| 1 |
Id |
Name |
ModelPath |
ModelFaceName |
FaceSkinPath |
DefaultMoveSpeed |
DefaultBodyAnimName |
BodyAnimPath[0] |
BodyAnimPath[1] |
BodyAnimPath[2] |
BodyAnimPath[3] |
BodyAnimPath[4] |
BodyAnimPath[5] |
BodyAnimPath[6] |
BodyAnimPath[7] |
BodyAnimPath[8] |
BodyAnimPath[9] |
FaceAnimPath[0] |
FaceAnimPath[1] |
FaceAnimPath[2] |
FaceAnimPath[3] |
FaceAnimPath[4] |
| 2 |
1021004 |
Lucia |
Assets/Product/Role/CharaterPrefab/R4LuxiyaMd010011.prefab |
R4LuxiyaMd010011Face |
Assets/Product/Role/StoryFace/R4LuxiyaMd010011FaceStoryVC.asset |
1.5 |
PlotStand1 |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotAngry1Loop.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotAngry1ToStand1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotStand1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotStand1ToAngry1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotStand1ToTalk1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotStand1ToWorry1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotTalk1Loop.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotTalk1ToStand1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotWorry1Loop.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/PlotWorry1ToStand1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/FaceAngry1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/FaceDefault.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/FaceTalk1.anim |
Assets/Product/Role/Animation/R4LuxiyaMd010011/R4LuxiyaMd010011Story/FaceWorry1.anim |
|
| 3 |
1011003 |
Lee |
Assets/Product/Role/CharaterPrefab/R3LiangMd010011.prefab |
R3Liang01003Face |
Assets/Product/Role/StoryFace/R3Liang01003FaceStoryVC.asset |
1.5 |
PlotStand1 |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotAngry1Loop.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotAngry1ToStand1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotStand1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotStand1ToAngry1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotStand1ToTalk1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotStand1ToThink1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotTalk1Loop.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotTalk1ToStand1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotThink1Loop.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/PlotThink1ToStand1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/FaceAngry1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/FaceDefault.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/FaceTalk1.anim |
Assets/Product/Role/Animation/R3LiangMd010011/R3LiangMd010011Story/FaceThink1.anim |
|
| 4 |
1021003 |
Celica |
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 5 |
1021005 |
Radiance |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 6 |
1000000 |
Liv |
Assets/Product/Role/CharaterPrefab/R4LifuMd010021Stroy.prefab |
R4LifuMd010011Face |
Assets/Product/Role/StoryFace/R4LifuMd010011FaceStoryVC.asset |
1.5 |
PlotStand1 |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotSad1Loop.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotSad1ToStand1.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotSerious1Loop.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotSerious1ToStand1.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotStand1.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotStand1ToSad1.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotStand1ToSerious1.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotStand1ToTalk1.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotTalk1Loop.anim |
Assets/Product/Role/Animation/R4LifuMd010011/R4LifuMd010011Story/PlotTalk1ToStand1.anim |
Assets/Product/Role/Animation/StoryMd/PlotFace/R4LifuMd010021/Face05.anim |
Assets/Product/Role/Animation/StoryMd/PlotFace/R4LifuMd010021/Face01.anim |
Assets/Product/Role/Animation/StoryMd/PlotFace/R4LifuMd010021/Face02.anim |
Assets/Product/Role/Animation/StoryMd/PlotFace/R4LifuMd010021/Face03.anim |
Assets/Product/Role/Animation/StoryMd/PlotFace/R4LifuMd010021/Face04.anim |
| 7 |
600000 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 8 |
600001 |
Hassen |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
| 9 |
600002 |
Hippocrates |
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 10 |
600003 |
Celica |
Assets/Product/Role/CharaterPrefab/Npc1SailikaMd000001.prefab |
|
|
1.5 |
Stand1 |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
Assets/Product/Role/Animation/Npc1SailikaMd000001/Npc1SailikaMd000001/BaseLayer/Stand1.anim |
|
|
|
|
|
| 11 |
600004 |
Construct Soldier 1 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Standup.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stun.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walk.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walkb.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 12 |
600005 |
Construct Soldier 2 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Standup.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stun.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walk.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walkb.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 13 |
600006 |
Construct Soldier 3 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 14 |
600007 |
Construct Soldier 4 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 15 |
600008 |
Construct Soldier 5 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 16 |
600009 |
Construct Soldier 6 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 17 |
600010 |
Construct Soldier 7 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Standup.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stun.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walk.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walkb.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 18 |
600011 |
Construct Soldier 8 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Standup.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stun.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walk.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Walkb.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 19 |
600012 |
Construct Soldier 9 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 20 |
600013 |
Construct Soldier 10 |
Assets/Product/Role/CharaterPrefab/NPC1GouzaotiMd10002.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommon/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
Assets/Product/Role/Animation/NPC1GouzaotiMdCommon/NPC1GouzaotiMdCommonDisplay/UiStand1.anim |
|
|
|
|
|
| 21 |
600014 |
Construct Female Soldier |
Assets/Product/Role/CharaterPrefab/Mo1CyborgsoldierMd10004.prefab |
|
|
1.5 |
Stand2 |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
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| 22 |
600015 |
Construct Female Soldier |
Assets/Product/Role/CharaterPrefab/Mo1CyborgsoldierMd10004.prefab |
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1.5 |
Stand2 |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
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| 23 |
600016 |
Construct Female Soldier |
Assets/Product/Role/CharaterPrefab/Mo1CyborgsoldierMd10004.prefab |
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1.5 |
Stand2 |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgsoldierMd10001/Mo1CyborgsoldierMd10001/BaseLayer/Stand2.anim |
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| 24 |
600017 |
Construct Female Commander |
Assets/Product/Role/CharaterPrefab/Mo1CyborgleaderMd10003.prefab |
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1.5 |
Stand2 |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
Assets/Product/Role/Animation/Mo1CyborgleaderMd10001/Mo1CyborgleaderMd10001/BaseLayer/Stand2.anim |
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