item enhane

This commit is contained in:
rfi
2023-11-29 21:01:00 +07:00
parent 2039ae32d0
commit 228dacb901
7 changed files with 3584 additions and 8 deletions

View File

@@ -134,7 +134,6 @@ namespace AscNet.GameServer.Handlers
BaseEquipLoginData = new(),
FubenData = new()
{
StageData = session.stage.Stages,
FubenBaseData = new()
},
FubenMainLineData = new(),
@@ -148,6 +147,12 @@ namespace AscNet.GameServer.Handlers
#if DEBUG
notifyLogin.PlayerData.GuideData = GuideGroupTableReader.Instance.All.Select(x => (long)x.Id).ToList();
#endif
NotifyStageData notifyStageData = new()
{
StageList = session.stage.Stages.Values.ToList()
};
StageDatum stageForChat = new()
{
@@ -166,9 +171,9 @@ namespace AscNet.GameServer.Handlers
BestCardIds = new List<long> { 1021001 },
LastCardIds = new List<long> { 1021001 }
};
if (!notifyLogin.FubenData.StageData.ContainsKey(stageForChat.StageId))
notifyLogin.FubenData.StageData = notifyLogin.FubenData.StageData.Append(new(stageForChat.StageId, stageForChat)).ToDictionary(x => x.Key, x => x.Value);
#endif
if (!notifyStageData.StageList.Any(x => x.StageId == stageForChat.StageId))
notifyStageData.StageList = notifyStageData.StageList.Append(stageForChat).ToList();
NotifyCharacterDataList notifyCharacterData = new();
notifyCharacterData.CharacterDataList.AddRange(session.character.Characters);
@@ -203,6 +208,7 @@ namespace AscNet.GameServer.Handlers
};
session.SendPush(notifyLogin);
session.SendPush(notifyStageData);
session.SendPush(notifyCharacterData);
session.SendPush(notifyEquipData);
session.SendPush(notifyAssistData);

View File

@@ -0,0 +1,74 @@
using AscNet.Common;
using AscNet.Common.Database;
using AscNet.Common.MsgPack;
using AscNet.Common.Util;
using AscNet.Table.V2.share.item;
using MessagePack;
namespace AscNet.GameServer.Handlers
{
#region MsgPackScheme
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
[MessagePackObject(true)]
public class EquipLevelUpRequest
{
public int EquipId;
public Dictionary<int, int> UseItems;
public List<int> UseEquipIdList;
}
[MessagePackObject(true)]
public class EquipLevelUpResponse
{
public int Code;
public int Level;
public int Exp;
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
#endregion
internal class EquipModule
{
[RequestPacketHandler("EquipLevelUpRequest")]
public static void EquipLevelUpRequestHandler(Session session, Packet.Request packet)
{
EquipLevelUpRequest request = packet.Deserialize<EquipLevelUpRequest>();
NotifyItemDataList notifyItemData = new();
int totalExp = 0;
int totalCost = 0;
foreach (var item in request.UseItems)
{
ItemTable? itemTable = TableReaderV2.Parse<ItemTable>().FirstOrDefault(x => x.Id == item.Key);
if (itemTable is not null)
{
var upgradeInfo = itemTable.GetEquipUpgradeInfo() * item.Value;
totalExp += upgradeInfo.Exp;
totalCost += upgradeInfo.Cost;
notifyItemData.ItemDataList.Add(session.inventory.Do(item.Key, item.Value * -1));
}
}
notifyItemData.ItemDataList.Add(session.inventory.Do(Inventory.Coin, totalCost * -1));
session.SendPush(notifyItemData);
EquipLevelUpResponse rsp = new()
{
Code = 0
};
var upEquip = session.character.AddEquipExp(request.EquipId, totalExp);
if (upEquip != null)
{
rsp.Level = upEquip.Level;
rsp.Exp = upEquip.Exp;
NotifyEquipDataList notifyEquipDataList = new();
notifyEquipDataList.EquipDataList.Add(upEquip);
session.SendPush(notifyEquipDataList);
}
session.SendResponse(rsp, packet.Id);
}
}
}

View File

@@ -208,6 +208,10 @@ namespace AscNet.GameServer.Handlers
List<RewardGoods> rewards = new();
List<RewardTable> rewardTables = TableReaderV2.Parse<RewardTable>().Where(x => session.stage.Stages.ContainsKey(req.Result.StageId) ? x.Id == stageTable.FinishDropId : (x.Id == stageTable.FinishDropId || x.Id == stageTable.FirstRewardId)).ToList();
if (rewardTables.Count == 0)
{
rewardTables.AddRange(TableReaderV2.Parse<RewardTable>().Where(x => session.stage.Stages.ContainsKey(req.Result.StageId) ? x.Id == stageTable.FinishRewardShow : (x.Id == stageTable.FinishRewardShow || x.Id == stageTable.FirstRewardShow)));
}
NotifyItemDataList notifyItemData = new();
notifyItemData.ItemDataList.Add(session.inventory.Do(Inventory.TeamExp, stageTable.TeamExp ?? 0));

View File

@@ -23,5 +23,17 @@ namespace AscNet.GameServer.Handlers
session.SendResponse(rsp, packet.Id);
}
[RequestPacketHandler("GetShopInfoRequest")]
public static void GetShopInfoRequestHandler(Session session, Packet.Request packet)
{
GetShopInfoResponse rsp = new()
{
Code = 0,
ClientShop = { }
};
session.SendResponse(rsp, packet.Id);
}
}
}