New tables + Lucia messages

This commit is contained in:
rfi
2023-11-20 22:19:46 +07:00
parent 6976803f97
commit 989e02aeaf
5113 changed files with 344818 additions and 188939 deletions

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Id MoleNum RuleTitle RuleText ComboTextNum[1] ComboTextNum[2] ComboTextNum[3] ComboTextSize[1] ComboTextSize[2] ComboTextSize[3] StartFx
1 9 Title Destroy the targets appearing in the chest ASAP! Careful, don't hit <color=#ff0000>Nanami</color>! 0 30 60 50 80 120 Assets/Product/EffectEx/Prefab/FxUi/FxUiHitMouse/FxUiDadishuReady.prefab
1 Id MoleNum RuleTitle RuleText ComboTextNum[1] ComboTextNum[2] ComboTextNum[3] ComboTextSize[1] ComboTextSize[2] ComboTextSize[3] StartFx
2 1 9 Title Destroy the targets appearing in the chest ASAP! Careful, don't hit <color=#ff0000>Nanami</color>! 0 30 60 50 80 120 Assets/Product/EffectEx/Prefab/FxUi/FxUiHitMouse/FxUiDadishuReady.prefab

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Id ActivityId Name Type CanBeHit ScoreAffix ShowTimeAffix ReduceTime Prefab Effect
1 1 Martin 1 1 1 1 0 Assets/Product/Ui/Spine/UiHitMouseSpine/Xiong.prefab
2 1 Rohacchi 1 1 5 0.6 0 Assets/Product/Ui/Spine/UiHitMouseSpine/AJian.prefab FxBaiguang
3 1 Musashi VI 1 3 10 1 0 Assets/Product/Ui/Spine/UiHitMouseSpine/WuZang.prefab FxHuangguang
4 1 Nanami 2 1 0 1 3 Assets/Product/Ui/Spine/UiHitMouseSpine/QiShi.prefab
1 Id ActivityId Name Type CanBeHit ScoreAffix ShowTimeAffix ReduceTime Prefab Effect
2 1 1 Martin 1 1 1 1 0 Assets/Product/Ui/Spine/UiHitMouseSpine/Xiong.prefab
3 2 1 Rohacchi 1 1 5 0.6 0 Assets/Product/Ui/Spine/UiHitMouseSpine/AJian.prefab FxBaiguang
4 3 1 Musashi VI 1 3 10 1 0 Assets/Product/Ui/Spine/UiHitMouseSpine/WuZang.prefab FxHuangguang
5 4 1 Nanami 2 1 0 1 3 Assets/Product/Ui/Spine/UiHitMouseSpine/QiShi.prefab

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Id ActivityId HitCount MaxShowTime RestTime Type1NumberMin Type1NumberMax Type2NumberMin Type2NumberMax HitScoreRate
1 1 0 5 0.2 1 4 0 0 1
2 1 0 5 0.2 2 5 1 2 1
3 1 60 4 0.2 3 5 1 2 2
4 1 60 4 0.2 3 5 1 3 2
5 1 120 3 0.2 3 6 3 3 3
11 1 0 3 0.2 4 6 1 3 2
12 1 0 3 0.2 4 6 1 3 2
1 Id ActivityId HitCount MaxShowTime RestTime Type1NumberMin Type1NumberMax Type2NumberMin Type2NumberMax HitScoreRate
2 1 1 0 5 0.2 1 4 0 0 1
3 2 1 0 5 0.2 2 5 1 2 1
4 3 1 60 4 0.2 3 5 1 2 2
5 4 1 60 4 0.2 3 5 1 3 2
6 5 1 120 3 0.2 3 6 3 3 3
7 11 1 0 3 0.2 4 6 1 3 2
8 12 1 0 3 0.2 4 6 1 3 2