framework to hepl when managing gacha system

This commit is contained in:
rfi
2023-12-19 21:29:56 +07:00
parent 2e8eee0977
commit 770e8fe8e1
4 changed files with 142 additions and 21 deletions

View File

@@ -306,7 +306,7 @@ namespace AscNet.GameServer.Handlers
public static void FightSettleRequestHandler(Session session, Packet.Request packet)
{
FightSettleRequest req = MessagePackSerializer.Deserialize<FightSettleRequest>(packet.Content);
Table.V2.share.fuben.StageTable? stageTable = TableReaderV2.Parse<Table.V2.share.fuben.StageTable>().FirstOrDefault(x => x.StageId == req.Result.StageId);
StageTable? stageTable = TableReaderV2.Parse<StageTable>().FirstOrDefault(x => x.StageId == req.Result.StageId);
if (stageTable is null)
{
// FightCheckManagerSettleCodeNotMatch