upgrade skill (not throughly tested because the lack of other implementation)

This commit is contained in:
rfi
2023-11-19 21:02:09 +07:00
parent 0705c4373f
commit 897a457584
7 changed files with 132 additions and 17 deletions

View File

@@ -4,6 +4,7 @@ using MongoDB.Driver;
using AscNet.Table.share.character;
using AscNet.Table.share.character.skill;
using AscNet.Common.MsgPack;
using AscNet.Common.Util;
namespace AscNet.Common.Database
{
@@ -83,6 +84,41 @@ namespace AscNet.Common.Database
Characters.Add(characterData);
}
public UpgradeCharacterResult UpgradeCharacterSkillGroup(uint skillGroupId, int count)
{
List<uint> affectedCharacters = new();
int totalCoinCost = 0;
int totalSkillPointCost = 0;
IEnumerable<int> affectedSkills = CharacterSkillGroupTableReader.Instance.All.Where(x => x.Id == skillGroupId).SelectMany(x => x.SkillId);
foreach (var skillId in affectedSkills)
{
foreach (var character in Characters.Where(x => x.SkillList.Any(x => x.Id == skillId)))
{
var characterSkill = character.SkillList.First(x => x.Id == skillId);
int targetLevel = characterSkill.Level + count;
while (characterSkill.Level < targetLevel)
{
var skillUpgrade = CharacterSkillUpgradeTableReader.Instance.All.FirstOrDefault(x => x.SkillId == skillId && Miscs.ParseIntOr(x.Level) == characterSkill.Level);
totalCoinCost += Miscs.ParseIntOr(skillUpgrade?.UseCoin);
totalSkillPointCost += Miscs.ParseIntOr(skillUpgrade?.UseSkillPoint);
characterSkill.Level++;
}
affectedCharacters.Add(character.Id);
}
}
return new UpgradeCharacterResult()
{
AffectedCharacters = affectedCharacters,
CoinCost = totalCoinCost,
SkillPointCost = totalSkillPointCost
};
}
public void AddEquip(uint equipId, int characterId = 0)
{
NotifyEquipDataList.NotifyEquipDataListEquipData equipData = new()
@@ -128,4 +164,11 @@ namespace AscNet.Common.Database
[BsonRequired]
public List<FashionList> Fashions { get; set; }
}
public struct UpgradeCharacterResult
{
public int CoinCost { get; init; }
public int SkillPointCost { get; init; }
public List<uint> AffectedCharacters { get; init; }
}
}