mirror of
https://git.lewd.wtf/PGR/ascnet
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pre-process tables
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”\Ys¶˜ô2xU‰:ô_c3¾³9Ëñ‹J¤0Hà³<C3A0>UØo ƒ +ÜNVP€w(Òv‚#§!poÎiìœRò”×x)F¥2‹wG°žñBÚnz“o²E˜dbÝö±ôß”/u¨[‡¢"op<18>6ÆöŒ4Ë<34>çê(ÃId EffectType Type Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Name Desc Icon
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Id EffectType Type Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Name Desc Icon
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3001 3 11 1 2 Reduced Output Combat Calculation ability reduced by 2 for 1 day Assets/Product/Texture/Image/UiTRPG/Trpgbufficon07.png
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3002 3 11 1 4 Metal Corrosion Combat Calculation ability reduced by 4 for 1 day Assets/Product/Texture/Image/UiTRPG/Trpgbufficon10.png
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3003 3 11 2 2 Channel Noise Perception Calculation ability reduced by 2 for 1 day Assets/Product/Texture/Image/UiTRPG/Trpgbufficon09.png
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Resources/table/share/trpg/TRPGFunctionGroup.tsv
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24
Resources/table/share/trpg/TRPGFunctionGroup.tsv
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Id Condition FunctionId[1] FunctionId[2] FunctionId[3] FunctionId[4] FunctionId[5]
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||||
11000 601000 100000
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||||
11002 601002 110021 110022
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||||
11003 601011 110013
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||||
12000 601012 120000
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||||
12001 602000 120011
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||||
12002 601011 120021 120022
|
||||
13000 602034 130000
|
||||
13001 601000 130011
|
||||
13002 603008 130021
|
||||
14000 603016 140000
|
||||
14001 603016 140011
|
||||
14002 604001 140021
|
||||
191002 601000 191002
|
||||
192002 772100 192002
|
||||
193002 772100 193002
|
||||
194002 772100 194002
|
||||
131001 601002 13101 13102
|
||||
132001 622201 13201
|
||||
133001 772100 13301 13302
|
||||
134001 624101 13401
|
||||
300002 609001 30002
|
||||
213001 603000 2130011
|
||||
213002 623102 2130021
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||||
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Resources/table/share/trpg/TRPGItem.tsv
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79
Resources/table/share/trpg/TRPGItem.tsv
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||||
Id ItemType EffectType TagIcon Capacity Params[1] Params[2] Params[3] Params[4] Desc
|
||||
61101 1 1 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 1
|
||||
61102 1 1 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 0
|
||||
61103 1 2 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 10001
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||||
61104 1 2 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 10002
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||||
61105 1 2 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 10003
|
||||
61106 1 2 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 10004
|
||||
61107 1 2 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 10005
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||||
61108 1 2 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagKey.png 5 10006
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||||
61201 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 10 1 3 Combat +3
|
||||
61202 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 5 1 6 Combat +6
|
||||
61203 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 3 1 9 Combat +9
|
||||
61211 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 10 2 3 Perception +3
|
||||
61212 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 5 2 6 Perception +6
|
||||
61213 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 3 2 9 Perception +9
|
||||
61221 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 10 3 3 Arithmetic +3
|
||||
61222 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 5 3 6 Arithmetic +6
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||||
61223 1 3 Assets/Product/Texture/Atlas/UiTRPG/UiTRPGTagStory.png 3 3 9 Arithmetic +9
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61301 2 5
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61302 2 5
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61501 2 5
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61502 2 5
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61503 2 5
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61504 2 5
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61505 2 5
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61506 2 5
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61507 2 5
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61508 2 5
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61509 2 5
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61510 2 5
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61511 2 5
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61512 2 5
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61513 2 5
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61521 2 5
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61522 2 5
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61523 2 5
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61524 2 5
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61525 2 5
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61526 2 5
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61527 2 5
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61528 2 5
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61529 2 5
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61530 2 5
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61531 2 5
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61532 2 5
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61533 2 5
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61534 2 5
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61535 2 5
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61536 2 5
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61537 2 5
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61538 2 5
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61539 2 5
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61540 2 5
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61541 2 5
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61542 2 5
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61551 2 5
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61552 2 5
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61553 2 5
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61554 2 5
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61575 2 5
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61576 2 5
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61577 2 5
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61578 2 5
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61579 2 5
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61580 2 5
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61581 2 5
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61582 2 6
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61583 2 5
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61584 2 5
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61585 2 5
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61586 2 5
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61587 2 5
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61588 2 5
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61589 2 5
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61590 2 5
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61591 2 5
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61592 2 5
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61601 2 10
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61602 2 10
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@@ -1,18 +1,18 @@
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5 (<’<>À:ýu—¤)Œ±¤[0õÉñc̈¼ãg~R¾Sʱ/¹yW`¡øºSê0íŽ9ZLQˆHÒLWÚyЩtÕ“VlEŒ‹¿
íÉàã$)!4œOBI©˜T>c^»Q&ÞÝ€<C39D>tGrL+V富 ãá‚ûr†.sjId UpExp TalentPoint
|
||||
1 300 8
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||||
2 660 16
|
||||
3 920 24
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||||
4 1200 32
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||||
5 1540 40
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||||
6 1900 48
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||||
7 2320 56
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||||
8 3000 64
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||||
9 3760 72
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||||
10 4600 80
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11 5520 88
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12 6520 96
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13 7600 104
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||||
14 8760 112
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||||
15 10000 120
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||||
16 11320 128
|
||||
17 128
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||||
Id UpExp TalentPoint
|
||||
1 300 8
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||||
2 660 16
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||||
3 920 24
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||||
4 1200 32
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||||
5 1540 40
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6 1900 48
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7 2320 56
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||||
8 3000 64
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||||
9 3760 72
|
||||
10 4600 80
|
||||
11 5520 88
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||||
12 6520 96
|
||||
13 7600 104
|
||||
14 8760 112
|
||||
15 10000 120
|
||||
16 11320 128
|
||||
17 128
|
||||
|
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16
Resources/table/share/trpg/TRPGMaze.tsv
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16
Resources/table/share/trpg/TRPGMaze.tsv
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Id Name StartLayerId LayerId[1] LayerId[2] LayerId[3] LayerId[4]
|
||||
100 Redundant Block 22-16 1001 1001
|
||||
102 Parliament Square 1021 1021 1022 1023
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||||
103 Eden 16-B Leisure Module 1031 1031 1033
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||||
104 Dominik Memorial Park 1041 1041 1043 1044
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||||
105 Tactical Bridge 1051 1051 1052 1053
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||||
202 Zone A Forgotten Streets 2021 2021
|
||||
203 Zone B Business District Ruins 2031 2031 2032
|
||||
204 Zone C Abandoned Factory 2041 2041 2042
|
||||
302 B01 Industrial Sector 3022 3022 3023 3024
|
||||
303 B01 Junction Corridor 3031 3031 3032 3033 3034
|
||||
304 Core Area 3041 3041 3042 3043
|
||||
305 A M.I.N.D. 3051 3051 3052
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||||
402 Shattered Valley 4021 4021
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403 Polyphage Left Hand 4031 4031 4032
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404 Polyphage Body 4041 4041 4042 4043
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r4}gнÎÉ"@af1ªÒ²<C392>|Ô‡Å&d¹@ÆÁëHÊ*ƒ )±O®ÙæOxŸÿž—ëón¯š©t.K R<C2A0>öÀ»ËÐhÍÑŽ§ìó®à›ÍàÖó‘+IÑÕôP <09>dÝXš?;u‹Äí(Ç2{ŽÏ•Ÿ"vÞ9½ÕlD@;DId StartNodeId StartCardIndex Name MapId BgImage
|
||||
Id StartNodeId StartCardIndex Name MapId BgImage
|
||||
1001 6 2 Lv.1 Area 1001 Assets/Product/Texture/Image/UiTRPG/UiTRPGMazeBg00.png
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||||
1021 12 2 [Parliament Square] Lv.1 Area 1021 Assets/Product/Texture/Image/UiTRPG/UiTRPGMazeBg01.png
|
||||
1022 26 2 [Parliament Square] Lv.2 Area 1022 Assets/Product/Texture/Image/UiTRPG/UiTRPGMazeBg01.png
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||||
|
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@@ -1,3 +1,3 @@
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||||
c;dGÏ“‡X<E280A1>HƒÑf[ñL{%H¿z¦€‚¸#£æGC§ÞUÞÔ=’LÝœÑãJJ<4A>Ì¥œø)½‹‹ct<63>«‡¼K«rƒ °üop…µy|Åp„u?*Dú»îŽÐR<C390>ŒââÚ½O)KñDB<44>;Â4ô<5阵k;ÂId StoryId UnlockItemId UnlockItemCount TabName Name Desc ImgCG
|
||||
1 YC01601BA 61601 10 Ember Ashes Battle Recording: RECORD0324\n>>> Status: Classified\nData seriously corrupted. Playback unavailable. Automatically skipping to the next available data.\n"Lu... cia..." Assets/Product/Texture/Image/BgCg/Cgqz114.jpg
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||||
2 YC01602BA 61602 10 Answers Answer "I'm seeking an answer."\n"So, you should move closer to watch my action.""What's your aim?"\n"My aim...is definitely clear at the beginning?" Assets/Product/Texture/Image/BgUi/BgFightLoading1.jpg
|
||||
Id StoryId UnlockItemId UnlockItemCount TabName Name Desc ImgCG
|
||||
1 YC01601BA 61601 10 Ember Ashes Battle Recording: RECORD0324\n>>> Status: Classified\nData seriously corrupted. Playback unavailable. Automatically skipping to the next available data.\n"Lu... cia..." Assets/Product/Texture/Image/BgCg/Cgqz114.jpg
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||||
2 YC01602BA 61602 10 Answers Answer "I'm seeking an answer."\n"So, you should move closer to watch my action.""What's your aim?"\n"My aim...is definitely clear at the beginning?" Assets/Product/Texture/Image/BgUi/BgFightLoading1.jpg
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||||
|
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@@ -1,46 +1,46 @@
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||||
.àÒ%ÁWü_X$ÆQ”u|]¬uìÑ—<C391>ȧ|Gxm®º-Œ£Åº…üÔ#œ(lÕá*~t¹›E<><45>ŽÃz«aw#=ÞCmÞ`1ܸÓ
s{uÆÙ4‚•0«ŸÐ¤•÷Hø1¤ ßk^”ê*àë¶ø!7_:.FDñId Condition[1] Condition[2] RewardId ReceiveDesc SecondMainReceiveDesc
|
||||
10000 600009 100811 400560 Activate Main Story [Babylonia] Clear Chapter 1 Stage 1 on Normal
|
||||
11007 601007 100816 400561 Follow the mission guide to unlock [Dominik Memorial Park] Clear Chapter 1 Stage 6 on Normal
|
||||
11009 601009 100818 400562 Follow the mission guide to unlock [Tactical Bridge] Clear Chapter 1 Stage 8 on Normal
|
||||
11012 601012 100820 400563 Complete Main Story [Babylonia] Clear Chapter 1 Stage 10 on Normal
|
||||
211001 621101 400570 Activate Story [Awakening of Heart]
|
||||
211003 621103 400571 Explore Story [Awakening of Heart]
|
||||
211006 621106 400572 Complete Story [Awakening of Heart]
|
||||
212001 621201 400570 Activate Story [Invisible Spike]
|
||||
212003 621203 400571 Explore Story [Invisible Spikes]
|
||||
212005 621205 400572 Complete Story [Invisible Spikes]
|
||||
213001 621301 400570 Activate Story [World's End]
|
||||
213003 621303 400571 Explore Story [World's End]
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||||
213004 621304 400572 Complete Story [World's End]
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||||
231001 623101 400570 Activate Story [Echoing Memories]
|
||||
231002 623102 400571 Explore Story [Echoing Memories]
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||||
231003 623103 400572 Complete Story [Echoing Memories]
|
||||
232001 623201 400570 Activate Story [Tide Direction]
|
||||
232002 623202 400571 Explore Story [Tide Direction]
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||||
232004 623204 400572 Complete Story [Tide Direction]
|
||||
20000 602000 100821 400560 Activate Main Story [Deserted Ruins] Clear Chapter 2 Stage 1 on Normal
|
||||
21001 602011 100826 400561 Follow the mission guide to unlock [Zone B Business District Ruins] Clear Chapter 2 Stage 6 on Normal
|
||||
21011 602020 100830 400562 Follow the mission guide to unlock [Zone C Abandoned Factory] Clear Chapter 2 Stage 10 on Normal
|
||||
21034 602034 100834 400563 Complete Main Story [Deserted Ruins] Clear Chapter 2 Stage 14 on Normal
|
||||
221001 622101 400570 Activate Story [Blood Well]
|
||||
221003 622102 400572 Complete Story [Blood Well]
|
||||
222001 622201 400570 Activate Story [Voiceless Self]
|
||||
222002 622202 400571 Explore Story [Voiceless Self]
|
||||
222004 622204 400572 Complete Story [Voiceless Self]
|
||||
30000 603000 100835 400560 Activate Main Story [Underground Cavern] Clear Chapter 3 Stage 1 on Normal
|
||||
31006 603006 100840 400561 Follow the mission guide to unlock [B01 Junction Corridor] Clear Chapter 3 Stage 6 on Normal
|
||||
31010 603010 100846 400562 Follow the mission guide to unlock [Core Area] Clear Chapter 3 Stage 12 on Normal
|
||||
31016 603016 100855 400563 Complete Main Story [Underground Cavern] Clear Chapter 3 Stage 21 on Normal
|
||||
40000 604000 100856 400560 Activate Main Story [Polyphage Abyss] Clear Chapter 4 Stage 1 on Normal
|
||||
43011 604011 100865 400561 Follow the mission guide to unlock [Polyphage Left Hand] Clear Chapter 4 Stage 10 on Normal
|
||||
43012 604012 100867 400562 Follow the mission guide to unlock [Polyphage Body] Clear Chapter 4 Stage 12 on Normal
|
||||
43013 604013 100868 400563 Complete Main Story [Polyphage Abyss] Clear Chapter 4 Stage 13 on Normal
|
||||
241001 624101 400570 Activate Story [Blasphemy]
|
||||
241002 624102 400572 Complete Story [Blasphemy]
|
||||
242001 624201 400570 Activate Story [Adverse Impact]
|
||||
242002 624202 400572 Complete Story [Adverse Impact]
|
||||
243001 624301 400570 Activate Story [Faith Praises]
|
||||
243002 624302 400571 Explore Story [Faith Praises]
|
||||
243003 624303 400572 Complete Story [Faith Praises]
|
||||
244001 624401 400570 Activate Story [Engraver]
|
||||
244002 624402 400572 Complete Story [Engraver]
|
||||
Id Condition[1] Condition[2] RewardId ReceiveDesc SecondMainReceiveDesc
|
||||
10000 600009 100811 400560 Activate Main Story [Babylonia] Clear Chapter 1 Stage 1 on Normal
|
||||
11007 601007 100816 400561 Follow the mission guide to unlock [Dominik Memorial Park] Clear Chapter 1 Stage 6 on Normal
|
||||
11009 601009 100818 400562 Follow the mission guide to unlock [Tactical Bridge] Clear Chapter 1 Stage 8 on Normal
|
||||
11012 601012 100820 400563 Complete Main Story [Babylonia] Clear Chapter 1 Stage 10 on Normal
|
||||
211001 621101 400570 Activate Story [Awakening of Heart]
|
||||
211003 621103 400571 Explore Story [Awakening of Heart]
|
||||
211006 621106 400572 Complete Story [Awakening of Heart]
|
||||
212001 621201 400570 Activate Story [Invisible Spike]
|
||||
212003 621203 400571 Explore Story [Invisible Spikes]
|
||||
212005 621205 400572 Complete Story [Invisible Spikes]
|
||||
213001 621301 400570 Activate Story [World's End]
|
||||
213003 621303 400571 Explore Story [World's End]
|
||||
213004 621304 400572 Complete Story [World's End]
|
||||
231001 623101 400570 Activate Story [Echoing Memories]
|
||||
231002 623102 400571 Explore Story [Echoing Memories]
|
||||
231003 623103 400572 Complete Story [Echoing Memories]
|
||||
232001 623201 400570 Activate Story [Tide Direction]
|
||||
232002 623202 400571 Explore Story [Tide Direction]
|
||||
232004 623204 400572 Complete Story [Tide Direction]
|
||||
20000 602000 100821 400560 Activate Main Story [Deserted Ruins] Clear Chapter 2 Stage 1 on Normal
|
||||
21001 602011 100826 400561 Follow the mission guide to unlock [Zone B Business District Ruins] Clear Chapter 2 Stage 6 on Normal
|
||||
21011 602020 100830 400562 Follow the mission guide to unlock [Zone C Abandoned Factory] Clear Chapter 2 Stage 10 on Normal
|
||||
21034 602034 100834 400563 Complete Main Story [Deserted Ruins] Clear Chapter 2 Stage 14 on Normal
|
||||
221001 622101 400570 Activate Story [Blood Well]
|
||||
221003 622102 400572 Complete Story [Blood Well]
|
||||
222001 622201 400570 Activate Story [Voiceless Self]
|
||||
222002 622202 400571 Explore Story [Voiceless Self]
|
||||
222004 622204 400572 Complete Story [Voiceless Self]
|
||||
30000 603000 100835 400560 Activate Main Story [Underground Cavern] Clear Chapter 3 Stage 1 on Normal
|
||||
31006 603006 100840 400561 Follow the mission guide to unlock [B01 Junction Corridor] Clear Chapter 3 Stage 6 on Normal
|
||||
31010 603010 100846 400562 Follow the mission guide to unlock [Core Area] Clear Chapter 3 Stage 12 on Normal
|
||||
31016 603016 100855 400563 Complete Main Story [Underground Cavern] Clear Chapter 3 Stage 21 on Normal
|
||||
40000 604000 100856 400560 Activate Main Story [Polyphage Abyss] Clear Chapter 4 Stage 1 on Normal
|
||||
43011 604011 100865 400561 Follow the mission guide to unlock [Polyphage Left Hand] Clear Chapter 4 Stage 10 on Normal
|
||||
43012 604012 100867 400562 Follow the mission guide to unlock [Polyphage Body] Clear Chapter 4 Stage 12 on Normal
|
||||
43013 604013 100868 400563 Complete Main Story [Polyphage Abyss] Clear Chapter 4 Stage 13 on Normal
|
||||
241001 624101 400570 Activate Story [Blasphemy]
|
||||
241002 624102 400572 Complete Story [Blasphemy]
|
||||
242001 624201 400570 Activate Story [Adverse Impact]
|
||||
242002 624202 400572 Complete Story [Adverse Impact]
|
||||
243001 624301 400570 Activate Story [Faith Praises]
|
||||
243002 624302 400571 Explore Story [Faith Praises]
|
||||
243003 624303 400572 Complete Story [Faith Praises]
|
||||
244001 624401 400570 Activate Story [Engraver]
|
||||
244002 624402 400572 Complete Story [Engraver]
|
||||
|
@@ -1,5 +1,4 @@
|
||||
‰__þŒy¤"˜fN|äŠEæ¿îž o…ËSŠq‚øfh³°F‘8îÄb e_DˈÑE”nèš{šË_€¾¦¯y°ÌÅ<C38C>âÁª'¬ÿ¥D3MãÔ<C3A3>Ù2<kvûI6عæ†l¼5>w¾Ó?öj¡Çþ
|
||||
uÎiN0-(¬vL!èBId UnlockTarget Name Description Image HeadIcon ModelId InitAttribute[1] InitAttribute[2] InitAttribute[3] TalentGroupId IsShowTip
|
||||
Id UnlockTarget Name Description Image HeadIcon ModelId InitAttribute[1] InitAttribute[2] InitAttribute[3] TalentGroupId IsShowTip
|
||||
1 10000 Lee Lee's machinery expertise and extensive knowledge allows him to quickly react to unexpected situations.\nLee is able to utilize his outstanding <color=#ff3f3f>Arithmetic</color> capabilities to find optimal answers. Assets/Product/Texture/Image/RoleStory/R3LiangNormal01.png Assets/Product/Texture/Image/RoleCharacter/RoleHeadLi1SS.png R3LiangMd010011 6 3 9 1 0
|
||||
2 21001 Liv As a medic, Liv is very familiar with the ground surface, and has a better understanding of the behaviors and habits of other people.\nLiv's <color=#ff3f3f>Perception</color> allows her to better find clues left by others, which can be helpful in gathering information. Assets/Product/Texture/Image/RoleStory/LifuNormal01.png Assets/Product/Texture/Image/RoleCharacter/RoleHeadLifu1.png R1LifuMd010011 3 9 6 2 1
|
||||
3 30000 Lucia Construct Lucia has outstanding physical and combat abilities. She can tackle any battle situation with ease.\nLucia performs particularly well in <color=#ff3f3f>Combat</color> missions. You can trust her when it comes to missions that involve potential conflicts or battles. Assets/Product/Texture/Image/RoleStory/R4LuxiyaNormal04.png Assets/Product/Texture/Image/RoleCharacter/RoleHeadR4Luxiya1.png R4LuxiyaMd010011 9 5 5 3 1
|
||||
|
Can't render this file because it contains an unexpected character in line 1 and column 13.
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}6<>,<2C>X\V"%<25><>|<1B>|<7C><>b$iX<69>v9
|
||||
g<EFBFBD><EFBFBD><EFBFBD><EFBFBD><17><><EFBFBD><12>]|i<0F><>P<EFBFBD>"<22>$f<>Q3p<><70>h%<25>"*OB<4F><1C>ꦁ<EFBFBD>9<><39>qx<71><78><EFBFBD><EFBFBD><EFBFBD>76ąM#]<5D>+,<18>
|
||||
<EFBFBD>n<>ְ<>xO<78>q1<><31>D5R<>
|
||||
R<EFBFBD><EFBFBD><EFBFBD>W<EFBFBD>Id Name
|
||||
4
Resources/table/share/trpg/TRPGRoleAttribute.tsv
Normal file
4
Resources/table/share/trpg/TRPGRoleAttribute.tsv
Normal file
@@ -0,0 +1,4 @@
|
||||
Id Name
|
||||
1 Battle
|
||||
2 Perception
|
||||
3 Arithmetic
|
||||
|
@@ -1,2 +0,0 @@
|
||||
9MO"<22><>%C<><43>|<7C>S<EFBFBD><53>+G;H<>CEE7<>$<18><><EFBFBD><EFBFBD>J<EFBFBD>f<>o1D<31><44><EFBFBD><EFBFBD><EFBFBD>`<60><>h<EFBFBD>7<EFBFBD><37><EFBFBD><EFBFBD><CE8D>l<EFBFBD><01><><1C>r<02>Y(<28>W<EFBFBD>p<EFBFBD><70>~<7E>ؼ<EFBFBD><D8BC><EFBFBD><1E>}<0F>^<5E><><EFBFBD>t<EFBFBD><74><EFBFBD><EFBFBD><EFBFBD>i<EFBFBD><69>Ò<EFBFBD>\<5C>{;t<>p+r떛<ąm(<28> <09>Id TalentPointIcon ResetTalentItemId ResetTalentItemCount
|
||||
1 Assets/Product/Texture/Image/UiTRPG/Trpggoodsicon02.png 61301 1
|
||||
2
Resources/table/share/trpg/TRPGRoleTalent.tsv
Normal file
2
Resources/table/share/trpg/TRPGRoleTalent.tsv
Normal file
@@ -0,0 +1,2 @@
|
||||
Id TalentPointIcon ResetTalentItemId ResetTalentItemCount
|
||||
1 Assets/Product/Texture/Image/UiTRPG/Trpggoodsicon02.png 61301 1
|
||||
|
@@ -1,20 +1,20 @@
|
||||
îÄy›ˆV#Ÿ]àÌm†á2EEN`ÇÓ'¸ãÐÀ<C390>G{J—c!½¤HqlF!?»YÉE‰înо)»?T_>oq‡(BWËÌ$ñ¯ÓD; ÀbcæÞq(mRºÂrOhÀøv–Žãmÿ}
Ètµ…Ävœ‹Š½åûÝÌ‹Id Condition Name SubAreaBg Type MazeId SubAreaId[1] SubAreaId[2] SubAreaId[3]
|
||||
100 601000 Redundant Block 22-16 2 100
|
||||
101 600008 Buffer Area Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg01.png 1 1001 1002
|
||||
102 600008 Parliament Square 2 102
|
||||
103 601002 Eden 16-B Leisure Module 2 103
|
||||
104 601007 Dominik Memorial Park 2 104
|
||||
105 601009 Tactical Bridge 2 105
|
||||
201 601012 Support Area Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg03.png 1 2001 2002 2003
|
||||
202 602001 Zone A Forgotten Streets 2 202
|
||||
203 602011 Zone B Business District Ruins 2 203
|
||||
204 602020 Zone C Abandoned Factory 2 204
|
||||
301 603000 Outer City Ruins Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg05.png 1 3001 3002 3003
|
||||
302 603001 B01 Industrial Sector 2 302
|
||||
303 603006 B01 Junction Corridor 2 303
|
||||
304 603010 Core Area 2 304
|
||||
305 603012 Deep M.I.N.D. 2 305
|
||||
401 603016 Underground Junction Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg07.png 1 4001 4002 4003
|
||||
402 604001 Shattered Valley 2 402
|
||||
403 604011 Polyphage Left Hand 2 403
|
||||
404 604012 Polyphage Core 2 404
|
||||
Id Condition Name SubAreaBg Type MazeId SubAreaId[1] SubAreaId[2] SubAreaId[3]
|
||||
100 601000 Redundant Block 22-16 2 100
|
||||
101 600008 Buffer Area Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg01.png 1 1001 1002
|
||||
102 600008 Parliament Square 2 102
|
||||
103 601002 Eden 16-B Leisure Module 2 103
|
||||
104 601007 Dominik Memorial Park 2 104
|
||||
105 601009 Tactical Bridge 2 105
|
||||
201 601012 Support Area Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg03.png 1 2001 2002 2003
|
||||
202 602001 Zone A Forgotten Streets 2 202
|
||||
203 602011 Zone B Business District Ruins 2 203
|
||||
204 602020 Zone C Abandoned Factory 2 204
|
||||
301 603000 Outer City Ruins Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg05.png 1 3001 3002 3003
|
||||
302 603001 B01 Industrial Sector 2 302
|
||||
303 603006 B01 Junction Corridor 2 303
|
||||
304 603010 Core Area 2 304
|
||||
305 603012 Deep M.I.N.D. 2 305
|
||||
401 603016 Underground Junction Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg07.png 1 4001 4002 4003
|
||||
402 604001 Shattered Valley 2 402
|
||||
403 604011 Polyphage Left Hand 2 403
|
||||
404 604012 Polyphage Core 2 404
|
||||
|
Binary file not shown.
5
Resources/table/share/trpg/TRPGShop.tsv
Normal file
5
Resources/table/share/trpg/TRPGShop.tsv
Normal file
@@ -0,0 +1,5 @@
|
||||
Id Condition ShopItemId[1] ShopItemCount[1] ShopItemId[2] ShopItemCount[2] ShopItemId[3] ShopItemCount[3] ShopItemId[4] ShopItemCount[4] ShopItemId[5] ShopItemCount[5] ShopItemId[6] ShopItemCount[6] ShopItemId[7] ShopItemCount[7] ShopItemId[8] ShopItemCount[8] ShopItemId[9] ShopItemCount[9] ShopItemId[10] ShopItemCount[10] ShopItemId[11] ShopItemCount[11]
|
||||
191002 601000 1920021 1 1910022 5 1910023 5 1910024 2 1910026 2 1910028 2 1910030 1 1910031 5 1910032 5 1910033 5 1910034 5
|
||||
192002 601000 1920022 1 1910022 5 1910023 5 1910024 2 1910026 2 1910028 2 1910030 1 1910031 5 1910035 5 1910036 5 1910037 5
|
||||
193002 601000 1920023 1 1910022 5 1910023 5 1910024 2 1910026 2 1910028 2 1910030 1 1910031 5 1910038 5 1910039 5 1910040 5
|
||||
194002 601000 1920024 1 1910022 5 1910023 5 1910024 2 1910026 2 1910028 2 1910030 1 1910031 5 1910038 5 1910039 5 1910040 5
|
||||
|
Binary file not shown.
24
Resources/table/share/trpg/TRPGShopItem.tsv
Normal file
24
Resources/table/share/trpg/TRPGShopItem.tsv
Normal file
@@ -0,0 +1,24 @@
|
||||
Id ResetType Condition RewardId ConsumeId ConsumeCount
|
||||
1910022 1 601000 400502 61001 300
|
||||
1910023 1 601000 400503 61001 1000
|
||||
1910024 1 601000 400504 61001 500
|
||||
1910025 1 601000 400505 61001 1000
|
||||
1910026 1 601000 400506 61001 500
|
||||
1910027 1 601000 400507 61001 1000
|
||||
1910028 1 601000 400508 61001 500
|
||||
1910029 1 601000 400509 61001 1000
|
||||
1910030 1 601000 400520 61001 300
|
||||
1910031 1 601000 400519 61001 1000
|
||||
1910032 1 601000 400510 61001 200
|
||||
1910033 1 601000 400513 61001 200
|
||||
1910034 1 601000 400516 61001 200
|
||||
1910035 1 601000 400511 61001 500
|
||||
1910036 1 601000 400514 61001 500
|
||||
1910037 1 601000 400517 61001 500
|
||||
1910038 1 601000 400512 61001 800
|
||||
1910039 1 601000 400515 61001 800
|
||||
1910040 1 601000 400518 61001 800
|
||||
1920021 0 601012 400652 61001 3000
|
||||
1920022 0 602034 400652 61001 3000
|
||||
1920023 0 603016 400653 61001 3000
|
||||
1920024 0 604013 400653 61001 3000
|
||||
|
@@ -1,4 +1,4 @@
|
||||
CAékm8í?0‚gÙR+Tädj‡³^b0âtÙ¡KVt$®i¾S%°z¸Ë"lö‚ƒT<ÎWη›údùSuþ5¨•]I¨.5B|DQßY‚_À¡•¼·Ê¿^ŽsKÝF²"*Yཕ,ž†Ø<åãJéM]RT´úŸÁÍSId Type Name Desc Params[1] Params[2] Params[3] Params[4] AreaIcon CardIcon
|
||||
Id Type Name Desc Params[1] Params[2] Params[3] Params[4] AreaIcon CardIcon
|
||||
10000 7 Siamese Garden Enter the [Babylonia] area to explore 100000 Assets/Product/Texture/Image/RoleCharacter/TongyonggouzaotiUnknown02.png Assets/Product/Texture/Atlas/UiTRPG/UiTRPGMazeIcon02.png
|
||||
10009 1 Main Story: <color=#59f5ff>Record [X-779]</color> Find data record [X-779] while exploring [Redundant Block 22-16]. 1001051 Assets/Product/Texture/Image/RoleCharacter/AximofuNomal01.png Assets/Product/Texture/Atlas/UiTRPG/UiTRPGMazeIcon06.png
|
||||
11000 1 Main Story: <color=#59f5ff>Eden Fallen</color> Extract the designated record and follow the guide to activate the [Eden Fallen] event. 1001041 Assets/Product/Texture/Image/RoleCharacter/TongyonggouzaotiUnknown02.png Assets/Product/Texture/Atlas/UiTRPG/UiTRPGMazeIcon02.png
|
||||
|
Can't render this file because it contains an unexpected character in line 1 and column 65.
|
@@ -1,4 +1,4 @@
|
||||
<EFBFBD>Tœ²iUú¢<EFBFBD>ÔûÚòŠÉâô/¶âwtù‘5{PqÞOº)‚vÀDØÇŽlð—øu’ú[4«ÉÉå”tÚÙ$£3º&{9dƒcϼ2ùUvžM¾ Cæ– “¹*¡G6œ˜V‚|ÿߺç-gSyè÷㢷Þk‡ uö£;l9Id TargetMissionType Name TargetId[1] PreTarget[1] TargetId[2] PreTarget[2] TargetId[3] PreTarget[3] TargetId[4] PreTarget[4] TargetId[5] PreTarget[5] TargetId[6] PreTarget[6] TargetId[7] PreTarget[7] TargetId[8] PreTarget[8] TargetId[9] PreTarget[9] TargetId[10] PreTarget[10] TargetId[11] PreTarget[11] TargetId[12] PreTarget[12] TargetId[13] PreTarget[13] TargetId[14] PreTarget[14] TargetId[15] PreTarget[15] TargetId[16] PreTarget[16] TargetId[17] PreTarget[17] TargetId[18] PreTarget[18] TargetId[19] PreTarget[19] TargetId[20] PreTarget[20] TargetId[21] PreTarget[21] TargetId[22] PreTarget[22] TargetId[23] PreTarget[23] TargetId[24] PreTarget[24] TargetId[25] PreTarget[25] TargetId[26] PreTarget[26] TargetId[27] PreTarget[27] TargetId[28] PreTarget[28] TargetId[29] PreTarget[29] TargetId[30] PreTarget[30] TargetId[31] PreTarget[31] TargetId[32] PreTarget[32] TargetId[33] PreTarget[33] TargetId[34] PreTarget[34] TargetId[35] PreTarget[35] TargetId[36] PreTarget[36] TargetId[37] PreTarget[37] TargetId[38] PreTarget[38]
|
||||
Id TargetMissionType Name TargetId[1] PreTarget[1] TargetId[2] PreTarget[2] TargetId[3] PreTarget[3] TargetId[4] PreTarget[4] TargetId[5] PreTarget[5] TargetId[6] PreTarget[6] TargetId[7] PreTarget[7] TargetId[8] PreTarget[8] TargetId[9] PreTarget[9] TargetId[10] PreTarget[10] TargetId[11] PreTarget[11] TargetId[12] PreTarget[12] TargetId[13] PreTarget[13] TargetId[14] PreTarget[14] TargetId[15] PreTarget[15] TargetId[16] PreTarget[16] TargetId[17] PreTarget[17] TargetId[18] PreTarget[18] TargetId[19] PreTarget[19] TargetId[20] PreTarget[20] TargetId[21] PreTarget[21] TargetId[22] PreTarget[22] TargetId[23] PreTarget[23] TargetId[24] PreTarget[24] TargetId[25] PreTarget[25] TargetId[26] PreTarget[26] TargetId[27] PreTarget[27] TargetId[28] PreTarget[28] TargetId[29] PreTarget[29] TargetId[30] PreTarget[30] TargetId[31] PreTarget[31] TargetId[32] PreTarget[32] TargetId[33] PreTarget[33] TargetId[34] PreTarget[34] TargetId[35] PreTarget[35] TargetId[36] PreTarget[36] TargetId[37] PreTarget[37] TargetId[38] PreTarget[38]
|
||||
10001 1 Eden Fallen 10000 0 10009 10000 11000 10009 13002 11000 13003 13002 11004 13003 11005 11004 11006 11005 11007 11006 13008 11007 11009 13008 13011 11009 11012 13011
|
||||
10002 2 Awakening of Heart 211001 13011 211002 211001 211003 211002 211004 211003 211005 211004 211006 211005
|
||||
10003 2 Invisible Spikes 212001 211006 212002 212001 212003 212002 212004 212003 212005 212004
|
||||
|
@@ -1,4 +1,4 @@
|
||||
OÜçLCÞ©Åøeÿ.iα(<28>Fɨ]“šæ9·-Éä<C389><07>3›G¡\_ð«âa;ª›FKƦ×YÂí½ê›€eNr'sŒ‘²Pí<50><C3AD>Û)oòküÕ÷Kq´ËV”êôå>œøA鄨sïU·Füé^¢ÎÐ\&puæzc<7A>y£Id Condition Name EnName Icon Bg FuncGroup[1] FuncGroup[2] FuncGroup[3] FuncGroup[4] FuncGroup[5]
|
||||
Id Condition Name EnName Icon Bg FuncGroup[1] FuncGroup[2] FuncGroup[3] FuncGroup[4] FuncGroup[5]
|
||||
1001 601000 Data Center Center Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterStageBg01.png Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg02.png 11003
|
||||
1002 601000 Supply Delivery Shop Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterStageBg03.png Assets/Product/Texture/Image/UiTRPG/UiTRPGExploreStageShop01.png 191002
|
||||
2001 601011 Supply Carriage Center Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterStageBg04.png Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg04.png 12001
|
||||
|
Reference in New Issue
Block a user