New tables + Lucia messages

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rfi
2023-11-20 22:19:46 +07:00
parent 6976803f97
commit 989e02aeaf
5113 changed files with 344818 additions and 188939 deletions

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Id Name SkipId ChallengeBg ChallengeType Condition
1 Guild Mission 1 Assets/Product/Texture/Image/UiHelp/UiHelpGuild1.jpg 1
2 Guild Pet 2 Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg 2
3 Guild Boss 3 Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg 3
1 Id Name SkipId ChallengeBg ChallengeType Condition
2 1 Guild Mission 1 Assets/Product/Texture/Image/UiHelp/UiHelpGuild1.jpg 1
3 2 Guild Pet 2 Assets/Product/Texture/Image/UiHelp/UiHelpGuild2.jpg 2
4 3 Guild Boss 3 Assets/Product/Texture/Image/UiHelp/UiHelpGuild3.jpg 3

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Id Name IndexInMap TalentIcon PrefabPath Descriptions[1] Descriptions[2] Descriptions[3] Descriptions[4] Descriptions[5] Descriptions[6] Descriptions[7] Descriptions[8] Descriptions[9] Descriptions[10] Descriptions[11]
1101 Beacon: Power 1 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_001.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn1.prefab ATK is increased by 0% in Command Bureau challenges. ATK is increased by 2% in Command Bureau challenges. ATK is increased by 4% in Command Bureau challenges. ATK is increased by 6% in Command Bureau challenges. ATK is increased by 8% in Command Bureau challenges. ATK is increased by 10% in Command Bureau challenges. ATK is increased by 12% in Command Bureau challenges. ATK is increased by 14% in Command Bureau challenges. ATK is increased by 16% in Command Bureau challenges. ATK is increased by 18% in Command Bureau challenges. ATK is increased by 20% in Command Bureau challenges.
1102 Beacon: Garrison 2 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_015.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn1.prefab Physical DEF is increased by 0% in Command Bureau challenges. Physical DEF is increased by 5% in Command Bureau challenges. Physical DEF is increased by 10% in Command Bureau challenges. Physical DEF is increased by 15% in Command Bureau challenges. Physical DEF is increased by 20% in Command Bureau challenges. Physical DEF is increased by 25% in Command Bureau challenges. Physical DEF is increased by 30% in Command Bureau challenges. Physical DEF is increased by 35% in Command Bureau challenges. Physical DEF is increased by 40% in Command Bureau challenges. Physical DEF is increased by 45% in Command Bureau challenges. Physical DEF is increased by 50% in Command Bureau challenges.
1103 Beacon: Physical DMG Up 3 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_013.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn1.prefab Physical DMG is increased by 0% in Command Bureau challenges. Physical DMG is increased by 2% in Command Bureau challenges. Physical DMG is increased by 4% in Command Bureau challenges. Physical DMG is increased by 6% in Command Bureau challenges. Physical DMG is increased by 8% in Command Bureau challenges. Physical DMG is increased by 10% in Command Bureau challenges. Physical DMG is increased by 12% in Command Bureau challenges. Physical DMG is increased by 14% in Command Bureau challenges. Physical DMG is increased by 16% in Command Bureau challenges. Physical DMG is increased by 18% in Command Bureau challenges. Physical DMG is increased by 20% in Command Bureau challenges.
1201 Beacon: Fire DMG Up 4 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_008.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Fire DMG is increased by 0% in Command Bureau challenges. Fire DMG is increased by 3% in Command Bureau challenges. Fire DMG is increased by 6% in Command Bureau challenges. Fire DMG is increased by 9% in Command Bureau challenges. Fire DMG is increased by 12% in Command Bureau challenges. Fire DMG is increased by 15% in Command Bureau challenges. Fire DMG is increased by 18% in Command Bureau challenges. Fire DMG is increased by 21% in Command Bureau challenges. Fire DMG is increased by 24% in Command Bureau challenges. Fire DMG is increased by 27% in Command Bureau challenges. Fire DMG is increased by 30% in Command Bureau challenges.
1202 Beacon: Ice DMG Up 5 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_009.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Ice DMG is increased by 0% in Command Bureau challenges. Ice DMG is increased by 3% in Command Bureau challenges. Ice DMG is increased by 6% in Command Bureau challenges. Ice DMG is increased by 9% in Command Bureau challenges. Ice DMG is increased by 12% in Command Bureau challenges. Ice DMG is increased by 15% in Command Bureau challenges. Ice DMG is increased by 18% in Command Bureau challenges. Ice DMG is increased by 21% in Command Bureau challenges. Ice DMG is increased by 24% in Command Bureau challenges. Ice DMG is increased by 27% in Command Bureau challenges. Ice DMG is increased by 30% in Command Bureau challenges.
1203 Beacon: Lightning DMG Up 6 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_010.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Lightning DMG is increased by 0% in Command Bureau challenges. Lightning DMG is increased by 3% in Command Bureau challenges. Lightning DMG is increased by 6% in Command Bureau challenges. Lightning DMG is increased by 9% in Command Bureau challenges. Lightning DMG is increased by 12% in Command Bureau challenges. Lightning DMG is increased by 15% in Command Bureau challenges. Lightning DMG is increased by 18% in Command Bureau challenges. Lightning DMG is increased by 21% in Command Bureau challenges. Lightning DMG is increased by 24% in Command Bureau challenges. Lightning DMG is increased by 27% in Command Bureau challenges. Lightning DMG is increased by 30% in Command Bureau challenges.
1204 Beacon: Dark DMG Up 7 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_018.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Dark DMG is increased by 0% in Command Bureau challenges. Dark DMG is increased by 3% in Command Bureau challenges. Dark DMG is increased by 6% in Command Bureau challenges. Dark DMG is increased by 9% in Command Bureau challenges. Dark DMG is increased by 12% in Command Bureau challenges. Dark DMG is increased by 15% in Command Bureau challenges. Dark DMG is increased by 18% in Command Bureau challenges. Dark DMG is increased by 21% in Command Bureau challenges. Dark DMG is increased by 24% in Command Bureau challenges. Dark DMG is increased by 27% in Command Bureau challenges. Dark DMG is increased by 30% in Command Bureau challenges.
1301 Beacon: DMG Bonus 8 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_019.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Extra DMG is increased by 0% in Command Bureau challenges. Extra DMG is increased by 2% in Command Bureau challenges. Extra DMG is increased by 4% in Command Bureau challenges. Extra DMG is increased by 6% in Command Bureau challenges. Extra DMG is increased by 8% in Command Bureau challenges. Extra DMG is increased by 10% in Command Bureau challenges. Extra DMG is increased by 12% in Command Bureau challenges. Extra DMG is increased by 14% in Command Bureau challenges. Extra DMG is increased by 16% in Command Bureau challenges. Extra DMG is increased by 18% in Command Bureau challenges. Extra DMG is increased by 20% in Command Bureau challenges.
1302 Beacon: HP Boost 9 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_016.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Max HP is increased by 0% in Command Bureau challenges. Max HP is increased by 4% in Command Bureau challenges. Max HP is increased by 8% in Command Bureau challenges. Max HP is increased by 12% in Command Bureau challenges. Max HP is increased by 16% in Command Bureau challenges. Max HP is increased by 20% in Command Bureau challenges. Max HP is increased by 24% in Command Bureau challenges. Max HP is increased by 28% in Command Bureau challenges. Max HP is increased by 32% in Command Bureau challenges. Max HP is increased by 36% in Command Bureau challenges. Max HP is increased by 40% in Command Bureau challenges.
1303 Beacon: Riot 10 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_011.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab CRIT Rate is increased by 0% in Command Bureau challenges. CRIT Rate is increased by 1% in Command Bureau challenges. CRIT Rate is increased by 2% in Command Bureau challenges. CRIT Rate is increased by 3% in Command Bureau challenges. CRIT Rate is increased by 4% in Command Bureau challenges. CRIT Rate is increased by 5% in Command Bureau challenges. CRIT Rate is increased by 6% in Command Bureau challenges. CRIT Rate is increased by 7% in Command Bureau challenges. CRIT Rate is increased by 8% in Command Bureau challenges. CRIT Rate is increased by 9% in Command Bureau challenges. CRIT Rate is increased by 10% in Command Bureau challenges.
1401 Beacon: Offense-Defense Balance 11 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_014.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab Gain a shield equal to 0% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 5% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 10% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 15% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 20% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 25% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 30% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 35% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 40% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 45% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 50% of maximum HP at the start of a Bureau challenge.
1402 Beacon: Critical DMG 12 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_012.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab CRIT DMG is increased by 0% in Command Bureau challenges. CRIT DMG is increased by 1% in Command Bureau challenges. CRIT DMG is increased by 2% in Command Bureau challenges. CRIT DMG is increased by 3% in Command Bureau challenges. CRIT DMG is increased by 4% in Command Bureau challenges. CRIT DMG is increased by 5% in Command Bureau challenges. CRIT DMG is increased by 6% in Command Bureau challenges. CRIT DMG is increased by 7% in Command Bureau challenges. CRIT DMG is increased by 8% in Command Bureau challenges. CRIT DMG is increased by 9% in Command Bureau challenges. CRIT DMG is increased by 10% in Command Bureau challenges.
1501 Beacon: Enhanced Healing 13 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_003.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Healing effect is increased by 0% in Command Bureau challenges. Healing effect is increased by 5% in Command Bureau challenges. Healing effect is increased by 10% in Command Bureau challenges. Healing effect is increased by 15% in Command Bureau challenges. Healing effect is increased by 20% in Command Bureau challenges. Healing effect is increased by 25% in Command Bureau challenges. Healing effect is increased by 30% in Command Bureau challenges. Healing effect is increased by 35% in Command Bureau challenges. Healing effect is increased by 40% in Command Bureau challenges. Healing effect is increased by 45% in Command Bureau challenges. Healing effect is increased by 50% in Command Bureau challenges.
1502 Beacon: Energy Storage 14 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_030.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Starting Energy is increased by 0 in Command Bureau challenges. Starting Energy is increased by 5 in Command Bureau challenges. Starting Energy is increased by 10 in Command Bureau challenges. Starting Energy is increased by 15 in Command Bureau challenges. Starting Energy is increased by 20 in Command Bureau challenges. Starting Energy is increased by 25 in Command Bureau challenges. Starting Energy is increased by 30 in Command Bureau challenges. Starting Energy is increased by 35 in Command Bureau challenges. Starting Energy is increased by 40 in Command Bureau challenges. Starting Energy is increased by 45 in Command Bureau challenges. Starting Energy is increased by 50 in Command Bureau challenges.
1503 Beacon: Sprint 15 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_032.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Movement Speed is increased by 0% in Command Bureau challenges. Movement Speed is increased by 2% in Command Bureau challenges. Movement Speed is increased by 4% in Command Bureau challenges. Movement Speed is increased by 6% in Command Bureau challenges. Movement Speed is increased by 8% in Command Bureau challenges. Movement Speed is increased by 10% in Command Bureau challenges. Movement Speed is increased by 12% in Command Bureau challenges. Movement Speed is increased by 14% in Command Bureau challenges. Movement Speed is increased by 16% in Command Bureau challenges. Movement Speed is increased by 18% in Command Bureau challenges. Movement Speed is increased by 20% in Command Bureau challenges.
1504 Beacon: Dodge Limit 16 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_029.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Limit of Dodge Gauge is increased by 0 in Command Bureau challenges. Limit of Dodge Gauge is increased by 40 in Command Bureau challenges. Limit of Dodge Gauge is increased by 80 in Command Bureau challenges. Limit of Dodge Gauge is increased by 120 in Command Bureau challenges. Limit of Dodge Gauge is increased by 160 in Command Bureau challenges. Limit of Dodge Gauge is increased by 200 in Command Bureau challenges. Limit of Dodge Gauge is increased by 240 in Command Bureau challenges. Limit of Dodge Gauge is increased by 280 in Command Bureau challenges. Limit of Dodge Gauge is increased by 320 in Command Bureau challenges. Limit of Dodge Gauge is increased by 360 in Command Bureau challenges. Limit of Dodge Gauge is increased by 400 in Command Bureau challenges.
1601 Beacon: Attacker Invincibility 17 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_004.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Attacker's DMG Reduction is increased by 0% in Command Bureau challenges. Attacker's DMG Reduction is increased by 2.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 7.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 10% in Command Bureau challenges. Attacker's DMG Reduction is increased by 12.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 15% in Command Bureau challenges. Attacker's DMG Reduction is increased by 17.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 20% in Command Bureau challenges. Attacker's DMG Reduction is increased by 22.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 25% in Command Bureau challenges.
1602 Beacon: Tank Invincibility 18 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_005.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Tank-type's DMG Reduction is increased by 0% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 2.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 7.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 10% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 12.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 15% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 17.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 20% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 22.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 25% in Command Bureau challenges.
1603 Beacon: Support Invincibility 19 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_006.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Support-type's DMG Reduction is increased by 0% in Command Bureau challenges. Support-type's DMG Reduction is increased by 2.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 7.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 10% in Command Bureau challenges. Support-type's DMG Reduction is increased by 12.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 15% in Command Bureau challenges. Support-type's DMG Reduction is increased by 17.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 20% in Command Bureau challenges. Support-type's DMG Reduction is increased by 22.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 25% in Command Bureau challenges.
1701 Beacon: Vanguard Invincibility 20 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_031.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Vanguard-type's DMG Reduction is increased by 0% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 2.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 7.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 10% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 12.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 15% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 17.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 20% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 22.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 25% in Command Bureau challenges.
1702 Beacon: Attacker Power 21 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_020.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Attacker's ATK is increased by 0% in Command Bureau challenges. Attacker's ATK is increased by 2% in Command Bureau challenges. Attacker's ATK is increased by 4% in Command Bureau challenges. Attacker's ATK is increased by 6% in Command Bureau challenges. Attacker's ATK is increased by 8% in Command Bureau challenges. Attacker's ATK is increased by 10% in Command Bureau challenges. Attacker's ATK is increased by 12% in Command Bureau challenges. Attacker's ATK is increased by 14% in Command Bureau challenges. Attacker's ATK is increased by 16% in Command Bureau challenges. Attacker's ATK is increased by 18% in Command Bureau challenges. Attacker's ATK is increased by 20% in Command Bureau challenges.
1703 Beacon: Tank Power 22 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_021.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Tank-type's ATK is increased by 0% in Command Bureau challenges. Tank-type's ATK is increased by 2% in Command Bureau challenges. Tank-type's ATK is increased by 4% in Command Bureau challenges. Tank-type's ATK is increased by 6% in Command Bureau challenges. Tank-type's ATK is increased by 8% in Command Bureau challenges. Tank-type's ATK is increased by 10% in Command Bureau challenges. Tank-type's ATK is increased by 12% in Command Bureau challenges. Tank-type's ATK is increased by 14% in Command Bureau challenges. Tank-type's ATK is increased by 16% in Command Bureau challenges. Tank-type's ATK is increased by 18% in Command Bureau challenges. Tank-type's ATK is increased by 20% in Command Bureau challenges.
1704 Beacon: Support Power 23 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_022.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Support-type's ATK is increased by 0% in Command Bureau challenges. Support-type's ATK is increased by 2% in Command Bureau challenges. Support-type's ATK is increased by 4% in Command Bureau challenges. Support-type's ATK is increased by 6% in Command Bureau challenges. Support-type's ATK is increased by 8% in Command Bureau challenges. Support-type's ATK is increased by 10% in Command Bureau challenges. Support-type's ATK is increased by 12% in Command Bureau challenges. Support-type's ATK is increased by 14% in Command Bureau challenges. Support-type's ATK is increased by 16% in Command Bureau challenges. Support-type's ATK is increased by 18% in Command Bureau challenges. Support-type's ATK is increased by 20% in Command Bureau challenges.
1801 Beacon: Vanguard Power 24 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_007.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Vanguard-type's ATK is increased by 0% in Command Bureau challenges. Vanguard-type's ATK is increased by 2% in Command Bureau challenges. Vanguard-type's ATK is increased by 4% in Command Bureau challenges. Vanguard-type's ATK is increased by 6% in Command Bureau challenges. Vanguard-type's ATK is increased by 8% in Command Bureau challenges. Vanguard-type's ATK is increased by 10% in Command Bureau challenges. Vanguard-type's ATK is increased by 12% in Command Bureau challenges. Vanguard-type's ATK is increased by 14% in Command Bureau challenges. Vanguard-type's ATK is increased by 16% in Command Bureau challenges. Vanguard-type's ATK is increased by 18% in Command Bureau challenges. Vanguard-type's ATK is increased by 20% in Command Bureau challenges.
1802 Beacon: Fearless 25 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_023.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab DMG Reduction after performing a Signature is increased by 0% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 2.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 7.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 10% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 12.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 15% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 17.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 20% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 22.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 25% in Command Bureau challenges.
1803 Beacon: Inspired 26 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_024.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab DMG dealt after performing a Signature is increased by 0% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 2% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 4% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 6% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 8% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 10% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 12% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 14% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 16% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 18% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 20% in Command Bureau challenges.
1901 Beacon: Skill Acquisition 27 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_025.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Skill DMG is increased by 0% in Command Bureau challenges. Skill DMG is increased by 2% in Command Bureau challenges. Skill DMG is increased by 4% in Command Bureau challenges. Skill DMG is increased by 6% in Command Bureau challenges. Skill DMG is increased by 8% in Command Bureau challenges. Skill DMG is increased by 10% in Command Bureau challenges. Skill DMG is increased by 12% in Command Bureau challenges. Skill DMG is increased by 14% in Command Bureau challenges. Skill DMG is increased by 16% in Command Bureau challenges. Skill DMG is increased by 18% in Command Bureau challenges. Skill DMG is increased by 20% in Command Bureau challenges.
1902 Beacon: Ultimate Enlightenment 28 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_026.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Signature Move DMG is increased by 0% in Command Bureau challenges. Signature Move DMG is increased by 2% in Command Bureau challenges. Signature Move DMG is increased by 4% in Command Bureau challenges. Signature Move DMG is increased by 6% in Command Bureau challenges. Signature Move DMG is increased by 8% in Command Bureau challenges. Signature Move DMG is increased by 10% in Command Bureau challenges. Signature Move DMG is increased by 12% in Command Bureau challenges. Signature Move DMG is increased by 14% in Command Bureau challenges. Signature Move DMG is increased by 16% in Command Bureau challenges. Signature Move DMG is increased by 18% in Command Bureau challenges. Signature Move DMG is increased by 20% in Command Bureau challenges.
1903 Beacon: Matrix DMG Up 29 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_028.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab DMG dealt in the Matrix is increased by 0% in Command Bureau challenges. DMG dealt in the Matrix is increased by 2% in Command Bureau challenges. DMG dealt in the Matrix is increased by 4% in Command Bureau challenges. DMG dealt in the Matrix is increased by 6% in Command Bureau challenges. DMG dealt in the Matrix is increased by 8% in Command Bureau challenges. DMG dealt in the Matrix is increased by 10% in Command Bureau challenges. DMG dealt in the Matrix is increased by 12% in Command Bureau challenges. DMG dealt in the Matrix is increased by 14% in Command Bureau challenges. DMG dealt in the Matrix is increased by 16% in Command Bureau challenges. DMG dealt in the Matrix is increased by 18% in Command Bureau challenges. DMG dealt in the Matrix is increased by 20% in Command Bureau challenges.
2001 Beacon: Elemental DMG Up 30 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_002.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab In Command Bureau, Omniframes gain 0% Elem. DMG In Command Bureau, Omniframes gain 1% Elem. DMG In Command Bureau, Omniframes gain 2% Elem. DMG In Command Bureau, Omniframes gain 3% Elem. DMG In Command Bureau, Omniframes gain 4% Elem. DMG In Command Bureau, Omniframes gain 5% Elem. DMG In Command Bureau, Omniframes gain 6% Elem. DMG In Command Bureau, Omniframes gain 7% Elem. DMG In Command Bureau, Omniframes gain 8% Elem. DMG In Command Bureau, Omniframes gain 9% Elem. DMG In Command Bureau, Omniframes gain 10% Elem. DMG
2002 Beacon: Energy Recovery 31 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_027.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab Restores 0 Energy per 5s in Command Bureau challenges. Restores 1 Energy per 5s in Command Bureau challenges. Restores 2 Energy per 5s in Command Bureau challenges. Restores 3 Energy per 5s in Command Bureau challenges. Restores 4 Energy per 5s in Command Bureau challenges. Restores 5 Energy per 5s in Command Bureau challenges. Restores 6 Energy per 5s in Command Bureau challenges. Restores 7 Energy per 5s in Command Bureau challenges. Restores 8 Energy per 5s in Command Bureau challenges. Restores 9 Energy per 5s in Command Bureau challenges. Restores 10 Energy per 5s in Command Bureau challenges.
2003 Beacon: Powerful Reinforcements 32 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_017.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab QTE Skill DMG is increased by 0% in Command Bureau challenges. QTE Skill DMG is increased by 10% in Command Bureau challenges. QTE Skill DMG is increased by 20% in Command Bureau challenges. QTE Skill DMG is increased by 30% in Command Bureau challenges. QTE Skill DMG is increased by 40% in Command Bureau challenges. QTE Skill DMG is increased by 50% in Command Bureau challenges. QTE Skill DMG is increased by 60% in Command Bureau challenges. QTE Skill DMG is increased by 70% in Command Bureau challenges. QTE Skill DMG is increased by 80% in Command Bureau challenges. QTE Skill DMG is increased by 90% in Command Bureau challenges. QTE Skill DMG is increased by 100% in Command Bureau challenges.
1 Id Name IndexInMap TalentIcon PrefabPath Descriptions[1] Descriptions[2] Descriptions[3] Descriptions[4] Descriptions[5] Descriptions[6] Descriptions[7] Descriptions[8] Descriptions[9] Descriptions[10] Descriptions[11]
2 1101 Beacon: Power 1 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_001.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn1.prefab ATK is increased by 0% in Command Bureau challenges. ATK is increased by 2% in Command Bureau challenges. ATK is increased by 4% in Command Bureau challenges. ATK is increased by 6% in Command Bureau challenges. ATK is increased by 8% in Command Bureau challenges. ATK is increased by 10% in Command Bureau challenges. ATK is increased by 12% in Command Bureau challenges. ATK is increased by 14% in Command Bureau challenges. ATK is increased by 16% in Command Bureau challenges. ATK is increased by 18% in Command Bureau challenges. ATK is increased by 20% in Command Bureau challenges.
3 1102 Beacon: Garrison 2 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_015.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn1.prefab Physical DEF is increased by 0% in Command Bureau challenges. Physical DEF is increased by 5% in Command Bureau challenges. Physical DEF is increased by 10% in Command Bureau challenges. Physical DEF is increased by 15% in Command Bureau challenges. Physical DEF is increased by 20% in Command Bureau challenges. Physical DEF is increased by 25% in Command Bureau challenges. Physical DEF is increased by 30% in Command Bureau challenges. Physical DEF is increased by 35% in Command Bureau challenges. Physical DEF is increased by 40% in Command Bureau challenges. Physical DEF is increased by 45% in Command Bureau challenges. Physical DEF is increased by 50% in Command Bureau challenges.
4 1103 Beacon: Physical DMG Up 3 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_013.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn1.prefab Physical DMG is increased by 0% in Command Bureau challenges. Physical DMG is increased by 2% in Command Bureau challenges. Physical DMG is increased by 4% in Command Bureau challenges. Physical DMG is increased by 6% in Command Bureau challenges. Physical DMG is increased by 8% in Command Bureau challenges. Physical DMG is increased by 10% in Command Bureau challenges. Physical DMG is increased by 12% in Command Bureau challenges. Physical DMG is increased by 14% in Command Bureau challenges. Physical DMG is increased by 16% in Command Bureau challenges. Physical DMG is increased by 18% in Command Bureau challenges. Physical DMG is increased by 20% in Command Bureau challenges.
5 1201 Beacon: Fire DMG Up 4 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_008.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Fire DMG is increased by 0% in Command Bureau challenges. Fire DMG is increased by 3% in Command Bureau challenges. Fire DMG is increased by 6% in Command Bureau challenges. Fire DMG is increased by 9% in Command Bureau challenges. Fire DMG is increased by 12% in Command Bureau challenges. Fire DMG is increased by 15% in Command Bureau challenges. Fire DMG is increased by 18% in Command Bureau challenges. Fire DMG is increased by 21% in Command Bureau challenges. Fire DMG is increased by 24% in Command Bureau challenges. Fire DMG is increased by 27% in Command Bureau challenges. Fire DMG is increased by 30% in Command Bureau challenges.
6 1202 Beacon: Ice DMG Up 5 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_009.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Ice DMG is increased by 0% in Command Bureau challenges. Ice DMG is increased by 3% in Command Bureau challenges. Ice DMG is increased by 6% in Command Bureau challenges. Ice DMG is increased by 9% in Command Bureau challenges. Ice DMG is increased by 12% in Command Bureau challenges. Ice DMG is increased by 15% in Command Bureau challenges. Ice DMG is increased by 18% in Command Bureau challenges. Ice DMG is increased by 21% in Command Bureau challenges. Ice DMG is increased by 24% in Command Bureau challenges. Ice DMG is increased by 27% in Command Bureau challenges. Ice DMG is increased by 30% in Command Bureau challenges.
7 1203 Beacon: Lightning DMG Up 6 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_010.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Lightning DMG is increased by 0% in Command Bureau challenges. Lightning DMG is increased by 3% in Command Bureau challenges. Lightning DMG is increased by 6% in Command Bureau challenges. Lightning DMG is increased by 9% in Command Bureau challenges. Lightning DMG is increased by 12% in Command Bureau challenges. Lightning DMG is increased by 15% in Command Bureau challenges. Lightning DMG is increased by 18% in Command Bureau challenges. Lightning DMG is increased by 21% in Command Bureau challenges. Lightning DMG is increased by 24% in Command Bureau challenges. Lightning DMG is increased by 27% in Command Bureau challenges. Lightning DMG is increased by 30% in Command Bureau challenges.
8 1204 Beacon: Dark DMG Up 7 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_018.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Dark DMG is increased by 0% in Command Bureau challenges. Dark DMG is increased by 3% in Command Bureau challenges. Dark DMG is increased by 6% in Command Bureau challenges. Dark DMG is increased by 9% in Command Bureau challenges. Dark DMG is increased by 12% in Command Bureau challenges. Dark DMG is increased by 15% in Command Bureau challenges. Dark DMG is increased by 18% in Command Bureau challenges. Dark DMG is increased by 21% in Command Bureau challenges. Dark DMG is increased by 24% in Command Bureau challenges. Dark DMG is increased by 27% in Command Bureau challenges. Dark DMG is increased by 30% in Command Bureau challenges.
9 1301 Beacon: DMG Bonus 8 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_019.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Extra DMG is increased by 0% in Command Bureau challenges. Extra DMG is increased by 2% in Command Bureau challenges. Extra DMG is increased by 4% in Command Bureau challenges. Extra DMG is increased by 6% in Command Bureau challenges. Extra DMG is increased by 8% in Command Bureau challenges. Extra DMG is increased by 10% in Command Bureau challenges. Extra DMG is increased by 12% in Command Bureau challenges. Extra DMG is increased by 14% in Command Bureau challenges. Extra DMG is increased by 16% in Command Bureau challenges. Extra DMG is increased by 18% in Command Bureau challenges. Extra DMG is increased by 20% in Command Bureau challenges.
10 1302 Beacon: HP Boost 9 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_016.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Max HP is increased by 0% in Command Bureau challenges. Max HP is increased by 4% in Command Bureau challenges. Max HP is increased by 8% in Command Bureau challenges. Max HP is increased by 12% in Command Bureau challenges. Max HP is increased by 16% in Command Bureau challenges. Max HP is increased by 20% in Command Bureau challenges. Max HP is increased by 24% in Command Bureau challenges. Max HP is increased by 28% in Command Bureau challenges. Max HP is increased by 32% in Command Bureau challenges. Max HP is increased by 36% in Command Bureau challenges. Max HP is increased by 40% in Command Bureau challenges.
11 1303 Beacon: Riot 10 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_011.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab CRIT Rate is increased by 0% in Command Bureau challenges. CRIT Rate is increased by 1% in Command Bureau challenges. CRIT Rate is increased by 2% in Command Bureau challenges. CRIT Rate is increased by 3% in Command Bureau challenges. CRIT Rate is increased by 4% in Command Bureau challenges. CRIT Rate is increased by 5% in Command Bureau challenges. CRIT Rate is increased by 6% in Command Bureau challenges. CRIT Rate is increased by 7% in Command Bureau challenges. CRIT Rate is increased by 8% in Command Bureau challenges. CRIT Rate is increased by 9% in Command Bureau challenges. CRIT Rate is increased by 10% in Command Bureau challenges.
12 1401 Beacon: Offense-Defense Balance 11 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_014.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab Gain a shield equal to 0% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 5% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 10% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 15% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 20% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 25% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 30% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 35% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 40% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 45% of maximum HP at the start of a Bureau challenge. Gain a shield equal to 50% of maximum HP at the start of a Bureau challenge.
13 1402 Beacon: Critical DMG 12 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_012.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab CRIT DMG is increased by 0% in Command Bureau challenges. CRIT DMG is increased by 1% in Command Bureau challenges. CRIT DMG is increased by 2% in Command Bureau challenges. CRIT DMG is increased by 3% in Command Bureau challenges. CRIT DMG is increased by 4% in Command Bureau challenges. CRIT DMG is increased by 5% in Command Bureau challenges. CRIT DMG is increased by 6% in Command Bureau challenges. CRIT DMG is increased by 7% in Command Bureau challenges. CRIT DMG is increased by 8% in Command Bureau challenges. CRIT DMG is increased by 9% in Command Bureau challenges. CRIT DMG is increased by 10% in Command Bureau challenges.
14 1501 Beacon: Enhanced Healing 13 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_003.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Healing effect is increased by 0% in Command Bureau challenges. Healing effect is increased by 5% in Command Bureau challenges. Healing effect is increased by 10% in Command Bureau challenges. Healing effect is increased by 15% in Command Bureau challenges. Healing effect is increased by 20% in Command Bureau challenges. Healing effect is increased by 25% in Command Bureau challenges. Healing effect is increased by 30% in Command Bureau challenges. Healing effect is increased by 35% in Command Bureau challenges. Healing effect is increased by 40% in Command Bureau challenges. Healing effect is increased by 45% in Command Bureau challenges. Healing effect is increased by 50% in Command Bureau challenges.
15 1502 Beacon: Energy Storage 14 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_030.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Starting Energy is increased by 0 in Command Bureau challenges. Starting Energy is increased by 5 in Command Bureau challenges. Starting Energy is increased by 10 in Command Bureau challenges. Starting Energy is increased by 15 in Command Bureau challenges. Starting Energy is increased by 20 in Command Bureau challenges. Starting Energy is increased by 25 in Command Bureau challenges. Starting Energy is increased by 30 in Command Bureau challenges. Starting Energy is increased by 35 in Command Bureau challenges. Starting Energy is increased by 40 in Command Bureau challenges. Starting Energy is increased by 45 in Command Bureau challenges. Starting Energy is increased by 50 in Command Bureau challenges.
16 1503 Beacon: Sprint 15 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_032.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Movement Speed is increased by 0% in Command Bureau challenges. Movement Speed is increased by 2% in Command Bureau challenges. Movement Speed is increased by 4% in Command Bureau challenges. Movement Speed is increased by 6% in Command Bureau challenges. Movement Speed is increased by 8% in Command Bureau challenges. Movement Speed is increased by 10% in Command Bureau challenges. Movement Speed is increased by 12% in Command Bureau challenges. Movement Speed is increased by 14% in Command Bureau challenges. Movement Speed is increased by 16% in Command Bureau challenges. Movement Speed is increased by 18% in Command Bureau challenges. Movement Speed is increased by 20% in Command Bureau challenges.
17 1504 Beacon: Dodge Limit 16 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_029.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn2.prefab Limit of Dodge Gauge is increased by 0 in Command Bureau challenges. Limit of Dodge Gauge is increased by 40 in Command Bureau challenges. Limit of Dodge Gauge is increased by 80 in Command Bureau challenges. Limit of Dodge Gauge is increased by 120 in Command Bureau challenges. Limit of Dodge Gauge is increased by 160 in Command Bureau challenges. Limit of Dodge Gauge is increased by 200 in Command Bureau challenges. Limit of Dodge Gauge is increased by 240 in Command Bureau challenges. Limit of Dodge Gauge is increased by 280 in Command Bureau challenges. Limit of Dodge Gauge is increased by 320 in Command Bureau challenges. Limit of Dodge Gauge is increased by 360 in Command Bureau challenges. Limit of Dodge Gauge is increased by 400 in Command Bureau challenges.
18 1601 Beacon: Attacker Invincibility 17 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_004.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Attacker's DMG Reduction is increased by 0% in Command Bureau challenges. Attacker's DMG Reduction is increased by 2.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 7.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 10% in Command Bureau challenges. Attacker's DMG Reduction is increased by 12.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 15% in Command Bureau challenges. Attacker's DMG Reduction is increased by 17.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 20% in Command Bureau challenges. Attacker's DMG Reduction is increased by 22.5% in Command Bureau challenges. Attacker's DMG Reduction is increased by 25% in Command Bureau challenges.
19 1602 Beacon: Tank Invincibility 18 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_005.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Tank-type's DMG Reduction is increased by 0% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 2.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 7.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 10% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 12.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 15% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 17.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 20% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 22.5% in Command Bureau challenges. Tank-type's DMG Reduction is increased by 25% in Command Bureau challenges.
20 1603 Beacon: Support Invincibility 19 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_006.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Support-type's DMG Reduction is increased by 0% in Command Bureau challenges. Support-type's DMG Reduction is increased by 2.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 7.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 10% in Command Bureau challenges. Support-type's DMG Reduction is increased by 12.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 15% in Command Bureau challenges. Support-type's DMG Reduction is increased by 17.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 20% in Command Bureau challenges. Support-type's DMG Reduction is increased by 22.5% in Command Bureau challenges. Support-type's DMG Reduction is increased by 25% in Command Bureau challenges.
21 1701 Beacon: Vanguard Invincibility 20 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_031.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Vanguard-type's DMG Reduction is increased by 0% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 2.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 7.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 10% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 12.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 15% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 17.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 20% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 22.5% in Command Bureau challenges. Vanguard-type's DMG Reduction is increased by 25% in Command Bureau challenges.
22 1702 Beacon: Attacker Power 21 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_020.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Attacker's ATK is increased by 0% in Command Bureau challenges. Attacker's ATK is increased by 2% in Command Bureau challenges. Attacker's ATK is increased by 4% in Command Bureau challenges. Attacker's ATK is increased by 6% in Command Bureau challenges. Attacker's ATK is increased by 8% in Command Bureau challenges. Attacker's ATK is increased by 10% in Command Bureau challenges. Attacker's ATK is increased by 12% in Command Bureau challenges. Attacker's ATK is increased by 14% in Command Bureau challenges. Attacker's ATK is increased by 16% in Command Bureau challenges. Attacker's ATK is increased by 18% in Command Bureau challenges. Attacker's ATK is increased by 20% in Command Bureau challenges.
23 1703 Beacon: Tank Power 22 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_021.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Tank-type's ATK is increased by 0% in Command Bureau challenges. Tank-type's ATK is increased by 2% in Command Bureau challenges. Tank-type's ATK is increased by 4% in Command Bureau challenges. Tank-type's ATK is increased by 6% in Command Bureau challenges. Tank-type's ATK is increased by 8% in Command Bureau challenges. Tank-type's ATK is increased by 10% in Command Bureau challenges. Tank-type's ATK is increased by 12% in Command Bureau challenges. Tank-type's ATK is increased by 14% in Command Bureau challenges. Tank-type's ATK is increased by 16% in Command Bureau challenges. Tank-type's ATK is increased by 18% in Command Bureau challenges. Tank-type's ATK is increased by 20% in Command Bureau challenges.
24 1704 Beacon: Support Power 23 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_022.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Support-type's ATK is increased by 0% in Command Bureau challenges. Support-type's ATK is increased by 2% in Command Bureau challenges. Support-type's ATK is increased by 4% in Command Bureau challenges. Support-type's ATK is increased by 6% in Command Bureau challenges. Support-type's ATK is increased by 8% in Command Bureau challenges. Support-type's ATK is increased by 10% in Command Bureau challenges. Support-type's ATK is increased by 12% in Command Bureau challenges. Support-type's ATK is increased by 14% in Command Bureau challenges. Support-type's ATK is increased by 16% in Command Bureau challenges. Support-type's ATK is increased by 18% in Command Bureau challenges. Support-type's ATK is increased by 20% in Command Bureau challenges.
25 1801 Beacon: Vanguard Power 24 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_007.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Vanguard-type's ATK is increased by 0% in Command Bureau challenges. Vanguard-type's ATK is increased by 2% in Command Bureau challenges. Vanguard-type's ATK is increased by 4% in Command Bureau challenges. Vanguard-type's ATK is increased by 6% in Command Bureau challenges. Vanguard-type's ATK is increased by 8% in Command Bureau challenges. Vanguard-type's ATK is increased by 10% in Command Bureau challenges. Vanguard-type's ATK is increased by 12% in Command Bureau challenges. Vanguard-type's ATK is increased by 14% in Command Bureau challenges. Vanguard-type's ATK is increased by 16% in Command Bureau challenges. Vanguard-type's ATK is increased by 18% in Command Bureau challenges. Vanguard-type's ATK is increased by 20% in Command Bureau challenges.
26 1802 Beacon: Fearless 25 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_023.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab DMG Reduction after performing a Signature is increased by 0% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 2.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 7.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 10% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 12.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 15% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 17.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 20% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 22.5% in Command Bureau challenges. DMG Reduction after performing a Signature is increased by 25% in Command Bureau challenges.
27 1803 Beacon: Inspired 26 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_024.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab DMG dealt after performing a Signature is increased by 0% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 2% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 4% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 6% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 8% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 10% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 12% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 14% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 16% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 18% in Command Bureau challenges. DMG dealt after performing a Signature is increased by 20% in Command Bureau challenges.
28 1901 Beacon: Skill Acquisition 27 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_025.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Skill DMG is increased by 0% in Command Bureau challenges. Skill DMG is increased by 2% in Command Bureau challenges. Skill DMG is increased by 4% in Command Bureau challenges. Skill DMG is increased by 6% in Command Bureau challenges. Skill DMG is increased by 8% in Command Bureau challenges. Skill DMG is increased by 10% in Command Bureau challenges. Skill DMG is increased by 12% in Command Bureau challenges. Skill DMG is increased by 14% in Command Bureau challenges. Skill DMG is increased by 16% in Command Bureau challenges. Skill DMG is increased by 18% in Command Bureau challenges. Skill DMG is increased by 20% in Command Bureau challenges.
29 1902 Beacon: Ultimate Enlightenment 28 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_026.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab Signature Move DMG is increased by 0% in Command Bureau challenges. Signature Move DMG is increased by 2% in Command Bureau challenges. Signature Move DMG is increased by 4% in Command Bureau challenges. Signature Move DMG is increased by 6% in Command Bureau challenges. Signature Move DMG is increased by 8% in Command Bureau challenges. Signature Move DMG is increased by 10% in Command Bureau challenges. Signature Move DMG is increased by 12% in Command Bureau challenges. Signature Move DMG is increased by 14% in Command Bureau challenges. Signature Move DMG is increased by 16% in Command Bureau challenges. Signature Move DMG is increased by 18% in Command Bureau challenges. Signature Move DMG is increased by 20% in Command Bureau challenges.
30 1903 Beacon: Matrix DMG Up 29 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_028.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn3.prefab DMG dealt in the Matrix is increased by 0% in Command Bureau challenges. DMG dealt in the Matrix is increased by 2% in Command Bureau challenges. DMG dealt in the Matrix is increased by 4% in Command Bureau challenges. DMG dealt in the Matrix is increased by 6% in Command Bureau challenges. DMG dealt in the Matrix is increased by 8% in Command Bureau challenges. DMG dealt in the Matrix is increased by 10% in Command Bureau challenges. DMG dealt in the Matrix is increased by 12% in Command Bureau challenges. DMG dealt in the Matrix is increased by 14% in Command Bureau challenges. DMG dealt in the Matrix is increased by 16% in Command Bureau challenges. DMG dealt in the Matrix is increased by 18% in Command Bureau challenges. DMG dealt in the Matrix is increased by 20% in Command Bureau challenges.
31 2001 Beacon: Elemental DMG Up 30 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_002.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab In Command Bureau, Omniframes gain 0% Elem. DMG In Command Bureau, Omniframes gain 1% Elem. DMG In Command Bureau, Omniframes gain 2% Elem. DMG In Command Bureau, Omniframes gain 3% Elem. DMG In Command Bureau, Omniframes gain 4% Elem. DMG In Command Bureau, Omniframes gain 5% Elem. DMG In Command Bureau, Omniframes gain 6% Elem. DMG In Command Bureau, Omniframes gain 7% Elem. DMG In Command Bureau, Omniframes gain 8% Elem. DMG In Command Bureau, Omniframes gain 9% Elem. DMG In Command Bureau, Omniframes gain 10% Elem. DMG
32 2002 Beacon: Energy Recovery 31 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_027.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab Restores 0 Energy per 5s in Command Bureau challenges. Restores 1 Energy per 5s in Command Bureau challenges. Restores 2 Energy per 5s in Command Bureau challenges. Restores 3 Energy per 5s in Command Bureau challenges. Restores 4 Energy per 5s in Command Bureau challenges. Restores 5 Energy per 5s in Command Bureau challenges. Restores 6 Energy per 5s in Command Bureau challenges. Restores 7 Energy per 5s in Command Bureau challenges. Restores 8 Energy per 5s in Command Bureau challenges. Restores 9 Energy per 5s in Command Bureau challenges. Restores 10 Energy per 5s in Command Bureau challenges.
33 2003 Beacon: Powerful Reinforcements 32 Assets/Product/Texture/Image/UiGuild/IconGuildTalent/UIGuildTalent_017.png Assets/Product/Ui/ComponentPrefab/UiGuild/GuildSkillPointBtn4.prefab QTE Skill DMG is increased by 0% in Command Bureau challenges. QTE Skill DMG is increased by 10% in Command Bureau challenges. QTE Skill DMG is increased by 20% in Command Bureau challenges. QTE Skill DMG is increased by 30% in Command Bureau challenges. QTE Skill DMG is increased by 40% in Command Bureau challenges. QTE Skill DMG is increased by 50% in Command Bureau challenges. QTE Skill DMG is increased by 60% in Command Bureau challenges. QTE Skill DMG is increased by 70% in Command Bureau challenges. QTE Skill DMG is increased by 80% in Command Bureau challenges. QTE Skill DMG is increased by 90% in Command Bureau challenges. QTE Skill DMG is increased by 100% in Command Bureau challenges.

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@@ -0,0 +1,5 @@
Id WelcomeWord Select
1 Greetings to New Commandant 1
2 0
3 0
4 0
1 Id WelcomeWord Select
2 1 Greetings to New Commandant 1
3 2 0
4 3 0
5 4 0

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@@ -0,0 +1,3 @@
Id Name SkipId WelfareBg Condition
1 Beacon Amplifier 1 Assets/Product/Texture/Image/UiGuild/UiGuildGift.png
2 Point Shop 2 Assets/Product/Texture/Image/UiGuild/UiGuildShop.png
1 Id Name SkipId WelfareBg Condition
2 1 Beacon Amplifier 1 Assets/Product/Texture/Image/UiGuild/UiGuildGift.png
3 2 Point Shop 2 Assets/Product/Texture/Image/UiGuild/UiGuildShop.png

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@@ -0,0 +1,8 @@
Id Name Dis Icon
101 Deadly Strike Deals 50000 damage to the Siege Target. Damage doubled if the target has less than 25% HP. Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png
102 Serial Pursuit Deals damage to the Siege Target equal to 1.2% of HP lost. Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png
103 Heavy Bombardment Deals damage to the Siege Target equal to 0.8% of max HP. Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png
104 Agile Ambush Deals damage to the Siege Target equal to 1.2% of current HP. Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png
105 Battle Cry Deals 60000 damage to the Siege Target. Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png
106 Skill Charge Increase the effect of the next Stronghold Skill by 2.5x Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png
107 Point Hypertune Grants 10000 Command Bureau Points when this is triggered. Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png
1 Id Name Dis Icon
2 101 Deadly Strike Deals 50000 damage to the Siege Target. Damage doubled if the target has less than 25% HP. Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png
3 102 Serial Pursuit Deals damage to the Siege Target equal to 1.2% of HP lost. Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png
4 103 Heavy Bombardment Deals damage to the Siege Target equal to 0.8% of max HP. Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png
5 104 Agile Ambush Deals damage to the Siege Target equal to 1.2% of current HP. Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png
6 105 Battle Cry Deals 60000 damage to the Siege Target. Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png
7 106 Skill Charge Increase the effect of the next Stronghold Skill by 2.5x Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png
8 107 Point Hypertune Grants 10000 Command Bureau Points when this is triggered. Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png

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@@ -0,0 +1,115 @@
Id Name Code BackGround Icon DetailIcon BuffId Limit BossHead Desc[1] Desc[2] SubLevelBg
30190010 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190011 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190012 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190013 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190014 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190015 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190020 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190021 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190022 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190023 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190024 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190025 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190040 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190041 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190042 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190043 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190044 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190045 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190050 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190051 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190052 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190053 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190054 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190055 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190070 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190071 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190072 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190073 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190074 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190075 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190080 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190081 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190082 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190083 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190084 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190085 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190090 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190091 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190092 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190093 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190094 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190095 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190120 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190121 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190122 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190123 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190124 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190125 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190130 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190131 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190132 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190133 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190134 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190135 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190100 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190101 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190102 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190103 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190104 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190105 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190110 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190111 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190112 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190113 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190114 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190115 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190060 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190061 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190062 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190063 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190064 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190065 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190030 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190031 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190032 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190033 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190034 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190035 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190140 Siege Target HXQ-021 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190150 Siege Target HXQ-077 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190201 Siege Target HXQ-022 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1LamiyaMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190202 Siege Target HXQ-023 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1AolajiangMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190203 Siege Target HXQ-024 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1AolajiangMd010002.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190204 Siege Target HXQ-025 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/Mb1VoodooMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190205 Siege Target HXQ-026 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/Mb1XigeluenMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190206 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190207 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190208 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190209 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190210 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190211 Siege Target HXQ-027 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1MelodyhuaxuMd10001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190212 Siege Target HXQ-028 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1MajiyaweiliMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
30190213 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190214 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190215 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190216 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190217 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190218 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190219 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190220 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190221 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190222 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190223 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190224 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190225 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30190226 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190227 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190228 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190229 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190230 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190231 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190232 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190233 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
30190234 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
1 Id Name Code BackGround Icon DetailIcon BuffId Limit BossHead Desc[1] Desc[2] SubLevelBg
2 30190010 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
3 30190011 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
4 30190012 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
5 30190013 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
6 30190014 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
7 30190015 Siege Target HXQ-091 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
8 30190020 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
9 30190021 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
10 30190022 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
11 30190023 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
12 30190024 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
13 30190025 Siege Target HXQ-036 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
14 30190040 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
15 30190041 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
16 30190042 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
17 30190043 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
18 30190044 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
19 30190045 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
20 30190050 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
21 30190051 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
22 30190052 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
23 30190053 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
24 30190054 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
25 30190055 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
26 30190070 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
27 30190071 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
28 30190072 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
29 30190073 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
30 30190074 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
31 30190075 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
32 30190080 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
33 30190081 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
34 30190082 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
35 30190083 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
36 30190084 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
37 30190085 Siege Target HXQ-061 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
38 30190090 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
39 30190091 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
40 30190092 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
41 30190093 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
42 30190094 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
43 30190095 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
44 30190120 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
45 30190121 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
46 30190122 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 103 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
47 30190123 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 104 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
48 30190124 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 105 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
49 30190125 Siege Target HXQ-094 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 106 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
50 30190130 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
51 30190131 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
52 30190132 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
53 30190133 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
54 30190134 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
55 30190135 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
56 30190100 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
57 30190101 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
58 30190102 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
59 30190103 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
60 30190104 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
61 30190105 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
62 30190110 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 101 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
63 30190111 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 102 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
64 30190112 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 103 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
65 30190113 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 104 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
66 30190114 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
67 30190115 Low Viral Intensity Region DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 106 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
68 30190060 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
69 30190061 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
70 30190062 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
71 30190063 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
72 30190064 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
73 30190065 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
74 30190030 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
75 30190031 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 102 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
76 30190032 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 103 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
77 30190033 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill04.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 104 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
78 30190034 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 105 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
79 30190035 Dead Zone GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill06.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 106 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
80 30190140 Siege Target HXQ-021 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
81 30190150 Siege Target HXQ-077 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
82 30190201 Siege Target HXQ-022 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 101 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1LamiyaMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
83 30190202 Siege Target HXQ-023 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1AolajiangMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
84 30190203 Siege Target HXQ-024 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1AolajiangMd010002.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
85 30190204 Siege Target HXQ-025 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/Mb1VoodooMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
86 30190205 Siege Target HXQ-026 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/Mb1XigeluenMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
87 30190206 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
88 30190207 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
89 30190208 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
90 30190209 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
91 30190210 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
92 30190211 Siege Target HXQ-027 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1MelodyhuaxuMd10001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
93 30190212 Siege Target HXQ-028 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZBoss02.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon03.png 102 <color=#1E90FF>Randomly deploy initial S-Rank Omniframes</color> Assets/Product/Texture/Image/UiArchiveMonsterHead/HeadMb1MajiyaweiliMd010001.png Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBoss.png
94 30190213 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
95 30190214 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
96 30190215 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
97 30190216 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
98 30190217 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
99 30190218 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
100 30190219 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
101 30190220 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
102 30190221 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
103 30190222 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
104 30190223 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
105 30190224 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
106 30190225 Special Dispatch Area GND-0 Assets/Product/Texture/Image/UiGuild/UiGuildBossXZGuan04.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill01.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon02.png 101 <color=#FF4500>Deploy random Uniframes with the Finisher Gauge decreasing 30% faster.</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleRed.png
107 30190226 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
108 30190227 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
109 30190228 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
110 30190229 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
111 30190230 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
112 30190231 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
113 30190232 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
114 30190233 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png
115 30190234 Regular Zone DND-0 Assets/Product/Texture/Image/UiGuild/UiGuildiBossXZGuan05.png Assets/Product/Texture/Image/UiGuild/IconGuildSkill05.png Assets/Product/Texture/Atlas/UiGuild/UiGuildBossGQicon01.png 105 <color=#1E90FF>Randomly deploy initial A, B-Rank Omniframes</color> Triggers the skill after saving successfully for the first time. Deals damage based on the difference if the Battle Points break the record. Assets/Product/Texture/Image/UiGuild/UiGuildiBossBgTitleBlue.png