8981015 8981015 100001 114 Star of Life Sofa Bed
8981016 8981016 100002 114 Case History Terminal
8981017 8981017 100001 114 Wall of Prayers
8981018 8981018 100002 114 Winged Snake Scepter
8981019 8981019 100003 114 Physiotherapy Chair
8981020 8981020 100004 114 Stained Glass Window
8981101 8981101 100001 114 Kuroro Bar Counter
8981102 8981102 100001 114 Disco Ball
8981103 8981103 100004 114 Kuroro Sticker
8981104 8981104 100001 114 DJ Booth
8981106 8981106 100002 114 Clang-Clang Electronic Drum Set
8981107 8981107 100001 114 Super High Dancing Floor
8981108 8981108 100002 114 Tuner Electric Guitar
8981109 8981109 100003 114 Distortion Microphone
8981110 8981110 100001 114 Disco Sofa
8981111 8981111 100002 114 Shining Stage
8981112 8981112 100002 114 Stereo Speaker
8981113 8981113 100003 114 Disco Stool
8981114 8981114 100002 114 Volume Table
8981115 8981115 100001 114 Music Wave Wall
8981116 8981116 100001 114 Kuroro Display Case
8981201 8981201 100004 114 Score Monster
8981202 8981202 100003 114 Throne
8981203 8981203 100003 114 Godfather's Coat Rack
8981204 8981204 100003 114 Areca Palm
8981205 8981205 100001 114 Kingpin's Round Table
8981301 8981301 100004 114 Spring Scenery Window
8981302 8981302 100003 114 Marble Stool
8981303 8981303 100002 114 Rockery Ornament
8981304 8981304 100001 114 Stone Go Board
8981305 8981305 100003 114 Greeting Pine
8981401 8981401 100001 114 Mosaic Floor
8981402 8981402 100001 114 Green Grating
8981403 8981403 100001 114 Colorful Ceiling
8981404 8981404 100001 114 Moment of Respite
8981405 8981405 100001 114 Good Sleep Rocking Chair
8981406 8981406 100001 114 Vending Machine Closet
8981407 8981407 100001 114 Square Restaurant Table
8981408 8981408 100001 114 Round Restaurant Table
8981409 8981409 100003 114 Restaurant Folding Chair
8981410 8981410 100003 114 Beverage Box
8981411 8981411 100003 114 Dining Car
8981412 8981412 100003 114 Chinese Lantern
8981413 8981413 100003 114 Plastic Stool
8981414 8981414 100003 114 Traffic Light
8981415 8981415 100003 114 Red Envelope Citrus Tree
8981416 8981416 100004 114 Firecrackers Decoration
8981417 8981417 100004 114 Chinese Character Decoration
8981418 8981418 100004 114 Nostalgic Screen
8981419 8981419 100004 114 Retro Screens
8981501 8981501 100001 114 Medieval Bed
8981502 8981502 100001 114 Medieval Bookshelf
8981503 8981503 100001 114 Medieval Table
8981504 8981504 100003 114 Medieval Chair
8981505 8981505 100004 114 Medieval Sword and Shield
8981506 8981506 100001 114 Country-Style Hammock
8981507 8981507 100001 114 Country-Style Basket
8981508 8981508 100001 114 Country-Style Table
8981509 8981509 100003 114 Country-Style Chair
8981510 8981510 100003 114 Country-Style Pool
8981511 8981511 100003 114 Haicma Exclusive Decor
8981512 8981512 100004 114 OST Featured Decor
8981601 8981601 100001 114 Tea Party Long Table
8981602 8981602 100001 114 Tea Party Round Table
8981603 8981603 100004 114 Tea Party Chair
8981604 8981604 100003 114 Tea Party Bunny
8981605 8981605 100003 114 Tea Party Board
8981606 8981606 100004 114 Tea Party Fence
8981607 8981607 100001 114 Detective Sofa
8981608 8981608 100004 114 Detective Chair
8981609 8981609 100001 114 Detective Long Table
8981610 8981610 100001 114 Detective Round Table
8981611 8981611 100003 114 Detective Fireplace
8981612 8981612 100004 114 Detective Clue Board
8981613 8981613 100001 114 Karenina Decor
8981701 8981701 100001 114 Library Cabinet
8981702 8981702 100001 114 Library Table
8981703 8981703 100003 114 Library Chair
8981704 8981704 100003 114 Library Trolley
8981705 8981705 100003 114 Library Telescope
8981706 8981706 100001 114 Dragon Boat Festival Cupboard
8981707 8981707 100001 114 Dragon Boat Festival Table
8981708 8981708 100003 114 Dragon Boat Festival Chair
8981709 8981709 100003 114 Dragon Boat Festival Stove
8981710 8981710 100004 114 Dragon Boat Festival Decoration 1
8981711 8981711 100004 114 Dragon Boat Festival Decoration 2
8981712 8981712 100001 114 Noan Exclusive Decor
8981801 8981801 100001 114 Bar Floor
8981802 8981802 100001 114 Bar Wall
8981803 8981803 100001 114 Bar Ceiling
8981804 8981804 100001 114 Bar Locomotive Sofa
8981805 8981805 100001 114 Bar Car Back Sofa
8981806 8981806 100001 114 Bar Car Bed
8981807 8981807 100001 114 Bar Wine Cabinet
8981808 8981808 100001 114 Bar Drink Cabinet
8981809 8981809 100001 114 Bar Table
8981810 8981810 100003 114 Bar Chair
8981811 8981811 100003 114 Bar Music Cabinet
8981812 8981812 100003 114 Bar Counter
8981813 8981813 100004 114 Bar Window
8981814 8981814 100004 114 Bar Arrow
8981815 8981815 100004 114 Bar Light Board
8981816 8981816 100004 114 Bar Wall Ornament
8981817 8981817 100001 114 Bianca Exclusive Decor
8110102 8010102 100002 320 Kuroro Totem
8110103 8010103 100002 320 库洛洛悉尼歌剧院
8110108 8010108 100002 320 库洛洛遗迹
8110109 8010109 100004 320 赛利卡珍珠少女
8110110 8010110 100004 320 Mona Celica
8140101 8040101 100002 320 Kuroro Thunder Gate
8140102 8040102 100002 320 Kuroro Totem
8140103 8040103 100002 320 Kuroro Opera House
8140104 8040104 100002 320 Kuroro Temple
8140105 8040105 100002 320 Kuroro Needle
8140106 8040106 100002 320 Great Kuroro Sphinx
8140107 8040107 100002 320 Big Kuroro
8140108 8040108 100002 320 Kuroro City Ruins
8140109 8040109 100004 320 Celica with Pearl Earrings
8140110 8040110 100004 320 Mona Celica
1 Id FurnitureId ExtraAttrId AdditionId Quality Name
2 8000001 8407005 100001 104 Computer Desk
3 8000002 8508003 100003 104 Computer Chair
4 8010001 8407001 100001 104 Coffee Counter
5 8010002 8612001 100004 104 Landscape
6 8010003 8404001 100001 104 Dark Leather Sofa
7 8010004 8612002 100004 104 Wall Lamp
8 8010005 8612003 100004 104 Patio Window
9 8010006 8612004 100004 104 Menu Board
10 8010007 8407002 100001 104 Round Table
11 8010008 8511001 100002 104 Potted Plant
12 8010009 8406001 100001 104 Storage Rack
13 8010010 8407003 100001 104 Long Table
14 8010011 8508001 100003 104 Tall Chair
15 8010012 8511002 100002 104 Coffee Table
16 8010013 8407004 100001 104 Table Set
17 8010014 8101003 100001 104 Cafe Floor
18 8010015 8301003 100001 104 Cafe Ceiling
19 8010016 8201003 100001 104 Cafe Wall
20 8020001 8406006 100001 104 Locker
21 8020002 8612009 100004 104 Fluorescent Light
22 8020003 8407006 100001 104 Office Desk
23 8020004 8612010 100004 104 Blinds
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31 8020012 8407007 100001 104 Bar Counter
32 8020013 8404003 100001 104 Cloth Sofa
33 8020014 8404004 100001 104 Sofa Set
34 8020015 8612013 100004 104 Poster α
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36 8020017 8612015 100004 104 Poster γ
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71 8030007 8511009 100002 220 Futon
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154 8070010 8700010 100002 114 Chibi Chess Tifa
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159 8070015 8700015 100002 114 Chibi Chess Rosetta
160 8070016 8700016 100002 114 Chibi Chess Karenina
161 8070017 8700017 100002 114 Chibi Chess Nanami
162 8070018 8700018 100002 114 Chibi Chess Lee
163 8070019 8700019 100002 114 Chibi Chess Lucia
164 8070020 8700020 100002 114 Chibi Chess Liv
165 8070021 8700021 100002 114 Chibi Chess Kamui
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278 8960003 8960003 100001 114 Watanabe: Nightblade's Simulated Military Sleeping Pod
279 8960004 8960004 100001 114 Watanabe: Astral's Military Sleeping Pod
280 8960005 8960005 100001 114 A-Rank Wanshi's Bean Bag
281 8960006 8960006 100001 114 Sophia: Silverfang's Maintenance Tool Kit
282 8960007 8960007 100001 114 Ayla: Brilliance's Drawing Tool Kit
283 8960008 8960008 100001 114 Lee: Palefire's Machine Workbench
284 8960009 8960009 100001 114 Lee: Entropy's Machine Workbench X
285 8960010 8960010 100001 114 Lucia: Lotus' Simple Cooking Bench
286 8960011 8960011 100001 114 Lucia: Dawn's Standard Cooking Bench
287 8960012 8960012 100001 114 Lucia: Plume's Advanced Cooking Bench
288 8960013 8960013 100002 114 Changyu: Qilin's Wooden Dummy
289 8960014 8960014 100002 114 Liv: Eclipse's Simple Dress
290 8960015 8960015 100002 114 Liv: Lux's Fine Dress
291 8960016 8960016 100002 114 Liv: Luminance's Jellyfish Orb
292 8960017 8960017 100002 114 Luna: Laurel's Holographic Galaxy Model
293 8960018 8960018 100002 114 Lucia: Crimson Abyss' Red Motorcycle
294 8960019 8960019 100002 114 Rosetta: Rigor's Tree-Shaped Ornament
295 8960020 8960020 100002 114 Nanami: Storm's Simple Drink Pet
296 8960021 8960021 100002 114 Nanami: Pulse's Complex Drink Pet
297 8960022 8960022 100004 114 Kamui: Bastion's Video Game Set
298 8960023 8960023 100004 114 Kamui: Tenebrion's Fine Video Game Set
299 8960024 8960024 100002 114 Vera: Rozen's Drum Set
300 8960025 8960025 100002 114 Camu: Crocotta's Food Cabinet
301 8960026 8960026 100002 114 Selena's Phonograph Pet
302 8960027 8960027 100004 114 Bianca: Zero's Purple Feathered Bow Rest
303 8960028 8960028 100004 114 Bianca: Veritas' White Feathered Bow Rest
304 8960029 8960029 100004 114 Karenina: Blast's Fireworks Projector
305 8960030 8960030 100004 114 Karenina: Ember's Fine Fireworks Projector
306 8960031 8960031 100004 114 Chrome: Arclight's Schedule Board
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311 8960036 8960036 100002 114 Selena's Phonograph
312 8960039 8960039 100004 114 Neon Lion
313 8960040 8960040 100002 114 Mecha Nanami
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316 8970003 8970003 100002 114 Air Purifier
317 8970004 8970004 100003 114 Cardboard Boxes
318 8970005 8970005 100002 114 Spare Supplies
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320 8970007 8970007 100003 114 Classroom Chair
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326 8970013 8970013 100002 114 Scoreboard
327 8970014 8970014 100001 114 Snack Table
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376 8981116 8981116 100001 114 Kuroro Display Case
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389 8981403 8981403 100001 114 Colorful Ceiling
390 8981404 8981404 100001 114 Moment of Respite
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393 8981407 8981407 100001 114 Square Restaurant Table
394 8981408 8981408 100001 114 Round Restaurant Table
395 8981409 8981409 100003 114 Restaurant Folding Chair
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398 8981412 8981412 100003 114 Chinese Lantern
399 8981413 8981413 100003 114 Plastic Stool
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403 8981417 8981417 100004 114 Chinese Character Decoration
404 8981418 8981418 100004 114 Nostalgic Screen
405 8981419 8981419 100004 114 Retro Screens
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417 8981512 8981512 100004 114 OST Featured Decor
418 8981601 8981601 100001 114 Tea Party Long Table
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425 8981608 8981608 100004 114 Detective Chair
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437 8981707 8981707 100001 114 Dragon Boat Festival Table
438 8981708 8981708 100003 114 Dragon Boat Festival Chair
439 8981709 8981709 100003 114 Dragon Boat Festival Stove
440 8981710 8981710 100004 114 Dragon Boat Festival Decoration 1
441 8981711 8981711 100004 114 Dragon Boat Festival Decoration 2
442 8981712 8981712 100001 114 Noan Exclusive Decor
443 8981801 8981801 100001 114 Bar Floor
444 8981802 8981802 100001 114 Bar Wall
445 8981803 8981803 100001 114 Bar Ceiling
446 8981804 8981804 100001 114 Bar Locomotive Sofa
447 8981805 8981805 100001 114 Bar Car Back Sofa
448 8981806 8981806 100001 114 Bar Car Bed
449 8981807 8981807 100001 114 Bar Wine Cabinet
450 8981808 8981808 100001 114 Bar Drink Cabinet
451 8981809 8981809 100001 114 Bar Table
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453 8981811 8981811 100003 114 Bar Music Cabinet
454 8981812 8981812 100003 114 Bar Counter
455 8981813 8981813 100004 114 Bar Window
456 8981814 8981814 100004 114 Bar Arrow
457 8981815 8981815 100004 114 Bar Light Board
458 8981816 8981816 100004 114 Bar Wall Ornament
459 8981817 8981817 100001 114 Bianca Exclusive Decor
460 8110102 8010102 100002 320 Kuroro Totem
461 8110103 8010103 100002 320 库洛洛悉尼歌剧院
462 8110108 8010108 100002 320 库洛洛遗迹
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464 8110110 8010110 100004 320 Mona Celica
465 8140101 8040101 100002 320 Kuroro Thunder Gate
466 8140102 8040102 100002 320 Kuroro Totem
467 8140103 8040103 100002 320 Kuroro Opera House
468 8140104 8040104 100002 320 Kuroro Temple
469 8140105 8040105 100002 320 Kuroro Needle
470 8140106 8040106 100002 320 Great Kuroro Sphinx
471 8140107 8040107 100002 320 Big Kuroro
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473 8140109 8040109 100004 320 Celica with Pearl Earrings
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@@ -1,14 +1,14 @@
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25003 1 Refit 3 Ceiling 3 Ceiling Assets/Product/Texture/Image/IconTools/IconDormBasisceiling001.png
25004 2 Decor 4 Large 4 Sofa Assets/Product/Texture/Image/IconTools/IconDormBasissofa001.png
25005 2 Decor 4 Large 5 Bed Assets/Product/Texture/Image/IconTools/IconDormBasisbed001.png
25006 2 Decor 4 Large 6 Shelf Assets/Product/Texture/Image/IconTools/IconDormBasiswardrobe001.png
25007 2 Decor 4 Large 7 Table Assets/Product/Texture/Image/IconTools/IconDormBasistable001.png
25008 2 Decor 5 Small 8 Chair Assets/Product/Texture/Image/IconTools/IconDormBasischair001.png
25009 2 Decor 5 Small 9 Stool Assets/Product/Texture/Image/IconTools/IconDormBasisstool001.png
25010 2 Decor 5 Small 10 Stand Assets/Product/Texture/Image/IconTools/IconDormBasiscabinet001.png
25011 2 Decor 5 Small 11 Object Assets/Product/Texture/Image/IconTools/IconDormBasisterminal001.png
25012 2 Decor 6 ACCY 12 Accessory Assets/Product/Texture/Image/IconTools/IconDormBasisairconditioning001.png
25013 2 Decor 8 Divider 13 Divider Assets/Product/Texture/Image/IconTools/IconDormBasiswall2.png
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