stage reward for item type

This commit is contained in:
rfi
2023-11-24 20:01:26 +07:00
parent cf82daad00
commit 1f4b0b660f
7 changed files with 151 additions and 36 deletions

View File

@@ -91,8 +91,10 @@ namespace AscNet.GameServer.Handlers
else
{
player = Player.FromToken(request.Token);
session.log.Debug("Player is reconnecting into new session...");
if (player is not null && (session.character is null || session.stage is null || session.inventory is null))
{
session.log.Debug("Reassigning player props...");
session.character = Character.FromUid(player.PlayerData.Id);
session.stage = Stage.FromUid(player.PlayerData.Id);
session.inventory = Inventory.FromUid(player.PlayerData.Id);
@@ -219,7 +221,7 @@ Sorry for the inconvenience.
});
NotifyWorldChat notifyWorldChat = new();
notifyWorldChat.ChatMessages.Add(ChatModule.MakeLuciaMessage($"Hello {session.player.PlayerData.Name}! Welcome to AscNet, please read mails if you haven't already.\n如果您还没有阅读邮件请阅读邮件"));
notifyWorldChat.ChatMessages.Add(ChatModule.MakeLuciaMessage($"Hello {session.player.PlayerData.Name}! Welcome to AscNet, please read mails if you haven't already.\n如果您还没有阅读邮件请阅读邮件\n\nTry '/help' to get started"));
session.SendPush(notifyMails);
session.SendPush(notifyWorldChat);

File diff suppressed because one or more lines are too long

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@@ -0,0 +1,26 @@
using MessagePack;
namespace AscNet.GameServer.Handlers
{
#region MsgPackScheme
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
[MessagePackObject(true)]
public class GetVoteGroupListResponse
{
public List<dynamic> VoteGroupListCode;
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
#endregion
internal class VoteModule
{
[RequestPacketHandler("GetVoteGroupListRequest")]
public static void GetVoteGroupListRequestHandler(Session session, Packet.Request packet)
{
GetVoteGroupListResponse response = new();
session.SendResponse(response, packet.Id);
}
}
}