pre-process tables

This commit is contained in:
rfi
2023-10-18 22:33:14 +07:00
parent e3789bd59a
commit 1ddd574645
5262 changed files with 367759 additions and 210824 deletions

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vy(ߟRË¢d<C2A2>šó퀣Q¼,ŸßÁ¿G.å$œ4zžâs§¼r•шZ2D»û=ª8d¶€}EO Ò\¢€7-;©Ã~<7E>­q{$ÄdÎÄ»&:Yv„?Hv7<>¿™%«H%µ¯H Cv†q«¾0î„7½•” Š°•ˆ)Å·7Id Name LevelLeast PreSectionId ResetItemId ResetItemCount ResetIntervalDay FirstResetTimeString DefaultChallengeCount LockChar LockEquipment MapId[1] MapId[2] MapId[3] MapId[4]
100101 Apocalypse Art Museum 1 1 10000 1 99
100201 Apocalypse Art Museum 1 1 10000 1 99
Id Name LevelLeast PreSectionId ResetItemId ResetItemCount ResetIntervalDay FirstResetTimeString DefaultChallengeCount LockChar LockEquipment MapId[1] MapId[2] MapId[3] MapId[4]
100101 Apocalypse Art Museum 1 1 10000 1 99
100201 Apocalypse Art Museum 1 1 10000 1 99
1 vy(ߟRË¢d�šó퀣Q¼,ŸßÁ¿G.å$œ4zžâs§¼r•шZ2D»û=ª8d¶€}EO Ò\¢€7-;©Ã~�­q{$Äd‹ÎÄ»&:Yv„?Hv7�¿™%«H%µ¯H Cv†q«¾0î„7½•” Š°•ˆ)Å·7Id Name LevelLeast PreSectionId ResetItemId ResetItemCount ResetIntervalDay FirstResetTimeString DefaultChallengeCount LockChar LockEquipment MapId[1] MapId[2] MapId[3] MapId[4] Id Name LevelLeast PreSectionId ResetItemId ResetItemCount ResetIntervalDay FirstResetTimeString DefaultChallengeCount LockChar LockEquipment MapId[1] MapId[2] MapId[3] MapId[4]
2 100101 Apocalypse Art Museum 1 1 10000 1 99 100101 Apocalypse Art Museum 1 1 10000 1 99
3 100201 Apocalypse Art Museum 1 1 10000 1 99 100201 Apocalypse Art Museum 1 1 10000 1 99

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<30><D283><EFBFBD>f^S<>ߝx<DF9D>L<EFBFBD><10><>5<EFBFBD><35>w<EFBFBD>)<29>͇+a2<61>w<EFBFBD><77><EFBFBD><05>t6<74>&<26>i<EFBFBD><69>6<11><><EFBFBD><EFBFBD>r<EFBFBD><72>rf<72><66>֑ <0B>O#9P<39>/<2F>$<24>-<2D><>8v<38>~<7E><><EFBFBD>Ҋ
1L<EFBFBD><EFBFBD><EFBFBD>2<10>9<16>A
C<EFBFBD>ݽ <0C>m <0C><><EFBFBD><07><>؀v<D880> JLiId Limit
1 9
2 2
3 10

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Id Limit
1 9
2 2
3 10
4 8
1 Id Limit
2 1 9
3 2 2
4 3 10
5 4 8

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`<60><1A> |5Ζ<35><CE96><EFBFBD>圼P<E59CBC><10>1<EFBFBD>e^ץ
)6<08>kg<07>٤;<3B><0F>K<1D>"<22><10><>:!<21>l<EFBFBD>5<16>x<EFBFBD>q<EFBFBD>vd<><64><EFBFBD><EFBFBD><1D>0Fr<46> LF<><46><EFBFBD>ŷ$<24>h<EFBFBD>Y<EFBFBD><59><EFBFBD>yuL<75>c<EFBFBD><63><EFBFBD>,<2C><>(<28><>'<27>=<3D><>hWC_g<01>w<^<5E>QvId MaxRebootCount WaitingTime RescueDistance RescueTime HpRetain MagicIds[1] MagicIds[2] MagicIds[3]
2 1 60 2 3 0.8 100028 100039
12 99999 1 5000 1 100028 100039 700051
3 1 99999 3 0 1 100028 100039 700051

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@@ -0,0 +1,4 @@
Id MaxRebootCount WaitingTime RescueDistance RescueTime HpRetain MagicIds[1] MagicIds[2] MagicIds[3]
2 1 60 2 3 0.8 100028 100039
12 99999 1 5000 1 100028 100039 700051
3 1 99999 3 0 1 100028 100039 700051
1 Id MaxRebootCount WaitingTime RescueDistance RescueTime HpRetain MagicIds[1] MagicIds[2] MagicIds[3]
2 2 1 60 2 3 0.8 100028 100039
3 12 99999 1 5000 1 100028 100039 700051
4 3 1 99999 3 0 1 100028 100039 700051

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@@ -1,5 +1,4 @@
jZ²9êjâ"M%“ú°•ø­:Mðí¡÷§Áß[ñM}–Ûâ¯Ã}Pz Ã1§$ÔO]vZëÑ~Ó݉¹ÕÞä)<29>'K%Áo~¿6g<36>ú«?‰«þH{<7B>Ïã/ÓÏT´0ç«M¡iOG˜žõa@5£<35>HN(až
7ZŠÛšµoδ†vʳId Type MaxRebootCount RebootItemId ConsumeCount HpRetain MagicIds[1] MagicIds[2] MagicIds[3] RebootCondition[1] RebootCondition[2] RebootCondition[3]
Id Type MaxRebootCount RebootItemId ConsumeCount HpRetain MagicIds[1] MagicIds[2] MagicIds[3] RebootCondition[1] RebootCondition[2] RebootCondition[3]
1 1 3 3 0 1 100028 100039 700051
2 3 3 25 1 100028 100039 700051
3 1 99999 3 0 1 100028 100039 700051
Can't render this file because it contains an unexpected character in line 1 and column 11.

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n*K@>à®¶Ö¯  ¿iñOu04âzCˆ±PNÙ2@¬ÔV6ïYjCð½áðkÚÁ„Z?žâÖ—iŒ7<C592>Y^B×}ùî Âowã: DtAÉ„W¬3FÓÈ{>´ÙH$âàz»¨Î d),<¼!·¡c“œl<C593>!Õ!#ILId ConsumeItemId ConsumeItemCount ExtraActionPoint ShowRewardId DropId ShowDropId
1 22 1 0 200101013 201113 200101000
2 22 1 0 200101014 201114 200101001
3 22 1 0 200101015 201115 200101002
4 22 1 0 200101016 201116 200101003
5 22 1 0 200101017 201117 200101004
6 22 1 0 200101018 201118 200101005
7 22 1 0 200101019 201119 200101006
8 22 1 0 200101020 201120 200101007
9 22 1 0 200101021 201121 200101008
10 22 1 0 200101022 201122 200101009
11 22 1 0 200101023 201123 200101010
12 22 1 0 200101024 201124 200101011
13 0 380100 140100 380100
14 0 380101 140101 380101
Id ConsumeItemId ConsumeItemCount ExtraActionPoint ShowRewardId DropId ShowDropId
1 22 1 0 200101013 201113 200101000
2 22 1 0 200101014 201114 200101001
3 22 1 0 200101015 201115 200101002
4 22 1 0 200101016 201116 200101003
5 22 1 0 200101017 201117 200101004
6 22 1 0 200101018 201118 200101005
7 22 1 0 200101019 201119 200101006
8 22 1 0 200101020 201120 200101007
9 22 1 0 200101021 201121 200101008
10 22 1 0 200101022 201122 200101009
11 22 1 0 200101023 201123 200101010
12 22 1 0 200101024 201124 200101011
13 0 380100 140100 380100
14 0 380101 140101 380101
1 n*K@>à®¶Ö¯(é  ¿iñOu04âzCˆ±PNÙ2@¬ÔV6ïYjCð½áðkÚÁ„Z?žâÖ—iŒ7�Y^B×}ùî Âowã: DtAÉ„W¬3FÓÈ{>´ÙH$âàz»¨–Î d),<¼!·¡c“œl�!Õ!#ILId Id ConsumeItemId ConsumeItemCount ExtraActionPoint ShowRewardId DropId ShowDropId
2 1 22 1 0 200101013 201113 200101000
3 2 22 1 0 200101014 201114 200101001
4 3 22 1 0 200101015 201115 200101002
5 4 22 1 0 200101016 201116 200101003
6 5 22 1 0 200101017 201117 200101004
7 6 22 1 0 200101018 201118 200101005
8 7 22 1 0 200101019 201119 200101006
9 8 22 1 0 200101020 201120 200101007
10 9 22 1 0 200101021 201121 200101008
11 10 22 1 0 200101022 201122 200101009
12 11 22 1 0 200101023 201123 200101010
13 12 22 1 0 200101024 201124 200101011
14 13 0 380100 140100 380100
15 14 0 380101 140101 380101

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Can't render this file because it contains an unexpected character in line 1 and column 188.

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<EFBFBD>>îÂF(2¶p ¹Rò¿fRÖ<>:WtIxþ<78>(éé•ÓØÚI±>ìf· ‹°¡¿(+é½NÐÔ{öø
­Wë‰yHBÿõ+šËŠ0 £> j‡*3åtj<74>¨ Ì<<<3C>ЉWK;<3B>¾ŠÒ‰@Ñ/(všbId Type NameEn SimpleDesc Icon Priority FunctionId SkipId RedPointConditions[1]
1 14 UiFubenPractice Celica's Class Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter06.png 1 1800
2 72 Trial Zone Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter14.png 3 10305
3 47 Adaptation Fitting Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter11.png 4 1801
4 80 F.O.S. Rating Committee Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 2 1802
5 81 Roguelike 2.0 Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 1 1802
Id Type NameEn SimpleDesc Icon Priority FunctionId SkipId RedPointConditions[1]
1 14 UiFubenPractice Celica's Class Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter06.png 1 1800
2 72 Trial Zone Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter14.png 3 10305
3 47 Adaptation Fitting Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter11.png 4 1801
4 80 F.O.S. Rating Committee Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 2 1802
5 81 Roguelike 2.0 Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 1 1802
1 �>îÂF(2¶p ¹Rò¿fRÖ�:WtIxþ�(éé•ÓØÚ’I±>ìf›‘· ‹°¡¿(+é½NÐÔ{öø Id Type NameEn SimpleDesc Icon Priority FunctionId SkipId RedPointConditions[1]
2 aÑ ­Wë‰yHBÿõ–+šËŠ0 £‚–>‹4à j‡*3åtj�¨ Ì<<�ЉWK;�¾ŠÒ‰@Ñ/(všbId Type NameEn SimpleDesc Icon Priority FunctionId SkipId RedPointConditions[1] 1 14 UiFubenPractice Celica's Class Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter06.png 1 1800
3 1 14 UiFubenPractice Celica's Class Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter06.png 1 1800 2 72 Trial Zone Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter14.png 3 10305
4 2 72 Trial Zone Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter14.png 3 10305 3 47 Adaptation Fitting Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter11.png 4 1801
5 3 47 Adaptation Fitting Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter11.png 4 1801 4 80 F.O.S. Rating Committee Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 2 1802
6 4 80 F.O.S. Rating Committee Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 2 1802 5 81 Roguelike 2.0 Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 1 1802
5 81 Roguelike 2.0 Assets/Product/Texture/Image/UiFubenChallengeBanner/UiFubenChallengeChapter16.png 1 1802

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Id ConsumeId[1] ConsumeNum[1] ConsumeId[2] ConsumeNum[2] MultiChallengeMin MultiChallengeMax
30090501 1 8
30090502 1 8
30090503 1 8
30090504 1 8
30090505 1 8
30090506 1 8
30090507 1 8
30090508 1 8
30090509 1 8
30090510 1 8
30090511 60201 1 1 1
30090512 60201 4 1 1
30090531 1 8
30090532 1 8
30090533 1 8
30090534 1 8
30090535 1 8
30090536 1 8
30090537 1 8
30090538 1 8
30090539 1 8
30090540 1 8
30090541 60401 4 1 1
30010401 1 8
30010402 1 8
30010403 1 8
30010404 1 8
30010301 1 8
30010302 1 8
30010303 1 8
30010304 1 8
30010801 1 8
30010802 1 8
30010803 1 8
30010804 1 8
30010701 1 8
30010702 1 8
30010703 1 8
30010704 1 8
30050101 1 8
30050102 1 8
30050103 1 8
30050104 1 8
30050201 1 8
30050202 1 8
30050203 1 8
30050204 1 8
30090550 1 8
30090551 1 8
30090552 1 8
30090553 1 8
30090554 1 8
30090555 1 8
30090556 1 8
30090557 1 8
30090558 1 8
30090559 1 8
30090560 1 8
30090561 1 8
30090562 1 8
30090563 1 8
30090564 1 8
30090565 1 8
30090566 1 8
30090567 1 8
30090568 1 8
30090569 1 8
30050301 1 8
30050302 1 8
30050303 1 8
1 Id ConsumeId[1] ConsumeNum[1] ConsumeId[2] ConsumeNum[2] MultiChallengeMin MultiChallengeMax
2 30090501 1 8
3 30090502 1 8
4 30090503 1 8
5 30090504 1 8
6 30090505 1 8
7 30090506 1 8
8 30090507 1 8
9 30090508 1 8
10 30090509 1 8
11 30090510 1 8
12 30090511 60201 1 1 1
13 30090512 60201 4 1 1
14 30090531 1 8
15 30090532 1 8
16 30090533 1 8
17 30090534 1 8
18 30090535 1 8
19 30090536 1 8
20 30090537 1 8
21 30090538 1 8
22 30090539 1 8
23 30090540 1 8
24 30090541 60401 4 1 1
25 30010401 1 8
26 30010402 1 8
27 30010403 1 8
28 30010404 1 8
29 30010301 1 8
30 30010302 1 8
31 30010303 1 8
32 30010304 1 8
33 30010801 1 8
34 30010802 1 8
35 30010803 1 8
36 30010804 1 8
37 30010701 1 8
38 30010702 1 8
39 30010703 1 8
40 30010704 1 8
41 30050101 1 8
42 30050102 1 8
43 30050103 1 8
44 30050104 1 8
45 30050201 1 8
46 30050202 1 8
47 30050203 1 8
48 30050204 1 8
49 30090550 1 8
50 30090551 1 8
51 30090552 1 8
52 30090553 1 8
53 30090554 1 8
54 30090555 1 8
55 30090556 1 8
56 30090557 1 8
57 30090558 1 8
58 30090559 1 8
59 30090560 1 8
60 30090561 1 8
61 30090562 1 8
62 30090563 1 8
63 30090564 1 8
64 30090565 1 8
65 30090566 1 8
66 30090567 1 8
67 30090568 1 8
68 30090569 1 8
69 30050301 1 8
70 30050302 1 8
71 30050303 1 8

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<12><6E>[<5B><><EFBFBD><0E><>L<EFBFBD>3<0E><><,<2C>c<EFBFBD>lȐ{<7B>f<EFBFBD><66><EFBFBD>{<<3C><>?{0
q<EFBFBD>$<08><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>^J<><4A><EFBFBD><EFBFBD>Y<EFBFBD>t<EFBFBD>,<2C><>[<5B>17Wr<57><72><08>#<23>-F<><46><EFBFBD><EFBFBD>d&X<>0<EFBFBD>}5<><11><><EFBFBD><EFBFBD>yD<79>Z<EFBFBD><5A><EFBFBD><EFBFBD>]<5D><><EFBFBD>lI<6C>**ڑ<>q<EFBFBD>!p<>N<EFBFBD>Id BuffId[1]
1 83001
2 83001

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Id BuffId[1]
1 83001
2 83001
1 Id BuffId[1]
2 1 83001
3 2 83001

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StageType CharacterId[1] NpcId[1] CharacterId[2] NpcId[2] CharacterId[3] NpcId[3] CharacterId[4] NpcId[4] CharacterId[5] NpcId[5] CharacterId[6] NpcId[6] CharacterId[7] NpcId[7] CharacterId[8] NpcId[8] CharacterId[9] NpcId[9] CharacterId[10] NpcId[10] CharacterId[11] NpcId[11] CharacterId[12] NpcId[12] CharacterId[13] NpcId[13] CharacterId[14] NpcId[14] CharacterId[15] NpcId[15] CharacterId[16] NpcId[16] CharacterId[17] NpcId[17] CharacterId[18] NpcId[18] CharacterId[19] NpcId[19] CharacterId[20] NpcId[20] CharacterId[21] NpcId[21] CharacterId[22] NpcId[22] CharacterId[23] NpcId[23] CharacterId[24] NpcId[24] CharacterId[25] NpcId[25] CharacterId[26] NpcId[26] CharacterId[27] NpcId[27] CharacterId[28] NpcId[28] CharacterId[29] NpcId[29] CharacterId[30] NpcId[30] CharacterId[31] NpcId[31] CharacterId[32] NpcId[32] CharacterId[33] NpcId[33] CharacterId[34] NpcId[34] CharacterId[35] NpcId[35] CharacterId[36] NpcId[36] CharacterId[37] NpcId[37]
66 1021004 4001 1531003 4002 1171003 4003 1031004 4004 1131003 4005 1121003 4006 1541003 4007 1011003 4008 1211002 4010 1551003 4012 1061003 4013 1081002 4014 1051004 4015 1041003 4016 1071003 4017 1561003 4018
67 1021004 4001 1031004 4004 1131003 4005 1121003 4006 1011003 4008 1551003 4012 1061003 4013 1051004 4015 1221002 4019 1071004 4020
68 1021004 4001 1531003 4002 1171003 4003 1031004 4004 1131003 4005 1121003 4006 1541003 4007 1011003 4008 1211002 4010 1551003 4012 1061003 4013 1081002 4014 1051004 4015 1041003 4016 1071003 4017 1561003 4018 1071004 4020 1521003 4021 1511003 4022 1111002 4023 1021003 4024 1091002 4025 1141003 4026 1161002 4009 1531004 4011 1221002 4019 1011002 4027 1051003 4028 1071002 4029 1021001 4030 1031002 4031 1021002 4032 1031001 4033 1081003 4034 1061002 4035 1121002 4036 1041002 4037
1 StageType CharacterId[1] NpcId[1] CharacterId[2] NpcId[2] CharacterId[3] NpcId[3] CharacterId[4] NpcId[4] CharacterId[5] NpcId[5] CharacterId[6] NpcId[6] CharacterId[7] NpcId[7] CharacterId[8] NpcId[8] CharacterId[9] NpcId[9] CharacterId[10] NpcId[10] CharacterId[11] NpcId[11] CharacterId[12] NpcId[12] CharacterId[13] NpcId[13] CharacterId[14] NpcId[14] CharacterId[15] NpcId[15] CharacterId[16] NpcId[16] CharacterId[17] NpcId[17] CharacterId[18] NpcId[18] CharacterId[19] NpcId[19] CharacterId[20] NpcId[20] CharacterId[21] NpcId[21] CharacterId[22] NpcId[22] CharacterId[23] NpcId[23] CharacterId[24] NpcId[24] CharacterId[25] NpcId[25] CharacterId[26] NpcId[26] CharacterId[27] NpcId[27] CharacterId[28] NpcId[28] CharacterId[29] NpcId[29] CharacterId[30] NpcId[30] CharacterId[31] NpcId[31] CharacterId[32] NpcId[32] CharacterId[33] NpcId[33] CharacterId[34] NpcId[34] CharacterId[35] NpcId[35] CharacterId[36] NpcId[36] CharacterId[37] NpcId[37]
2 66 1021004 4001 1531003 4002 1171003 4003 1031004 4004 1131003 4005 1121003 4006 1541003 4007 1011003 4008 1211002 4010 1551003 4012 1061003 4013 1081002 4014 1051004 4015 1041003 4016 1071003 4017 1561003 4018
3 67 1021004 4001 1031004 4004 1131003 4005 1121003 4006 1011003 4008 1551003 4012 1061003 4013 1051004 4015 1221002 4019 1071004 4020
4 68 1021004 4001 1531003 4002 1171003 4003 1031004 4004 1131003 4005 1121003 4006 1541003 4007 1011003 4008 1211002 4010 1551003 4012 1061003 4013 1081002 4014 1051004 4015 1041003 4016 1071003 4017 1561003 4018 1071004 4020 1521003 4021 1511003 4022 1111002 4023 1021003 4024 1091002 4025 1141003 4026 1161002 4009 1531004 4011 1221002 4019 1011002 4027 1051003 4028 1071002 4029 1021001 4030 1031002 4031 1021002 4032 1031001 4033 1081003 4034 1061002 4035 1121002 4036 1041002 4037

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@@ -1,5 +1,4 @@
„Ã>Ü„Aôˆ<76>Üì¼ê \Û‰~%Î ç‡NaÚA'=ÈÖtHrÊ)Y†GeÕ£éâÏ„bÿÜZ
¾Ö»&@ÿ–ø+ý[äúÕQ)3v×òØ<C3B2> ×tB®žÕ%÷ZKŒ=ÿ¿D@§~žYUƒ¡O¬‰í.ìÑËQId MaxRecommendFight MaxShowFight AvgRecommendFight AvgShowFight RecommendFight ShowFight CharacterFight EquipFight
Id MaxRecommendFight MaxShowFight AvgRecommendFight AvgShowFight RecommendFight ShowFight CharacterFight EquipFight
1 112 160 64 96
2 119 170 68 102
3 126 180 72 108
1 „Ã>Ü„AôˆvÚ�Ü쀼ê \Û‰~%Î ç‡NaÚA'=ÈÖtHrÊ)Y†GeÕ£éâÏ„bÿÜZ Id MaxRecommendFight MaxShowFight AvgRecommendFight AvgShowFight RecommendFight ShowFight CharacterFight EquipFight
¾Ö»&@ÿ–ø+ý[‚äúÕQ)3v×òØ�{÷ ×tB®žÕ%÷ZKŒ=–ÿ¿D@§~žYUƒ¡O¬‰í.ìÑËQId MaxRecommendFight MaxShowFight AvgRecommendFight AvgShowFight RecommendFight ShowFight CharacterFight EquipFight
2 1 112 160 64 96 1 112 160 64 96
3 2 119 170 68 102 2 119 170 68 102
4 3 126 180 72 108 3 126 180 72 108

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@@ -0,0 +1,202 @@
StageId FightEventIds[1] FightEventIds[2] FightEventIds[3] FightEventIds[4] FightEventIds[5] FightEventIds[6] FightEventIds[7] FightEventIds[8] FightEventIds[9]
30162001 110004 33101
30162002 110004 33101
30162003 110004 33101
30162004 110004 33101
30162005 110004 32131 110006
30162006 32131 110013
30162007 32131 110013
30162008 32131 110013
30162009 32131 110013
30162010 32031 33001
30162011 110009
30162012 110009
30162013 110009
30162014 110009
30162015 110009 32082
30162016 32072 32031
30162017 32072 32031
30162018 32072 32031
30162019 32072 32031
30162020 32072 110005
30162021 32112 110009
30162022 32131 32101
30162023 32072 32032
30162024 110004 33101
30162025 110004 32131 110006
30162026 32131 32101
30162027 110004 33101
30162028 32072 32032
30162029 32112
30162030 110005 32131 33062
30162031 32112
30162032 32131 32101
30162033 32072 32032
30162034 110004 33101
30162035 110009 32082 32101
30162036 32072 32032
30162037 32112
30162038 110004 33101
30162039 32131 32101
30162040 32073 110005 32131
30162041 110005 32083 32033
30162042 32033 110007
30162043 110004 32131 110011
30162044 32131 32072
30162045 32131 33101
30162101
30162102
30162103
30162104
30162105
30162106
30162107
30162108
30162109
30162110
30162111
30162112
30162113
30162114
30162115
30162116
30162117
30162118
30162119
30162120 110305 110306 110307 110308
30162121
30162122
30162123
30162124
30162125
30162126
30162127
30162128
30162129
30162130 110310 110311
30162131
30162132
30162133
30162134
30162135 110315
30162136
30162137
30162138
30162139
30162140 110203 110401
30162141
30162142
30162143 110312 110313 110314 110302
30162144 110310 110311 110309
30162145 110402
30062010 2240248 2240253
30062011 2240248 2240253
30062012 2240248 2240259
30062013 2240248 2240260
30062014 2240248 2240257
30062015 2240248 2240258
30062016 2240248 2240255
30062017 2240248 2240256
30062018 2240248 2240255 2240259
30062019 2240248 2240256 2240260
30062020 2240248 2240255 2240259
30062021 2240248 2240256 2240260
30062024 2240248 2240252
30062025 2240248 2240252
30062026 2240248 2240252
30062027 2240248 2240252
30062028 2240248 2240252 2240257
30062029 2240248 2240252 2240258
30062030 2240249 2240252 2240255
30062031 2240249 2240252 2240256
30062032 2240249 2240252 2240255
30062033 2240249 2240252 2240256
30062034 2240249 2240252 2240255 2240259
30062035 2240249 2240252 2240256 2240260
30062038 2240249 2240252 2240259
30062039 2240249 2240252 2240260
30062040 2240249 2240252 2240259
30062041 2240249 2240252 2240260
30062042 2240249 2240252 2240259
30062043 2240249 2240252 2240260
30062044 2240249 2240252 2240255 2240259
30062045 2240249 2240252 2240256 2240260
30062046 2240249 2240252 2240255 2240257 2240259
30062047 2240249 2240252 2240256 2240258 2240260
30062048 2240249 2240252 2240255 2240257 2240259
30062049 2240249 2240252 2240256 2240258 2240260
30062110 2240250 2240253
30062111 2240250 2240253
30062112 2240250 2240259
30062113 2240250 2240260
30062114 2240250 2240257
30062115 2240250 2240258
30062116 2240250 2240255
30062117 2240250 2240256
30062118 2240250 2240255 2240259
30062119 2240250 2240256 2240260
30062120 2240250 2240255 2240259
30062121 2240250 2240256 2240260
30062124 2240250 2240252
30062125 2240250 2240252
30062126 2240250 2240252
30062127 2240250 2240252
30062128 2240250 2240252 2240257
30062129 2240250 2240252 2240258
30062130 2240251 2240252 2240255
30062131 2240251 2240252 2240256
30062132 2240251 2240252 2240255
30062133 2240251 2240252 2240256
30062134 2240251 2240252 2240255 2240259
30062135 2240251 2240252 2240256 2240260
30062138 2240251 2240252 2240259
30062139 2240251 2240252 2240260
30062140 2240251 2240252 2240259
30062141 2240251 2240252 2240260
30062142 2240251 2240252 2240259
30062143 2240251 2240252 2240260
30062144 2240251 2240252 2240255 2240259
30062145 2240251 2240252 2240256 2240260
30062146 2240251 2240252 2240255 2240257 2240259
30062147 2240251 2240252 2240256 2240258 2240260
30062148 2240251 2240252 2240255 2240257 2240259
30062149 2240251 2240252 2240256 2240258 2240260
30062022 2240249 2240260 2240256
30062122 2240251 2240260 2240256
30062036 2240249 2240260 2240252
30062136 2240251 2240260 2240252
30062050 2240249 2240260 2240256 2240252
30062150 2240251 2240260 2240256 2240252
30062023 2240249
30062123 2240251
30062037 2240249
30062137 2240251
30062051 2240249
30062151 2240251
20000601 2240377
20000602 2240377
20000603 2240377
20000604 2240377
20000605 2240377
20000606 2240377
20000607 2240377
20000608 2240377
20000609 2240377
20000632 2240377
20000633 2240377
20000634 2240377
20000635 2240377
20000636 2240377
20000637 2240377
20000638 2240377
20000639 2240377
20000640 2240377
20000661 2240377
20000662 2240377
20000663 2240377
20000664 2240377
20000665 2240377
20000666 2240377
20000667 2240377
20000668 2240377
20000669 2240377
1 StageId FightEventIds[1] FightEventIds[2] FightEventIds[3] FightEventIds[4] FightEventIds[5] FightEventIds[6] FightEventIds[7] FightEventIds[8] FightEventIds[9]
2 30162001 110004 33101
3 30162002 110004 33101
4 30162003 110004 33101
5 30162004 110004 33101
6 30162005 110004 32131 110006
7 30162006 32131 110013
8 30162007 32131 110013
9 30162008 32131 110013
10 30162009 32131 110013
11 30162010 32031 33001
12 30162011 110009
13 30162012 110009
14 30162013 110009
15 30162014 110009
16 30162015 110009 32082
17 30162016 32072 32031
18 30162017 32072 32031
19 30162018 32072 32031
20 30162019 32072 32031
21 30162020 32072 110005
22 30162021 32112 110009
23 30162022 32131 32101
24 30162023 32072 32032
25 30162024 110004 33101
26 30162025 110004 32131 110006
27 30162026 32131 32101
28 30162027 110004 33101
29 30162028 32072 32032
30 30162029 32112
31 30162030 110005 32131 33062
32 30162031 32112
33 30162032 32131 32101
34 30162033 32072 32032
35 30162034 110004 33101
36 30162035 110009 32082 32101
37 30162036 32072 32032
38 30162037 32112
39 30162038 110004 33101
40 30162039 32131 32101
41 30162040 32073 110005 32131
42 30162041 110005 32083 32033
43 30162042 32033 110007
44 30162043 110004 32131 110011
45 30162044 32131 32072
46 30162045 32131 33101
47 30162101
48 30162102
49 30162103
50 30162104
51 30162105
52 30162106
53 30162107
54 30162108
55 30162109
56 30162110
57 30162111
58 30162112
59 30162113
60 30162114
61 30162115
62 30162116
63 30162117
64 30162118
65 30162119
66 30162120 110305 110306 110307 110308
67 30162121
68 30162122
69 30162123
70 30162124
71 30162125
72 30162126
73 30162127
74 30162128
75 30162129
76 30162130 110310 110311
77 30162131
78 30162132
79 30162133
80 30162134
81 30162135 110315
82 30162136
83 30162137
84 30162138
85 30162139
86 30162140 110203 110401
87 30162141
88 30162142
89 30162143 110312 110313 110314 110302
90 30162144 110310 110311 110309
91 30162145 110402
92 30062010 2240248 2240253
93 30062011 2240248 2240253
94 30062012 2240248 2240259
95 30062013 2240248 2240260
96 30062014 2240248 2240257
97 30062015 2240248 2240258
98 30062016 2240248 2240255
99 30062017 2240248 2240256
100 30062018 2240248 2240255 2240259
101 30062019 2240248 2240256 2240260
102 30062020 2240248 2240255 2240259
103 30062021 2240248 2240256 2240260
104 30062024 2240248 2240252
105 30062025 2240248 2240252
106 30062026 2240248 2240252
107 30062027 2240248 2240252
108 30062028 2240248 2240252 2240257
109 30062029 2240248 2240252 2240258
110 30062030 2240249 2240252 2240255
111 30062031 2240249 2240252 2240256
112 30062032 2240249 2240252 2240255
113 30062033 2240249 2240252 2240256
114 30062034 2240249 2240252 2240255 2240259
115 30062035 2240249 2240252 2240256 2240260
116 30062038 2240249 2240252 2240259
117 30062039 2240249 2240252 2240260
118 30062040 2240249 2240252 2240259
119 30062041 2240249 2240252 2240260
120 30062042 2240249 2240252 2240259
121 30062043 2240249 2240252 2240260
122 30062044 2240249 2240252 2240255 2240259
123 30062045 2240249 2240252 2240256 2240260
124 30062046 2240249 2240252 2240255 2240257 2240259
125 30062047 2240249 2240252 2240256 2240258 2240260
126 30062048 2240249 2240252 2240255 2240257 2240259
127 30062049 2240249 2240252 2240256 2240258 2240260
128 30062110 2240250 2240253
129 30062111 2240250 2240253
130 30062112 2240250 2240259
131 30062113 2240250 2240260
132 30062114 2240250 2240257
133 30062115 2240250 2240258
134 30062116 2240250 2240255
135 30062117 2240250 2240256
136 30062118 2240250 2240255 2240259
137 30062119 2240250 2240256 2240260
138 30062120 2240250 2240255 2240259
139 30062121 2240250 2240256 2240260
140 30062124 2240250 2240252
141 30062125 2240250 2240252
142 30062126 2240250 2240252
143 30062127 2240250 2240252
144 30062128 2240250 2240252 2240257
145 30062129 2240250 2240252 2240258
146 30062130 2240251 2240252 2240255
147 30062131 2240251 2240252 2240256
148 30062132 2240251 2240252 2240255
149 30062133 2240251 2240252 2240256
150 30062134 2240251 2240252 2240255 2240259
151 30062135 2240251 2240252 2240256 2240260
152 30062138 2240251 2240252 2240259
153 30062139 2240251 2240252 2240260
154 30062140 2240251 2240252 2240259
155 30062141 2240251 2240252 2240260
156 30062142 2240251 2240252 2240259
157 30062143 2240251 2240252 2240260
158 30062144 2240251 2240252 2240255 2240259
159 30062145 2240251 2240252 2240256 2240260
160 30062146 2240251 2240252 2240255 2240257 2240259
161 30062147 2240251 2240252 2240256 2240258 2240260
162 30062148 2240251 2240252 2240255 2240257 2240259
163 30062149 2240251 2240252 2240256 2240258 2240260
164 30062022 2240249 2240260 2240256
165 30062122 2240251 2240260 2240256
166 30062036 2240249 2240260 2240252
167 30062136 2240251 2240260 2240252
168 30062050 2240249 2240260 2240256 2240252
169 30062150 2240251 2240260 2240256 2240252
170 30062023 2240249
171 30062123 2240251
172 30062037 2240249
173 30062137 2240251
174 30062051 2240249
175 30062151 2240251
176 20000601 2240377
177 20000602 2240377
178 20000603 2240377
179 20000604 2240377
180 20000605 2240377
181 20000606 2240377
182 20000607 2240377
183 20000608 2240377
184 20000609 2240377
185 20000632 2240377
186 20000633 2240377
187 20000634 2240377
188 20000635 2240377
189 20000636 2240377
190 20000637 2240377
191 20000638 2240377
192 20000639 2240377
193 20000640 2240377
194 20000661 2240377
195 20000662 2240377
196 20000663 2240377
197 20000664 2240377
198 20000665 2240377
199 20000666 2240377
200 20000667 2240377
201 20000668 2240377
202 20000669 2240377

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-òÉÒ†äTî,NG%ŠÆË±g±(Ⱥeä[×ì…7©CœbSUN<55>Á@“oš3ÀÚ¢®ÅÛeU•£«§¢uØe{&不‰$b¥ÄûßhL:‡ls˜@EsÏQ‡-D²]¦ÀÑÈ'ÖÄNçQ}ÿº8îàúP•ÑId StageId MaxLevel RecommendationLevel FinishRewardShow FirstRewardShow FinishDropId FirstRewardId MonsterLevel[1] MonsterLevel[2] MonsterLevel[3]
Id StageId MaxLevel RecommendationLevel FinishRewardShow FirstRewardShow FinishDropId FirstRewardId MonsterLevel[1] MonsterLevel[2] MonsterLevel[3]
4036 21010101 54 40 93 124 73
4037 21010102 54 43 132 151 89
4038 21010103 54 46 162 162 95
1 -òÉÒ†äTî,NG%ŠÆË±g±(–Ⱥeä[×ì…7©CœbSUN�Á@“oš3ÀÚ¢®ÅÛeU•£«§¢u‹Øe{&不‰$b¥Äûß‚hL:‡ls˜@EsÏQ‡-D²]¦ÀÑÈ'ÖÄNçQ}ÿº8îàúP•–ÑId Id StageId MaxLevel RecommendationLevel FinishRewardShow FirstRewardShow FinishDropId FirstRewardId MonsterLevel[1] MonsterLevel[2] MonsterLevel[3]
2 4036 21010101 54 40 93 124 73
3 4037 21010102 54 43 132 151 89
4 4038 21010103 54 46 162 162 95

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@@ -1,4 +1,4 @@
féžX0<EFBFBD>¯…Ô»$¡?¿*yôH5¦ªŒgHX ­à޲Âé~;bÂ<62>˜ucÜÁ`¥xŸ9Q£”ÒžÒ¦ª®@ò(ŽsíÔ_eLÓǹM)Ùpž«aµû ÖE±'eà¾lW»ªÒš¦½<C2A6>NüÔ2ú¸‰À&ÁPŠ{Å<>ÐId StageId Difficulty DifficultyDesc RecommendAbility AdditionDest FinishDropId FirstRewardId FlopRewardId MonsterLevel[1] MonsterLevel[2] MonsterLevel[3] MonsterLevel[4]
Id StageId Difficulty DifficultyDesc RecommendAbility AdditionDest FinishDropId FirstRewardId FlopRewardId MonsterLevel[1] MonsterLevel[2] MonsterLevel[3] MonsterLevel[4]
1 20000101 1 Easy 2200 Normal rewards 201101 1 30 30 30 1
2 20000101 2 Elite 2400 Better rewards 201102 2 59 59 59 2
3 20000101 3 Nightmare 2600 Significantly better rewards 201103 3 76 76 76 3
1 féžX0�¯…Ô»$¡?¿*yôH5¦ªŒgHX ­à޲Âé~;bÂ�(û˜ucÜÁ`¥xŸ9Q£”ÒžÒ¦ª®@ò(ŽsíÔ_’eLÓǹM)Ùpž«aµû ÖE±'eà¾lW»ªÒš¦½�NüÔ2ú’jƸ‰À&ÁPŠ{Å�ÐId StageId Difficulty DifficultyDesc RecommendAbility AdditionDest FinishDropId FirstRewardId FlopRewardId MonsterLevel[1] MonsterLevel[2] MonsterLevel[3] MonsterLevel[4] Id StageId Difficulty DifficultyDesc RecommendAbility AdditionDest FinishDropId FirstRewardId FlopRewardId MonsterLevel[1] MonsterLevel[2] MonsterLevel[3] MonsterLevel[4]
2 1 20000101 1 Easy 2200 Normal rewards 201101 1 30 30 30 1 1 20000101 1 Easy 2200 Normal rewards 201101 1 30 30 30 1
3 2 20000101 2 Elite 2400 Better rewards 201102 2 59 59 59 2 2 20000101 2 Elite 2400 Better rewards 201102 2 59 59 59 2
4 3 20000101 3 Nightmare 2600 Significantly better rewards 201103 3 76 76 76 3 3 20000101 3 Nightmare 2600 Significantly better rewards 201103 3 76 76 76 3

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@@ -1,9 +1,9 @@
Zf½r“F4À,¨õWÜ«*G¼-5õ3@RмÃùYÆïì9B§3åånzlÆs!±uMa  Å3¸VˆI'#¶Œö$‡=è×[ƒØÙÖD0ñ`ÊÀò§N<.§{ÎÎ¥­ÿÚÂ@/¿…€Äq<C384>©öBéËId MatchCharIdRepeat MatchByStageTypeTimeout MatchPlayerCountThreshold RobotId[1] RobotId[2] RobotId[3] RobotId[4] RobotId[5] RobotId[6] RobotId[7] RobotId[8] RobotId[9] RobotId[10] RobotId[11] RobotId[12] RobotId[13] RobotId[14] RobotId[15] RobotId[16] RobotId[17] RobotId[18] RobotId[19] RobotId[20] RobotId[21] RobotId[22] RobotId[23] RobotId[24] RobotId[25] RobotId[26] RobotId[27] RobotId[28] RobotId[29] RobotId[30] RobotId[31] RobotId[32] RobotId[33] RobotId[34] RobotId[35] RobotId[36] RobotId[37] RobotId[38] RobotId[39] RobotId[40] RobotId[41] RobotId[42]
52 1 0 0 7100 7101 7102 7103 7104 7105 7106 7107 7108 7109
58 0 0 0 122000 122001 122002 122003 122004 122005 122006
59 1 0 15
61 1 0 15 7110 7111 7112 7113 7114 7115 7116 7117 7118 7119
65 0 0 30
66 0 0 0 7103 7105 7108 7110 7111 7112 7113 7114 7115 7116 7117 7118 7119 7120 7121 7122
67 1 0 15 7101 7103 7104 7106 7111 7113 7115 7117 7123 7124
72 1 0 15 125500 125501 125502 125503 125504 125505 125506 125507 125508 125509 125510 125511 125512 125513 125514 125515 125516 125517 125518 125519 125520 125521 125522 125523 125524 125525 125526 125527 125531 125532 125533 125534 125535 125536 125537 125538 125539 125540 125541 125542 125543 125544
Id MatchCharIdRepeat MatchByStageTypeTimeout MatchPlayerCountThreshold RobotId[1] RobotId[2] RobotId[3] RobotId[4] RobotId[5] RobotId[6] RobotId[7] RobotId[8] RobotId[9] RobotId[10] RobotId[11] RobotId[12] RobotId[13] RobotId[14] RobotId[15] RobotId[16] RobotId[17] RobotId[18] RobotId[19] RobotId[20] RobotId[21] RobotId[22] RobotId[23] RobotId[24] RobotId[25] RobotId[26] RobotId[27] RobotId[28] RobotId[29] RobotId[30] RobotId[31] RobotId[32] RobotId[33] RobotId[34] RobotId[35] RobotId[36] RobotId[37] RobotId[38] RobotId[39] RobotId[40] RobotId[41] RobotId[42]
52 1 0 0 7100 7101 7102 7103 7104 7105 7106 7107 7108 7109
58 0 0 0 122000 122001 122002 122003 122004 122005 122006
59 1 0 15
61 1 0 15 7110 7111 7112 7113 7114 7115 7116 7117 7118 7119
65 0 0 30
66 0 0 0 7103 7105 7108 7110 7111 7112 7113 7114 7115 7116 7117 7118 7119 7120 7121 7122
67 1 0 15 7101 7103 7104 7106 7111 7113 7115 7117 7123 7124
72 1 0 15 125500 125501 125502 125503 125504 125505 125506 125507 125508 125509 125510 125511 125512 125513 125514 125515 125516 125517 125518 125519 125520 125521 125522 125523 125524 125525 125526 125527 125531 125532 125533 125534 125535 125536 125537 125538 125539 125540 125541 125542 125543 125544
1 Zf½r“F4‘À,¨õWÜ«*G¼-5õ3@RмÃùYÆïì9B§3åånzlÆs!‹±uMa  Å3¸VˆI'#¶Œö$‡=è×[ƒØÙÖD‘0ñ`ÊÀò§N<.§{ÎÎ¥Hý­ÿÚÂ@/¿…€Äq�©öBéËId Id MatchCharIdRepeat MatchByStageTypeTimeout MatchPlayerCountThreshold RobotId[1] RobotId[2] RobotId[3] RobotId[4] RobotId[5] RobotId[6] RobotId[7] RobotId[8] RobotId[9] RobotId[10] RobotId[11] RobotId[12] RobotId[13] RobotId[14] RobotId[15] RobotId[16] RobotId[17] RobotId[18] RobotId[19] RobotId[20] RobotId[21] RobotId[22] RobotId[23] RobotId[24] RobotId[25] RobotId[26] RobotId[27] RobotId[28] RobotId[29] RobotId[30] RobotId[31] RobotId[32] RobotId[33] RobotId[34] RobotId[35] RobotId[36] RobotId[37] RobotId[38] RobotId[39] RobotId[40] RobotId[41] RobotId[42]
2 52 1 0 0 7100 7101 7102 7103 7104 7105 7106 7107 7108 7109
3 58 0 0 0 122000 122001 122002 122003 122004 122005 122006
4 59 1 0 15
5 61 1 0 15 7110 7111 7112 7113 7114 7115 7116 7117 7118 7119
6 65 0 0 30
7 66 0 0 0 7103 7105 7108 7110 7111 7112 7113 7114 7115 7116 7117 7118 7119 7120 7121 7122
8 67 1 0 15 7101 7103 7104 7106 7111 7113 7115 7117 7123 7124
9 72 1 0 15 125500 125501 125502 125503 125504 125505 125506 125507 125508 125509 125510 125511 125512 125513 125514 125515 125516 125517 125518 125519 125520 125521 125522 125523 125524 125525 125526 125527 125531 125532 125533 125534 125535 125536 125537 125538 125539 125540 125541 125542 125543 125544

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@@ -0,0 +1,12 @@
Id Name ActivityTimeId FightTimeId
1 Azure Scar
2 Black Flash
3 Full Speed Ahead
4 Abode of Gods
5 Confrontation
6 Park Parade
7 Karma Tidal
8 Kowloong Theater
9 Simulated Torrent
10 Twin Vortex
11 Litho Ultra Hard Stage 11301 11302
1 Id Name ActivityTimeId FightTimeId
2 1 Azure Scar
3 2 Black Flash
4 3 Full Speed Ahead
5 4 Abode of Gods
6 5 Confrontation
7 6 Park Parade
8 7 Karma Tidal
9 8 Kowloong Theater
10 9 Simulated Torrent
11 10 Twin Vortex
12 11 Litho Ultra Hard Stage 11301 11302

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Qd LŠZÌÍ >º{!”Z,h3HâÏÀs}ÑåðœkRR@úðÀóú?,ÏúœèuÛïÍr,jR@EÖ„­Åš;z†×á9ä”ü«èûƒó`-=7ŠMUX<55>{AnÀg’íª@îÓ<¡OèBÏ~€³Ç*Ñ9‡KeÔ*úPÈñéId StageId StageAttention[0] StageAttentionTitle[0] StageAttention[1] StageAttentionTitle[1] StageAttention[2] StageAttentionTitle[2] StageAttention[3] StageAttentionTitle[3] EffectPath
Id StageId StageAttention[0] StageAttentionTitle[0] StageAttention[1] StageAttentionTitle[1] StageAttention[2] StageAttentionTitle[2] StageAttention[3] StageAttentionTitle[3] EffectPath
1 30006401 Two of the few Ascendants under agent Vonnegut's leadership — Lithos "the Swindler" and "Paper Crane" the Execution Chair. Lithos Paper Crane takes Lithos down under the water and comes out of it to <color=#34aff9>shoot laser beams</color>. Scarlet Patrol Paper Crane takes Lithos to <color=#34aff9>circles around the target and controls it (the target's Super Armor will be ignored)</color> and <color=#34aff9>shoots laser beams</color> at the target to deal massive DMG to it. Echoing Deathwhisper Paper Crane takes Lithos <color=#34aff9>away from the target</color>, charges a bit, and then <color=#34aff9>summons waves to deal DMG to the target</color>. Wild Tides Assets/Product/Effect/Prefab/FxUi/FxUiActivityBossSingle/FxUiLizi01.prefab
2 30006402 Two of the few Ascendants under agent Vonnegut's leadership — Lithos "the Swindler" and "Paper Crane" the Execution Chair. Lithos Paper Crane takes Lithos down under the water and comes out of it to <color=#34aff9>shoot laser beams</color>. Scarlet Patrol Paper Crane takes Lithos to <color=#34aff9>circles around the target and controls it (the target's Super Armor will be ignored)</color> and <color=#34aff9>shoots laser beams</color> at the target to deal massive DMG to it. Echoing Deathwhisper Paper Crane takes Lithos <color=#34aff9>away from the target</color>, charges a bit, and then <color=#34aff9>summons waves to deal DMG to the target</color>. Wild Tides Assets/Product/Effect/Prefab/FxUi/FxUiActivityBossSingle/FxUiLizi01.prefab
3 30006403 When Lithos' <color=#34aff9>HP drops below 75%</color>, she will <color=#34aff9>switch to another form</color>, create an illusion by hacking the visual module, and gain extra skill and attack modules. Lithos: Illusion Paper Crane's mechanical limbs are covered with massive Punishing Virus. In this status, Paper Crane will deal <color=#34aff9>DMG one more time</color> when attack with its limbs. Hetero Combo Slash Paper Crane takes Lithos up into the air and glide and <color=#34aff9>casts Crane Star</color> to attack the target. After all paper cranes are cast, Paper Crane will <color=#34aff9>dive toward the target and attack it</color>. Shadow of the Past Lithos slashes once and jumps up into the air. She then glide a bit and launch a <color=#34aff9>dive attack</color>. If the attack is parried, then Paper Crane will enter a temporary <color=#34aff9>pause status</color>. Paper Wing Resolution Assets/Product/Effect/Prefab/FxUi/FxUiActivityBossSingle/FxUiLizi01.prefab
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<03>F<EFBFBD><46><EFBFBD><EFBFBD>2I<32><49>6<EFBFBD><36><EFBFBD><EFBFBD>{7<><37><EFBFBD><EFBFBD><EFBFBD><EFBFBD>M<EFBFBD><4D>6<EFBFBD>f <20><>W<EFBFBD><57>H<EFBFBD><48><EFBFBD>#
<EFBFBD>Q<EFBFBD><1A><06><>S<><53><EFBFBD>rp󣎽=<3D>h<72><CD85>HT<48>h3<68><33><EFBFBD><EFBFBD>63<36><33>s<EFBFBD><73><EFBFBD><03>"<22><06><>u<EFBFBD>r<EFBFBD>߿<EFBFBD><DFBF><EFBFBD>ؗ<EFBFBD>/T<><54>b<19><<3C><><EFBFBD>%N <0C><><EFBFBD>Id RobotId[1] RobotId[2] RobotId[3] RobotId[4] RobotId[5] RobotId[6] RobotId[7] RobotId[8] RobotId[9] RobotId[10] RobotId[11] RobotId[12] RobotId[13]
1
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103 One of the Ascendant, employing his gun and chain blade to cause chaos on the battlefield. Few have been able to get him to drop his nonchalant attitude in battle, and none have lived to tell the tale. Assets/Product/Texture/Image/UiFubenChallengeMapBoss/BossSingleTab14.png 10 30000301 30000302 30000303 30000304 30000305 30000311
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3 102 Originally designed to spray paint, it now employs it in 'artistic' ways to attack those who would impede his art. Assets/Product/Texture/Image/UiFubenChallengeMapBoss/BossSingleTab9.png 30 30000201 30000202 30000203 30000204 30000205 30000211
4 103 One of the Ascendant, employing his gun and chain blade to cause chaos on the battlefield. Few have been able to get him to drop his nonchalant attitude in battle, and none have lived to tell the tale. Assets/Product/Texture/Image/UiFubenChallengeMapBoss/BossSingleTab14.png 10 30000301 30000302 30000303 30000304 30000305 30000311

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30000101 Me1SwordMd002001 Musashi IX 12500 5000 6000 1500 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000102 Me1SwordMd002001 Musashi IX 25000 10000 12000 3000 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000103 Me1SwordMd002001 Musashi IX 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000104 Me1SwordMd002001 Musashi IX 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000105 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000111 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000201 Mb1OrphanMd030001 Nozzle 12500 5000 6000 1500 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30000202 Mb1OrphanMd030001 Nozzle 25000 10000 12000 3000 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30000203 Mb1OrphanMd030001 Nozzle 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30000204 Mb1OrphanMd030001 Nozzle 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000205 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000211 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000301 Mb1LuolanMd010001 Roland 12500 5000 6000 1500 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000302 Mb1LuolanMd010001 Roland 25000 10000 12000 3000 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000303 Mb1LuolanMd010001 Roland 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000304 Mb1LuolanMd010001 Roland 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000305 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000311 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000601 Mb1SandwormMd030001 Vassago 12500 5000 6000 1500 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000602 Mb1SandwormMd030001 Vassago 25000 10000 12000 3000 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000603 Mb1SandwormMd030001 Vassago 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000604 Mb1SandwormMd030001 Vassago 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000605 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000611 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000501 Mb1LuxiyaMd000003 Unknown Construct α 12500 5000 6000 1500 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30000502 Mb1LuxiyaMd000003 Unknown Construct α 25000 10000 12000 3000 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30000503 Mb1LuxiyaMd000003 Unknown Construct α 50000 20000 24000 6000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30000504 Mb1LuxiyaMd000003 Unknown Construct α 100000 40000 48000 12000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks.
30000505 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30000511 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30000701 Mb1SwordMd030001 Roseblade 12500 5000 6000 1500 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30000702 Mb1SwordMd030001 Roseblade 25000 10000 12000 3000 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30000703 Mb1SwordMd030001 Roseblade 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30000704 Mb1SwordMd030001 Roseblade 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000705 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000711 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000901 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000902 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000903 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000904 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000905 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000918 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000401 Mb1VirginbioMd030001 Iron Maiden 12500 5000 6000 1500 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30000402 Mb1VirginbioMd030001 Iron Maiden 25000 10000 12000 3000 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30000403 Mb1VirginbioMd030001 Iron Maiden 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000404 Mb1VirginbioMd030001 Iron Maiden 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000405 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000411 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000801 Mb1XiuMd010003 Camu 12500 5000 6000 1500 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000802 Mb1XiuMd010003 Camu 25000 10000 12000 3000 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000803 Mb1XiuMd010003 Camu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000804 Mb1XiuMd010003 Camu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000805 Mb1XiuMd010003 Camu 200000 80000 96000 24000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30000811 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30000906 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000907 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000908 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000909 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000910 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000916 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000911 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000912 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000913 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000914 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000915 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000917 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420011 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30001001 Mb1LuosaitarenMd000001 Rosetta 12500 5000 6000 1500 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001002 Mb1LuosaitarenMd000001 Rosetta 25000 10000 12000 3000 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001003 Mb1LuosaitarenMd000001 Rosetta 50000 20000 24000 6000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001004 Mb1LuosaitarenMd000001 Rosetta 100000 40000 48000 12000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001005 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001011 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001201 Mb1MelodyhuaxuMd10001 Huaxu 12500 5000 6000 1500 1 Test TEST 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001202 Mb1MelodyhuaxuMd10001 Huaxu 25000 10000 12000 3000 2 Elite ELITES 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001203 Mb1MelodyhuaxuMd10001 Huaxu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001204 Mb1MelodyhuaxuMd10001 Huaxu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001205 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001211 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420013 90012 90013 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001301 Mb1JiabailieMd000001 Gabriel 12500 5000 6000 1500 1 Test TEST 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001302 Mb1JiabailieMd000001 Gabriel 25000 10000 12000 3000 2 Elite ELITES 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001303 Mb1JiabailieMd000001 Gabriel 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001304 Mb1JiabailieMd000001 Gabriel 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001305 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 5 Hell HELL 0 1 90014 90015 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001311 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 6 Hidden HIDE 0 1 420014 90014 90015 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30300101 Me1SwordMd002001 Musashi IX 21000 7500 11250 2250 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300102 Me1SwordMd002001 Musashi IX 42000 15000 22500 4500 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300103 Me1SwordMd002001 Musashi IX 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300104 Me1SwordMd002001 Musashi IX 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300105 Me1SwordMd002001 Musashi IX 336000 120000 180000 36000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300201 Mb1OrphanMd030001 Nozzle 21000 7500 11250 2250 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30300202 Mb1OrphanMd030001 Nozzle 42000 15000 22500 4500 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30300203 Mb1OrphanMd030001 Nozzle 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30300204 Mb1OrphanMd030001 Nozzle 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30300205 Mb1OrphanMd030001 Nozzle 336000 120000 180000 36000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30300301 Mb1LuolanMd010001 Roland 21000 7500 11250 2250 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300302 Mb1LuolanMd010001 Roland 42000 15000 22500 4500 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300303 Mb1LuolanMd010001 Roland 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300304 Mb1LuolanMd010001 Roland 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300305 Mb1LuolanMd010001 Roland 336000 120000 180000 36000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300601 Mb1SandwormMd030001 Vassago II 21000 7500 11250 2250 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300602 Mb1SandwormMd030001 Vassago II 42000 15000 22500 4500 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300603 Mb1SandwormMd030001 Vassago II 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300604 Mb1SandwormMd030001 Vassago II 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300605 Mb1SandwormMd030001 Vassago II 336000 120000 180000 36000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300501 Mb1LuxiyaMd000003 Unknown Construct α 21000 7500 11250 2250 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30300502 Mb1LuxiyaMd000003 Unknown Construct α 42000 15000 22500 4500 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30300503 Mb1LuxiyaMd000003 Unknown Construct α 84000 30000 45000 9000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30300504 Mb1LuxiyaMd000003 Unknown Construct α 168000 60000 90000 18000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks.
30300505 Mb1LuxiyaMd000003 Unknown Construct α 336000 120000 180000 36000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30300701 Mb1SwordMd030001 Roseblade 21000 7500 11250 2250 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30300702 Mb1SwordMd030001 Roseblade 42000 15000 22500 4500 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30300703 Mb1SwordMd030001 Roseblade 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30300704 Mb1SwordMd030001 Roseblade 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30300705 Mb1SwordMd030001 Roseblade 336000 120000 180000 36000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30300401 Mb1VirginbioMd030001 Iron Maiden 21000 7500 11250 2250 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30300402 Mb1VirginbioMd030001 Iron Maiden 42000 15000 22500 4500 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30300403 Mb1VirginbioMd030001 Iron Maiden 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30300404 Mb1VirginbioMd030001 Iron Maiden 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30300405 Mb1VirginbioMd030001 Iron Maiden 336000 120000 180000 36000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30300801 Mb1XiuMd010003 Camu 21000 7500 11250 2250 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300802 Mb1XiuMd010003 Camu 42000 15000 22500 4500 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300803 Mb1XiuMd010003 Camu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300804 Mb1XiuMd010003 Camu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300805 Mb1XiuMd010003 Camu 336000 120000 180000 36000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30301001 Mb1LuosaitarenMd000001 Rosetta 21000 7500 11250 2250 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301002 Mb1LuosaitarenMd000001 Rosetta 42000 15000 22500 4500 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301003 Mb1LuosaitarenMd000001 Rosetta 84000 30000 45000 9000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301004 Mb1LuosaitarenMd000001 Rosetta 168000 60000 90000 18000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301005 Mb1LuosaitarenMd000001 Rosetta 336000 120000 180000 36000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301201 Mb1MelodyhuaxuMd10001 Huaxu 21000 7500 11250 2250 1 Test TEST 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301202 Mb1MelodyhuaxuMd10001 Huaxu 42000 15000 22500 4500 2 Elite ELITES 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301203 Mb1MelodyhuaxuMd10001 Huaxu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301204 Mb1MelodyhuaxuMd10001 Huaxu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301205 Mb1MelodyhuaxuMd10001 Huaxu 336000 120000 180000 36000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301301 Mb1JiabailieMd000001 Gabriel 21000 7500 11250 2250 1 Test TEST 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301302 Mb1JiabailieMd000001 Gabriel 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301303 Mb1JiabailieMd000001 Gabriel 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301304 Mb1JiabailieMd000001 Gabriel 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301305 Mb1JiabailieMd000001 Gabriel 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301401 Mb1BaiyangnvMd010001 Amberia 21000 7500 11250 2250 1 Test TEST 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301402 Mb1BaiyangnvMd010001 Amberia 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301403 Mb1BaiyangnvMd010001 Amberia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301404 Mb1BaiyangnvMd010001 Amberia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301405 Mb1BaiyangnvMd010001 Amberia 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301501 Mb1AolajiangMd010001 Shark-speare 21000 7500 11250 2250 1 Test TEST 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301502 Mb1AolajiangMd010001 Shark-speare 42000 15000 22500 4500 2 Elite ELITES 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301503 Mb1AolajiangMd010001 Shark-speare 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301504 Mb1AolajiangMd010001 Shark-speare 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301505 Mb1AolajiangMd010001 Shark-speare 336000 120000 180000 36000 5 Hell HELL 0 1 90026 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301601 Mb1MajiyaweiliMd010001UI Machiavelli 21000 7500 11250 2250 1 Test TEST 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301602 Mb1MajiyaweiliMd010001UI Machiavelli 42000 15000 22500 4500 2 Elite ELITES 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301603 Mb1MajiyaweiliMd010001UI Machiavelli 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301604 Mb1MajiyaweiliMd010001UI Machiavelli 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301605 Mb1MajiyaweiliMd010001UI Machiavelli 336000 120000 180000 36000 5 Hell HELL 0 1 90023 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301701 Mb1XigeluenMd010002UI Pterygota Queen 21000 7500 11250 2250 1 Test TEST 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks.
30301702 Mb1XigeluenMd010002UI Pterygota Queen 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks.
30301703 Mb1XigeluenMd010002UI Pterygota Queen 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
30301704 Mb1XigeluenMd010002UI Pterygota Queen 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
30301705 Mb1XigeluenMd010002UI Pterygota Queen 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
30301801 Mb1SirenMd010001UI Siren 21000 7500 11250 2250 1 Test TEST 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301802 Mb1SirenMd010001UI Siren 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301803 Mb1SirenMd010001UI Siren 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301804 Mb1SirenMd010001UI Siren 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301805 Mb1SirenMd010001UI Siren 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. Dreadful Resonance The dreadful Siren unleashes an bloody roar, causing the surrounding Red Tide to form a series of jets.
30301901 Mb1MelodyMd010001 Qu 21000 7500 11250 2250 1 Test TEST 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301902 Mb1MelodyMd010001 Qu 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301903 Mb1MelodyMd010001 Qu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301904 Mb1MelodyMd010001 Qu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301905 Mb1MelodyMd010001 Qu 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30302001 Mb1LunaMd010001UI Luna 21000 7500 11250 2250 1 Test TEST 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302002 Mb1LunaMd010001UI Luna 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302003 Mb1LunaMd010001UI Luna 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302004 Mb1LunaMd010001UI Luna 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302005 Mb1LunaMd010001UI Luna 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302101 Mb1LamiyaMd010001UI Lamia 21000 7500 11250 2250 1 Test TEST 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302102 Mb1LamiyaMd010001UI Lamia 42000 15000 22500 4500 2 Elite ELITES 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302103 Mb1LamiyaMd010001UI Lamia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302104 Mb1LamiyaMd010001UI Lamia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302105 Mb1LamiyaMd010001UI Lamia 336000 120000 180000 36000 5 Hell HELL 0 1 90027 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302201 Mb1VoodooMd010001UI Voodoo 21000 7500 11250 2250 1 Test TEST 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302202 Mb1VoodooMd010001UI Voodoo 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302203 Mb1VoodooMd010001UI Voodoo 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302204 Mb1VoodooMd010001UI Voodoo 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302205 Mb1VoodooMd010001UI Voodoo 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302301 Mb1PunishdataMd010001UI Unknown Data Cluster 21000 7500 11250 2250 1 Test TEST 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302302 Mb1PunishdataMd010001UI Unknown Data Cluster 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302303 Mb1PunishdataMd010001UI Unknown Data Cluster 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302304 Mb1PunishdataMd010001UI Unknown Data Cluster 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302305 Mb1PunishdataMd010001UI Unknown Data Cluster 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra DMG. Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30000106 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000206 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000306 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000606 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000506 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to his will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30000706 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000406 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000806 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30001006 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
StageId ModelId BossName Score PreFullScore[1] PreFullScore[2] PreFullScore[3] BossLoseHpScore LeftTimeScore LeftHpScore DifficultyType DifficultyDesc DifficultyDescEn AutoFight FightCharCount OpenCondition[1] OpenCondition[2] BuffDetailsId[1] BuffDetailsId[2] BuffDetailsId[3] BuffDetailsId[4] BuffDetailsId[5] FeaturesId[1] FeaturesId[2] FeaturesId[3] SkillTitle[1] SkillDesc[1] SkillTitle[2] SkillDesc[2] SkillTitle[3] SkillDesc[3] SkillTitle[4] SkillDesc[4] SkillTitle[5] SkillDesc[5] SkillTitle[6] SkillDesc[6] SkillTitle[7] SkillDesc[7] SkillTitle[8] SkillDesc[8] SkillTitle[9] SkillDesc[9] SkillTitle[10] SkillDesc[10] SkillTitle[11] SkillDesc[11] SkillTitle[12] SkillDesc[12] AttackName[1] AttackName[2] AttackName[3]
30000101 Me1SwordMd002001 Musashi IX 12500 5000 6000 1500 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000102 Me1SwordMd002001 Musashi IX 25000 10000 12000 3000 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000103 Me1SwordMd002001 Musashi IX 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000104 Me1SwordMd002001 Musashi IX 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000105 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000111 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000201 Mb1OrphanMd030001 Nozzle 12500 5000 6000 1500 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30000202 Mb1OrphanMd030001 Nozzle 25000 10000 12000 3000 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30000203 Mb1OrphanMd030001 Nozzle 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30000204 Mb1OrphanMd030001 Nozzle 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000205 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000211 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000301 Mb1LuolanMd010001 Roland 12500 5000 6000 1500 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000302 Mb1LuolanMd010001 Roland 25000 10000 12000 3000 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000303 Mb1LuolanMd010001 Roland 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000304 Mb1LuolanMd010001 Roland 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000305 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000311 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000601 Mb1SandwormMd030001 Vassago 12500 5000 6000 1500 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000602 Mb1SandwormMd030001 Vassago 25000 10000 12000 3000 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000603 Mb1SandwormMd030001 Vassago 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000604 Mb1SandwormMd030001 Vassago 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000605 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000611 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000501 Mb1LuxiyaMd000003 Unknown Construct α 12500 5000 6000 1500 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30000502 Mb1LuxiyaMd000003 Unknown Construct α 25000 10000 12000 3000 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30000503 Mb1LuxiyaMd000003 Unknown Construct α 50000 20000 24000 6000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30000504 Mb1LuxiyaMd000003 Unknown Construct α 100000 40000 48000 12000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks.
30000505 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30000511 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30000701 Mb1SwordMd030001 Roseblade 12500 5000 6000 1500 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30000702 Mb1SwordMd030001 Roseblade 25000 10000 12000 3000 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30000703 Mb1SwordMd030001 Roseblade 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30000704 Mb1SwordMd030001 Roseblade 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000705 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000711 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000901 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000902 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000903 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000904 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000905 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000918 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000401 Mb1VirginbioMd030001 Iron Maiden 12500 5000 6000 1500 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30000402 Mb1VirginbioMd030001 Iron Maiden 25000 10000 12000 3000 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30000403 Mb1VirginbioMd030001 Iron Maiden 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000404 Mb1VirginbioMd030001 Iron Maiden 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000405 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000411 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000801 Mb1XiuMd010003 Camu 12500 5000 6000 1500 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000802 Mb1XiuMd010003 Camu 25000 10000 12000 3000 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000803 Mb1XiuMd010003 Camu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000804 Mb1XiuMd010003 Camu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30000805 Mb1XiuMd010003 Camu 200000 80000 96000 24000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30000811 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30000906 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000907 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000908 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000909 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000910 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000916 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000911 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000912 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000913 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000914 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000915 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30000917 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420011 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
30001001 Mb1LuosaitarenMd000001 Rosetta 12500 5000 6000 1500 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001002 Mb1LuosaitarenMd000001 Rosetta 25000 10000 12000 3000 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001003 Mb1LuosaitarenMd000001 Rosetta 50000 20000 24000 6000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001004 Mb1LuosaitarenMd000001 Rosetta 100000 40000 48000 12000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001005 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001011 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001201 Mb1MelodyhuaxuMd10001 Huaxu 12500 5000 6000 1500 1 Test TEST 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001202 Mb1MelodyhuaxuMd10001 Huaxu 25000 10000 12000 3000 2 Elite ELITES 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001203 Mb1MelodyhuaxuMd10001 Huaxu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001204 Mb1MelodyhuaxuMd10001 Huaxu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001205 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001211 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420013 90012 90013 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30001301 Mb1JiabailieMd000001 Gabriel 12500 5000 6000 1500 1 Test TEST 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001302 Mb1JiabailieMd000001 Gabriel 25000 10000 12000 3000 2 Elite ELITES 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001303 Mb1JiabailieMd000001 Gabriel 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001304 Mb1JiabailieMd000001 Gabriel 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001305 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 5 Hell HELL 0 1 90014 90015 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30001311 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 6 Hidden HIDE 0 1 420014 90014 90015 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30300101 Me1SwordMd002001 Musashi IX 21000 7500 11250 2250 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300102 Me1SwordMd002001 Musashi IX 42000 15000 22500 4500 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300103 Me1SwordMd002001 Musashi IX 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300104 Me1SwordMd002001 Musashi IX 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300105 Me1SwordMd002001 Musashi IX 336000 120000 180000 36000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30300201 Mb1OrphanMd030001 Nozzle 21000 7500 11250 2250 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30300202 Mb1OrphanMd030001 Nozzle 42000 15000 22500 4500 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30300203 Mb1OrphanMd030001 Nozzle 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
30300204 Mb1OrphanMd030001 Nozzle 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30300205 Mb1OrphanMd030001 Nozzle 336000 120000 180000 36000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30300301 Mb1LuolanMd010001 Roland 21000 7500 11250 2250 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300302 Mb1LuolanMd010001 Roland 42000 15000 22500 4500 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300303 Mb1LuolanMd010001 Roland 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300304 Mb1LuolanMd010001 Roland 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300305 Mb1LuolanMd010001 Roland 336000 120000 180000 36000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30300601 Mb1SandwormMd030001 Vassago II 21000 7500 11250 2250 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300602 Mb1SandwormMd030001 Vassago II 42000 15000 22500 4500 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300603 Mb1SandwormMd030001 Vassago II 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300604 Mb1SandwormMd030001 Vassago II 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300605 Mb1SandwormMd030001 Vassago II 336000 120000 180000 36000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30300501 Mb1LuxiyaMd000003 Unknown Construct α 21000 7500 11250 2250 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30300502 Mb1LuxiyaMd000003 Unknown Construct α 42000 15000 22500 4500 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30300503 Mb1LuxiyaMd000003 Unknown Construct α 84000 30000 45000 9000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
30300504 Mb1LuxiyaMd000003 Unknown Construct α 168000 60000 90000 18000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks.
30300505 Mb1LuxiyaMd000003 Unknown Construct α 336000 120000 180000 36000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30300701 Mb1SwordMd030001 Roseblade 21000 7500 11250 2250 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30300702 Mb1SwordMd030001 Roseblade 42000 15000 22500 4500 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30300703 Mb1SwordMd030001 Roseblade 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
30300704 Mb1SwordMd030001 Roseblade 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30300705 Mb1SwordMd030001 Roseblade 336000 120000 180000 36000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30300401 Mb1VirginbioMd030001 Iron Maiden 21000 7500 11250 2250 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30300402 Mb1VirginbioMd030001 Iron Maiden 42000 15000 22500 4500 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
30300403 Mb1VirginbioMd030001 Iron Maiden 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30300404 Mb1VirginbioMd030001 Iron Maiden 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30300405 Mb1VirginbioMd030001 Iron Maiden 336000 120000 180000 36000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30300801 Mb1XiuMd010003 Camu 21000 7500 11250 2250 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300802 Mb1XiuMd010003 Camu 42000 15000 22500 4500 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300803 Mb1XiuMd010003 Camu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300804 Mb1XiuMd010003 Camu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
30300805 Mb1XiuMd010003 Camu 336000 120000 180000 36000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30301001 Mb1LuosaitarenMd000001 Rosetta 21000 7500 11250 2250 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301002 Mb1LuosaitarenMd000001 Rosetta 42000 15000 22500 4500 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301003 Mb1LuosaitarenMd000001 Rosetta 84000 30000 45000 9000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301004 Mb1LuosaitarenMd000001 Rosetta 168000 60000 90000 18000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301005 Mb1LuosaitarenMd000001 Rosetta 336000 120000 180000 36000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30301201 Mb1MelodyhuaxuMd10001 Huaxu 21000 7500 11250 2250 1 Test TEST 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301202 Mb1MelodyhuaxuMd10001 Huaxu 42000 15000 22500 4500 2 Elite ELITES 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301203 Mb1MelodyhuaxuMd10001 Huaxu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301204 Mb1MelodyhuaxuMd10001 Huaxu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301205 Mb1MelodyhuaxuMd10001 Huaxu 336000 120000 180000 36000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
30301301 Mb1JiabailieMd000001 Gabriel 21000 7500 11250 2250 1 Test TEST 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301302 Mb1JiabailieMd000001 Gabriel 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301303 Mb1JiabailieMd000001 Gabriel 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301304 Mb1JiabailieMd000001 Gabriel 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301305 Mb1JiabailieMd000001 Gabriel 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
30301401 Mb1BaiyangnvMd010001 Amberia 21000 7500 11250 2250 1 Test TEST 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301402 Mb1BaiyangnvMd010001 Amberia 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301403 Mb1BaiyangnvMd010001 Amberia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301404 Mb1BaiyangnvMd010001 Amberia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301405 Mb1BaiyangnvMd010001 Amberia 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
30301501 Mb1AolajiangMd010001 Shark-speare 21000 7500 11250 2250 1 Test TEST 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301502 Mb1AolajiangMd010001 Shark-speare 42000 15000 22500 4500 2 Elite ELITES 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301503 Mb1AolajiangMd010001 Shark-speare 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301504 Mb1AolajiangMd010001 Shark-speare 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301505 Mb1AolajiangMd010001 Shark-speare 336000 120000 180000 36000 5 Hell HELL 0 1 90026 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
30301601 Mb1MajiyaweiliMd010001UI Machiavelli 21000 7500 11250 2250 1 Test TEST 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301602 Mb1MajiyaweiliMd010001UI Machiavelli 42000 15000 22500 4500 2 Elite ELITES 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301603 Mb1MajiyaweiliMd010001UI Machiavelli 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301604 Mb1MajiyaweiliMd010001UI Machiavelli 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301605 Mb1MajiyaweiliMd010001UI Machiavelli 336000 120000 180000 36000 5 Hell HELL 0 1 90023 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
30301701 Mb1XigeluenMd010002UI Pterygota Queen 21000 7500 11250 2250 1 Test TEST 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks.
30301702 Mb1XigeluenMd010002UI Pterygota Queen 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks.
30301703 Mb1XigeluenMd010002UI Pterygota Queen 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
30301704 Mb1XigeluenMd010002UI Pterygota Queen 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
30301705 Mb1XigeluenMd010002UI Pterygota Queen 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
30301801 Mb1SirenMd010001UI Siren 21000 7500 11250 2250 1 Test TEST 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301802 Mb1SirenMd010001UI Siren 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301803 Mb1SirenMd010001UI Siren 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301804 Mb1SirenMd010001UI Siren 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
30301805 Mb1SirenMd010001UI Siren 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. Dreadful Resonance The dreadful Siren unleashes an bloody roar, causing the surrounding Red Tide to form a series of jets.
30301901 Mb1MelodyMd010001 Qu 21000 7500 11250 2250 1 Test TEST 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301902 Mb1MelodyMd010001 Qu 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301903 Mb1MelodyMd010001 Qu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301904 Mb1MelodyMd010001 Qu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30301905 Mb1MelodyMd010001 Qu 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
30302001 Mb1LunaMd010001UI Luna 21000 7500 11250 2250 1 Test TEST 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302002 Mb1LunaMd010001UI Luna 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302003 Mb1LunaMd010001UI Luna 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302004 Mb1LunaMd010001UI Luna 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302005 Mb1LunaMd010001UI Luna 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
30302101 Mb1LamiyaMd010001UI Lamia 21000 7500 11250 2250 1 Test TEST 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302102 Mb1LamiyaMd010001UI Lamia 42000 15000 22500 4500 2 Elite ELITES 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302103 Mb1LamiyaMd010001UI Lamia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302104 Mb1LamiyaMd010001UI Lamia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302105 Mb1LamiyaMd010001UI Lamia 336000 120000 180000 36000 5 Hell HELL 0 1 90027 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
30302201 Mb1VoodooMd010001UI Voodoo 21000 7500 11250 2250 1 Test TEST 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302202 Mb1VoodooMd010001UI Voodoo 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302203 Mb1VoodooMd010001UI Voodoo 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302204 Mb1VoodooMd010001UI Voodoo 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302205 Mb1VoodooMd010001UI Voodoo 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
30302301 Mb1PunishdataMd010001UI Unknown Data Cluster 21000 7500 11250 2250 1 Test TEST 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302302 Mb1PunishdataMd010001UI Unknown Data Cluster 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302303 Mb1PunishdataMd010001UI Unknown Data Cluster 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302304 Mb1PunishdataMd010001UI Unknown Data Cluster 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30302305 Mb1PunishdataMd010001UI Unknown Data Cluster 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra DMG. Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
30000106 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
30000206 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
30000306 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
30000606 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
30000506 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to his will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
30000706 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
30000406 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
30000806 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
30001006 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001206 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420013 90012 90013 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
1 YÐ%Òk·ÿWùŒÒ­åÙWÓIßWB—„¿F¯}Ú¿Šš‡Ç=E^÷Ò_£ÌßM9\÷/*=ŒziŒBXK³übëo StageId ModelId BossName Score PreFullScore[1] PreFullScore[2] PreFullScore[3] BossLoseHpScore LeftTimeScore LeftHpScore DifficultyType DifficultyDesc DifficultyDescEn AutoFight FightCharCount OpenCondition[1] OpenCondition[2] BuffDetailsId[1] BuffDetailsId[2] BuffDetailsId[3] BuffDetailsId[4] BuffDetailsId[5] FeaturesId[1] FeaturesId[2] FeaturesId[3] SkillTitle[1] SkillDesc[1] SkillTitle[2] SkillDesc[2] SkillTitle[3] SkillDesc[3] SkillTitle[4] SkillDesc[4] SkillTitle[5] SkillDesc[5] SkillTitle[6] SkillDesc[6] SkillTitle[7] SkillDesc[7] SkillTitle[8] SkillDesc[8] SkillTitle[9] SkillDesc[9] SkillTitle[10] SkillDesc[10] SkillTitle[11] SkillDesc[11] SkillTitle[12] SkillDesc[12] AttackName[1] AttackName[2] AttackName[3]
2 9ga~%cw¯3Ö»�å„éÛ×öDPËè‚Áî{.¹ $H܉v'2‘¶ûî¤`Ûl¢ïµÁiöS/<ZStageId ModelId BossName Score PreFullScore[1] PreFullScore[2] PreFullScore[3] BossLoseHpScore LeftTimeScore LeftHpScore DifficultyType DifficultyDesc DifficultyDescEn AutoFight FightCharCount OpenCondition[1] OpenCondition[2] BuffDetailsId[1] BuffDetailsId[2] BuffDetailsId[3] BuffDetailsId[4] BuffDetailsId[5] FeaturesId[1] FeaturesId[2] FeaturesId[3] SkillTitle[1] SkillDesc[1] SkillTitle[2] SkillDesc[2] SkillTitle[3] SkillDesc[3] SkillTitle[4] SkillDesc[4] SkillTitle[5] SkillDesc[5] SkillTitle[6] SkillDesc[6] SkillTitle[7] SkillDesc[7] SkillTitle[8] SkillDesc[8] SkillTitle[9] SkillDesc[9] SkillTitle[10] SkillDesc[10] SkillTitle[11] SkillDesc[11] SkillTitle[12] SkillDesc[12] AttackName[1] AttackName[2] AttackName[3] 30000101 Me1SwordMd002001 Musashi IX 12500 5000 6000 1500 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
3 30000101 Me1SwordMd002001 Musashi IX 12500 5000 6000 1500 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30000102 Me1SwordMd002001 Musashi IX 25000 10000 12000 3000 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
4 30000102 Me1SwordMd002001 Musashi IX 25000 10000 12000 3000 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30000103 Me1SwordMd002001 Musashi IX 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
5 30000103 Me1SwordMd002001 Musashi IX 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30000104 Me1SwordMd002001 Musashi IX 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
6 30000104 Me1SwordMd002001 Musashi IX 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30000105 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
7 30000105 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30000111 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
8 30000111 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30000201 Mb1OrphanMd030001 Nozzle 12500 5000 6000 1500 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
9 30000201 Mb1OrphanMd030001 Nozzle 12500 5000 6000 1500 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies. 30000202 Mb1OrphanMd030001 Nozzle 25000 10000 12000 3000 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
10 30000202 Mb1OrphanMd030001 Nozzle 25000 10000 12000 3000 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies. 30000203 Mb1OrphanMd030001 Nozzle 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
11 30000203 Mb1OrphanMd030001 Nozzle 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies. 30000204 Mb1OrphanMd030001 Nozzle 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
12 30000204 Mb1OrphanMd030001 Nozzle 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies 30000205 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
13 30000205 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies 30000211 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
14 30000211 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies 30000301 Mb1LuolanMd010001 Roland 12500 5000 6000 1500 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
15 30000301 Mb1LuolanMd010001 Roland 12500 5000 6000 1500 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30000302 Mb1LuolanMd010001 Roland 25000 10000 12000 3000 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
16 30000302 Mb1LuolanMd010001 Roland 25000 10000 12000 3000 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30000303 Mb1LuolanMd010001 Roland 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
17 30000303 Mb1LuolanMd010001 Roland 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30000304 Mb1LuolanMd010001 Roland 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
18 30000304 Mb1LuolanMd010001 Roland 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30000305 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
19 30000305 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30000311 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
20 30000311 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30000601 Mb1SandwormMd030001 Vassago 12500 5000 6000 1500 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
21 30000601 Mb1SandwormMd030001 Vassago 12500 5000 6000 1500 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30000602 Mb1SandwormMd030001 Vassago 25000 10000 12000 3000 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
22 30000602 Mb1SandwormMd030001 Vassago 25000 10000 12000 3000 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30000603 Mb1SandwormMd030001 Vassago 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
23 30000603 Mb1SandwormMd030001 Vassago 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30000604 Mb1SandwormMd030001 Vassago 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
24 30000604 Mb1SandwormMd030001 Vassago 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30000605 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
25 30000605 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30000611 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
26 30000611 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30000501 Mb1LuxiyaMd000003 Unknown Construct α 12500 5000 6000 1500 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
27 30000501 Mb1LuxiyaMd000003 Unknown Construct α 12500 5000 6000 1500 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy. 30000502 Mb1LuxiyaMd000003 Unknown Construct α 25000 10000 12000 3000 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
28 30000502 Mb1LuxiyaMd000003 Unknown Construct α 25000 10000 12000 3000 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy. 30000503 Mb1LuxiyaMd000003 Unknown Construct α 50000 20000 24000 6000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
29 30000503 Mb1LuxiyaMd000003 Unknown Construct α 50000 20000 24000 6000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy. 30000504 Mb1LuxiyaMd000003 Unknown Construct α 100000 40000 48000 12000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks.
30 30000504 Mb1LuxiyaMd000003 Unknown Construct α 100000 40000 48000 12000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. 30000505 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
31 30000505 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies. 30000511 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
32 30000511 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies. 30000701 Mb1SwordMd030001 Roseblade 12500 5000 6000 1500 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
33 30000701 Mb1SwordMd030001 Roseblade 12500 5000 6000 1500 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them. 30000702 Mb1SwordMd030001 Roseblade 25000 10000 12000 3000 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
34 30000702 Mb1SwordMd030001 Roseblade 25000 10000 12000 3000 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them. 30000703 Mb1SwordMd030001 Roseblade 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
35 30000703 Mb1SwordMd030001 Roseblade 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them. 30000704 Mb1SwordMd030001 Roseblade 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
36 30000704 Mb1SwordMd030001 Roseblade 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. 30000705 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
37 30000705 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. 30000711 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
38 30000711 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. 30000901 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
39 30000901 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000902 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
40 30000902 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000903 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
41 30000903 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000904 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
42 30000904 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000905 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
43 30000905 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000918 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
44 30000918 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000401 Mb1VirginbioMd030001 Iron Maiden 12500 5000 6000 1500 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
45 30000401 Mb1VirginbioMd030001 Iron Maiden 12500 5000 6000 1500 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. 30000402 Mb1VirginbioMd030001 Iron Maiden 25000 10000 12000 3000 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
46 30000402 Mb1VirginbioMd030001 Iron Maiden 25000 10000 12000 3000 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. 30000403 Mb1VirginbioMd030001 Iron Maiden 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
47 30000403 Mb1VirginbioMd030001 Iron Maiden 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30000404 Mb1VirginbioMd030001 Iron Maiden 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
48 30000404 Mb1VirginbioMd030001 Iron Maiden 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30000405 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
49 30000405 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30000411 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
50 30000411 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30000801 Mb1XiuMd010003 Camu 12500 5000 6000 1500 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
51 30000801 Mb1XiuMd010003 Camu 12500 5000 6000 1500 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30000802 Mb1XiuMd010003 Camu 25000 10000 12000 3000 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
52 30000802 Mb1XiuMd010003 Camu 25000 10000 12000 3000 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30000803 Mb1XiuMd010003 Camu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
53 30000803 Mb1XiuMd010003 Camu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30000804 Mb1XiuMd010003 Camu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
54 30000804 Mb1XiuMd010003 Camu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30000805 Mb1XiuMd010003 Camu 200000 80000 96000 24000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
55 30000805 Mb1XiuMd010003 Camu 200000 80000 96000 24000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. 30000811 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
56 30000811 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. 30000906 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
57 30000906 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000907 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
58 30000907 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000908 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
59 30000908 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000909 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
60 30000909 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000910 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
61 30000910 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000916 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
62 30000916 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000911 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
63 30000911 Mb1BraveMd010011 Riot 12500 5000 6000 1500 1 Test TEST 1 1 Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000912 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
64 30000912 Mb1BraveMd010011 Riot 25000 10000 12000 3000 2 Elite ELITES 1 1 Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000913 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
65 30000913 Mb1BraveMd010011 Riot 50000 20000 24000 6000 3 Knight KNIGHT 1 1 Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000914 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
66 30000914 Mb1BraveMd010011 Riot 100000 40000 48000 12000 4 Chaos CHAOS 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000915 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
67 30000915 Mb1BraveMd010011 Riot 200000 80000 96000 24000 5 Hell HELL 0 1 Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Scatter Shot Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30000917 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420011 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact.
68 30000917 Mb1BraveMd010011 Riot 200000 80000 96000 24000 6 Hidden HIDE 0 1 420011 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Random Laser Fires multiple laser beams on the map. Increased number of laser beams with random position and movement. Scatter Laser Fires multiple laser beams on the map. Grapeshot Blast Quickly fires bullets in a fan-shape. Energy Blast Fires a powerful energy beam. Gravity Bomb Bomb follows the target slowly, exploding on contact. 30001001 Mb1LuosaitarenMd000001 Rosetta 12500 5000 6000 1500 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
69 30001001 Mb1LuosaitarenMd000001 Rosetta 12500 5000 6000 1500 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30001002 Mb1LuosaitarenMd000001 Rosetta 25000 10000 12000 3000 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
70 30001002 Mb1LuosaitarenMd000001 Rosetta 25000 10000 12000 3000 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30001003 Mb1LuosaitarenMd000001 Rosetta 50000 20000 24000 6000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
71 30001003 Mb1LuosaitarenMd000001 Rosetta 50000 20000 24000 6000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30001004 Mb1LuosaitarenMd000001 Rosetta 100000 40000 48000 12000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
72 30001004 Mb1LuosaitarenMd000001 Rosetta 100000 40000 48000 12000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30001005 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
73 30001005 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30001011 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
74 30001011 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30001201 Mb1MelodyhuaxuMd10001 Huaxu 12500 5000 6000 1500 1 Test TEST 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
75 30001201 Mb1MelodyhuaxuMd10001 Huaxu 12500 5000 6000 1500 1 Test TEST 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30001202 Mb1MelodyhuaxuMd10001 Huaxu 25000 10000 12000 3000 2 Elite ELITES 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
76 30001202 Mb1MelodyhuaxuMd10001 Huaxu 25000 10000 12000 3000 2 Elite ELITES 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30001203 Mb1MelodyhuaxuMd10001 Huaxu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
77 30001203 Mb1MelodyhuaxuMd10001 Huaxu 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30001204 Mb1MelodyhuaxuMd10001 Huaxu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
78 30001204 Mb1MelodyhuaxuMd10001 Huaxu 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90012 90013 Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30001205 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
79 30001205 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30001211 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420013 90012 90013 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
80 30001211 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420013 90012 90013 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30001301 Mb1JiabailieMd000001 Gabriel 12500 5000 6000 1500 1 Test TEST 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
81 30001301 Mb1JiabailieMd000001 Gabriel 12500 5000 6000 1500 1 Test TEST 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30001302 Mb1JiabailieMd000001 Gabriel 25000 10000 12000 3000 2 Elite ELITES 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
82 30001302 Mb1JiabailieMd000001 Gabriel 25000 10000 12000 3000 2 Elite ELITES 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30001303 Mb1JiabailieMd000001 Gabriel 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
83 30001303 Mb1JiabailieMd000001 Gabriel 50000 20000 24000 6000 3 Knight KNIGHT 1 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30001304 Mb1JiabailieMd000001 Gabriel 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
84 30001304 Mb1JiabailieMd000001 Gabriel 100000 40000 48000 12000 4 Chaos CHAOS 0 1 90014 90015 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30001305 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 5 Hell HELL 0 1 90014 90015 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
85 30001305 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 5 Hell HELL 0 1 90014 90015 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30001311 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 6 Hidden HIDE 0 1 420014 90014 90015 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
86 30001311 Mb1JiabailieMd000001 Gabriel 200000 80000 96000 24000 6 Hidden HIDE 0 1 420014 90014 90015 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30300101 Me1SwordMd002001 Musashi IX 21000 7500 11250 2250 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
87 30300101 Me1SwordMd002001 Musashi IX 21000 7500 11250 2250 1 Test TEST 1 1 90000 Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30300102 Me1SwordMd002001 Musashi IX 42000 15000 22500 4500 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
88 30300102 Me1SwordMd002001 Musashi IX 42000 15000 22500 4500 2 Elite ELITES 1 1 90000 Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30300103 Me1SwordMd002001 Musashi IX 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
89 30300103 Me1SwordMd002001 Musashi IX 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90000 Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30300104 Me1SwordMd002001 Musashi IX 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
90 30300104 Me1SwordMd002001 Musashi IX 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30300105 Me1SwordMd002001 Musashi IX 336000 120000 180000 36000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
91 30300105 Me1SwordMd002001 Musashi IX 336000 120000 180000 36000 5 Hell HELL 0 1 90000 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30300201 Mb1OrphanMd030001 Nozzle 21000 7500 11250 2250 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
92 30300201 Mb1OrphanMd030001 Nozzle 21000 7500 11250 2250 1 Test TEST 1 1 90001 90002 Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies. 30300202 Mb1OrphanMd030001 Nozzle 42000 15000 22500 4500 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
93 30300202 Mb1OrphanMd030001 Nozzle 42000 15000 22500 4500 2 Elite ELITES 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies. 30300203 Mb1OrphanMd030001 Nozzle 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies.
94 30300203 Mb1OrphanMd030001 Nozzle 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90001 90002 Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Spray Sprays the ground with ice, which deals damage over time to enemies. 30300204 Mb1OrphanMd030001 Nozzle 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
95 30300204 Mb1OrphanMd030001 Nozzle 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies 30300205 Mb1OrphanMd030001 Nozzle 336000 120000 180000 36000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
96 30300205 Mb1OrphanMd030001 Nozzle 336000 120000 180000 36000 5 Hell HELL 0 1 90001 90002 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies 30300301 Mb1LuolanMd010001 Roland 21000 7500 11250 2250 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
97 30300301 Mb1LuolanMd010001 Roland 21000 7500 11250 2250 1 Test TEST 1 1 90003 90004 Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30300302 Mb1LuolanMd010001 Roland 42000 15000 22500 4500 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
98 30300302 Mb1LuolanMd010001 Roland 42000 15000 22500 4500 2 Elite ELITES 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30300303 Mb1LuolanMd010001 Roland 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
99 30300303 Mb1LuolanMd010001 Roland 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90003 90004 Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30300304 Mb1LuolanMd010001 Roland 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
100 30300304 Mb1LuolanMd010001 Roland 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30300305 Mb1LuolanMd010001 Roland 336000 120000 180000 36000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
101 30300305 Mb1LuolanMd010001 Roland 336000 120000 180000 36000 5 Hell HELL 0 1 90003 90004 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30300601 Mb1SandwormMd030001 Vassago II 21000 7500 11250 2250 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
102 30300601 Mb1SandwormMd030001 Vassago II 21000 7500 11250 2250 1 Test TEST 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30300602 Mb1SandwormMd030001 Vassago II 42000 15000 22500 4500 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
103 30300602 Mb1SandwormMd030001 Vassago II 42000 15000 22500 4500 2 Elite ELITES 1 1 90005 90006 Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30300603 Mb1SandwormMd030001 Vassago II 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
104 30300603 Mb1SandwormMd030001 Vassago II 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90005 90006 Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30300604 Mb1SandwormMd030001 Vassago II 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
105 30300604 Mb1SandwormMd030001 Vassago II 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30300605 Mb1SandwormMd030001 Vassago II 336000 120000 180000 36000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
106 30300605 Mb1SandwormMd030001 Vassago II 336000 120000 180000 36000 5 Hell HELL 0 1 90005 90006 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30300501 Mb1LuxiyaMd000003 Unknown Construct α 21000 7500 11250 2250 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
107 30300501 Mb1LuxiyaMd000003 Unknown Construct α 21000 7500 11250 2250 1 Test TEST 1 1 1 Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy. 30300502 Mb1LuxiyaMd000003 Unknown Construct α 42000 15000 22500 4500 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
108 30300502 Mb1LuxiyaMd000003 Unknown Construct α 42000 15000 22500 4500 2 Elite ELITES 1 1 1 Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy. 30300503 Mb1LuxiyaMd000003 Unknown Construct α 84000 30000 45000 9000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy.
109 30300503 Mb1LuxiyaMd000003 Unknown Construct α 84000 30000 45000 9000 3 Knight KNIGHT 1 1 1 Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Quick Draw Quickly draws sword to slash at the enemy. 30300504 Mb1LuxiyaMd000003 Unknown Construct α 168000 60000 90000 18000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks.
110 30300504 Mb1LuxiyaMd000003 Unknown Construct α 168000 60000 90000 18000 4 Chaos CHAOS 0 1 1 Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Cross Slash Unleashes a quick cross slash at enemies. Quick Slash A quick slash that creates a shockwave front before self. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. 30300505 Mb1LuxiyaMd000003 Unknown Construct α 336000 120000 180000 36000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
111 30300505 Mb1LuxiyaMd000003 Unknown Construct α 336000 120000 180000 36000 5 Hell HELL 0 1 1 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies. 30300701 Mb1SwordMd030001 Roseblade 21000 7500 11250 2250 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
112 30300701 Mb1SwordMd030001 Roseblade 21000 7500 11250 2250 1 Test TEST 1 1 90007 90008 Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them. 30300702 Mb1SwordMd030001 Roseblade 42000 15000 22500 4500 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
113 30300702 Mb1SwordMd030001 Roseblade 42000 15000 22500 4500 2 Elite ELITES 1 1 90007 90008 Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them. 30300703 Mb1SwordMd030001 Roseblade 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them.
114 30300703 Mb1SwordMd030001 Roseblade 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90007 90008 Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. Flash Quickly closes the distance with the enemy and impales them. 30300704 Mb1SwordMd030001 Roseblade 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
115 30300704 Mb1SwordMd030001 Roseblade 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. 30300705 Mb1SwordMd030001 Roseblade 336000 120000 180000 36000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
116 30300705 Mb1SwordMd030001 Roseblade 336000 120000 180000 36000 5 Hell HELL 0 1 90007 90008 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. 30300401 Mb1VirginbioMd030001 Iron Maiden 21000 7500 11250 2250 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
117 30300401 Mb1VirginbioMd030001 Iron Maiden 21000 7500 11250 2250 1 Test TEST 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. 30300402 Mb1VirginbioMd030001 Iron Maiden 42000 15000 22500 4500 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy.
118 30300402 Mb1VirginbioMd030001 Iron Maiden 42000 15000 22500 4500 2 Elite ELITES 1 1 90009 90010 Advancing Thorn Iron Maiden moves towards the enemy, and creates thorns beneath the target. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. 30300403 Mb1VirginbioMd030001 Iron Maiden 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
119 30300403 Mb1VirginbioMd030001 Iron Maiden 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90009 90010 Thorn Hell Iron Maiden fires numerous thorns at the enemy. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30300404 Mb1VirginbioMd030001 Iron Maiden 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
120 30300404 Mb1VirginbioMd030001 Iron Maiden 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90009 90010 Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30300405 Mb1VirginbioMd030001 Iron Maiden 336000 120000 180000 36000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
121 30300405 Mb1VirginbioMd030001 Iron Maiden 336000 120000 180000 36000 5 Hell HELL 0 1 90009 90010 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30300801 Mb1XiuMd010003 Camu 21000 7500 11250 2250 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
122 30300801 Mb1XiuMd010003 Camu 21000 7500 11250 2250 1 Test TEST 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30300802 Mb1XiuMd010003 Camu 42000 15000 22500 4500 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
123 30300802 Mb1XiuMd010003 Camu 42000 15000 22500 4500 2 Elite ELITES 1 1 90011 2 Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30300803 Mb1XiuMd010003 Camu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
124 30300803 Mb1XiuMd010003 Camu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90011 2 Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30300804 Mb1XiuMd010003 Camu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy.
125 30300804 Mb1XiuMd010003 Camu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90011 2 Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. Quadruple Combo Camu performs multiple attacks at an enemy. 30300805 Mb1XiuMd010003 Camu 336000 120000 180000 36000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
126 30300805 Mb1XiuMd010003 Camu 336000 120000 180000 36000 5 Hell HELL 0 1 90011 2 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. 30301001 Mb1LuosaitarenMd000001 Rosetta 21000 7500 11250 2250 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
127 30301001 Mb1LuosaitarenMd000001 Rosetta 21000 7500 11250 2250 1 Test TEST 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30301002 Mb1LuosaitarenMd000001 Rosetta 42000 15000 22500 4500 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
128 30301002 Mb1LuosaitarenMd000001 Rosetta 42000 15000 22500 4500 2 Elite ELITES 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30301003 Mb1LuosaitarenMd000001 Rosetta 84000 30000 45000 9000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
129 30301003 Mb1LuosaitarenMd000001 Rosetta 84000 30000 45000 9000 3 Knight KNIGHT 1 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30301004 Mb1LuosaitarenMd000001 Rosetta 168000 60000 90000 18000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
130 30301004 Mb1LuosaitarenMd000001 Rosetta 168000 60000 90000 18000 4 Chaos CHAOS 0 1 3 Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30301005 Mb1LuosaitarenMd000001 Rosetta 336000 120000 180000 36000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
131 30301005 Mb1LuosaitarenMd000001 Rosetta 336000 120000 180000 36000 5 Hell HELL 0 1 3 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind. 30301201 Mb1MelodyhuaxuMd10001 Huaxu 21000 7500 11250 2250 1 Test TEST 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
132 30301201 Mb1MelodyhuaxuMd10001 Huaxu 21000 7500 11250 2250 1 Test TEST 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30301202 Mb1MelodyhuaxuMd10001 Huaxu 42000 15000 22500 4500 2 Elite ELITES 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
133 30301202 Mb1MelodyhuaxuMd10001 Huaxu 42000 15000 22500 4500 2 Elite ELITES 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30301203 Mb1MelodyhuaxuMd10001 Huaxu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
134 30301203 Mb1MelodyhuaxuMd10001 Huaxu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30301204 Mb1MelodyhuaxuMd10001 Huaxu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
135 30301204 Mb1MelodyhuaxuMd10001 Huaxu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90012 90013 Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30301205 Mb1MelodyhuaxuMd10001 Huaxu 336000 120000 180000 36000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.
136 30301205 Mb1MelodyhuaxuMd10001 Huaxu 336000 120000 180000 36000 5 Hell HELL 0 1 90012 90013 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Brilliance Huaxu enters Brilliance at 60% HP, gaining 30% DMG resistance. Huaxu takes 500% DMG from the next incoming DMG after Brilliance ends. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30301301 Mb1JiabailieMd000001 Gabriel 21000 7500 11250 2250 1 Test TEST 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
137 30301301 Mb1JiabailieMd000001 Gabriel 21000 7500 11250 2250 1 Test TEST 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30301302 Mb1JiabailieMd000001 Gabriel 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
138 30301302 Mb1JiabailieMd000001 Gabriel 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30301303 Mb1JiabailieMd000001 Gabriel 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
139 30301303 Mb1JiabailieMd000001 Gabriel 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30301304 Mb1JiabailieMd000001 Gabriel 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
140 30301304 Mb1JiabailieMd000001 Gabriel 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30301305 Mb1JiabailieMd000001 Gabriel 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage.
141 30301305 Mb1JiabailieMd000001 Gabriel 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Envoy Gabriel charges toward the enemy, dealing damage. Retribution Gabriel slams his arms down, dealing large damage. Reprimand Gabriel swings his arms to strike the enemy. Baptism Gabriel makes a sweeping attack with his arms, damaging all the enemies within the range. Worship Gabriel dives from the sky, slamming the ground with his explosive fists to deal area damage. Pilgrimage Gabriel teleports multiple times toward the enemy's location, damaging all the enemies caught by his attacks. Majestic Light Gabriel locks on the enemy and fires his modified energy cannon, dealing damage. 30301401 Mb1BaiyangnvMd010001 Amberia 21000 7500 11250 2250 1 Test TEST 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
142 30301401 Mb1BaiyangnvMd010001 Amberia 21000 7500 11250 2250 1 Test TEST 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies. 30301402 Mb1BaiyangnvMd010001 Amberia 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
143 30301402 Mb1BaiyangnvMd010001 Amberia 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies. 30301403 Mb1BaiyangnvMd010001 Amberia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
144 30301403 Mb1BaiyangnvMd010001 Amberia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies. 30301404 Mb1BaiyangnvMd010001 Amberia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
145 30301404 Mb1BaiyangnvMd010001 Amberia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies. 30301405 Mb1BaiyangnvMd010001 Amberia 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies.
146 30301405 Mb1BaiyangnvMd010001 Amberia 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Blooming Sin Amberia knocks the enemy back, then breaks away from her shackle to put a dagger in her abdomen, summoning Grave Marks in a circle around her. Hatred After Blooming Sin, Agony has a chance to summon Grave Marks in a sector area, and Bitter has a chance to launch 4 Grave Marks at the enemy. Agony Amberia slashes forward with her arms, attacking enemies in front. Hatred Amberia raises her arms to slam the ground while casting shockwave to the front. Thorn of Redemption Amberia stabs her forearm underground, generating spikes under the enemies. 30301501 Mb1AolajiangMd010001 Shark-speare 21000 7500 11250 2250 1 Test TEST 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
147 30301501 Mb1AolajiangMd010001 Shark-speare 21000 7500 11250 2250 1 Test TEST 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy. 30301502 Mb1AolajiangMd010001 Shark-speare 42000 15000 22500 4500 2 Elite ELITES 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
148 30301502 Mb1AolajiangMd010001 Shark-speare 42000 15000 22500 4500 2 Elite ELITES 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy. 30301503 Mb1AolajiangMd010001 Shark-speare 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
149 30301503 Mb1AolajiangMd010001 Shark-speare 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy. 30301504 Mb1AolajiangMd010001 Shark-speare 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
150 30301504 Mb1AolajiangMd010001 Shark-speare 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90026 Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy. 30301505 Mb1AolajiangMd010001 Shark-speare 336000 120000 180000 36000 5 Hell HELL 0 1 90026 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
151 30301505 Mb1AolajiangMd010001 Shark-speare 336000 120000 180000 36000 5 Hell HELL 0 1 90026 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Ora! Shark-speare slides left and right, smashing the enemy with her hammer. Go Shark Go! Shark-speare rams the enemy riding her scooter. Look Up! Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy. Gingerbread Man? Shark-speare rams the target, dealing periodical damage with her own body. Housework! Shark-speare uses her vacuum to pull the enemy close and cause an explosion. Home-run! Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy. 30301601 Mb1MajiyaweiliMd010001UI Machiavelli 21000 7500 11250 2250 1 Test TEST 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
152 30301601 Mb1MajiyaweiliMd010001UI Machiavelli 21000 7500 11250 2250 1 Test TEST 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy. 30301602 Mb1MajiyaweiliMd010001UI Machiavelli 42000 15000 22500 4500 2 Elite ELITES 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
153 30301602 Mb1MajiyaweiliMd010001UI Machiavelli 42000 15000 22500 4500 2 Elite ELITES 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy. 30301603 Mb1MajiyaweiliMd010001UI Machiavelli 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
154 30301603 Mb1MajiyaweiliMd010001UI Machiavelli 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy. 30301604 Mb1MajiyaweiliMd010001UI Machiavelli 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
155 30301604 Mb1MajiyaweiliMd010001UI Machiavelli 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90023 Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy. 30301605 Mb1MajiyaweiliMd010001UI Machiavelli 336000 120000 180000 36000 5 Hell HELL 0 1 90023 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy.
156 30301605 Mb1MajiyaweiliMd010001UI Machiavelli 336000 120000 180000 36000 5 Hell HELL 0 1 90023 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Legion Casts chain lightning when all his eyes light up. Law Machiavelli channels falling thunder and hurls it toward the enemy. 30301701 Mb1XigeluenMd010002UI Pterygota Queen 21000 7500 11250 2250 1 Test TEST 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks.
157 30301701 Mb1XigeluenMd010002UI Pterygota Queen 21000 7500 11250 2250 1 Test TEST 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. 30301702 Mb1XigeluenMd010002UI Pterygota Queen 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks.
158 30301702 Mb1XigeluenMd010002UI Pterygota Queen 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. 30301703 Mb1XigeluenMd010002UI Pterygota Queen 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
159 30301703 Mb1XigeluenMd010002UI Pterygota Queen 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms. 30301704 Mb1XigeluenMd010002UI Pterygota Queen 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
160 30301704 Mb1XigeluenMd010002UI Pterygota Queen 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms. 30301705 Mb1XigeluenMd010002UI Pterygota Queen 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms.
161 30301705 Mb1XigeluenMd010002UI Pterygota Queen 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Strike While running, Pterygota Queen charges forward and launches a sweeping attack. Pterygota Dance Pterygota Queen swings her scythe to attack twice. Plunge Pterygota Queen dives from above and attacks. Transformation Pterygota Queen spreads her wings and transforms. 30301801 Mb1SirenMd010001UI Siren 21000 7500 11250 2250 1 Test TEST 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
162 30301801 Mb1SirenMd010001UI Siren 21000 7500 11250 2250 1 Test TEST 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. 30301802 Mb1SirenMd010001UI Siren 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
163 30301802 Mb1SirenMd010001UI Siren 42000 15000 22500 4500 2 Elite ELITES 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. 30301803 Mb1SirenMd010001UI Siren 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
164 30301803 Mb1SirenMd010001UI Siren 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. 30301804 Mb1SirenMd010001UI Siren 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy.
165 30301804 Mb1SirenMd010001UI Siren 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90024 Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. 30301805 Mb1SirenMd010001UI Siren 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. Dreadful Resonance The dreadful Siren unleashes an bloody roar, causing the surrounding Red Tide to form a series of jets.
166 30301805 Mb1SirenMd010001UI Siren 336000 120000 180000 36000 5 Hell HELL 0 1 90024 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Wave Dash Siren leaps out of the Red Tide and rushes forward, swinging the blade on its arm in a flurry of attacks. Blade Fury With its tall stature, Siren swings the blade on its arm in a continuous onslaught of attacks. Rolling Swipe Swipes behind it with a wide-ranged attack and follows with a crushing roll. From the Depths Siren conceals itself within the Red Tide and ambushes the enemy from below. Crimson Breath Siren swipes its arm blade at the enemy, then sprays crimson Punishing Energy from its mouth. Tidal Surge Siren slams down on the Red Tide, unleashing a deadly whirlpool that surges up from underneath its enemy. Dreadful Resonance The dreadful Siren unleashes an bloody roar, causing the surrounding Red Tide to form a series of jets. 30301901 Mb1MelodyMd010001 Qu 21000 7500 11250 2250 1 Test TEST 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
167 30301901 Mb1MelodyMd010001 Qu 21000 7500 11250 2250 1 Test TEST 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike. 30301902 Mb1MelodyMd010001 Qu 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
168 30301902 Mb1MelodyMd010001 Qu 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike. 30301903 Mb1MelodyMd010001 Qu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
169 30301903 Mb1MelodyMd010001 Qu 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike. 30301904 Mb1MelodyMd010001 Qu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
170 30301904 Mb1MelodyMd010001 Qu 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike. 30301905 Mb1MelodyMd010001 Qu 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike.
171 30301905 Mb1MelodyMd010001 Qu 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Bladefowl Dance Qu swings her Glaive at her enemy, unleashing a deluge of attacks. Bifurcate Charges briefly before unleashing a powerful horizontal strike over a wide area. Blazing Dragon Glaive condenses the air into a blade and unleashes a Sword Wave. Phoenix Call Summon Huiyu to unleash an encompassing strike. Earth Splitter Qu jumps into the air and slashes downward with a powerful vertical attack. Soaring Sparrow Qu charges forward, knocking enemies into the air and striking them with a Follow-Up. Imperial Offense When Qu takes a set amount of DMG, she will dodge the attack and follow it with a counter strike. 30302001 Mb1LunaMd010001UI Luna 21000 7500 11250 2250 1 Test TEST 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
172 30302001 Mb1LunaMd010001UI Luna 21000 7500 11250 2250 1 Test TEST 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade. 30302002 Mb1LunaMd010001UI Luna 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
173 30302002 Mb1LunaMd010001UI Luna 42000 15000 22500 4500 2 Elite ELITES 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade. 30302003 Mb1LunaMd010001UI Luna 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
174 30302003 Mb1LunaMd010001UI Luna 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade. 30302004 Mb1LunaMd010001UI Luna 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
175 30302004 Mb1LunaMd010001UI Luna 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90022 Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade. 30302005 Mb1LunaMd010001UI Luna 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade.
176 30302005 Mb1LunaMd010001UI Luna 336000 120000 180000 36000 5 Hell HELL 0 1 90022 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Path of Thorns Luna charges and shoots multiple spikes at the enemy before her. Purgatory of Agony Luna charges and casts three Annihilation Energy Arrays before her, which shoot lethal energy shockwaves. Annihilation Abyss Luna channels a lasting Annihilation Energy Array to pull the enemy, which will explode and deal damage after a short delay. Finale Beam Luna gathers energy and shoots a laser beam at the enemy locked to deal damage. Blade of Punishment Luna dashes forward at an extremely fast speed and deals damage to the enemy. Sinful Swipe Luna swipes the enemy once and draws back. Duo Slash Luna charges and swipes her spike twice. Guillotine Luna crushes the enemy and the ground with her giant hetero-blade. 30302101 Mb1LamiyaMd010001UI Lamia 21000 7500 11250 2250 1 Test TEST 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
177 30302101 Mb1LamiyaMd010001UI Lamia 21000 7500 11250 2250 1 Test TEST 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy. 30302102 Mb1LamiyaMd010001UI Lamia 42000 15000 22500 4500 2 Elite ELITES 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
178 30302102 Mb1LamiyaMd010001UI Lamia 42000 15000 22500 4500 2 Elite ELITES 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy. 30302103 Mb1LamiyaMd010001UI Lamia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
179 30302103 Mb1LamiyaMd010001UI Lamia 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy. 30302104 Mb1LamiyaMd010001UI Lamia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
180 30302104 Mb1LamiyaMd010001UI Lamia 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90027 Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy. 30302105 Mb1LamiyaMd010001UI Lamia 336000 120000 180000 36000 5 Hell HELL 0 1 90027 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy.
181 30302105 Mb1LamiyaMd010001UI Lamia 336000 120000 180000 36000 5 Hell HELL 0 1 90027 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Vacuum Slash Lamia pulls the enemy to herself, jumps up, and slashes with her weapon, dealing great damage to the enemy. Water Curtain Leap Lamia wields the blade to create an energy wall and then jumps away from the enemy. Foam Strike Lamia teleports to spot the enemy's weaknesses and summons a ghost to hold off the enemy. Cross Slash Lamia wields the weapon to swipe and then launches a powerful strike at the enemy. 30302201 Mb1VoodooMd010001UI Voodoo 21000 7500 11250 2250 1 Test TEST 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
182 30302201 Mb1VoodooMd010001UI Voodoo 21000 7500 11250 2250 1 Test TEST 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back. 30302202 Mb1VoodooMd010001UI Voodoo 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
183 30302202 Mb1VoodooMd010001UI Voodoo 42000 15000 22500 4500 2 Elite ELITES 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back. 30302203 Mb1VoodooMd010001UI Voodoo 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
184 30302203 Mb1VoodooMd010001UI Voodoo 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back. 30302204 Mb1VoodooMd010001UI Voodoo 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
185 30302204 Mb1VoodooMd010001UI Voodoo 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90025 Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back. 30302205 Mb1VoodooMd010001UI Voodoo 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back.
186 30302205 Mb1VoodooMd010001UI Voodoo 336000 120000 180000 36000 5 Hell HELL 0 1 90025 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sextans Strike Voodoo swipes twice, temporarily draws back, and then thrusts with the blade to launch an X-shaped slash. Sky Fall After launching two attacks, Voodoo jumps up and smashes the ground hard. Winged Mincer Voodoo charges briefly and then spin-slashes the enemy with wings multiple times. Sonic Dash Voodoo charges and immediately dashes forward, launching an X-shaped slash at the enemy with the blade. Cartwheel Cut Voodoo spin-slashes the enemy with wings. Comet Slash Voodoo takes out the blade, swipes once, and draws back. 30302301 Mb1PunishdataMd010001UI Unknown Data Cluster 21000 7500 11250 2250 1 Test TEST 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
187 30302301 Mb1PunishdataMd010001UI Unknown Data Cluster 21000 7500 11250 2250 1 Test TEST 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area. 30302302 Mb1PunishdataMd010001UI Unknown Data Cluster 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
188 30302302 Mb1PunishdataMd010001UI Unknown Data Cluster 42000 15000 22500 4500 2 Elite ELITES 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area. 30302303 Mb1PunishdataMd010001UI Unknown Data Cluster 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
189 30302303 Mb1PunishdataMd010001UI Unknown Data Cluster 84000 30000 45000 9000 3 Knight KNIGHT 1 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area. 30302304 Mb1PunishdataMd010001UI Unknown Data Cluster 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
190 30302304 Mb1PunishdataMd010001UI Unknown Data Cluster 168000 60000 90000 18000 4 Chaos CHAOS 0 1 90021 Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area. 30302305 Mb1PunishdataMd010001UI Unknown Data Cluster 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra DMG. Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area.
191 30302305 Mb1PunishdataMd010001UI Unknown Data Cluster 336000 120000 180000 36000 5 Hell HELL 0 1 90021 Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra DMG. Sad Spin Corrupting data wielded in the hand of the unknown data cluster. It can wipe out enemies in front of it. Nightmare Slaughter The unknown data cluster wields the corrupting data in hand and spin swipe the enemies within its range to deal DMG. Corrupting Light The unknown data cluster slashes hard with the corrupting data and then swipes the weapon horizontally to cast a Red Tide to corrupt the enemies within a fan-shaped area. Rampage Claw Marks The unknown data cluster inserts the corrupting data hard into the ground, generating three claw marks to track the enemies in the distance. Crimson Cross Attack The unknown data cluster swipes the nearby enemies with the corrupting data and quickly slashes the enemy in front. Death Prayer The unknown data cluster releases two light screens to block the area in front and then forms a huge beam of light to slash the enemy. Corrupting Scream The unknown data cluster generates a corrupting Red Tide under the enemy and immediately pulls away. It then keeps pulling the enemy and casts a corrupting sonic bomb after a short pause to deal DMG to a large area. 30000106 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy.
192 30000106 Me1SwordMd002001 Musashi IX 200000 80000 96000 24000 6 Hidden HIDE 0 1 420001 90000 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Blade Shockwave Musashi IX unleashes multiple shockwaves at an enemy from multiple directions. Heart of Sword Mode Musashi IX conceals his own form, leaving only a shadow behind, and unleashes a shockwave at the enemy. Jet Blade Musashi IX fires a powerful blade shockwave at the enemy. Leaguestep Musashi IX closes the distance quickly with an enemy. 30000206 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies
193 30000206 Mb1OrphanMd030001 Nozzle 200000 80000 96000 24000 6 Hidden HIDE 0 1 420002 90001 90002 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Boosted Spray Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended Jump Smash Smashes the ground multiple times, dealing area damage. Burst Throws an ice bomb at an enemy. Leap Attack Smashes the ground, dealing area damage. Reinforcements Call upon Jitterbombs to defeat the enemies 30000306 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away.
194 30000306 Mb1LuolanMd010001 Roland 200000 80000 96000 24000 6 Hidden HIDE 0 1 420003 90003 90004 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Explosive Barrel Roland hooks an explosive barrel and detonates it in mid-air, dealing heavy damage. Flying Man Roland pulls himself into the air with his chain blade, dropping powerful bombs on the enemy. Scythe Form Roland swings his chain blade, unleashing a powerful shockwave. Open Fire Roland fires his shotgun at an enemy. Step Slash Roland leaps in front and swipes at the enemy. Bullet Kick Roland kicks the enemy multiple times, dealing damage and knocking them away. 30000606 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy.
195 30000606 Mb1SandwormMd030001 Vassago 200000 80000 96000 24000 6 Hidden HIDE 0 1 420006 90005 90006 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Sandstorm Charges energy to create a sandstorm that continuously deals damage. Ex Air Blast Fires multiple energy blasts at the enemy. Fury Attack Smashes the ground multiple times at the enemy. Submerge Digs underground, then emerges to deal heavy damage. Air Blast Fires an energy blast mixed with sand at an enemy. 30000506 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to his will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies.
196 30000506 Mb1LuxiyaMd000003 Unknown Construct α 200000 80000 96000 24000 6 Hidden HIDE 0 1 420005 1 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to his will, causing enemies on the battlefield to continuously take extra damage. Wave Blast Unleashes multiple air-bending sword waves at the enemy. Swordwave Unleashes an air-bending sword wave at the enemy. Dodge Dodge attacks from enemies. Z-Move Zigzags to close the distance with an enemy. Block Holds up weapon to block some damage from attacks. Cross Slash Unleashes a quick cross slash at enemies. 30000706 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
197 30000706 Mb1SwordMd030001 Roseblade 200000 80000 96000 24000 6 Hidden HIDE 0 1 420007 90007 90008 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Corrupting Darkness Hides in darkness before charging at the enemy, knocking them away. Dark Swordwind Unleashes a dark shockwave at a distant enemy. Three Flame Strikes Imbues sword with fire, unleashing flaming shockwaves at nearby enemies. Earth Flame Creates a field of fire beneath the enemy, which explodes to deal damage. Shadow Strike Creates multiple shadows to impale the enemy, dealing heavy damage. Devil's Kiss Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage. 30000406 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets.
198 30000406 Mb1VirginbioMd030001 Iron Maiden 200000 80000 96000 24000 6 Hidden HIDE 0 1 420004 90009 90010 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Thorn Barrier Iron Maiden blocks the enemy's path with thorns. Projectile Iron Maiden throws multiple spherical bombs at the enemy. Spin Iron Maiden fires powerful thorn missiles at nearby enemies. Chain Bomb Iron Maiden removes her crown and fires multiple spherical bombs at the enemy. Retreating Thorn Iron Maiden moves away from the enemy, and creates thorns beneath the target. Piercing Scream Iron Maiden screams painfully, dealing damage to nearby targets. 30000806 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy.
199 30000806 Mb1XiuMd010003 Camu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420008 90011 2 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Berserk Quintuple Combo Camu goes berserk, furiously attacking the enemy. Block Counter Camu counters the enemy's attack with his own. Burst Charge Camu pursues enemies hit by the shockwave. Phantom Hand Camu grabs a distant enemy and pulls them towards him. Explosive Escape When attacked, Camu creates a shockwave that pushes away the enemy. 30001006 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
30001006 Mb1LuosaitarenMd000001 Rosetta 200000 80000 96000 24000 6 Hidden HIDE 0 1 420012 3 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Fighting Will The frequency of skills will change according to the battle difficulty. Leap Rosetta leaps into the air and impales the target with her lance. Piercing Strike Rosetta launches her lance forward at her target, then slams the target with her shield upon hitting it. Joust Rosetta rapidly launches multiple jabs with her lance. Rider Shield Rosetta hurls her shield and launches multiple strikes. Ring of Repulsion Rosetta spins her lance to swipe the target multiple times. Take Off Rosetta rams the enemy, then propels herself into the sky. Motion Counterattack Rosetta dodges and moves while striking back with a wind blade. Homing Missile Rosetta launches multiple missiles that track the enemy. Windblade Assault Rosetta swings her weapon to cast a few blades of wind.
200 30001206 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420013 90012 90013 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range. 30001206 Mb1MelodyhuaxuMd10001 Huaxu 200000 80000 96000 24000 6 Hidden HIDE 0 1 420013 90012 90013 Infinite 60s continuous challenge. Once the boss is defeated, it will respawn with increased HP for up to 10 times. Scorched Earth Bends the battlefield to one's will, causing enemies on the battlefield to continuously take extra damage. Inception Huaxu puts her palms together to channel two giant hands from her M.I.N.D. that slap the enemies. Origin After channeling, Huaxu launches 3 consecutive attacks under her enemies that also knock them back for a short duration. Lightning Storm Huaxu creates 7 circular lightning zones near the enemies, damaging any enemy caught within. Claw of Expulsion Huaxu swings her arms to claw at the enemies in mid range.

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@@ -0,0 +1,2 @@
LevelType LevelName SectionId[1] SectionId[2] Order[1] Order[2]
4 Ultimate Zone 1009 1010 1 2
1 LevelType LevelName SectionId[1] SectionId[2] Order[1] Order[2]
2 4 Ultimate Zone 1009 1010 1 2

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@@ -1,12 +1,11 @@
i,Tö•s,KîÙfë%û¿<C3BB>]|Ef@ãÜ?<fP}I®¸žœWUhí)0Eçk¬ÛªQî«èò4•½.Ç@áÕÄÍ»
ެ<E280BA>m®Ù6åšaø©=<3D>+*9°Ô{`:]- ²,|A0R?ô܇ã8ü§¢°6%jbìŸ÷ ChapterId StageType UnlockLessonPoint UnlockLv PrevChapterIds[1] ClearPoint StageIds[1] StageIds[2] StageIds[3] Order Name LockDesc
1 1 5 0 30110001 30110002 30110003 1 Basic Controls Course Unlocked by default
2 1 30 0 30110004 30110005 30110006 1 Basic Technique Course Unlocks at Commandant Lv.30
3 2 80 9 30110007 30110008 30110009 1 TC-B License Upgrade Exam Total Achievement Points reach 80
4 1 40 0 30110010 30110011 30110012 1 Coordination Skill Subject Unlocks at Commandant Lv.40
5 1 52 0 30110013 30110014 30110015 1 Uniframe Combat Subject Unlocks at Commandant Lv.52
6 2 180 3 9 30110016 30110017 30110018 1 TC-A License Upgrade Exam Achieve 9★ in TC-B Exam and obtain a total of 180 Achievement Points
7 1 61 0 30110019 30110020 30110021 1 Advanced Coordination Subject Unlocks at Commandant Lv.61
8 1 70 0 30110022 30110023 30110024 1 Advanced Skill Subject Unlocks at Commandant Lv.70
9 2 280 6 9 30110025 30110026 30110027 1 TC-S License Upgrade Exam Achieve 9★ in TC-A Exam and obtain a total of 280 Achievement Points
10 2 300 9 9 30110028 30110029 30110030 1 TC-X License Upgrade Exam Achieve 9★ in TC-S Exam and obtain a total of 300 Achievement Points
ChapterId StageType UnlockLessonPoint UnlockLv PrevChapterIds[1] ClearPoint StageIds[1] StageIds[2] StageIds[3] Order Name LockDesc
1 1 5 0 30110001 30110002 30110003 1 Basic Controls Course Unlocked by default
2 1 30 0 30110004 30110005 30110006 1 Basic Technique Course Unlocks at Commandant Lv.30
3 2 80 9 30110007 30110008 30110009 1 TC-B License Upgrade Exam Total Achievement Points reach 80
4 1 40 0 30110010 30110011 30110012 1 Coordination Skill Subject Unlocks at Commandant Lv.40
5 1 52 0 30110013 30110014 30110015 1 Uniframe Combat Subject Unlocks at Commandant Lv.52
6 2 180 3 9 30110016 30110017 30110018 1 TC-A License Upgrade Exam Achieve 9★ in TC-B Exam and obtain a total of 180 Achievement Points
7 1 61 0 30110019 30110020 30110021 1 Advanced Coordination Subject Unlocks at Commandant Lv.61
8 1 70 0 30110022 30110023 30110024 1 Advanced Skill Subject Unlocks at Commandant Lv.70
9 2 280 6 9 30110025 30110026 30110027 1 TC-S License Upgrade Exam Achieve 9★ in TC-A Exam and obtain a total of 280 Achievement Points
10 2 300 9 9 30110028 30110029 30110030 1 TC-X License Upgrade Exam Achieve 9 in TC-S Exam and obtain a total of 300 Achievement Points
1 i,Tö•s,KîÙfë%û¿�]|Ef@ãÜ?<fP}I®¸žœWUhí)0Eçk¬ÛªQî«èò4•½.Ç@áÕÄÍ» ChapterId StageType UnlockLessonPoint UnlockLv PrevChapterIds[1] ClearPoint StageIds[1] StageIds[2] StageIds[3] Order Name LockDesc
2 Ž›¬�m®Ù6åšaø©=�+*9°Ô{`:]- ²,|A0R?ô܇ã8ü§¢°6%jbìŸ÷ ChapterId StageType UnlockLessonPoint UnlockLv PrevChapterIds[1] ClearPoint StageIds[1] StageIds[2] StageIds[3] Order Name LockDesc 1 1 5 0 30110001 30110002 30110003 1 Basic Controls Course Unlocked by default
3 1 1 5 0 30110001 30110002 30110003 1 Basic Controls Course Unlocked by default 2 1 30 0 30110004 30110005 30110006 1 Basic Technique Course Unlocks at Commandant Lv.30
4 2 1 30 0 30110004 30110005 30110006 1 Basic Technique Course Unlocks at Commandant Lv.30 3 2 80 9 30110007 30110008 30110009 1 TC-B License Upgrade Exam Total Achievement Points reach 80
5 3 2 80 9 30110007 30110008 30110009 1 TC-B License Upgrade Exam Total Achievement Points reach 80 4 1 40 0 30110010 30110011 30110012 1 Coordination Skill Subject Unlocks at Commandant Lv.40
6 4 1 40 0 30110010 30110011 30110012 1 Coordination Skill Subject Unlocks at Commandant Lv.40 5 1 52 0 30110013 30110014 30110015 1 Uniframe Combat Subject Unlocks at Commandant Lv.52
7 5 1 52 0 30110013 30110014 30110015 1 Uniframe Combat Subject Unlocks at Commandant Lv.52 6 2 180 3 9 30110016 30110017 30110018 1 TC-A License Upgrade Exam Achieve 9★ in TC-B Exam and obtain a total of 180 Achievement Points
8 6 2 180 3 9 30110016 30110017 30110018 1 TC-A License Upgrade Exam Achieve 9★ in TC-B Exam and obtain a total of 180 Achievement Points 7 1 61 0 30110019 30110020 30110021 1 Advanced Coordination Subject Unlocks at Commandant Lv.61
9 7 1 61 0 30110019 30110020 30110021 1 Advanced Coordination Subject Unlocks at Commandant Lv.61 8 1 70 0 30110022 30110023 30110024 1 Advanced Skill Subject Unlocks at Commandant Lv.70
10 8 1 70 0 30110022 30110023 30110024 1 Advanced Skill Subject Unlocks at Commandant Lv.70 9 2 280 6 9 30110025 30110026 30110027 1 TC-S License Upgrade Exam Achieve 9★ in TC-A Exam and obtain a total of 280 Achievement Points
11 9 2 280 6 9 30110025 30110026 30110027 1 TC-S License Upgrade Exam Achieve 9★ in TC-A Exam and obtain a total of 280 Achievement Points 10 2 300 9 9 30110028 30110029 30110030 1 TC-X License Upgrade Exam Achieve 9★ in TC-S Exam and obtain a total of 300 Achievement Points
10 2 300 9 9 30110028 30110029 30110030 1 TC-X License Upgrade Exam Achieve 9★ in TC-S Exam and obtain a total of 300 Achievement Points

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@@ -1,33 +1,31 @@
:……bR|°YSà€€“°Ì"ânÃQƒýB/G ¼
üx0=
WE¯Xòr%Õ”èÇÈV^3l^f¹³½Âì´êQn Ã쩯¬Ñzd4äü½•Ó<E280A2><66>ÿ!ýüGú5þÏ»F-Uv"j@*¼8ؼ¹*RÕId ChapterId Point RewardId ClearTipsTitle Name
1 1 30 701131 C1 Elementary Subject cleared Total Achievement Points Reward obtained
2 1 40 701132 C1 Elementary Subject cleared Total Achievement Points Reward obtained
3 1 50 701133 C1 Elementary Subject cleared Total Achievement Points Reward obtained
4 2 30 701134 C2 Elementary Subject cleared Total Achievement Points Reward obtained
5 2 40 701135 C2 Elementary Subject cleared Total Achievement Points Reward obtained
6 2 50 701136 C2 Elementary Subject cleared Total Achievement Points Reward obtained
7 3 3 701137 TC-B ˜ Reward TC-B ˜ Reward
8 3 6 701138 TC-B 6★ Reward TC-B 6★ Reward
9 3 9 701139 TC-B 9★ Reward TC-B 9★ Reward
10 4 30 701140 B1 Elementary Subject cleared Total Achievement Points Reward obtained
11 4 40 701141 B1 Elementary Subject cleared Total Achievement Points Reward obtained
12 4 50 701142 B1 Elementary Subject cleared Total Achievement Points Reward obtained
13 5 30 701143 B2 Elementary Subject cleared Total Achievement Points Reward obtained
14 5 40 701144 B2 Elementary Subject cleared Total Achievement Points Reward obtained
15 5 50 701145 B2 Elementary Subject cleared Total Achievement Points Reward obtained
16 6 3 701146 TC-A ˜ Reward TC-A ˜ Reward
17 6 6 701147 TC-A 6★ Reward TC-A 6★ Reward
18 6 9 701148 TC-A 9★ Reward TC-A 9★ Reward
19 7 30 701149 A1 Elementary Subject cleared Total Achievement Points Reward obtained
20 7 40 701150 A1 Elementary Subject cleared Total Achievement Points Reward obtained
21 7 50 701151 A1 Elementary Subject cleared Total Achievement Points Reward obtained
22 8 30 701152 A2 Elementary Subject cleared Total Achievement Points Reward obtained
23 8 40 701153 A2 Elementary Subject cleared Total Achievement Points Reward obtained
24 8 50 701154 A2 Elementary Subject cleared Total Achievement Points Reward obtained
25 9 3 701155 TC-S ˜ Reward TC-S ˜ Reward
26 9 6 701156 TC-S ˜ Reward TC-S ˜ Reward
27 9 9 701157 TC-S 9☠Reward TC-S 9☠Reward
28 10 3 701158 TC-S 9★ Reward TC-S 9★ Reward
29 10 6 701159 TC-X 6★ Reward TC-X 6★ Reward
30 10 9 701160 TC-X 9★ Reward TC-X 9★ Reward
Id ChapterId Point RewardId ClearTipsTitle Name
1 1 30 701131 C1 Elementary Subject cleared Total Achievement Points Reward obtained
2 1 40 701132 C1 Elementary Subject cleared Total Achievement Points Reward obtained
3 1 50 701133 C1 Elementary Subject cleared Total Achievement Points Reward obtained
4 2 30 701134 C2 Elementary Subject cleared Total Achievement Points Reward obtained
5 2 40 701135 C2 Elementary Subject cleared Total Achievement Points Reward obtained
6 2 50 701136 C2 Elementary Subject cleared Total Achievement Points Reward obtained
7 3 3 701137 TC-B 3★ Reward TC-B 3★ Reward
8 3 6 701138 TC-B 6★ Reward TC-B 6★ Reward
9 3 9 701139 TC-B 9★ Reward TC-B 9★ Reward
10 4 30 701140 B1 Elementary Subject cleared Total Achievement Points Reward obtained
11 4 40 701141 B1 Elementary Subject cleared Total Achievement Points Reward obtained
12 4 50 701142 B1 Elementary Subject cleared Total Achievement Points Reward obtained
13 5 30 701143 B2 Elementary Subject cleared Total Achievement Points Reward obtained
14 5 40 701144 B2 Elementary Subject cleared Total Achievement Points Reward obtained
15 5 50 701145 B2 Elementary Subject cleared Total Achievement Points Reward obtained
16 6 3 701146 TC-A 3★ Reward TC-A 3★ Reward
17 6 6 701147 TC-A 6★ Reward TC-A 6★ Reward
18 6 9 701148 TC-A 9★ Reward TC-A 9★ Reward
19 7 30 701149 A1 Elementary Subject cleared Total Achievement Points Reward obtained
20 7 40 701150 A1 Elementary Subject cleared Total Achievement Points Reward obtained
21 7 50 701151 A1 Elementary Subject cleared Total Achievement Points Reward obtained
22 8 30 701152 A2 Elementary Subject cleared Total Achievement Points Reward obtained
23 8 40 701153 A2 Elementary Subject cleared Total Achievement Points Reward obtained
24 8 50 701154 A2 Elementary Subject cleared Total Achievement Points Reward obtained
25 9 3 701155 TC-S 3★ Reward TC-S 3★ Reward
26 9 6 701156 TC-S 6★ Reward TC-S 6★ Reward
27 9 9 701157 TC-S 9★ Reward TC-S 9★ Reward
28 10 3 701158 TC-S 9★ Reward TC-S 9★ Reward
29 10 6 701159 TC-X 6★ Reward TC-X 6★ Reward
30 10 9 701160 TC-X 9 Reward TC-X 9 Reward
Can't render this file because it contains an unexpected character in line 1 and column 34.

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StageId PrevStageId[1] LessonStageId StarPoint[1] StarPoint[2] StarPoint[3] StageShowType
30110001 10 1
30110002 30110001 10 1
30110003 30110002 10 10 10 2
30110004 10 1
30110005 30110004 10 1
30110006 30110005 10 10 10 2
30110007 30110001 1 1 1 2
30110008 1 1 1 2
30110009 1 1 1 2
30110010 10 1
30110011 30110010 10 1
30110012 30110011 10 10 10 2
30110013 10 1
30110014 30110013 10 1
30110015 30110014 10 10 10 2
30110016 1 1 1 2
30110017 1 1 1 2
30110018 1 1 1 2
30110019 10 1
30110020 30110019 10 1
30110021 30110020 10 10 10 2
30110022 10 1
30110023 30110022 10 1
30110024 30110023 10 10 10 2
30110025 1 1 1 2
30110026 1 1 1 2
30110027 1 1 1 2
30110028 1 1 1 2
30110029 1 1 1 2
30110030 1 1 1 2
1 StageId PrevStageId[1] LessonStageId StarPoint[1] StarPoint[2] StarPoint[3] StageShowType
2 30110001 10 1
3 30110002 30110001 10 1
4 30110003 30110002 10 10 10 2
5 30110004 10 1
6 30110005 30110004 10 1
7 30110006 30110005 10 10 10 2
8 30110007 30110001 1 1 1 2
9 30110008 1 1 1 2
10 30110009 1 1 1 2
11 30110010 10 1
12 30110011 30110010 10 1
13 30110012 30110011 10 10 10 2
14 30110013 10 1
15 30110014 30110013 10 1
16 30110015 30110014 10 10 10 2
17 30110016 1 1 1 2
18 30110017 1 1 1 2
19 30110018 1 1 1 2
20 30110019 10 1
21 30110020 30110019 10 1
22 30110021 30110020 10 10 10 2
23 30110022 10 1
24 30110023 30110022 10 1
25 30110024 30110023 10 10 10 2
26 30110025 1 1 1 2
27 30110026 1 1 1 2
28 30110027 1 1 1 2
29 30110028 1 1 1 2
30 30110029 1 1 1 2
31 30110030 1 1 1 2

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@@ -1,4 +1,4 @@
lRÖç<EFBFBD>ž-PVÒ¥ÆÇ ›çê\~9m£ÅfÞ‡øöË^D¥™žH1-è¤<C3A8>Qaáû×ýø¬ÊXºEm^‡ìy&Bõ.ðfìPï„'ŒYó&â ¤g<>©Ê=AgñëXÅàÂÚϵ“¹xxl}“â?3¹Ò<C2B9>¸ÞÓl³8«g$Y¾DId GroupID Name RecommendLevel Order Type ConditionId[1] ConditionId[2] ShowPass Ico TrialID TrialStatus SingStageId MultStageId SingleDescription MultDescription DetailBackGroundIco HelpCourseId SkillExplainId StarDesc[1] StarDesc[2] StarDesc[3] StarReward TimeId HeadIcon ChapterIcon SpinePath
Id GroupID Name RecommendLevel Order Type ConditionId[1] ConditionId[2] ShowPass Ico TrialID TrialStatus SingStageId MultStageId SingleDescription MultDescription DetailBackGroundIco HelpCourseId SkillExplainId StarDesc[1] StarDesc[2] StarDesc[3] StarReward TimeId HeadIcon ChapterIcon SpinePath
1 1 Dummy Training 1 100 3 Assets/Product/Texture/Image/UiFubenTrialBanner/UiFubenmuzhaung1.png 1 2 30030301 30030401 No Stamina cost\nEnemies will not attack\nEnemies will always revive after death\nYou are advised to use Omniframes. No Stamina cost\nEnemies will not attack\nEnemies will always revive after death\nOnly Omniframes can be deployed. Assets/Product/Texture/Image/UiFubenTrialBg/UiFubenmuzhuang001.png
2 1 Combat Training 1 101 3 Assets/Product/Texture/Image/UiFubenTrialBanner/UiFubenduizhan1.png 2 2 30030302 30030402 No Stamina cost.\nEnemies will be revived infinitely.\nYou are advised to use Omniframes. No Stamina cost\nEnemies will not attack\nEnemies will always revive after death\nOnly Omniframes can be deployed. Assets/Product/Texture/Image/UiFubenTrialBg/UiFubenduizhan001.png
3 2 Tank War 1 102 2 Assets/Product/Texture/Image/UiFubenTrialBanner/UiFubentanke1.png 1 2 30030501 No Stamina cost\nEnemies will not attack\nEnemies will always revive after death\nOnly Uniframes can be deployed\nCannot trigger Speed Attack and Finishing Move in Co-op mode. Assets/Product/Texture/Image/UiFubenTrialBg/UiFubentanke001.png
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Id StarNum[1] RewardId[1] StarNum[2] RewardId[2] StarNum[3] RewardId[3]
1 1 361001 2 361002 3 361003
1 Id StarNum[1] RewardId[1] StarNum[2] RewardId[2] StarNum[3] RewardId[3]
2 1 1 361001 2 361002 3 361003

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†òÞrÚÀŽY…~åð¶?4ä/tFO†IsŒ†C
Zõiò§rð}-¢R³96Ùë'Ë¢*`Cø\ÕœLtŠš--‡+þjޤSëÔ•Äñ Ð"<22>¨—Çx]2×UPÍNñ_ñöÐï9¡Gæ Ä9 ~Vò˜«}I²j÷.LHÜId ChapterName ChapterEn Icon OrderId ChapterId[1] ChapterId[2] ChapterId[3] BfrtId ZhouMuId SubChapter[1] SubChapter[2] SubChapter[3] GroupId
1000 Prologue Prologue Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic00.png 0 1000 1
1001 Chapter 1 Graffiti Art Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic01.png 1 1001 1101 1001 1
1002 Chapter 2 Journey of Torture Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic02.png 2 1002 1102 1002 1
1003 Chapter 3 Final Exhibition Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic03.png 3 1003 1103 1003 1
1004 Chapter 4 Forgotten Sand Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic04.png 4 1004 1104 1004 2
1005 Chapter 5 Shattered Illusion Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic05.png 5 1005 1105 1005 2
1006 Chapter 6 Alloy Contamination Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic06.png 6 1006 1106 1006 2
1007 Chapter 7 Inver-Collapse Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic07.png 7 1007 1107 1007 2
1008 Chapter 8 Consumed by Darkness Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic08.png 8 1008 1108 1008 2
1009 Chapter 9 Fallen Star Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic09.png 9 1009 1109 1009 3
1010 Chapter 10 Eternal Engine Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic10.png 10 1010 1110 1010 3
1011 Chapter 11 Nona Ouroboros Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic11.png 11 1011 1111 1011 3
1012 Chapter 12 Kowloong Metropolis Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic12.png 12 1012 1112 1012 3
1013 Chapter 13 Fake Ascension Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic13.png 13 1013 1013 3
1014 Chapter 14 Imprisoned Sight Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic14.png 14 1014 1114 1014 4
1015 Chapter 15 The Last Spark Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic15.png 15 1015 1115 1015 4
1016 Chapter 16 Evernight Beat Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic16.png 16 1016 1116 4
1017 Chapter 17 The Surviving Lucem Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic17.png 17 1017 1017 1117 1217 4
1018 Chapter 18 Her Last Bow Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic18.png 18 1018 5
1019 Chapter 19 A New Divide Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic19.png 19 1019 5
1020 Chapter 20 Across the Ruined Sea Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic20.png 20 1020 5
Id ChapterName ChapterEn Icon OrderId ChapterId[1] ChapterId[2] ChapterId[3] BfrtId ZhouMuId SubChapter[1] SubChapter[2] SubChapter[3] GroupId
1000 Prologue Prologue Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic00.png 0 1000 1
1001 Chapter 1 Graffiti Art Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic01.png 1 1001 1101 1001 1
1002 Chapter 2 Journey of Torture Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic02.png 2 1002 1102 1002 1
1003 Chapter 3 Final Exhibition Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic03.png 3 1003 1103 1003 1
1004 Chapter 4 Forgotten Sand Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic04.png 4 1004 1104 1004 2
1005 Chapter 5 Shattered Illusion Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic05.png 5 1005 1105 1005 2
1006 Chapter 6 Alloy Contamination Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic06.png 6 1006 1106 1006 2
1007 Chapter 7 Inver-Collapse Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic07.png 7 1007 1107 1007 2
1008 Chapter 8 Consumed by Darkness Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic08.png 8 1008 1108 1008 2
1009 Chapter 9 Fallen Star Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic09.png 9 1009 1109 1009 3
1010 Chapter 10 Eternal Engine Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic10.png 10 1010 1110 1010 3
1011 Chapter 11 Nona Ouroboros Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic11.png 11 1011 1111 1011 3
1012 Chapter 12 Kowloong Metropolis Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic12.png 12 1012 1112 1012 3
1013 Chapter 13 Fake Ascension Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic13.png 13 1013 1013 3
1014 Chapter 14 Imprisoned Sight Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic14.png 14 1014 1114 1014 4
1015 Chapter 15 The Last Spark Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic15.png 15 1015 1115 1015 4
1016 Chapter 16 Evernight Beat Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic16.png 16 1016 1116 4
1017 Chapter 17 The Surviving Lucem Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic17.png 17 1017 1017 1117 1217 4
1018 Chapter 18 Her Last Bow Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic18.png 18 1018 5
1019 Chapter 19 A New Divide Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic19.png 19 1019 5
1020 Chapter 20 Across the Ruined Sea Assets/Product/Texture/Image/UiFubenMainTabChapter/InstanceIconPic20.png 20 1020 5
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N}ÅÐM³ì™„ÕVí±dŠ9lý·<C3BD>Ѱ…›áÇœ½ á °Â‰ðb¼trˆFñy~Šû~"žê1ýÀ´\æâ˜ ˦/r*½9:ûc99”¹47®e^qìu7n—Tœ·ßWñh§$=*žÛ®pÐÊ:Z1àŸö馲±ÃId Name Bg
1 Ascension Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg1.png
2 Corruption Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg2.png
3 Vortex Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg3.png
4 Disaster Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg4.png
5 Fate Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg5.png
Id Name Bg
1 Ascension Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg1.png
2 Corruption Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg2.png
3 Vortex Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg3.png
4 Disaster Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg4.png
5 Fate Assets/Product/Texture/Image/UiNewFuBen/NewFuBenMainStoryBg5.png
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TreasureId RequireStar RewardId
1000002 3 1001002
1000003 6 1001003
1000004 9 1001004
1001002 12 1001002
1001003 24 1001003
1001004 36 1001004
1002002 12 1002002
1002003 24 1002003
1002004 36 1002004
1003002 12 1003002
1003003 24 1003003
1003004 36 1003004
1004002 12 1004002
1004003 24 1004003
1004004 36 1004004
1005002 12 1005002
1005003 24 1005003
1005004 36 1005004
1006002 12 1006002
1006003 24 1006003
1006004 36 1006004
1007002 12 1007002
1007003 24 1007003
1007004 36 1007004
1008002 12 1008002
1008003 24 1008003
1008004 36 1008004
1009002 12 1008002
1009003 24 1008003
1009004 36 1008004
1010002 12 1008002
1010003 21 1008003
1010004 30 1008004
1011002 9 1011002
1011003 18 1011003
1011004 27 1011004
1012002 12 1012002
1012003 24 1012003
1012004 36 1012004
1014002 8 1012002
1014003 16 1012003
1014004 24 1012004
1015002 9 1012002
1015003 18 1012003
1015004 27 1012004
1016002 9 1012002
1016003 15 1012003
1016004 21 1012004
1017002 11 1012002
1017003 22 1012003
1017004 33 1012004
1018002 9 1012002
1018003 18 1012003
1018004 27 1012004
1019002 9 1012002
1019003 18 1012003
1019004 27 1012004
1020002 12 1012002
1020003 21 1012003
1020004 30 1012004
1101002 6 1101002
1101003 12 1101003
1101004 18 1101004
1102002 6 1102002
1102003 12 1102003
1102004 18 1102004
1103002 6 1103002
1103003 12 1103003
1103004 18 1103004
1104002 6 1104002
1104003 12 1104003
1104004 18 1104004
1105002 6 1105002
1105003 12 1105003
1105004 18 1105004
1106002 6 1106002
1106003 12 1106003
1106004 18 1106004
1107002 6 1107002
1107003 12 1107003
1107004 18 1107004
1108002 6 1108002
1108003 12 1108003
1108004 18 1108004
1109002 3 1108002
1109003 6 1108003
1109004 9 1108004
1110002 6 1108002
1110003 12 1108003
1110004 18 1108004
1111002 5 1111002
1111003 10 1111003
1111004 15 1111004
1112002 4 1112002
1112003 8 1112003
1112004 12 1112004
1114002 2 1112002
1114003 4 1112003
1114004 6 1112004
1115002 3 1112002
1115003 6 1112003
1115004 9 1112004
1116002 3 1112002
1116003 6 1112003
1116004 9 1112004
1 TreasureId RequireStar RewardId
2 1000002 3 1001002
3 1000003 6 1001003
4 1000004 9 1001004
5 1001002 12 1001002
6 1001003 24 1001003
7 1001004 36 1001004
8 1002002 12 1002002
9 1002003 24 1002003
10 1002004 36 1002004
11 1003002 12 1003002
12 1003003 24 1003003
13 1003004 36 1003004
14 1004002 12 1004002
15 1004003 24 1004003
16 1004004 36 1004004
17 1005002 12 1005002
18 1005003 24 1005003
19 1005004 36 1005004
20 1006002 12 1006002
21 1006003 24 1006003
22 1006004 36 1006004
23 1007002 12 1007002
24 1007003 24 1007003
25 1007004 36 1007004
26 1008002 12 1008002
27 1008003 24 1008003
28 1008004 36 1008004
29 1009002 12 1008002
30 1009003 24 1008003
31 1009004 36 1008004
32 1010002 12 1008002
33 1010003 21 1008003
34 1010004 30 1008004
35 1011002 9 1011002
36 1011003 18 1011003
37 1011004 27 1011004
38 1012002 12 1012002
39 1012003 24 1012003
40 1012004 36 1012004
41 1014002 8 1012002
42 1014003 16 1012003
43 1014004 24 1012004
44 1015002 9 1012002
45 1015003 18 1012003
46 1015004 27 1012004
47 1016002 9 1012002
48 1016003 15 1012003
49 1016004 21 1012004
50 1017002 11 1012002
51 1017003 22 1012003
52 1017004 33 1012004
53 1018002 9 1012002
54 1018003 18 1012003
55 1018004 27 1012004
56 1019002 9 1012002
57 1019003 18 1012003
58 1019004 27 1012004
59 1020002 12 1012002
60 1020003 21 1012003
61 1020004 30 1012004
62 1101002 6 1101002
63 1101003 12 1101003
64 1101004 18 1101004
65 1102002 6 1102002
66 1102003 12 1102003
67 1102004 18 1102004
68 1103002 6 1103002
69 1103003 12 1103003
70 1103004 18 1103004
71 1104002 6 1104002
72 1104003 12 1104003
73 1104004 18 1104004
74 1105002 6 1105002
75 1105003 12 1105003
76 1105004 18 1105004
77 1106002 6 1106002
78 1106003 12 1106003
79 1106004 18 1106004
80 1107002 6 1107002
81 1107003 12 1107003
82 1107004 18 1107004
83 1108002 6 1108002
84 1108003 12 1108003
85 1108004 18 1108004
86 1109002 3 1108002
87 1109003 6 1108003
88 1109004 9 1108004
89 1110002 6 1108002
90 1110003 12 1108003
91 1110004 18 1108004
92 1111002 5 1111002
93 1111003 10 1111003
94 1111004 15 1111004
95 1112002 4 1112002
96 1112003 8 1112003
97 1112004 12 1112004
98 1114002 2 1112002
99 1114003 4 1112003
100 1114004 6 1112004
101 1115002 3 1112002
102 1115003 6 1112003
103 1115004 9 1112004
104 1116002 3 1112002
105 1116003 6 1112003
106 1116004 9 1112004

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@@ -1,11 +1,10 @@
õ×öÐ Óµôkw lU'ŽšÄ'ò‘^ùH¿œC<­{½¾†#/TÜís9ôî ‰…¥×,]T¢¥²Ž]Ž*ø]faZG+}hˆ»ö¥¦º•õJ¤æoZpù
ÇÄ6ìôåå#ØrÁ²Ð€ïÒn¡u­V$ùèId EffectLibId SupplyEnergyLevel ScoreAddition FightEventId BuffDesc
1 1 1 1200 The Central Area grants 12% more points
2 1 2 1900 The Central Area grants 19% more points
3 1 3 2900 The Central Area grants 29% more points
4 2 1 1200 The Central Area grants 12% more points
5 2 2 1900 The Central Area grants 19% more points
6 2 3 2900 The Central Area grants 29% more points
7 3 1 1200 The Central Area grants 12% more points
8 3 2 1900 The Central Area grants 19% more points
9 3 3 2900 The Central Area grants 29% more points
Id EffectLibId SupplyEnergyLevel ScoreAddition FightEventId BuffDesc
1 1 1 1200 The Central Area grants 12% more points
2 1 2 1900 The Central Area grants 19% more points
3 1 3 2900 The Central Area grants 29% more points
4 2 1 1200 The Central Area grants 12% more points
5 2 2 1900 The Central Area grants 19% more points
6 2 3 2900 The Central Area grants 29% more points
7 3 1 1200 The Central Area grants 12% more points
8 3 2 1900 The Central Area grants 19% more points
9 3 3 2900 The Central Area grants 29% more points
1 X¼õ×öÐ Óµôkw lU'ŽšÄ'ò‘^ù‹H–¿œC<­{½¾†#/TÜís9ôî ‰…¥×,›]T¢¥²Ž]Ž*ø]faZG+}hˆS£»ö¥¦º•õ›J¤æoZpù Id EffectLibId SupplyEnergyLevel ScoreAddition FightEventId BuffDesc
2 Ç–‹Ä6ìôåå#ØrÁ²Ð€ïÒn¡u­V$ùèId EffectLibId SupplyEnergyLevel ScoreAddition FightEventId BuffDesc 1 1 1 1200 The Central Area grants 12% more points
3 1 1 1 1200 The Central Area grants 12% more points 2 1 2 1900 The Central Area grants 19% more points
4 2 1 2 1900 The Central Area grants 19% more points 3 1 3 2900 The Central Area grants 29% more points
5 3 1 3 2900 The Central Area grants 29% more points 4 2 1 1200 The Central Area grants 12% more points
6 4 2 1 1200 The Central Area grants 12% more points 5 2 2 1900 The Central Area grants 19% more points
7 5 2 2 1900 The Central Area grants 19% more points 6 2 3 2900 The Central Area grants 29% more points
8 6 2 3 2900 The Central Area grants 29% more points 7 3 1 1200 The Central Area grants 12% more points
9 7 3 1 1200 The Central Area grants 12% more points 8 3 2 1900 The Central Area grants 19% more points
10 8 3 2 1900 The Central Area grants 19% more points 9 3 3 2900 The Central Area grants 29% more points
9 3 3 2900 The Central Area grants 29% more points

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@@ -1,4 +1,4 @@
vÿ蜡G¢Lù3«kÎF¼>NÖWÌÒIit\èêZ&õOoÆ3B´ìqD6px~3z"kíÀ®dG¯&Qá Ý©³ï¬µ¨r¯<72>ê*ι”*·.<2E>@.¨œ˜â«$‹Ó¦ï,qç¤ÜûI™`áP€_Ó ë§É#2½Üb½+šîVId RegionId ActivityId OpenTime Difficulty SecondaryRegionIndex SecondaryRegionBackground StageLibId TotalSupplyEnergyLevelLimit EffectLibId RegionName SmallIcon TaskGroupId
Id RegionId ActivityId OpenTime Difficulty SecondaryRegionIndex SecondaryRegionBackground StageLibId TotalSupplyEnergyLevelLimit EffectLibId RegionName SmallIcon TaskGroupId
1 1 1 0 1 4 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBgIce.png 201 0 1 Frost Coolant Pool Assets/Product/Texture/Image/IconType/IconTypeYsBingWhite.png 6
2 2 1 172800 1 5 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBgShadow.png 202 0 2 Eclipse Generator Assets/Product/Texture/Image/IconType/IconTypeYsAnWhite.png 6
3 3 1 345600 1 2 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBgPhysical.png 203 0 3 Power Lab Assets/Product/Texture/Image/IconType/IconTypeYsWuliWhite.png 6
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Id RobotId
1 124000
2 124001
3 124003
4 124004
5 124005
6 124006
1 Id RobotId
2 1 124000
3 2 124001
4 3 124003
5 4 124004
6 5 124005
7 6 124006

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&€0GÜÕ…R[,
d<EFBFBD>¿6TÛ¡ŽúþwÙ€<C399>¹ÇA™†<E284A2>>l~†8 j—Zôïº “pÝøø.ฟ„cC®D.<2E>]Ïévr×QæÓ#0¶@ŠÌ|÷MĹÎã°ê)vf]4M/ŸOÚäW´íï£ÎŸư¯¼§í“Id StageLibId StageId GridIndex GridName GridIcon SupplyEnergyLevelReward IsScoreStage IsLockCharacterStage AffixIds[1] AffixIds[2] AffixIds[3] AffixIds[4] AffixIds[5] AffixIds[6] Tips[1] Tips[2] Tips[3] Tips[4] Tips[5] Tips[6] Efficiency[1] Efficiency[2]
1 101 30062301 1 PL-01 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>CRIT Rate will increase by 30%</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
2 101 30062302 2 PL-02 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
3 101 30062303 3 PL-03 1 0 0 761190 760241 760291 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, <color=#0F70BC>20%</color> HP will be restored every <color=#0F70BC>5s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
4 101 30062304 4 PL-04 1 0 0 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT Rate will increase by 20%</color>. <color=#0F70BC>CRIT DMG increases by 30%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
5 101 30062305 5 PL-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, <color=#0F70BC>CRIT Rate will increase by 40%</color>. <color=#0F70BC>CRIT DMG increases by 60%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
6 102 30062306 1 FR-01 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>DMG dealt will increase by 10%</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
7 102 30062307 2 FR-02 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
8 102 30062308 3 FR-03 1 0 0 761191 760241 760251 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain the <color=#0F70BC>Super Armor effect</color> and <color=#0F70BC>20% DMG Reduction</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
9 102 30062309 4 FR-04 1 0 0 761191 760242 760432 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains <color=#0F70BC>10 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
10 102 30062310 5 FR-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760242 760433 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, gain <color=#0F70BC>20 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
11 103 30062311 1 DG-01 0 0 0 761194 No environmental effects in the area. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>.
12 103 30062312 2 DG-02 0 0 0 761194 32021 32031 When with <color=#0F70BC>Super Armor</color>, deal <color=#0F70BC>20% more Dark DMG</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>.
13 103 30062313 3 DG-03 1 0 0 761194 32022 32032 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
14 103 30062314 4 DG-04 1 0 0 761194 32023 32033 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
15 103 30062315 5 DG-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 32023 32033 32131 When <color=#FF0000>Radiation DMG</color> is dealt on the field, a <color=#0F70BC>Shield or Super Armor</color> will make you <color=#0F70BC>immune</color> to that DMG. Gain a <color=#0F70BC>Blue Orb</color> upon a <color=#0F70BC>3-Ping</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
16 104 30062316 1 PL-CR 0 1 0 761190 Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation.
17 105 30062319 1 FR-CR 0 1 0 761191 Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation.
18 201 30062320 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
19 201 30062321 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
20 201 30062322 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
21 202 30062323 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
22 202 30062324 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
23 202 30062325 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
24 203 30062326 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
25 203 30062327 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
26 203 30062328 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
27 204 30062329 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase Fire DMG by 15%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
28 204 30062330 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
29 204 30062331 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
30 211 30062332 1 FC-01 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
31 211 30062333 2 FC-02 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
32 211 30062334 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
33 212 30062335 1 DG-01 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
34 212 30062336 2 DG-02 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
35 212 30062337 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
36 213 30062338 1 PL-01 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
37 213 30062339 2 PL-02 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
38 213 30062340 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
39 214 30062341 1 FR-01 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Fire DMG by 15% for 10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
40 214 30062342 2 FR-02 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
41 214 30062343 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
42 221 30062351 1 DG-CR 0 1 0 761194 779156 After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
43 222 30062352 1 DG-CR 0 1 0 761194 779156 After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
44 223 30062353 1 PL-CR 0 1 0 761190 779156 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
45 231 30062354 1 FC-CR 0 1 0 761193 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 10%</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
46 232 30062355 1 DG-CR 0 1 0 761194 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
47 233 30062356 1 PL-CR 0 1 0 761190 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
48 301 30062357 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage
49 301 30062361 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
50 301 30062362 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
51 301 30062363 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
52 302 30062364 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
53 302 30062365 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
54 302 30062366 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
55 303 30062367 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
56 303 30062368 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
57 303 30062369 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
58 304 30062370 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
59 304 30062371 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
60 304 30062372 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
61 305 30062373 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
62 305 30062374 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
63 305 30062375 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
64 311 30062358 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage
65 311 30062376 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
66 311 30062377 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
67 311 30062378 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
68 312 30062379 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
69 312 30062380 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
70 312 30062381 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
71 313 30062382 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
72 313 30062383 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
73 313 30062384 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
74 314 30062385 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
75 314 30062386 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
76 314 30062387 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
77 315 30062388 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
78 315 30062389 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
79 315 30062390 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
80 3001 30062391 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>.
81 3002 30062392 1 PL-CR 0 1 0 761190 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>.
82 3011 30062393 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>.
Id StageLibId StageId GridIndex GridName GridIcon SupplyEnergyLevelReward IsScoreStage IsLockCharacterStage AffixIds[1] AffixIds[2] AffixIds[3] AffixIds[4] AffixIds[5] AffixIds[6] Tips[1] Tips[2] Tips[3] Tips[4] Tips[5] Tips[6] Efficiency[1] Efficiency[2]
1 101 30062301 1 PL-01 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>CRIT Rate will increase by 30%</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
2 101 30062302 2 PL-02 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
3 101 30062303 3 PL-03 1 0 0 761190 760241 760291 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, <color=#0F70BC>20%</color> HP will be restored every <color=#0F70BC>5s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
4 101 30062304 4 PL-04 1 0 0 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT Rate will increase by 20%</color>. <color=#0F70BC>CRIT DMG increases by 30%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
5 101 30062305 5 PL-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, <color=#0F70BC>CRIT Rate will increase by 40%</color>. <color=#0F70BC>CRIT DMG increases by 60%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
6 102 30062306 1 FR-01 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>DMG dealt will increase by 10%</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
7 102 30062307 2 FR-02 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
8 102 30062308 3 FR-03 1 0 0 761191 760241 760251 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain the <color=#0F70BC>Super Armor effect</color> and <color=#0F70BC>20% DMG Reduction</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
9 102 30062309 4 FR-04 1 0 0 761191 760242 760432 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains <color=#0F70BC>10 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
10 102 30062310 5 FR-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760242 760433 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, gain <color=#0F70BC>20 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
11 103 30062311 1 DG-01 0 0 0 761194 No environmental effects in the area. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>.
12 103 30062312 2 DG-02 0 0 0 761194 32021 32031 When with <color=#0F70BC>Super Armor</color>, deal <color=#0F70BC>20% more Dark DMG</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>.
13 103 30062313 3 DG-03 1 0 0 761194 32022 32032 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
14 103 30062314 4 DG-04 1 0 0 761194 32023 32033 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
15 103 30062315 5 DG-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 32023 32033 32131 When <color=#FF0000>Radiation DMG</color> is dealt on the field, a <color=#0F70BC>Shield or Super Armor</color> will make you <color=#0F70BC>immune</color> to that DMG. Gain a <color=#0F70BC>Blue Orb</color> upon a <color=#0F70BC>3-Ping</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
16 104 30062316 1 PL-CR 0 1 0 761190 Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation.
17 105 30062319 1 FR-CR 0 1 0 761191 Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation.
18 201 30062320 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
19 201 30062321 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
20 201 30062322 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
21 202 30062323 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
22 202 30062324 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
23 202 30062325 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
24 203 30062326 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
25 203 30062327 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
26 203 30062328 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
27 204 30062329 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase Fire DMG by 15%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
28 204 30062330 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
29 204 30062331 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
30 211 30062332 1 FC-01 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
31 211 30062333 2 FC-02 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
32 211 30062334 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
33 212 30062335 1 DG-01 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
34 212 30062336 2 DG-02 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
35 212 30062337 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
36 213 30062338 1 PL-01 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
37 213 30062339 2 PL-02 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
38 213 30062340 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
39 214 30062341 1 FR-01 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Fire DMG by 15% for 10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
40 214 30062342 2 FR-02 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
41 214 30062343 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
42 221 30062351 1 DG-CR 0 1 0 761194 779156 After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
43 222 30062352 1 DG-CR 0 1 0 761194 779156 After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
44 223 30062353 1 PL-CR 0 1 0 761190 779156 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
45 231 30062354 1 FC-CR 0 1 0 761193 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 10%</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
46 232 30062355 1 DG-CR 0 1 0 761194 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
47 233 30062356 1 PL-CR 0 1 0 761190 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
48 301 30062357 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage
49 301 30062361 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
50 301 30062362 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
51 301 30062363 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
52 302 30062364 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
53 302 30062365 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
54 302 30062366 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
55 303 30062367 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
56 303 30062368 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
57 303 30062369 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
58 304 30062370 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
59 304 30062371 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
60 304 30062372 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
61 305 30062373 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
62 305 30062374 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
63 305 30062375 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
64 311 30062358 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage
65 311 30062376 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
66 311 30062377 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
67 311 30062378 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
68 312 30062379 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
69 312 30062380 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
70 312 30062381 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
71 313 30062382 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
72 313 30062383 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
73 313 30062384 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
74 314 30062385 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
75 314 30062386 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
76 314 30062387 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
77 315 30062388 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
78 315 30062389 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
79 315 30062390 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
80 3001 30062391 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>.
81 3002 30062392 1 PL-CR 0 1 0 761190 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>.
82 3011 30062393 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>.
83 3012 30062394 1 PL-CR 0 1 0 761190 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>.
1 &€0GÜÕ…R[, Id StageLibId StageId GridIndex GridName GridIcon SupplyEnergyLevelReward IsScoreStage IsLockCharacterStage AffixIds[1] AffixIds[2] AffixIds[3] AffixIds[4] AffixIds[5] AffixIds[6] Tips[1] Tips[2] Tips[3] Tips[4] Tips[5] Tips[6] Efficiency[1] Efficiency[2]
2 d�¿6TÛ¡ŽúþwÙ€�¹–ÇA™†�>l~†8 j—Zôïº “pÝøø.ฟ„cC®D.�]Ïév‘r×QæÓ#0¶@ŠÌ|÷MĹÎã°ê)vf]4M/ŸOÚäW´íï£ÎŸư¯¼§í“Id StageLibId StageId GridIndex GridName GridIcon SupplyEnergyLevelReward IsScoreStage IsLockCharacterStage AffixIds[1] AffixIds[2] AffixIds[3] AffixIds[4] AffixIds[5] AffixIds[6] Tips[1] Tips[2] Tips[3] Tips[4] Tips[5] Tips[6] Efficiency[1] Efficiency[2] 1 101 30062301 1 PL-01 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>CRIT Rate will increase by 30%</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
3 1 101 30062301 1 PL-01 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>CRIT Rate will increase by 30%</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. 2 101 30062302 2 PL-02 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
4 2 101 30062302 2 PL-02 0 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. 3 101 30062303 3 PL-03 1 0 0 761190 760241 760291 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, <color=#0F70BC>20%</color> HP will be restored every <color=#0F70BC>5s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
5 3 101 30062303 3 PL-03 1 0 0 761190 760241 760291 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, <color=#0F70BC>20%</color> HP will be restored every <color=#0F70BC>5s</color>. Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. 4 101 30062304 4 PL-04 1 0 0 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT Rate will increase by 20%</color>. <color=#0F70BC>CRIT DMG increases by 30%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
6 4 101 30062304 4 PL-04 1 0 0 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT Rate will increase by 20%</color>. <color=#0F70BC>CRIT DMG increases by 30%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. 5 101 30062305 5 PL-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, <color=#0F70BC>CRIT Rate will increase by 40%</color>. <color=#0F70BC>CRIT DMG increases by 60%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>.
7 5 101 30062305 5 PL-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760242 110260 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, <color=#0F70BC>CRIT Rate will increase by 40%</color>. <color=#0F70BC>CRIT DMG increases by 60%</color> Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. 6 102 30062306 1 FR-01 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>DMG dealt will increase by 10%</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
8 6 102 30062306 1 FR-01 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>DMG dealt will increase by 10%</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. 7 102 30062307 2 FR-02 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
9 7 102 30062307 2 FR-02 0 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>3 Signal Orbs of the same color</color> <color=#0F70BC>every 8s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. 8 102 30062308 3 FR-03 1 0 0 761191 760241 760251 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain the <color=#0F70BC>Super Armor effect</color> and <color=#0F70BC>20% DMG Reduction</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
10 8 102 30062308 3 FR-03 1 0 0 761191 760241 760251 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain the <color=#0F70BC>Super Armor effect</color> and <color=#0F70BC>20% DMG Reduction</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. 9 102 30062309 4 FR-04 1 0 0 761191 760242 760432 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains <color=#0F70BC>10 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
11 9 102 30062309 4 FR-04 1 0 0 761191 760242 760432 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains <color=#0F70BC>10 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. 10 102 30062310 5 FR-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760242 760433 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, gain <color=#0F70BC>20 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>.
12 10 102 30062310 5 FR-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760242 760433 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, gain <color=#0F70BC>20 Signature Energy</color> <color=#0F70BC>every 3s</color>. Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. 11 103 30062311 1 DG-01 0 0 0 761194 No environmental effects in the area. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>.
13 11 103 30062311 1 DG-01 0 0 0 761194 No environmental effects in the area. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. 12 103 30062312 2 DG-02 0 0 0 761194 32021 32031 When with <color=#0F70BC>Super Armor</color>, deal <color=#0F70BC>20% more Dark DMG</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>.
14 12 103 30062312 2 DG-02 0 0 0 761194 32021 32031 When with <color=#0F70BC>Super Armor</color>, deal <color=#0F70BC>20% more Dark DMG</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. 13 103 30062313 3 DG-03 1 0 0 761194 32022 32032 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
15 13 103 30062313 3 DG-03 1 0 0 761194 32022 32032 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>. 14 103 30062314 4 DG-04 1 0 0 761194 32023 32033 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
16 14 103 30062314 4 DG-04 1 0 0 761194 32023 32033 Dark DMG dealt will <color=#0F70BC>reduce the target's Dark Resistance by 20%</color> for 5s. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>. 15 103 30062315 5 DG-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 32023 32033 32131 When <color=#FF0000>Radiation DMG</color> is dealt on the field, a <color=#0F70BC>Shield or Super Armor</color> will make you <color=#0F70BC>immune</color> to that DMG. Gain a <color=#0F70BC>Blue Orb</color> upon a <color=#0F70BC>3-Ping</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>.
17 15 103 30062315 5 DG-05 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 32023 32033 32131 When <color=#FF0000>Radiation DMG</color> is dealt on the field, a <color=#0F70BC>Shield or Super Armor</color> will make you <color=#0F70BC>immune</color> to that DMG. Gain a <color=#0F70BC>Blue Orb</color> upon a <color=#0F70BC>3-Ping</color>. Uniframes' <color=#0F70BC>Dark DMG increases by 30%</color>. When with <color=#0F70BC>Super Armor</color>, <color=#0F70BC>increase Dark DMG dealt by 20% for each 3-Ping</color>. 16 104 30062316 1 PL-CR 0 1 0 761190 Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation.
18 16 104 30062316 1 PL-CR 0 1 0 761190 Upon dealing <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, a Uniframe will deal <color=#0F70BC>20% more Physical DMG within 5s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation. 17 105 30062319 1 FR-CR 0 1 0 761191 Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation.
19 17 105 30062319 1 FR-CR 0 1 0 761191 Upon <color=#0F70BC>pinging 2 Signal Orbs of the same color in a row</color>, a Uniframe will deal <color=#0F70BC>20% more Fire DMG within 10s</color>. The higher the <color=#0F70BC>Energy Supply Level</color> of each area, the more the <color=#0F70BC>bonus points</color> will be granted during the stage result calculation. 18 201 30062320 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
20 18 201 30062320 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 19 201 30062321 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
21 19 201 30062321 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 20 201 30062322 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
22 20 201 30062322 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 21 202 30062323 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
23 21 202 30062323 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 22 202 30062324 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
24 22 202 30062324 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 23 202 30062325 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
25 23 202 30062325 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 24 203 30062326 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
26 24 203 30062326 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 25 203 30062327 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
27 25 203 30062327 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 26 203 30062328 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
28 26 203 30062328 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 27 204 30062329 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase Fire DMG by 15%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
29 27 204 30062329 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase Fire DMG by 15%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 28 204 30062330 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
30 28 204 30062330 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 29 204 30062331 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>.
31 29 204 30062331 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. 30 211 30062332 1 FC-01 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
32 30 211 30062332 1 FC-01 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Ice DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>. 31 211 30062333 2 FC-02 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
33 31 211 30062333 2 FC-02 1 0 0 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>3 Signal Orbs of a random color</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>. 32 211 30062334 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
34 32 211 30062334 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above,gains <color=#0F70BC>3 Signal Orbs of a random color</color> every <color=#0F70BC>10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>. 33 212 30062335 1 DG-01 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
35 33 212 30062335 1 DG-01 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Dark DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. 34 212 30062336 2 DG-02 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
36 34 212 30062336 2 DG-02 1 0 0 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will grant <color=#0F70BC>24 Energy</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. 35 212 30062337 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
37 35 212 30062337 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gain <color=#0F70BC>15 Energy</color> After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. 36 213 30062338 1 PL-01 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
38 36 213 30062338 1 PL-01 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>Physical DMG by 15%</color> for 10s. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. 37 213 30062339 2 PL-02 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
39 37 213 30062339 2 PL-02 1 0 0 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, launching a <color=#0F70BC>Speed Attack</color> will trigger <color=#0F70BC>Matrix</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. 38 213 30062340 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>.
40 38 213 30062340 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>CRIT DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. 39 214 30062341 1 FR-01 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Fire DMG by 15% for 10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
41 39 214 30062341 1 FR-01 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, <color=#0F70BC>finishing a target will increase</color><color=#0F70BC>Fire DMG by 15% for 10s</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>. 40 214 30062342 2 FR-02 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
42 40 214 30062342 2 FR-02 1 0 0 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>A</color> or above, gains <color=#0F70BC>1 random Signal Orb</color> for <color=#0F70BC>10s</color> for every <color=#0F70BC>3-Ping</color> after a <color=#0F70BC>Speed Attack</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>. 41 214 30062343 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>.
43 41 214 30062343 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 760243 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, <color=#0F70BC>Fire DMG will increase by 30%</color>. After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be frozen</color>. It will be unfrozen after taking <color=#0F70BC>Fire DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 5%</color>. 42 221 30062351 1 DG-CR 0 1 0 761194 779156 After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
44 42 221 30062351 1 DG-CR 0 1 0 761194 779156 After a Uniframe deals <color=#0F70BC>Ice DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage. 43 222 30062352 1 DG-CR 0 1 0 761194 779156 After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
45 43 222 30062352 1 DG-CR 0 1 0 761194 779156 After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage. 44 223 30062353 1 PL-CR 0 1 0 761190 779156 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage.
46 44 223 30062353 1 PL-CR 0 1 0 761190 779156 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>,<color=#0F70BC>the Finisher Gauge will decrease 15% faster</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>S</color> or above, gains the <color=#0F70BC>Super Armor effect</color> and receives <color=#0F70BC>30% less</color> damage. 45 231 30062354 1 FC-CR 0 1 0 761193 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 10%</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
47 45 231 30062354 1 FC-CR 0 1 0 761193 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, <color=#0F70BC>the Speed Attack target will be ignited</color>. It will be un-ignited after taking <color=#0F70BC>Ice DMG</color>,and <color=#0F70BC>max Finisher Gauge will decrease by 10%</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>. 46 232 30062355 1 DG-CR 0 1 0 761194 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
48 46 232 30062355 1 DG-CR 0 1 0 761194 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals Dark DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>. 47 233 30062356 1 PL-CR 0 1 0 761190 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>.
49 47 233 30062356 1 PL-CR 0 1 0 761190 779156 After a Uniframe launches a <color=#0F70BC>Speed Attack</color>, when it <color=#0F70BC>deals CRIT DMG with a 3-Ping</color>,it will reduce <color=#0F70BC>the target's max Finisher Gauge by 8%</color>. <color=#0F70BC>This effect can only be triggered 1 time</color>. When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>SS</color> or above, the <color=#0F70BC>Finisher Gauge will decrease</color> <color=#0F70BC>10% faster</color>. 48 301 30062357 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage
50 48 301 30062357 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage 49 301 30062361 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
51 49 301 30062361 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 50 301 30062362 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
52 50 301 30062362 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 51 301 30062363 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
53 51 301 30062363 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 52 302 30062364 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
54 52 302 30062364 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 53 302 30062365 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
55 53 302 30062365 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 54 302 30062366 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
56 54 302 30062366 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 55 303 30062367 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
57 55 303 30062367 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.) 56 303 30062368 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
58 56 303 30062368 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.) 57 303 30062369 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
59 57 303 30062369 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.) 58 304 30062370 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
60 58 304 30062370 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 59 304 30062371 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
61 59 304 30062371 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 60 304 30062372 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
62 60 304 30062372 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 61 305 30062373 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
63 61 305 30062373 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 62 305 30062374 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
64 62 305 30062374 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 63 305 30062375 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
65 63 305 30062375 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 64 311 30062358 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage
66 64 311 30062358 1 EC-00 0 0 0 No environmental effects in the area. Uniframe Mechanism Tutorial Stage 65 311 30062376 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
67 65 311 30062376 2 EC-01 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 66 311 30062377 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
68 66 311 30062377 3 EC-02 1 0 0 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 67 311 30062378 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
69 67 311 30062378 4 EC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnThunder.png 1 0 1 761192 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 68 312 30062379 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
70 68 312 30062379 1 PL-01 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 69 312 30062380 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
71 69 312 30062380 2 PL-02 1 0 0 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 70 312 30062381 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
72 70 312 30062381 3 PL-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnPhysical.png 1 0 1 761190 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 71 313 30062382 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
73 71 313 30062382 1 FC-01 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.) 72 313 30062383 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
74 72 313 30062383 2 FC-02 1 0 0 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.) 73 313 30062384 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.)
75 73 313 30062384 3 FC-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnIce.png 1 0 1 761193 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Ice Resistance by 40%</color>. When the <color=#0F70BC>Uniframe</color> is attacked by the target <color=#0F70BC>frozen by it</color>, <color=#0F70BC>the Finisher Gauge will decrease 300% faster</color>. (Speed Attacks and parries don't grant bonus.) 74 314 30062385 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
76 74 314 30062385 1 DG-01 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 75 314 30062386 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
77 75 314 30062386 2 DG-02 1 0 0 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 76 314 30062387 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
78 76 314 30062387 3 DG-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnShadow.png 1 0 1 761194 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Dark Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of different colors</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 77 315 30062388 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
79 77 315 30062388 1 FR-01 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 78 315 30062389 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
80 78 315 30062389 2 FR-02 1 0 0 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 79 315 30062390 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.)
81 79 315 30062390 3 FR-03 Assets/Product/Texture/Image/UiPivotCombat/UiPivotCombatBtnfire.png 1 0 1 761191 When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Fire Resistance by 40%</color>. After a <color=#0F70BC>Uniframe</color> pings <color=#0F70BC>2 Signal Orbs of the same color</color> in a row, <color=#0F70BC>during the next 10s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) 80 3001 30062391 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>.
82 80 3001 30062391 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>. 81 3002 30062392 1 PL-CR 0 1 0 761190 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>.
83 81 3002 30062392 1 PL-CR 0 1 0 761190 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. 82 3011 30062393 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>.
82 3011 30062393 1 EC-CR 0 1 0 761192 After a Uniframe deals <color=#0F70BC>Lightning DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 3s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Lightning Resistance by 40%</color>.
84 83 3012 30062394 1 PL-CR 0 1 0 761190 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>. 83 3012 30062394 1 PL-CR 0 1 0 761190 After a Uniframe deals <color=#0F70BC>CRIT DMG</color> with a <color=#0F70BC>3-Ping</color>, <color=#0F70BC>during the next 8s</color>, <color=#0F70BC>the Finisher Gauge will decrease 140% faster</color>. (Speed Attacks and parries don't grant bonus.) When the <color=#0F70BC>Dynamic Rating</color> reaches <color=#0F70BC>B</color> or above, the <color=#0F70BC>Uniframe</color> will deal DMG and <color=#0F70BC>reduce the target's Physical Resistance by 40%</color>.

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Id SubId[1] SubId[2] SubId[3] SubId[4] Des
1010111 101011101 101011102 101011103 Repairer A
1010112 101011201 101011202 101011203 Protector A
1010113 101011301 101011302 101011303 Shieldbearer A
1010121 101012101 101012102 101012103 Repairer B
1010122 101012201 101012202 101012203 Protector B
1010123 101012301 101012302 101012303 Shieldbearer B
1010131 101013101 101013102 101013103 Ground Monitor A
1010132 101013201 101013202 101013203 Pilgrim A
1010211 101021101 101021102 101021103 Shieldbearer C
1010212 101021201 101021202 101021203 Tamer A
1010221 101022101 101022102 101022103 Pilgrim B
1010222 101022201 101022202 101022203 Sentry Gun A
1020111 102011101 102011102 102011103 Gardener A
1020112 102011201 102011202 102011203 Ronin IV A
1020113 102011301 102011302 102011303 Envoy A
1020121 102012101 102012102 102012103 Missionary A
1020122 102012201 102012202 102012203 Bio-Salamander C
1020123 102012301 102012302 102012303 Nalasr-E
1020131 102013101 102013102 102013103 Bio-Salamander C
1020132 102013201 102013202 102013203 Nalasr-E
1020211 102021101 102021102 102021103 Gardener B
1020212 102021201 102021202 102021203 Ronin IV B
1020221 102022101 102022102 102022103 Deconstructor A
1020222 102022201 102022202 102022203 Construct A
1020231 102023101 102023102 102023103 Deconstructor B
1020232 102023201 102023202 102023203 Construct B
1030111 103011101 103011102 103011103 Hetero Repair Unit A
1030112 103011201 103011202 103011203 Heteromer Hydraulic A
1030113 103011301 103011302 103011303 Hetero Deconstruct Unit A
1030121 103012101 103012102 103012103 Hetero Repair Unit B
1030122 103012201 103012202 103012203 Heteromer Hydraulic B
1030123 103012301 103012302 103012303 Hetero Deconstruct Unit B
1030131 103013101 103013102 103013103 Hetero Repair Unit C
1030132 103013201 103013202 103013203 Heteromer Hydraulic C
1030133 103013301 103013302 103013303 Hetero Deconstruct Unit C
1030211 103021101 103021102 103021103 Hetero Repair Unit D
1030212 103021201 103021202 103021203 Heteromer Hydraulic D
1030213 103021301 103021302 103021303 Hetero Fire Unit D
1030221 103022101 103022102 103022103 Hetero Repair Unit E
1030222 103022201 103022202 103022203 Heteromer Hydraulic E
1030223 103022301 103022302 103022303 Hetero Fire Unit E
1030231 103023101 103023102 103023103 Heteromer Hydraulic F
1030232 103023201 103023202 103023203 Hetero Deconstruct Unit F
1030233 103023301 103023302 103023303 Harvester F
1040111 104011101 104011102 104011103 Deep-sea Ambusher A
1040112 104011201 104011202 104011203 Explorer A
1040113 104011301 104011302 104011303 Royal Guard A
1040121 104012101 104012102 104012103 Deep-sea Ambusher B
1040122 104012201 104012202 104012203 Explorer B
1040123 104012301 104012302 104012303 Royal Guard B
1040131 104013101 104013102 104013103 Explorer C
1040132 104013201 104013202 104013203 Heteromer Sentry Gun C
1040141 104014101 104014102 104014103 Explorer D
1040142 104014201 104014202 104014203 Heteromer Sentry Gun D
1040211 104021101 104021102 104021103 Heteromer Sentry Gun E
1040212 104021201 104021202 104021203 Musashi VI E
1040221 104022101 104022102 104022103 Heteromer Sentry Gun F
1040222 104022201 104022202 104022203 Musashi VI F
1040231 104023101 104023102 104023103 Royal Guard G
1040232 104023201 104023202 104023203 Musashi IX
1050111 105011101 105011102 105011103 Corrupted Construct A
1050112 105011201 105011202 105011203 Blair A
1050113 105011301 105011302 105011303 Excavator A
1050121 105012101 105012102 105012103 Corrupted Construct B
1050122 105012201 105012202 105012203 Blair B
1050123 105012301 105012302 105012303 Excavator B
1050131 105013101 105013102 105013103 Explorer C
1050132 105013201 105013202 105013203 Terrapod C
1050141 105014101 105014102 105014103 Explorer D
1050142 105014201 105014202 105014203 Terrapod D
1050211 105021101 105021102 105021103 Blair E
1050212 105021201 105021202 105021203 Excavator E
1050213 105021301 105021302 105021303 Terrapod E
1050221 105022101 105022102 105022103 Blair F
1050222 105022201 105022202 105022203 SSG-Meanderer F
1050231 105023101 105023102 105023103 Blair G
1050232 105023201 105023202 105023203 SSG-Meanderer G
1050311 105031101 105031102 105031103 Explorer H
1050312 105031201 105031202 105031203 Excavator H
1050321 105032101 105032102 105032103 Shark-speare
1050322 105032201 105032202 105032203 Black Shark-speare
1060111 106011101 106011102 106011103 106011104 Ronin IV A
1060112 106011201 106011202 106011203 106011204 Phecda X A
1060113 106011301 106011302 106011303 106011304 Blubber VI A
1060121 106012101 106012102 106012103 106012104 Ronin IV B
1060122 106012201 106012202 106012203 106012204 Phecda X B
1060123 106012301 106012302 106012303 106012304 Blubber VI B
1060131 106013101 106013102 106013103 106013104 Blubber VI C
1060132 106013201 106013202 106013203 106013204 Ballwheel IV C
1060133 106013301 106013302 106013303 106013304 Hanged Man C
1060211 106021101 106021102 106021103 106021104 Ronin IV A
1060212 106021201 106021202 106021203 106021204 Phecda X A
1060213 106021301 106021302 106021303 106021304 Blubber VI A
1060221 106022101 106022102 106022103 106022104 Ronin IV B
1060222 106022201 106022202 106022203 106022204 Phecda X B
1060223 106022301 106022302 106022303 106022304 Blubber VI B
1060231 106023101 106023102 106023103 106023104 Blubber VI C
1060232 106023201 106023202 106023203 106023204 Ballwheel IV C
1060233 106023301 106023302 106023303 106023304 Hanged Man C
1060241 106024101 106024102 106024103 106024104 Blubber VI D
1060242 106024201 106024202 106024203 106024204 Ballwheel IV D
1060243 106024301 106024302 106024303 106024304 Hanged Man D
1070111 107011101 107011102 107011103 107011104 Chomper A
1070112 107011201 107011202 107011203 107011204 Monkfish A
1070113 107011301 107011302 107011303 107011304 Beetle A
1070121 107012101 107012102 107012103 107012104 Chomper B
1070122 107012201 107012202 107012203 107012204 Monkfish B
1070123 107012301 107012302 107012303 107012304 Beetle B
1070131 107013101 107013102 107013103 107013104 Octopus C
1070132 107013201 107013202 107013203 107013204 Monkfish C
1070133 107013301 107013302 107013303 107013304 Buthus C
1070141 107014101 107014102 107014103 107014104 Octopus D
1070142 107014201 107014202 107014203 107014204 Monkfish D
1070143 107014301 107014302 107014303 107014304 Buthus D
1070211 107021101 107021102 107021103 107021104 Monkfish E
1070212 107021201 107021202 107021203 107021204 Buthus E
1070213 107021301 107021302 107021303 107021304 Hetero-Sapien E
1070221 107022101 107022102 107022103 107022104 Monkfish F
1070222 107022201 107022202 107022203 107022204 Buthus F
1070223 107022301 107022302 107022303 107022304 Hetero-Sapien F
1070231 107023101 107023102 107023103 107023104 Buthus G
1070232 107023201 107023202 107023203 107023204 Hetero-Sapien G
1070233 107023301 107023302 107023303 107023304 Vassago
1080111 108011101 108011102 108011103 108011104 Naval 5 - Squid A
1080112 108011201 108011202 108011203 108011204 Aerial 7 - Snow Owl A
1080113 108011301 108011302 108011303 108011304 Rabbit A
1080121 108012101 108012102 108012103 108012104 Naval 5 - Squid B
1080122 108012201 108012202 108012203 108012204 Aerial 7 - Snow Owl B
1080123 108012301 108012302 108012303 108012304 Rabbit B
1080131 108013101 108013102 108013103 108013104 Naval 5 - Squid C
1080132 108013201 108013202 108013203 108013204 Ground 1 - Polar Bear C
1080133 108013301 108013302 108013303 108013304 Polar Soldier C
1080211 108021101 108021102 108021103 108021104 Naval 5 - Squid D
1080212 108021201 108021202 108021203 108021204 Aerial 7 - Snow Owl D
1080213 108021301 108021302 108021303 108021304 Rabbit D
1080214 108021401 108021402 108021403 108021404 Ground 1 - Polar Bear D
1080221 108022101 108022102 108022103 108022104 Naval 5 - Squid E
1080222 108022201 108022202 108022203 108022204 Aerial 7 - Snow Owl E
1080223 108022301 108022302 108022303 108022304 Ground 1 - Polar Bear E
1080231 108023101 108023102 108023103 108023104 Aerial 7 - Snow Owl F
1080232 108023201 108023202 108023203 108023204 Ground 1 - Polar Bear F
1080233 108023301 108023302 108023303 108023304 Polar Soldier F
1080241 108024101 108024102 108024103 108024104 Aerial 7 - Snow Owl G
1080242 108024201 108024202 108024203 108024204 Ground 1 - Polar Bear G
1080243 108024301 108024302 108024303 108024304 Polar Soldier G
1080311 108031101 108031102 108031103 108031104 Naval 5 - Squid H
1080312 108031201 108031202 108031203 108031204 Aerial 7 - Snow Owl H
1080321 108032101 108032102 108032103 108032104 Amberia
1080322 108032201 108032202 108032203 108032204 Rosetta
1090111 109011101 109011102 109011103 109011104 Ground Monitor A
1090112 109011201 109011202 109011203 109011204 Bio-Salamander A
1090113 109011301 109011302 109011303 109011304 Acid Ant A
1090121 109012101 109012102 109012103 109012104 Ground Monitor B
1090122 109012201 109012202 109012203 109012204 Bio-Salamander B
1090123 109012301 109012302 109012303 109012304 Acid Ant B
1090131 109013101 109013102 109013103 109013104 Repairer C
1090132 109013201 109013202 109013203 109013204 Executor C
1090133 109013301 109013302 109013303 109013304 Envoy C
1090141 109014101 109014102 109014103 109014104 Repairer D
1090142 109014201 109014202 109014203 109014204 Executor D
1090143 109014301 109014302 109014303 109014304 Envoy D
1090211 109021101 109021102 109021103 109021104 Executor E
1090212 109021201 109021202 109021203 109021204 Envoy E
1090213 109021301 109021302 109021303 109021304 Hetero-Sapien E
1090221 109022101 109022102 109022103 109022104 Executor F
1090222 109022201 109022202 109022203 109022204 Envoy F
1090223 109022301 109022302 109022303 109022304 Hetero-Sapien F
1090231 109023101 109023102 109023103 109023104 Envoy G
1090232 109023201 109023202 109023203 109023204 Hetero-Sapien G
1090233 109023301 109023302 109023303 109023304 Sanctuary Guard G
1090241 109024101 109024102 109024103 109024104 Envoy H
1090242 109024201 109024202 109024203 109024204 Hetero-Sapien H
1090243 109024301 109024302 109024303 109024304 Sanctuary Guard A
1100111 110011101 110011102 110011103 110011104 Shieldbearer A
1100112 110011201 110011202 110011203 110011204 Gardener A
1100113 110011301 110011302 110011303 110011304 Construct Soldier A
1100121 110012101 110012102 110012103 110012104 Shieldbearer B
1100122 110012201 110012202 110012203 110012204 Gardener B
1100123 110012301 110012302 110012303 110012304 Construct Soldier B
1100131 110013101 110013102 110013103 110013104 Shieldbearer C
1100132 110013201 110013202 110013203 110013204 Construct Captain C
1100133 110013301 110013302 110013303 110013304 Excavator C
1100141 110014101 110014102 110014103 110014104 Pilgrim D
1100142 110014201 110014202 110014203 110014204 Royal Guard D
1100143 110014301 110014302 110014303 110014304 Explorer D
1100151 110015101 110015102 110015103 110015104 Pilgrim E
1100152 110015201 110015202 110015203 110015204 Royal Guard E
1100153 110015301 110015302 110015303 110015304 Explorer E
1100211 110021101 110021102 110021103 110021104 Shieldbearer F
1100212 110021201 110021202 110021203 110021204 Gardener F
1100213 110021301 110021302 110021303 110021304 PK-43 "Sheriff" F
1100221 110022101 110022102 110022103 110022104 Shieldbearer G
1100222 110022201 110022202 110022203 110022204 Gardener G
1100223 110022301 110022302 110022303 110022304 PK-43 "Sheriff" G
1100231 110023101 110023102 110023103 110023104 Shieldbearer H
1100232 110023201 110023202 110023203 110023204 Gardener H
1100233 110023301 110023302 110023303 110023304 PK-43 "Sheriff" H
1110111 111011101 111011102 111011103 Gung-hoer A
1110112 111011201 111011202 111011203 Heaven Breaker A
1110121 111012101 111012102 111012103 Gung-hoer B
1110122 111012201 111012202 111012203 Demon Bane B
1110131 111013101 111013102 111013103 Gung-hoer C
1110132 111013201 111013202 111013203 God Slayer C
1110211 111021101 111021102 111021103 Gung-hoer D
1110212 111021201 111021202 111021203 Heaven Breaker D
1110221 111022101 111022102 111022103 Gung-hoer E
1110222 111022201 111022202 111022203 Demon Bane E
1110231 111023101 111023102 111023103 Gung-hoer E
1110232 111023201 111023202 111023203 MC Solar
1120111 112011101 112011102 112011103 112011104 Ground Monitor A
1120112 112011201 112011202 112011203 112011204 Sentry Gun A
1120113 112011301 112011302 112011303 112011304 Firefighter A
1120121 112012101 112012102 112012103 112012104 Ground Monitor B
1120122 112012201 112012202 112012203 112012204 Tamer B
1120123 112012301 112012302 112012303 112012304 Trailblazing Surfer B
1120131 112013101 112013102 112013103 112013104 Ground Monitor C
1120132 112013201 112013202 112013203 112013204 Tamer C
1120133 112013301 112013302 112013303 112013304 Trailblazing Surfer C
1120211 112021101 112021102 112021103 112021104 Ground Monitor D
1120212 112021201 112021202 112021203 112021204 Sentry Gun D
1120213 112021301 112021302 112021303 112021304 Firefighter D
1120221 112022101 112022102 112022103 112022104 Ground Monitor E
1120222 112022201 112022202 112022203 112022204 Sentry Gun E
1120223 112022301 112022302 112022303 112022304 Firefighter E
1120231 112023101 112023102 112023103 112023104 Ground Monitor F
1120232 112023201 112023202 112023203 112023204 Sentry Gun F
1120233 112023301 112023302 112023303 112023304 Firefighter F
1120311 112031101 112031102 112031103 112031104 Iron Maiden
1120312 112031201 112031202 112031203 112031204 Gabriel
1130111 113011101 113011102 113011103 113011104 Mr. White A
1130112 113011201 113011202 113011203 113011204 Cathy A
1130113 113011301 113011302 113011303 113011304 Martini A
1130121 113012101 113012102 113012103 113012104 Mr. White B
1130122 113012201 113012202 113012203 113012204 Cathy B
1130123 113012301 113012302 113012303 113012304 Martini B
1130131 113013101 113013102 113013103 113013104 Mr. White C
1130132 113013201 113013202 113013203 113013204 Martini C
1130133 113013301 113013302 113013303 113013304 A'Mao C
1130141 113014101 113014102 113014103 113014104 Mr. White D
1130142 113014201 113014202 113014203 113014204 Martini D
1130143 113014301 113014302 113014303 113014304 A'Mao D
1130211 113021101 113021102 113021103 113021104 Mr. White E
1130212 113021201 113021202 113021203 113021204 Cathy E
1130213 113021301 113021302 113021303 113021304 A'Mao E
1130221 113022101 113022102 113022103 113022104 Martini F
1130222 113022201 113022202 113022203 113022204 A'Mao F
1130223 113022301 113022302 113022303 113022304 Gear F
1130231 113023101 113023102 113023103 113023104 Martini G
1130232 113023201 113023202 113023203 113023204 A'Mao G
1130233 113023301 113023302 113023303 113023304 Gear G
1140111 114011101 114011102 114011103 114011104 Ronin IV A
1140112 114011201 114011202 114011203 114011204 Kemuri I A
1140113 114011301 114011302 114011303 114011304 Kowloong Crew - Yazi A
1140121 114012101 114012102 114012103 114012104 Kemuri I B
1140122 114012201 114012202 114012203 114012204 Moyuan B
1150111 115011101 115011102 115011103 115011104 Courier-M A
1150112 115011201 115011202 115011203 115011204 Deporter-R A
1150113 115011301 115011302 115011303 115011304 Popper A
1150121 115012101 115012102 115012103 115012104 Courier-M B
1150122 115012201 115012202 115012203 115012204 Deporter-R B
1150123 115012301 115012302 115012303 115012304 Popper B
1150131 115013101 115013102 115013103 115013104 Courier-M C
1150132 115013201 115013202 115013203 115013204 Deporter-R C
1150133 115013301 115013302 115013303 115013304 Popper C
1150141 115014101 115014102 115014103 115014104 Treant D
1150142 115014201 115014202 115014203 115014204 Deporter-R D
1150143 115014301 115014302 115014303 115014304 Fairy D
1150151 115015101 115015102 115015103 115015104 Treant E
1150152 115015201 115015202 115015203 115015204 Deporter-R E
1150153 115015301 115015302 115015303 115015304 Fairy E
1150211 115021101 115021102 115021103 115021104 Deporter-R F
1150212 115021201 115021202 115021203 115021204 Popper F
1150213 115021301 115021302 115021303 115021304 Rabbit F
1150221 115022101 115022102 115022103 115022104 Deporter-R G
1150222 115022201 115022202 115022203 115022204 Popper G
1150223 115022301 115022302 115022303 115022304 Rabbit G
1150231 115023101 115023102 115023103 115023104 Deporter-R H
1150232 115023201 115023202 115023203 115023204 Popper H
1150233 115023301 115023302 115023303 115023304 Rabbit H
1160111 116011101 116011102 116011103 116011104 Heteromer Hydraulic A
1160112 116011201 116011202 116011203 116011204 Hetero Deconstruct Unit A
1160113 116011301 116011302 116011303 116011304 Envoy A
1160121 116012101 116012102 116012103 116012104 Hetero Fire Unit B
1160122 116012201 116012202 116012203 116012204 Heteromer Sentry Gun B
1160123 116012301 116012302 116012303 116012304 Terrapod B
1160131 116013101 116013102 116013103 116013104 Hetero Fire Unit C
1160132 116013201 116013202 116013203 116013204 Heteromer Sentry Gun C
1160133 116013301 116013302 116013303 116013304 Terrapod C
1160211 116021101 116021102 116021103 116021104 Hetero Deconstruct Unit D
1160212 116021201 116021202 116021203 116021204 Envoy D
1160213 116021301 116021302 116021303 116021304 Harvester D
1160221 116022101 116022102 116022103 116022104 Hetero Deconstruct Unit A
1160222 116022201 116022202 116022203 116022204 Envoy E
1160223 116022301 116022302 116022303 116022304 Terrapod E
1160311 116031101 116031102 116031103 116031104 Roland
1160312 116031201 116031202 116031203 116031204 Camu
1170111 117011101 117011102 117011103 117011104 Gun A
1170112 117011201 117011202 117011203 117011204 Hetero-Sapien A
1170113 117011301 117011302 117011303 117011304 Hanged Man A
1170121 117012101 117012102 117012103 117012104 Gun B
1170122 117012201 117012202 117012203 117012204 Hetero-Sapien B
1170123 117012301 117012302 117012303 117012304 Hanged Man B
1170131 117013101 117013102 117013103 117013104 Gun C
1170132 117013201 117013202 117013203 117013204 Hetero-Sapien C
1170133 117013301 117013302 117013303 117013304 Hanged Man C
1170211 117021101 117021102 117021103 117021104 Hetero-Sapien D
1170212 117021201 117021202 117021203 117021204 Hanged Man D
1170213 117021301 117021302 117021303 117021304 Sanctuary Guard D
1170221 117022101 117022102 117022103 117022104 Hetero-Sapien E
1170222 117022201 117022202 117022203 117022204 Hanged Man E
1170223 117022301 117022302 117022303 117022304 Sanctuary Guard E
1170311 117031101 117031102 117031103 117031104 MC Solar
1170312 117031201 117031202 117031203 117031204 Musashi
1180111 118011101 118011102 118011103 118011104 Heteromer Hydraulic A
1180112 118011201 118011202 118011203 118011204 Executor A
1180113 118011301 118011302 118011303 118011304 Tai'E I A
1180121 118012101 118012102 118012103 118012104 Heteromer Hydraulic B
1180122 118012201 118012202 118012203 118012204 Executor B
1180131 118013101 118013102 118013103 118013104 Heteromer Hydraulic C
1180132 118013201 118013202 118013203 118013204 Executor C
1180211 118021101 118021102 118021103 118021104 Executor D
1180212 118021201 118021202 118021203 118021204 Tai'E I D
1180221 118022101 118022102 118022103 118022104 Unknown Construct α
1180222 118022201 118022202 118022203 118022204 Qu
1190111 119011101 119011102 119011103 119011104 Octopus
1190112 119011201 119011202 119011203 119011204 Mother
1200111 120011101 120011102 120011103 120011104 Nozzle
1200112 120011201 120011202 120011203 120011204 Roseblade
1200211 120021101 120021102 120021103 120021104 Machiavelli
1200212 120021201 120021202 120021203 120021204 Siren
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ÆWSÝÝ¥ÌÅ™48ÖK¿ßÍkºÜõßõ"<22>κ(Õ~®É<C2AE>OØuÙÕ  ò-—0%„ã=,ÒïÄS(ìßבëôÊ}öŒtÄÃýýð·J #y© Ò]¿,?…<>¦Ù`ô;^.T¹çT¥IÜ©GÎÒ(wgRY_àk=ÏId Name Icon SimpleDes Des StarLevel AddScore BuffIds[1]
Id Name Icon SimpleDes Des StarLevel AddScore BuffIds[1]
101011101 Agility I 100 760211
101011102 Assault I 100 760131
101011103 Flash I Teleports to the target at relatively long intervals. 300 760391
Can't render this file because it contains an unexpected character in line 1 and column 45.

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@@ -0,0 +1,21 @@
Id SubId[1] SubId[2] SubId[3] SubId[4] SubId[5] SubId[6] SubId[7] SubId[8] SubId[9]
10012 100121 100122 100123 100124 100125 100126 100127
10022 100221 100222 100223 100224 100225 100226
10032 100321 100322 100323 100324 100325 100326 100327
10042 100421 100422 100423 100424 100425 100426
10052 100521 100522 100523 100524 100525 100526 100527
10062 100621 100622 100623 100624 100625 100626 100627
10072 100721 100722 100723 100724 100725 100726
10082 100821 100822 100823 100824 100825 100826 100827
10092 100921 100922 100923 100924 100925 100926
10102 101021 101022 101023 101024 101025 101026
10112 101121 101122 101123 101124 101125 101126
10122 101221 101222 101223 101224 101225 101226 101227
10132 101321 101322 101323 101324 101325 101326
10142 101421 101422 101423 101424 101425 101426 101427
10152 101521 101522 101523 101524 101525 101526
10162 101621 101622 101623 101624 101625 101626 101627
10172 101721 101722 101723 101724 101725 101726 101727
10182 101821 101822 101823 101824 101825 101826 101827
10192 101921 101922 101923 101924 101925 101926
10202 102021 102022 102023 102024 102025 102026 102027
1 Id SubId[1] SubId[2] SubId[3] SubId[4] SubId[5] SubId[6] SubId[7] SubId[8] SubId[9]
2 10012 100121 100122 100123 100124 100125 100126 100127
3 10022 100221 100222 100223 100224 100225 100226
4 10032 100321 100322 100323 100324 100325 100326 100327
5 10042 100421 100422 100423 100424 100425 100426
6 10052 100521 100522 100523 100524 100525 100526 100527
7 10062 100621 100622 100623 100624 100625 100626 100627
8 10072 100721 100722 100723 100724 100725 100726
9 10082 100821 100822 100823 100824 100825 100826 100827
10 10092 100921 100922 100923 100924 100925 100926
11 10102 101021 101022 101023 101024 101025 101026
12 10112 101121 101122 101123 101124 101125 101126
13 10122 101221 101222 101223 101224 101225 101226 101227
14 10132 101321 101322 101323 101324 101325 101326
15 10142 101421 101422 101423 101424 101425 101426 101427
16 10152 101521 101522 101523 101524 101525 101526
17 10162 101621 101622 101623 101624 101625 101626 101627
18 10172 101721 101722 101723 101724 101725 101726 101727
19 10182 101821 101822 101823 101824 101825 101826 101827
20 10192 101921 101922 101923 101924 101925 101926
21 10202 102021 102022 102023 102024 102025 102026 102027

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Id SubId[1] SubId[2] SubId[3] SubId[4] SubId[5] SubId[6] SubId[7]
10101 101011 101012
10102 101021 101022
10201 102011 102012 102013
10202 102021 102022 102023
10301 103011 103012 103013
10302 103021 103022 103023
10401 104011 104012 104013 104014
10402 104021 104022 104023
10501 105011 105012 105013 105014
10502 105021 105022 105023
10503 105031 105032
10601 106011 106012 106013
10602 106021 106022 106023 106024
10701 107011 107012 107013 107014
10702 107021 107022 107023
10801 108011 108012 108013
10802 108021 108022 108023 108024
10803 108031 108032
10901 109011 109012 109013 109014
10902 109021 109022 109023 109024
11001 110011 110012 110013 110014 110015
11002 110021 110022 110023
11101 111011 111012 111013
11102 111021 111022 111023
11201 112011 112012 112013
11202 112021 112022 112023
11203 112031
11301 113011 113012 113013 113014
11302 113021 113022 113023
11401 114011
11402 114021
11501 115011 115012 115013 115014 115015
11502 115021 115022 115023
11601 116011 116012 116013
11602 116021 116022
11603 116031
11701 117011 117012 117013
11702 117021 117022
11703 117031
11801 118011 118012 118013
11802 118021 118022
11901 119011
12001 120011
12002 120021
1 Id SubId[1] SubId[2] SubId[3] SubId[4] SubId[5] SubId[6] SubId[7]
2 10101 101011 101012
3 10102 101021 101022
4 10201 102011 102012 102013
5 10202 102021 102022 102023
6 10301 103011 103012 103013
7 10302 103021 103022 103023
8 10401 104011 104012 104013 104014
9 10402 104021 104022 104023
10 10501 105011 105012 105013 105014
11 10502 105021 105022 105023
12 10503 105031 105032
13 10601 106011 106012 106013
14 10602 106021 106022 106023 106024
15 10701 107011 107012 107013 107014
16 10702 107021 107022 107023
17 10801 108011 108012 108013
18 10802 108021 108022 108023 108024
19 10803 108031 108032
20 10901 109011 109012 109013 109014
21 10902 109021 109022 109023 109024
22 11001 110011 110012 110013 110014 110015
23 11002 110021 110022 110023
24 11101 111011 111012 111013
25 11102 111021 111022 111023
26 11201 112011 112012 112013
27 11202 112021 112022 112023
28 11203 112031
29 11301 113011 113012 113013 113014
30 11302 113021 113022 113023
31 11401 114011
32 11402 114021
33 11501 115011 115012 115013 115014 115015
34 11502 115021 115022 115023
35 11601 116011 116012 116013
36 11602 116021 116022
37 11603 116031
38 11701 117011 117012 117013
39 11702 117021 117022
40 11703 117031
41 11801 118011 118012 118013
42 11802 118021 118022
43 11901 119011
44 12001 120011
45 12002 120021

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Id DefaultTargetId TargetId[0] TargetId[1] TargetId[2] TargetId[3] TargetId[4] TargetId[5] AddScore
101011 1010111 1010112 1010113
101012 1010121 1010122 1010123
101013 0 1010131 1010132
101021 0 1010211 1010212
101022 0 1010221 1010222
102011 1020111 1020112 1020113
102012 1020121 1020122 1020123
102013 0 1020131 1020132
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10101 97127 600 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
10102 97105 500 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
10201 2230105 600 Don't Cross the Line I Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene34.png Units will receive massive DOT after leaving the light circle. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Don't Cross the Line I
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Id RobotId StarLevel TargetId[0] AddScore FightEventId[1]
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2 10101 75011 10 150 10101 75011 10 150
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Id Diff UnlockScore ReformEnemys[1] ReformEnemys[2] ExtraReformEnemys[1] ExtraReformEnemys[2] ReformEnv ReformEnvMaxCount ReformTimeEnv ReformBuff ReformBuffMaxCount ReformMember
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1 :쇲¨÷•§yûЋ\Ä $† ]X£j ~H6^}gÙ �4ïG£©-Dð&Cƒú“q=Ëëù]€ÏÉND“ÙìPéõ½“Ú_uºñé§êF¨ó×9$ òI¸�./¨‹óuXn)H#·Ë¤g¯<ƒ6k@³Ô5b¯ŸÖ$Id Id Diff UnlockScore ReformEnemys[1] ReformEnemys[2] ExtraReformEnemys[1] ExtraReformEnemys[2] ReformEnv ReformEnvMaxCount ReformTimeEnv ReformBuff ReformBuffMaxCount ReformMember
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15 1501 1502 1503
16 1601 1602 1603
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18 1801 1802 1803
19 1901 1902 1903
20 2001 2002 2003
Id SubId[1] SubId[2] SubId[3]
15 1501 1502 1503
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120001 11504 Sea Region 1 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg01.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal01.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeBg11.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua1.png NR 1 30090746 30090751
120002 11505 Sea Region 2 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg02.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal02.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeSmoke02.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua2.png NR 1 30090747 30090752
120003 11506 Sea Region 3 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg03.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal03.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeBg11.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua3.png NR 1 30090748 30090753
120004 11507 Sea Region 4 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg04.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal04.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeSmoke01.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua4.png NR 1 30090749 30090754
Id TimeId Name TitlePath Prefab EffectPath Bg OrderId Type BuffId StageId[1] StageId[2] StageId[3] StageId[4] StageId[5]
120001 11504 Sea Region 1 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg01.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal01.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeBg11.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua1.png NR 1 30090746 30090751
120002 11505 Sea Region 2 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg02.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal02.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeSmoke02.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua2.png NR 1 30090747 30090752
120003 11506 Sea Region 3 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg03.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal03.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeBg11.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua3.png NR 1 30090748 30090753
120004 11507 Sea Region 4 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg04.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal04.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeSmoke01.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua4.png NR 1 30090749 30090754
120005 11508 Sea Region 5 Assets/Product/Texture/Image/UiFubenRepeatchallenge/FubenRepeatchallengeBtImg05.png Assets/Product/Ui/ComponentPrefab/FuBenRepeatChallenge/FuBenRepeatChallengeNormal05.prefab Assets/Product/Effect/Prefab/FxUi/FxUiFubenRepeatchallengee/FxUiFubenRepeatchallengeBg12.prefab Assets/Product/Texture/Image/BgUi/BgLiechefushua5.png NR 1 30090750 30090755
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@@ -0,0 +1,26 @@
Id NeedShow SimpleDesc UpExp BuffId[1] BuffId[2] BuffId[3]
1 Extra DMG Bonus increases by 3%. 55 50801
2 Extra DMG Bonus increases by 3%. 80 50802
3 Extra DMG Bonus increases by 3%. 105 50803
4 Extra DMG Bonus increases by 3%. 130 50804
5 1 Character is eternally Super Armored 155 50805
6 Extra DMG Bonus increases by 3%. 180 50806
7 Extra DMG Bonus increases by 3%. 200 50807
8 Extra DMG Bonus increases by 3%. 220 50808
9 Extra DMG Bonus increases by 3%. 240 50809
10 1 Extra Black Hole Pull 260 50810
11 Extra DMG Bonus increases by 3%. 280 50811
12 Extra DMG Bonus increases by 3%. 295 50812
13 Extra DMG Bonus increases by 3%. 310 50813
14 Extra DMG Bonus increases by 3%. 325 50814
15 1 Extra Signal Orbs 340 50815
16 Extra DMG Bonus increases by 3%. 355 50816
17 Extra DMG Bonus increases by 3%. 365 50817
18 Extra DMG Bonus increases by 3%. 375 50818
19 Extra DMG Bonus increases by 3%. 385 50819
20 1 No QTE cooldown 395 50820
21 Extra DMG Bonus increases by 3%. 405 50821
22 Extra DMG Bonus increases by 3%. 415 50822
23 Extra DMG Bonus increases by 3%. 425 50823
24 Extra DMG Bonus increases by 3%. 435 50824
25 1 Unlock Auto Clear 445
1 Id NeedShow SimpleDesc UpExp BuffId[1] BuffId[2] BuffId[3]
2 1 Extra DMG Bonus increases by 3%. 55 50801
3 2 Extra DMG Bonus increases by 3%. 80 50802
4 3 Extra DMG Bonus increases by 3%. 105 50803
5 4 Extra DMG Bonus increases by 3%. 130 50804
6 5 1 Character is eternally Super Armored 155 50805
7 6 Extra DMG Bonus increases by 3%. 180 50806
8 7 Extra DMG Bonus increases by 3%. 200 50807
9 8 Extra DMG Bonus increases by 3%. 220 50808
10 9 Extra DMG Bonus increases by 3%. 240 50809
11 10 1 Extra Black Hole Pull 260 50810
12 11 Extra DMG Bonus increases by 3%. 280 50811
13 12 Extra DMG Bonus increases by 3%. 295 50812
14 13 Extra DMG Bonus increases by 3%. 310 50813
15 14 Extra DMG Bonus increases by 3%. 325 50814
16 15 1 Extra Signal Orbs 340 50815
17 16 Extra DMG Bonus increases by 3%. 355 50816
18 17 Extra DMG Bonus increases by 3%. 365 50817
19 18 Extra DMG Bonus increases by 3%. 375 50818
20 19 Extra DMG Bonus increases by 3%. 385 50819
21 20 1 No QTE cooldown 395 50820
22 21 Extra DMG Bonus increases by 3%. 405 50821
23 22 Extra DMG Bonus increases by 3%. 415 50822
24 23 Extra DMG Bonus increases by 3%. 425 50823
25 24 Extra DMG Bonus increases by 3%. 435 50824
26 25 1 Unlock Auto Clear 445

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@@ -0,0 +1,6 @@
Id Condition RewardId
120001 301101 12964
120002 301102 12965
120003 301103 12966
120004 301104 12967
120005 301105 12968
1 Id Condition RewardId
2 120001 301101 12964
3 120002 301102 12965
4 120003 301103 12966
5 120004 301104 12967
6 120005 301105 12968

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@@ -0,0 +1,11 @@
Id ExpAdd
30090746 50
30090747 50
30090748 50
30090749 50
30090750 50
30090751 50
30090752 50
30090753 50
30090754 50
30090755 50
1 Id ExpAdd
2 30090746 50
3 30090747 50
4 30090748 50
5 30090749 50
6 30090750 50
7 30090751 50
8 30090752 50
9 30090753 50
10 30090754 50
11 30090755 50

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@@ -0,0 +1,11 @@
Id OpenTimeId OneCycleSeconds AutoBeginSeconds FightContinueSeconds DistributionId[1] DistributionId[2] DistributionId[3] IsNoPrize
1 2160020 1209600 345600 864000 1 2 3
3 2160040 1209600 345600 864000 1 2 3
4 2160050 1209600 345600 864000 1 2 3
5 2160070 1209600 345600 864000 1 2 3
7 2160080 1209600 345600 864000 1 2 3
8 2160092 1209600 345600 864000 1 2 3
10 2160110 1209600 345600 864000 1 2 3
11 2160133 1209600 345600 864000 1 2 3
13 2160140 1209600 345600 864000 1 2 3
19 2160172 1209600 345600 864000 1 2 3
1 Id OpenTimeId OneCycleSeconds AutoBeginSeconds FightContinueSeconds DistributionId[1] DistributionId[2] DistributionId[3] IsNoPrize
2 1 2160020 1209600 345600 864000 1 2 3
3 3 2160040 1209600 345600 864000 1 2 3
4 4 2160050 1209600 345600 864000 1 2 3
5 5 2160070 1209600 345600 864000 1 2 3
6 7 2160080 1209600 345600 864000 1 2 3
7 8 2160092 1209600 345600 864000 1 2 3
8 10 2160110 1209600 345600 864000 1 2 3
9 11 2160133 1209600 345600 864000 1 2 3
10 13 2160140 1209600 345600 864000 1 2 3
11 19 2160172 1209600 345600 864000 1 2 3

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