mirror of
https://git.lewd.wtf/PGR/ascnet
synced 2025-12-13 13:44:35 +01:00
DB for starting tutorial
This commit is contained in:
@@ -39,6 +39,8 @@ namespace AscNet.GameServer.Handlers
|
||||
}
|
||||
|
||||
session.player = player;
|
||||
session.character = Character.FromUid(player.PlayerData.Id);
|
||||
session.stage = Stage.FromUid(player.PlayerData.Id);
|
||||
session.SendResponse(new LoginResponse
|
||||
{
|
||||
Code = 0,
|
||||
@@ -54,7 +56,18 @@ namespace AscNet.GameServer.Handlers
|
||||
public static void ReconnectRequestHandler(Session session, Packet.Request packet)
|
||||
{
|
||||
ReconnectRequest request = MessagePackSerializer.Deserialize<ReconnectRequest>(packet.Content);
|
||||
Player? player = Player.FromToken(request.Token);
|
||||
Player? player;
|
||||
if (session.player is not null)
|
||||
player = session.player;
|
||||
else
|
||||
{
|
||||
player = Player.FromToken(request.Token);
|
||||
if (player is not null && (session.character is null || session.stage is null))
|
||||
{
|
||||
session.character = Character.FromUid(player.PlayerData.Id);
|
||||
session.stage = Stage.FromUid(player.PlayerData.Id);
|
||||
}
|
||||
}
|
||||
|
||||
if (player?.PlayerData.Id != request.PlayerId)
|
||||
{
|
||||
@@ -82,8 +95,34 @@ namespace AscNet.GameServer.Handlers
|
||||
// TODO: Move somewhere else, also split.
|
||||
static void DoLogin(Session session)
|
||||
{
|
||||
NotifyLogin notifyLogin = JsonConvert.DeserializeObject<NotifyLogin>(File.ReadAllText("Data/NotifyLogin.json"))!;
|
||||
NotifyLogin notifyLogin = new()
|
||||
{
|
||||
PlayerData = session.player.PlayerData,
|
||||
TeamGroupData = session.player.TeamGroups,
|
||||
BaseEquipLoginData = new(),
|
||||
FubenData = new()
|
||||
{
|
||||
StageData = session.stage.Stages,
|
||||
FubenBaseData = new()
|
||||
},
|
||||
FubenMainLineData = new(),
|
||||
FubenChapterExtraLoginData = new(),
|
||||
FubenUrgentEventData = new(),
|
||||
UseBackgroundId = 14000001 // main ui theme, table still failed to dump
|
||||
};
|
||||
notifyLogin.FashionList.AddRange(session.character.Fashions);
|
||||
|
||||
NotifyCharacterDataList notifyCharacterData = new();
|
||||
notifyCharacterData.CharacterDataList.AddRange(session.character.Characters);
|
||||
|
||||
NotifyEquipDataList notifyEquipData = new();
|
||||
notifyEquipData.EquipDataList.AddRange(session.character.Equips);
|
||||
|
||||
session.SendPush(notifyLogin);
|
||||
session.SendPush(notifyCharacterData);
|
||||
session.SendPush(notifyEquipData);
|
||||
// NotifyLogin notifyLogin = JsonConvert.DeserializeObject<NotifyLogin>(File.ReadAllText("Data/NotifyLogin.json"))!;
|
||||
// session.SendPush(notifyLogin);
|
||||
|
||||
// NEEDED to not softlock on stage selections!
|
||||
session.SendPush("NotifyFubenPrequelData", MessagePackSerializer.ConvertFromJson("{\"FubenPrequelData\": {\"RewardedStages\": [13010111, 13010112, 13010113, 13010211, 13010212, 13010213, 13010214, 13010215, 13010216, 13010311, 13010312, 13010313, 13010911, 13010912, 13010913, 13010414, 13010413, 13010415, 13010411, 13010412, 13010416, 13010316, 13010314, 13010315, 13010115, 13010116, 13010114, 13011011, 13011012, 13011013, 13011014, 13011015, 13011016], \"UnlockChallengeStages\": []}}"));
|
||||
|
||||
Reference in New Issue
Block a user